0% found this document useful (0 votes)
81 views141 pages

Tekken 7 Frame Data

Uploaded by

azaantahir6
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
81 views141 pages

Tekken 7 Frame Data

Uploaded by

azaantahir6
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 141

TEKKEN 7 FRAME DATA

Last Updated: 06.May.2019

Sources:

http://rbnorway.org/t7-frame-data/

http://geppopotamus.info/game/tekken7fr/

https://github.com/WAZAAAAA0/TekkenBot

Frame Data Legend written by CaptainStewart4

Legend & Terminology:

http://www.tekkenzaibatsu.com/legend.php

http://www.tekkenzaibatsu.com/wiki/Tekken_Jargon

*Frequently, the notation found throughout the frame data is different from that used
by the English speaking community. This is due to much of the data being sourced
from the Japanese inatekken forum.*

Changelog:

30.May.19: Updated Geese with v2.30 Frame Data

06.May.19: Added Legend page for Frame Data Notation

19.Feb.19: Updated Lei frame data


24.Dec.18: Added Lei, Armor King & Marduk frame data

25.Sep.18: Added Anna frame data

20.Sep.18: Completed update of Season 2 changes


Frame data notation explained

The notations in this document refer to in-game animations, therefore they can mostly be deciphered by viewing the moves in-game and then referring to this document for the respective frame data.
In general terms, these notations provide information on the move's properties under specific conditions.

There are 5 key things to know about understanding frame data notations:

• Notations in Command, Damage, Hit level and Start Up Frames refer to actions that affect your character. Notations in Block, Hit or CH Frames refer to animations relating to your opponent's character.
Since start up frames are used for animations with your character, notations for actions that they do after the active frame (hits) have completed still appear in the Start Up Frame section even though are not
related to start up. The same notation can be used in different sections to mean different things.

• Position matters. An 'a' in start up frames means your character is in the air, whereas an 'a' in Hit Frames means your opponent is in the air.

• g (and maybe other notations) can be modified by hit height and frame section. The same notation can mean different animations if it is used in different sections; g on block, hit and CH are all different.
The same notation can mean different animations when the hit level changes; high, low and middle g on hit are all different.

• Punctuation matters! (SH) is different to SH. (SH) is a minor nose bleed stun and SH is a nose bleed stun followed by KND. (g) relates to taunts whereas g relates to stuns.

• CAPS matter. cs means crouching state and refers to your character, CS means Crumple Stun and refers to your opponent's character.

Stance Meaning Character Start up frame Meaning


ALB albatross spin Steve Fox * Hold command
ALI Alley kicks aka stagger kicks King pc power crush
AOP art of phoenix Ling Xiaoyu, Lei Wulong js jumping state
BAL spinning ball Bob cs Crounching state
BOK Fo Bu (d 1/2) Leo ab in air back turned (jumping spin attack)
CD crouch dash Most ad starts in air ends down on ground
CD Slide in Many as air spin or Rolling spin
CDS crouching demon stance Jin Kazama ar not sure
CJM chaos judgment Anna ba back turned in air
CRA art of crane Lei Wulong a your char is in the air, their char is in the air if found in hit
CSK Cossack Kicks Jack 7 gb minor stun, head snap back
DBT dual boot Alisa Bosconovitch b back tuned
DCK ducking Steve Fox bs backfacing while rising recover from crouched
DEN dynamic entry Lars Alexandersson RC crouch recovery, transitions to WR
DES destroyer form Alisa Bosconovitch s in damage means scaled
DFLIP Demon Flip Akuma s during start up, you are crouching?
DGF dragonfly stance Yoshimitsu s forces opponent into crouch (on hit or block?)
DRU drunken master Lei Wulong (g) uncancellable taunt
DS Deadly Slumber Eliza g low slip to knee and recover minor stun on hit, sore foot stun on CH,
DSS dragon sign stance Marshall Law g high Head snap back minor stun, partial spin on feet, 5 to back turned
DVK Devil Kazuya Kazuya g middle long push back, shaken stun on block, knd and many rolls on hit
DW Dazzling Wave Eliza d you finish down on ground
f F Tech Nina RG finish/recover on ground
FC full crouch All F flip/fly??
FCD face down position All Air Air
FCD RLX face down position, Relaxed Lei Wulong inv Akuma: f, d, d/f+3+4 or b, d, d/b+3+4. 5 invisible frames
FLE flea stance Yoshimitsu lc,a Lars: u/b or u or u/f+3+4
FLIK flicker Steve Fox RBT recover backturned (Yoshi)
FLK flicker Steve Fox
FLY Fly Devil Jin
GOL Goliath Stance Gigas Block frame Meaning
GUP Fisherman's slam (WS2) Bryan OC forced crouch on block
HAR Harrier Katarina g minor stun on block
HAZ haze stance Raven GB minor stun on block or hit
HBS hunting bear stance Kuma, Panda s forces opponent into crouch
HMS hit man stance Lee Chaolan
HS Hell sweep Heihachi
HSP handstand position Eddy Gordo Hit/CH frame Meaning
HYP Hypnotist Ling Xiaoyu kg Forces opponent to spin around, KND when hit from behind
In+f-Kick D+3, ,, Infinite kick chain Lee Chaolan y Forces opponent to face sideways
IND indian stance Yoshimitsu AZUD Opp spins lands face down, head away
INS indian sit Yoshimitsu hKZD Stomach crumple,face down head towards
JGS Jaguar Step King KMED Opp spins lands face up, head away
KIN kinchou stance Yoshimitsu KZUD Opp spins lands face down, head away
KND RLX Knocked down relaxed Lei Wulong KMUD sideways, head pointing to your left, head up or down!
KNK Jin Ji Du Li (f+4) Leo TFU bounced to knd pos, face up, head away
KNP kenpo step Feng Wei uKZD collapse down to KND
LCT leg cutter Asuka TKMD opp spins lands in knd pos, far away
LFF left foot forward Hwoarang TKMU Slow flip in air, land face down, head towards
LFS left flamingo stance Hwoarang bKZD collapse to knd pos
LWV left weave Steve Fox TSU straight up bounce then land on back, feet towards
MAX Max mode Geese SCD Tail spin movement
MED meditation Yoshimitsu TKF knocked back but roll onto feet
MG Moon Glide Eliza KF knocked back but roll onto feet
Mount Mount Murdok SPD spin on head, land face down head towards
MS Mist Step Kazuya, Lee Chaolan TUD pushed into ground, face down head towards
NSS no sword stance Yoshimitsu YUD knocked down, face down, head away
PAB Peekaboo Steve Fox YKU spin in air land in knd pos, classic Lili launcher
PAN Art of Panther Lei Wulong BU Hit down into ground with feet up as per tail spin
PDP Poison Dance Pose, bad stomach, Purple Drank Position Yoshimitsu ED long distance knd
PHR Phantom Warp Master Raven (SH) minor stun, Sore nose
PHX Art of Phoenix Lei Wulong SH Sore nose followed by fall backwards in knd pos
PLD RLX play dead position relax Lei Wulong FS Stomach collapse CS
RAI Raijin stance Heihachi wl knocked back into wall to take damage
RDS rain dance stance Ling Xiaoyu k spin around 360 on feet
RFF right foot forward Hwoarang CS Crumple stun
RFS right flamingo stance Hwoarang JG Juggle
RLX relaxed position Eddy Gordo KND Knockdown
ROL prowling grizzly roll Kuma, Panda Launch Launch
RSS Fearless warrior Kazumi
RWV right weave Steve Fox
SAV savage stance Miguel Unknown Meaning
SBT single boot Alisa Bosconovitch 捌 Eigth/split (Miguel)
SCT Scoot Lucky Chloe 輪廻 Circulation
SEN Silent entry Lars Alexandersson 中Throw(KND) Mid throw
SG Golum setup Gigas 15~21a (55~) js1~ 輪廻~20F Devil Jin
SIT sit down Ganryu, Kuma, Panda
SIT SNA Sit Snake Lei Wulong
SLD Slide Kuma, Panda See also Hwo;
SLD RLX slide position relax (face down & feet away) Lei Wulong GK think it's a typo of kg Damage
SNK Stealth Step (d/f, D/F) Shaeen
SNK Art of Snake Lei Wulong Geese 1, 2, 1, 1 7,10,15,20, GK1
SSL Side step left Many
SSR Side step right Many
STB Starburst Claudio
STC shifting clouds Feng Wei sa start up
SWB Sway back Josie
SWS Switch Stance Josie Kuma f+3+4 28sa cs6~ --- Shape up kick, back facing low kick
SWY sway Steve Fox, Paul Phoenix
TFS Trick Fake step Law
TGR Art of Tiger Lei Wulong
TNT Taunt Bryan gs Typo? on hit
TOR art of tortoise Lei Wulong on normal hit, head snap back minor stun;
TPORT Teleport Akuma Eddy d/b+3+4 +11gs on CH slow collapse stun fall down
TWISTL Twist Left Lucky Chloe
TWISTR Twist Right Lucky Chloe
VTS vale tudo stance Craig Marduk
WFL walking FLE Yoshimitsu
WS+2 or d/f+2 When hit , 4j:3:1 4 is a just frame input Lucky Chloe
ZEN or CDS Mental alertness2 Jin Kazama
INT Intimidation Stance (3+4) Negan
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage 1, 1, b or f+3, 2 m(Throw) 55 16 pc1~ Throw(KND) Throw(KND) Rage Art
1 or f+1 h 7 10 +1 +8 +8
1, 1 h, h 7,7 10 -3 +4 +4
1, 2 h, m 7,20 10 -17~-16 KND KND
2 or f+2 Sm 15 15~16 -9~-8 ±0~+1 ±0~+1
3 or b+3 h 14 15 -8 +3 +3
4 h 12 14~15 -13~-12 +2~+3 +2~+3
4, 3 h, h 12,17 14~15 -5~-4 +19k KND Tail Spin, Homing
1+2 or WS+1+2 h 14 31 pc8~ -20 -8 -8 Power Crush
1+2, f, f (Cancel) h 14 315 pc8~ -5 +7 +7
1+2, b, b (Cancel) h 14 315 pc8~ -15 -3 -3
1+2, * h 20 40 pc8~ -11 CS CS Power Crush
1+2*, f, f (Cancel) h 20 405 pc8~ +4 CS(21) CS(21) Power Crush
1+2*, b, b (Cancel) h 20 405 pc8~ -6 CS(11) CS(11) Power Crush
1+2, (Hold long as possible)* h! 25 65 pc8~54 CS CS CS Power Crush
1+2 (Hold long as possible)*, f, f (Cancel) h 25 65 pc8~ CS(21) CS(21) CS(21) Power Crush
1+2 (Hold long as possible)*, b, b (Cancel) h 25 65 pc8~ CS(11) CS(11) CS(11) Power Crush
f+3 m 16 17 -9 +1 +1
f+4 h 20 16~17 -9~-8 KND KND Tail Spin, Homing
f+1+2 mm 5,15 20,32 -8s +5s +5s
f+1+2 (Second hit miss) m 5 20 – – –
f+3+4 m (TJ)(TPORT) 20 22~23a js9~ -9~-8 +2~+3 +2~+3 Homing
d/f+1 m 10 13~14 -4~-3 +7~+8 +7~+8
d/f+1, 1 m, h 10,7 13~14 -3 +6 +6
d/f+1, 2 m, mm 10,5,15 13~14 -13s +5s +5s
d/f+1, 2 (Third hit miss) m, m 10,5 13~14 – – –
d/f+2 m 10 16~17 -7~-6 +3~+4 +3~+4
d/f+2, 1 m, m 10,10 16~17 -18~-17 Launch (JG?) Launch (JG?)
d/f+2, 4 m, m 10,13 16~17 -11 ±0 ±0
d/f+2, 4, 3 m, m, m 10,13,23 16~17 -17~-16 KND KND
d/f+3 m 14 12 -9 +1 +1
d/f+4 m 24 19 -16 KND KND
d/b or d+1 or FC+1 Sm (TC) 5 10s cs4or1~ -5 +6 +6
d/b or d+1, 2 or FC+1, 2 Sm (TC), Sm (TC) 5,8 s js1~ -13 -2 -2
d/b or d+2 or FC+2 Sm (TC) 6 12s cs4or1~ -4 +7 +7
d/b or d+3 or FC+3 (Close) l (TC) 10 15s cs6or1~ -11 -2 -2
d/b or d+3 or FC+3 l (TC) 7 15s cs6or1~ -11 -2 -2
d/b or d+4 or FC+4 l (TC) 20 17~18s cs6or1~ -27 KND KND
b+1 h 17 14~15 -14~-13 KND KND
b+2 m 21 23~24 -9~-8 +8~+9 hKZD Homing
b+4 l 15 20~21 -13~-12 +1~+2 +1~+2
f, F+2 m 14 15(16~) -14 -2 -2
f, F+2:1 m, m 14,20 15(16~) -13~-12 KND KND Wall Bounce
f, F+4 m 23 20~21 (21~) ±0~+1 +2~+3s KND
f, f, f+1 h 30 16~17 (19~) +1~+2 KND KND
f, f, f+3 m (TJ) 30 26~31 (29~) js6~ +3~+8 KND KND
WR+4 l (TJ) 23 20~26 (53~) -24~-18 KND KND
WS+1 h 12 13 -5 +6 +6
WS+2 m 17 15~16 -15~-14 Launch (JG?) Launch (JG?)
WS+3 m 17 13 -10 +2 CS
WS+4 m 10 11~12 -9~-8 +2~+3 +2~+3
WS+4, 4 m, m 10,20 11~12 -15~-14 -5~-4s TUD
Vertical jump 1 m (TJ) 10 7(16~43) js1~ -25~+2 -15~+12 -15~+12
Vertical jump 2 m (TJ) 15 9(18~43) js1~ -18~+7 -8~+17 -8~+17
Vertical jump 3 m (TJ) 10 7(16~43) js1~ -25~+2 -15~+12 -15~+12
Vertical jump 4 m (TJ) 15 9(18~43) js1~ -18~+7 -8~+17 -8~+17
Forward jump 1 Backward jump 1 m (TJ) 10 9(14~40) js1~ -23~+4 -13~+14 -13~+14
Forward jump 2 Backward jump 2 m (TJ) 15 9(14~40) js1~ -18~+9 -8~+19 -8~+19
Forward jump 3 Backward jump 3 m (TJ) 10 7(12~40) js1~ -26~+2 -16~+12 -16~+12
Forward jump 4 Backward jump 4 m (TJ) 15 7(13~40) js1~ -20~+9 -10~+19 -10~+19
Forward jump Top of jump d+3 m (TJ) 14 13~ (34?~) js1~ -6~+1 +9s~+16s +9s~+16s
qcf+1 or qcf+2 Sm 14 19~ -13~ -5~ -5~
qcf+1, 1+2f, f Sm 14 19~ +7?~ +15~ +15~
hcb+1 Sm 15 28~ -9~ KND KND
hcb+2 Sm x 3 9,9,9 33~,41,49 -1~ KND KND
f, d, d/f+1 Sm 15 10a cs6~ -26 Launch (JG?) Launch (JG?)
f, d, d/f+1, 1+2f, f Sm 15 10a cs6~ +1 Launch (JG?) Launch (JG?)
f, d, d/f+2 Sm x 3 6,6,20 11,23,35a cs6~7 -34 (~16?a) Launch (JG?) Launch (JG?)
f, d, d/f+2, 1+2f, f (Only first hit) Sm 6 11a cs6~7 ±0~ +14
f, d, d/f+2, 1+2f, f (Only two first hits) Sm x 2 6,6 11,23a cs6~7 +? Launch (JG?) Launch (JG?)
f, d, d/f+3(or 4) (Special) (TJ)(DFLIP) 11,23 6~7
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
DFLIP n l 23 4~10 (51~) -24~-18 KND KND
DFLIP 1 h 15 7~ (34~46) js1~ -4~+7 KND KND
DFLIP 2 m 20 16~20 (52~55) js1~ -9~-5s KND KND
DFLIP 3 m 21 14~ (41~52) js1~ -10~+1 +24k KND Tail Spin, Homing
DFLIP 4 Sm 15 12~ (44~52) js1~ +4 +16~+19s +16~+19s
DFLIP 1+3 or 2+4 h(Throw) 30 (32~) Throw(KND)
qcb+3 h (TJ) 10 15 js9~ -15 KND KND Tail Spin
qcb+4 Sm (TJ), h x 3 13,6,6,6 10,25,44,54a js13~ -14 KND KND
Jump qcf+1 or 2 Sm 10 18(~) js1~ -21~ -11~ -11~
Jump qcb+3 or 4 Sm 10 13(~) js1~ -9~+2 KND KND
f, d, d/f+3+4 or b, d, d/b+3+4 (Special) 5inv
qcf+1+2 Sm, Sm 10,10 19~ +1~ KND KND
hcb+1+2 Sm x 3 12,12,12 28~,36,44 +9~ KND KND
f, d, d/f+1+2 Sm x 3 6,6,23 11,23,35a -34 Launch (JG?) Launch (JG?)
f, d, d/f+1+2 (On counter) Sm, (throw) 7,8,9,9,9 11,,, Throw(Launch)
qcb+3+4 Sm x 4 6,6,6,20 10,24,39,44 js10~ -22 KND KND
Jump qcf+1+2 Sm, Sm 10,10 10,23 js1~ +3~ +7~ +7~
Jump qcb+3+4 Sm 10 13~ js1~ -4~+9 KND KND
TPORT(f+3+4) qcf+1+2 m (TJ), Sm x 2(TPORT) 20,10,10 js1~ -5~-1 +5~+9 +5~+9
TPORT(f+3+4) qcb+3+4 m (TJ), Sm x 3(TPORT) 20,6,6,20 js1~ -15 KND KND
TPORT(f+3+4) qcb+3+4 (Third hit miss) m (TJ), Sm x 2(TPORT) 20,6,6 js1~ -25 KND KND
TPORT(f+3+4) qcb+3+4 (second and third hit miss) m (TJ), Sm(TPORT) 20,6 1~ -35 KND KND
qcf, qcf+1+2 Sm x 5 58(20*5) 10~,,,, +2~ KND KND

Basic Moves
1 h 7 10 +1 +8 +8
2 Sm 15 15 -9 ±0 ±0
3 h 14 15 -8 +3 +3
4 h 12 14 -13 +2 +2
b+1 h 17 14~15 -14~-13? KND KND
b+2 m 21 23 -8 +8 hKZD Homing
b+3 h 14 15 -8 +3 +3
b+4 l 15 20 -13 +1 +1
f+1 h 7 10 +1 +8 +8
f+2 Sm 17? 15 -9 ±0 ±0
f+3 m 18 17 -9 +1 +1
f+4 h 20 16-17 -9 KND KND Tail Spin, Homing
f, F+1 h 7 10(11~) +1 +8 +8
f, F+2 m 14 16?(17?~) -13? -1? -1?
f, F+3 m 18 17(18~) -8 +2 +2
f, F+4 m 23 20?(~) +2 +4s +4s
d+1 Sm (TC) 5 10 -5 +6 +6
d+2 Sm (TC) 6 12 -4 +7 +7
d/b or d+3 (Close) l (TC)? 10 15 -11 -2 -2
d/b or d+3 (Far) l (TC)? 6 15 -11? -2? -2?
d+4 l (TC) 20 17~? -26~? KND KND
d/b+1 Sm (TC) 5 10 -5 +6 +6
d/b+2 Sm (TC) 6 12 -4 +7 +7
d/b or d+3 (Close) l (TC)? 10 15 -11 -2 -2
d/b or d+3 (Far) l (TC)? 6 15 -11? -2? -2?
d/b+4 l (TC) 20 17~? -26~? KND KND
FC+1 Sm (TC) 5 10 -5 +6 +6
FC+2 Sm (TC) 6 12 -4 +7 +7
FC+3 (Close) l (TC)? 10 15 -11 -2 -2
FC+3 (Far) l (TC)? 6 15 -11? -2? -2?
FC+4 l (TC) 20 17~? -26~? KND KND
WS+1 h 12 13 -5 +6 +6
WS+2 m 17 15 -15? Launch (JG?) Launch (JG?)
WS+3 m 17 13 -10 +2 CS
WS+4 m 10 11 -9 +2 +2
d/f+1 m 10 13 -4 +7 +7
d/f+2 m 10 16 -7 +3 +3
d/f+3 m 14 12 -9 +1 +1
d/f+4 m 24 19 -16 KND KND
Vertical jump 1 m (TJ) 10 19(~) – +?
Vertical jump 2 m (TJ) 20 19(~)(~)
Vertical jump 3 m (TJ) 10 19(~)(~)(~) – +?
Vertical jump 4 m (TJ) 20 19(~)(~)(~)(~) – +
Forward jump 1 m (TJ) (~) -? +? +?
Forward jump 1 (Close to ground) m (TJ) (~)
Forward jump 2 m (TJ) 15 (~)(~) +3? +14? +14?
Forward jump 2 (Close to ground) m (TJ) 15 (~)(~)(~) +7 +17 +17
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Forward jump 3 m (TJ) (~)
Forward jump 3 (Close to ground) m (TJ) (~) +2 +12 +12
Forward jump 4 m (TJ) 15 (~)(~) +3? +14? +14?
Forward jump 4 (Close to ground) m (TJ) 15 (~)(~)(~) +7 +17 +17
Forward jump Top of jump d+3 m (TJ) 14 (~)(~)(~) +4~ +s KND
SS+1 h 7 10(11~) +1 +8 +8
SS+2 Sm 15 15(16~) -9 ±0 ±0
SS+3 h 14 15(16~) -8 +3 +3
SS+4 h 12 14(15~) -13 +2 +2
BT 1 or 2 h 20 8 -8 +3 +3
BT 3 or 4 h 33 10 -8 KND KND
BT d+1 or 2 Sm 10 10s -2 +9 +9
BT d+3 or 4 l 12 10s -11 +3 +3
Last updated 12.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage b+1+2 in rage WS+b+1+2 in rage DES b+1+2 h x 6, (DES) 55 13(~43?) pc8~ +1 KND KND Rage Art
in rage f+2+3 m (TJ)m 12,25 16~17 ,36~37 ±0~+1 SPD SPD Rage Drive, Tail Spin
in rage f+2+3, 3+4 m (TJ)m, (SBT) 12,25 16~17 ,36~37 +5~+6 SPD SPD Rage Drive, Tail Spin
in rage f+2+3, f+3+4 m (TJ)m, (DBT) 12,25 16~17 ,36~37 +5~+6 SPD SPD Rage Drive, Tail Spin
1 h 7 10 +1 +8 +8
1, 1 h, h 7,18 10 -3 +5 KND
1, 1, 1+2 h, h, (DES) 7,18 10 -3 +5 KND
1, 2 h, h 7,10 10 -2 +4 +9
1, 2, 2 h, h, l 7,10,17 10 -11~-10 +2~+3 KND
1, 2, 2* h, h, l 7,10,22 10 -10~-9 KND KND
1, 2, 4 h, h, h 7,10,21 10 -5~-4 KND KND Tail Spin
2 h 10 12 -6 +5 +5
2, 3 h, m 10,8 12 -10~-9 +1~+2 +1~+2
2, 3, 3 h, m, m (TJ) 10,7,25 12a -11~-9 KND KND Tail Spin
2, 3, 4 h, m, l (TJ) 10,7,20 js24~ -19~-16 KND KND
2, 4 h, h 10,21 24~ -5~-4 KND KND Tail Spin
3 m 12 14~15 -12~-11 -1~±0 -1~±0
3, 2 m, m x 5, (DES) 12,4*5 14~15 -9 +1 +1
4 h 24 13~14 -5~-4 KND KND Homing, Tail Spin
1+2 m (TJ) 21 33~34 js7~ -5~-4 KND KND
f+2 m 12 17~18 -4~-3 +7~+8 +7~+8
f+2, 1 m, m, (DES) 12,20 17~18 -14~-13 CS CS
f+2, 1+2 m, (DES) 12 17~18 -4~-3 +7~+8 +7~+8
f+2, 3 m, h (TJ) 12,8 js17~ -8 +4 +4
f+2, 3, f m, h (TJ), (Special) 12,8 17~a -12 ±0 ±0
f+2, 3, 3 m, h (TJ), m 12,8,22 js1~12 -10~-9 ED ED Wall Bounce
f+3 h 13 14~15 -14~-13 -3~-2 -3~-2
f+3, 2 h, h, (DES) 13,20 14~15 -4~-2 KND KND Tail Spin
f+3, 1+2 h, m, (DES) 13,25 14~15 -13~-12 CS CS
f+4 m 14 16 -12 -2 -2 Homing
f+4, 1 m, h 14,14 16 -9~-8 KND KND
f+4, 1, 4 m, h, m 14,14,24 16 -14~+12 (-12) KND KND
f+1+2 m 25 14~15 -12~-11 +7~+8 +7~+8
f+1+2, 3+4 m, (Special) (TJ)(SBT) 25 14~15a -16~-15 +3~+4 +3~+4
f+1+2, f+3+4 m, (Special) (TJ)(DBT) 25 14~15a -16~-15 +3~+4 +3~+4
d/f+1 m 10 13 -6 +5 +8
d/f+1, 1 m, h 10,20 13 +1~+2 +8~+9 +8~+9
d/f+1, 1, 2 m, h, h x 7, (DES) 10,20,4*7 13 +6 +8 +8
d/f+1, 4 m, m 10,17 13 -9~-8 +5~+6s KND
d/f+2 m 16 16~17 -9~-8 Launch (JG?)(+7) Launch (JG?)
d/f+3 m 14 16 -9 +1 +1
d/f+3, 3 m, l 14,17 16 -12~-11 +1~+2 KND
d/f+4 m 13 12 -7 +4 +4
d/f+1+2 m, (DES) 25 19 -14 CS CS Power Crush
d+2 m 17 24~26 -14~-12 +2~+4s +2~+4s
d+2, 4 m, m 17,24 24~26a -13~-10 KND KND
d+2, 4, 1+2 m, m, (DES) 17,24 24~26a -13~-10 KND KND
d+3 l (TJ), (Special) (TC) 17 23~32s js9~ -10~-1 +8~+17 KND
d+3 (After stance ends) l (TJ), (Special) (TC) 17 23~32s js9~ -19~-10 -1~+8 KND
d+4 l 15 17~18 -16~-15 -5~-4 -5~-4
d+4, 1+2 l, h 15,20 17~18 +2 KND KND Tail Spin
d+3+4 l (TJ) 20 27~28 js5~ cs20~ -37 KND KND Homing
d+3+4, 1+2 l (TJ), (DES) 20 27~28 js5~ cs20~ KND KND Homing
d/b+2 m 17 18~19 -18~-17 -5~-4 -5~-4
d/b+2, 2 m, m 17,13 18~19 -10~-9 +14~+15 (SH) +14~+15 (SH)
d/b+2, 2, 1+2 m, m, (DES) 17,13 18~19 -10~-9 +14~+15 (SH) +14~+15 (SH)
d/b+3 l (TC) 11 16s cs4~ -12 -1 +4
d/b+4 l (TC) 23 24~25a cs6~ -17~-16 KND KND
b+1 m 15 15~16s -5~-4 +8~+9 +8~+9
b+1, 1+2 m, Sm, m 15,1,30 15~16 -16~-14 Launch Launch
b+2 m 12 18 -12 -2 -2
b+2, 1 m, m 12,17 18 -13~-12 +3~+4s KND
b+2, 4 m, h 12,20 18 -7~-6 KND KND Tail Spin
b+3 m 26 20~22 -8~-6 ED ED Homing, Tail Spin
b+4 m 17 15~16 -13~-12 -4~-3 CS
b+4, 3 m, m 17,20 js1~27 -11~-10 +6~+7s KND
b+4, 3, 1+2 m (TJ), m, (DES) 17,15 1~27 -11~-10 +6~+7s KND
b+3+4 m (TJ) 20 19~20 js6~ -17~-16 Launch Launch
b+3+4, 3+4 m (TJ), m (TJ) 20,35 js1~ +5~+10s KND KND
b+2+3 ! 50 75 KND KND KND
u/b+3+4 m (TJ) 25 37~39 js5~ +2~+4s KND KND
BT 3+4 m (TJ) 25 37~39b js5~ +2~+4s KND KND
u/b+3+4, 1+2 or BT 3+4, 1+2 m (TJ), m? 25,20 js1~20 ar48~ -14~-13 Launch Launch
u/b or u or u/f+3 m (TJ) 15 20~21 js9~ -52 -25 (SH) -25 (SH)
u/f+3, 2 m (TJ), m (TJ) 15,30 js1~ -14~-9 KND KND
u/f+3, 3+4 m (TJ), (Special) (TJ)(SBT) 15 js1~ -29~-28 -3~-2 (SH) -3~-2 (SH)
u/f+3, f+3+4 m (TJ), (Special) (TJ)(DBT) 15 js1~ -29~-28 -3~-2 (SH) -3~-2 (SH)
u or u/f+4 m (TJ) 10 15~16 js9~ -15~-14 -4~-3 -4~-3
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
u/f+4, 4 m (TJ), m 10,10 js1~ -13~-11s BU BU
u or u/f+3+4 m (TJ) 28 38~41 js9~ ±0~+3 KND KND
f, F+2 m 18 16~17 (17~) -18~-17 KND KND
f, F+2, 3 m, m 18,25 16~17 (17~) -13~-11 KMED KMED
f, F+3 m 12 18~19 (19~) js15~ -18~-17 -6~-5 -6~-5
f, F+3, 4 m, h (TJ) 12,15 js1~ -9~-8 KND KND
f, F+3, 4, 1+2 m, h (TJ), (DES) 12,15 js1~ -9~-8 KND KND
f, F+3, 4, 4 m, h (TJ), m 12,15,25 js1~12 -10~-8 KND KND Tail Spin
f, F+3, 4, 4, 1+2 m, h (TJ), m, (DES) 12,15,25 js1~12 -10~-8 KND KND Tail Spin
f, F+4 m 18 19~26 (20~) -11~-4 Throw(+5b) Throw(+5b)
f, F+4 When hit f or b+1 m, m 18,22 19~26 (20~) KND
f, F+1+2 mm 5,18 17~18, 30~31 (18~) -16~-15 CS CS
f, F+1+2 When hit 2 mm, m x 6, (DES) 5,18,2*6 17~18, 30~31 (18~) CS CS
b, f+2 h 26 16~24 (16~) pc8~15 -8~±0 KND KND Power Crush
b, B+1+4 h! (TJ) 50 63~80 (64~) KND KND KND
f, f, f+2 h 30 13~15 (16~) js3~ +5~+7 KND KND
f, f, f+3 m (TJ) 15 18~19 (21~) js3~ -4~-3 +6~+7 +6~+7
f, f, f+3, 4 m (TJ), m (TJ) 15,20 js1~ -7~-5 KMED KMED Tail Spin
WR+1+2 m (TJ) 24 18~36 js5~ -3~+15 KND KND
WS+1 m 12 13~14 -12~-11 -1~±0 -1~±0
WS+1, 2 m, h 12,9 13~14 -5~-4 +6~+7 +6~+7
WS+1, 2, 1+2 m, h, (DES) 12,9 13~14 -5~-4 +6~+7 +6~+7
WS+1, 2, 3 m, h, m 12,9,23 13~14 -10~-9 Launch Launch
WS+1, 2, 3, 1+2 m, h, m, (DES) 12,9,23 13~14 -10~-9 Launch Launch
WS+2 m 24 17~18 -13~-12 Launch Launch
WS+2, 3+4 m, (Special) (TJ)(SBT) 24 17~18 js1~ -7~-6 Launch Launch
WS+2, f+3+4 m, (Special) (TJ)(DBT) 24 17~18 js1~ -7~-6 Launch Launch
WS+3 m, (Special) 18 19~20a -135 -126~-125 -126~-125
WS+3, 3, B (Cancel) m, (Special) 18 19~20 -14~-13 -1~±0 -1~±0
WS+3, 3 (one spin) m 20 13~14 -10~-9 +11kg KND Tail Spin
WS+3, 3 m 22 13~14 ±0~+1 KND KND Tail Spin
WS+3, d+3 l (TC) 20 30~31s cs9~ -12~-11 KND KND
WS+4 m 15 11~12 -5~-4 +6~+7 +6~+7
WS+1+2 m 20 20~21s -8~-7 KND KND Homing
WS+1+2, * (two spins) m 24 28~29s -4~-3 KND KND Homing
WS+1+2, * (three spins) m 28 39~40s ±0~+1 AZUD AZUD Homing
FC+d/f+1+2 ll 10,16 21~23, 31~33 cs1~ -11~-9 +5~+7s +5~+7s
FC+d/f+1+2 , 1+2 ll, (DES) 10,16 21~23, 31~33 cs1~ -11~-9 +5~+7s +5~+7s
SS+4 l 15 24~25 (33~) cs6~ -12~-11 +2 +7~+8
SS+4 , 1+2 l, h x 3 (TJ), m (TJ) 15,5*4 js15~ -10~-9 +8~+9 +8~+9
BT 4 m (TJ) 20 16~17b -3~-2 KND KND
Opponent Down d/b+1+2 l(On grounded opponent) 20 24~26 -14 KND KND
Grounded face up 1+2 (Special) (TJ) a
Grounded face up 1+2, 3+4 (Special) (TJ), m (TJ) 35 22~23 (42~43) js1~ -10~-9 KND KND
1+2+3 (Special) (TJ) a
1+2+4 (Special) (g)
1+2+3+4 (Special) (TJ) a
1+2+3+4, 1+2 (Special) (TJ), (DES) a
d/b+1 (Special) (TC) s(cs4) 15~
d/b+1~1 h 31 11~13 (26~) cs4~15 +4~+6 KMED KMED Tail Spin
d/b+1~2 h! (Sky) 20(,3) 34~75(49~) KND KND KND
d/b+1~3 m (TJ) 30 24~27 (39~) js15~ -9 KND KND
d/b+1~4 m 30 18~23 (33~) js17~ -9~-4 Launch Launch
f+3+4 (to SBT) (Special) (TJ)(SBT) 18~23 (33~) 17~
f+3+4, B (Special) s(47~)
f+3+4, D (Special) s(36~)
SBT 1 m 12 13~14 (38~) js1~ -15~-14 ±0~+1 ±0~+1
SBT 1, 2 m, m 12,13 js1~ -9~-8 +2~+3 +7~+8s
SBT 1, 2, 1 m, m, m 12,13,7 js1~ -20~-19 -12~-11 -12~-11
SBT 1, 2, 1 , 3+4 m, m, m, mm 12,13,7,5,28 js1~ -18 KND KND
SBT 1, 2, 1 , 3+4, 1+2 m, m, m, mm, (DES) 12,13,7,5,28 js1~ -18~-17 KND KND
SBT 2 m 25 16~27 (41~) js1~ -8~+3 KND KND
SBT 2, 1+2 m, (DES) 25 16~27 (41~) js1~ -8~+3 KND KND
SBT 3 l 17 16~20s (41~) js1~cs9~ -14~-10 +4~+8s KND
SBT 4 m 22(,5) 18~19 (43~) js1~ -27~-26 Launch Launch
d+1+2 or From special move (to DES) (DES) 18~19 (43~) 1~
DES b or F (DES) 18~19 (43~) 1~
DES d+1+2 or D/B (Cancel) (DES) 18~19 (43~) 1~
DES 1 mmhhhm 3*5,20 14,,, -9 KZUD KZUD
DES 2 mmm 5*3 20,, -8 Launch (JG?) Launch (JG?)
DES 2 When hit 1 m x 3, h! 5*3,14 20,, Launch
DES 3 or 4 (Special) 20,,
DES 1+2 hhh 7,7,20 16,, ±0 KND KND Homing
DES f+1 hx7 3*7 12,,, ±0 +11 +11
DES f+2 (Sky)! 3,2,1,1,1 10,,, KND KND
DES f+1+2 mx8 3*7,13 23,,, +7 CS CS
DES f+1+2, 1+2 m x 5, m 3*5,20(,3) 23,,,(b) -53 Launch Launch
DES d+1 l x 5 (TC) 4*4,8 20~21, cs4~ -12 +3s +3s
DES d+2 llll 5*4 30,,, -14~-13 +2~+3 2~+3
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
DES d+2, * l x 5 or 6 5*5or6 30,,, -14~-13 +2~+3 2~+3
DES b+2 m 17 18~20 -12~-10 ±0~+2 CS
DES b+2, 1 m, m, Sm x 4 17,8,5*4 18~20 -8s KND KND
DES b+3+4 or b, b or u/b, b (Special) (TJ) a
DES u or d+3+4 (Special) (TJ)
DES u or d+3+4, 1 (Special) (TJ), m 25 20~21 (44~) -10 CS CS
DES u/b or u or u/f+1+2 mmm (TJ) 9*3 29,,, js5~28 -9s CS CS
DES u/f+1+2, 1+2 m x 3 (TJ), (Special) 9*3 29,,, js5~28 -9s CS CS
DES BT 1 or 2 mx6 4*6 19,,, -9 CS CS
DES f+3+4 or f, f (to DBT) (DBT) 19,,,
DBT b (Cancel) (Special) 19,,,
DBT f+3+4, u or D (Special) (TJ) 19,,,
DBT 1 hx6 5*6 24,,, js1~20 +9 +11 +11
DBT 2 mmhhh 8,8,8,20,25 16~17,,, js1~ -14 KND KND
DBT 2, 1+2 mmhhh, (Special) 8,8,8,20,25 16~17,,, js1~ -14 KND KND
DBT 2, 1 mmhh, h (TJ) 8,8,8,20,45 js1~ -12~10s KND KND
DBT 2, 1, 1+2 mmhh, h (TJ), (Special) 8,8,8,20,45 js1~ -12~10s KND KND
DBT 1+2 mmmm 5,5,5,20 12,,, js1~ ±0 KND KND

