D&D Character Sheet: Barbarian 9
D&D Character Sheet: Barbarian 9
• +8 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +5 Dexterity
• +9 Constitution +5 20 145 --
+4 +1 Intelligence
CLASS
+3 Wisdom INITIATIVE HIT POINTS
18
+2 Charisma
Total 9d12 SUCCESSES
Saving Throw Modifiers
Resistances - Psychic, Fire
DEXTERITY FAILURES
Advantage on DEX
+5 against effects that you
can see while not
DEFENSES HIT DICE DEATH SAVES
blinded, deafened, or
20 SAVING THROWS INSPIRATION
=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION +5 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+4
+5 P +7
+1
Animal Handling WIS
Arcana INT
Martial Weapons, Simple Weapons
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Barbarian 9 dyrulvson
CLASS & LEVEL PLAYER NAME
K'Thunk
Gem Dragonborn Giant Foundling (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== BARBARIAN FEATURES === of skills available to barbarians at 1st level. | Special
EQUIPMENT
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Barbarian 9 dyrulvson
CLASS & LEVEL PLAYER NAME
K'Thunk
Gem Dragonborn Giant Foundling (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
* Gem Ancestry • FToD 11 * Gem Flight • FToD 11 cast it with this feat.
You have a gem dragon ancestor, granting you a You can use a bonus action to manifest spectral wings
special magical affinity. Choose one kind of dragon for 1 minute. For the duration, you gain a flying speed | Gift of the Metallic Dragon: Protective Wings: 4 /
from the Gem Ancestry table. This determines the equal to your walking speed and can hover. Once you Long Rest • 1 Reaction
damage type for your other traits, as shown in the use this trait, you can’t do so again until you finish a
table. long rest. * Ember of the Fire Giant • GotG 17
You’ve manifested the fiery combat emblematic of fire
| Gem Ancestry (Emerald) • | 1 / Long Rest • 1 Bonus Action giants, granting you the following benefits:
You have an Emerald dragon ancestor.
<strong>Ability Score Increase.</strong> Increase
* Breath Weapon • FToD 11 === FEATS === your Strength, Constitution, or Wisdom score by 1, to a
When you take the Attack action on your turn, you can maximum of 20.
replace one of your attacks with an exhalation of * Great Weapon Master • PHB 167
magical energy. You can use your Breath Weapon 4 On your turn, when you score a critical hit with a melee <strong>Born of Flame.</strong> You have resistance
times per long rest. weapon or reduce a creature to 0 HP with one, you to fire damage.
can make one melee weapon attack as a bonus
| Breath Weapon (Psychic) • action. Before you make a melee attack with a heavy <strong>Searing Ignition.</strong> When you take the
When you take the Attack action on your turn, you can weapon that you are proficient with, you can choose to Attack action on your turn, you can replace a single
replace one attack with a 15 ft. cone breath weapon. take a -5 penalty to the attack roll to add +10 to the attack with a magical burst of flame. Each creature of
Each creature must make a DEX save <strong>(DC attack's damage. your choice in a 15-ft.-radius sphere centered on you
17)</strong> taking 2<strong>d10</strong> psychic must make a Dexterity saving throw (DC equals 12 +
damage on a fail or half as much on a success. | Great Weapon Master Attack: 1 Bonus Action the ability modifier of the score increased by this feat).
On a failed save, a creature takes
| 4 / Long Rest • 1 Action * Gift of the Metallic Dragon • FToD 17 <strong>1d8</strong>+4 fire damage and has the
<strong>Draconic Healing.</strong> You learn the blinded condition until the start of your next turn. On a
* Draconic Resistance • FToD 11 <em>cure wounds</em> spell. Once per long rest, you successful save, the creature takes half as much
You have resistance to the damage type associated can cast it without expending a spell slot. You can also damage only. You can use this benefit 4 times per long
with your Gem Ancestry. cast it using any spell slots you have. The spell’s rest, but no more than once per turn.
spellcasting ability is Intelligence, Wisdom, or
| Draconic Resistance (Psychic) • Charisma when you cast it with this feat (choose when | Constitution •
You have resistance to psychic damage. you gain the feat). The <strong>Searing Ignition</strong> save DC is 17.
* Psionic Mind • FToD 11 <strong>Protective Wings.</strong> When you or | Ember of the Fire Giant: Searing Ignition: 4 / Long
You can send telepathic messages to any creature you another creature you can see within 5 ft. of you is hit Rest • 1 Action
see within 30 ft. of you. You don’t need to share any by an attack, you can use your reaction to grant a +4
languages with the creature but it must be able to bonus to the target’s AC against that attack roll, * Strike of the Giants (Fire Strike) • GotG 19
understand at least one language to comprehend potentially causing it to miss. You can use this reaction Once per turn, when you hit a target with a melee
these messages. 4 times per long rest. weapon attack or a ranged weapon attack using a
thrown weapon, you can imbue the attack with an
| No Action | Wisdom • additional effect:
The spell’s spellcasting ability is Wisdom when you
Antitoxin 5 --
Olisuba Leaf 5 --
ADDITIONAL EQUIPMENT
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Barbarian 9 dyrulvson
CLASS & LEVEL PLAYER NAME
K'Thunk
Gem Dragonborn Giant Foundling (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
ADDITIONAL EQUIPMENT
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
J § 187 Medium 3 ft 69
GENDER AGE SIZE HEIGHT WEIGHT
K'Thunk Chaotic Neutral Mask < Bronze >I Orange <J Copper Fire =%
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
O Magic Missile Wand of Magic Missiles -- 1A 120 ft. V,S Instantaneous PHB 257 1 Charge (7/7), V/S
O Cure Wounds Gift of the Metallic Dragon -- 1A Touch V,S Instantaneous PHB 230 1/LR, V/S
O Cure Wounds Gift of the Metallic Dragon -- 1A Touch V,S Instantaneous PHB 230 V/S
O Speak with Animals Spirit Seeker -- 10m Self V,S 10 minutes PHB 277 D: 10m, V/S
O Beast Sense <C> Spirit Seeker -- 10m Touch S Concentration, up to 1 hour PHB 217 D: 1h, S
SPELLS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.