Gnome Level 2 Bard
Gnome Level 2 Bard
Name
Ancestry and Heritage
Gnome (Umbral Gnome)
Level
Character Background
Sheet Jerick Entertainer 2
PROFICIENCY Single Action Class
Player Hero Points
Untrained +0 Two-Action Activity Name Bard
Trained 2+Level Three-Action Activity Size Alignment Traits
Expert 4+Level CG
+2 DEX DEXTERITY 14
18 UNARMORED
T E M L
✘ ✘
LIGHT
T E M L
MEDIUM
T E M L
HEAVY
T E M L DYING WOUNDED
MODIFIER SCORE
WIS WISDOM +6 +6 +7
+1 MODIFIER SCORE 12
CON PROF DEX PROF WIS PROF
Perception
2 4 2 4 1 6 +7
+4 CHA MODIFIER
CHARISMA
SCORE 18 ITEM ITEM ITEM
WIS PROF T E M L ITEM
T E M L T E M L T E M L
1 6 ✔ 0
Class DC 0 ✔ 0 ✔ 0 ✔
SENSES
DC BASE KEY PROF T E M L ITEM NOTES
= 10 Darkvision
speed 25 feet
MOVEMENT TYPES & NOTES Skills
DEX PROF ITEM ARMOR
ACROBATICS +6 = 2
T E M L
Melee Strikes 4 ✔ 0 - 0
INT PROF ITEM
+5 = 1
Weapon T E M L
STR PROF
T E M L
ITEM
ARCANA 4 0
= STR PROF
✔
ITEM ARMOR
ATHLETICS +3 = -1
T E M L
Damage
DICE STR B W SPEC OTHER TRAITS 4 ✔ 0 - 0
P INT PROF ITEM
+1 = 1
T E M L
S CRAFTING 0 0
Weapon STR PROF ITEM
T E M L CHA PROF ITEM
= DECEPTION +8 = 4 4 ✔
T E M L
0
Damage CHA PROF ITEM
+8 = 4
T E M L
DICE STR B
P
W SPEC OTHER TRAITS
DIPLOMACY 4 ✔ 0
S CHA PROF ITEM
+4 = 4
T E M L
Weapon STR PROF ITEM INTIMIDATION 0 0
T E M L
= INT PROF ITEM
+5 = 1
T E M L
Damage
Theatre LORE 4 ✔ 0
DICE STR B W SPEC OTHER TRAITS INT PROF ITEM
+5 = 1
T E M L
P Bardic LORE 4 ✔ 0
S
WIS PROF ITEM
+1 = 1
T E M L
Ranged Strikes MEDICINE 0 0
Weapon DEX PROF ITEM
T E M L WIS PROF ITEM
+1 = 1
T E M L
Shortbow 6 = 2 4 ✔ 0 NATURE 0 0
Damage INT PROF ITEM
+5 = 1
T E M L
DICE SPECIAL B W SPEC OTHER TRAITS OCCULTISM 4 ✔ 0
✘ P
1d6 0 S 0 60 ft. Deadly d10 CHA PROF ITEM
+8 = 4
T E M L
Weapon DEX PROF ITEM PERFORMANCE 4 ✔ 0
T E M L
= WIS PROF ITEM
+1 = 1
T E M L
Damage RELIGION 0 0
DICE SPECIAL B W SPEC OTHER TRAITS INT PROF ITEM
+5 = 1
T E M L
P
S
SOCIETY 4 ✔ 0
Weapon DEX PROF ITEM ARMOR
+1 = 2
DEX PROF ITEM T E M L
=
T E M L
STEALTH 0 0 - -1
WIS PROF ITEM
+1 = 1
Damage T E M L
DICE SPECIAL B W SPEC OTHER TRAITS SURVIVAL 0 0
P DEX PROF ITEM ARMOR
+1 = 2
T E M L
S
THIEVERY 0 0 - -1
Weapon Proficiencies
SIMPLE MARTIAL OTHER OTHER
Languages
T E M L T E M L T E M L T E M L
✘ None selected
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Ancestry Feats and Abilities Class Feats and Abilities
SPECIAL 1st Muses (Maestro) FEATURE 1st
Umbral Gnome HERITAGE 1st Darkvision FEATURE 1st
Empathetic Plea FEAT 1st FEAT 1st
FEAT 5th Multifarious Muse FEAT 2nd
FEAT 9th FEATURE 3rd
FEAT 13th FEAT 4th
FEAT 17th FEATURE 5th
Skill Feats FEAT 6th
Fascinating Performance BACKGROUND FEATURE 7th