Basic Moves
1 h 7 10 +1 +8 +8
2 h 10 12 -6 +5 +5
3 m 12 14~15 -12~-11 -1~±0 -1~±0
4 h 24 13~14 -5~-4 KND KND Homing, Tail Spin
f+1 h 7 10 +1 +8 +8
f+2 m 12 17~18 -4~-3 +7~+8 +7~+8
f+3 h 13 14~15 -14~-13 -3~-2 -3~-2
f+4 m 14 16 -12 -2 -2 Homing
d/f+1 m 10 13 -6 +5 +8
d/f+2 m 16 16~17 -9~-8 Launch (JG?)(+7) Launch (JG?)
d/f+3 m 14 16 -9 +1 +1
d/f+4 m 13 12 -7 +4 +4
d+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d+2 m 17 24~26 -14~-12 +2~+4s +2~+4s
d+3 l (TJ), (Special) (TC) 17 23~32s js9~ -10~-1 +8~+17 KND
d+4 l 15 17~18 -16~-15 -5~-4 -5~-4
d/b+1 (Special) (TC) s(cs4~) 15~
d/b+2 m 17 18~19 -18~-17 -5~-4 -5~-4
d/b+3 l (TC) 11 16s cs4~ -12 -1 +4
d/b+4 l (TC) 23 24~25a cs6~ -17~-16 KND KND
b+1 m 15 15~16s -5~-4 +8~+9 +8~+9
b+2 m 12 18 -12 -2 -2
b+3 m 26 20~22 -8~-6 ED ED Homing, Tail Spin
b+4 m 17 15~16 -13~-12 -4~-3 CS
u/b or u or u/f+1 m (TJ) 12 18 js9~ -8 +3 +3
u/b or u or u/f+2 h 17 15~16 -12~-11 +9~+10g +9~+10g
u/b or u or u/f+3 m (TJ) 15 20~21 js9~ -52 -25 (SH) -25 (SH)
u/b+4 m (TJ) 10 17~18 js9~ -9~-8 +7~+8 +7~+8
u or u/f+4 m (TJ) 10 15~16 js9~ -15~-14 -4~-3 -4~-3
WS+1 m 12 13~14 -12~-11 -1~±0 -1~±0
WS+2 m 24 17~18 -13~-12 Launch Launch
WS+3 m, (Special) 18 19~20a -135 -126~-125 -126~-125
WS+4 m 15 11~12 -5~-4 +6~+7 +6~+7
FC+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+2 Sm (TC) 8 11s cs1~ -4 +7 +7
FC+3 l (TC) 12 16s cs1~ -17 -3 -3
FC+4 l (TC) 10 12s cs1~ -15 -4 -4
SS+1 h 7 10(11~) +1 +8 +8
SS+2 h 10 12(13~) -6 +5 +5
SS+3 m 12 14~15 (15~) -12~-11 -1~±0 -1~±0
SS+4 l 15 24~25 (33~) cs6~ -12~-11 +2 +7~+8
BT 1 or 2 h 15 8 -8 +3 +3
BT 3 h 25 10 -8 KND KND
BT 4 m (TJ) 20 16~17b -3~-2 KND KND
BT d+1 or 2 Sm 10 10s cs1~ -2 +9 +9
BT d+3 or 4 l 12 10s cs1~ -11 +3 +3
Last updated 12.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage b+1+2 h 55 13 pc8~ -9 Throw (KND) Throw (KND)
in rage qcf+2+3 m, m 17,20 15 (17~) +5s Launch (JG?) Launch (JG?) Spike on mid-air hit
1 h 7 10 +1 +8 +8
1, 2 h, h 7,10 10 -1 +5 +5 NC
1, 2, 1 h, h, h 7,10,6 10 -3 +4 +4 NCc from 2nd hit; Delayable
1, 2, 1, 4 h, h, h, h 7,10,6,18 10 +7 Launch (JG?) Launch (JG?) NCc from 3rd hit
1, 2, 1, d+4 h, h, h, l (TC) 7,10,6,12 cs10~ -13 -2 -2 NCc from 3rd hit; Delayable; Recover crouching
1, 2, 3 h, h, l (TC) 7,10,10 cs10~ -14 -3 -3 NCc from 2nd hit; Delayable; Recover crouching
1, 2, 4 h, h, h 7,10,22 10 -6 KND KND Tail Spin; NCc from 2nd hit; Delayable
1, 4 h, l (TC) 7,12 cs10~ -13 -2 -2 NC; Recover crouching
2 h 10 10 +1 +7 +7
2, 1 h, h 10,6 10 -3 +4 +4 NC; Delayable
2, 1, 4 h, h, h 10,6,18 10 +7 Launch (JG?) Launch (JG?) NCc from 2nd hit
2, 1, d+4 h, h, l (TC) 10,6,12 cs10~ -13 -2 -2 NCc from 2nd hit; Delayable; Recover crouching
2, 3 h, m 10,14 10 -11 ±0 ±0 NC; 6f CH confirm window; Delayable by 10f
2, 3, B h, m, (CJM) 10,14 10 -3 +8 +8 NC; 6f CH confirm window; Delayable by 10f
2, 4 h, h 10,22 10 -6 KND KND Tail Spin
2, d+3 h, l (TC) 10,10 10 -14 -3 -3 NCc; Delayable
3 h 14 14 -16 -5 -5
3, 3 h, l (TC) 14,10 14 -17 -6 -6 NC
3, 3, 2 h, l (TC), m 14,10,10 14 -13 Launch Launch NCc from 2nd hit
3, 3, 4 h, l (TC), h 14,10,18 14 -6 +5 Launch NCc from 2nd hit
3, 3, 4, 1 h, l (TC) , h, m 14,10,18,20 14 +2s +5s KND
3, 4 h, h 14,20 14 -6 KND KND Tail Spin; NC; Delayable by 10f; 8f Hit confirm window
4 h 15 11 -9 +8 Launch
4, 3 h, l (TC) 15,13 cs10~ -14 -3 -3 Recover crouching
f+2 h 14 14 -2 +4 +4
f+2, 3 h, h 14,20 14 -7 +12kg +12kg Tail Spin; NC; Delayable
f+3 m (TJ) 14 17 js17~ -13 -4 -4
f+3, B m (TJ), (CJM) 14 17 -5 +4 +4
f+3, 2 m (TJ), m (TJ) 14,20 js1~14 -11 KND KND Tail Spin; NC
f+4 m (TJ) 28 19 js14~ -14 KND KND
f+1+2, or WS 1+2 m 21 18 -18 KND KND
f+2+3 m 25 14 -16 KND KND
d/f+1 m 13 13 -1 +5 +5
d/f+1, 2 m, h 13,10 13 -3 +2 +9 NC
d/f+1, 2, 3 m, h, m (TJ) 13,10,20 13 js17~ -12 KND KND NCc from 2nd hit; Delayable by 10f; 6f CH confirm window
d/f+1, 2, 3, B m, h, (CJM) 13,10 13 -17 -12 -5
d/f+1, 2, 4 m, h, h 13,10,22 13 -5 KND KND Tail Spin; NCc from 2nd hit; Delayable by 10f; 10f CH confirm window
d/f+2 m 16 16 -12 Launch Launch
d/f+3 m 13 14 -11 +1 +1
d/f+3, 1, u or d (Cancel) m, (Special) 13 14 -12 ±0 ±0
d/f+3, 1, B m, (CJM) 13 14 -15 -3 -3
d/f+3, 1 m, h 13,10 14 -3 +7 +7 Delayable
d/f+3, 1, 2 m, h, h 13,10,6 14 -2 +9 +9 NC from second hit
d/f+3, 1, 4 m, h, h 13,10,20 14 -3 -3 +2 NC from second hit
d/f+3, 1, 4, 2 m, h, h, h 13,10,20,12 14 -4 ±0 ±0 NCc from 3rd hit; Delayable
d/f+3, 1, 4, 2, u or d (Cancel) m, h, h, h, (Special) 13,10,20,12 14 -5 +6 +6
d/f+3, 1, 4, 2, 3 m, h, h, h, h 13,10,20,12,20 14 ±0 KND KND NC from 4th hit
d/f+3, 1, 4, 2, u/f+3 m, h, h, h, m (TJ) 13,10,20,12,22 14 -3 KND KND 11f window last hit can be interrupted
d/f+3, 1, 4, 2, 1+2 m, h, h, h, m 13,10,20,12,21 14 -18 KND KND NC from fourth hit
d/f+3, 2 m, h 13,12 14 ±0 +1 +11 NC; 10f hit confirm window ; Delayable by 10f
d/f+3, 2, D/F m, h, (Special) 13,12 14 -1 ±0 +10 Transitions to crouch dash
d/f+3, 2, u or d (Cancel) m, h, (Special) 13,12 14 -1 ±0 +10
d/f+3, 2, 1 m, h, h 13,12,6 14 -3 +4 +4 NCc from 2nd hit; 9f CH confirm window; Delayable by 9f
d/f+3, 2, 1, 4 m, h, h, h 13,12,6,18 14 +7 Launch (JG?) Launch (JG?) NCc from 3rd hit
d/f+3, 2, 1, d+4 m, h, h, l (TC) 13,12,6,12 cs10~ -13 -2 -2 NCc from 3rd hit; Delayable; Recover crouching
d/f+3, 2, 3 m, h, h 13,12,15 14 -10 +1 +1 NCc from 2nd hit; 9f CH confirm window; Delayable by 9f
d/f+3, 2, 4 m, h, h 13,12,22 14 -6 KND KND Tail Spin; NCc from 2nd hit; 8f CH confirm window; Delayable by 9f
d/f+3, 2, d+3 m, h, l (TC) 13,12,10 cs10~ -14 -3 -3 NCc from 2nd hit; Recover crouching
d/f+3, 3 m, h 13,6 14 -14 -3 -3 NC; Delayable by 9f; 10f Hit confirm window
d/f+3, 3, 3 m, h, h 13,6,8 14 -11 ±0 ±0 NC; Delayable
d/f+3, 3, 3, 1 m, h, h, h 13,6,8,14 14 -9 +15 +15 NCc from 3rd hit; 17f CH confirm window; Delayable by 17f
d/f+3, 3, 3, 4 m, h, h, h 13,6,8,20 14 -6 KND KND Tail Spin; NCc from 3rd hit; 6f CH confirm window; Delayable by 17f
d/f+3, 4 m, h 13,20 14 -6 KND KND Tail Spin; NC; Delayable
d/f+4 l 14 16 -16 +5s KND
d/f+1+2 m ±0 16 +1 +5 +19
d+1 or FC+1 sm (TC) 5 10 cs4~ -5 +6 +6 Recover crouching; Recover standing by inputting forward after.
d+1 or FC+1, 4 sm (TC), m 5,10 10 -11 ±0 ±0 NCc
d+2 m 17 16 -1S +5s KND
d+3 or FC+3 l (TC) 12 16 cs4~ -17 -3 -3 Recover crouching
d+3 or FC+3, 2 l, m 12,10 16 -13 Launch Launch NCc
d+3 or FC+3, 4 l, h 12,18 16 -6 +5 Launch NCc
d+3 or FC+3, 4, 1 l, h, m 12,18,20 16 +2s +5s KND
d+4 or FC+4 l (TC) 7 12 cs4~ -13 -2 -2 Recover crouching
d+4 or FC+4, 1 l, h 7(10),10 12 ±0 +6 +11 NCc; Delayable, Damage in brackets is for FC+4
d+4 or FC+4, 1, u or d (Cancel) l, (Special) 7(10) 12 -15 -4 -4
d+4 or FC+4, 1, B l, (CJM) 7(10) 12 -10 +1 +1
d+1+2 ! (m) 50 60 KND KND KND
d/b+1 m 16 16 -12 +3 +3
d/b+1, D m 16 16 -12 +3 +3 Recover crouching
d/b+1, 4 m, m 16,17 16 -15 -1 CS NC; 13f CH confirm window; Delayable by 17f
d/b+2 or FC+d/b or d+2 sm (TC) 8 11 cs4~ -4 +7 +7 Recover crouching
d/b+2 or FC+d/b or d+2, 4 sm, m 8,10 11 -10 +1 +1 NCc
d/b+3 l (TC) 21 27 cs6~ -17 KND KND Recover crouching
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
d/b+4 l (TC) 18 25 cs6~ -18 -7 -7
d/b+4, 3 l (TC), l (TC) 18,14 cs1~ -16 -5 KND NCc; Delayable by 13f
d/b+4, 4 l (TC), m (TJ) 18,15 js13~ -20s Throw (KND) Throw (KND) NCc; Delayable by 13f
d/b+1+2 m 30 20 pc8~19 -13 KND KND Power Crush
d/b+3+4 (Close) l (TC) 27 24 cs6~ -26 -4 -4 Recover crouching
d/b+3+4 l (TC) 18 24 cs6~ -26 -6 -6 Recover crouching
d/b+3+4, 3 l (TC), h (TJ) 27(18),23 js16~ -7 KND KND NCc on non-clean hit
b+1 m 14 18 -11 ±0 ±0
b+1, 2 m, h 14,12 18 -12 -1 -1 NC
b+1, 2, 2 m, h, m 14,12,24 18 -11 KND KND NCc from 2nd hit; 4f CH confirm window; Delayable by 15f
b+2 h 10 15 -9 +1 +1 Homing; Female character can counter by pressing 2
b+2, 2 h, h 10,20 15 -7 KND KND NC
b+4 m 17 20 -9 +9 KND Homing; Tail Spin
u/b or u+1 m (TJ) 12 18 js9~ -12 -1 -1
u/b or u or u/f+2 h 17 15 -12 +9 +9
u/f+1 h 10 13 -4 +7 +7
u/f+1, 3 h, m 10,17 13 -16 +7 CS NCc; 12f CH confirm window; Delayable by 12f
u/f+1, 3, 3+4 h, m, m (TJ) 10,17,10,10 js34~ -4 Launch (JG?) Launch (JG?) NC from 2nd hit; 14f window last hit can be interrupted
u/b+3 m (TJ) 15 14 js6~ -15 -4 -4
u+3 m (TJ) 20 14 js6~ -15 KND KND
u/f+3 m (TJ) 22 25 js10~ -3 KND KND
u/f+4 h (TJ) 20 18 js9~ -11 -3 -3
u/f+4, 3 h (TJ), l (TJ) 20,10 js9~33 -17 -6 -6
u/f+4, 3, 4 h (TJ), l (TJ), h (TJ) 20,10,14 js9~33 -6 +5 Launch
u/f+4, 3, 4, u or d (Cancel) h (TJ), l (TJ), (Special) 20,10 js9~33 -7 +4 +4
U/B+4 m (TJ) 15 18 js13~ -18 -12 -12
U/B+4, D m (TJ) 15 18 js13~ -19 -13 -13 Recover crouching
U+4 m (TJ) 18 18 js13~ -18 Launch Launch
U+4, D m (TJ) 18 18 js13~ -19 Launch Launch Recover crouching
U/F+4 m (TJ) 21 18 js13~ -18 Launch Launch
U/F+4, D m (TJ) 21 18 js13~ -19 Launch Launch Recover crouching
u/f+3+4 mm (TJ) 4,18 20 js9~ -3s +5s +5s Recover crouching
u/f, n, 4 m (TJ) 25 25 js9~ -9 KND KND
U/B, b (Special) (TJ)
f, F+2 h 21 16 (17~) +6 KND KND Homing; Tail Spin
f, F+3 m (TJ) 14 15 (16~) js13~ -13 Launch Launch
f, F+3, 4 m (TJ), m (TJ) 14,12 15 (16~) -23 Launch Launch
f, F+3, 4, 3 m (TJ), m (TJ), m (TJ) 14,12,9 15 (16~) -14 -3 -3
f, F+3, 4, b+3 m (TJ), m (TJ), (CJM) 14,12,9 15 (16~) -1 +10 +10
f, F+4 m (TJ) 20 31 (32~) ±0 KND KND
f, F+4, B m (TJ), (CJM) 20 31 (32~) -9 KND KND
f, F+1+2 m 25 18 (19~) -9 KND KND
f, f, f+3 m (TJ) 20 23 -23 KND KND
FC+1 sm (TC) 5 10 cs4~ -5 +6 +6 Recover crouching; Recover standing by inputting forward after.
FC+d/b or d+2 sm (TC) 8 11 cs4~ -4 +7 +7 Recover crouching
FC+3 l (TC) 12 16 cs4~ -17 -3 -3 Recover crouching
FC+4 l (TC) 10 12 cs4~ -15 -4 -4 Recover crouching
WS+1 m 12 13 -3 +7 +7
WS+2 m 22 18 -13 Launch Launch
WS+3 m 20 11 -11 ±0 ±0
WS+3, B m, (CJM) 20 -3 +8 +8
WS+4 m 16 11 -6 +5 +5
FC+f+1 m 22 22 -9 KND KND Wall Bounce
FC+f+2 m 25 20 pc8~ -14s KND KND Power Crush
FC+d/f+2 l (TC) 14 20 cs1~ -21 KND KND Recover crouching
FC+d/f+2~1 l (TC) 21 20 cs1~ -21 KND KND Hidden technique; Recover standing; Greater range & damage
FC+u/b+4 m (TJ) 15 18 js13~ -18 -12 -12
FC+u/b+4, D m (TJ) 15 18 js13~ -19 -13 -13 Recover crouching
FC+u+4 m (TJ) 18 18 js13~ -18 Launch Launch
FC+u+4, D m (TJ) 18 18 js13~ -19 Launch Launch Recover crouching
FC+u/f+4 m (TJ) 21 18 js13~ -18 Launch Launch
FC+u/f+4, D m (TJ) 21 18 js13~ -19 Launch Launch Recover crouching
FC+U/B+4 m (TJ) 25 14 js11~ -33 -22 -22
FC+U/B+4, D m (TJ) 25 14 js11~ -27 -16 -16 Recover crouching
FC+U+4 m (TJ) 28 14 js9~ -33 KND KND
FC+U+4, D m (TJ) 28 14 js9~ -27 KND KND Recover crouching
FC+U/F+4 m (TJ) 30 14 js11~ -33 KND KND
FC+U/F+4, D m (TJ) 30 14 js11~ -27 KND KND Recover crouching
SS+2 l (TC) 12 20 cs6~ -12 ±0 +1
SS+3 m 23 21 +4s +8s KND
SS+1+2 mm 8,21 19 -4 Launch Launch
SS+1+2 (Second hit miss) mm 8 19 -16 Launch Launch
Opponent Down d+3+4 l (On grounded opponent) 20 17 -17 -6 -6
Back to Wall b, b, u/b m 21 35 (37~) js5~ +1~+2 KND KND Frames 8~24 are invulenerable
BT 1 or 2 h 15 8 -8 +3 +3
BT 3 or 4 h 18 10 -8 KND KND
BT d+1 or d+2 sm 10 10 cs1~ -2 +9 +9 Recover crouching
BT d+3 or d+4 l 12 10 cs1~ -11 +3 +3 Recover crouching
b+3 (to CJM) (CJM) Fastest startup is 16F; Reversal vs low attacks
CJM D/F (CJM)
CJM 1 h 14 11 -9 +15 +15
CJM 2 h 10 10 -13 -2 -2
CJM 2, 1 h, m 10,12 -7 +4 +4 NC; 10f Hit confirm window; Delayable by 10f
CJM 3 m 18 12 -12 +3 CS
CJM 4 l (TC) 20 27 cs14~ -29 KND KND Recover crouching
CJM 1+2 m 20 17 -4s +6s +6s Recover crouching
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
CJM 2+3 m 20 13 -16 KND KND
CJM d/b or d+3 l 6 15 -11 ±0 ±0
CJM d/b or d+3, 3 l, h 6,20 -7 +7 +7 NC
CJM u/b+4 m (TJ) 15 15 js8~ -16 -5 -5
CJM u+4 m (TJ) 20 15 js8~ -16 -5 -5
CJM u/f+4 m (TJ) 20 15 js8~ -14 Launch Launch
CJM f, F (Special) (TC) Recover crouching
CJM f, F, 3 m (TC) 27 30 -11 CS CS Recover crouching
CJM f, F, 4 h 21 40 +7 Launch (JG?) Launch (JG?)
qcf (to CD) (Special) Fastest startup is 2f
qcf+1 h 23 13 (15~) +3 +5 Launch (JG?)
qcf+2 m 17 16 (18~) -12 +3 CS
qcf+2, 1 m, m 17,20 16 (18~) -14 KND KND NC; 10f Hit confirm window; Delayable by 10f
qcf+2, 1, B m, (CJM) 17 16 (18~) -13 +2 CS
qcf+3 m 14 16 (18~) -13 -2 -2
qcf+3, 2 m, h 14,25 16 (18~) -8 KND KND Tail Spin; NC; 10f Hit confirm window; Delayable by 10f
qcf+3, 3 m, h 14,8 16 (18~) -11 ±0 ±0 NC; 10f Hit confirm window; Delayable by 10f
qcf+3, 3, 1 m, h, h 14,8,14 16 (18~) -9 +15 +15 NCc; 6f CH confirm window; Delayable by 17f
qcf+3, 3, 4 m, h, h 14,8,20 16 (18~) -6 KND KND NCc; 6f CH confirm window; Delayable by 17f
qcf+4 mm (TC) 12,12 18 (20~) cs5~17 -12 KND KND Recover crouching
qcf+1+2 h (Throw) 15 11 (13~) Throw (0)
Last updated 25.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
In rage b+3+4 m (throw) 55 20 -22 throw throw Rage Art
In rage f, N, d, d/f+1+2 h! ±0 20 +24g +24g +24g Rage Drive
1 h 7 10 +1 +8 +8
1,2 h, h 7,10 -1 +5 +5
1, 2, 1 h, h, m 7, 10, 17 -5 +1 +31g
2 l 10 10 +1 +7 +7
2, 1 l, m 10, 12 -2 +5 +5
3 h 25 17 -14 KND KND
4 h 20 13 -5 +6 JG
1+2 m 10 17 -10 ±0 ±0
1+2, B m (BT) 10 -10 ±0 ±0
1+2, 2 m, h 10, 20 -3 KND KND
1+2, 3 m, m 10, 17 -13 +8 KND
3+4 m (TJ) 10 25 js11 -7 +3 +3
3+4, 1 m, m (TJ) (throw) 10, 25(,5) ±0 Throw Throw
3+4, 1 m, m (TJ) 10, 25 ±0 +2s +2s
3+4, 2 m, m (TJ) 10, 25 -18 KND KND
1+4 m! 25 52 KND KND KND
f+2 m 12 15 -11 +2 +2
f+2, 1 m, h 12, 20 -9 KND KND
f+3 m 15 16 -3 +4 +4
f+3, 4 m, m 15, 13 -7 +3 +3
f+3, 4, 3 m, m, h 15, 13, 22 -7 KND KND Tail Spin
f+4 m 21 23 +2s +7s KND
f+1+2 m 25 20 pc8 -13 KND KND Power Crush
f+1+4 or f+1~4 m 28 13 -20 KND KND
d/f+1 m 12 13 -1 +7 +7
d/f+2 m 21 15 -12 -1 KND
d/f+2, 1 m, h 21, 8 -12g -1 -1
d/f+3 m 17 17 -5 +5 KND
d/f+4 m 15 12 -4 +7 +7
d/f+1+2 m 20 25 -7 KND KND Homing, Tail Spin
d/f+3+4 m (TC) (throw) 15(,30) 28 cs13 -18 -7 -7
d/b or d+1 sm (TC) 5 10 cs4 -5 +6 +6
d+1, 4 or FC+1, 4 sm, m 5, 13 -10 +6 +6
d+2 m 17 17 -2 +5s +9
d+2, 4 m, m 17, 17 -14 -3 -3
d+2, 4, 3 m, m, m 17, 17, 20 -11s KND KND
d+3 l 12 17 -12 +1 +1
d+4 l (TC) 9 14 cs4 -13 -2 -2
d+1+2 m (TJ) 25 30 js21 -8 ±0 ±0
d+3+4 or FC+3+4 or FC+d/f+4 l (TC) 12 17 cs6 -16 -5 -3
d+3+4, 1 l, h 12, 13 -9 +15k KND Tail Spin
d+3+4, 3 l, m 12, 13 -16 KND KND
d+1+4 or d+2+3 l (special) total 27
d+1+4 or d+2+3, 1+2 m (TC) (throw) 18 (,15) 14 -19s Throw Throw
d/b+2 m 10 14 -11 ±0 ±0
d/b+2, 3 m, m 10, 20 -16 KND KND
d/b+2, 4 m, h 10, 20 -9 +13k KND Tail Spin
d/b+3 l (TC) 20 23 cs8 -26 +5 KND
d/b+4 l (TC, TJ) 20 29 cs6 js16 -20 KND KND
d/b+1+2 m 30 26 +3 KND KND
d/b+1+2, D (special)
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
b+1 h 12 12 -7 +5 KND
b+1, 2 h, m 12, 15 -12 +6 KND
b+2 m 10 15 -9 +2s +2s
b+2, 1 m, m 10, 8 -12 -1 -1
b+2, 1, 2 m, m, h 10, 8, 20 -7 KND KND Tail Spin
b+3 h 23 16 -10 KND KND
b+4 m 15 15 -11 ±0 ±0
b+4 (when hit) 1+2 m (throw) 14, 20 throw
b+1+2 m ±0 18 +1 +5 +16
b+1+4 m 24 31 -13 KND KND
b+2+3 m! 50 3 JG JG JG
u/b+1 h 21 20 -6 KND KND Homing
u or u/f+1 m (TJ) 12 18 js9 -12 -1 -1
u/b or u or u/f+2 m (TJ) 35 48 js9 -18s KND KND
u/b+3 m (TJ) 25 23 -19 KND KND
u or u/f+3 m (TJ) 18 21 js17 -8 +5 KND
u/b+4 m (TJ) 11 15 js9 -19 -8 -8
u+4 m (TJ) 14 15 js9 -13 KND JG
u/f+4 m (TJ) 13 15 js9 -13 JG JG
u/f+1+2 m (TJ) 25 35 js9 +2s KND KND
u/f+1+2 (hold) m! (TJ) 45 67 KND KND KND
u/f+3+4 m (TJ) 23 32 js8 -7 KND KND
u/f, N, 4 m (TJ) 25 23 js9 -11 JG JG
u/f, N, 1+2 m (TJ) 25 70 +2s KND KND
u/f, N, 1+2 (hold) m! (TJ) 45 102 KND KND KND
u/f, N, 3+4 l (TJ) 12 52 -16 -5 -3
u/f, N, 1+4 m! (TJ) 25 87 KND KND KND
f, F+2 m 23 16 -11 KND KND
f, f, N, 2 l (TC) 17 19 cs12 -18 +7 KND
f, F+3 h 23 17 ±0 KND KND Homing, Tail Spin
f, F+3, D h (special) 23 +8 KND KND Homing, Tail Spin
f, F+4 m 30 17 -14 KND KND Wall Bounce
f, F+1+2 m (TJ) 28 22 js18 -18 KND KND
f, F+3+4 h (TJ) 35 23 js14 -10 KND KND
f, f, f+3 m (TJ) 30 23 js3 +10g KND KND
f, f, f+3+4 m (TJ) 40 28 js9 +17g KND KND
WR+4 l (TJ) 20 20 js7 -24 KND KND
FC+1 sm (TC) 5 10 -5 +6 +6
FC+2 sm (TC) 8 11 -4 +7 +7
FC+3 l (TC) 12 18 -16 -2 -2
FC+4 l (TC) 12 14 -15 -4 -4
WS+1 m 16 16 -10 JG JG
WS+2 m 17 12 -10 +2 KND
WS+3 h 28 16 ±0 KND KND
WS+4 m 20 11 -6 +5 +5
FC+d/f+2 m 23 24 +1 KND KND
SS+2 m 10 15 -12 -1 -1
SS+2, 1 m, m 10 -13s JG JG
SS+4 m 22 19 -12 KND KND
SS+3+4 m (TC) 28 24 js13 -6 KND KND
SS+3+4, Any button m (TC) (special) 28 -26g KND KND
1+2+3+4 h! (charge) 30 33
charge f, N, d, d/f+2 m 24 63 ±0 JG JG
charge qcf+1+2 h! 30 73 0g 0g 0g
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
opponent grounded d+4 l 20 19 -16 -5 -5
opponent grounded d+4, 4 l, l 20, 8 -16 -5 -5
opponent grounded d+4, 4, 4 l, l, l 20, 8, 6 -16 -5 -5
BT 1 or 2 h 15 8 -8 +3 +3
BT 3 m 20 13 -20 KND KND
BT 4 m 20 18 -10 KND KND
BT 1+4 m! 20 41 KND KND KND
BT d+1 or d+2 sm 10 10 -2 +9 +9
BT d+3 or d+4 l 12 10 -11 +3 +3
f, N, d, d/f
f, N, d, d/f+1 h 23 15 +6 KND KND
f, N, d, d/f+2 h 20 11 -10 JG JG
f, N, d, d/f+3 h! 23 31 KND KND KND
f, N, d, d/f+4 m (TJ) 22 16 js11 -9 KND KND
f, N, d, d/f+1+2 h! 12 28 +7g +7g +7g
Last updated 11.12.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage d/f+1+2 m 55 20 pc8~17 -22 KND KND Rage Art
in rage f, F+1+2 m 30 21(22~) +11~+12g Launch Launch Rage Drive
1 h 8 10 -2 +9 +9
1, 1 h, m 8,15 10 -7 +4 +4
1, 2 h, m 8,9 10 -8~-7 +3~+4a +3~+4a
1, 2, 3 h, m, m 8,9,24 10 -2~±0 KND KND Tail Spin
1, 2, 3, *, n (two spins) h, m, m 8,9,26 10 +6~+7 KND KND Tail Spin
1, 2, 3, * (three spins) h, m, ! 8,9,28 10 KND KND KND Tail Spin
1, 2, 3, B (Cancel) h, m 8,9 10 -18~-17 -7~-6a -7~-6a
1, 2, 4 h, m, m 8,9,20 10 -12~-11 KND KND
1, 3 h, l 8,10 10 -11 ±0 ±0
1, 4 h, l (TC)(LCT) 8,14 cs6~ -11~-9 ±0~+2 +3~+5
2 h 9 12 -11 ±0 ±0
2, 1 h, h 9,10 12 -3~-2 +8~+9 +8~+9
2, 1, 1+2 h, h, hh 9,10,8,20 12 -9~-8 KND KND
2, 3 h, m (TJ) 9,20 js18~ -19~-18 KND KND
3 m 17 14 -7 +9 +9
3, 1 m, m? 17,17 14 -11~-10 +2~+3 KND
4 h 18 11 -7 +7 Launch (JG?)
3~4 l (TC) 22 26~28s (27~) cs6~ -26 KND KND Homing
1+2 m 21 16~17 -9~-8 CS CS
3+4 mm (TJ) 10,21 23,30~32 js5~ -6~-4 KND KND
3+4, (d/b, d or d/f) mm (TJ) 10,21 23, 30~32s -6~-4 KND KND
1+4 (First hit only) l 5 14 -19 -8 -8
1+4 lh 5,8 14,31 -3(-19s) +9 +9
1+4, 2 lh, h 5,8,10 14,31 -2 +9 +9
1+4, 2, 1 lh, h, h 5,8,10,12 14,31 -2 +9 +9
1+4, 2, 4 lh, h, m 5,8,10,23 14,31 -9 +4 KND
1+4, 2, d+4 lh, h, l 5,8,10,15 cs10~ -23 KND KND
1+4, 3 lh, m 5,8,24 10~ -2~±0 KND KND Tail Spin
1+4, 3, b (Cancel) lh 5,8 10~ -20(37s) -9 -9
2+3 h(Absorbs 1 h/m hit) 21 28~29 (7~) ±0~+1 KND KND
f+2 m? 20 17~18 -18~-17 Launch (JG?) Launch (JG?)
f+2, d/b or d or D/F (Cancel) (Special)? s
f+3 m 24 14~16 (31~33) -2~±0 KND KND Tail Spin
f+3, *, n (two spins) m 26 12~13 (52~53) +6~+7 KND KND Tail Spin
f+3, * (three spins) ! 28 12~13 (70~71) KND KND KND Tail Spin
f+4 h 21 19~21 +3~+5 KND KND Homing, Tail Spin
f+1+2 h 26 15~16 pc8~14 -9 KND KND Power Crush
d/f+1 m 10 13~14 -3~-2 +8~+9 +8~+9
d/f+1, 2 m, h(, (throw)) 10,13(,20) 13~14 -1 Throw(KND) Throw(KND)
d/f+1, 4 m, m 10,22 13~14 -12~-11 KND CS
d/f+2 m 14 15~16 -6~-5 Launch (JG?)(+5a) Launch (JG?)
d/f+3 m 22 20~21 -8~-7 KND KND
d/f+4 m 16 12 -9 +2 +2
d+2 m 18 18 -4s +9s KND
d+1+2 or FC+d/b or d+1+2 l (TC) 20 20 cs15~ -18 KND KND
d+3+4 lh (TJ) 5,20 14,24 js5~ -6(-25s) Launch (JG?) Launch (JG?)
d/b+1 m (TC) 13 14 cs6~13 -9 +4 +9
d/b+1, 2 m (TC), l 13,17 cs15~ -13~-12 +3~+4s KND
d/b+2 m 22 23~24 cs3~20 -13~-12 Launch Launch
d/b+3 l 17 21 -12 +4s +4g
b+1 l (TC)(, (throw)) 17 29~30s cs6~ -10~-9 +6~+7 Throw(KND)
b+2 m 12 15 -4s +1s +1s
b+2, 1 m, m 12,14 15 -7 +4 +4
b+2, 4 m, l(LCT) 12,14 cs15~ -11~-9 ±0~+2 +3~+5
b+2, 1+2 m, h 12,7 15~ -9 +2 +1
b+2, 1+2, d (Cancel) m 12 15~s -6s -1s -1s
b+2, 1+2, 4 m, h, m 12,7,20 15~ -13~-12 KND KND Tail Spin
b+3 m (TJ) 15 16~17 js10~ -19~-18 Launch (JG?) Launch (JG?)
b+3, 2 m, m? 15,20 16~17 10~ -20~-19 Launch (JG?) Launch (JG?)
b+3, 2, (d/b, d or d/f) (Cancel) m, (Special)? 15 16~17 10~s -33~-32 Launch (JG?) Launch (JG?)
b+3, 4 m (TJ), l (TC)(LCT) 15,14 cs1~ -11~-9 ±0~+2 +3~+5
b+4 m 17 15~16 -8~-7 +8~+9 CS
b+4, 2 m, m 17,12 15~16 -12~-11 +4~+5s +4~+5s
b+4, 2, 3 m, m, m 17,12,21 15~16 -16~-13 KND KND
b+1+4 hl 15,8 12,29~30 -8~-7 +5~+6 +5~+6 +7~+8
b+1+4 (First hit only, Second hit miss) h 15 12 -25 -14 -14
b+1+4, 3 hl, l? 15,8,18 12 -13~-12 -2~-1 KND
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
b+1+4, 4 hl, m 15,8,23 12 -14~-13 +5b +5b Tail Spin
u/f+2 h (throw) 20(,20) 14 -7 Throw(KND) Throw(KND)
u/f+2 (No throw) h 20 14 -7 + +
u/b or u or u/f+3 m (TJ) 17 20~21 js11~ -3~-2 +8~+9 KND
u/b+4 m (TJ) 25 20~21 js9~ -15~-14 Launch (JG?) Launch (JG?)
u or u/f+4 m (TJ) 25 20~21 js9~ -13~-12 Launch (JG?) Launch (JG?)
f, F+1 m 30 23~24 (24~) +4~+5 KND KND
f, F+2 m 16 15~16 (16~) -13~-12 -3~-2 -3~-2
f, F+2, 1 m, h 16,21 15~16 (16~) -5~-4 KND KND
f, F+2, 3 m, m 16,21 15~16 (16~) -8~-7 KND KND
f, F+2, 1+2 m, m 16,25 15~16 (16~) -13~-12 ED ED
f, F+3 m? 23 20~21s (21~) -9~-8 KND KND Homing, Tail Spin
f, F+4 h (TJ) 28 20~21 (21~) js6~ -3~-2 KND KND Tail Spin
u/b, b (Special) (TJ) a
u/b, b, 3 or f, f, f+3 m (TJ) 32 24~28 (69~) js3~ ±0~+4 KND KND
WS+1 m 12 14 -7~-6 +4~+5 +4~+5
WS+1, 4 m, h 12,20 15~16 -12 KND KND
WS+2 m 18 13~14 -8~-7 +8~+9 +8~+9
WS+2, 1 m, h 18,10 13~14 -2 +9 +9
WS+3 m 20 18 js17~ -16~-15 Launch (JG?) Launch (JG?)
WS+4 m 15 11~12 -3~-2 +8~+9 +8~+9
WS+1+2 m? 20 21 -2 +5 CS (17)
WS+1+2, D (Cancel) (Special)? s
FC+3+4 WS+3+4 mm (TJ) 10,10 21~22, 31~32 js5~22 -6~-5 +5~+6s +5~+6s
FC+3+4, D mm (TJ) 10,10 21~22, 31~32s js5~22 -6~-5 +5~+6s +5~+6s
FC+3+4, 3 mm (TJ), mm (TJ) 10,10,10,10 js21~ ±0~+1s KND KND
FC+3+4, 3, D mm (TJ), mm (TJ) 10,10,10,10 s js21~ ±0~+1s KND KND
FC+d/f+2 l (TC) 10 16~17s cs1~ -11~-10 ±0~+1 +25
FC+d/f+3 m 20 17 -9 KND KND Wall Bounce
SS+2 m 23 13~14 (22~) -9~-8 KND(KND) KND(KND)
SS+4 h 18 17~21 (26~) -6~-2 +7~+11 KND
f+1 m 17 20 -7 +4 +4
f+1, 3 m, m 17,17 20 -5~-4 +6~+7 KND
f+1, 3, 1 m, m, h 17,17,12 20 -8 +3 +3
f+1, 4 m, lh (TJ) 17,5,20 js10~ -6(-25s) Launch (JG?) Launch (JG?)
f+1, d+4 m, l (TC) 17,22 s cs6~ -26 KND KND
f+1, d+4, D/B (Cancel) m, (Special) 17 6~s -26 -15 -15
d/b+4 l (TC)(LCT) 14 22~24 cs6~ -11~-9 ±0~+2 +3~+5
d/b+4, D l (TC)(LCT) 14 22~24s cs6~ -11~-9 ±0~+2 +3~+5
d/b+4, 4 l (TC), l (TC)(LCT) 14,15 cs1~ -7~-5 +4~+6 KND
d/b+4, 4, D l (TC), l (TC)(LCT) 15,15 s cs1~ -11~-9 ±0~+2 KND
d/b+4, 4, 4 l (TC), l (TC), l (TC)(LCT) 18,20,21 cs1~ -7~-5 +4~+6 KND
d/b+4, 4, 4, D l (TC), l (TC), l (TC)(LCT) 18,20,21 s cs1~ -11~-9 ±0~+2 KND
LCT 3 h(LCT) 21 1~ -3 Launch Launch
LCT 1+4 lh(LCT) 5,8 1~ -3(-19s) +9 +9

