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Charactersheet 45

The document provides character sheet information for a level 3 summoner named Zu'dan, including ability scores, armor class, hit points, skills, and equipment. It contains detailed numerical values and notes for the character.

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Pedro Victor
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0% found this document useful (0 votes)
34 views4 pages

Charactersheet 45

The document provides character sheet information for a level 3 summoner named Zu'dan, including ability scores, armor class, hit points, skills, and equipment. It contains detailed numerical values and notes for the character.

Uploaded by

Pedro Victor
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Character

Name
Ancestry and Heritage
Human (Half-Orc)
Level
Character Zu'dan
Sheet
Background
Eidolon Contact 3
PROFICIENCY  Single Action Class
Player Hero Points
Untrained +0  Two-Action Activity Name Summoner
Trained 2+Level  Three-Action Activity Size Alignment Traits
Expert 4+Level C/B
Master 6+Level  Free Action Experience Deity
Legendary 8+Level  Reaction Points (XP) Not set

Ability Scores Armor Class Hit Points


ITEM 47
+0 STR STRENGTH 10 AC DC BASE
DEX CAP PROF
T E M L CURRENT TEMPORARY
MODIFIER SCORE = 10 1 OR 5 0 MAX

+1 DEX DEXTERITY 12
16 UNARMORED
T E M L
LIGHT
T E M L
MEDIUM
T E M L
HEAVY
T E M L DYING WOUNDED
MODIFIER SCORE

HARDNESS MAX HP BT CURRENT HP

+3 CON
MODIFIER
CONSTITUTION
SCORE
16 Shield + RESISTANCES AND IMMUNITIES

INT INTELLIGENCE 10
Saving Throws
+0 MODIFIER SCORE FORTITUDE REFLEX WILL
CONDITIONS

WIS WISDOM +10 +6 +8


+1 MODIFIER SCORE
12
CON PROF DEX PROF WIS PROF
+8
Perception
3 7 1 5 1 7
+4 CHA MODIFIER
CHARISMA
SCORE
18 ITEM ITEM ITEM
WIS PROF T E M L ITEM
T E M L T E M L T E M L 1 7 0
Class DC 0 0 0
SENSES
DC BASE KEY PROF T E M L ITEM NOTES
= 10 Low-Light Vision

speed 25 feet
MOVEMENT TYPES & NOTES Skills
DEX PROF ITEM ARMOR
ACROBATICS +1 = 1
T E M L

Melee Strikes 0 0 -
INT PROF ITEM
+0 = 0
Weapon T E M L
STR PROF
T E M L
ITEM
ARCANA 0 0
Dagger 6 = 1 5 0 STR PROF ITEM ARMOR

ATHLETICS +0 = 0
T E M L
Damage
DICE STR B W SPEC OTHER TRAITS
0 0 -
P INT PROF ITEM
1d4 0 S
0 Agile, Finesse, Thrown 10 ft., Versatile S
CRAFTING +0 = 0 0
T E M L
0
Weapon STR PROF ITEM
T E M L CHA PROF ITEM
Dagger 6 = 1 5 0 DECEPTION +9 = 4 5
T E M L
0
Damage CHA PROF ITEM
+9 = 4
T E M L
DICE STR B
P
W SPEC OTHER TRAITS
DIPLOMACY 5 0
1d4 0 S
0 Agile, Finesse, Thrown 10 ft., Versatile S
CHA PROF ITEM

INTIMIDATION +11 = 4
T E M L
Weapon STR PROF
T E M L
ITEM 7 0
= INT PROF ITEM
+5 = 0
T E M L
Damage
Anger Phantom Eidolon
LORE 5 0
DICE STR B W SPEC OTHER TRAITS INT PROF ITEM
P LORE = T E M L

S
WIS PROF ITEM
+1 = 1
T E M L
Ranged Strikes MEDICINE 0 0
Weapon DEX PROF ITEM
T E M L WIS PROF ITEM
+6 = 1
T E M L
Crossbow 6 = 1 5 0 NATURE 5 0
Damage INT PROF ITEM
+5 = 0
T E M L
DICE SPECIAL B W SPEC OTHER TRAITS OCCULTISM 5 0
P
1d8 0 S
0 120 ft. Crossbow
CHA PROF ITEM
+4 = 4
T E M L
Weapon DEX PROF ITEM PERFORMANCE 0 0
T E M L
Sling 6 = 1 5 0 WIS PROF ITEM
+1 = 1
T E M L
Damage RELIGION 0 0
DICE SPECIAL B W SPEC OTHER TRAITS INT PROF ITEM
+0 = 0
T E M L
1d6 0 P
S
0 50 ft. Propulsive SOCIETY 0 0
Weapon DEX PROF ITEM ARMOR
+1 = 1
DEX PROF ITEM T E M L
=
T E M L
STEALTH 0 0 -
WIS PROF ITEM
+6 = 1
Damage T E M L
DICE SPECIAL B W SPEC OTHER TRAITS SURVIVAL 5 0
P DEX PROF ITEM ARMOR
+1 = 1
T E M L
S
THIEVERY 0 0 -
Weapon Proficiencies
SIMPLE MARTIAL OTHER OTHER
Languages
T E M L T E M L T E M L T E M L
Sylvan
©2019 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Ancestry Feats and Abilities Class Feats and Abilities
SPECIAL 1st Furious Strike FEATURE 1st
Half-Orc HERITAGE 1st Eidolon Contact (Anger Phantom Eidolon) FEATURE 1st
Natural Ambition FEAT 1st Dual Studies FEAT 1st
FEAT 5th Alacritous Action FEAT 2nd
FEAT 9th Unlimited Signature Spells FEATURE 3rd
FEAT 13th FEAT 4th
FEAT 17th FEATURE 5th
Skill Feats FEAT 6th
Dubious Knowledge BACKGROUND FEATURE 7th
Intimidating Glare 2nd FEAT 8th
4th FEATURE 9th
6th FEAT 10th
8th FEATURE 11th
10th FEAT 12th
12th FEATURE 13th
14th FEAT 14th
16th FEATURE 15th
18th FEAT 16th
20th FEATURE 17th
General Feats FEAT 18th
Ancestral Paragon 3rd FEATURE 19th
7th FEAT 20th
11th Bonus Feats
15th Orc Ferocity

