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Name Ulrich Fleischer Species Human Class Warrior
Career Warrior Priest Career Tier 1
Career Path Novitiate Status Brass 2
Age 24, 14th Brauzeit Height 180cm Hair White Blond Eyes Pale Grey
Characteristics Fate Resilience Experience
WS BS S T I Ag Dex Int WP Fel Fate 3 Resilience Resolve Motivation Current Spent Total
Initial 30 30 30 37 37 34 32 33 33 35 Fortune 4 3 3 Glory 10 380 390
Advances 2 3 4 Movement
Current 32 30 30 40 37 34 32 33 37 35 Movement 4 Walk 8 Run 16
BASIC Skills BASIC Skills Grouped & Advanced Skills
Name Characteristic Adv Skill Name Characteristic Adv Skill Name Characteristic Adv Skill
Art ( ) Dex 32 32 Gossip Fel 35 35 Animal Care Int 33 5 38
Athletics Ag 34 34 Haggle Fel 35 5 40 Evaluate Int 33 3 36
Bribery Fel 35 35 Intimidate S 30 30 Language(Bretonnian) Int 33 33
Charm Fel 35 35 Intuition I 37 37
Language(Wastelander) Int 33 33
Lore(Reikland) Int 33 33
Charm Animal WP 40 40 Leadership Fel 35 6 41
Ranged(Bow) BS 30 3 33
Climb S 30 30 Melee (Basic) WS 32 5 37 Fel 35 10 45
Pray
Cool WP 37 5 42 melee ( Cavalry ) WS 32 8 40 Heal Int 33 7 40
Consume Alcohol T 40 40 Navigation I 37 37 Lore(Theology) Int 33 5 38
Dodge Ag 34 6 40 Outdoor Survival Int 33 33
Drive Ag 34 34 Perception I 37 37
endurance T 40 5 45 ride ( ) Ag 34 34
entertain ( ) Fel 35 35 Row S 30 30
Gamble Int 33 33 stealth ( ) Ag 34 34
talents Ambitions
Times Description short Recruit some followers to the
Talent Name taken Term Cult of Ranald
Doomed, Suave, Read/Write 1 "Wake not the sleeper"
long Make worship of Ranald
Noble Blood 1 If dressed appropriately, you are always considered of higher Status than others
Term publically acceptable
Strong Legs 1 SL + Str.Legs Lvl. When Leaping
Luck 1 Fortune max = Fate + Luck Lvl. Party
Bless(Ranald) 1 party name
Etiquette(Cultists) 1 Charm and Gossip, Blends in with appropriate clothes
short term
Resistance(Disease) 1 Auto-Pass 1st Test to resist disease per session. Use TB as SL.
Ambitions
long term
Ambitions
members
Armour armour points
Name Locations Enc AP Qualities 01-09
Leather Jerkin Body 0(1) 1 1 10-24
Leather Leggings Legs 0(1) 1 Head
Leather Skullcap Head 0 1 0
25-44 Left arm
(or secondary arm)
0
45-79
Right arm
Trappings Psychology (or primary arm)
1
Name Enc 90-00 Body
Clothing, Robes 0 1
Right leg
Pouch (1) 0 80-89
CORUPTION & MUTATION 1
Magpie Badge 0 2 Left leg
Shield
Wealth Encumbrance Wounds
Weapons 0 SB 3
D
15 Armour 0 TBx2 6
SS
1 Trappings 1 WPB 4
Max Enc. 7 Hardy
GC
Total 6 Wounds 13
Weapons
Name Group Enc Range/Reach Damage Qualities
Sabre Cavalry 0(1) Average SB + 4 Slash(1A)
Dagger Basic 0 Very Short SB + 2
Shield Shield 0(1) Very Short SB + 2 Shield 2, Defensive, Undamaging
Spells and Prayers
Name N Range Target Duration Effect
Charisma 6 yards 1 6 rounds Your target gains +10 Fellowship
Conscience 6 yards 1 6 rounds Target must pass (+20) WP or not take action forbid by scripture
Finesse 6 yards 1 6 rounds Your target gains +10 Dexterity
Fortune 6 yards 1 6 rounds Your target’s next failed test may be rerolled. The reroll must stand.
Protection 6 yards 1 6 rounds Enemies must make an Average (+20) Willpower Test to attack your target
Wit 6 yards 1 6 rounds Your target gains +10 Initiative
Sin 0
I Attack with my...
ADDITIONAL NOTES
Midnight and the Black Cat (Ranald, Holy Book) 1 Defensive - bonus of +1 SL to any Melee
Enc Test when you oppose an incoming attack
Slash(XA) - If you cause Critical Damage target takes
a bleeding cond. Add another cond. for X Advantage