Basic Moves
1 h 8 10 -2 +9 +9
2 h 9 12 -11 ±0 ±0
3 m 17 14 -7 +9 +9
4 h 18 11 -7 +7 Launch (JG?)
f+1 m 17 20 -7 +4 +4
f+2 m? 20 17~18 -18~-17 Launch (JG?) Launch (JG?)
f+3 m 24 14~16 (31~33) -2~±0 KND KND Tail Spin
f+4 h 21 19~21 +3~+5 KND KND Homing, Tail Spin
d/f+1 m 10 13~14 -3~-2 +8~+9 +8~+9
d/f+2 m 14 15~16 -6~-5 Launch (JG?)(+5a) Launch (JG?)
d/f+3 m 22 20~21 -8~-7 KND KND
d/f+4 m 16 12 -9 +2 +2
d+1 Sm 5 10s cs4~ -5 +6 +6
d+2 m 18 18 -4s +9s KND
d+3 l (TC) 12 16s cs4~ -17 -3 -3
d+4 l (TC) 7 12s cs4~ -13 -2 -2
d/b+1 m (TC) 13 14 cs6~13 -9 +4 +9
d/b+2 m 22 23~24 cs3~20 -13~-12 Launch Launch
d/b+3 l 17 21 -12 +4s +4g
d/b+4 l (TC)(LCT) 14 22~24 cs6~ -11~-9 ±0~+2 +3~+5
b+1 l (TC)(, (throw)) 17 29~30s cs6~ -10~-9 +6~+7 Throw(KND)
b+2 m 12 15 -4s +1s +1s
b+3 m (TJ) 15 16~17 js10~ -19~-18 Launch (JG?) Launch (JG?)
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
b+4 m 17 15~16 -8~-7 +8~+9 CS
u/b or u or u/f+1 m (TJ) 12 18 js9~ -8 +3 +3
u/b or u+2 h 17 15~16 -12~-11 +9~+10g +9~+10g
u/f+2 h (throw) 20(,20) 14 -7 Throw(KND) Throw(KND)
u/f+2 (No throw) h 20 14 -7 + +
u/b or u or u/f+3 m (TJ) 17 20~21 js11~ -3~-2 +8~+9 KND
u/b+4 m (TJ) 25 20~21 js9~ -15~-14 Launch (JG?) Launch (JG?)
u or u/f+4 m (TJ) 25 20~21 js9~ -13~-12 Launch (JG?) Launch (JG?)
WS+1 m 12 14 -7~-6 +4~+5 +4~+5
WS+2 m 18 13~14 -8~-7 +8~+9 +8~+9
WS+3 m 20 18 js17~ -16~-15 Launch (JG?) Launch (JG?)
WS+4 m 15 11~12 -3~-2 +8~+9 +8~+9
FC+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+d/b or d+2 Sm (TC) 8 11s cs1~ -4 +7 +7
FC+d/b or d+3 l (TC) 12 16s cs1~ -17 -3 -3
FC+4 l (TC) 10 12s cs1~ -15 -4 -4
SS+1 h 8 10(11~) -2 +9 +9
SS+2 m 23 13~14 (22~) -9~-8 KND(KND) KND(KND)
SS+3 m 17 14(15~) -7 +9 +9
SS+4 h 18 17~21 (26~) -6~-2 +7~+11 KND
BT 1 or 2 h 15 8 -8 +3 +3
BT 3 or 4 h 25 10 -8 KND KND
BT d+1 or 2 Sm 10 10s cs1~ -2 +9 +9
BT d+3 or 4 l 12 10s cs1~ -11 +3 +3
Last updated 12.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage d/f+1+2 m 55 20 pc8~17 -22 KND KND Rage Art
in rage f+2+3 m (TJ), m (TJ) 27,16 26~31a 86~87s (29~) 1js15~ 2js14~ +2~+3s KND(KND) KND(KND) Rage Drive
in rage f+2+3, f m (TJ), m (TJ), (Special) (TC)(BAL) 27,16s 26~31 86~87 (29~) 115~ 214~ +9~+10s KND(KND) KND(KND) Rage Drive
1 h 7 10 +1 +8 +8
1, 1 h, h 7,7 10 -1 +5 +5
1, 1, 2 h, h, h 7,7,12 10 -12 +2 +2
1, 2 h, h 7,10 10 -3 +3 +3
1, 2, 1+2 h, h, m 7,10,20 10 -13~-12 +9~+10k KND Tail Spin
1, 3 h, l 7,10 10 -16~-15 -5~-4 -5~-4
1, 3, 3 h, l, m 7,10,18 10 -14~-13 -6~-5 KND
1, 4 h, h 7,15 10 -6 +5 Launch (JG?)
1, d+4 h, l 7,13 10 -12 -1 -1
2 h 8 10 ±0 +6 +6
2, 1 h, m 8,10 10 -4~-2 +4~+6 +7~+9
2, 1, 4 h, m, m (TJ) 8,10,20 js12~ -4~-3 KND KND
3 h 14 18~19 -9~-8 -4~-3 -4~-3
3, 4 h, m (TJ) 14,17 js18~ -10~-5s +4~+9s KND
4 h 15 13 -9 +7 Launch (JG?)
4, 3 h, m 15,12 13 -8~-7 +3~+4 +3~+4
4, 3, 3+4 h, m, m (TJ) 15,12,14 js17~ -5~0s KND KND
1+2 m 18 19~20 -13~-12s ±0~+1s ±0~+1s
1+2, 1+2 m, m 18,20 19~20 -20~-19 KND KND
1+2, F m, (Special) (TC)(BAL) 18 19~20s +4~+5s +17~+18s +17~+18s
1+2, F (After stance ends) m, (Special) (TC)(BAL) 18 19~20s -19~-18s -6~-5s -6~-5s
1+2, B m, (Special) (TC)(BAL) 18 19~20s -36~-35s -23~-22s -23~-22s
f+2 h 12 12 -8 +3 +3
f+2, 3 h, m 12,20 12 -15~-14 KND KND
f+3 m 18 21~27 -4~+2 ±0~+6s +8~+14s
f+3, 4 m, m 18,23 21~27 -11~-10 KND CS
f+4 h 20 16~17 -6~-5 KND KND(Throw) Homing, Tail Spin
f+1+2 m 25 15~19 pc8~14 -13~-9 KND KND Power Crush
d/f+1 m 13 14~15 -3~-2 +5~+6 +5~+6
d/f+1, 2 m, m 13,15 14~15 -12 +4 +4
d/f+2 m 14 15~16 -8~-7 +3~+4a Launch (JG?)
d/f+3 m 14 18 -7 +4 +4
d/f+3, 1 m, h 14,11 18 -3 +8 +8
d/f+3, 1, 1 m, h, m 14,11,20 18 -10 +1 KND
d/f+3, 2 m, h 14,20 18 -9~-8 KND KND
d/f+3, 4 m, l 14,10 18 -12~-11 -1~±0 -1~±0
d/f+3, 4, 4 m, l, h 14,10,16 18 -13~-12 ±0~+1 ±0~+1
d/f+4 m 16 13~14 -9~-8 +2~+3 +2~+3
d/f+3+4 mm 6,6 18,28 -13 KND KND
d/f+3+4, 4 mm, m (TJ) 6,6,23 js17~ -4~-2 KND KND Tail Spin
d+1 m 18 18~19s -11~-10 +5~+6s KND
d+2 m 12 15 -9 +2 +2
d+2, 1 m, m 12,14 15 -10~-9 +1~+2 +1~+2
d+2, 1, 2 m, m, m 12,14,18 15 -12~-10 +1~+3 +1~+3
d+2, 1, 2, 2 m, m, m, m 12,14,18,21 15 -21 KND KND
d+2, 3 m, m 12,21 15 -4 +9 CS
d+2, 4 m, m (TJ) 12,21 15a -13 KND KND
d+3 l (TC) 14 19s cs6~ -18~-17 -7~-6 -7~-6
d+3, 4 l, h 14,20 19 6~ -8~-7 KND KND Tail Spin
d+4 l 11 16 -12 -1 -1
d+4, 3 l, h 11,15 16 -7 -2 -2
d+4, 3, 4 l, h, m 11,15,24 16 -12~-11 KND KND
d+1+2 hh 5,5 14,25 -9 +2 +2
d+1+2, 2 hh, m 5,5,5 14,25 -8 +3 +3
d+1+2, 2, 1 hh, m, h 5,5,5,20 14,25 -16~-15 KND KND
d+3+4 mm 12,20 15~16, 24~26 2js20~ -15~-13 Launch Launch
d+3+4 (Second hit miss) m 12 15~16 -24~-23 Launch (JG?) Launch (JG?)
d/b+2 m 17 14 -8 +6 +6
d/b+3 l 17 20 -12 +2 +14g
d/b+4 l (TC) 15 24~25 cs6~ -12~-11 -1~±0 -1~±0
d/b+4, 4 l (TC), m 15,14 js14~ -12~-10 -2~±0 -2~±0
d/b+4, 4, 3 l (TC), m, h 15,14,12 14~ -10 +3 +3
d/b+4, 4, 3, 3 l (TC), m, h, m 15,14,12,18 14~ -12~-7 KND KND
d/b+4, 4, 4 l (TC), m, l 15,14,10 cs11~ -12~-10 -1~+1 -1~+1
d/b+4, 4, 4, D l (TC), m, l 15,14,10 s cs11~ -12~-10 -1~+1 -1~+1
d/b+1+2 m? 16 18~19 -13~-12 Launch Launch
d/b+3+4 l 14 19 -31 +6 +6
d/b+3+4, 4 l, l 14,12 19 +8s
d/b+3+4, 4 (Second hit only) l 12 19 -28 -9s KND
b+1 m 15 17~19 -9~-7 +4~+6s +4~+6s
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
b+1, 2 m, m 15,16 17~19 -8~-7 +7~+8 +7~+8
b+2 m 10 13~14 -5~-4 +6~+7 +6~+7
b+2, 2 m, h 10,12 13~14 -3 +8 +8
b+2, 2, 4 m, h, m 10,12,16 13~14 -9 +7 +7
b+2, 2, 4, 4 m, h, m, h 10,12,16,20 13~14 -7~-6 KND KND Tail Spin
b+3 m 20 17~18 -15~-14 KND uKZD
b+4 m 15 15 -7 +4 +4
b+4, 1 m, m 15,20 15 -7 +9s +9s
b+4, 4 m, h 15,20 15 -7~-6 +11kg +11kg Tail Spin
b+1+2 m 20 17~18 -9~-8 +8~+9s +8~+9s
b+1+2, 1 m, m 20,10 17~18 -11 ±0 ±0
b+1+2, 1, 2 m, m, h 20,10,20 17~18 -16 KND KND
b+3+4 (Special) (TC) s
u/b+3 mm (TJ) 14,20 15~16, 24~26 js13~ -15~-13 Launch Launch
u/b+3 (First hit only) m (TJ) 14 15~16 js13~ -24~-23 Launch (JG?) Launch (JG?)
u/b+3 (Second hit only) m (TJ) 20 24~26 js13~ -15~-13 Launch (JG?) Launch (JG?)
u+1+2 (Special) (TJ) a
u+1+2, F (Special) (TJ), (Special) (TC)(BAL) as
u+1+2, B (Special) (TJ), (Special) (TC)(BAL) as
u+1+2, 1 (Special) (TJ), m (TJ) 21 11~13s (28~) js1~ -9 KND KND Wall Bounce
u+3+4 m (TJ) 20 24~30s js13~ -4~+2s +6+12s KND
u+3 m (TJ) 20 20 js9~ -13 KND KND
u/f+3 m (TJ) 20 20 js9~ -13 Launch (JG?) Launch (JG?)
u or u/f+4 m (TJ) 14 25~27 js15~ -9~-7 ±0~+2 ±0~+2
u or u/f+4, 4 m (TJ), m 14,18 js1~5 ±0~+1 +4~+5s KND
u/f+1+2 m (TJ) 15 16~18 js13~ -11~-9 -3~-1 -3~-1
u/f+1+2, F m (TJ), (Special) (TC)(BAL) as
u/f+1+2, B m (TJ), (Special) (TC)(BAL) as
u/f+1+2, 4 m (TJ), h (TJ) 15,20 js10~ -1~±0 +14~+15kg KND Tail Spin
u/f+1+2, 1+2 m (TJ), m 15,25 10~ -17~-13 KND KND
u/f+3+4 lh 10,12 21,31 2js24~ -15(-25s) -4 -4
u/f+3+4, 4 lh, h (TJ) 10,12,20 js1~ -4 KND KND Tail Spin
f, F+2 m 25 14~15 (15~) -8~-7 KND KND
f, F+3 m (TJ) 18 18~21a (19~) js8~ -7~-4 +4~+7 KND
f, F+4 m (TJ) 12 22~23 (23~) js14~ -9~-8 +2~+3 +2~+3 Homing
f, F+4, 4 m (TJ), m (TJ) 12,20 js1~ -13~-11 KND KND
f, F+3+4 mm (TJ) 16,12 26~28, 35~40 (27~) js16~34 -7~-2 KND KND
f, F+3+4 (Second hit miss) m (TJ) 16 26(27~) js16~ -25 -14 -14
b, f+1 m 25 26(26~) -12 +9 KND
b, B+4 m 20 26~28 (27~) js15~ -4~-2s KND KND
b, B+3+4 ! (TJ) 60 72~74 (73~) js51~ KND KND KND
b, B+3+4, 2 m 25 15~16 (58~59) -8~-7 KND KND
b, B+2+3 h! (TJ) 32 48~50 (49~) js20~ KND KND KND Tail Spin
f, f, F+3 or WR+3 m (TJ) 30 20~26 (23~) js3~ +9~+15g KND KND
f, f, F+3+4 or WR+3+4 m (TJ) 27 26~36a (29~) js15~ +8~+18g KND KND
WS+1 m 11 15~17 -11~-9 ±0~+2 ±0~+2
WS+1, 2 m, h 11,20 15~17 -9~-8 KND CS
WS+1, 3 m, m 11,20 15~17 -14~-13 KND KND
WS+2 m 10 14 -7 +4 +4
WS+2, 1 m, m 10,12 14 -20~-17 Launch (JG?) Launch (JG?)
WS+2, 2 m, m 10,20 14 -13s +5s KND
WS+3 h 17 17~18 -8~-7 -3~-2 -3~-2
WS+3, 3+4 h, m (TJ) 17,28 js15~ -4~+4s KND KND
WS+4 m 16 11~12 -6~-5 +5~+6 +5~+6
WS+1+2 m 25 15~17 -9~-7 KND Launch (JG?)
FC+d/f+2 m 14 14 -8 +3 +3
FC+d/f+2, 1 m, m 14,12 14 -7 +4 +4
FC+d/f+2, 1, 1+2 m, m, m 14,12,25 14 -13 KND KND
FC+d/f+2, 4 m, l 14,12 cs15~ -28 -1~+1 -1~+1
FC+d/f+2, 4, 1+2 m, l, m 14,12,25 15~ -13 KND KND
SS+1+2 m 24 15~16 (24~) -5~-4s KND KND
BT d+2 m 17 15~16 -9~-8 KND CS
1+2+3+4 (Special) 15~16
1+2+3+4, 1+2 (Special) (TJ) as
1+2+3+4, 4 h! (TJ) 42 17~18a (72~) js4~15 KND KND KND
f+3+4 (to BAL) (Special) (TC)(BAL) s
BAL 1 m 17 18 (44~) -8~-7 +6~+7 CS
BAL 2 m 21 23~24s (48~) -11~-10 KND KND Homing, Tail Spin
BAL 3 h 30 20~23s (45~) cs1~ +8~+11 SH SH
BAL 4 l 14 23~26s (48~) cs1~ -24 KND KND
BAL 3+4 m (TJ) 28 29~33s (54~) js1~ -18~-14s KND KND
BAL 3+4, B m (TJ), (Special) 28 29~33b (54~) js1~ -18~-14s KND KND
f, n, d, D/F (Special) s
f, n, d, d/f+1 h 25 13~14 (16~) -2~-1 KND KND Tail Spin
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
f, n, d, d/f+2 m 24(,5) 16~17a (19~) -23~-22 Launch Launch
f, n, d, d/f+3 m (TJ) 14 16~17 (19~) js14~ -14~-13 KND KND
f, n, d, d/f+3, 2 m (TJ), h (TJ) 14,23 js1~ -9~-8 KND KND
f, n, d, d/f+4 l 16 18~19s (21~) -28 -1~0 (KND) -1~0 (KND)
f, n, d, d/f+4, 1+2 l, m 16,25 18~19 (21~) -17 KND KND
f, n, d, d/f+1+2 m (TC) 25 15(18~) -10 KND KND Wall Bounce
f, n, d, d/f+1+2, * m (TC) 35 24(27~) -7 KND KND Wall Bounce

Basic Moves
1 h 7 10 +1 +8 +8
2 h 8 10 ±0 +6 +6
3 h 14 18~19 -9~-8 -4~-3 -4~-3
4 h 15 13 -9 +7 Launch (JG?)
f+1 h 7 10 +1 +8 +8
f+2 h 12 12 -8 +3 +3
f+3 m 18 21~27 -4~+2 ±0~+6s +8~+14s
f+4 h 20 16~17 -6~-5 KND KND(Throw) Homing, Tail Spin
d/f+1 m 13 14~15 -3~-2 +5~+6 +5~+6
d/f+2 m 14 15~16 -8~-7 +3~+4a Launch (JG?)
d/f+3 m 14 18 -7 +4 +4
d/f+4 m 16 13~14 -9~-8 +2~+3 +2~+3
d+1 m 18 18~19s -11~-10 +5~+6s KND
d+2 m 12 15 -9 +2 +2
d+3 l (TC) 14 19s cs6~ -18~-17 -7~-6 -7~-6
d+4 l 11 16 -12 -1 -1
d/b+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d/b+2 m 17 14 -8 +6 +6
d/b+3 l 17 20 -12 +2 +14g
d/b+4 l (TC) 15 24~25 cs6~ -12~-11 -1~±0 -1~±0
b+1 m 15 17~19 -9~-7 +4~+6s +4~+6s
b+2 m 10 13~14 -5~-4 +6~+7 +6~+7
b+3 m 20 17~18 -15~-14 KND uKZD
b+4 m 15 15 -7 +4 +4
u/b or u or u/f+1 m (TJ) 12 18 js9~ -8 +3 +3
u/b or u+2 h 17 15~16 -12~-11 +9~+10g +9~+10g
u/f+2 h 15 20 -4 +7 +7
u/b+3 mm (TJ) 14,20 15~16, 24~26 js13~ -15~-13 Launch Launch
u/b+3 (First hit only) m (TJ) 14 15~16 js13~ -24~-23 Launch (JG?) Launch (JG?)
u/b+3 (Second hit only) m (TJ) 20 24~26 js13~ -15~-13 Launch (JG?) Launch (JG?)
u+3 m (TJ) 20 20 js9~ -13 KND KND
u/f+3 m (TJ) 20 20 js9~ -13 Launch (JG?) Launch (JG?)
u/b+4 m (TJ) 11 15~17 -19~-17 -8~-6 -8~-6
u or u/f+4 m (TJ) 14 25~27 js15~ -9~-7 ±0~+2 ±0~+2
u/f, n+4 m 25 23(29,35) js9~33 -11(-13) Launch (JG?) Launch (JG?)
WS+1 m 11 15~17 -11~-9 ±0~+2 ±0~+2
WS+2 m 10 14 -7 +4 +4
WS+3 h 17 17~18 -8~-7 -3~-2 -3~-2
WS+4 m 16 11~12 -6~-5 +5~+6 +5~+6
FC+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+d/b or d+2 Sm (TC) 8 11s cs1~ -4 +7 +7
FC+d/b or d+3 l (TC) 12 16s cs1~ -17 -3 -3
FC+d/f+3 l (TC) 12 16s cs1~ -17 -3 -3
FC+4 l (TC) 10 12s cs1~ -15 -4 -4
SS+1 h 7 10(11~) +1 +8 +8
SS+2 h 8 10(11~) ±0 +6 +6
SS+3 h 14 18~19 (19~) -9~-8 -4~-3 -4~-3
SS+4 h 15 13(14~) -9 +7 Launch (JG?)
BT 1 or 2 h 15 8 -8 +3 +3
BT 3 or 4 h 25 10 -8 KND KND
BT d+1 Sm 10 10s cs1~ -2 +9 +9
BT d+2 m 17 15~16 -9~-8 KND CS
BT d+3 or 4 l 12 10s cs1~ -11 +3 +3
Last updated 12.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage d/f+1+2 or FC+d/f+1+2 m 55 20 -22 KND KND Rage Art
in rage b+1+2 m 30 18~19 +6~+7s KND KND Rage Drive
1 h 7 10 +1 +8 +8
1, 2 h, h 7,8 10 -2 +5 +5
1, 2, 1 h, h, m 7,8,18 10 -6 +6 CS
1, 2, 3 h, h, l 7,8,15 10 -12 +2 KND
1, 2, 4 h, h, h 7,8,24 10 -3 KND KND Tail Spin
1, 4 h, h 7,14 10 -7 +4 +4
1, 4, 2 h, h, h 7,14,18 10 -7 +4 CS Rage Art, Rage Art
1, 4, 2, 1 h, h, h, h 7,14,18,17 10 ±0 CS CS Rage Art, Rage Art
1, 4, 2, 1, 2 h, h, h, h, h 7,14,18,17,22 10 -9 KND KND
1, 4, 2, 1, u or d (Cancel) h, h, h 7,14,18 10 -10 +1 CS
1, 4, 2, 4 h, h, h, m (TJ) 7,14,18,21 js16~ -5~-4 KND KND Tail Spin
1, 4, 2, 1, 4 h, h, h, h, m (TJ) 7,14,18,17,21 js16~ -5~-4 KND KND Tail Spin
1, 4, 3 h, h, m 7,14,15 16~ -10 +1 +1
1, 4, 3, 3 h, h, m, h 7,14,15,18 16~ -7 +7 +7
2 h 10 10 +1 +7 +7
2, 3 h, m 10,14 10 -10 +6(KND) +6
3 m 14 16 -4 +7 +7
3, 2 m, m 14,11 16 -10 +1 +1
3, 2, 1 m, m, m 14,11,10 16 -9 +2 +2
3, 2, 1, 2 m, m, m, m 14,11,10,14 16 -10 KND KND
3, 2, 1, 4 m, m, m, l 14,14,10,12 16 -11 ±0 ±0
3, 3 m, h 14,13 16 -6 +6 +6
3, 3, 2 m, h, h 14,13,20 16 -7~-6 Launch Launch
3, 3, 4 m, h, m 14,13,25 16 -12 KND KND
4 h 15 12 -7 +6 Launch (JG?)
4, 3 h, m 15,12 12 -10~-9 +4~+5 +4~+5
4, 3, 4 h, m, m 15,12,16 12 -12~-11 KND KND Tail Spin
4, 3, 4* (Very long hold) h, m, m 15,12,25 12 -9~-8 KND KND Tail Spin
4, 3, f+4 h, m, h 15,12,18 12 -5~-4 +6~+7 KND
1+2 m 16 17~18 -7~-6 +6~+7 +5~+6b Homing
1+2, 2 m, m 16,20 17~18 -14~-13 KND CS
3+4 m 20 18 -13 CS CS
f+2 m 10 15 -10 +1 +1
f+2, 1 m, m 10,12 15 -10 +1 +1
f+2, 1, 4 m, m, m 10,12,20 15 -13~-12 KND KND
f+3 m 18 16~18 ±0~+2 +1~+3 CS
f+4 m 10 18 -9 ±0 ±0
f+4, 1 m, m 10,10 18 -13~-12s BU BU
f+1+2 h 22 22~23 +8~+9 KND KND
f+1+4 ! 21 28 -12 -12 -12
d/f+1 m 8 15 -5 +1 +1
D/F+1, 1 m, m 8,2 15 -10 -4 -4
D/F+1, 1, 1 m, m, m 8,2,2 15 -10 -4 -4
D/F+1, 1, 1, 1 m, m, m, m 8,2,2,2 15 -10 -4 -4
d/f+1, 2 m, m 8,20 15 -15 +1 KND
d/f+2 m 12 13 -6 +5 +5
d/f+2, 1 m, h 12,11 13 -4 +4 +4
d/f+2, 3 m, m 12,20 13 -13 CS CS
d/f+3 l (TC) 20 29~30s cs6~ -26 KND KND Homing
d/f+4 m 23 22~24 -6~-4 KND KND Homing, Tail Spin
d+2 m 14 14~15 -2~-1 +1~+2s +8~+9s
d+2, 3 m, m 14,21 14~15 -10 KND Launch
d+3 l 10 16 -11 ±0 ±0
d+3, 2 l, h 10,22 16 -7 KND KND
d+4 l 11 15 -11 ±0 ±0
d+1+2 FC+1+2 mm (TC) 10,15 17,35 cs6~16 -10 +3 +3
d+1+2 FC+1+2 (Second hit miss) m 10 17 cs6~16 -28 -17 -17
d+1+2, 3 mm, l 10,15,20 17 6~16 -13~-12 +4~+5 KND
d+1+2, F m, (CD) 10 s cs6~16 -1 +10g +10g
d+1+2, B m, (SWAY) 10 s cs6~16 -7 +3 +3
d+1+2~2 m 24 45 +2 KND KND
d+3+4 l 15 19 -12 -1 +4
d+3+4, 2 l, m? 15,23 19 -12 KND KND
d+3+4, 2, d/b (Cancel) l, (Special) 15 19s -23 -12 -7
d/b+2 m? 13 15~17 -6~-4 +8~+10g +8~+10g
d/b+3 l (TC) 11 16~17s cs6~ -12~-11 -1~±0 +4~+5
d/b+1+2 mh 14,25 15,27 -13 KND KND
b+1 m 24 20~21 +3~+4 +7s KND
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
b+2 h 18 17 -7 +4 CS
b+2, 1 h, h 18,17 17 ±0 CS CS
b+2, 1, 2 h, h, h 18,17,22 17 -9 KND KND
b+2, 1, u or d (Cancel) h 18 17 -10 +1 CS
b+2, 4 h, m (TJ) 18,21 js16~ -5~-4 KND KND Tail Spin
b+2, 1, 4 h, h, m (TJ) 18,17,21 js16~ -5~-4 KND KND Tail Spin
b+3 m 12 19 -7 +4 +4
b+3, F or d/F m, (Special) (TC)(CD) 12 20 +1 +12g +12
b+3, 2 m, h 12,12 20 -4 +7 +7
b+3, 2, 1 m, h, m 12,12,10 20 -9 +2 +2
b+3, 2, 1, 2 m, h, m, m 12,12,10,14 20 -10 KND KND
b+3, 2, 1, 4 m, h, m, l 12,12,10,12 20 -11 ±0 ±0
b+3, 4 m, m 12,18 20 -12 -2 -2
b+3, 1+2 m, m 12,25 20 -6 +4s KND
b+3, 1+2, D m, m 12,25 20s -6 +4s KND
b+4 m 18 16 -10 +15 +15
b+1+3 or b+2+4 Absorbs 1 h/m hit 2~10 +3
1 When parrying 2 h 30 13~14 -10~-9 KND KND
2 When parrying 2 m 22 15 -5 +2 +7
b+1+4 ! 45 53 KND KND KND
u/b+1+2 mm 5,2 15,27 -16 -6 -6
u/b+1+2 (Second hit miss) m 5 15 -18 -7 -7
u/b+1+2, 1 mm, m 5,2,2 15 -13 -3 -3
u/b+1+2, 1, 2 mm, m, m 5,2,2,2 15 -16 -6 -6
u/b+1+2, 1, 2, 1 mm, m, m, m 5,2,2,2,2 15 -13 -3 -3
u/b+1+2, 1, 2, 1, 2 mm, m, m, m, m 5,2,2,2,2,2 15 -16 -6 -6
5,2,2,2,2,2,
u/b+1+2, 1, 2, 1, 2, 1 mm, m, m, m, m, m 2 15 -13 -3 -3
5,2,2,2,2,2,
u/b+1+2, 1, 2, 1, 2, 1, 2 mm, m, m, m, m, m, m 2,2 15 -16 -6 -6
5,2,2,2,2,2,2,
u/b+1+2, 1, 2, 1, 2, 1, 2, 1 mm, m, m, m, m, m, m, m 2,2,2 15 -13 -3 -3
5,2,2,2,2,2,
u/b+1+2, 1, 2, 1, 2, 1, 2, 1, 2 mm, m, m, m, m, m, m, m, m 2,2,2,2 15 -16 -6 -6
5,2,2,2,2,2,
u/b+1+2, 1, 2, 1, 2, 1, 2, 1, 2, 1 mm, m, m, m, m, m, m, m, m, m 2,2,2,2,2 15 -32 -15 -15
5,2,2,2,2,2,
u/b+1+2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 4 mm, m, m, m, m, m, m, m, m, m, m 2,2,2,2,2,14 15 -35 KND KND
u or u/f+3 m (TJ) 15 27~28 js9~ ±0~+1 KND KND
u+4 m (TJ) 21 24~26 js9~ -5~-3 KND KND
u/f+4 m (TJ) 22 24~26 js9~ -5~-3 KND KND
f, F+2 h 32 13(14~) pc6~12 -10 KND KND Power Crush
f, F+3 m 25 22~23 (23~) -13~-12 KND KND Tail Spin
f, F+3* (Very long hold) m 33 34~35 (35~) +8~+9 KND KND Tail Spin
f, F+4 h 32 16~19 (17~) -10~-7s KND KND Homing, Tail Spin
f, b+2 h 20 14~15 (14~) -7~-6 Launch Launch
b, d/f+4 l 25 29(29~) -13 +14g KND
b, B+4 m(h) 24 21~33d js18~ (24~) -19~-7 KND KND
f, f, f+3 m 30 22~25 (25~) js3~ +9~+12g KND KND
WS+1 m 20 15~16 -16~-15 Launch (JG?) Launch (JG?)
WS+2 (to GUP) m(GUP) 18 19 -10 +1 +1
GUP When hit b or F+2 m, (throw) 18,25 19 -10 Throw(KND) Throw(KND)
WS+3 m 18 12 -10 +4 uKZD
WS+3, 4 m, m 18,25 12 -10 +4 KND
WS+4 m 16 11~12 -6~-5 +5~+6 +5~+6
WS+1+2 m 12 10~11 -5~-4 +6~+7 +6~+7
FC+d/f+4 m 21 15~16 cs1~14 -10~-9 +13~+14kg KND Tail Spin
SS+1 h 23 17~18 (26~) -5~-4 CS CS Tail Spin
SS+2 m 20 20~21 (29~) -6~-5 KND KND
SS+2, 3 m, l 20,20 20~21 (29~) -13~-12 +5~+6 KND
qcf or In certain strings F (to CD) (Special) (TC)(CD) s
qcf+1 m 20 15~16 (17~) -16~-15 Launch (JG?) Launch (JG?)
qcf+2 h 18 14(16~) -6 +4 +4
qcf+2, 1 h, m 26 14(16~) -11 KND KND
qcf+1+2 m? 28 15~16 (17~) -12~-11 KND KND Wall Bounce
qcf+3 m 18 12(14~) -10 +4 uKZD
qcf+3, 4 m, m 18,25 12(14~) -10 +4 KND
qcf+4 m 13 18(20~) -5 +1 +3
qcf+4, 1 m, h 13,14 18(20~) ±0 CS CS
qcf+4, 1, d or u (Cancel) m, (Special) 13 18(20~) -11 -5 -3
qcf+4, 1, 2 m, h, h 13,14,22 18(20~) -9 KND KND
qcf+4, 1, 4 m, h, m (TJ) 13,14,21 js16~ -5~-4 KND KND Tail Spin
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
qcb (to SWAY) (SWAY) 16~
qcb+2 m 16 15~16 (17~) -9~-8 +6~+7 +6~+7
qcb+2, 4 m, h 16,25 15~16 (17~) -10~-7s KND KND Tail Spin
qcb+3 l 21 19~20 (21~) -13~-12 +4~+5 KND
qcb+4 m 21 17~18 (19~) -12~-11 Launch Launch
1+3+4 (to TNT) ! ±0 28~31 +16~+19 +16~+19 +16~+19
After TNT f+2 m 10 15 -10 +1 +1
After TNT f+2, 1 m, m 10,12 15 -10 +1 +1
After TNT f+2, 1, 4 m, m, m 10,12,16 15 -161~-160 CS CS
After TNT f+2, 1, 4, 2 m, m, m, h 10,12,16,5 15 -140 CS CS
After TNT f+2, 1, 4, 2, 1 m, m, m, h, h 10,12,16,5,5 15 -134 CS CS
10,12,16,5,5,
After TNT f+2, 1, 4, 2, 1, 4 m, m, m, h, h, m (TJ) 10 js16~ -136~-137 KND KND
10,12,16,5,5,
After TNT f+2, 1, 4, 2, 1, 4, 2 m, m, m, h, h, m (TJ), h 10,28 16~ +4 KND KND
After TNT f, F+2 h 44 13(14~) pc6~12 +4 KND KND Power Crush
After TNT u/b+1+2, , mm 5,2~ 15,27 – KND KND

Basic Moves
1 h 7 10 +1 +8 +8
2 h 10 10 +1 +7 +7
3 m 14 16 -4 +7 +7
4 h 15 12 -7 +6 Launch (JG?)
f+1 h 7 10 +1 +8 +8
f+2 m 10 15 -10 +1 +1
f+3 m 18 16~18 ±0~+2 +1~+3 CS
f+4 m 10 18 -9 ±0 ±0
d/f+1 m 8 15 -5 +1 +1
d/f+2 m 12 13 -6 +5 +5
d/f+3 l (TC) 27 27~28 RC -26 KND KND Homing
d/f+4 m 23 22~24 -6~-4 KND KND Homing, Tail Spin
d/b or d+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d+2 m 14 14~15 -2~-1 +1~+2s +8~+9s
d+3 l 10 16 -11 ±0 ±0
d+4 l 11 15 -11 ±0 ±0
d/b or d+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d/b+2 m? 13 15~17 -6~-4 +8~+10g +8~+10g
d/b+3 l (TC) 11 16~17s cs6~ -12~-11 -1~±0 +4~+5
d/b+4 l (TC) 7 12s cs4~ -13 -2 -2
b+1 m 24 20~21 +3~+4 +7s KND
b+2 h 18 17 -7 +4 CS
b+3 m 12 19 -7 +4 +4
b+4 m 18 16 -10 +15 +15
u/b or u or u/f+1 m (TJ) 12 18 js9~ -8 +3 +3
u/b or u or u/f+2 h 17 15~16 -12~-11 +9~+10g +9~+10g
u/b+3 m (TJ) 18 18 -13 -2 KND
u or u/f+3 m (TJ) 15 27~28 js9~ ±0~+1 KND KND
u/b+4 m (TJ) 10 15~17 -19~-17 -8~-6 -8~-6
u+4 m (TJ) 21 24~26 js9~ -5~-3 KND KND
u/f+4 m (TJ) 22 24~26 js9~ -5~-3 KND KND
u or u/f+3+4 m (TJ) 25 21 js9~ -17 KND KND
u/f, n+4 m 25 23(29,35) js9~33 -11(-13) Launch (JG?) Launch (JG?)
WS+1 m 20 15~16 -16~-15 Launch (JG?) Launch (JG?)
WS+2 (to GUP) m(GUP) 18 19 -10 +1 +1
WS+3 m 18 12 -10 +4 uKZD
WS+4 m 16 11~12 -6~-5 +5~+6 +5~+6
WS+1+2 m 12 10~11 -5~-4 +6~+7 +6~+7
WS+3+4 h 28 16 -16 KND KND
FC+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+2 Sm (TC) 8 11s cs1~ -4 +7 +7
FC+d/b or d+3 l (TC) 12 16s cs1~ -17 -3 -3
FC+d/f+3 l (TC) 12 16s cs1~ -17 -3 -3
FC+d/b or d+4 l (TC) 10 12s cs1~ -15 -4 -4
SS+1 h 23 17~18 (26~) -5~-4 CS CS Tail Spin
SS+2 m 20 20~21 (29~) -6~-5 KND KND
SS+3 m 14 16(17~) -4 +7 +7
SS+4 h 15 12(13~) -7 +6 Launch (JG?)
BT 1 or 2 h 15 8 -8 +3 +3
BT 3 or 4 h 25 10 -8 KND KND
BT d+1 or 2 Sm 10 10s cs1~ -2 +9 +9
BT d+3 or 4 l 12 10s cs1~ -11 +3 +3
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Last updated 12.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage d/f+1+2 m 55 20 pc8~17 -22 KND KND Rage Art
in rage b+4, 2, f m, m, (STB) 11,21 20 8~17 +7 TKMD TKMD Rage Drive
1 h 7 10 +1 +8 +8
1, 2 h, h 7,12 10 -1~±0 +6~+7 +6~+7
1, 3 h, l 7,12 10 -12 -1 -1
2 h 10 12 -3 +3 +3
2, 1 h, m 10,13 12 -6 +5 +5
2, 1, 2 h, m, m(, (Special))(STB) 10,13,25 12 -13~-11 KND KND Tail Spin
3 h 21 12~13 -6~-5 -1~±0 KND
4 h 15 12 -8 +3 KND
4, 3 h, h (TJ) 15,13 12 js17~ -5 +15kg KND Homing, Tail Spin
1+2 m 20 17 -14 +2s +2s
1+2 When hit 1+2 m, (throw) 20,20 17 ±0
1+2 When hit 1+2 When hit , b or f+2 m, (throw), (throw), (STB) 20,20,18 17 Throw(KND) Throw(KND)
3+4 m (TJ), ? 20 24~26s js13~ -10~-8 KND KND
f+2 h 9 12 ±0 +6 +6
f+2, 1 h, m 9,12 12 -10 +6s +6s
f+2, 1, 1+2 h, m, m 9,12,25 12 -18~-17 KND KND
f+2, 2 h, m(, (Special))(STB) 9,24 12 -26 CS CS Tail Spin
f+3 h (TJ) 27 18 js9~ -5 +15kg KND Homing, Tail Spin
f+4 m 23 22~23 +4 +4 KND
f+1+2 m 10 16 -18 -7 -7
f+1+2, 1+2 m, m 10,20 16 -14 KND KND
f+3+4 h 25 17~18 +2~+3 KND KND Homing
d/f+1 m 10 15~16 -2~-1 +9~+10 +9~+10
d/f+1, 2 m, m 10,13 15~16 -15~-14 Launch (JG?) Launch (JG?)
d/f+2 m 19 14 -13 +5 hKZD
d/f+3 m 14 14 -7 +4 +4
d/f+3, 1 m, m 14,20 14 -12 KND KND
d/f+3, 2 m, h 14,10 14 -2 +4 +4
d/f+4 m 14 13 -8 3 3
d+1 m 16 17~18 -8 +2 +2
d+1, 2 m, m 16,16 17~18 -9 +4 +9 Tail Spin
d+2 l (TC) 11 20s cs6~ -12 -1 -1
d+2, 2 l, l 11,10 cs1~ -12 -1 -1
d+1+2 or BT 1+2 m? 28 13~14 -18~-17 KND KND
d/b+2 or FC+d/b or d+2 Sm 8 11s cs4~ -4 +7 +7
d/b+2, 1 Sm, m 8,12 cs1~ -13(s) -2 -2
d/b+3 l (TC) 23 24~25s cs6~ -17~-16 +1~+2s KND
d/b+4 l 7 15 -13 -2 -2
d/b+4, 3 l, h 7,10 15 -13 -2 -2
d/b+1+2 m, m 20,20 20,55 -4 KND KND
b+1 m 20 18~19 -9~-8 KND KND Tail Spin, Homing
b+2 h?(, (Special))(STB) 30 14~15 -9~-8 KND KND
b+3 m 16 13 -4 +7 +7
b+4 m 10 17 -14 -3 -3
b+4, 1 m, h 10,18 17 -8 +13 KND
b+4, 2 m, m(, (Special))(STB) 10,20 17 -12 TKMD TKMD
b+4, 3 m, h 10,14 17 -12 -4~-3 +1 Homing
b+4, 3, 2 m, h, m (TJ) 10,14,20 js1~31 -13 KND KND
b+1+2 m 25 22~23 pc8~21 -13 KND KND Power Crush
b+3+4 m 24 29~30 -14~-13 KND KND Homing
b+2+3 ! 60 72 TKMD TKMD TKMD
u/b or u or u/f+2 m (TJ) 25 25 js9~24 -9 KND KND
u/b+3 m (TJ) 20 23~24 js9~ +2s +7s KND
u+3 m (TJ) 21 23~24 js9~ +2s +7s KND
u/f+3 m (TJ) 22 23~24 js9~ +2s +7s KND
u/b or u or u/f+4 m (TJ) 13 15~17 js9~ -13~-11 Launch (JG?) Launch (JG?)
u/f+3+4 mm 10,14 20,33~34 2js21~ -11~-10 KND KND
f, F+2 or FC+d/f+2 m 14 14~16 (15~) -18~-16 -7~-5 -7~-5
f, F+2, 2 or FC+d/f+2, 2 m, h(, (Special))(STB) 14,20 14~16 (15~) -2 KND KND
f, F+2, 1+2 or FC+d/f+2, 1+2 m, m 14,20 14~16 (15~) -13~-12 KND KND Wall Bounce
f, F+4 m (TJ) 20 15~17 (16~) js11~ -5~-3 KND KND
f, f, f+2 h(, (Special))(STB) 40 13~16 (16~) js3~ +7~+10g KND KND
WS+1 m 12 12~13 -4~-3 +7~+8 +7~+8
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
WS+1, 1 m, h 12,12 12~13 -12 +9 +9
WS+2 m(, (Special))(STB) 20 15~16 -14~-13 Launch (JG?) Launch (JG?)
WS+3 m 20 16 -9 KND KND
WS+4 m 18 11~12 -6~-5 +5~+6 +5~+6
SS+4 l 20 20~21s (29~) -12 +3~+4s KND
From special move (STB) 20~21 (29~)
STB f+1+2 m 10 16 -18 -7 -7
STB f+1+2, 1+2 m, m 10,20 16 -9 SPD SPD
STB d+1 m 16 17~18 -9~-8 +2~+3 +2~+3
STB d+1, 2 m, m 16,23 17~18 +8 +3~+4 KND Tail Spin
STB d+2 l (TC) 11 20s cs7~ -11 ±0 ±0
STB d+2, 2 l, l 11,15 cs1~ -12~-11 KND KND
STB d/b+1+2 m, ! 20,20 20,55 CS CS CS
STB b+4 m 10 17 -14 -3 -3
STB b+4, 3 m, h 10,14 17 -15~-14 -4~-3 -4~-3 Homing
STB b+4, 3, 2 m, h, m (TJ) 10,14,35 js1~31 -1s KND KND

