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Lucille Hardcore Strategy

This document provides a strategy for completing the Lucille Hardcore map in Ninja Saga Tower Defense. It involves 3 players using specific tower loadouts and placements to guarantee completing all waves with a 100% win rate in 30-33 minutes. Key aspects of the strategy include skipping waves 1-20 and 25, placing farms and upgrading towers in a certain order, and using commander and medic abilities strategically during tougher waves. Common issues that could lead to failing waves are also addressed, such as ensuring towers are properly placed and leveled up on time.
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100% found this document useful (1 vote)
7K views7 pages

Lucille Hardcore Strategy

This document provides a strategy for completing the Lucille Hardcore map in Ninja Saga Tower Defense. It involves 3 players using specific tower loadouts and placements to guarantee completing all waves with a 100% win rate in 30-33 minutes. Key aspects of the strategy include skipping waves 1-20 and 25, placing farms and upgrading towers in a certain order, and using commander and medic abilities strategically during tougher waves. Common issues that could lead to failing waves are also addressed, such as ensuring towers are properly placed and leveled up on time.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Lucille Hardcore Strategy 🥀

Easiest NST Hardcore gem strategy – 600 gems/hour!


Only 10 steps + 100% winrate

Fastest Time (29:33):


By Maidoex, CatchingCats69, and Ramen

Credits
Redtoppat - Creator
ulil - Creator
KobeLdisaster - 👽Creator
2m_elegy - 🤡 Creator
cliche - Contributor
Marcel - Contributor
Notes
● Joining the Paradoxum Group for $100 extra starting cash is required.
● Skip waves 1-20 & 25 fast (required)
○ You may optionally skip waves 20+ for a faster time.
(recommended for gem grinding).
○ Each round can be completed in 30-33 minutes if waves are skipped.
● If you are having issues:
○ Common issues section = fix your mistakes & more tips.
○ Watch the videos:
■ Player 1 POV
■ Player 2 POV
■ Player 3 POV
● Don’t forget to use “Ready Button” if your internet is bad.
● When you’ve reached the placement limit, sell Farms, 1 by 1.
● “1 by 1” means to place towers one at a time.

Loadout
P2 Turret can be replaced with any DPS tower (Accelerator, Pursuit, etc).
P3 does not need Golden Pyro (but can use it).
If P3 wants to use Golden Mini, they must also have Golden Pyro.

Players Towers

Player 1 Farm Warden Ranger Medic Turret

Player 2 Farm Ace Pilot Ranger Commander Turret/DPS

Player 3 Farm Pyromancer Ranger DJ Booth Minigunner


Strategy
Player 1

Player 1 - POV Video

aves Strategy Placement Map

● Skip waves 1-20 & 25 as soon as possible, all other skips are optional.
otes ○ When you’ve reached the placement limit, sell Farms, 1 by 1.
○ P1 should place their first Turrets right next to the Ace pilot and not the path.

● Place 4 Lvl 1 Farms, 1 by 1


○ Upgrade 2 Lvl 1 Farms → Lvl 2
● Place 1 Lvl 1 Warden
○ Upgrade 2 Lvl 1 Farms → Lvl 2
- 28 ○ Place 4 Lvl 2 Farms, 1 by 1
● Place 1 Lvl 1 Warden
● Place 2 Lvl 2 Turrets, 1 by 1
● Upgrade 2nd Warden → Lvl 3
○ Upgrade all 8 Farms → Lvl 3

● Place 6 Lvl 2 Rangers, 1 by 1


● Get 5 Lvl 3 Turrets, 1 by 1
- 50 ● Place 5 Max Medics (use ability to unstun w45-50)
○ Max all Turrets & Rangers, 1 by 1
Player 2

Player 2 - POV Video

aves Strategy Placement Map

● Skip waves 1-20 & 25 as soon as possible, all other skips are optional.
tes
○ When you’ve reached the placement limit, sell Farms, 1 by 1.

