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The document contains code for an Orion GUI hub with multiple tabs and buttons for a variety of exploits in an unnamed game. The tabs include Silent Aim, ESP, Gun Mods, Misc, UI Settings and Credits. The buttons provide functions for toggling silent aim, ESP, infinite ammo, no recoil, no spread, increased fire rate, no reload time, critical hits, infinite jump and changing walkspeed. The code loads the Orion library and creates the window, tabs and buttons to construct the GUI.

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ahmetcanalpalt
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
216 views5 pages

Message

The document contains code for an Orion GUI hub with multiple tabs and buttons for a variety of exploits in an unnamed game. The tabs include Silent Aim, ESP, Gun Mods, Misc, UI Settings and Credits. The buttons provide functions for toggling silent aim, ESP, infinite ammo, no recoil, no spread, increased fire rate, no reload time, critical hits, infinite jump and changing walkspeed. The code loads the Orion library and creates the window, tabs and buttons to construct the GUI.

Uploaded by

ahmetcanalpalt
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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local OrionLib =

loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/
source')))()

local Window = OrionLib:MakeWindow({


Name = "AkryyHub",
HidePremium = false,
SaveConfig = true,
ConfigFolder = "OrionTest"
})

local Tab = Window:MakeTab({


Name = "Silent Aim",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})

Tab:AddButton({
Name = "Silent Aim (ON)",
Callback = function()
function getplrsname()
for i,v in pairs(game:GetChildren()) do
if v.ClassName == "Players" then
return v.Name
end
end
end
local players = getplrsname()
local plr = game[players].LocalPlayer
coroutine.resume(coroutine.create(function()
while wait(1) do
coroutine.resume(coroutine.create(function()
for _,v in pairs(game[players]:GetPlayers()) do
if v.Name ~= plr.Name and v.Character then
v.Character.RightUpperLeg.CanCollide = false
v.Character.RightUpperLeg.Transparency = 10
v.Character.RightUpperLeg.Size = Vector3.new(13,13,13)

v.Character.LeftUpperLeg.CanCollide = false
v.Character.LeftUpperLeg.Transparency = 10
v.Character.LeftUpperLeg.Size = Vector3.new(13,13,13)

v.Character.HeadHB.CanCollide = false
v.Character.HeadHB.Transparency = 10
v.Character.HeadHB.Size = Vector3.new(13,13,13)

v.Character.HumanoidRootPart.CanCollide = false
v.Character.HumanoidRootPart.Transparency = 10
v.Character.HumanoidRootPart.Size = Vector3.new(13,13,13)

end
end
end))
end
end))
end
})

Tab:AddButton({
Name = "Silent Aim (OFF)",
Callback = function()
for _,v in pairs(game:GetService("Players"):GetPlayers()) do
if v ~= game:GetService("Players").LocalPlayer and v.Character then
v.Character.RightUpperLeg.CanCollide = false
v.Character.RightUpperLeg.Transparency = 1
v.Character.RightUpperLeg.Size = Vector3.new(1,1,1)

v.Character.LeftUpperLeg.CanCollide = false
v.Character.LeftUpperLeg.Transparency = 1
v.Character.LeftUpperLeg.Size = Vector3.new(1,1,1)

v.Character.HeadHB.CanCollide = false
v.Character.HeadHB.Transparency = 1
v.Character.HeadHB.Size = Vector3.new(1,1,1)

v.Character.HumanoidRootPart.CanCollide = false
v.Character.HumanoidRootPart.Transparency = 1
v.Character.HumanoidRootPart.Size = Vector3.new(13,13,13)
end
end
end
})

local Tab2 = Window:MakeTab({


Name = "ESP",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})

Tab2:AddButton({
Name = "ESP (ON)",
Callback = function()
loadstring(game:HttpGet("https://pastebin.com/raw/UgW14GMY",true))()
end
})

local Tab3 = Window:MakeTab({


Name = "Gun Mods",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})

Tab3:AddButton({
Name = "Infinite Ammo",
Callback = function()
local replicationstorage = game.ReplicatedStorage

while wait() do

game:GetService("Players").LocalPlayer.PlayerGui.GUI.Client.Variables.ammocount.Val
ue = 999

game:GetService("Players").LocalPlayer.PlayerGui.GUI.Client.Variables.ammocount2.Va
lue = 999
end
end
})
Tab3:AddButton({
Name = "No recoil",
Callback = function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Weapons = ReplicatedStorage.Weapons:GetDescendants()

for i, v in pairs(Weapons) do
if v.Name == "RecoilControl" then
v.Value = 0
end
end
end
})

Tab3:AddButton({
Name = "No spread",
Callback = function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Weapons = ReplicatedStorage.Weapons:GetDescendants()

for i, v in pairs(Weapons) do
if v.Name == "MaxSpread" then
v.Value = 0
end
end
end
})

Tab3:AddButton({
Name = "Fire Rate",
Callback = function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Weapons = ReplicatedStorage.Weapons:GetDescendants()

for i, v in pairs(Weapons) do
if v.Name == "FireRate" then
v.Value = 0.05
end
end
end
})

Tab3:AddButton({
Name = "No Reload Time",
Callback = function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Weapons = ReplicatedStorage.Weapons:GetDescendants()

for i, v in pairs(Weapons) do
if v.Name == "ReloadTime" then
v.Value = 1
end
end
end
})

Tab3:AddButton({
Name = "Crit",
Callback = function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Weapons = ReplicatedStorage.Weapons:GetDescendants()

for i, v in pairs(Weapons) do
if v.Name == "Crit" then
v.Value = 20
end
end
end
})

local Tab4 = Window:MakeTab({


Name = "Misc",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})

Tab4:AddSlider({
Name = "Slider",
Min = 16,
Max = 999,
Default = 16,
Color = Color3.fromRGB(255,255,255),
Increment = 1,
ValueName = "walkspeed",
Callback = function(Value)
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (Value)
end
})

Tab4:AddButton({
Name = "Infinite Jump",
Callback = function()
_G.infinjump = not _G.infinjump

if _G.infinJumpStarted == nil then


-- Ensures this only runs once to save resources
_G.infinJumpStarted = true

-- Notifies readiness
game.StarterGui:SetCore("SendNotification", {Title="From Akryy
Developer", Text="To disable press again the button!", Duration=5})

-- The actual infinite jump


local plr = game:GetService('Players').LocalPlayer
local m = plr:GetMouse()
m.KeyDown:connect(function(k)
if _G.infinjump then
if k:byte() == 32 then
humanoid =
game:GetService('Players').LocalPlayer.Character:FindFirstChildOfClass('Humanoid')
humanoid:ChangeState('Jumping')
wait()
humanoid:ChangeState('Seated')
end
end
end)
end
end
})

local Tab5 = Window:MakeTab({


Name = "UI Settings",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})
local Tab5 = Window:MakeTab({
Name = "Credits",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})

Tab5:AddLabel("Created by Akryy,cpkq,Legit")

Tab5:AddLabel("Our discord server:https://discord.gg/fvmDYKRch6")

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