Basic Moves
1 h 7 10 +1 +8 +8
2 h 10 12 -3 +3 +3
3 h 21 12~13 -6~-5 -1~±0 KND
4 h 15 12 -8 +3 KND
b+1 m 20 18~19 -9~-8 KND KND Tail Spin, Homing
b+2 h?(, (Special))(STB) 30 14~15 -9~-8 KND KND
b+3 m 16 13 -4 +7 +7
b+4 m 10 17 -14 -3 -3
f+1 h 7 10 +1 +8 +8
f+2 h 9 12 ±0 +6 +6
f+3 h (TJ) 27 18 js9~ -5 +15kg KND Homing, Tail Spin
f+4 m 23 22~23 +4 +4 KND
f, F+1 h 7 10(11~) +1 +8 +8
f, F+2 m 15(16~) -19 + +
f, F+3 m 18?(19~) -10? Homing, Tail Spin
f, F+4 m (~) -5 KND KND
d+1 m 16 17~18 -8 +2 +2
d+2 l (TC) 11 20s cs6~ -12 -1 -1
d+3 l (TC) 16 16s -17 -3 -3
d+4 l (TC) 9 12 RC -13 -2 -2
d/b+1 Sm (TC) 5 10s -5 +6 +6
d/b+2 Sm (TC) 8 11s -4 +7 +7
d/b+3 l (TC) 23 24~25s cs6~ -17~-16 +1~+2s KND
d/b+4 l 7 15 -13 -2 -2
FC+1 Sm (TC) 5 10s -5 +6 +6
FC+d/b or d+2 Sm (TC) 8 11s -4 +7 +7
FC+3 l (TC) 13 16s -17 -3 -3
FC+4 l (TC) 10 12s -15 -4 -4
WS+1 m 12 12~13 -4~-3 +7~+8 +7~+8
WS+2 m(, (Special))(STB) 20 15~16 -14~-13 Launch (JG?) Launch (JG?)
WS+3 m 20 16 -9 KND KND
WS+4 m 18 11~12 -6~-5 +5~+6 +5~+6
d/f+1 m 10 15~16 -2~-1 +9~+10 +9~+10
d/f+2 m 19 14 -13 +5 hKZD
d/f+3 m 14 14 -7 +4 +4
d/f+4 m 14 13 -8 3 3
u/b or u or u/f+1 m (TJ) 16 18 -8 +3 +3
u/b+2 m (TJ) 18
u or u/f+2 m (TJ) 18 +9 KND KND
u/b+3 m (TJ) 23? -?
u or u/f+3 m (TJ) 23 +1s +6~s
u/b or u+4 m (TJ) 15 -13 KND? Launch (JG?)
u/f+4 m (TJ) 15 -13 Launch (JG?) Launch (JG?)
SS+1 h 9 10(11~) +1 +8 +8
SS+2 h 11 ±0 + +
SS+3 h 21 12(13~) -6~-5 -1~±0 KND
SS+4 l 20 20~21s (29~) -12 +3~+4s KND
BT 1 or 2 h 20 8 -8 +3 +3
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
BT 3 or 4 h 33 10 -8 KND KND
BT d+1 or 2 Sm 10 10s -2 +9 +9
BT d+3 or 4 l 12 10s -11 +3 +3
Last updated 13.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage b+1+2 m (TJ) 55 20~21 pc8~17 js8~17 -22~-21 KND KND Rage Art
in rage f, n, d, d/f+4, 3+4 l, mm (TJ), ? 10,5,5 js16~40 -14 BU BU Rage Drive
1 h 7 10 +1 +8 +8
1, 1 h, h 7,6 10 -1 +8 +8
1, 1, 2 h, h, m 7,6,12 10 -17 KND KND
1, 2 h, h 7,8 10 -1 +7 +7
1, 2, 2 h, h, h 7,8,12 10 -12 +4 +4
1, 2, 3 h, h, m 7,8,25 10 +4~+6 KND KND
1, 2, 3, 4 h, h, m, m 7,8,25,30 10 ±0~+2 +11~+13s +11~+13s
1, 2, 4 h, h, m 7,8,10 10 -10 +4 +4
1, 2, 4~3 h, h, m (TJ) 7,8,21 js14~26 -7~-4s KND KND
1, 2, 4~1 h, h, Sm, h 7,8,5,5 14~26 -4 +3 +3
1, 2, 4~1 (First hit only) h, h, Sm 7,8,5 14~26 -18~-17 -7~-6 -7~-6
2 h 10 10 ±0 +9 +9
2, 2 h, h 10,20 10 -13 -2 -2
3 h 16 14 -14 -3 -3
4 h 21 16 -9 KND CS
4~3 or WS+4~3 m (TJ) 21 29~32 (30~) js14~26 -7~-4s KND KND
1+4 Sm, h 5,5 16~17,31 -4 +3 +3
1+4 (First hit only) Sm 5,5 16~17 -18~-17 -7~-6 -7~-6
1+4, 2 Sm, h, h 5,5,10 16~17 -7~-6 +4~+5 +4~+5
1+4, 2, 4 Sm, h, h, m 5,5,10,25 16~17 -13~-12 +2~+3s +2~+3s
1+4, 2, d+4 Sm, h, h, l? 5,5,10,14 16~17 -23 KND KND
f+2 m 14 17~18 -8~-7 +3~+4 +3~+4
f+2, 4 m, m 14,17 17~18 -10 +1 uKZD
f+3 h 30 21~23 -4~-2 KND KND Tail Spin
f+4 m 10 15~16 -12~-11 -1~±0 -1~±0
f+4, 3 m, m? 10,15 15~16a -33~-32 Launch (JG?) Launch (JG?)
f+4, 3, U m, m?, (Special) (TJ)(FLY) 10,15 15~16a -14~-13 Launch (JG?) Launch (JG?)
f+1+2 mm 12,25 17~18, 45~46 -12~-11 KND KND Wall Bounce
f+3+4 mm (TJ), ? 10,20 16~17, 31~32 js10~ -16~-15 KND KND
d/f+1 m 11 13 -3 +8 +8
d/f+1, 2 m, m 11,15 13 -8~-7 +3~+4 +3~+4
d/f+1, 2, f, f m, m, (Special) 11,15 13 -8~-7 +3~+4 +3~+4
d/f+2 m 15 15~16 -7~-6 +4~+5 Launch (JG?)
d/f+3 m 10 16~17 -9~-8 +2~+3 +2~+3
d/f+3, 2 m, m 10,8 16~17 -13 -7 -7
d/f+3, 2, 4 m, m, m? 10,8,16 16~17a -33~-32 Launch (JG?) Launch (JG?)
d/f+3, 2, 4, U m, m, m?, (Special) (TJ)(FLY) 10,8,16 16~17a -14~-13 Launch (JG?) Launch (JG?)
d/f+4 m 10 13~14 -9~-8 +2~+3 +2~+3
d/f+4, 4 m, m 10,16 13~14 -15~-14 -4~-3s -4~-3s
d/f+1+2 m 21 20~21s -4~-3 +7~+8s KND
d+1 m? 25 18~19 pc8~17 -14 KND KND Power Crush
d+3 l 14 18~19 -12~-11 -1~±0 +7~+8s
d+3+4 m, m (TJ) 5,20 15~16, 30~31 js16~ -15~-14 Launch (JG?) Launch (JG?)
d/b+2 l (TC) 15 22~23s cs6~ -13~-12 +3~+4s +3~+4s
d/b+1+2 (Special) 22~23 6~
d/b*1+2 (Short) m 15 15~17 (25~) -6~-4 +7~+9 +7~+9
d/b*1+2 (Long) m 25 13~15 (39~) ±0~+2 +7~+9 +7~+9
d/b*1+2 (Very long) m 42 11~13 (61~) +7~+9 KND KND
b+1 h 10 12 -6 +5 +5
b+1, 2 h, m 10,20 12 -14 KND KND
b+1, 2, B (Cancel) h, (Special) 10 12 -18 -7 -7
b+2 h 11 15~17 -13~-11 -2~±0 -2~±0
b+2, 3 h, m 11,23 ar25~ -15~-13 KND KND Tail Spin
b+3 m 24 30~31 -16~-15 KND KND
b+4 m 20 17~18 -8~-7 +6~+7 uKZD
When opponent attacks b+1+3 or b+2+4 Attack returned(, m) 30 3~(30) -13 KND KND Power Crush
b+1+4 ! 30 43~44 ar43~ Launch Launch Launch
B+1+4 ! 60 63~64 ar63~ Launch Launch Launch
u/b+1+2 h! 40 32~63 KND KND KND
u+4 m (TJ) 22 20~21 js9~ -36~-35 Launch (JG?) Launch (JG?)
u+4, U m (TJ), (Special) (TJ)(FLY) 22 20~21 js9~ -17~-16 Launch (JG?) Launch (JG?)
u/b or u or u/f+2 h 25 20~23 -4~-1 KND KND Homing, Tail Spin
u/f+3 m (TJ) 21 28~29 js9~ +3~+4s +7~+8s KND
u/f+4 m (TJ) 21 18 js8~ -8 KND KND
u or u/f+1+2 (Sky)! 26 20~32 KND KND KND
u/b+2+4 m (TJ) 25 56~59 js8~54 +16~+19g KND KND
u+2+4 m (TJ) 30 56~59 js8~54 +16~+19g KND KND
u/f+2+4 m (TJ) 35 56~59 js8~54 +16~+19g KND KND
f, F+2 m 24 15~16 (16~) -8~-7 KND KND
f, F+3 m 16 17~19 (18~) -12~-10 -6~-4 -6~-4
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
f, F+3, 1 m, h 16,11 17~19 (18~) +1~+2 +7~+8 +7~+8
f, F+3, 1, f, f m, h, (Special) 16,11 17~19 (18~) -2~-1 +4~+5 +4~+5
f, F+3, 1, 2 m, h, h 16,11,21 17~19 (18~) -4~-1 KND KND Homing, Tail Spin
f, F+3, 1, 3 m, h, l 16,11,13 17~19 (18~) -13 +3s +3s
f, F+3, 1, 4 m, h, m 16,11,20 17~19 (18~) -9~-8 KND CS
f, F+3, 1, d/b+1+2 m, h, (Special) 21,14 17~19 (18~) +4~+5 +10~+11 +10~+11
f, F+4 h 32 17~18 (18~) +5~+6 KND KND Homing, Tail Spin
f, F+3+4 mm (TJ) 10,23 27~28, 41~42 (28~) js10~ -13~-12s KND KND
b, f+2 m 12 15~17 (15~) -9~-7 -1~+1 FS(+6~+8) 19~21
b, f+2, 1 m, m 12,12 15~17 (15~) -10~-9 +1~+2 +1~+2
b, f+2, 1, 2 m, m, m 12,12,24 15~17 (15~) -8~-7 KND KND
b, f+2, 1, d/b or d or d/f+2 m, m, m 12,12,20 15~17 (15~) -14~-13 Launch (JG?) Launch (JG?)
b, f+2, 1, 4 m, m, m (TJ) 12,12,21 js12~23 -8~-5s KND KND
f, f, f+3 or WR+3 or f, n, d, d/f, U/F+3 m (TJ) 30 22~25 (25~) js3~ +9~+12g KND KND
WS+1 m 12 13~14 -6~-5 +5~+6 +5~+6
WS+1, 2 m, m 12,14 13~14 -7~-6 +4~+5 +4~+5
WS+1, 4 m, h 12,23 13~14 -5~-4 KND KND Tail Spin
WS+2 m 20 15~16 -12~-11 KND KND Tail Spin
WS+4 m 13 11~12 -3~-2 +8~+9 +8~+9
WS+4, 4 m, m 13,16 11~12 -15~-14 -4~-3s -4~-3s
SS+2 m 25 17~18 (26~) -22~-21 Launch Launch
SS+2 U(When hit ) m, (throw) 25(,24,20) 17~18 (26~) Throw(KND)
Opponent Down d+1+2 l(On grounded opponent) 20 22~30 -16~-8 KND KND
Grounded face up u+3+4 (Special) (TJ)(FLY) a
1+2+3+4 (Special) (TJ) a
3+4 or From certain moves (to FLY) (Special) (TJ)(FLY) a(s)
FLY 1 h (TJ) 20 18~19 (58~) js1~15 -3~-2 KND KND Tail Spin
FLY 2 h! (TJ)(, (throw)) 20(,30) 36(76~) js1~ Throw(KND)
FLY 3 m (TJ) 30 15~21a (55~) js1~ 輪廻~20F -15~-9 KND KND
FLY 1+2 ! (TJ) 30 50~100 (80~) js1~ KND KND KND
FLY f+1+2 ! (TJ) 30 123~163 (153~) js1~ KND KND KND
f, n, d, D/F (Special) s
f, n, d, d/f, U/F (Special) (TJ) a
f, n, d, d/f, U/F+3 m (TJ) 30 22~25 (27~) js3~ +9~+12g KND KND
f, n, d, d/f+1 m? 30 22~24a (25~) js22~ -16~-14 Launch Launch
f, n, d, d/f+1, U/F m, (throw) 30,15 22~23a (25~) Throw(KND) Throw(KND)
f, n, d, d/f+1, 3 m, m 30,15 js22~45 -14 KND KND
f, n, d, d/f+1, 4 m, l? 30,12 js22~45 -20~-18 KND KND
f, n, d, D/F+2 h 23 11~12 (15~) -10~-9 Launch (JG?) Launch (JG?)
f, n, d, d/f+2 h 23 11~15 (14~) +5~+6 Launch (JG?) Launch (JG?)
f, n, d, D/F (Hold as long as possible)2 h 23 12~13 (34~) -4~-3 +12~+13 +12~+13
f, n, d, d/f+3 m (TJ) 25 26~28 (29~) js5~ -8~-6s KND KND
f, n, d, D/F+3 l (TC) 24 33~34 (37~) js5~28 -23~-22 KND KND
f, n, d, d/f+4 l 10 16(19~) -23 KND KND
f, n, d, d/f+4, 4 l, m 10,30 16(19~) -16~-15 +4~+5s KND

Basic Moves
1 h 7 10 +1 +8 +8
2 h 10 10 ±0 +9 +9
3 h 16 14 -14 -3 -3
4 h 21 16 -9 KND CS
f+1 h 7 10 +1 +8 +8
f+2 m 14 17~18 -8~-7 +3~+4 +3~+4
f+3 h 30 21~23 -4~-2 KND KND Tail Spin
f+4 m 10 15~16 -12~-11 -1~±0 -1~±0
d/f+1 m 11 13 -3 +8 +8
d/f+2 m 15 15~16 -7~-6 +4~+5 Launch (JG?)
d/f+3 m 10 16~17 -9~-8 +2~+3 +2~+3
d/f+4 m 10 13~14 -9~-8 +2~+3 +2~+3
d+1 m? 25 18~19 pc8~17 -14 KND KND Power Crush
d+2 Sm (TC) 8 11s cs4~ -4 +7 +7
d+3 l 14 18~19 -12~-11 -1~±0 +7~+8s
d/b or d+4 l (TC) 7 12s cs4~ -13 -2 -2
d/b+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d/b+2 l (TC) 15 22~23s cs6~ -13~-12 +3~+4s +3~+4s
d/b+3 l (TC) 12 16s cs4~ -17 -3 -3
d/b or d+4 l (TC) 7 12s cs4~ -13 -2 -2
b+1 h 10 12 -6 +5 +5
b+2 h 11 15~17 -13~-11 -2~±0 -2~±0
b+3 m 24 30~31 -16~-15 KND KND
b+4 m 20 17~18 -8~-7 +6~+7 uKZD
u/b or u or u/f+1 m (TJ) 12 18 js9~ -8 +3 +3
u/b or u or u/f+2 h 25 20~23 -4~-1 KND KND Homing, Tail Spin
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
u/b or u+3 or u/f+3+4 m (TJ) 25 21 js9~ -17 KND KND
u/f+3 m (TJ) 21 28~29 js9~ +3~+4s +7~+8s KND
u/b+4 m (TJ) 11 15~17 js9~ -12~-10 -1~+1 -1~+1
u+4 m (TJ) 22 20~21 js9~ -36~-35 Launch (JG?) Launch (JG?)
u/f+4 m (TJ) 21 18 js8~ -8 KND KND
WS+1 m 12 13~14 -6~-5 +5~+6 +5~+6
WS+2 m 20 15~16 -12~-11 KND KND Tail Spin
WS+3 h 28 16 -16 KND KND
WS+4 m 13 11~12 -3~-2 +8~+9 +8~+9
FC+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+2 Sm (TC) 8 11s cs1~ -4 +7 +7
FC+3 l (TC) 12 16s cs1~ -17 -3 -3
FC+4 l (TC) 10 12s cs1~ -15 -4 -4
SS+1 h 7 10(11~) +1 +8 +8
SS+2 m 25 17~18 (26~) -22~-21 Launch Launch
SS+3 h 16 14(15~) -14 -3 -3
SS+4 h 21 16(17~) -9 KND CS
BT 1 or 2 h 15 8 -8 +3 +3
BT 3 or 4 h 25 10 -8 KND KND
BT d+1 or 2 Sm 10 10s cs1~ -2 +9 +9
BT d+3 or 4 l 12 10s cs1~ -11 +3 +3
Last updated 13.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage d+1+2 m 55 20 pc8~17 -22 KND KND Rage Art
in rage f, f, f+1+2 m 30 15~16 (18~) +5s Launch Launch Rage Drive
in rage f, f, f+1+2 , d/b+1+2 m, m(Throw) 30,5 15~16 (18~) 中Throw(KND) 中Throw(KND) 中Throw(KND) Rage Drive
1 h 7 10 +1 +8 +8
1, 1 h, h 7,8 10 -4 +7 +7
1, 1, 3 h, h, m 7,8,22 10 -9~-8 KND KND
1, 2 h, m 7,8 10 -9 +2 +2
1, 2, 1 h, m, m 7,8,20 10 -14~-13 KND uKZD
1, 3 h, h 7,14 10 -7~-6 +1~+2 +9~+10
1, 3, 2 h, h, m 7,14,20 10 -12~-11 KND KND
1, 3, 2~1+2 h, h, h(Throw) 7,14,35 10 Throw(KND)
1, 3, 2~1+2 B (Cancel) h, h, (Special) 7,14 10 -32~-31 -24~-23 -16~-15
2 h 10 10 ±0 +9 +9
2, 1 h, h 10,8 10 -2 +6 +6
2, 1, 3 h, h, h 10,8,24 10 -9~-8 KND KND
2, 1, 4 h, h, l 10,8,14 10 -12 +3s +3s
3 m 10 15~16 -9~-8 +2~+3 +2~+3
3, 1 m, h 10,8 15~16 -2~-1 +7~+8 +7~+8
3, 1, 2 m, h, m 10,8,24 15~16 -12~-10 KND KND
4 h 15 12 -9 -1 +7
4, 1 h, h 15,12 12 -6~-5 +8~+9 +8~+9
4, 3 h, m 15,20 12 -12~-11 KND KND
4, 4 h, m (TJ) 15,25 s js22~ +3~+4 KND KND Tail Spin
1+2 m 25 21~22 pc8~20 -14 KND KND Power Crush
3+4 h (TJ) 25 25~26d js13~ -14~-13 CS CS
3+4, Any button h (TJ), (Special) 25 25~26s js13~ -24~-23g CS CS
f+2 h 16 19~20 -8~-7 +3~+4 +8~+9
f+2, 4 h, m 16,24 19~20 -7~-6 KND uKZD
f+3 m 11 20 -6 +2 +2
f+3, D/F m, (Special) 11 20 -1 +7 +7
f+3, 2 m, h 11,20 20 -9~-8 KND KND Tail Spin
f+3, 3 m, m(, (throw)) 11,14(,20) 20 -12 Throw(KND) Throw(KND)
f+3, 3 m, m 11,14 20 -12~-9 -1~+2s +4~+7s
f+4 h 16 14~15 -7~-6 +4~+5 +4~+5
f+4, 4 h, h 16,14 14~15 -11~-10 ±0~+1 Launch (JG?)
f+4, 4, 3 h, h, h 16,14,20 14~15 -5~-4 KND KND
f+4, d+4 h, l 16,12 14~15 -12 +3s +3s
f+1+2 h 20 17~18 -9~-8 KND KND Tail Spin
d/f+1 m 13 13 -2 +7 +7
d/f+1, 4 m, h 13,23 13 -7~-6 KND KND
d/f+2 m 14 15~16 -12~-11 Launch (JG?) Launch (JG?)
d/f+3 (Close) m(, (throw)) 16(,20) 17 -6 Throw(KND) Throw(KND)
d/f+3 m 16 17~20 -6~-3 +5~+8s +10~+13s
d/f+4 m 14 12 -9 +2 +2
d/f+1+2 or FC+d/f+1+2 (Special)(lReturns move) 20~ 12(s) Attack returned(KND)
d+1 m 18 18~19 ±0~+1s +7~+8s KND
d+2 l (TC) 17 18~19s cs6~ -13~-12 -1 +13~+14g
d+3 l 13 17~18 -16~-15 -4~-3 ±0~+1s
d+3, 4 l, m 13,18 17~18 -11 +5 +23g(KND)
d+4 l 12 15~16 -15~-14 -9~-8 -4~-3
d+4, 1 l, h 12,8 15~16 -11~-10 +5~+6 +5~+6
d+4, 1, 3 l, h, h 12,8,21 15~16 -16~-15 KND KND
d+4, 4 l, h 12,23 15~16 -15~-14 KND KND
d/b+2 m 12 14~15 -7~-6 +4~+5 +4~+5
d/b+2, 1 m, m 12,10 14~15 -10~-9 +1~+2 +3~+4
d/b+2, 1, 2 m, m, m 12,10,20 14~15 -14 uKZD uKZD
d/b+3 (Close) l (TC) 21 27 cs6~ -26? KND Throw(KND)
d/b+3 l (TC) 14 27 cs6~ -26? -5? KND
d/b+3~1+2 l(Throw) 45 38 Throw(KND)
b+1 m 14 17 -10 +1 +1
b+1, 2 m, m 14,18 17 -13~-12 +9~+10k KND Tail Spin
b+2 m 14 15s -3 +8 +8
b+2, 1 m, h 14,11 15 -5~-3 +6~+8 +6~+8
b+2, 1, 3 m, h, l (TC) 14,11,24(,30) cs15~ -26 KND Throw(KND)
b+2, 1, 3 (Far) m, h, l (TC) 14,11,16 cs15~ -26 -7~-5 KND
b+2, 1, 3~1+2 (Cancel) m, h, l(Throw) 14,11,45 15~ Throw(KND)
b+2, 1, 3~1+2, d (Cancel) m, h, (Special) 14,11 15~s -36~-34 -25~-23 -25~-23
b+3 h 17 14~15 -9~-8 +11~+12kg +11~+12kg Homing, Tail Spin
b+4 m 15 15 -4 +7 +7
b+4, 2 m, m 15,15 15 -7 +4s +5s
b+4, 2, D m, m 15,15 15s -7 +4s +5s
b+4, 2, 1 m, m, h 15,15,17 15 +1~+2 +5~+6 +5~+6
b+4, 2, 1+2 m, m, m(Throw) 15,15,5 15 Throw(KND)
b+4, 2, 1+2, 1 or 2 or 3 or 4 (Cancel) m, m, (Special) 15,15 15a -50 -39s -38s
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
b+4, 3 m, h 15,22 15 -9~-8 KND KND Tail Spin
b+1+2 m 26 22~23 +6~+7 KND KND
b+3+4 h(Absorbs 1 h/m hit) 22 28~29 (7~15) -2~-1 KND KND
b+2+3 ! 60 63~64 KND KND KND
u/b+2 h 18 20 -5 +9 CS
u/f+1 h 20 15 -7 KND KND
u or u/f+2 m (TJ) 20 30~31 js9~29 -5~-4 KND KND
u/f+3 m (TJ) 16 17~21 -7~-3 KND KND
u/b+4 m (TJ) 21 22~23 js9~ -17~-16 KND KND
u+4 m (TJ) 21 22~23 js9~ -13~-12 KND KND
u/f+4 m (TJ) 21 22~23 js9~ -9~-8 KND KND
38~42(d)
u/f+3+4 h(Throw)?, (TJ) 42 ~js20~ Throw(KND)
f, F+2 m 20 15~16 (16~) -12~-11 KND KND
f, F+2~1+2 h(Throw) 35 43~44 Throw(KND)
f, F+3 h 35 21~23 (22~) +3~+5 KND KND Homing, Tail Spin
f, F+4 m 21 26~28as (27~) -1~+1 +3~+5s KND
qcb+2 m 23 26~27 (26~) -15~-14 Launch (JG?) Launch (JG?)
f, f, f+2 m 25 15~17 (18~) +5~+7 KND TFU
f, f, f+4 m(, (throw)) 25(,25) 20~21 (23~) -7~-6 Throw(KND) Throw(KND)
WR+3 l(, (throw)) 20(,20) 17 cs12~ ar10~ -14 Throw(KND) Throw(KND)
WR+3 (Far) l 20 17~18 cs12~ ar10~ -14~-13 KND KND
WS+1 m 12 12~13 -3~-2 +4~+5 +4~+5
WS+1, 2 m, h 12,18 12~13 -7~-6 +10~+11kg KND Tail Spin
WS+1, 3 m, m 12,20 12~13 -12~-11 KND KND
WS+2 m 15 15~16 -12~-11 Launch (JG?) Launch (JG?)
WS+3 m 21 16~17 -9~-8 KND KND Wall Bounce
WS+4 m 15 11~12 -5~-4 +6~+7 +6~+7
WS+1+2 m 28 12~13 -15~-14 KND KND
SS+2 m 16 20~21 (29~) -10~-9 -4~-3 +1~+2
SS+2, 3 m, h(, (throw)) 16,17(,20) 20~21 (29~) -9 +5 Throw(KND)
SS+2, 1+2 m, hm 16,8,12 20~21 (29~) -4~-3 +2~+3s +2~+3s (+8~+9s)
SS+2, 1+2, 4 m, hm, h 16,8,12,28 20~21 (29~) -10~-9 CS CS
SS+2, 1+2, 1+2 m, hm, m(Throw) 16,8,12,5 20~21 (29~) Throw(KND)
SS+2, 1+2, 1+2, 1 or 2 or 3 or 4 (Cancel) m, hm, (Special) 16,8,12 20~21 (29~) Air -51~-50 -45~-44s -45~-44s (-39~-38s)
SS+3+4 (Special) (TC) s
BT d+3 m 20 16 -11 KND KND
Face down Grounded 1+2 (Special) s(b)
Face down Grounded 1+2, 1+2 (Special), m(Throw) 5 30 Throw(KND)
Opponent Down d+3+4 On grounded opponent(l) 19 24 -11 ±0 ±0
qcf (Special) 24
qcf+1 h 20 15~16 (17~) -3~-2 CS CS
qcf+2 m? 25 18~19 (20~) -14 Launch (JG?) Launch (JG?)
qcf+3 l (TC) 17(,20) 17s(19~) cs12~ ar10~ -15 -6 Throw(KND)
qcf+3 (Far) l (TC) 17 17~18s (19~) cs12~ ar10~ -15~-14 -6~-5 KND
qcf+4 m 25,(10) 17~18 (19~) -10~-9 Throw(KND) Throw(KND)
qcf+4 When hit 1, 3, 4, 2 Chained 25,10,20 17~18 (19~) Throw(KND)
qcf+4 When hit 2, 4, 3, 1 Chained 25,10,20 17~18 (19~) Throw(KND)
qcf+1+2 m 28 12~13 (14~) -15~-14 KND KND