● Place 1 Lvl 1 Ace Pilot


○ Place 3 Lvl 1 Farms, 1 by 1
○ Upgrade 1 Lvl 1 Farm → Lvl 2
16
● Upgrade Ace Pilot → Lvl 2
○ Place 1 Lvl 2 Ace Pilot
○ Place 1 Lvl 0 Commander

● Get 8 Lvl 2 Farms, 1 by 1


○ Upgrade all Farms → Lvl 3
- 28
● Get 3 Lvl 2 Commanders, 1 by 1, and chain ability.
○ Skip w25 asap & use Commander’s ability

● Upgrade both Ace Pilots → Max, 1 by 1


○ Place 4 Max Ace Pilots, 1 by 1
○ Place 5 Lvl 3 Turrets, 1 by 1
- 50
○ Place 6 Lvl 2 Rangers 1 by 1
● Max all Commanders → Turrets → Rangers, 1 by
1
Player 3

Player 3 - POV Video

aves Strategy Placement Map

● Skip waves 1-20 & 25 as soon as possible, all other skips are optional.
otes
○ When you’ve reached the placement limit, sell Farms, 1 by 1.

● Place 3 Lvl 1 Farms, 1 by 1


○ Upgrade 1 Lvl 1 Farm → Lvl 2
- 19 ● Place 1 Lvl 2 Pyromancer, set on Farthest
○ Upgrade 2 Lvl 1 Farms → Lvl 2
○ Place 5 Lvl 2 Farms, 1 by 1

● Place 3 Lvl 2 Minigunners, 1 by 1


○ Upgrade all Farms → Lvl 3
● Place 1 Max DJ Booth → Place 1 Max Pyro
○ Sell 1st Pyro
- 50
● Place 6 Lvl 3 Rangers, 1 by 1
● Get 17 Max Minigunners, 1 by 1
○ Upgrade all Rangers to Max level, 1 by 1
Common Issues
use of Death Reasons

● Joining the Paradoxum Group for $100 extra starting cash is required.
● Watch the videos [P1] [P2] [P3]
eneral Tips
● Important: Skip waves 1-20 & 25 as fast as possible.
○ You may optionally skip all waves for a faster time.

● P2 did not place their Lvl 2 Ace Pilot properly – place as seen below:

eaked early game


enemies

● If P2 loads late/places Ace Pilot too late, you will leak enemies.
○ This is fine as long as P2 doesn’t load in way too late.

● Skip waves 9-11 ASAP.


● You will leak some enemies from wave 10, but you can never die.
Wave 10/13
○ P3 Pyro should be Lvl 1 by wave 10 and set on ‘Farthest’ targeting.
Invisibles
○ P1 should place 1 Lvl 1 Warden on wave 10/11 (skip waves 9-11 asap).
● Upgrade Pyro to Lvl 2 for wave 13 invis.

Wave 12 ● Optionally set Ace Pilot to Strongest for wave 12 only.


Balloons ○ Must set it back to ‘First’ after wave 12 balloons are dead.

● P2 should have:
Wave 17 ○ 2 Lvl 2 Ace Pilots, on ‘First’ targeting.
Breakers ○ 1 Lvl 0 Commander
● P1 should have 2 Lvl 1 Warden.

● Skip wave 19 & 20 ASAP.


● P1 did not upgrade their Turret to Lvl 2 at the start of wave 20 (due to bad farming or slow
Wave 19 upgrade)
Mega Slow ○ Skip wave 20 to guarantee getting Lvl 2 Turret on time.
● P3 did not get Lvl 1 Minigunner on wave 20
○ And also failed to upgrade the Minigunner to Lvl 2 Minigunner on wave 21

Wave 25 ● Don’t skip wave 24


adow Bosses ○ Unless playing with more experienced users (you can skip w24 for a faster time)
● Skip wave 25 ASAP.
○ allows P1 & P3 to upgrade their towers.
○ allows P2 to upgrade their Commander to Lvl 2 and instantly use the ability.
● Ensure the 2 Lvl 2 Turrets + 3 Lvl 2 Minigunners are placed in the correct spots.

● All players should finish getting all 8 level 3 Farms and start placing towers.
● When you’ve reached the placement limit, sell Farms, 1 by 1.
○ Player 1 should use Medic’s ability when towers are stunned waves 45-50.
Void Reaver, or
○ Not using Medic’s ability, especially on wave 50 with void reaver, can lead to death.
g on Waves 29 - 50
○ Player 2 should continue to chain Commanders to ensure survival + kill enemies fast
● By wave 50, All 18 Rangers, 10 Turrets, 17 Minigunners should be placed and maxed.

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