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Campaign PDF

This document outlines the rules for a Kill Team campaign including resources, missions, consequences of battle, and stages of war. Players build a command roster and select a kill team for each mission. The goal is to have the most resources by the end to win prizes for each stage and overall campaign.

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Haruspex
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0% found this document useful (0 votes)
25 views3 pages

Campaign PDF

This document outlines the rules for a Kill Team campaign including resources, missions, consequences of battle, and stages of war. Players build a command roster and select a kill team for each mission. The goal is to have the most resources by the end to win prizes for each stage and overall campaign.

Uploaded by

Haruspex
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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War on all Fronts

Over the course of this campaign the


missions you complete will shape the larger
war taking place. Your Kill Team has four
resources available to them: Intelligence,
Material, Morale, and Territory.
Victory
Intelligence – your spy network and The winner of the campaign will be the Kill
intelligence gathering assets. Team with the most total resources at the end
Material – your military resources, weapons, of the campaign. In the case of a tie, a
armor, transports, etc. sudden death scenario will take place to
Morale – your will to keep fighting, whether determine a champion.
through nobility, determination, hatred, or
spite.
Territory – the locations your faction controls.
rally your troops
If you run out of any one of these resources, Building your Kill Team is a two step process.
your Kill Team will crumble and be reduced
to guerrillas for the remainder of the conflict. STEP ONE: Build your Command Roster
This is a list of all the possible members of
Your Kill Team will start the campaign with your kill team. Your roster may grow as the
eight (8) points in each category. As you play campaign goes on. The starting value of your
missions, you will need to follow the rules for Command Roster can be no more than 150
impact to your resources within the mission. points.

If any of your resources reach zero (0), your STEP TWO: Select your Kill Team
team will become a guerrilla faction for the Once you and your opponent have determined
remainder of the campaign (see guerrilla the mission, you will select a number of
faction rules later in this packet). members who’s total point cost is, less than or
equal to the points based on the current stage
of the campaign.
Stage 1 100 points
Stage 2 112 points
Stage 3 124 points
choosing a mission command points
In order to determine the mission you will be Command points are extremely powerful,
playing, consult the chart on page 203 of and can change the tide of battle. Below is a
your Kill Team Core Rule Book. list of how you earn your command points.

Special data transmissions will be provided At the beginning of the battle round, before
starting in Stage 2 of the campaign. These you roll for priority, gain the following
will augment some missions, or may provide command points.
a whole new mission you must complete.
FIRST ROUND ONLY
In Stage 3, special reward missions will be - One command point for every full 10
available to play. These will be extremely points in value your Kill Team is below
challenging missions with the potential for your opponent.
great rewards. - One command point if your army is fully
based and painted. No judgement here,
just table top complete.
EVERY ROUND
- One command point for having any
strategic WithdraWal number models left in battle.
Please see the rules for Strategic - One command point if your Leader
Withdrawal, and how it impacts your Specialist is still in the battle, and is not
missions, on page 203 of your Kill Team Core shaken.
Rule Book.

guerrilla Factions
consequences oF battle If during the course of the campaign any of
your resources are reduced to zero (0), your
Once you have finished your mission, you will
Kill Team immediately becomes a guerrilla
follow the rules for Consequences of Battle
faction.
on page 204 of your Kill Team Core Rule
Book.
- You can no longer gain resources from
missions. There may be special events
available for guerrilla factions to gain
resources.
- You can no longer add members to a fire
team.
stages oF War prizes
Over the course of the campaign your Kill At the end of each week you will receive a
Team will either grow in experience, or Kill Team Campaign Tactics card. There is
crumble to a guerilla faction. one for every week you participate in the
campaign.
This campaign is set to run for three (3)
months. Each stage of the campaign will be Each stage of the campaign comes with its
one (1) month long. During each stage you own rewards. When you sign up, you will be
are able to play as many missions as you given a tracking card for Stage 1. Each time
would like, however you may only count six you play a game for the campaign, see a
(6) of them towards your Kill Team store representative for a stamp on your
advancement. The final calendar of stages card. At the end of Stage 1, you will turn in
will be published separately. your completed card for a Stage 2-3 card to
earn prizes.
As a trusted Kill Team Leader, it is your honor
on the line. YOU MUST INDICATE TO YOUR At the end of Stage 1 we will also reward the
OPPONENT IF THE GAME WILL COUNT top player in each faction with a badge of
BEFORE YOU START THE MISSION. honor.

If you are playing a game, which does not In Stages 2-3 if you complete your card, you
count against your advancement, skip the are eligible to earn Kill Team dice, and
Consequences of Battle step for your kill Objective markers. To earn these you will
team after the mission. need to get your four stamps for each Stage.

Finally, we will have prize support for the top


three Kill Teams at the end of the campaign.
The size of the prizes will be determined by
most important rule number of people participating in the
The goal of this campaign is to have fun. campaign.
Please be respectful of your fellow players.
questions?
If you have any questions, please direct them
to Craig via one of the following options:
In store – Talk to him
Email – paintingtentacle@gmail.com

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