Basic Moves
1 h 7 10 +1 +8 +8
2 h 10 10 ±0 +9 +9
3 m 10 15~16 -9~-8 +2~+3 +2~+3
4 h 15 12 -9 -1 +7
f+1 h 7 10 +1 +8 +8
f+2 h 16 19~20 -8~-7 +3~+4 +8~+9
f+3 m 11 20 -6 +2 +2
f+4 h 16 14~15 -7~-6 +4~+5 +4~+5
d/f+1 m 13 13 -2 +7 +7
d/f+2 m 14 15~16 -12~-11 Launch (JG?) Launch (JG?)
d/f+3 (Close) m(, (throw)) 16(,20) 17 -6 Throw(KND) Throw(KND)
d/f+3 m 16 17~20 -6~-3 +5~+8s +10~+13s
d/f+4 m 14 12 -9 +2 +2
d+1 m 18 18~19 ±0~+1s +7~+8s KND
d+2 l (TC) 17 18~19s cs6~ -13~-12 -1 +13~+14g
d+3 l 13 17~18 -16~-15 -4~-3 ±0~+1s
d+4 l 12 15~16 -15~-14 -9~-8 -4~-3
d/b+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d/b+2 m 12 14~15 -7~-6 +4~+5 +4~+5
d/b+3 (Close) l (TC) 21 27 cs6~ -26? KND Throw(KND)
d/b+3 l (TC) 14 27 cs6~ -26? -5? KND
d/b+4 l (TC) 7 12s cs4~ -13 -2 -2
b+1 m 14 17 -10 +1 +1
b+2 m 14 15s -3 +8 +8
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
b+3 h 17 14~15 -9~-8 +11~+12kg +11~+12kg Homing, Tail Spin
b+4 m 15 15 -4 +7 +7
u/b or u+1 or u/f+1+2 m (TJ) 12 18 js9~ -8 +3 +3
u/f+1 h 20 15 -7 KND KND
u/b+2 h 18 20 -5 +9 CS
u or u/f+2 m (TJ) 20 30~31 js9~29 -5~-4 KND KND
u/b+3 m (TJ) 16 17~21 -17~-13 -6~-2 -6~-2
u+3 m (TJ) 16 17~21 -13~-9 KND KND
u/f+3 m (TJ) 16 17~21 -7~-3 KND KND
u/b+4 m (TJ) 21 22~23 js9~ -17~-16 KND KND
u+4 m (TJ) 21 22~23 js9~ -13~-12 KND KND
u/f+4 m (TJ) 21 22~23 js9~ -9~-8 KND KND
u/f, n+4 m 25 23(29,35) js9~33 -11(-13) Launch (JG?) Launch (JG?)
WS+1 m 12 12~13 -3~-2 +4~+5 +4~+5
WS+2 m 15 15~16 -12~-11 Launch (JG?) Launch (JG?)
WS+3 m 21 16~17 -9~-8 KND KND Wall Bounce
WS+4 m 15 11~12 -5~-4 +6~+7 +6~+7
FC+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+2 Sm (TC) 8 11s cs1~ -4 +7 +7
FC+3 l (TC) 12 16s cs1~ -17 -3 -3
FC+4 l (TC) 10 12s cs1~ -15 -4 -4
SS+1 h 7 10(11~) +1 +8 +8
SS+2 m 16 20~21 (29~) -10~-9 -4~-3 +1~+2
SS+3 m 10 15~16 (16~) -9~-8 +2~+3 +2~+3
SS+4 h 15 12(13~) -9 -1 +7
BT 1 or 2 h 15 8 -8 +3 +3
BT 3 or 4 h 25 10 -8 KND KND
BT d+1 or 2 Sm 10 10s cs1~ -2 +9 +9
BT d+3 m 20 16 -11 KND KND
BT d+4 l 12 10s cs1~ -11 +3 +3
Last updated 13.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage b+3+4 m (TJ) 55 20 js8~17 pc8~17 -23 KND KND Rage Art
in rage f, F+3+4 mm, (RLX) 12,20 15~17, 49~50a (16~) 2js40~ +12~+13 KND KND Rage Drive, Tail Spin
1 h 7 10 +1 +8 +8
1, 2 h, h 7,12 10 -4 +5 +5
1, 2, f h, h, (HSP) 7,12 10 -4 +4 +4
1, 2, 4 h, h, (Special) (TJ) 7,12 10s -26(20a) -17 KND
1, 3 h, m, (HSP) 7,15 10a -14~-10 -3~-1s -3~-1s
1, 3, D h, m, (RLX) 7,15 10a -12~-10 -1~+1s -1~+1s
2 h 10 10 ±0 +8 +8
3 h 17 18~20 -9~-7 +7~+9 CS Homing
3, 4 h, m 17,23 js48~ -4~-2 KND KND Tail Spin
3~4 ll (TC), (RLX) 10,10 29~30,37 (29~) cs7~ar8~ -24 KND KND
3~4 (First hit only) l (TC), (RLX) 10 29~30 (29~) cs7~ar8~ -24 -25~-24 -25~-24
3~4B ll (TC), (HSP) 10,10 29~30,37 a(29~) cs7~ar8~ KND KND
3~4, 3 ll (TC), m, (RLX) 10,10,21 29~30,37 (29~) 7~8~a -14~-13 Launch Launch
3~4, 4 ll (TC), l (TC) 10,10,15 s cs1~ -7~-5 +9~+11 +9~+11
3~4, 3+4 ll (TC), m 10,10,18 js12~ -17~-10 +2~+9(s) KND
4 m 12 12 -9 ±0 ±0
4~3 m 16 19~22 (19~) -28~25 -17~-14 -17~-14
4~3, 3 m, m, (RLX) 16,17 cs1~19 a20~ -5~-4 +6~+7 KND
4~3, 4 m, m (TJ) 16,28 js15~ -2~±0 KND KND
1+2 hh 12,15 12,27~28 ±0~+1 +6~+7 +6~+7
1+2~3 h, m 12,17 12,35 -23~-20 Launch (JG?) Launch (JG?)
3+4 m 20 36~40a cs4~19 js21~ -9~-5 KND KND
3+4, B (Cancel) (Special) (TC)(HSP) a cs4~
3+4, 3 (Cancel) m (TC), (Special) 15 35~37a cs4~ -1~+1 +9~+11 +9~+11
f+2 h 11 12 -9 +2 +2
f+2, 1 h, h 11,11 12 -9~-8 +2~+3 +2~+3
f+2, 1, 4 h, h, m 11,11,21 12 -14~-13 KND KND Tail Spin
f+3 m, (HSP) 15 18~20a cs4~11 -3~-1 +7~+9 +7~+9
f+4 m 10 23~28 ar16~ -23~-18 -12~-7 -12~-7
f+4, B m, (HSP) 10 23~25 ar16~ -1~+1 +10~+12g +10~+12
f+4, 3 m, m 10,17 ar1~ -11~-8 ±0~+3s ±0~+3s
f+4, 3, 3+4 m, m, mm 10,17,7,21 ar21~ -14~-13 KND KND
f+4, 3+4 m, ll (TC), (Special) 10,10,10 cs2~ar1~ -24 KND KND
f+3+4 mm 14,16 17~18, 27~30 ar9~25 -4~-1 KND(KND) KND(KND)
d/f+1 m 10 13~14 -2~-1 +6~+7 +6~+7
d/f+1, F m, (HSP) 10 13~14a -8~-7 +1~+2 +1~+2
d/f+1, 1 m, h 10,8 13~14 -4 +8 +9
d/f+2 m 15 15~16 -9~-8 SH Launch (JG?)
d/f+3 m, (HSP) 15 15~18a -10~-7 +1~+4s +1~+4s
d/f+3, D m, (RLX) 15 15~18a -12~-9 -1~+2s -1~+2s
d/f+4 l 17 18 -14 -1 KND
d/f+3+4 m 17 15~18 -23~-20 Launch (JG?) Launch (JG?)
d+2 m 11 17~18 -9~-8 +2~+3 +2~+3
d+2, 3 m, m, (RLX) 11,18 cs4~11 -5~-2 +14~+17s KND
d+3~3 or f, f+3~3 m, (RLX) 21 20~21 (22~) ar~13 -14~-13 Launch Launch
d+3~4 l (TC) 15 21~23 (21~) cs6~ -13~-11 +3~+5s +3~+5s
d+4 l (TC) 11 15~16s cs4~ -16~-15 -5~-4 -5~-4
d+4, 3 l (TC), m 11,24 15~16 4~ -13~-12s -8~-7s -8~-7s
d/b+2 l (TC) 13 18s cs4~ -18 -7 -7
d/b+2, 3 l (TC), m 13,22 18 4~ -23~-22 Launch (JG?) Launch (JG?)
d/b+3 l (TC) 10 23~29s cs6~ -18~-12 -2~+4 -2~+4
d/b+3, B l (TC), (HSP) 10 23~29s cs6~ -18~-12 -2~+4 -2~+4
d/b+3, 3 l (TC), m 10,25 cs1~ ar26~ -15~-8 +3~+10s KND
d/b+3, n+3 l (TC), m (TC), (RLX) 10,17 cs1~15 ar16~ -5~-4 +6~+7 KND
d/b+3, 4 l (TC), h 10,17 1~15 16~ -3~+1 +8~+12(KND) CS(KND)
d/b+3, d/b+4 l (TC), l (TC) 10,15 s cs1~ -7~-5 +9~+11 +9~+11
d/b+3, d/b+4, B l (TC), l (TC), (HSP) 10,15 s,a cs1~ -9~-7 +7~+9 +7~+9
d/b+3, d/b+4~3 l (TC), m, (RLX) 10,21 ar40~ -14~-13 Launch Launch
d/b+3, d/b+4, 4 l (TC), l (TC), l (TC) 10,15,15 cs1~ ar19~32 -14~-12 +10~+12 +10~+12 Tail Spin
d/b+3, d/b+4, 4, B l (TC), l (TC), l (TC), (HSP) 10,15,15 cs1~ ar19~ -20~-18 +4~+6 +4~+6 Tail Spin
d/b+3, d/b+4, 1+2 l (TC), l (TC), m 10,15,11 cs1~19 -14~-12 +2~+4 +4~+6
d/b+4 m 18 18 cs4~ -17 KND KND
d/b+4, 4, , m, m, , 18,19,19,, 18 4~ -15 KND KND
d/b+4, 4, 4, 4, , m x 4, , 18,19,19,20,, 18 4~ -13 KND KND Rage Art, Rage Art
d/b+4, b+4 m (TC), m, (HSP) 15,21 18 4~ -14 ±0 ±0
d/b+1+2 m 12 30~31 -7~-6 KND KND
d/b+3+4 mm? 12,12 30~31,41 -10 +11gs KND(CS)
d/b+3+4, B mm, (HSP) 12,12 30,41 -33 -12 KND
d/b+3+4, D mm, (RLX) 12,12 30,41 -13 +8 KND
d/b+3+4, 4 mm, h 12,12,10 30,41 -6 +8 +8
d/b+3+4, 4, 3 mm, h, h 12,12,12,25 30,41 -7 KND KND
b+1 m 16 14~15 -8~-7 +8~+9 +8~+9
b+1, 4 m, m 16,10 ar16~ -23~-18 -12~-7 -12~-7
b+2 m 14 14 -11 +3 +3
b+2, 4 m, h 14,23 15 -9~-8 KND KND Tail Spin
b+3 m 10 13 -8 +8 +8
b+3, 3 m, m, (RLX) 10,21 ar~14 -14~-13 Launch Launch
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
b+3, f m, m 10,15 ~14 -14 +2 +2
b+4 h 17 20~23 -6~-3 +5~+8(KND) CS(KND)
b+4, 3 h, l (TC) 17,12 20~23s -21~-15 -12~-6 -12~-6
b+4, 4 h, mm 17,7,17 20~23a -9~-5 KND KND
b+4, 4, D h, mm, (RLX) 17,7,17 20~23a -16 KND KND
b+4, 4, 3+4 h, mm, m (TJ) 17,7,17,12 20~23 -13~-10 -2~+1s -2~+1s
b+1+2 m 24 22 -8 KND KND
u/b+3 m 30 31 -2s +6s +6s Power Crush
u+3 m (TJ) 30 38~42 js10~ -24~-20 KND KND
u+4 (Special) (TJ) a,s
u+4, 3 (Special) (TJ), l (TC), (RLX) 20 44(44~) js7~ +4 KND KND
u+4, 4 (Special) (TJ), h (TJ), (RLX) 27 30(30~) js1~ -3 KND KND
u/b+3+4 m (TJ) 15 22~23 js8~ -9~-8 +2~+3 +2~+3
u+3+4 m (TJ) 15 20~23 js8~ -1~+2 KND KND
u/b+3+4, D m (TJ), (RLX) 15 22~23 js8~ – – –
u+3+4, D m (TJ), (RLX) 15 20~23 js8~ – KND KND
u/f+3 m (TJ) 25 26~28 js13~ -11~-9s -9~-7s -9~-7s
u/f+3, D m (TJ), (RLX) 25 26~27 -14~-13s -12~-11s -12~-11s
u/f+3, 3 m (TJ), m 25,17 26~27 -23~-20 Launch (JG?) Launch (JG?)
u/f+3, 3+4 m (TJ), l (TC), (RLX) 25,15 26~27a -14 KND KND
u/f+4 m (TJ) 25 22~25 js7~ -8~-5 KND KND
u/b or u+1+2 h (TJ) 20 16~18 js9~ -3~-1s KND KND
u/f+1+2 h (TJ) 20 16~18(b) js9~ -3~-1s KND KND
u/f+3+4 mm (TJ) 10,20 17~18, 27 js14~ -10 KND KND
f, F+2 m 19 18~19 (19~) -4~-3 +6~+7 +6~+7 Homing
f, F+2, 3 m, l 19,18 18~19 (19~) -15~-11 +4~+8s KND
f, F+3 m (TJ) 30 24~25 (27~) ar13~22 -15~-14 KND KND Wall Bounce
f, F+3, B m (TJ), (HSP) 40 24~25 (27~) ar13~22 -32~-31 KND KND Wall Bounce
f, F+3, D m (TJ), (RLX) 40 24~25 (27~) ar13~22 -3~-2 KND KND Wall Bounce
f, F+3, B+3+4 m (TJ), m, (HSP) 40,30 24~25 (27~) ar13~22 -9 Launch (JG?) Launch (JG?) Wall Bounce
f, F+4 m, (HSP) 25 19~20 (20~) -7~-6 Launch (JG?) Launch (JG?)
b, B+2+3 !! (TJ) 40,40 76~80,86 (77~) KND KND KND
b, B+2+3 (First hit only) ! (TJ) 40 76~80 (77~) -68~-64 -68~-64 -68~-64
f, f, f+3 or WR+3 l, (RLX) 18 24~30a (27~) -24~-18 +6~+12 KND
WS+1 h 7 13 -6 +5 +5
WS+1, 3 h, m, (RLX) 7,20 ar~15 -15~-14 Launch Launch
WS+1, 4 h, h 7,20 ~15 -9 +10kg +10kg Tail Spin
WS+2 m 12 15~16 -12~-11 Launch (JG?) Launch (JG?)
WS+3 or d, f+3 m 15 19~24 (19~) js17~ -13~-8 Launch (JG?) Launch (JG?)
WS+4 m 15 11~14 -3~±0 +8~+11 +8~+11
FC+d/b or d+1+2 m (TC) 11 19~21 -14~-12 +2~+4 +4~+6
FC+d/b or d+1+2, 1+2 m (TC), m 11,12 19~21 -14~-12 KND KND
WS+3+4 FC+3+4 m (TJ) 18 22~27a -17~-12 +2~+7(s) KND
WS+3+4B FC+3+4B m, (HSP) 18 22~27a -21~-16 -2~+3 (s) KND
WS+3+4D FC+3+4D m, (RLX) 18 22~27a -8~-3 +11~+16 (s) KND
FC+d/f+4 l (TC), (RLX) 19 24 -26(16a) +4 KND
FC+d/b+4 m (TC) 19 18s cs1~ -10 +4 CS
BT 3+4 m (TJ) 30 47~50 +1~+4 KND KND
1+2+3+4 (Special) (TJ) a
SS 2 m 18 24~25 (25~) ±0~+1s +5~+6s KND
SS 3 m (TC), (RLX) 22 25~26 (26~) cs4~13 ar14~ -5~-4 +6~+7 KND
SS 3, D (Cancel) (Special) (TC)(RLX) 25~26 (26~) 4~13 14~
SS 3, B (Cancel) (Special) (TC)(HSP) 25~26 (26~) 4~13 14~
SS 3n, B m (TC), (HSP) 17 25~26 (26~) cs4~13 ar14~ -21~-20 -10~-9 KND
SS 3n, B, 3+4 m (TC), m, (HSP) 17,20 25~26 (26~) 4~13 14~a -9 Launch (JG?) Launch (JG?)
SS 4 ll (TC) 10,7 21~22, 33~34 (22~) cs3~ -1~±0 +4~+5 +4~+5
SS 4 (First hit only) l (TC) 10 21~24 (22~) cs3~ -12~-9 -2~+1 -2~+1
SS 4 (Second hit only) l (TC) 7 30~36 (31~) cs1~ -4~+2 +2~+8 +12~+18
SS 4, B l (TC), (HSP) 10 21~24 (22~) – + +
SS 4, 3 l (TC), l (TC) 10,25 21~24 (22~) -45 KND KND
SS 4, 3+4 l (TC), m 10,18 21~24 (22~)a -17~-12 +2~+7(s) KND
SS 4~3 h (TJ) 50 34(36~) -12 KND KND
SS 4~3B h (TJ), (HSP) 50 34(36~) -23 KND KND
SS 3+4 hm (TJ) 6,6 13~15, 19(14~) -12 YKU YKU
SS 3+4, D hm 6,6 13~15, 19s(14~) -12 YKU YKU
SS 3+4 (First hit only) h 6 13~15 (14~) -18~-16 -7~-5 -7~-5
SS 3+4, D (First hit only) h 6 13~15s (14~) -18~-16 -7~-5 -7~-5
SS 3+4, 3+4 hm (TJ), m (TJ) 6,6,25 13~15 (14~) -34~-28s KND KND
SS 3+4, 3+4, 3+4 hm (TJ), m (TJ), m (TJ) 6,6,25,20 13~15 (14~) -13~-8 KND KND
SS 3+4, 3+4, 3+4, B (Cancel) hm (TJ), m (TJ), (HSP) 6,6,25 13~15 (14~) -30~-24 KND KND
SS 3+4, 3+4, 3+4, u/f+3+4 hm (TJ), m (TJ), m (TJ), m (TJ) 6,6,25,20,20 13~15 (14~) -6~-5 KND KND
SS 3+4, 3+4, 3+4, u/f+3+4, D hm (TJ), m (TJ), m (TJ), m (TJ), (RLX) 6,6,25,20,20 13~15 (14~) -26~-25 KND KND
SS 1+4 l 20 23~30 (24~) -29~-22 KND KND
f+1+2 or From certain moves (to HSP) (HSP) 23~30 (24~)
FC+d/f+1+2 (HSP) 23~30 (24~)
Grounded face up 1+2 (HSP) 23~30 (24~)
After HSP Wait and don’t do anything (RLX) 23~30 (24~)
HSP f+1+2 (HSP) 23~30 (24~)
HSP F+1+2 or f, f+1+2 (Special), m(HSP) 18 19~21 (27~) +2~+4 KND KND
HSP 1 m 20 23 pc8~22 -12s KND KND Power Crush
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
HSP 2 m 10 18s -2 +5 +9
HSP 2, 4 m, ll (TC) 10,10,7 18 -1~0 (-12) +4~+5 +4~+5
HSP 3 m (TC), (RLX) 17 32 -5 +6 KND
HSP 3~4 ll (TC), (RLX) 10,10 25,34 (26~) -24 KND KND
HSP 4 mh, (HSP) 5,20 12~13, 18~20a -7~-5 +13kg +15~14kg
HSP 4, 3+4 mh, ll (TC), (RLX) 10,12,10,10 12~13, 18~20 -24 KND KND
HSP 3+4 h(Throw) 40 28 Throw(KND)
HSP f+1 h 7 21 +1 +8 +8
HSP f+3+4 m (TJ) 20 18~28 -12~-2 KND KND
HSP D (Special) (TC), (HSP) 18~28
HSP D, 3+4 (Special) (TC), m, (HSP) 20 16 Air(26~) -9 Launch (JG?) Launch (JG?)
HSP b+3 l (TC), (RLX) 15 22 -14 +7 +7
HSP u or d (HSP) RC
HSP u or d 3 or 4 (Special), l (TC)(HSP) 25 36s(46~) -45 KND KND
HSP u or d+3 or u or d+4 m, (HSP) 10 16~17 Air -13~-12 -2~-1 KND
HSP u or d+3, D or u or d+4, D m, (RLX) 10 16~17 Air -2~-1 +9~+10 KND
d+3+4 or From certain moves (to RLX) (RLX) Air
RLX u or d (RLX)
RLX b or f (RLX)
RLX 1 l (TC) 10 17 -12 -1 -1
RLX 1, 3 l (TC), m, (HSP) 10,15 17 -14~-12 -3~-1s -3~-1s
RLX 1, 3, D l (TC), m, (RLX) 10,15 17 -12~-10 -1~+1s -1~+1s
RLX 1, 4 l (TC), h 10,15 17 -6~-5 +5~+6(KND) CS
RLX 2 m (TC) 15 20~21 -6~-5 +5~+6 +5~+6
RLX 2, 3 m (TC), m 15,15 20~21 -13~-12 Launch (JG?) Launch (JG?)
RLX 2, f+3 m (TC), m 15,30 20~21a -14 KND KND Wall Bounce
RLX 2, 4 m (TC), m 15,10 20~21a -23~-22 -12~-11 -12~-11
RLX 3 l (TC) 12 16~17s -15~-14 +1~+2 +1~+2
RLX 3, n+4 l (TC), m (TJ) 14,28 16~17 -6~-5 KND KND
RLX 3~4 m (TC) 20 17~18a (18~) -24~-23 Launch (JG?) Launch (JG?)
RLX 4 m 17 15s -13 +14kg +14kg Homing, Tail Spin
RLX 4, 3+4 m, m (TJ) 17,20 15 -7~-2 KND KND
RLX 4~3 ll (TC), (HSP) 7,8 15~17, 42~44a (16~) cs1~ar1~ -37~-35 KND KND
RLX 4~3 (Second hit only) l (TC), (HSP) 8 42~44a (16~) cs1~ar1~ -4~-2 KND KND
RLX 1+2 m (TC) 11 18~20 -14~-12 +2~+4 +4~+6
RLX 3+4 m (TJ) 20 35~36 -7~-6 KND KND
RLX 3+4, B (Cancel) (Special) (TJ), (HSP) 35~36
RLX 3+4, 3 (Cancel) m, (HSP) 15 32~33 -2~-1 +9~+10 +9~+10
RLX f+3+4 m (TJ) 20 18~28 -12~-2 KND KND
RLX d/b+3j l 10 22 -12 +5 KND
RLX b+1+2 (HSP) 22

Basic Moves
1 h 7 10 +1 +8 +8
2 h 10 10 ±0 +8 +8
3 h 17 18~20 -9~-7 +7~+9 CS Homing
4 m 12 12 -9 ±0 ±0
f+1 h 7 10 +1 +8 +8
f+2 h 11 12 -9 +2 +2
f+3 m, (HSP) 15 18~20a cs4~11 -3~-1 +7~+9 +7~+9
f+4 m 10 23~28 ar16~ -23~-18 -12~-7 -12~-7
d/f+1 m 10 13~14 -2~-1 +6~+7 +6~+7
d/f+2 m 15 15~16 -9~-8 SH Launch (JG?)
d/f+3 m, (HSP) 15 15~18a -10~-7 +1~+4s +1~+4s
d/f+4 l 17 18 -14 -1 KND
d/b or d+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d+2 m 11 17~18 -9~-8 +2~+3 +2~+3
d+3 l (TC) 12 16~17s cs4~ -15~-14 -4~-3 -4~-3
d+4 l (TC) 11 15~16s cs4~ -16~-15 -5~-4 -5~-4
d/b or d+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d/b+2 l (TC) 13 18s cs4~ -18 -7 -7
d/b+3 l (TC) 10 23~29s cs6~ -18~-12 -2~+4 -2~+4
d/b+4 m 18 18 cs4~ -17 KND KND
b+1 m 16 14~15 -8~-7 +8~+9 +8~+9
b+2 m 14 14 -11 +3 +3
b+3 m 10 13 -8 +8 +8
b+4 h 17 20~23 -6~-3 +5~+8(KND) CS(KND)
u/b or u or u/f+1 m (TJ) 12 18 js9~ -8 +3 +3
u/b or u or u/f+2 h 17 15~16 -12~-11 +9~+10g +9~+10g
u/b+3 m 30 31 -2s +6s +6s Power Crush
u+3 m (TJ) 30 38~42 js10~ -24~-20 KND KND
u/f+3 m (TJ) 25 26~28 js13~ -11~-9s -9~-7s -9~-7s
u/b+4 m (TJ) 11 15~17 js9~ -19~-17 -8~-6 -8~-6
u+4 (Special) (TJ) a,s
u/f+4 m (TJ) 25 22~25 js7~ -8~-5 KND KND
u/f, n+4 m 25 23(29,35) js9~33 -11(-13) Launch (JG?) Launch (JG?)
WS+1 h 7 13 -6 +5 +5
WS+2 m 12 15~16 -12~-11 Launch (JG?) Launch (JG?)
WS+3 or d, f+3 m 15 19~24 (19~) js17~ -13~-8 Launch (JG?) Launch (JG?)
WS+4 m 15 11~14 -3~±0 +8~+11 +8~+11
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
FC+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+2 Sm (TC) 8 11s cs1~ -4 +7 +7
FC+3 l (TC) 12 16~17s cs1~ -15~-14 -4~-3 -4~-3
FC+d/b+4 m (TC) 19 18s cs1~ -10 +4 CS
FC+d+4 l (TC) 10 13s cs1~ -14 -3 -3
SS 1 h 7 10(11~) +1 +8 +8
SS 2 m 18 24~25 (25~) ±0~+1s +5~+6s KND
SS 3 m (TC), (RLX) 22 25~26 (26~) cs4~13 ar14~ -5~-4 +6~+7 KND
SS 4 ll (TC) 10,7 21~22, 33~34 (22~) cs3~ -1~±0 +4~+5 +4~+5
SS 4 (First hit only) l (TC) 10 21~24 (22~) cs3~ -12~-9 -2~+1 -2~+1
SS 4 (Second hit only) l (TC) 7 30~36 (31~) cs1~ -4~+2 +2~+8 +12~+18
BT 1 or 2 h 15 8 -8 +3 +3
BT 3 or 4 h 25 10 -8 KND KND
BT d+1 or 2 Sm 10 10s cs1~ -2 +9 +9
BT d+3 or 4 l 12 10s cs1~ -11 +3 +3
Last updated 13.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage b+3+4 m (TJ) 55 20 js13~17 pc8~17 -22 KND KND Rage Art
1 or BT 1 or 2 h 7 10 +1 +8 +8
1, 1 h, h 7,7 10 -3 +4 +4
1, 2 h, h 7,10 10 -1 +5 +5
1, 2, 3 h, h, m (TJ) 7,10,20 js19~ -22~-21 Launch (JG?) Launch (JG?)
1, 2, 4 h, h, h 7,10,20 19~ -4~-3 KND KND Tail Spin
2 or f+2 h 9 14 -3 +8 +8
2, 2 h, m 9,15 14 -12 +2 +2
3 h 12 13 -8 +8 +8
4 or BT 3 or 4 h 21 13 -5 KND KND Homing, Tail Spin
1+2 m 26 13~14 -17 KND KND
3+4 l (TJ) 20 33~34a js9~23 cs23~ -27 KND KND Homing
f+3 m 17 18~19 -9 ±0~+1 +25g(KND)
f+1+2 m 21 25 pc8~24 -13 KND CS Homing, Power Crush
d/f+1 m 12 13 -3 +3 +3
d/f+1, 2 m, m 12,17 13 -13 -2 -2
d/f+1, 4 m, h 12,14 13 -9 +2 +2
d/f+2 m 10 16~17 -9~-8 +2~+3 +2~+3
d/f+2, 3 m, m (TJ) 10,10 js14~ -18~-17 Launch (JG?) Launch (JG?)
d/f+3 m (TJ) 24 25~26 js9~ -8~-7 KND KND Homing
d/f+4 m 16 12 -8 +3 +3
d/b or d+1 or FC+1 or BT d+1 or d+2 Sm 5 10s cs4or1~ -5 +6 +6
d/b or d+2 or FC+2 Sm (TC) 8 12s cs4or1~ -7 +4 +4
d/b or d+3 or FC+3 (Close) l (TC) 10 15s cs4or1~ -16 -5 -5
d/b or d+3 or FC+3 l (TC) 7 15s cs4or1~ -16 -5 -5
d/b or d+4 or FC+4 or BT d+3 or d+4 l (TC) 17 20~21s cs6or1~ -27 +5s KND
d+1+2 or FC+d/b or d+1+2 Grounded face upd+1+2 (Special) (TC) 20~21 61~
d/b+1+2 ! (TJ) 30 51~52 js21~50 KND KND KND
b+1 m 13 14 -8 +3 ±0
b+1, 2 m, m 13,13 14a -13~-11 Launch (JG?) Launch (JG?)
b+1, 2, 4 m, m, m (TJ) 13,13,23 js1~ -13~-12s KND KND
b+2 h 10 11 -4 +2 +2
b+2, 3 h, m 10,15 11 -9~-8 +3~+4 uKZD
b+3 h 12 16 -9 +2 +2
b+3, 1 h, h 14,20 16 -4 +15kg +15kg Tail Spin
b+3, 4 h, m 14,20 16 -14~-13 KND KND
b+4 Sm 12 15 -14 -2 -2
b+1+2 hm 5,20 27,37~38 -13s +4s +4s
f, F+2 When hit , b m 25 14(15~) -9 KND KND
f, f+2 When hit or MG 2 When hit (Special) 14(15~)
f, F+3 h 12 16~17 (17~) -10~-9 KND KND Homing
f, F+3, 4 h, h (TJ) 12,21 js5~ -7~-6 KND KND Tail Spin
f, F+4 m (TJ) 10 15~16 (16~) js12~ -16~-15 -5~-4 -5~-4
f, F+4, 2 m (TJ), m 10,10 js1~ -14~-13 -6 (BU) -6 (BU)
f, F+4, 2, qcf+1 (SSL) m (TJ), m, Sm(DW) 10,10,20 1~ -9~+11 KND KND
f, F+4, 2, qcf+2 (SSR) m (TJ), m, Sm(DW) 10,10,20 1~ -13~+17 -5~+25 -5~+25
f, F+4, 2, qcf+1, f+3+4 or d/f+3+4 (SSL) m (TJ), m, Sm, (MG) 10,10,20 1~ +2 KND KND
f, F+4, 2, qcf+2, f+3+4 or d/f+3+4 (SSR) m (TJ), m, Sm, (MG) 10,10,20 1~ +2~+32 +10~+40 +10~+40
f, F+4, 2, qcf+1+2 m (TJ), m, SmSm 10,10,20,20 1~ +5 KND(KND) KND(KND)
f, F+1+2 mh (TJ)l 5,6,20 18,31,47 (19~) js25~40 -14 KND KND
f, f, f+1 or WR+1 h 30 18~20 (21~) +2 KND KND Tail Spin
f, f, f+3 or WR+3 m 27 24~28a (27~) js3~ ±0~+4 KND KND
WS+1 m 10 14 -7 +4 +4
WS+2 m 18 15~16a -9 SH Launch (JG?)
WS+3 m (TJ) 20 15~16a js15~ -22~-21 Launch (JG?) Launch (JG?)
WS+4 m 15 11~12 -5~-4 +6~+7 +6~+7
FC+D (One second) 11~12
Jump 1 BT u or u/f+1 m 10 7a(12~) js1~ -25~0 -15~+10 -15~+10
Jump 2 BT u or u/f+2 m 15 9a(12~) js1~ -17~+8 -7~+18 -7~+18
Jump 3 BT u or u/f+3 m 10 7a(12~) js1~ -25~0 -15~+10 -15~+10
Jump 4 BT u or u/f+4 m 15 9a(14~) js1~ -18~+7 -8~+17 -8~+17
Grounded face up 1+2 (Special) (TC) 9(14~) 1~
2+3+4 (Special) 9(14~) 1~
f+4 (MG) 9(14~) 1~
MG 1 h 11 10(25~) -4 +2 +2
MG 1, 2 h, h 11,12 10(25~) -8 +1 +1
MG 1, 2, 1+2 h, h, m 11,12,21 10(25~) -13~-12 KND KND
MG 2 m(, (Special))(DS) 25 14(29~) -9 KND KND Wall Bounce* [1]
MG 3 h 12 16~17 (31~) -10~-9 KND KND Homing
MG 3, 4 h, h (TJ) 12,21 js5~ -7~-6 KND KND Tail Spin
MG 4 l 20 18~25 (33~) cs10~ -24~-17 KND KND
MG 1+2 ! (TJ) 30 51~52a (66~) js21~50 KND KND KND
qcf+1 (SSL) Sm 20 28~48 (28~) -9~+10 KND KND
qcf+2 (SSR) Sm 20 25~55 (25~) -13~+17 -5~+25 -5~+25
f, d, d/f+1 (SSL) Sm 12 16a(16~) -22 (12~8a) Launch Launch
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
f, d, d/f+2 (SSR) Sm x 3 9,9,9 13,22,31a (13~) -36 (19~8a) Launch Launch
qcb+1 Sm 20 20~21 (20~) -11 +11kg KND Tail Spin
qcb+2 Sm 22 20~21 (20~) -13~-12 -2~-1 CS
qcb+3 (SSL) m (TJ) 20 27~36a (27~) js9~ -20~-11 KND KND
qcb+4 (SSR) m (TJ) 14 26~33a (26~) js9~ -1~+6 +9~+16s +9~+16s
Jump qcb+3 (SSL) m (TJ) 20 13~a (~) js1~ -14~-5 KND KND
Jump qcb+4 (SSR) m (TJ) 14 13~a(~) js1~ -1~+6 +9~+16s +9~+16s
qcf+1, f+3+4 or d/f+3+4 (SSL) Sm, (MG) 20 13~(~) 1~ +2~ KND KND
qcf+2, f+3+4 or d/f+3+4 (SSR) Sm, (MG) 20 13~(~) 1~ +2~+32 +10~+40 +10~+40
qcf+1+2 SmSm 10,10 24,53~ (24~) +5~ KND(KND) KND(KND)
f, d, d/f+1+2 Sm x 5 5,5,9,9,9 11,,,a (11~) -34 Launch Launch
qcb+1+2 SmSm 10,20 15,37(15~) -14~-13 +11kg KND
qcb+3+4 m (TJ), m 5,15 25~32a ,49~50 (26~) js9~ -13~-12 KND KND
Jump qcb+3+4 m (TJ), m 5,15 10~a, 35~36 (~) js1~ -13~-12 KND KND
Two meter bars qcf, qcf+1+2 Sm 15 16?(~) -7 Launch Launch

Basic Moves
1 h 7 10 +1 +8 +8
2 h 9 14 -3 +8 +8
3 h 12 13 -8 +8 +8
4 h 21 13 -5 KND KND Homing, Tail Spin
f+1 h 7 10 +1 +8 +8
f+2 h 9 14 -3 +8 +8
f+3 m 17 18~19 -9 ±0~+1 +25g(KND)
f+4 (to MG) (MG) 18~19
d/f+1 m 12 13 -3 +3 +3
d/f+2 m 10 16~17 -9~-8 +2~+3 +2~+3
d/f+3 m (TJ) 24 25~26 js9~ -8~-7 KND KND Homing
d/f+4 m 16 12 -8 +3 +3
d/b or d+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d/b or d+2 Sm (TC) 8 12s cs4~ -7 +4 +4
d/b or d+3 (Close) l (TC) 10 15s cs4~ -16 -5 -5
d/b or d+3 l (TC) 7 15s cs4~ -16 -5 -5
d/b or d+4 l (TC) 17 20~21s cs6or1~ -27 +5s KND
b+1 m 13 14 -8 +3 ±0
b+2 h 10 11 -4 +2 +2
b+3 h 12 16 -9 +2 +2
b+4 Sm 12 15 -14 -2 -2
u/b or U/F (Special) js5~
U (Special) js9~
WS+1 m 10 14 -7 +4 +4
WS+2 m 18 15~16a -9 SH Launch (JG?)
WS+3 m (TJ) 20 15~16a js15~ -22~-21 Launch (JG?) Launch (JG?)
WS+4 m 15 11~12 -5~-4 +6~+7 +6~+7
FC+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+2 Sm (TC) 8 12s cs1~ -7 +4 +4
FC+3 (Close) l (TC) 10 15s cs1~ -16 -5 -5
FC+3 l (TC) 7 15s cs1~ -16 -5 -5
FC+4 l (TC) 20 20~21s cs1~ -27 +3~+4s KND
SS+1 h 7 10(11~) +1 +8 +8
SS+2 h 9 14(15~) -3 +8 +8
SS+3 h 12 13(14~) -8 +8 +8
SS+4 h 21 13(14~) -5 KND KND Homing, Tail Spin
BT 1 or 2 h 7 10 +1 +8 +8
BT 3 or 4 h 21 13 -5 KND KND Homing, Tail Spin
BT d+1 or d+2 Sm 5 10s cs1~ -5 +6 +6
BT d+3 or d+4 l (TC) 20 20~21s cs1~ -27 +3~+4s KND
Last updated 13.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage d+1+2 m 55 20 pc8~17 -22 KND KND Rage Art
in rage b+1+2* m 35 13~14 +3~+4 (wl+9) KND KND Rage Drive
1 h 7 10 +1 +8 +8
1, 1 h, m 7,21 10 -11~-10 +2~+3 CS
1, 1, 2 h, m, m 7,21,5 10 -14~-13 -3~-2 -3~-2
1, 1, 2, 1 h, m, m, m 7,21,5,5 10 -14~-13 -1~±0 -1~±0
1, 2 h, h 7,9 10 -1 +7 +7
1, 2, 2 h, h, h 7,9,10 10 -13 +1 +1
1, 2, 2, b h, h, h 7,9,10 10b -11 +3 +3
1, 3 h, h 7,17 10 -5~-4 +6~+7 Launch (JG?)
2 h 8 10 -3 +5 +5
2, 4 h, m 8,10 10 -12 -1 -1
2, 4, 1 h, m, m 8,10,20 js12~19 -13 KND KND
2, 4, 1, b (Cancel) h, m 8,10 12~19b -13 -2 -2
3 h 15 16 -11 ±0 ±0
3, 3 h, h 15,18 16 -10 +1 +1
3, 3, 4 h, h, l 15,18,23 16b -12~-11 KND KND
3, 3, 4, b (Cancel) h, h 15,18 16b -17 -6 -6
4 h 17 11 -8 +3 KND
2~1 m 10 24~25 (24~) -3~-2s +5~+6s +5~+6s
2~1, 1 m, m 10,20 24~25 (24~) -12~-11 Launch Launch
3~4 m (TJ) 27 34~36 (35~) js20~ -12~-10s KND KND
3~4, b m (TJ) 27 34~36b (35~) js20~ -7~-5s KND KND
3~4, 3 m (TJ), l 27,21 s cs6~ -26 KND KND
4~3 m (TC) 25 27~36a (28~) js15~ -4~+5 +4~+13s KND
1+2 m(Absorbs 1 h/m hit) 24 21~22 (2~7) -13~-12 CS(KND) CS
1+4 lh 7,10 21~22, 41~42 -31s +6~+7 +6~+7
1+4 (Second hit only) h 10 41 -2~-1 +6~+7 +6~+7
f+2 m 12 16~17 -8~-7 +3~+4 FS (+10~+11g) 23~24
f+2, 1 m, m 12,10 16~17 -5 +6 +6
f+2, 1, 2 m, m, m 12,10,20 16~17 -19~-18 KND KND
f+3 m 10 21 -3 +9 +9
f+3, 4 m, m (TJ) 10,20 js21~ -16~-15 Launch (JG?) Launch (JG?)
f+4 h (TJ) 20 18~19 -9~-8 CS CS
f+4, B h (TJ) 15 18~19b -5~-4 CS CS
f+4, 3 h (TJ), m 15,30 18~19 -10~-7 KND KND
f+4, 4 (Close) h (TJ), l (TC) 15,22 cs24~ -12 KND KND
f+4, 4 h (TJ), l (TC) 15,15 cs24~ -12~-10 -1~+1 KND
f+1+2 h 28 19~20 -9~-8 KND KND Tail Spin, Homing
d/f+1 m 12 14 ±0 +6 +36g(m)
d/f+2 m 15 20 -9 +4 +4
d/f+2, 2 m, m 15,21 20 -6~-5 KND KND Wall Bounce
d/f+3 m 21 18~19 -7~-6 Launch Launch
d/f+4 m 15 15 -6 +5 +5
d/f+3+4 m 23 23~27 -8~-4 KND KND Homing, Tail Spin
d+2 l (TC) 17 20~21s cs6~ -12~-11 -1~±0 KND
d+4 l 7 14~15 -11~-10 ±0~+1 ±0~+1
d+4, 1+2 l, m 7,22 14~15 -10 KND KND
d/b+1 m 12 16 -12 +4 +4
d/b+1, 2 m, m 12,18 16 -12~-11 +5~+6 KND
d/b+1, F m, (STC) 12 16 -16 ±0 ±0
d/b+1, F (After stance ends) m, (STC) 12 16 -41 -25 -25
d/b+1, B m, (KNP) 12 16 -9 +7 +7
d/b+1, B (After stance ends) m, (KNP) 12 16 -35 -19 -19
d/b+1, 4 m, h 12,23 16 -2~-1 KND KND Tail Spin
d/b+2 l (TC) 5 20~21 cs6~ -11~-10 ±0~+1 ±0~+1
d/b+2, 2 l (TC), l (TC) 5,10 cs1~ -17~-15 KND KND
d/b+2, 2, 2 l (TC), l (TC), m 5,10,30 1~ -8~-7 KND KND
d/b+2, 2, B (Cancel) l (TC) 5 20~21 cs6~ -17~-16 -6~-5 -6~-5
d/b+3 l (TC) 12 16~17s cs6~ -15~-14 +4~+5s +4~+5s
d/b+4 l (TC) 20 30~32s cs6~ -26 KND KND Homing
d/b+1+2 m 15 21~22 ±0~+1 +8~+9 +8~+9
d/b+1+2, 2 m, l (TC) 15,15 s cs8~ -11~-10 ±0~+1 KND
b+1 h 17 10~11 -10~-9 +1~+2 KND
b+2 m? 15 17 -11 ±0s ±0s
b+2, 3 m, l? 15,8 17 -11~-9 ±0~+2 +8~+10s
b+2, 3, 4 m, l, m 15,8,12 17 -12~-11 KND KND
b+2, 3, 4, 2 m, l, m, m 15,8,12,21 17 -6~-5s +4~+5s +4~+5s
b+3 m 12 23~24 -8~-7 +3~+4 +3~+4
b+3, 3 m, h 12,15 23~24 -6 +3 CS
B+3~4 (Special) b
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
b+4 m 20 12 -9 +2 +2
b+1+2 m 30 13~14 -19~-18 KND KND
u/b+2 mh 13,21 16,32~33 -10~-9 +9~+10 +9~+10
u/b+2 (First hit only, Second hit miss) m 13 16 -37 -26 -26
u/b+1+2 ! 70 79 CS CS CS
u+2 m (TJ) 30 38~40 js9~ +2~+4 KND KND
u/b or u or u/f+1 m (TJ) 12 18~19 js6~ -7~-6 +4~+5 (+12~+13) +4~+5 (+12~+13)
u/f+2 m 18 18 -10 +3 CS
u/b or u or u/f+3 m (TJ) 22 21~23 js9~ -2~±0 KND KND
u/b+4 m (TJ) 11 15~17 js9~ -20~-18 -8~-6 -8~-6
u+4 m (TJ) 15 15~17 js9~ -13~-11 KND Launch (JG?)
u/f+4 m (TJ) 13 15~17 js9~ -13~-11 Launch (JG?) Launch (JG?)
u/f+3+4 mhh 10,10,10 24~26, 31~33, 37~38 js33~ -10~-9 Launch Launch
u/f+3+4 (Third hit miss) mh 10,10 24~26, 31~33 js33~ -16~-14 Launch Launch
u/f+3+4 (second and third hit miss) m 10 24~26 js33~ -28~-26 -17~-15 -17~-15
u/f+3+4, 3 mhh, h 10,10,10,21 24~26 33~ -6~-5 KND KND
f, F+2 m 25 18~19 (19~) -10~-9 KND KND
f, F+3 m 30 32~33 (33~) +8 +8~+9s KND
f, F+4 m 13 19~20 (20~) -15~-14 Launch (JG?) Launch (JG?)
f, F+4, 3 m, m 13,21 19~20 (20~)a -14~-13 Launch (JG?) Launch (JG?)
f, F+4, d3 m, m 13,21 19~20 (20~) -12~-11 Launch (JG?) Launch (JG?)
f, F+1+2 m 21 23~24 (24~) pc6~22 -12~-11 KND KND Power Crush
f, F+1+2* (Very long hold) m 28 39~40 (40~) pc6~22 +1~+2 +23~+24 +23~+24 Power Crush
b, f+1 m 33 25~26 (25~) -15~-14 KND CS
f, f, f+3 m (TJ) 30 20~25a (23~) js5~ +6~+11g KND KND
WS+1 m 11 14 -1 +5 +5
WS+1, 2 m, m 11,12 14 -10 +1 +1
WS+1, 2, 1 m, m, m 11,12,20 14 -12~-11 KND KND
WS+2 m 17 15~16 -9~-8 KND KND
WS+3 m 16 15~16a -12~-11 Launch (JG?) Launch (JG?)
WS+4 m 18 11~12 -7~-6 +4~+5 +29g(m)
WS+1+2 m(h or m punch parry) 25 23~24 (3~8) -10~-9 KND(+30) KND
FC+d/f+1 l 18 21~22s cs1~ -13~-12 -2~-1 KND
FC+d/f+2 m 25 18s -14 CS CS
SS+2 h 18 15b(24~) -1 +9 +9 Homing
SS+3 h 12 18~19 (27~) -13~-12 -2~-1 -2~-1
SS+3, b h 12 18~19b (27~) -11~-10 ±0~+1 ±0~+1
SS+3, 2 h, m 12,20 18~19 (27~)b -5~-4 CS CS
SS+4 (Close) l 21 20~22 (29~) -31 KND KND
SS+4 l 14 20~22 (29~) cs13~ -31 -3~-1 KND
SS+1+2 m 24 22~23 (31~) +1~+2 KND KND
Grounded face up 3+4 m 20 30~33 js28~ -5~-2 KND KND
Opponent Down d+3+4 On grounded opponent(l) 19 24~25 -13~-12 -2~-1 -2~-1
1+3+4 (Special) 24~25
1+2+3+4 (Special) 24~25
1+2+3+4* (Special) 24~25
f+3+4 (STC) (3~)
f+3+4 Parry, m(STC) 21 3~ -17 KND KND
STC b (KNP) b
STC 1 m 20 20~23 (40~) -14~-11 KND KND
STC 2 m? 15 15~16 (35~) -13~-12 Launch (JG?) Launch (JG?)
STC 3 h 30 20~21 (40~) +8~+9 KND KND
STC 4 l 20 20(40~) -14 +2 KND
STC 1+2 m 7 15~16 (35~) -9~-8 +2~+3 +2~+3
STC 1+2, 1 m, h 7,8 15~16 (35~) -11 ±0 ±0
STC 1+2, 1, 2 m, h, h 7,8,18 15~16 (35~) -11 KND KND
b+3+4 (KNP) 15~16 (35~)
KNP f (Special)(Parry)(KNP) 15~16 (35~)
KNP 1 l (TC) 22 20~21s (35~) cs15~ -13~-12 +8~+9s KND
KNP 2 h 20 14(29~) -9 KND KND
KNP 3 m (TJ) 17 22~23a (37~) js15~ -12~-11 Launch (JG?) Launch (JG?)
KNP 4 m (TJ) 40 31~34as (46~) js15~ -7~-4 KND KND
KNP 4, 3+4 m (TJ), m 30,20 js38~ -5~-2 KND KND
qcf (Special) s
qcf+1 l (TC) 23 22~23 (24~) cs6~ -14~-13 +2~+3 KND
qcf+2 m? 22 22~23 (24~) -14~-13 Launch Launch
qcf+1+2 m 23 16~17 (18~) +5~+6s +9~+10s KND
qcf+3+4 (STC) 16~17 (18~)
qcf, , 16~17 (18~)
B+3~4 (Special) b
BT 1 h 12 12 -1 +14 +14
BT 2 m 12 16b -6 +5 +5
BT 2, 2 m, m 12,17 16 -13~-11s KND KND
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
BT 3 m 30 32~33 +4~+5s +8~+9s KND
BT 4 h 25 10 -8 KND KND
BT 1+2 m 22 16~17b -5~-4 CS CS
BT d+3 (Close) l (TC) 21 18~20s cs6~ -26 KND KND
BT d+3 l (TC) 14 18~20s cs6~ -26 -4~-2 KND
BT 1+4 or 2+3 h(Throw) 50 13 Throw(KND) Throw(KND) Throw(KND)