Virtuosic Performer 2nd FEAT 8th
4th FEATURE 9th
6th FEAT 10th
8th FEATURE 11th
10th FEAT 12th
12th FEATURE 13th
14th FEAT 14th
16th FEATURE 15th
18th FEAT 16th
20th FEATURE 17th
General Feats FEAT 18th
3rd FEATURE 19th
7th FEAT 20th
11th Bonus Feats
15th Lingering Composition
Inventory
WORN ITEMS INVEST BULK READIED ITEMS BULK OTHER ITEMS BULK
(MAX 10)
Backpack 0
Chain Shirt Bedroll 0.1
Chalk (10) 0
Flint and Steel 0
Rope 0.1
Waterskin 0.1
ENCUMBERED
BULK BASE STR
+4 =5 -1 0 0 15 0
MAXIMUM
2.1 BASE STR
CP SP GP PP
+9 =10 -1
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Character Sketch ETHNICITY NATIONALITY BIRTHPLACE AGE GENDER & PRONOUNS HT WT
21 M
APPEARANCE
Personality
ATTITUDE
BELIEFS
LIKES DISLIKES
CATCHPHRASES
Campaign Notes
NOTES ALLIES
ENEMIES
ORGANIZATIONS
DESCRIPTION DESCRIPTION
DESCRIPTION DESCRIPTION
DESCRIPTION DESCRIPTION
TRIGGER TRIGGER
DESCRIPTION DESCRIPTION
NAME FREE ACTION TRAITS PAGE NAME FREE ACTION TRAITS PAGE
REACTION REACTION
TRIGGER TRIGGER
DESCRIPTION DESCRIPTION
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Spell Attack Roll Spell Slots Per Day
KEY PROF T E M L
+8 = 4 4 ✔
CANTRIP 3
LEVEL
1 2 3 4 5 6 7 8 9 10
Spell DC 1
DC BASE KEY PROF T E M L
18 = 10 4 4 ✔ SPONTANEOUS SPELL SLOTS REMAINING
ACTIONS ACTIONS
Make a weapon temporarily magical. 2
PREPARED ✔ SPONTANEOUS M ✘S ✘V M S V
PREP PREP
Cantrips 1: Phantom Pain
ACTIONS ACTIONS
Forbidding Ward
PREP Cause a creature ongoing pain that sickens it. 2
M ✘S ✘V M S V
ACTIONS
PREP PREP
Protect an ally against one specific enemy. 2 1: Soothe
M ✘S ✘V ACTIONS ACTIONS
Mage Hand
PREP Heal the target and bolster them against mental attacks. 2
M ✘S ✘V M S V
ACTIONS PREP PREP
Command a floating hand to move an object. 2 ACTIONS ACTIONS
M ✘S ✘V
PREP
Phase Bolt M S V M S V
ACTIONS PREP PREP
No description 2
M ✘S ✘V
ACTIONS ACTIONS
PREP
M S V M S V
Shield PREP PREP
ACTIONS
A shield of magical force blocks attacks and magic missiles. 1 ACTIONS ACTIONS
M S ✘V
PREP M S V M S ✘V
Telekinetic Projectile PREP PREP
ACTIONS
Fling an object at a creature. 2 ACTIONS ACTIONS
M ✘S ✘V
PREP M S V M S V
PREP PREP
ACTIONS
ACTIONS ACTIONS
M S V
M S V M S V
PREP
PREP PREP
ACTIONS
ACTIONS ACTIONS
M S V
M S V M S V
Innate Spells PREP PREP
ACTIONS
M S V M S ✘V
PREP PREP
M S V
FREQ ACTIONS ACTIONS
ACTIONS
M S V M S V
PREP PREP
M S V
ACTIONS ACTIONS
Focus Spells
CURRENT MAXIMUM M S V M S V
FOCUS POINTS 2 PREP PREP
Inspire Courage 1
M S ✘V
ACTIONS ACTIONS
ACTIONS
M S V M S V
Lingering Composition F
M S ✘V
PREP PREP
M S V M S V M S V
©2019 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.