19th

Inventory
WORN ITEMS INVEST BULK READIED ITEMS BULK OTHER ITEMS BULK
(MAX 10)
Backpack 0.0
Unarmored Bedroll 0.1

Chalk (10) 0.0

Flint and Steel 0.0

Rope 0.1

Rations (2) 0.2

Torch (5) 0.5

Waterskin 0.1

ENCUMBERED
BULK BASE STR
+5 =5 +0 8 4 9 0
MAXIMUM
1.7 BASE STR
CP SP GP PP
+10 =10 +0
©2019 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Character Sketch ETHNICITY NATIONALITY BIRTHPLACE AGE GENDER & PRONOUNS HT WT
Not set Not set
APPEARANCE

Personality
ATTITUDE

BELIEFS

LIKES DISLIKES

CATCHPHRASES

Campaign Notes
NOTES ALLIES

ENEMIES

ORGANIZATIONS

Actions and Activities


NAME ACTIONS TRAITS PAGE NAME ACTIONS TRAITS PAGE

DESCRIPTION DESCRIPTION

NAME ACTIONS TRAITS PAGE NAME ACTIONS TRAITS PAGE

DESCRIPTION DESCRIPTION

NAME ACTIONS TRAITS PAGE NAME ACTIONS TRAITS PAGE

DESCRIPTION DESCRIPTION

Free Actions and Reactions


NAME FREE ACTION TRAITS PAGE NAME FREE ACTION TRAITS PAGE
REACTION REACTION

TRIGGER TRIGGER
DESCRIPTION DESCRIPTION

NAME FREE ACTION TRAITS PAGE NAME FREE ACTION TRAITS PAGE
REACTION REACTION

TRIGGER TRIGGER
DESCRIPTION DESCRIPTION

©2019 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Spell Attack Roll Spell Slots Per Day
KEY PROF T E M L
+9 = 4 5 CANTRIP 2 1
LEVEL
1 2 3 4 5 6 7 8 9 10
Spell DC 2
DC BASE KEY PROF T E M L
19 = 10 4 5 SPONTANEOUS SPELL SLOTS REMAINING

Magic Traditions Spells


PREP PREP
1: Mage Armor
ARCANE OCCULT Ward yourself with magical armor.
ACTIONS ACTIONS
2
M S V M S V
PRIMAL DIVINE 1: Soothe PREP PREP

ACTIONS ACTIONS
Heal the target and bolster them against
mental attacks. 2
PREPARED SPONTANEOUS M S V M S V
PREP PREP
Cantrips 1: Summon Fey
ACTIONS ACTIONS
Conjure a fey to fight on your behalf.
Detect Magic PREP 3
M S V M S V
ACTIONS
PREP PREP
Sense whether magic is nearby. 2 2: Invisibility
M S V ACTIONS ACTIONS
A creature can't be seen until it attacks.
Message PREP 2
M S V M S V
ACTIONS PREP PREP
Speak a message to a distant creature,
who can reply. 1 ACTIONS ACTIONS
M S V
PREP
Protect Companion M S V M S V
ACTIONS PREP PREP
Shield your eidolon or minion from harm.
1 ACTIONS ACTIONS
M S V
PREP
Shield M S V
PREP
M S V
PREP
ACTIONS
A shield of magical force blocks attacks
and magic missiles. 1 ACTIONS ACTIONS
M S V
PREP M S V M S ✘V
Telekinetic Projectile PREP PREP
ACTIONS
Fling an object at a creature. 2 ACTIONS ACTIONS
M S V
PREP M S V M S V
PREP PREP
ACTIONS
ACTIONS ACTIONS
M S V
M S V M S V
PREP
PREP PREP
ACTIONS
ACTIONS ACTIONS

M S V
M S V M S V
Innate Spells PREP PREP

FREQ ACTIONS ACTIONS

ACTIONS
M S V M S ✘V
PREP PREP
M S V
FREQ ACTIONS ACTIONS

ACTIONS
M S V M S V
PREP PREP
M S V
ACTIONS ACTIONS
Focus Spells
CURRENT MAXIMUM M S V M S V
FOCUS POINTS 1 PREP PREP

ACTIONS ACTIONS ACTIONS


Boost Eidolon 1
M S V M S V M S V
ACTIONS PREP PREP
Evolution Surge 2 ACTIONS ACTIONS
M S V
ACTIONS
M S V M S V
PREP PREP
M S V
ACTIONS ACTIONS ACTIONS

M S V M S V M S V

©2019 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.

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