Basic Moves
1 h 7 10 +1 +8 +8
2 h 8 10 -3 +5 +5
3 h 15 16 -11 ±0 ±0
4 h 17 11 -8 +3 KND
f+1 h 7 10 +1 +8 +8
f+2 m 12 16~17 -8~-7 +3~+4 FS (+10~+11g) 23~24
f+3 m 10 21 -3 +9 +9
f+4 h (TJ) 20 18~19 -9~-8 CS CS
d/f+1 m 12 14 ±0 +6 +36g(m)
d/f+2 m 15 20 -9 +4 +4
d/f+3 m 21 18~19 -7~-6 Launch Launch
d/f+4 m 15 15 -6 +5 +5
d+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d+2 l (TC) 17 20~21s cs6~ -12~-11 -1~±0 KND
d+3 l (TC) 12 16s cs4~ -17 -3 -3
d+4 l 7 14~15 -11~-10 ±0~+1 ±0~+1
d+3+4 l (TC) 7 12s cs4~ -13 -2 -2
d/b+1 m 12 16 -12 +4 +4
d/b+2 l (TC) 5 20~21 cs6~ -11~-10 ±0~+1 ±0~+1
d/b+3 l (TC) 12 16~17s cs6~ -15~-14 +4~+5s +4~+5s
d/b+4 l (TC) 20 30~32s cs6~ -26 KND KND Homing
b+1 h 17 10~11 -10~-9 +1~+2 KND
b+2 m? 15 17 -11 ±0s ±0s
b+3 m 12 23~24 -8~-7 +3~+4 +3~+4
b+4 m 20 12 -9 +2 +2
u/b or u or u/f+1 m (TJ) 12 18~19 js6~ -7~-6 +4~+5 (+12~+13) +4~+5 (+12~+13)
u/b+2 mh 13,21 16,32~33 -10~-9 +9~+10 +9~+10
u+2 m (TJ) 30 38~40 js9~ +2~+4 KND KND
u/f+2 m 18 18 -10 +3 CS
u/b or u or u/f+3 m (TJ) 22 21~23 js9~ -2~±0 KND KND
u/b+4 m (TJ) 11 15~17 js9~ -20~-18 -8~-6 -8~-6
u+4 m (TJ) 15 15~17 js9~ -13~-11 KND Launch (JG?)
u/f+4 m (TJ) 13 15~17 js9~ -13~-11 Launch (JG?) Launch (JG?)
u/f, n+4 m 25 23(29,35) js9~33 -11(-13) Launch (JG?) Launch (JG?)
WS+1 m 11 14 -1 +5 +5
WS+2 m 17 15~16 -9~-8 KND KND
WS+3 m 16 15~16a -12~-11 Launch (JG?) Launch (JG?)
WS+4 m 18 11~12 -7~-6 +4~+5 +29g(m)
FC+d/b or d+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+d/b or d+2 Sm (TC) 8 11s cs1~ -4 +7 +7
FC+3 l (TC) 12 16s cs1~ -17 -3 -3
FC+4 l (TC) 10 12s cs1~ -15 -4 -4
SS+1 h 7 10(11~) +1 +8 +8
SS+2 h 18 15b(24~) -1 +9 +9 Homing
SS+3 h 12 18~19 (27~) -13~-12 -2~-1 -2~-1
SS+4 (Close) l 21 20~22 (29~) -31 KND KND
SS+4 l 14 20~22 (29~) cs13~ -31 -3~-1 KND
SS+3+4 h 15 16(17~) -11 ±0 ±0
BT 1 h 12 12 -1 +14 +14
BT 2 m 12 16b -6 +5 +5
BT 3 m 30 32~33 +4~+5s +8~+9s KND
BT 4 h 25 10 -8 KND KND
BT d+1 or 2 Sm 10 10s cs1~ -2 +9 +9
BT d+3 (Close) l (TC) 21 18~20s cs6~ -26 KND KND
BT d+3 l (TC) 14 18~20s cs6~ -26 -4~-2 KND
BT d+4 l 12 10s cs1~ -11 +3 +3
Last updated 13.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage d/b+1+2 or FC+d/b+1+2 h! 55 20 pc4~ KND KND KND Rage Art
in rage hcb, f+3+4 m 10 20~24 pc8~17 -22~-18 -16~-12 -16~-12 Rage Art
When first part hits 1 m, h 10,4 20~24 8~17 +5 Rage Art
When first part hits 1, 2 m, h, m 10,4,4 20~24 8~17 -8~-7 Rage Art
When first part hits 1, 2, 4 m, h, m, m 10,4,4,4 20~24 8~17 -9 Rage Art
When first part hits 1, 2, 4, 1 m, h, m, m, m 10,4,4,4,4 20~24 8~17 -8 Rage Art
When first part hits 1, 2, 4, 1, 4 m, h, m, m, m, l 10,4,4,4,4,4 20~24 8~17s -13 Rage Art
10,4,4,4,4,4
When first part hits 1, 2, 4, 1, 4 , 1 m, h, m, m, m, l, m ,4 20~24 8~17 -9 Rage Art
10,4,4,4,4,4
When first part hits 1, 2, 4, 1, 4 , 1, 3 m, h, m, m, m, l, m, h ,4,4 20~24 8~17 -1~+2 Rage Art
10,4,4,4,4,4
When first part hits 1, 2, 4, 1, 4 , 1, 3, 2 m, h, m, m, m, l, m, h, h ,4,4,4 20~24 8~17 +29g Rage Art
10,4,4,4,4,4
When first part hits 1, 2, 4, 1, 4 , 1, 3, 2, 1+2 m, h, m, m, m, l, m, h, h, ! ,4,4,4,15 20~24 8~17 KND Rage Art
1 or BT 1 or 2 h 7 10 +1 +8 +8
1, 1+2 h, (MAX ) 7 10 -2 +5 +5
1, 1 h, h 7,7 10 -1 +6 +6
1, 1, 2 h, h, h 7,7,9 10 -12 +7 +7
1, 2 h, m 7,10 10 -7 +4 +4
1, 2, 1 h, m, m 7,10,15 10 -19~-18 -8~-7 -8~-7
7,10,15,20
1, 2, 1, 1 h, m, m, h GK1 10 -15 KND KND
1, 2, 3 h, m, h 7,10,15 10 +1~+3 +20~+22kg +20~+22kg
1, 2, 3, 1+2 h, m, h, (MAX ) 7,10,15 10 +5~+7 +24~+26kg +24~+26kg
2 Sm 13 15 -13 -4 -4
2, 1+2 Sm, (MAX ) 15 15 +2 +11 +11
3 h 10 16~17 -8~-7 ±0~+1 ±0~+1
3, 3 h, m 10,10 16~17 -13 ±0 CS
4 or BT 3 or 4 h 17 16~17 -3~-2 KND KND Tail Spin, Homing
1+2 m 20 14 -14 KND KND
f+1 m 12 24~25 -17~-16 -4~-3 -4~-3
f+1, 1+2 m, (MAX ) 12 24 +2~+3 +15~+16 +15~+16
f+2 mh 5,10 20,32~33 -14~-13 SH SH
f+2 (Second hit only) h 10 22~23 -14~-13 SH SH
f+2, 1+2 mh, (MAX ) 5,10 20,32 +2~+3 SH SH
f+2When con, nects1 mh, h 5,10,15 20,32 -9 KND KND
f+3 h 15 23~25 +1~+3 +20~+22kg +20~+22kg
f+3, 1+2 h, (MAX ) 15 23~25 +5~+7 +24~+26kg +24~+26kg
f+4 m 21 19 -13 KND CS
f+1+2 m 15 24~25 js10~ -9 KND KND
d/f+1 m 10 13~14 -1~±0 +7~+8 +7~+8
d/f+1, 1 m, h 10,8 13~14 -2 +4 +4
d/f+1, 4 m, m 10,21 13~14 -13 KND CS
d/f+2 m 17 18~19 -5~-4 +14~+15kg KND Tail Spin, Homing
d/f+3 l 11 15 -13 -2 -2
d/f+3, 4 l, m 11,14 15 -13 -2 KND
d/f+3, 4~2 l, m 11,25 15 +2 KND KND
d/f+3, 4~3 l, h 11,15 15 +1~+3 +20~+22kg +20~+22kg
d/f+3, 4~3, 1+2 l, h, (MAX ) 11,15 15 +5~+7 +24~+26kg +24~+26kg
d/f+4 m 15 14 -7 +4 +4
d/b or d+1 or FC+d/b or d+1 BT d+1 or 2 Sm 5 10s cs4or1~ -5 +6 +6
d/b or d+1, 1+2 Sm, (MAX ) 5 10 cs4or1~ -1 +10g +10
d/b or d+2 or FC+2 l 13 14s cs6or1~ -14 -3 -3
d/b or d+3 or FC+3 l 12 15s cs6or1~ -12 -2 -2
d+3, 1 l, Sm 12,5 15 61~s -9 +2 +2
d+3, 1, 1+2 l, Sm, (MAX ) 12,5 15 61~ -1 +10g +10
d/b or d+4 or FC+4 BT d+3 or 4 l, (Special) 15 17~18s cs6or1~ -31 -5~-4 KND
d/b or d+4, 1+2 l(MAX ) 14 17~18 cs6or1~ +15~+16g KND
d+1+2 l 20 24~25s cs6~ -18~-17 KND KND
b+1 h 10 12~13 -7~-6 +4~+5 +4~+5
b+1, 2 h, m 10,18 12~13 -7 +4 KND
b+2 m 23 24 +2 KND KND
b+3 m 11 14~15 -12 -1 +2~+3
b+3, 2 m, m 11,15 14~15 -15~-14 KND KND
b+3, 2, 1+2 m, m, (MAX ) 11,15 14~15 +2~+3 KND KND
b+4 l 10 19 -13 -4 -2
b+4, 4 l, h 10,17 19 -3~-2 +16~+17kg KND Tail Spin
f, f, f+1 m 26 15~16 (18~) -8~-7 KND KND
WS+1 m 12 13~14 -8~-7 +3~+4 +3~+4
WS+1, 1+2 m, (MAX ) 12 13~14 -3~-2 +8~+9 +8~+9
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
WS+2 m 10 18 -14 -3 -3
WS+2 When hit F+2 m, (throw) 10,10,10 18 Launch Launch
WS+3 h 17 15~16 -3~-2 +16~+17kg KND Tail Spin
WS+4 m 18 11 -5 +6 +6
FC+d/f+1 m 20 15 -14 Launch (JG?) Launch (JG?)
SS+3 l 18 19(28~) -12 +6 KND
Jump 1 m 10 9 (14~37) js1~ -21~+2 -11~+12 -11~+12
Jump 2 mm 10,10 9,21 (14~37, 26~) js1~ -12~ ±0~ ±0~
Jump 2 (Second hit miss) m 10 9 (14~37) js1~ -17~+7 -7~+17 -7~+17
Jump 3 m 10 7 (12~37) js1~ -23~+2 -13~+12 -13~+12
Jump 4 m 15 11 (16~37) js1~ -14~+7 -4~+17 -4~+17
Back to wall b, b, u/b m 25 29~45 js1 -12~+4 KND KND
1+3+4 (Special) 29~45 1
qcf+1 Sm 14 19~ -13~ -5~ -5~
qcf+2 Sm x 2 10,8 19~,43~ -19~ -8~ -8~
qcb+1 h 20 15 -15 KND KND
qcb+2 h 10 20 -15 -5 -5
qcb+2, 1 h, m 10,15 20 -15 KND KND
qcb+2, 3 h, m 10,20 20 -8~-6s KND KND
qcb+2, 4 h, l 10,20 s cs18~ -18~-17 KND KND
hcb+3 Smh 10,15 22~30,40 pc8~ -9 KND KND Power Crush
hcb+4 Smmm 10,5,12 22~30, 40,58 pc8~ -14 KND KND Power Crush
Jump qcb+1 or 2 Sm (TJ) 14 17~(~) js1~ -34~ -23~ -23~
f+1+2, qcb+1 or 2 m (TJ), Sm (TJ) 15,14 17~(~) 1~ -27~ KND KND
1+2+3 (MAX) 17~(~) 1~
MAX qcf+1+2 Sm x 2 10,10 19~,42~ +1~ KND KND
MAX qcb+1+2 h 10 19 -12 -2 -2
MAX qcb+1+2, 1 h, m 10,10 19 -2 KND KND Wall Bounce
MAX qcb+1+2, 3 h, m 10,20 19 -8~-6s KND KND
MAX qcb+1+2, 4 h, l 10,20 s cs18~ -18~-17 KND KND
MAX hcb+3+4 Smmm 10,5,12 22~30 ,40,58 pc8~ -2 KND KND Power Crush
MAX Jump qcb+1+2 Sm 14 17~(~) js1~ -34~ -23~ -23~
MAX f+1+2, qcb+1+2 m (TJ), Sm (TJ) 15,14 17~(~) 1~ +4~ KND KND
qcf, qcf+1+2 Sm x 5 13*5 10~ +1~ KND KND
d/b, hcb, d/f+1+2 Sm 43 9~ -18 Launch Launch
1, 2, 1, 2 h, m, m, Sm x 5 7,10,15,13*5 -10 +1~ KND KND

Basic Moves
1 h 7 10 +1 +8 +8
2 Sm 13 15 -13 -4 -4
3 h 10 16 -8 ±0 ±0
4 h 17 16 -3 KND KND Tail Spin, Homing
f+1 m 12 24 -17 -4 -4
f+2 mh 5,10 20,32 -14 SH SH
f+3 h 15 23 +1 +20kg +20kg
f+4 m 21 19 -13 KND CS
d/f+1 m 10 13 -1 +7 +7
d/f+2 m 17 18 -5 +14kg KND Tail Spin, Homing
d/f+3 l 11 15 -13 -2 -2
d/f+4 m 15 14 -7 +4 +4
d/b or d+1 or FC+d/b or d+1 Sm 5 10s cs4or1~ -5 +6 +6
d/b or d+2 or FC+2 l 13 14s -14 -3 -3
d/b or d+3 or FC+3 l 12 15s -11 -2 -2
d/b or d+4 or FC+4 l 15 17s -31 -5 KND
b+1 h 10 12 -7 +4 +4
b+2 m 23 24 +2 KND KND
b+3 m 11 14 -9 +2 +2
b+4 l 10 19 -13 -4 -2
u/b or U/F (Special) js5~
U (Special) js9~
WS+1 m 12 13 -8 +3 +3
WS+2 m 10 18 -14 -3 -3
WS+3 h 14 15 -8 KND KND Tail Spin
WS+4 m 18 11 -5 +6 +6
SS+1 h 7 10(11~) +1 +8 +8
SS+2 Sm 15 15(16~) -13 -4 -4
SS+3 l 18 19(28~) -12 +6 KND
SS+4 h 17 16(17~) -3 KND KND Tail Spin, Homing
BT 1 or 2 h 7 10 +1 +8 +8
BT 3 or 4 h 17 16 -3 KND KND Tail Spin, Homing
BT d+1 or 2 Sm 5 10s cs4or1~ -5 +6 +6
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
BT d+3 or 4 l 14 17s -31 -5 KND
Last updated 13.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage 1+2 m (TJ) 55 20 pc8~17 js8~17 -42 KND KND Rage Art
in rage f+3+4* !, (GOL) ±0 20(30~) +21 +21 +21 Rage Drive
1 h 7 10 +1 +8 +8
1, 2 h, h 7,24 10 -17 KND KND
2 h 10 10 -5 +6 +6
2, 1 h, h 10,12 10 -7 +4 +4
2, 1, 3+4 h, h, (SG) 10,12 10 -4 +7 +7
3 m 17 14~15 -9~-8 +2~+3 +2~+3
4 m 20 16~17 -9~-8 +2~+3 KND
f+2 h 20 16~18 -9~-7 +7~+9 CS
f+2, 1 h, h 20,17 16~18 -3~-2 +5~+6 +5~+6
f+2, 1, 1 h, h, m 20,17,25 16~18 -12~-11 KMUD KMUD
f+2, f+1 h, h 20,20 16~18 -9~-8 CS CS Tail Spin
f+2, d+1 h, m 20,17 16~18 -13~-12s +2~+3s +2~+3s
f+2, d+1, 3+4 h, m, (SG) 20,17 16~18 -2s +13s +13s
f+3 m 17 23~24 -9 +9 +9
f+3, 2 m, m 17,20 23~24 -13 KND KND
f+3, 2, F m, m, (GOL) 17,20 23~24 -27 KND KND
f+3, 2* m, m 17,40 23~24 +15g KND KND
f+3, 2*, F m, m, (GOL) 17,40 23~24 +18 KND KND
f+4 m 20 24 -14 KND KND
f+4, F m, (GOL) 20 24 -27 KND KND
f+4* m 40 43~44 +26g KND KND
f+4*, F m, (GOL) 40 43~44 +18 KND KND
f+1+2 h 20 13 -9 +6s Throw (0orD)
f+1+2(CH in front) h, (throw) 18,10*4 13 Throw (0orD)
d/f+1 m 14 14 -6 +7 +7
d/f+2 m 15 15 -7 +6 +6
d/f+2, 1 m, m 14,21 15 -13~-12 KND KND Tail Spin
d/f+3 m 11 13 -9 +4 +4
d/f+3, 1 m, h 11,12 13 -4 +4 +10
d/f+3, 1+2 m, m 11,20 13 -16 CS CS
d/f+3, 1+2, 1+2 m, m, h 11,20,20 13 -1~±0 KND KND
d/f+4 m 12 14 -3 +3 +8
d/f+4, 1+2 m, m 12,30 14 +1~+2s +5~+6s +5~+6s
d/f+1+2 mm 13,13 25~26, 47~48 -20~-19 -9~-8s KND(KND)
d/f+1+2, 1+2 mm, m 13,13,20 25~26, 47~48 -18~-17s KND KND
d+2 m 13 15 -14 KND KND
d+3 l 15 16 -12 -1 -1
d+3, 2 l, m 18,20 16 -10s ±0s KND
d+1+2 m 30 30~31 pc8~29 -13~-12 KND KND Power Crush, Wall Bounce
d+3+4 (Special) pc6~ Power Crush
d/b+2 l (TC) 20 23~24 cs6~ -14~-13 +3~+4 KND
d/b+3 l (TC) 16 21s cs6~ -28 +6 +6
d/b+4 l (TC) 8 14s cs4~ -13 -2 +3
d/b+1+2 m 35 29~32 -8~-5 KND KND
b+1 m? 20 20~22 -15~-13 Launch (JG?) Launch (JG?)
b+2 m 20 20 -13 KND KND
b+2, F m, (GOL) 20 20 -27 KND KND
b+2* m 40 41~42 +15g KND KND
b+2*, F m, (GOL) 40 41~42 +18 KND KND
b+3 m 26 21~23 -9~-7 KND KND
b+4 m 20 20~22 -9~-7s +1~+3s KND
b+1+2 m 30 25~26 +1~+2s +5~+6s +5~+6s
u/f+1 m (TJ) 25 23~24 js9~ -9~-8s KND KND
u/b+3 m (TJ) 13 20~22 js9~ -10~-8 +3~+5 +3~+5
u+3 m (TJ) 15 20~22 js9~ -10~-8 +3~+5 +3~+5
u/f+3 m (TJ) 17 20~22 js9~ -3~-1 +6 Launch (JG?)
u/f+4 m (TJ) 20 25~26 js9~ -13~-12 Launch (JG?) Launch (JG?)
u/f (On the way up) n+4 m (TJ) 25 23 js9~ -11 Launch (JG?) Launch (JG?)
u/f+1+2 m (TJ) 35 35~63d js18~ -19~+10 KND KND
u/f+3+4 m (TJ) 25 31~36 js6~ -3~+2s +7~+12s KND
f, F+2 m 20 16(17~) -8 KND KND
f, F+3 m 23 17(18~) -9 +3 CS
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
f, F+4 m 17 17(18~) -8 +3 +3
f, F+4, 2 m, m 17,25 17(18~) -13 Launch (JG?) Launch (JG?)
f, F+1+2 m 20 17(18~) -16 CS CS Homing
f, F+1+2, 1+2 m, h 20,20 17(18~) -1~±0 KND KND
f, f, f+2 m 30 21~24 (24~) +7~+10g KND KND
WS+1 m 17 11~12 -7~-6 +3~+4 +3~+4
WS+2 m 19 15~16 -5~-4 +4~+5 +4~+5
WS+2, 3 m, m 19,24 15~16 -13 KND KND
WS+2, 4 m, m 19,20 15~16 -14 KND KND
WS+2, 4, F m, m, (GOL) 19,20 15~16 -27 KND KND
WS+2, 4* m, m 19,40 15~16 +27g KND KND
WS+2, 4*, F m, m, (GOL) 19,40 15~16 +19 KND KND
WS+3 m 25 18~20 -13~-11 Launch (JG?) Launch (JG?)
WS+4 m 21 13~14 -12~-11 KND CS
WS+4, 2 m, m 21,20 13~14 -14 KND KND
FC+d/f+2 l 20 28~29 cs1~ -19~-18 KND KND
SS+2 h 25 28~29a (37~) -12~-11 KND KND Homing, Tail Spin
Face down Grounded 2 l? 20 22~24 -16~-14 +1~+3 KND
Face down Grounded 1+2 m 30 35~36 ±0~+1 KND KND
f+3+4 or From special move (GOL) 35~36
GOL 1 (After two step) m 20 26~27 (85~86) -2 KND KND
GOL 1 (After three step) m 35 26~27 (114~115) -2 KND KND
GOL 2 (After two step) h! 40 24~26 (83) KND KND KND
GOL 2 (After three step) h! 55 24~26 (112) KND KND KND
GOL 1+2 (After two step) m (TJ) 20 49~55a,d (105~) js36~ +4~+10 KND KND
GOL 1+2 (After three step) m (TJ) 30 49~55a,d (136~) js36~ +4~+10 KND KND
d/b+3+4 (to SG) (Special)(TC)(SG) 49~55, (136~) 36~
SG 1 m 25 15~16 (36~) -13 Launch (JG?) Launch (JG?)
SG 2 m 30 20~22 (41~) -8 KND KND
SG u/b (Special) (TJ) a

Basic Moves
1 h 7 10 +1 +8 +8
2 h 10 10 -5 +6 +6
3 m 17 14~15 -9~-8 +2~+3 +2~+3
4 m 20 16~17 -9~-8 +2~+3 KND
f+1 h 7 10 +1 +8 +8
f+2 h 20 16~18 -9~-7 +7~+9 CS
f+3 m 17 23~24 -13~12 +5~+6 +5~+6
f+4 m 20 24 -14 KND KND
d/f+1 m 14 14 -9 +4 +4
d/f+2 m 15 15 -7 +6 +6
d/f+3 m 11 13 -9 +4 +4
d/f+4 m 12 14 -3 +3 +8
d+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d+2 m 13 15 -14 KND KND
d+3 l 15 16 -12 -1 -1
d+4 l (TC) 7 12s cs4 -13 -2 -2
d/b+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d/b+2 l (TC) 20 23~24 cs6~ -14~-13 +3~+4 KND
d/b+3 l (TC) 16 21s cs6~ -28 +6 +6
d/b+4 l (TC) 8 14s cs4~ -13 -2 +3
b+1 m? 20 20~22 -15~-13 Launch (JG?) Launch (JG?)
b+2 m 20 20 -13 KND KND
b+3 m 26 21~23 -9~-7 KND KND
b+4 m 20 20~22 -9~-7s +1~+3s KND
u/b or u+1 m (TJ) 16 18 js9~ -8 +3 +3
u/f+1 m (TJ) 25 23~24 js9~ -9~-8s KND KND
u/b or u or u/f+2 h 17 15~16 -12~-11 +9~+10g +9~+10g
u/b+3 m (TJ) 13 20~22 js9~ -10~-8 +3~+5 +3~+5
u+3 m (TJ) 15 20~22 js9~ -10~-8 +3~+5 +3~+5
u/f+3 m (TJ) 17 20~22 js9~ -3~-1 +6 Launch (JG?)
u/b+4 m (TJ) 20 25~26 js9~ -13~-12 -1~±0 -1~±0
u+4 m (TJ) 20 25~26 js9~ -13~-12 KND Launch (JG?)
u/f+4 m (TJ) 20 25~26 js9~ -13~-12 Launch (JG?) Launch (JG?)
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
u/f, n+4 m (TJ) 25 23(29,35) js9~33 -11(-13) Launch (JG?) Launch (JG?)
WS+1 m 17 11~12 -7~-6 +3~+4 +3~+4
WS+2 m 19 15~16 -5~-4 +4~+5 +4~+5
WS+3 m 25 18~20 -13~-11 Launch (JG?) Launch (JG?)
WS+4 m 21 13~14 -12~-11 KND CS
FC+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+d/b or d+2 Sm (TC) 8 11s cs1~ -4 +7 +7
FC+3 l (TC) 12 16s cs1~ -17 -3 -3
FC+4 l (TC) 10 12s cs1~ -15 -4 -4
SS+1 h 7 10(11~) +1 +8 +8
SS+2 h 25 28~29a (37~) -12~-11 KND KND Homing, Tail Spin
SS+3 m 20 14~15 (15~) -9~-8 +2~+3 KND
SS+4 m 23 16~17 (17~) -9~-8 +2~+3 KND
BT 1 or 2 h 15 8 -8 +3 +3
BT 3 or 4 h 25 10 -8 KND KND
BT d+1 or 2 Sm 10 10s cs1~ -2 +9 +9
BT d+3 or 4 l 12 10s cs1~ -11 +3 +3
Last updated 14.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage d+1+2 m 55 20 pc8~17 -22 KND KND Rage Art
in rage b+2, 1+2 or 1, b+2, 1+2 m, h 20,21 20 8~17 +9~+10s BU BU Rage Drive
1 h 7 10 +1 +8 +8
1, 1 h, h 7,6 10 -1 +8 +8
1, 1, 2 h, h, m 7,6,12 10 -17 KND KND
1, 2 h, h 7,8 10 -1 +7 +7
1, 2, 2 h, h, h 7,8,12 10 -12 +4 +4
1, 2, 2~1+2 h, h, m 7,8,25 10 -6~-5 KND KND
1, 2, 2~1+2 u or d h, h, (Special) 7,8 10 -16 -9 -9
1, 2, 4 h, h, h 7,8,21 10 -9 KND CS
1, b+2 h, m 7,21 10 -2 +8 +8
1, b+2, 1 h, m, m? 7,21,20 ar36~ -15 Launch Launch
1, b+2, 4 h, m, m (TJ) 7,21,30 js17~ +5 KND KND
2 h 10 10 ±0 +9 +9
2, 2 h, h 10,18 10 -13 -2 -2
2, 2~1+2 h, m 10,25 10 -6~-5 KND KND
2, 2~1+2 u or d h, (Special) 10 10 -14 -5 -5
3 h 15 14 -10 +1 +1
3, 4 h, m 15,20 14 -14~-13 +3~+4 CS
4 h 21 16 -9 KND CS
4~3 WS+4~3 m (TJ) 25 35~37d (36~) js10~ -11~-9 KND KND
1+2 m 25 12~13 -12~-11 KND KND
f+2 h 13 15~16 -9~-8 +2~+3 +2~+3
f+2, 3 h, m 13,20 15~16 -3~-1 KND CS
f+2~1+2 m 25 16(17~) -6~-5 KND KND
f+2~1+2 u or d (Special) 16(17~)
f+3 m 20 18~20 -3~-1 KND CS
f+4 m 20 19~20 +4~+5s +7~+8s (+13~+14) KND
f+1+2 h 15 12~13 -14~-13 KND KND
d/f+1 m 10 13~14 -1~±0 +9~+10 +9~+10
d/f+1, 1 m, h 10,8 13~14 -2 +4 +4
d/f+1, 2 m, m 10,24 13~14 -13~-12s KND KND
d/f+2 m 14 15~16 -7~-6 +4~+5 Launch (JG?)
d/f+4 m 15 12 -6 +5 +5
d/f+1+2 m 25 24~25 pc8~23 -14~-13 KND KND Power Crush
d+1 m 16 17~18 -9~-8 +2~+3 +2~+3
d+1, D m 16 17~18s -9~-8 +2~+3 +2~+3
d+1, 2 m, m 16,17 17~18 -9~-8 +6~+7 KND
d+3 or d/f+3+4 m 25 22~23 -7~-6s KND KND
d+1+4 ! 50 60 KND KND KND
d+2+3 (Special)! ±0 63 -3 -3(KND) -3
d/b+2 l (TC) 23 23~25s cs8~ -18~-16 +5~+7s +5~+7s
d/b+1+2 mm? 10,20 21~22, 38~39 -13~-12 +5~+6 +5~+6
b+1 h 14 15~16 -11~-10 -5~-4 -5~-4 Homing
b+1, 2 h, h 14,20 15~16 -9 +15kg CS Tail Spin
b+1, 2~1+2 h, m 14,25 15~16 -6~-5 KND KND
b+1, 2~1+2 u or d h, (Special) 14 15~16 -19~-18 -13~-12 -13~-12
b+2 m 20 22~23 -2~-1 +8~+9 CS Wall Bounce
b+3 h 14 14~16 -4~-2 +7~+9 +7~+9
b+3, 3 h, m 14,25 14~16 -12~-8s KND KND
b+4 m 20 18~20 -9~-7 KND KND Homing, Tail Spin
b+1+2 m 18 19~20 -9~-8 +2~+3 +2~+3
b+1+2, 1+2 m, m 18,24 19~20 -13 KND KND
u/f+3 m (TJ) 17 28~29 js9~ -10~-9 KND KND
u/f+3, 4 m (TJ), m (TJ) 17,20 js1~ +3 KND KND Tail Spin
u/f+4 m (TJ) 25 24~27 js9~ -5~-2 KND KND Tail Spin
f, F+2 m? 25 19 (20~) -16~-15 Launch (JG?) Launch (JG?)
f, F+3 m 25 20~22 (21~) -3~-1s KND KND
b, f+2 m 12 15~16 (15~) -7~-6 +4~+5 +4~+5
b, f+2, 1 m, h 12,24 15~16 (15~) -9 KND KND
b, f+2, 2 m, m 12,21 15~16 (15~) -12s +1s KND
b, f+2, 3 m, h 12,20 15~16 (15~) -9~-8 KND KND Tail Spin
b, B+1+2 m 25 35~36 (36~) +8~+9 KND KND
b, B+3+4 (Special) 35~36 (36~)
qcf+2 m 30 15~16 (15~) -17~-16 ED ED
f, f, f+3 m 30 22~25 (25~) js3~ +9~+12g ED ED
WS+1 m 20 14~15 -14~-13 KND KND
WS+2 m (TC) 20 18 cs1~8 -6 +11kg CS Tail Spin
WS+4 m 13 11~12 -3~-2 +8~+9 +8~+9
WS+4, 4 m, m 13,16 11~12 -15~-14 ±0s ±0s
FC+d/f+4 l (TC) 23 19~21s cs1~ -23 KND KND
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
SS+2 m 10 19(28~) -9 -1 -1
SS+2, 1 m, m 10,20 19(28~) -14 CS CS
Opponent Down, d+4 l(On grounded opponent) 24 19 -14 -3 -3
2+3+4 (Special) 19
1+2+3+4 (Special) 19
When ki-charged d, u, u or u/f+3 (Special), m (TJ) 36 28~29 (85~) js9~ -10~-9 KND KND
When ki-charged d, u, u or u/f+3, 4 (Special), m (TJ), m (TJ) 36,24 js1~ +1~+2 KND KND Tail Spin
f+3+4 (Special)(h or m punch parry)(RAI) (5~)
RAI 1 h 20 17~18 (37~) -2~-1 CS CS Homing
RAI 2 m 20 15~16 (35~) -13~-12 KND KND
RAI 2, 1 m, m 20,23 15~16 (35~) -17~-16s KND KND
RAI 1+2 h! 35 56(76~) CS CS CS
f, n, d, D/F (Special) 56(76~)
f, n, d, d/f+1 m 25 19~21 (22~) ar19~ -15~-13 Launch Launch
f, n, d/f+1 m (TJ) 35 19~21a (21~) ar19~ -9~-7 Launch (JG?) Launch (JG?)
f, n, d, D/F+2 h 23 11~12 (15~) -10~-9 Launch (JG?) Launch (JG?)
f, n, d, d/f+2 h 23 11~12 (14~) +5~+6 Launch (JG?) Launch (JG?)
f, n, d, d/f+3 m 30 27~28 (30~) js5~ +7~+8 KND KND
f, n, d, D/F+3 l? 24 33~34 (37~) js5~28 -23~-22 KND KND
f, n, d, d/f+4 l(HS) 15 16~17 (19~) -23 +5~+6s KND
f, n, d, d/f+4, 4 l, l(HS) 15,10 16~17 (19~) -11 KND KND
f, n, d, d/f+4, 4 (Single hit) l, l(HS) 15,10 16~17 (19~) -11 +3s KND
f, n, d, d/f+4, 4, 4 l, l, l(HS) 15,10,8 16~17 (19~) -11 KND KND
f, n, d, d/f+4, 4, 4 (Single hit) l, l, l(HS) 15,10,8 16~17 (19~) -11 +3s KND
HS n, 1 m(HS) 20 ar28~ -12~-11 Launch Launch
HS n, 4 m(HS) 10 28~ -3~-2 +8~+9 +8~+9
HS n, 4, 4 m, m(HS) 10,20 28~ -16~-15 -5~-4s -5~-4s

Basic Moves
1 h 7 10 +1 +8 +8
2 h 10 10 ±0 +9 +9
3 h 15 14 -10 +1 +1
4 h 21 16 -9 KND CS
f+1 h 7 10 +1 +8 +8
f+2 h 13 15~16 -9~-8 +2~+3 +2~+3
f+3 m 20 18~20 -3~-1 KND CS
f+4 m 20 19~20 +4~+5s +7~+8s (+13~+14) KND
d/f+1 m 13 13~14 -1~±0 +9~+10 +9~+10
d/f+2 m 14 15~16 -7~-6 +4~+5 Launch (JG?)
d/f+3 m 17 17 -7 +4 +4
d/f+4 m 15 12 -6 +5 +5
d+1 m 16 17~18 -9~-8 +2~+3 +2~+3
d+2 Sm (TC) 8 11s cs4~ -4 +7 +7
d+3 or d/f+3+4 m 25 22~23 -7~-6s KND KND
d/b or d+4 l (TC) 7 12s cs4~ -13 -2 -2
d/b+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d/b+2 l (TC) 23 23~25s cs8~ -18~-16 +5~+7s +5~+7s
d/b+3 l (TC) 12 15~17s cs4~ -18~-16 -4~-2 -4~-2
d/b or d+4 l (TC) 7 12s cs4~ -13 -2 -2
b+1 h 14 15~16 -11~-10 -5~-4 -5~-4 Homing
b+2 m 20 22~23 -2~-1 +8~+9 CS Wall Bounce
b+3 h 14 14~16 -4~-2 +7~+9 +7~+9
b+4 m 20 18~20 -9~-7 KND KND Homing, Tail Spin
u/b or u or u/f+1 m (TJ) 12 18 js9~ -8 +3 +3
u/b or u or u/f+2 h 17 15~16 -12~-11 +9~+10g +9~+10g
u/b or u+3 m (TJ) 25 21 js9~ -17 KND KND
u/f+3 m (TJ) 17 28~29 js9~ -10~-9 KND KND
u/b+4 m (TJ) 11 15~17 js9~ -19~-17 -8~-6 -8~-6
u+4 m (TJ) 15 15~17 js9~ -13~-11 KND Launch (JG?)
u/f+4 m (TJ) 25 24~27 js9~ -5~-2 KND KND Tail Spin
WS+1 m 20 14~15 -14~-13 KND KND
WS+2 m (TC) 20 18 cs1~8 -6 +11kg CS Tail Spin
WS+3 h 28 16 -16 KND KND
WS+4 m 13 11~12 -3~-2 +8~+9 +8~+9
FC+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+2 Sm (TC) 8 11s cs1~ -4 +7 +7
FC+3 l (TC) 12 16s cs1~ -17 -3 -3
FC+d/b or d+4 l (TC) 10 12s cs1~ -15 -4 -4
SS+1 h 7 10(11~) +1 +8 +8
SS+2 m 10 19(28~) -9 -1 -1
SS+3 h 15 14(15~) -10 +1 +1
SS+4 h 21 16(17~) -9 KND CS
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
BT 1 or 2 h 15 8 -8 +3 +3
BT 3 or 4 h 25 10 -8 KND KND
BT d+1 or 2 Sm 10 10s cs1~ -2 +9 +9
BT d+3 or 4 l 12 10s cs1~ -11 +3 +3
Last updated 14.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage LFS or RFS d+3+4 m 55 20 pc8~17 -7 KND KND Rage Art
in rage d+3+4 lm 6,9 12,28~29 -4~-3 ±0~+1 ±0~+1 Rage Drive
in rage d+3+4, 4 lm, m (TJ)(RFF) 6,9,27 js14~ +6~+8 KND KND Rage Drive
in rage u/f+3, 4, 3+4 m (TJ), m, hh 16,14,17,27 js1~ +4 KND KND Rage Drive
in rage LFS u/f+3, 4, 3+4 m (TJ), m, hh 14,14,17,27 js1~ +4 KND KND Rage Drive
1 h 7 10 +1 +8 +8
1, 1 h, h 7,8 10 -2 +6 +6
1, 1, 3 h, h, l 7,8,10 10 -12 -1 -1
1, 1, 3, 3 h, h, l, h 7,8,10,14 10 -14 -3 -3
1, 2 h, h 7,10 10 -1 +7 +8
1, 2, 3 h, h, (Special) 7,10 10 +3 +11g +12
1, 2, 4 h, h, (Special) 7,10 10 +3 +11g +12
1, 2, f+3 h, h, m 7,10,14 10 -8 +3 +3
1, 2, f+4 h, h, h (TJ) 7,10,34 js14~ ±0~+1 KND KND Tail Spin
2 h 9 10 ±0 +8 +9
2, 3 h, (LFS) 9 10 +3 +11g +12
2, 4 h, (RFS) 9 10 +3 +11g +12
2, f+3 h, m 9,14 10 -8 +3 +3
2, f+4 h, h (TJ) 9,23 js14~ ±0~+1 KND KND
3 h 15 14 -7 +4 +4
3, 3 h, m 15,12 14 -13 -7 -2
3, 3, F h, m, (LFS) 15,12 14 +2 +8 +13
3, 3, 3 h, m, m 15,12,15 14 -14 KND KND
3, 3, 4 h, m, h, (RFS) 15,12,15 14 +8~+12 +19~+23g +19~+23g
3, 3, d/f or f+4 h, m, h 15,12,23 14 -4~+2y KND KND
3~4 mm (TJ) 11,21 22,30 (22) -3 KND KND
4 h 14 11~12 -6~-5 +5~+6 +5~+6
4, 3 h, m(LFF) 14,12 11~12 -6 +5 +5
4, 3, f (Cancel) h, (LFS) 14 11~12 -6~-5 +5~+6 +5~+6
4, 4 h, h, (RFS) 14,13 11~12 -1 +10g +10
4, f+4 h, h(RFF) 14,10 11~12 -5 +6 +6
4, 4, 3 h, h, m(RFF) 14,10,20 11~12 -15~-9s KND KND
4, 4, 4 h, h, h, (RFS) 14,10,10 11~12 -1 +10g +10
4, 4, f+4 h, h, h(RFF) 14,10,25 11~12 -6 +5 +5
4, 4, 4, 4 h, h, h, h(RFF) 14,10,10,20 11~12 +2~+5 KND KND
4, 4, 4, 3 h, h, h, m(RFF) 14,10,10,20 11~12 -15~-9s KND KND
1+2 (RFF) b 11~12
3+4 (RFF) 11~12
f+2 m(RFF) 15 16 -2 +9 +9
f+3 (Special) 13~
f+3~n+3 m 25 20(20~) -16 KND KND
f, n+4 (Special) 23~
f+4 h, (RFS) 21 17~23 +8~+12 +19~+23g +19~+23g
f+1+2 m 17 15 -9 +2 CS
d/f+1 m 10 13~14 ±0~+1 +7~+8 +7~+8
d/f+2 m 13 15~16 -7~-6 Launch (JG?)(+4a) Launch (JG?)
d/f+3 m 12 22~23 -14 -4 -4 Power Crush
d/f+3, 4 m, m 12,20 22~23 -14~-13 KND KND Power Crush
d/f+3, f (Cancel) (LFS) 22~23
d/f+4 m(RFF) 20 16~17 -8~-7 +8~+9 KND Homing, Tail Spin
d/f+1+2 m 12 13~14 -3~-2 +8~+9 +8~+9
d/f+3+4 m(, (Sky)(throw)) 8(,6,15) 15~16 -11~-10 ±0~+1 ±0~+1
d+3 l 7 17 -13 -2 -2
d+3, 4 l, h, (RFS) 7,10 17 +8~+12 +14~+18g +19~+23
d+4 l (TC) 7 19s cs6~ -17 -6 -6
d+4, 4 l (TC), h 7,22 19 6~ -8 Launch (JG?) Launch (JG?)
d/b+3 l (TC) 12 19s cs4~ -13 ±0 +7
d/b+4 l 12 16 -12 -8 -1
d/b+4, f l, (RFS) 12 16 -1 +3 +10
d/b+4, 4 l, h 12,21 16 -3~-1 KND KND Tail Spin
d/b+3+4 ! 40 61~63 KND KND KND
d/b+3+4, b, b (Cancel) (LFS) 61~63
b+1 m 18 15 -13 ±0 CS (0)
b+2 h 18 13~15 -9~-7 +15~+17kg +15~+17kg
b+3 m 17 16~18 -19~-17 Launch (JG?) Launch (JG?)
b+4 h(RFF) 20 13~14 -9~-8 +2~+3 CS
u/b+3 m 8 16~17 -14~-13 -3~-2 -3~-2
u/b+3, 3 m, h (TJ), (LFS) 8,15 js17~ +3~+5 KND KND Tail Spin
u/b+3, 4 m, m, (RFS) 8,16 17~ -4 +12g +12g
u/b+4 m (TJ) 18 17~20 js5~15 -8~-5 +10~+13 +10~+13
u+3 h (TJ), (LFS) 33 20 js9~ +3 uKZD uKZD
u+4 m (TJ), (RFS) 18 16~18 js9~ ±0~+2 +11~+13g +11~+13
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
u+3+4 m (TJ) 20 25~26 js8~ -7~-6 KND KND
u/f+2 m (TJ) 22 26 js13~ +5s +4s KND
u/f+3 m (TJ) 15 28~29 js9~ -6~-5 KND KND
u/f+3, 4 m (TJ), m 15,14 js1~ -8 Launch (JG?) Launch (JG?)
u/f+3, 4 (when second hit inputted) m (TJ) 15 js9~ -13~-12 KND KND
u/f+3, 4, 3 m (TJ), m, h 15,14,25 9~ KND
u/f+4 h (TJ), (RFS) 12 22~23 js1~ -2~-1 +4~+5 +4~+5
u/f+4, 4 h (TJ), m (TJ), (RFS) 12,12 js1~5 ±0~+1 +6~+7 +6~+7
u/f+4, 4, 4 h (TJ), m (TJ), l, (RFS) 12,12,12 1~5 +1~+2 +7~+8 +7~+8
u/f+3+4 mh (TJ) 9,8 14,25 js9~ -10 +1 +1
u/f+3+4, 4 mh (TJ), m (TJ) 9,8,13 js1~ -13~-12 +4 +1~+2
f, F+3 m(RFF) 24 22~26 (23~) +6~+10 +6~+10s +6~+10s
f, F+4 m(RFF) 22 17~18 (18~) -7 KND KND
f, n, d, d/f+3 m, (LFS) 27 18(21~) +3 KND CS Wall Bounce
f, n, d, d/f+4 m 18 16(19~) -18 Launch(JG?) Launch(JG?)
f, n, d/f+4 m 18 16(18~) -10 Launch(JG?) Launch(JG?)
f, f, f+3 m (TJ) 30 22~24a (25~) js3~ +6~+8 KND KND
f, f, f+4 h 28 18~19a (21~) js14~ +5~+6 +8~+9b +8~+9b
WS+3 m 20 14~18 -7~-3 KND KND
WS+4 m 12 11~12 -3~-2 +8~+9 +8~+9
WS+4, 4 m, m(RFF) 12,13 11~12 -5~-1 +4~+8s +4~+8s
WS+3+4 m(RFF) 16 20~21b -9~-8 +2~+3 +2~+3
WS+3+4, 3 m, m 16,20 20~21 -5~±0 +6~+11s (KND) KND
SS+3 m 15 18~19 (28~) -12~-11 -1~±0 FS (+5~+6)
SS+3, 3 m, h(LFS) 15,18 18~19 (28~) +3~+4 +14~+15g +14~+15
SS+4 l(RFF) 18 19~20 (29~) -13~-12 +5~+6s KND
LFF BT 4 m(RFF) 20 14~16 -13~-11 Launch (JG?) Launch (JG?)
RFF 1+2 (LFF) b 14~16
RFF 3+4 (LFF) 14~16
RFF 1 h 10 10 ±0 +6 +6
RFF 1, 1 h, m(LFF) 10,12 10 -9 +2 +2
RFF 2 h 6 10 +2 +8 +8
RFF 2, 1 h, h 6,10 10 ±0 +6 +6
RFF 2, 1, 1 h, h, m(LFF) 6,10,12 10 -9 +2 +2
RFF 2, 3 h, h(LFF) 6,20 10 -9~-7 +2~+4 CS
RFF 2, 4 h, h(RFF) 6,12 10 -8 +3 +3
RFF 2, 4, b or f h, h, (RFS) 8,16 10 +7 +18g +18g (+14)
RFF 2, 4, d or u h, h, (RFS) 8,16 10 +6 +17g +17g (+13)
RFF 2, 4, 3 h, h, m 6,12,20 10 -15~-9s KND KND
RFF 2, 4, 4 h, h, h(LFF) 6,12,23 10 -5~-4 KND KND Tail Spin
RFF 2, b+4 h, h (TC)(LFF) 6,27 10 -9~-8 +13kg +13kg Tail Spin
RFF 3 m(LFF) 13 16 -4 +7 +7
RFF 3, 4 m, h, (RFS) 13,16 16 +9~+10g +20~+21g +10~+11
RFF 3, F+4 m, h, (RFF) 13,16 16 -7~-6 +4~+5 -6~-5
RFF 3~4 h(LFF) 35 27~30 (27~) pc8~26 +4~+7y KND KND Homing, Tail Spin, Power Crush
RFF 4 h(RFF) 12 12 -8 +3 +3
RFF 4, b or f h, (RFS) 12 12 +7 +18g +18g (+14)
RFF 4, d or u h, (RFS) 12 12 +6 +17g +17g (+13)
RFF 4, 3 h, m, (Special) 12,20 12 -15~-9 OC KND KND
RFF 4, 4 h, h(LFF) 12,23 12 -5~-4 KND KND Tail Spin
RFF f+4 (Special) 35~
RFF f+4~4 m 20 18~20 (18~) -12~-10 Launch (JG?) Launch (JG?)
RFF f+3 h, (LFS) 21 14~17 +12~+15g +23~+26g +23~+26g
RFF f+3, B h(RFF) 21 14~17b -11~-8 ±0~+3 ±0~+3
RFF d/f+3 m(LFF) 25 20~21 -11~-10 KND KND Homing, Tail Spin
RFF d/f+4 m 12 13 -7 +1 +1
RFF d/f+4, b or f m, (RFS) 12 13 +7 +15g +15
RFF d/f+4, d or u m, (RFS) 12 13 +6 +14g +14
RFF d+4 l 19 19 -11 +5 +15g
RFF d/b+3 l (TC) 13 17 cs10~ -11 -3 +4
RFF d/b+3, 3 l, h(LFF) 13,28 17 10~ -2~0y KND KND Tail Spin
RFF b+2 m 17 16~17 +2~+3 +6~+7s KND
RFF b+3 h(LFF) 20 13~14 -9~-8 +2~+3 CS
RFF b+4 h (TC)(LFF) 36 18~19 cs6~17 -9~-8 +13kg +13kg Tail Spin
RFF f, F+3 m (TJ)(LFF) 22 22~25a (23~) js3~ -6~-3s KND KND
RFF f, F+4 m(LFF) 18 22(23~) -17 -6 -6
RFF f, F+4, 3 m, h (TJ) 18,20 js5~ +14~+17 KND KND
RFF BT 3 m(LFF) 20 14~16 -13~-11 Launch (JG?) Launch (JG?)
RFF BT 4 m(RFF) 16 20~21b -9~-8 +2~+3 +2~+3
RFF BT 4, 3 m, m 16,20 20~21 -5~±0 +6~+11s (KND) KND
RFF BT d+3 l (TC)(LFF) 20 18~19s cs4~ -13~-12 -2~-1 KND
f+3 (Special) 18~19 4~
LFS 3+4 (RFS) 18~19 4~
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
LFS 1 h(LFF) 7 13 +5 +7 +7
LFS 2 m(RFF) 15 16 -2 +9 +9
LFS 3 m(LFF) 10 14 -13 -7 -2
LFS 3, 3 m, m(LFF) 12,15 14 -14 KND KND
LFS 3, F m, (LFS) 12 14 +2 +8 +13
LFS 3, 4 m, h, (RFS) 12,15 14 +8~+12 +19~+23g +19~+23g
LFS 3, d/f or f+4 m, h(LFF) 12,23 14 -4~+2y KND KND
LFS 4 h (TJ), (RFS) 24 14~16 js8~ +2~+4 KND KND
LFS 1+4 ! (TJ)(LFF) 80 66~69 js54~ KND KND KND
LFS 1+4 , b, b (Cancel) (LFF) 66~69 54~
LFS f+3 m, (LFS) 23 19~20 +3~+4 KND CS (20~21)
LFS f+4 m(RFF) 17 16~18 -7~-5 +1~+3 +4~+6
LFS f+4, 3 m, h (TJ)(RFF) 17,26 js17~ +3~+5 KND KND
LFS d/f+3 m(LFF) 17 22~23 -12~-11 +1~+2 CS
LFS d/f+3, 4 m, m(LFF) 17,23 22~23 -14~-13 KND KND
LFS d/f+3, f (Cancel) (LFS) 22~23
LFS d+3 l(LFF) 7 16 -17 -6 -6
LFS d+3, 4 l, h, (RFS) 7,10 16 +8~+12g +14~+18g +19~+23
LFS d or d/f+4 l (TC)(LFF) 12 28~30s cs4~ -23 KND KND
LFS d/b+4 l(RFF) 17 20~21 -12~-11 +4~+5 KND
LFS b+1 m 18 15 -13 ±0 CS (0)
LFS b+3 m (TJ)(RFF) 23 20~22 pc8~19 js15~ -12~-10 +14~+16kg +14~+16gk Homing, Tail Spin, Power Crush
LFS b+4 m(RFF) 28 16~17 -8~-7 +7~+8 CS
LFS u/f+3 m (TJ)(LFF) 13 28~29 js9~ -6~-5 KND KND
LFS u/f+3, 4 m (TJ), m(LFF) 13,12 js1~ -8~-7 Launch (JG?) Launch (JG?)
LFS u/f+3, 4, 3 m (TJ), m, h(LFF) 13,12,24 1~ KND
LFS u/f+4 m (TJ)(LFF) 20 19 js6~16 -14 Launch(JG?) Launch(JG?)
LFS u/f+3+4 mh (TJ)(LFF) 10,8 14,25 js9~ -10 +1 +1
LFS u/f+3+4, 4 mh (TJ), m (TJ)(LFF) 10,8,13 js1~ -13~-12 +1~+2 +1~+2
LFS f or b or u or d (Special) 1~
f, n+4 (Special) 1~
RFS 3+4 (LFS) 1~
RFS 1 m(LFF) 15 16 -2 +9 +9
RFS 2 h(RFF) 7 13 +5 +7 +7
RFS 3 h (TJ), (LFS) 24 14~16 js8~ +2~-4 KND KND
RFS 4 m(RFF) 20 14 -14 KND KND
RFS f+3 m(LFF) 17 16~18 -7~-5 +1~+3 +4~+6
RFS f+3, 4 m, h (TJ)(LFF) 17,26 js17~ +3~+5 KND KND
RFS f+4 hh, (RFS) 8,10 8,18 +1 +3 +7
RFS f+4, 4 hh, h(RFF) 8,10,12 8,18 -6 Launch (JG?) Launch (JG?)
RFS d/f+4 m(LFF) 17 17~19 +1 +8s KND
RFS d/b or d or d/f+3 l (TC)(LFF) 12 28~30s cs4~ -23 KND KND
RFS d+4 l(LFF) 11 20~21 -31 -1~0 (KND) -1~0 (KND)
RFS d+4, 3 l, m(LFF) 11,25 20~21 -14 KND KND
RFS b+3 m(LFF) 21 16~17 -10 Launch (JG?) Launch (JG?)
RFS b+4 m (TJ)(LFF) 23 20~22 pc8~19 js15~ -12~-10 +14kg +14kg Homing, Tail Spin, Power Crush
RFS f or b or u or d (Special) 20~22 8~19 15~

Basic Moves
1 h 7 10 +1 +8 +8
2 h 9 10 ±0 +8 +9
3 h 15 14 -7 +4 +4
4 h 14 11~12 -6~-5 +5~+6 +5~+6
f+1 h 7 10 +1 +8 +8
f+2 m(RFF) 15 16 -2 +9 +9
f+3 (Special) 16
f+4 h, (RFS) 21 17~23 +8~+12 +19~+23g +19~+23g
d/f+1 m 10 13~14 ±0~+1 +7~+8 +7~+8
d/f+2 m 13 15~16 -7~-6 Launch (JG?)(+4a) Launch (JG?)
d/f+3 m 12 22~23 -14 -4 -4 Power Crush
d/f+4 m(RFF) 20 16~17 -8~-7 +8~+9 KND Homing, Tail Spin
d/f+1+2 m 12 13~14 -3~-2 +8~+9 +8~+9
d/b or d+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d/b or d+2 Sm (TC) 8 11s cs4~ -4 +7 +7
d+3 l 7 17 -13 -2 -2
d+4 l (TC) 7 19s cs6~ -17 -6 -6
d/b or d+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d/b or d+2 Sm (TC) 8 11s cs4~ -4 +7 +7
d/b+3 l (TC) 12 19s cs4~ -13 ±0 +7
d/b+4 l 12 16 -12 -8 -1
b+1 m 18 15 -13 ±0 CS (0)
b+2 h 18 13~15 -9~-7 +15~+17kg +15~+17kg
b+3 m 17 16~18 -19~-17 Launch (JG?) Launch (JG?)
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
b+4 h(RFF) 20 13~14 -9~-8 +2~+3 CS
u/b or u or u/f+1 m (TJ) 12 18 js9~ -8 +3 +3
u/b or u+2 h 17 15~16 -12~-11 +9~+10g +9~+10g
u/f+2 m (TJ) 22 26 js13~ +5s +4s KND
u/b+3 m 8 16~17 -14~-13 -3~-2 -3~-2
u+3 h (TJ), (LFS) 33 20 js9~ +3 uKZD uKZD
u/f+3 m (TJ) 15 28~29 js9~ -6~-5 KND KND
u/b+4 m (TJ) 18 17~20 js5~15 -8~-5 +10~+13 +10~+13
u+4 m (TJ), (RFS) 18 16~18 js9~ ±0~+2 +11~+13g +11~+13
u/f+4 h (TJ), (RFS) 12 22~23 js1~ -2~-1 +4~+5 +4~+5
u/f, n+4 m 25 23(29,35) js9~33 -11(-13) Launch (JG?) Launch (JG?)
WS+1 m 12 10~11 -4~-3 +7~+8 +7~+8
WS+2 m 15 15~16 -7~-6 +4~+5 Launch (JG?)
WS+3 m 20 14~18 -7~-3 KND KND
WS+4 m 12 11~12 -3~-2 +8~+9 +8~+9
FC+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+2 Sm (TC) 8 11s cs1~ -4 +7 +7
FC+3 l (TC) 12 16s cs1~ -14 -3 -3
FC+4 l (TC) 10 12s cs1~ -15 -4 -4
SS+1 h 7 10(11~) +1 +8 +8
SS+2 h 9 10(11~) ±0 +8 +9
SS+3 m 15 18~19 (28~) -12~-11 -1~±0 FS (+5~+6)
SS+4 l(RFF) 18 19~20 (29~) -13~-12 +5~+6s KND
BT 1 or 2 h 15 8 -8 +3 +3
BT 3 h 25 10 -8 KND KND
BT 4 m(RFF) 20 14~16 -13~-11 Launch (JG?) Launch (JG?)
BT d+1 or 2 Sm 10 10s cs1~ -2 +9 +9
BT d+3 or 4 l 12 10s cs1~ -11 +3 +3
Last updated 14.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage b+1+2 m 55 20 pc8~17 -32 KND KND Rage Art
in rage b, d/b, d, d/f+1, 2 l (TC), m 20,35 20 8~17 -9(wl~3) KND KND Rage Drive
1 h 11 13 -2 +6 +9
1, 1 h, m 14,25 13 -14s KND KND
1, 2 h, h 14,24 13 -2 KND KND Tail Spin
2 h 10 11 +1 +9 +9
2, 1 h, m 10,12 11 -2 +3 +3
2, 1, 2 h, m, m 10,12,20 11s -12~-11 Launch (JG?) Launch (JG?)
3 h 30 18 -13 KND KND
4 h 20 16 -4 +7 Launch (JG?)
f+4 h 23 17 -4 +7 Launch (JG?)
1+2 mh 15,27 15~16, 45~46 -9~-8 KND KND
3+4 or floor brake 3+4 ! (TJ) 40 94~100 js38~ KND KND KND
3+4, 3+4 ! (TJ) 40 124~130 js1~ KND KND KND
3+4, 3+4, 3+4 ! (TJ) 60 154~160 js1~ KND KND KND
3+4, 3+4, 3+4, 3+4 ! (TJ) 80 184~190 js1~ KND KND KND
3+4, 3+4, 3+4, 3+4 , 3+4 ! (TJ) 100 214~220 js1~ KND KND KND
f+1 m 13 14~15 -6~-5 +5~+6 +5~+6
f+1, 2 m, h 13,13 14~15 -6~-5 +5~+6 +5~+6
f+1, 2, 2 m, h, m 13,13,20 14~15 +6~+7 KND KND
f+1, 2, 2* m, h, m 13,13,50 14~15 -11 KND KND
f+2 h 17 10 -12 +5 KND
f+3 m 17 20~21 -7 +7 +7
f+3, 1+2 m, m 17,22 20~21 -9s KND KND
f+4~1 h! 80 65(66~) CS CS CS
f+4~1, 2 m 30 15~16 (66~) +8~+9 KND KND
f+1+2 m 22 15~16 -19~-18 KND KND
f+3+4 or FC+d/f+3+4 m (TC) 28 21~26 cs6or1~ -12~-7 KND KND
d/f+1 m 12 14~15 -4~-3 +3~+4 +5~+6
d/f+1, 1 m, m 12,20 14~15 -10~-9 +9~+10kg +9~+10kg Tail Spin
d/f+1, 2 m, h 12,10 14~15 -12 -1a -1a
d/f+1, 2, 1 m, h, h 12,10,3 14~15 -10 -2(KND) -2
d/f+1, 2, 1, 2 m, h, h, hh 12,10,3,3,20 14~15 -18~-17 KND KND
d/f+2 m 13 15~16 -14~-13 Launch (JG?) Launch (JG?)
d/f+2, 1 m, m 13,15 15~16s -6~-5 +5~+6 +5~+6
d/f+2, 1, 2 m, m, m 13,15,12 15~16s -8~-7 +3~+4 +3~+4
d/f+2, 1, 2, 1 m, m, m, h 13,15,12,23 15~16 -4~-3 KND KND Tail Spin
d/f+2, 1, 2, d/f+1 m, m, m, m 13,15,12,15 15~16s -2~-1 +9~+10 +9~+10
d/f+2, 1, 2, d+1 m, m, m, l (TC) 13,15,12,8 s cs10~ -11~-9 ±0~+2 ±0~+2
d/f+3 m 16 16 -9 +2 +2
d/f+3, 2 m, h 16,20 16 -7~-6 KND KND Tail Spin
d/f+4 m 15 12 -4 +7 +7
d/f+1+2 ll 8,21 18,30 -70 KND KND
d/f+1+2 (First hit only) l 8 18 -82 -63 -63
d/f+3+4 m 28 13 -23 KND KND
d/f+1+3 (Throw) h(Throw) 25 23 js15~ Throw Throw Throw
d/f+1+3 Sm 20 30~49d js15~ -18~+1s KND KND
d+1+2 m (TC) 28(,5) 30~31 cs6~29 -18~-17 Launch Launch
d/b+1 l 13 12s -12 +2 +2
d/b+1, 1 l, l 13,5 12s -12 -1 -1
d/b+1, 1, 1 l, l, l 13,5,5 12s -12 -1 -1
d/b+1, 1, 1, 2 l, l, l, m 13,5,5,21 12s -11 KND KND
d/b+2 l (TC) 24 22 cs6~ -18 +3s KND
d/b+2* l (TC) 30 36~37 cs6~ -29~-28 KND KND
d/b+3 l(CSK) 15 21 -20 -9 -9
d/b+3, 4 l, l(CSK) 15,12 21 -16 -5 -5
d/b+3, 4, 3 l, l, l(CSK) 15,12,12 21 -19 -8 -8
d/b+3, 4, 3, 4 l, l, l, l(CSK) 15,12,12,12 21 -16 -5 -5
15,12,12,12
d/b+3, 4, 3, 4, 3 l, l, l, l, l(CSK) ,12 21 -19 -8 -8
15,12,12,12
d/b+3, 4, 3, 4, 3, 4 l, l, l, l, l, l(CSK) ,12,12 21 -16 -5 -5
CSK 1+2 h 21 34~35 +14~+15g KND KND
CSK d+1+2 l(Throw) 45 34~35 Throw(KND)
d/b+4 l (TC) 14 16s cs6~ -13 -2 -2
d/b+1+2 hhhhh 5,3,3,3,20 20~23, 31~37, 40~43, 50~56, 61~62 -4~-3 CS CS
b+1 m? 17 20~21 -8 +5~+6 KND
b+2 m 27 19 +5 KND KND
b+2* m 55 35 -7 KND KND
b+3 m 14 16~17 -9~-8 +2~+3 +2~+3
b+3, 2 m, h 14,13 16~17 -4 +1 +1
b+3, 2, 2 m, h, h 14,13,20 16~17 -9 KND KND
b+3, 2, 2* m, h, m 14,13,50 16~17 -8~-7 KND KND
b+4 m 12 16 -15 -4 -4
b+4, 4 m, m 12,21 16 -8~-6s KND KND
u/b+1+2 h 25 20~22 pc8~19 -9~-7 KND KND Homing, Power Crush, Tail Spin
u+1+2 h 20 19~21a -15~-13 Launch(JG?) Launch(JG?)
u/f+1 ( (Sky))! 20 17 KND KND KND
u/f+1* ( (Sky))! 55 32~34 KND KND KND
u/b or u or u/f+2 m (TJ) 25 24~26 js9~ +4~+6s +7~+9s KND
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
u/b or u or u/f, n+2 m (TJ) 28 22~24a (32~) js9~ -1~+1s +10~+12s +10~+12s
f, F+1 m 25 15~16 (16~) -6~-5 KND KND
f, F+2 m 21 18~19 (19~) -16~-15 Launch(JG?) Launch(JG?)
f, F+2* m 35(,5) 34(35~) -15 Launch Launch
f, F+3 m 20 26~27 (27~) +4~+5 KND KND
f, F+4 m 35 16~21 (17~) -14 KND KND Power Crush
f, F+1+2 m 20 15~16 (16~) -15~-14 CS CS
f, F+1+2, 2 m, m 20,24 15~16 (16~)s -11 KND KND
f, F+1+2, 1+2 m, l (TC) 20,21 s cs10~ -19~-18 KND KND
f, F+3+4 m 25 21~30 (22~) js20~ -82~-73 KND KND
f, F+3+4 (Second part) l (TC) 25 31~40 (32~) js1~ -110~-101 KND KND
b, d/b, d, d/f+1 l (TC) 30 24~25s (25?~) cs6~ -37~-36 KND KND Homing
b, d/b, d, d/f+2 m 32 22s(23?~) -11 KND KND Wall Bounce
HCF (Special) 22(23?~)
HCF, 1 (one spin) m 30 17(43~) +21g KND KND
hcf+1 (two spins) ! 35 17(68~) KND KND KND
hcf+1 (three spins) ! 45 17(93~) KND KND KND
hcf+1 (four spins) ! 55 17(118~) KND KND KND
hcf+1(At least five spins) ! 199 17(143~) KND KND KND
hcf(Full rotation) ! 1 2~23 Launch(JG?) Launch(JG?) Launch(JG?)
HCF, d/f+1 m 22 30~33 (41~) -17~-14 Launch(JG?) Launch(JG?)
hcf, d/f+1 (d/b, d/f, f, d/f+1) m 25 20~23 (21?~) -17~-14 Launch(JG?) Launch(JG?)
f, f, f+2 or WR+2 m 25 22(25~) +7 +12 +12
WS+1 m 14 15~17 -13~-11 Launch (JG?) Launch (JG?)
WS+2 m 10 14~15 -7~-6 +4~+5 +4~+5
WS+2, 1 m, m 10,17 14~15 -14s KND KND
WS+3 m 16 16 -9 +2 +2
WS+3, 2 m, h 16,20 16 -7~-6 KND KND Tail Spin
WS+4 m 20 11~12 -6~-5 +5~+6 +5~+6
WS+1+2 m 14 20~21 -15~-14 Launch (JG?) Launch (JG?)
WS+1+2, 1+2 m, m 14,15 20~21 -16~-15 KND KND
WS+1+2, 1+2, 1+2 m, m, l? 14,15,20 20~21 -23~-22 KND KND
WS+f+1 m 15 17~18s -6~-5 +5~+6 +5~+6
WS+f+1, 2 m, m 15,12 17~18s -8~-7 +3~+4 +3~+4
WS+f+1, 2, 1 m, m, h 15,12,23 17~18 -4~-3 KND KND Tail Spin
WS+f+1, 2, d/f+1 m, m, m 15,12,12 17~18s -2~-1 +9~+10 (Launch (JG?)) +9~+10
WS+f+1, 2, d+1 m, m, l (TC) 15,12,8 s cs10~ -11~-9 ±0~+2 ±0~+2
FC+d+1 l (TC) 10 19~21s cs1~ -8~-6 +3~+5 +3~+5
FC+d+1, 1 l (TC), l (TC) 10,8 s cs1~ -2~±0 +7~+9 +9~+11
FC+d+1, 1, 1 l (TC), l (TC), m 10,8,12 1~s -12~-11 -1~±0 -1~±0
FC+d+1, 1, 1, 2 l (TC), l (TC), m, m 10,8,12,12 1~s -8~-7 +3~+4 +3~+4
FC+d+1, 1, 1, 2, 1 l (TC), l (TC), m, m, h 10,8,12,12,23 1~ -4~-3 KND KND Tail Spin
FC+d+1, 1, 1, 2, d/f+1 l (TC), l (TC), m, m, m 10,8,12,12,15 1~s -2~-1 +9~+10 +9~+10
FC+d+1, 1, 1, 2, d+1 l (TC), l (TC), m, m, l (TC) 10,8,12,12,8 s cs10~ -11~-9 ±0~+2 ±0~+2
FC+d+1, 2 l (TC), m 10,24 10~s -11 KND KND
FC+d/f+1 m 5 25 -21 -11s -11s
FC+d/f+1, 2 m, m 5,8 25 -21 -11s -11s
FC+d/f+1, 2, 1 m, m, m 5,8,11 25 -11 CS CS
FC+d/f+1, 2, 1, 1 m, m, m, h 5,8,11,30 25 +21~+22 +13~+14b +13~+14b
FC+d/f+2 m 12 18~19s -13~-12 -2~-1 -2~-1
FC+d/f+2, D/F+1 m, m 12,10 18~19s -4~-3 +7~+8 +7~+8
FC+d/f+2, D/F+1, 2 m, m, m 12,10,10 18~19s -8~-7 +3~+4 (Launch (JG?)) +3~+4
FC+d/f+2, 1 m, h 12,23 18~19 -4~-3 KND KND Tail Spin
FC+d/f+2, d+1 m, l (TC) 12,8 s cs10~ -11~-9 ±0~+2 ±0~+2
FC+d/f+1+2 l (TC) 21 24~25s cs1~ -18~-17 KND KND
FC+d/f+1+2, 1+2 l (TC), m 21,23(,5) 24~25 1~ -18~-16 Launch Launch
FC+d/b+1 l 15 12s cs1~ -8 +6 +6
FC+d/b+1, 1 l, l 15,10 12 1~s -2 +9 +9
FC+d/b+1, 1, 1 l, l, l 15,10,10 12 1~s -5~-4 +9~+10 +9~+10
FC+d/b+1, 1, 1, 2 l, l, l, m 15,10,10,30 12 1~s -11 KND KND
SS+1 m 23 32~34 (41~) +5~+7s KND KND
SS+2 h 25 17~19 (26~) +9~+11 KND KND
d/b or d+3+4 (to SIT) (SIT) a
SIT f or b (Special) a
u/f+3+4 m (TJ), (SIT) 23 34~39 js8~ +13~+18s KND KND
d+3+4, 3+4 (Special), m, (SIT) 35 54~59 (70~) js1~ +13~+18s KND KND
u/f+3+4, 3+4 m, m, (SIT) 23,35 54~59 +13~+18s KND KND
Grounded face up d+1+2 m, (SIT) 18 28~31 ar1~ +14~+17 KND KND
SIT 1+2 m 21 24~25s cs1~ar1~ -44~-43 CS CS
SIT 1 l (TC) 10 19~21 cs1~ar1~ -48~46 -37~-35 -37~-35
SIT 1, 2 l (TC), l (TC) 10,10 cs1~ar1~ -47~-45 -36~-34 -36~-34
SIT 1, 2, 1 l (TC), l (TC), l (TC) 10,10,10 cs1~ar1~ -43~-41 -32~-30 -32~-30
SIT 1, 2, 1, 2 l (TC), l (TC), l (TC), l (TC) 10,10,10,10 cs1~ar1~ -47~-45 -36~-34 -36~-34
SIT 2 l (TC) 10 19 cs1~ar1~ -45~-43 -34~-32 -34~-32
SIT 2, 1 l (TC), l (TC) 10,10 cs1~ar1~ -43~-41 -32~-30 -32~-30
SIT 2, 1, 2 l (TC), l (TC), l (TC) 10,10,10 cs1~ar1~ -47~-45 -36~-34 -36~-34
SIT 2, 1, 2, 1 l (TC), l (TC), l (TC), l (TC) 10,10,10,10 cs1~ar1~ -43~-41 -32~-30 -32~-30

Basic Moves
1 h 11 13 -2 +6 +9
2 h 10 11 +1 +9 +9
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
3 h 30 18 -13 KND KND
4 h 20 16 -4 +7 Launch (JG?)
f+1 m 13 14~15 -6~-5 +5~+6 +5~+6
f+2 h 17 10 -12 +5 KND
f+3 m 17 20~21 -7 +7 +7
f+4 h 23 17 -4 +7 Launch (JG?)
d/f+1 m 12 14~15 -4~-3 +3~+4 +5~+6
d/f+2 m 13 15~16 -14~-13 Launch (JG?) Launch (JG?)
d/f+3 m 16 16 -9 +2 +2
d/f+4 m 15 12 -4 +7 +7
d+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d+2 Sm (TC) 8 11s cs4~ -4 +7 +7
d+3 l (TC) 12 20s cs4~ -12 -1 -1
d+4 l (TC) 10 16s cs4~ -9 +2 +2
d/b+1 l 13 12s -12 +2 +2
d/b+2 l (TC) 24 22 cs6~ -18 ±0s KND
d/b+3 l(CSK) 15 21 -20 -9 -9
d/b+4 l (TC) 14 16s cs6~ -13 -2 -2
b+1 m? 17 20~21 -8 +5~+6 KND
b+2 m 27 19 +5 KND KND
b+3 m 14 16~17 -9~-8 +2~+3 +2~+3
b+4 m 12 16 -15 -4 -4
u/b+1 m (TJ) 15 26~28 js9~ -24~-22 KND KND
u+1 m (TJ) 15 26~28 js9~ -24~-22 -13~-11 -13~-11
u/f+1 ( (Sky))! 20 17 KND KND KND
u/b or u or u/f+2 m (TJ) 25 24~26 js9~ +4~+6s +7~+9s KND
u/b or u+3 m (TJ) 20 25 js9~ -21 KND KND
u/f+3 m (TJ) 35 25 js9~ -12 KND KND
u/b+4 m (TJ) 11 15~17 js9~ -19~-17 -8~-6 -8~-6
u or u/f+4 m (TJ) 25 25 js9~ -16 KND KND
u/b or u or u/f, n+2 m (TJ) 28 22~24a (32~) js9~ -1~+1s +10~+12s +10~+12s
WS+1 m 14 15~17 -13~-11 Launch (JG?) Launch (JG?)
WS+2 m 10 14~15 -7~-6 +4~+5 +4~+5
WS+3 m 16 16 -9 +2 +2
WS+4 m 20 11~12 -6~-5 +5~+6 +5~+6
FC+d/b+1 l 15 12s cs1~ -8 +6 +6
FC+d+1 l (TC) 10 19~21s cs1~ -8~-6 +3~+5 +3~+5
FC+d/b or d+2 Sm (TC) 8 11s cs1~ -4 +7 +7
FC+3 l (TC) 12 20s cs1~ -12 -1 -1
FC+4 l (TC) 10 16s cs1~ -9 +2 +2
SS+1 m 23 32~34 (41~) +5~+7s KND KND
SS+2 h 25 17~19 (26~) +9~+11 KND KND
SS+3 h 30 18(19~) -13 KND KND
SS+4 h 20 16(17~) -4 +7 Launch (JG?)
BT 1 or 2 h 15 8 -8 +3 +3
BT 3 or 4 h 25 10 -8 KND KND
BT d+1 or 2 Sm 10 10s cs1~ -2 +9 +9
BT d+3 or 4 l 12 10s cs1~ -11 +3 +3
Last updated 14.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage b+1+2 h 55 13 pc8~ -9 KND KND Rage Art
in rage f, n, d, d/f+1+2 hm 25,35 11~12 ,41~42 (14~) -7~-6 Launch(Launch (JG?)) Launch(Launch (JG?)) Rage Drive
in rage f, n, d, d/f+1+2, D/F hm, (Crouch dash) 25,35 11~12 ,41~42 (14~) +14~+15g Launch(Launch (JG?)) Launch(Launch (JG?)) Rage Drive
in rage f, n, d, d/f+1+2, 3 hm, h (TJ) 25,35,25 js10~ +8~+13g KND KND Rage Drive
in rage f, n, d, d/f+1+2, 3, 1 hm, h (TJ), m (TC) 25,35,25,24 cs15~21 +9(wl+15g) KND KND Rage Drive
1 h 7 10 +1 +8 +8
1, 2 h, h 7,12 10 -2 +3 +7
1, 2, 3 h, h, m 7,12,20 10 ±0~+2 KND KND
1, 2, 4 h, h, h 7,12,30 10 -4~-2 KND KND Tail Spin
1, 3 h, h 7,10 10 -6 +4 +4
1, 3, F h, h, (CDS) 7,10 10 -7 +3 +3
1, 3, B h, h, (Special) 7,10 10 -6 +4 +4
1, 3, 2 h, h, m 7,10,10 10 -1 +4 +4
1, 3, 2, 1 h, h, m, m 7,10,10,10 10 -7 +7 +7
7,10,10,10,
1, 3, 2, 1, 4 h, h, m, m, l 10 10 -13~-12 +3~+4 +3~+4
1, 3~3 h, m 7,20 10 +6~+8 KND KND
1, 3~3d/f+3 h, m, m 7,20,20 10 -14 KND KND
1, d+3 h, l 7,7 10 -12~-11 -1~±0 -1~±0
1, d+3, 4 h, l, l 7,7,17 10 -13 +3 KND
2 h 9 10 ±0 +9 +9
2, 1 h, m 9,9 10 -3~-2 +6~+7 +6~+7
2, 1, 4 h, m, m 9,9,18 10 -9~-7 +2~+4 +2~+4
2, 1, 4~4 h, m, l 9,9,20 10 -31 KND KND
2, 4 h, h 9,20 10 -9~-6 KND KND Tail Spin
3 h 19 14 -7 +4 +4
3, 1 h, h 19,7 14 -1 +7 +7
3, 1, F h, h, (CDS) 19,7 14 -2 +6 +6
3, 1, 4 h, h, l 19,7,18 14 -13 +3 KND
4 h 18 13~14 -9~-8 +16~+17kg CS Homing, Tail Spin
4~3 or WS+4~3 m (TJ) 27 24~34d (25~) js12~ -14~-4 KND KND
1+2 mmh 5,5,20 12,20,32 -14 KND KND
3+4 h (throw) 10(,24) 20 pc8~19 -9 Throw(KND) Throw(KND) Power Crush
f+2 h 12 16~17 -5~-4 +4~+5 +4~+5
f+3 m 16 12 -8 +3 +3
f+3~3 m 20 23~26 +6~+9 KND KND
f+3~3, d/f+3 m, m 20,20 23~26 -14 KND KND
f+4 m 21 16~17 -8~-7 +4~+5 KND
f+4, F m, (CDS) 21 16~17 -1~±0 +11~+12 KND
f+1+2 hh 14,24 14,23~24 -9~-8 KND KND
f+1+2 (Second hit whiff) h 14 14 -27 -16 -16
d/f+1 m 10 13~14 -3~-2 +4~+5 +6~+7
d/f+1, 4 m, h 10,18 13~14 -9~-6 +10~+13kg KND Tail Spin
d/f+1, 4~4 m, m 10,24 13~14 -12 CS CS
d/f+2 m 15 15~16 -7~-6 +4~+5a Launch (JG?)
d/f+3 m 12 14 -16 -5 -5
d/f+3, 3 m, h 12,14 14 -8 +8 +8
d/f+3, 3, f m, h, (CDS) 12,14 14 -7 +9 +9
d/f+3, 3, b m, h, (Special) 12,14 14 -8 +8 +8
d/f+4 m 22 20~21 -3~-2 +8~+9s KND
d/f+1+2 m(Absorbs 1 h/m hit) 20 23~24 (3~10) -12~-11 +6~+7 (KND) +6~+7 (KND)
d+1 m 24 21 -7 KND KND Wall Bounce
d+3 l 7 15~16 -13~-12 -2~-1 -2~-1
d+3, 3 l, m 7,10 15~16 -16 -1 -1
d+4 l (TC) 13 16~17 cs6~ -12 -1 -1
d+3+4 mm 5,20 15,25~27 js16~ -19~-17 Launch (JG?) Launch (JG?)
d+3+4 (Second hit miss) m 5 15 js16~ -30 -19 -19
d/b+2 m 12 16 -10 -4 FS(+3) 16
d/b+2, 2 m, h 12,11 16 -12 -7 (CS) -7
d/b+2, 2, 3 m, h, m 12,11,21 16 -9~-8 CS CS
d/b+2, 3 m, m 12,23 16 -8~-6 KND KND
d/b+3 h (TC) 28 19~21 cs4~ -13~-11 KND KND Tail Spin
d/b+4 l 18 20~21 -13~-12 +3~+4 KND
d/b+1+2 m((Special)) ±0 25~55 -25~+5 -10~+30 -10~+30
b+2 m 12 15~16 -11~-10 ±0~+1 ±0~+1
b+2, 1 m, m 12,10 15~16 -9~-8 +2~+3 +2~+3
b+3 m 17 16 -6 +5 CS
b+3, f m, (CDS) 17 15~16 -2~-1 +9~+10 CS
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
b+4 m 21 17~18 -7~-6 KND KND
u/b+1+2 ! 70 75 KND KND KND
u/f+2 m 18 15~16 -7~-6 +6~+7 KND
u/b+3 m (TJ) 13 22~23 js9~ -11~-10 +4~+5 CS
u or u/f+3 m (TJ) 17 22~23 js9~ -9~-8 +6~+7 CS (10~+11)
u+4 m (TJ) 15 15~17 js9~ -13~-11 KND Launch (JG?)
u/f+4 m (TJ) 13 15~17 js9~ -13~-11 Launch (JG?) Launch (JG?)
f, F+2 m 24 14~15 (15~) -8~-7 KND KND
f, F+3 m 20 23~25 (24~) +2~+4 KND KND
f, F+3, 1 m, h 20,5 23~25 (24~) +1 +7 +7
f, F+3, 1, 3 m, h, h 20,5,10 23~25 (24~) -6 +4 +4
f, F+3, 1, 3, 2 m, h, h, m 20,5,10,10 23~25 (24~) -1 +4 +4
20,5,10,10
f, F+3, 1, 3 , 2, 1 m, h, h, m, m 10 23~25 (24~) -7 +7 +7
20,5,10,10
f, F+3, 1, 3 , 2, 1, 4 m, h, h, m, m, l 10,10 23~25 (24~) -13~-12 +3~+4 +3~+4
f, F+4 m 19 21~24 (22~) +4~+7s +8~+11s KND
b, f+2 m 15 15~16 (15~) -7~-6 +4~+5 FS (+11~+12g) 24~25
b, f+2, 1 m, h 15,10 15~16 (15~) -5 +6 +6
b, f+2, 1, 2 m, h, m 15,10,20 15~16 (15~) -5~-4 KND KND
b, f+2, 3 m, m 15,17 15~16 (15~) -12 +6 CS
b, f+2, 3, f m, m, (CDS) 15,17 15~16 (15~) -1 +17g CS
WS+1 m 10 13~14 -6~-5 +5~+6 +5~+6
WS+1, 2 m, m 10,16 13~14 -8~-7 +3~+4s +3~+4s
WS+1, 2, f m, m, (CDS) 10,16 13~14 -9~-8 +2~+3s +2~+3s
WS+2 m 14 14~15 -12~-11 Launch (JG?) Launch (JG?)
WS+3 m 20 16~18 -9~-7 +10~+12kg KND Homing, Tail Spin
WS+4 m 16 11~12 -3~-2 +8~+9 +8~+9
Opponent Down d+2 l(On grounded opponent) 19 19~20 -13~-12 +3~+4 +3~+4
1+3+4 (Special) 19~20
d+1+2 (to ZEN) (Special) (TC)(CDS) (10~)
b+1 (to CDS) (Special) (TC)(CDS) (5~)
CDS F (Special) (5~)
ZEN or CDS D/F (Crouch dash) RC
ZEN or CDS 1 m 14 16~17 (21~) -3~-2 +8~+9 +8~+9
ZEN or CDS 1, 2 m, m 14,21 16~17 (21~) -14~-13 KND KND
ZEN or CDS 2 m 27 22~23 (27~) -14~-13 KND KND
ZEN or CDS 3 m 20 17~18 (22~) -9~-8 +10~+11kg KND Tail Spin, Homing
ZEN or CDS 4 l (TC) 20 25~26s (30~) cs1~ -26 KND KND
ZEN or CDS 1+2 hh 8,20 13,29~30 (18~) -13~-12 Launch Launch
ZEN or CDS 3+4 h (TJ) 25 22~27 (27~) js10~ +8~+13g KND KND
f, n, d, d/f (Crouch dash) 22~27 (27~) 10~
f, n, d, d/f, u/f (Special) (TJ)(Crouch dash) 22~27 (27~) 10~
f, n, d, D/F+1 m? 20 16~17 (20~) -13~-12 Launch (JG?) Launch (JG?)
f, n, d, d/f+1 m? 22 16~17 (19~) -13~-12 Launch (JG?) Launch (JG?)
f, n, d, D/F+2 h 20 11~12 (15~) -10~-9 KND KND
f, n, d, d/f+2 h 25 11~12 (14~) +5~+6 KND KND
f, n, d, d/f+3 m 20 16~18 (19~) -9~-7 +10~+12kg KND Homing, Tail Spin
f, n, d, d/f+4 l 10 20~21 (23~) -31 KND KND
f, n, d, d/f+4, 3+4 l, m (TJ) 10,27 d js26~ -14~-4 KND KND
f, n, d, d/f, 26~

Basic Moves
1 h 7 10 +1 +8 +8
2 h 9 10 ±0 +9 +9
3 h 19 14 -7 +4 +4
4 h 18 13~14 -9~-8 +16~+17kg CS Homing, Tail Spin
f+1 h 7 10 +1 +8 +8
f+2 h 12 16~17 -5~-4 +4~+5 +4~+5
f+3 m 16 12 -8 +3 +3
f+4 m 21 16~17 -8~-7 +4~+5 KND
d/f+1 m 10 13~14 -3~-2 +4~+5 +6~+7
d/f+2 m 15 15~16 -7~-6 +4~+5a Launch (JG?)
d/f+3 m 12 14 -16 -5 -5
d/f+4 m 22 20~21 -3~-2 +8~+9s KND
d+1 m 24 21 -7 KND KND Wall Bounce
d+2 Sm (TC) 8 11s cs4~ -4 +7 +7
d+3 l 7 15~16 -13~-12 -2~-1 -2~-1
d+4 l (TC) 13 16~17 cs6~ -13~-12 -2~-1 -2~-1
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
d/b+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d/b+2 m 12 16 -10 -4 FS(+3) 16
d/b+3 h (TC) 28 19~21 cs4~ -13~-11 KND KND Tail Spin
d/b+4 l 18 20~21 -13~-12 +3~+4 KND
b+1 (to CDS) (Special) (TC)(CDS) 20~21
b+2 m 12 15~16 -11~-10 ±0~+1 ±0~+1
b+3 m 17 16 -6 +5 CS
b+4 m 21 17~18 -7~-6 KND KND
u/b or u or u/f+1 m (TJ) 12 18 js9~ -8 +3 +3
u/b or u+2 h 17 15~16 -12~-11 +9~+10g +9~+10g
u/f+2 m 18 15~16 -7~-6 +6~+7 KND
u/b+3 m (TJ) 13 22~23 js9~ -11~-10 +4~+5 CS
u or u/f+3 m (TJ) 17 22~23 js9~ -9~-8 +6~+7 CS (10~+11)
u/b+4 m (TJ) 11 15~17 js9~ -20~-18 -8~-6 -8~-6
u+4 m (TJ) 15 15~17 js9~ -13~-11 KND Launch (JG?)
u/f+4 m (TJ) 13 15~17 js9~ -13~-11 Launch (JG?) Launch (JG?)
u/f, n+4 m 25 23(29,35) js9~33 -11(-13) Launch (JG?) Launch (JG?)
WS+1 m 10 13~14 -6~-5 +5~+6 +5~+6
WS+2 m 14 14~15 -12~-11 Launch (JG?) Launch (JG?)
WS+3 m 20 16~18 -9~-7 +10~+12kg KND Homing, Tail Spin
WS+4 m 16 11~12 -3~-2 +8~+9 +8~+9
FC+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+2 Sm (TC) 8 11s cs1~ -4 +7 +7
FC+3 l (TC) 12 16s cs1~ -17 -3 -3
FC+4 l (TC) 10 12s cs1~ -15 -4 -4
SS+1 h 7 10(11~) +1 +8 +8
SS+2 h 9 10(11~) ±0 +9 +9
SS+3 h 19 14(15~) -7 +4 +4
SS+4 h 18 13~14 (14~) -9~-8 +16~+17kg CS Homing, Tail Spin
BT 1 or 2 h 15 8 -8 +3 +3
BT 3 or 4 h 25 10 -8 KND KND
BT d+1 or 2 Sm 10 10s cs1~ -2 +9 +9
BT d+3 or 4 l 12 10s cs1~ -11 +3 +3
Last updated 14.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage d/f+1+2 m 55 20 pc8~17 ar20~ -22 KND KND Rage Art
in rage f, n, d, d/f+3+4 mm 10,24 14~15, 24~26 (17~) js12~ +8~+10 TKMU TKMU Rage Drive
1 h 7 10 +1 +8 +8
1, 2 h, h 7,8 10 -1 +7 +7
1, 2, 2 h, h, h 7,8,10 10 -13 +9 +9
1, 2, 3 h, h, m 7,8,18 10 -11 +5 KND
1, 2, 4 h, h, h, (SWS) 7,8,22 10 +11 +21g Launch (JG?)
1, 2, d+4 h, h, l 7,8,13 10 -16 -5 -5
1, 2, d+4, 4 h, h, l, h 7,8,13,25 10 -4~-3 KND KND Tail Spin
1, 4 h, h 7,10 10 -4 +7 +7
1, 4, 3 h, h, m 7,10,12 10 -15 +1 +1
2 h 8 12 +1 +7 +7
2, 3 h, m 8,18 12 -11 +5 KND
2, 4 h, h, (SWS) 8,22 12 +11 +21g Launch (JG?)
2, d+4 h, l 8,13 12 -16 -5 -5
2, d+4, 4 h, l, h 8,13,25 12 -4~-3 KND KND Tail Spin
3 m 11 13~14 -8~-7 +3~+4 +3~+4
3, 2 m, m 11,18 13~14 -12~-11 +5~+6 KND
3, 2, f m, (CD) 11 13~14 -7~-6 +4~+5 +4~+5
3, 3 m, h 11,21 13~14 -1 KND KND Tail Spin
3, f+3 m, m (TJ) 11,27 js11~ -14~-13 KND KND
4 h 16 12 -7 +6 Launch (JG?)
1+2 Right Punch reversal 50 2~ Attack returned(KND)
3+4 h 27 16~17 -9~-8 KND KND Tail Spin, Homing
f+2 h 10 12 -8 +3 +3
f+2, 3 h, l 10,13 12 -11 ±0 ±0
f+2, 3, 4 h, l, h 10,13,20 12 -4~-3 KND KND Tail Spin
f+2, 4 h, h 10,23 12 -13~-12 KND KND
f+3 m 18 18 -3 +8 +12a
f+4 m 13 17 -4 +1 +1
f+4, 3 m, m 13,14 17 -10~-9 +1~+2 +1~+2
f+1+2 h (TJ) 20 14~15 js6~ -5~-4 KND KND
f+3+4 m 23 16 -7 KND CS
d/f+1 m 14 16~17 -7~-6 +4~+5 +4~+5
d/f+1, 2 m, h 14,12 16~17 -6~-5 +5~+6 +5~+6
d/f+1, 4 m, l 14,12 16~17 -16 ±0 ±0
d/f+1, 4, 2 m, l, h (TJ) 14,12,21 16~17 -7 KND KND
d/f+1, 4~4 m, m 14,20 16~17 -11 CS CS
d/f+2 m 10 15~16 -13~-12 Launch (JG?) Launch (JG?)
d/f+3 l (TC) 15 26~28 cs6~ -13~-11 +1~+3 +1~+3
d/f+3, 2 l (TC), m 15,18 26~28 6~ -12 +5 KND
d/f+3, 2, f l (TC), (CD) 15 26~28 6~ -8~-6 +6~+8 +6~+8
d/f+4 m, (SWS) 15 14 +11 +16g +16
d/f+3+4 m (TJ) 30 26 pc8~25 ar26~ -12 Launch Launch Power Crush
d+2 m 20 20 -2 +3s KND
d+3 l 11 16 -17 -6 -6
d+3, 4 l, h, (SWS) 11,15 16 +11 +21g Launch (JG?)
d+4 l 8 15 -10 +1 +6
d+3+4 m 24 19~21 -13~-11 KND KND
d/b+2 m (TC) 20 20 cs6~ -11 KND KND
d/b+4 m 12 16 -6 +5 +5
d/b+4, 2 m, m 12,11 16 -11 ±0 ±0
d/b+4, 2, 3 m, m, m 12,11,23 16 -16 KND KND
b+1 h 10 11 -9 +2 +2
b+1, 1 h, h 10,20 11 -3 +16kg +16kg Tail Spin
b+1, 2 h, m 10,12 11 -5 +6 +6
b+1, 2, 4 h, m, m 10,12,12 11 -10 +1 +1
b+1, 2, 4, f h, m, m, (CD) 10,12,12 11 -6~-4 +5~+7 +5~+7
b+1, 2, 4, 4 h, m, m, h 10,12,12,20 11 -5~-4 KND KND Wall Bounce
b+2 h 12 14 +1 +7 Throw(KND)
b+2 (Counter hit) h, (throw) 14,12,13 14 Throw(KND)
b+3 m 18 22~23 -6~-5 +13~+14kg +13~+14kg Homing
b+4 m 14 16 -5 +6 +6
b+4, 3 m, m 14,14 16 -6 +5 +5
b+4, 3, 4 m, m, m 14,14,25 16 -15~-11 KND KND
b+4, 3, d+4 m, m, l 14,14,12 16 -13 +3 +3
b+4, 3, d+4~4 m, m, m 14,14,20 16 -11 CS CS
b+1+2 h? 21 16~17 -9~-8 CS CS
b+2+3 h! (TJ) 50 60~62 js50~ CS CS CS
u/b or u or u/f+3 m (TJ) 20 28~29 js9~ -9~-8 KND KND
u/b+4 m (TJ) 11 15~17 js9~ -20~-18 -8~-6 -8~-6
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
u+4 m (TJ) 15 15~17 js9~ -13~-11 KND Launch (JG?)
u/f+4 m (TJ) 13 15~17 js9~ -13~-11 Launch (JG?) Launch (JG?)
u/f+3+4 mm 10,24 14~15, 24~26 js12~ -13~-11 KND KND
f, F+3 m 25 24~26 (25~) +6~+8 KND KND
f, F+4 m 20 16~18 (17~) -9~-7 KND KND Homing, Tail Spin
f, f, f+3 m (TJ) 30 21~24 (24~) js3~ +6~+9 KND KND
WS+1 m 12 13 -4 +7 +14
WS+2 m 10 13 -9 +2 +2
WS+2, 1 m, h 10,12 13 -13~-12 KND KND
WS+2, 1, b m, h, (SWB) 10,12 13 -8~-7 KND KND
WS+3 m 20 16 -7 KND CS
WS+4 m 16 11~12 -6~-5 +5~+6 +5~+6
FC+d/f+4 l 25 21 cs1~ -15 +7g CS
FC+d/f, d, d/f (Special) s cs1~
1+2+3 (Special) 1~
From certain moves (to SWS) (SWS) 1~
SWS 1 h 20 14~15 -7~-6s +5~+6s CS
SWS 2 m 17 18~19 -6~-5 +5~+6 CS
SWS 3 l 17 20 -12 -1 KND Homing
SWS 4 m 23 23 js12~ -9 KND KND
SWS F (to CD) (CD) 23 12~
b+3+4 From certain moves (to SWB) (Special)?(SWB)(TC) 23 12~
SWB 1 h 10 15~16 (30~) -9 CS CS
SWB 2 m 21 17(32~) -13 KND CS
SWB F (to CD) (CD) 17(32~)
f, n, d, D/F From certain moves (to CD) (CD) 17(32~)
f, n, d, d/f+1 h 8 9~10 (12~) -4~-3 +7~+8 +7~+8
f, n, d, d/f+1, 3 h, h 8,21 9~10 (12~) -9~-8 KND KND Tail Spin
f, n, d, d/f+2 m? 20 17~18 (20~) -14~-13 Launch (JG?) Launch (JG?)
f, n, d, d/f+3 l 23 20(23~) -13 +4 KND
f, n, d, d/f+4 m 16 11~12 (14~) -6~-5 +5~+6 +5~+6
f, n, d, d/f+1+2 m (TJ) 20 24 (27~) +2s KND CS

Basic Moves
1 h 7 10 +1 +8 +8
2 h 8 12 +1 +7 +7
3 m 11 13~14 -8~-7 +3~+4 +3~+4
4 h 16 12 -7 +6 Launch (JG?)
f+1 h 7 10 +1 +8 +8
f+2 h 10 12 -8 +3 +3
f+3 m 18 18 -3 +8 +12a
f+4 m 13 17 -4 +1 +1
d/f+1 m 14 16~17 -7~-6 +4~+5 +4~+5
d/f+2 m 10 15~16 -13~-12 Launch (JG?) Launch (JG?)
d/f+3 l (TC) 15 26~28 cs6~ -13~-11 +1~+3 +1~+3
d/f+4 m, (SWS) 15 14 +11 +16g +16
d+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d+2 m 20 20 -2 +3s KND
d+3 l 11 16 -17 -6 -6
d+4 l 8 15 -10 +1 +6
d/b+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d/b+2 m (TC) 20 20 cs6~ -11 KND KND
d/b+3 l (TC) 12 16s cs4~ -17 -3 -3
d/b+4 m 12 16 -6 +5 +5
b+1 h 10 11 -9 +2 +2
b+2 h 12 14 +1 +7 Throw(KND)
b+3 m 18 22~23 -6~-5 +13~+14kg +13~+14kg Homing
b+4 m 14 16 -5 +6 +6
u/b or u or u/f+1 m (TJ) 12 18 js9~ -8 +3 +3
u/b or u or u/f+2 h 17 15~16 -12~-11 +9~+10g +9~+10g
u/b or u or u/f+3 m (TJ) 20 28~29 js9~ -9~-8 KND KND
u/b+4 m (TJ) 11 15~17 js9~ -20~-18 -8~-6 -8~-6
u+4 m (TJ) 15 15~17 js9~ -13~-11 KND Launch (JG?)
u/f+4 m (TJ) 13 15~17 js9~ -13~-11 Launch (JG?) Launch (JG?)
u/f, n+4 m 25 23(29,35) js9~33 -11(-13) Launch (JG?) Launch (JG?)
u/b or u or U/F+1 m (TJ) 15 23(29,35) 9~33 – + +
u/b or u or U/F+1 (On the way down) m (TJ) 18 23(29,35) 9~33 – + +
U+2 m (TJ) 18 23(29,35) 9~33
u/b or U/F+2 m (TJ) 18 23(29,35) 9~33
u/b or u or U/F+3 m (TJ) 25 23(29,35) 9~33
u/b or u or U/F+3 (On the way down) m (TJ) 15? 23(29,35) 9~33
U/F(When landing)3 l (TJ) 15 23(29,35) 9~33
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
U/F+4 m (TJ) 25 23(29,35) 9~33
U/F+4 (On the way down) m (TJ) 25 23(29,35) 9~33
U/F(When landing)4 (While landing) m (TJ) 15 23(29,35) 9~33
WS+1 m 12 13 -4 +7 +14
WS+2 m 10 13 -9 +2 +2
WS+3 m 20 16 -7 KND CS
WS+4 m 16 11~12 -6~-5 +5~+6 +5~+6
FC+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+2 Sm (TC) 8 11s cs1~ -4 +7 +7
FC+d/b or d+3 l (TC) 12 16s cs1~ -17 -3 -3
FC+d/b or d+4 l (TC) 10 12s cs1~ -15 -4 -4
SS+1 h 7 10(11~) +1 +8 +8
SS+2 h 8 12(13~) +1 +7 +7
SS+3 m 11 13~14 (14~) -8~-7 +3~+4 +3~+4
SS+4 h 16 12(13~) -7 +6 Launch (JG?)
BT 1 or 2 h 15 8 -8 +3 +3
BT 3 or 4 h 25 10 -8 KND KND
BT d+1 or 2 Sm 10 10s cs1~ -2 +9 +9
BT d+3 or 4 l 12 10s cs1~ -11 +3 +3
Last updated 14.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage 3+4 m 55 20 pc8~17 -22 KND KND Rage Art
in rage HAR 1+2 m (TJ)(, (throw)) 35,5,15 15~16 (30~) +5~+6s Throw(KND) Throw(KND) Rage Drive
1 h 7 10 +1 +8 +8
1, 1 h, h 7,10 10 -2~-1 +4~+5 +4~+5
1, 1, F h, h, (HAR) 7,10 10 -1~±0 +5~+6 +5~+6
1, 1, 1 h, h, m 7,10,23 10 -5~-4 -1~±0 KND
1, 1, 2 h, h, h 7,10,17 10 +7 +9 CS
1, 1, 3 h, h, m (TJ) 7,10,20 js14~ ±0 KND KND
1, 1, 4 h, h, m 7,10,21 14~ -19~-17 Launch (JG?) Launch (JG?)
1, 2 h, h 7,10 14~ -3 +3 +3
1, 4 h, l 7,10 14~ -12 +1 +1
2 or f+2 h 10 12 -3 +8 +8
2, 2 h, h 10,20 12 -12~-11 +10~+11kg +10~+11kg Tail Spin
3 or WS+3 m 9 14 -5 +6 +6
3, 3 m, m 9,4 14 -9 +2 +2
3, 3, 3 m, m, m 9,4,4 14 -10 +1 +1
3, 3, 3, 3 m, m, m, h 9,4,4,4 14 -11 ±0 ±0
3, 3, 3, 3, 3 m, m, m, h, m 9,4,4,4,17 14 -14 +1s KND
3, 4 or WS+3, 4 m, h 14,20 14 -8 KND KND Tail Spin
4 h 17 11 -9 +8 Launch (JG?)
4, 4 h, m (TJ) 17,20 11a -10 +4 +4
4, 4, 4 h, m (TJ), h 17,20,10 11 -10 +4 +4
4, 4, 4, f h, m (TJ), h, (HAR) 17,20,10 11 -1~±0 +5~+6 +5~+6
4, 4, 4, 4 h, m (TJ), h, h 17,20,10,21 11 -6~-5 +5~+6 +5~+6
4, 4, 4, 4, 4 h, m (TJ), h, h, m 17,20,10,21,25 11 -9 KND KND
f+3 m (TJ) 23 24~25 js6~ ±0s +4s KND
f+1+2 h 20 23 +1s KND KND
f+3+4 m 23 24 pc8~23 -13 KND KND Power Crush
d/f+1 m 13 13 -1 +5 +5
d/f+1, 1 m, h 13,8 13 -7 +4 +4
d/f+1, 1, f m, h, (HAR) 13,8 13 -1 +10 +10
d/f+2 m 17 17~18 -7~-6 +4~+5 +4~+5
d/f+2, 2 m, m 17,21 17~18 -10 KND KND
d/f+2, 4 m, h 17,17 17~18 +1~+2 +17~+18kg +17~+18kg Tail Spin
d/f+3 m 15 15~16 -6 +2 +2
d/f+3, 3 m, l (TC) 15,24 cs19~ -21 KND KND
d/f+3, 3, d (Cancel) m 15 19~s -20~-19 -12~-11 -12~-11
d/f+4 m 17 15 -9 +2 CS
d/f+3+4 l (TC) 21 25~26s cs6~ -14 +2s KND
d+1 m 20 17 -7s +3s KND
d+2 m? 18 20~21 -11~-10 ±0~+1 CS
d+2, F m?, (HAR) 18 20~21 +3~+4 +14~+15g CS
d+3 l 12 16 -11 ±0 ±0
d+3, 3 l, m 12,18 16 -13~-12 ±0~+1 ±0~+1
d+3, 4 l, h 12,18 16 -4 +6 KND
d/b+3 l (TC) 24 25~27 cs6~ -26 KND KND
d/b+4 l (TC) 24 29~30 cs6~ -26 KND KND Homing
d/b+3+4 ! (TJ) 60 68 js54~ KND KND KND
b+1 m 13 14 -9 +2 +2
b+1, f m, (HAR) 13 14 +3 +14g +14g
b+1, 1 m, m 13,20 14 -12 KND KND
b+1, 2 m, m 13,10 14 -8 +5 +5
b+2 m (TC) 18 27~28 cs10~23 -16 Launch (JG?) Launch (JG?)
b+3 m 15 12 -9 +2 +7
b+4 m 17 17~18 -15~-14 +8~+9 CS
b+4, 1+2 m, h 17,20 17~18 +1s KND KND
b+4, 3+4 m, mm 17,20 17~18 -12s KND KND
b+3+4 mm? 10,20 23~24, 31~32 -14 KND KND
b+3+4 (Second hit only) m? 20 31~32 -14 KND KND
u/b+4 m 25 16~18 -14~-12 KND KND
u/b or u or u/f+3 m 22 19~20 ar19~ -13~-11 Launch (JG?) Launch (JG?)
u or u/f+4 m 10 15~16 js9~ -15~-14 -4~-3 -4~-3
u/f+4, 4 m, m 10,10 js1~21 -13~-12 BU BU
u/f+4, 4, 4 m, m, m (TJ) 10,10,10 1~21a -7~-6 +4~+5 +4~+5
u/f+4, 4, 4, 4 m, m, m (TJ), h 10,10,10,10 1~21 -5~-4 +1~+2 +1~+2
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
u/f+4, 4, 4, 4, F m, m, m (TJ), h, (HAR) 10,10,10,10 1~21 -1~±0 +5~+6 +5~+6
u/f+4, 4, 4, 4, 4 m, m, m (TJ), h, h 10,10,10,10,21 1~21 -6~-5 +5~+6 +5~+6
10,10,10,10,21,
u/f+4, 4, 4, 4, 4, 4 m, m, m (TJ), h, h, m 25 1~21 -9 -7 -7
u/f+3+4 mm (TJ) 10,20 17~18a ,39 js17~ -10 KND KND
f, F+2 h 13 12(13~) -5 +6 +6
f, F+2, 4 h, h 13,20 12(13~) -9 KND KND Tail Spin
f, F+3 m (TJ) 20 24~25a (25~) js9~ -6~-5s KND KND
f, F+4 m 27 17~18 (18~) -13~-12 KND KND Tail Spin, Homing
f, f, f+3 m (TJ) 30 26~28a (29~) js3~ +1 KND KND
WS+1 m 15 13~14 -6~-5 +5~+6 +5~+6
WS+1, 1 m, h 15,10 13~14 -7~-6 +6 +6
WS+1, 1, f m, h, (HAR) 15,10 13~14 -1~±0 +10~+11 +10~+11
WS+2 m 20 15~16 -13~-12 Launch (JG?) Launch (JG?)
WS+3 m 12 14 -5 +6 +6
WS+4 m 15 11~12 -3~-2 +8~+9 +8~+9
FC+d/f+4 l (TC) 24 17s cs1~ -16 ±0s KND
Opponent Down d+3+4 On grounded opponent(l) 24 26 -20 -9 -9
1+2+3 (Special) 26
f+4 (HAR) 26
f+4, d (Special) (TC)(HAR) s
HAR 1 h (TC) 12 12~13 (27~) cs1~10 -3~-2 +17~+18kg +17~+18kg
HAR 2 m 20 18(33~) -6s -2s KND
HAR 3 l? 23 26~27a (41~) js6~25 cs26~ -25~-24 KND KND
HAR 4 m (TJ) 27 15~16a (30~) ar15~ -13~-12 KND KND Wall Bounce
HAR u/f+3 m (TJ) 20 27~28a (42~) js11~ -6~-5s KND KND

Basic Moves
1 h 7 10 +1 +8 +8
2 h 10 12 -3 +8 +8
3 m 14 16 -5 +6 +6
4 h 17 11 -9 +8 Launch (JG?)
f+1 h 7 10 +1 +8 +8
f+2 h 10 12 -3 +8 +8
f+3 m (TJ) 23 24~25 js6~ ±0s +4s KND
f+4 (HAR) 24~25 6~
d/f+1 m 13 13 -1 +5 +5
d/f+2 m 17 17~18 -7~-6 +4~+5 +4~+5
d/f+3 m 15 15~16 -6 +2 +2
d/f+4 m 17 15 -9 +2 CS
d+1 m 20 17 -7s +3s KND
d+2 m? 18 20~21 -11~-10 ±0~+1 CS
d+3 l 12 16 -11 ±0 ±0
d+4 l (TC) 7 12s cs4~ -13 -2 -2
d/b+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d/b+2 Sm (TC) 8 11s cs4~ -4 +7 +7
d/b+3 l (TC) 24 25~27 cs6~ -26 KND KND
d/b+4 l (TC) 24 29~30 cs6~ -26 KND KND Homing
b+1 m 13 14 -9 +2 +2
b+2 m (TC) 18 27~28 cs10~23 -16 Launch (JG?) Launch (JG?)
b+3 m 15 12 -9 +2 +7
b+4 m 17 17~18 -15~-14 +8~+9 CS
u/b or u or u/f+1 m (TJ) 12 18 js9~ -8 +3 +3
u/b or u or u/f+2 h 17 15~16 -12~-11 +9~+10g +9~+10g
u/b or u or u/f+3 m 22 19~20 ar19~ -13~-11 Launch (JG?) Launch (JG?)
u/b+4 m 25 16~18 -14~-12 KND KND
u or u/f+4 m 10 15~16 js9~ -15~-14 -4~-3 -4~-3
WS+1 m 15 13~14 -6~-5 +5~+6 +5~+6
WS+2 m 20 15~16 -13~-12 Launch (JG?) Launch (JG?)
WS+3 m 12 14 -5 +6 +6
WS+4 m 15 11~12 -3~-2 +8~+9 +8~+9
FC+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+2 Sm (TC) 8 11s cs1~ -4 +7 +7
FC+3 l (TC) 12 16s cs1~ -14 -3 -3
FC+d/b or d+4 l (TC) 10 12s cs1~ -15 -4 -4
SS+1 h 7 10(11~) +1 +8 +8
SS+2 h 10 12(13~) -3 +8 +8
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
SS+3 m 14 16(17~) -5 +6 +6
SS+4 h 17 11(12~) -7 +8 Launch (JG?)
BT 1 or 2 h 15 8 -8 +3 +3
BT 3 or 4 h 25 10 -8 KND KND
BT d+1 or 2 Sm 10 10s cs1~ -2 +9 +9
BT d+3 or 4 l 12 10s cs1~ -11 +3 +3
Last updated 16.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage d+1+2 m 55 20 pc8~17 -22 KND KND Rage Art
in rage f, F+1+2 m(, Sm) 17,20 13(14~) ,35~ -12 (wl-6) Launch Launch Rage Drive
1 h 7 10 +1 +8 +8
1, 1 h, h 7,6 10 -3 +6 +6
1, 1, 2 h, h, m 7,6,12 10 -17 KND KND
1, 2 h, h 7,8 10 -3 +5 +5
1, 2, 2 h, h, h 7,8,12 10 -12 +4 +4
2 h 10 12 -3 +8 +8
2, 1 h, m 10,10 12 -5 +7 +7
3 m 14 15~16 -8~-7 +8~+9 +8~+9
3, 1 m, m 14,20 15~16 -13~-12 +8k +8k Tail Spin
3, 2 m, h 14,17 15~16 -1~0s KND KND
4 h 18 11~12 -9~-8 +5~+6 Launch (JG?)
1+2 mm(, Sm) 3,7(,20) 12,21~22 (,44) -14~-13 KND KND
1+4 Sm 27 36~81 -51~-6 KF (-19~+25) KF (-19~+25)
2+3 Sm 10 22~54 -44~-12 KND KND
f+2 h 25 17~18 pc8~16 -9~-8 KND KND Power Crush
f+3 m 13 18 -8 ±0 ±0
f+3, f m, (Special) (TJ) 13 18a +5 +18g +18g
f+4 h 20 16~17 -8~-7 +11~+12kg +11~+12kg Tail Spin, Homing
d/f+1 m 10 13~14 -3~-2 +6~+7 +6~+7
d/f+1, 2 m, m 10,21 13~14 -13s KND KND
d/f+2 m?(, Sm) 20(,9) 18a(,38) -24 Launch Launch
d/f+3 m 14 14 -9 +2 +2
d/f+4 m 16 15 -5 +6 +6
d+1 m 15 16~17 -9~-8 +2~+3 +5~+6s
d+1, 2 m, m (Throw) 15,45 16~17 -13 KND KND
d+4 l 10 16~17s cs4~ -13~-12 -2~-1 -2~-1
d+3+4 l 7 12 cs4~ -13 -2 -2
d/b+2 l (TC) 18 23s cs6~ -14 -3 +3s
d/b+2, 3 l, l 15,12 s cs1~ -14 ±0~+1 +6~+7s
d/b+2, 3, 4 l, l, l (TC) 15,12,12 s cs1~ -14 +5s KND
d/b+3 l 14 17 -14 +2s +2s
d/b+4 l 17 20 -12 +4 KND
d/b+1+2 m 20 24~25 -4~-3 KND KND
b+1 h 13 20 -16 -5 -5
b+1, 2 h, m 13,20 20 -14~-13 +2~+3 +2~+3
b+2 m 12 15~16 -9~-8 +12~+13kg +12~+13kg Tail Spin, Homing
b+3 m 16 16 -8 +3 +3
b+4 m? 20 19 -13 +9 CS
b+1+2 Attack returned(, m, Sm) 0,30 50~51, 76 pc6~ -13 TKF(+17) TKF(+17) Power Crush
b+3+4 (Special) (TJ) a
u/b or u or u/f+2 h(, Sm) 12(,20) 14(,37) -14 KND KND
u/f+3 m (TJ) 20 28~29a js9~ -12~-11 KND KND
u/f+3, 4 m (TJ), m (TJ) 20,12 js1~ -7~-6 KND KND
u/f+3, 4, 1 m (TJ), m (TJ), m 20,12,24 js1~24 -11s -5~0s -5~0s
u/f+3, 4, 3 m (TJ), m (TJ), m 20,12,17 js1~29 -11 +8~+9k +8~+9k Tail Spin
u/b+4 m 11 15~16 js9~ -15~-14 -4~-3 -4~-3
u+4 m 15 15~16 js9~ -13~-12 KND Launch (JG?)
u/f+4 m 13 15~16 js13~ -13~-12 Launch (JG?) Launch (JG?)
f, F+2 m(, (throw)) 17(,20) 13(14~) ,67 pc6~12 -13 Throw(KND) Throw(KND) Power Crush
f, F+4 m 21 20~21 (21~) -7~-6 KND KND
b, f+2 m 12 15~16 (15~) -12~-11 -~01 FS (+6~+7) 19~20
b, f+2, 1 m, m 12,9 15~16 (15~) -14~-13 -1~±0 -1~±0
b, f+2, 1, 4 m, m, h 12,9,20 15~16 (15~) -6~-5 +13kg +13kg Tail Spin, Homing
b, f+2, 1, 1+2 m, m, m(, Sm) 12,9,13(,20) 15~16 (15~) -14~-13 KND KND
f, f, f+2 m 24 15~16 (18~) -4~-3 KND KND
WS+1 m 12 12~13 -4~-3 +7~+8 +7~+8
WS+1, 2 m, m 12,23 12~13 -13~-12 KND KND
WS+2 m? 20 18~19 -12~-11 Launch (JG?) Launch (JG?)
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
WS+3 m 20 15~16 -11~-10 KND KND
WS+4 m 13 11~12 -3~-2 +8~+9 +8~+9
WS+4, 4 m, h 13,16 11~12 -6~-5 +13~+14kg +13~+14kg Tail Spin, Homing
FC+d/b or d+4 l 10 16~17s cs1~ -15~-14 -4~-3 -4~-3
FC+d/f+4 l 10 12 cs1~ -15 -4 -4
Opponent Down d+2 l(On grounded opponent) 16 17~18 -13~-12 -2~-1 -2~-1
2+3+4 (Special) 17~18
f+3+4 (Special) (TJ) a
RSS 1 m 25 19(35~) js1~10 -9 KND KND Wall Bounce
RSS 2 h 20 15(28~) js1~8 -10 Launch (JG?) Launch (JG?)
RSS 3 m 20 23~27a (39~) js1~ -7~-3 +7s +7s
RSS 4 l 17 18(34~) js1~10 -31 +5s(KND) +5s(KND)
RSS 4, 2 l, m 17,20 18(34~) 1~10 -16~-15 KND KND
RSS 1+2 m 20 22(38~) js1~8 +4 +8 KND
RSS f+1+2 ! 30 50(66~) js1~8 CS CS CS
RSS 1+3 m(Throw), m 15 46(62~) Throw(+8)

Basic Moves
1 h 7 10 +1 +8 +8
2 h 10 12 -3 +8 +8
3 m 14 15~16 -8~-7 +8~+9 +8~+9
4 h 18 11~12 -9~-8 +5~+6 Launch (JG?)
f+1 h 7 10 +1 +8 +8
f+2 h 25 17~18 pc8~16 -9~-8 KND KND Power Crush
f+3 m 13 18 -8 ±0 ±0
f+4 h 20 16~17 -8~-7 +11~+12kg +11~+12kg Tail Spin, Homing
d/f+1 m 10 13~14 -3~-2 +6~+7 +6~+7
d/f+2 m?(, Sm) 20(,9) 18a(,38) -24 Launch Launch
d/f+3 m 14 14 -9 +2 +2
d/f+4 m 16 15 -5 +6 +6
d+1 m 15 16~17 -9~-8 +2~+3 +5~+6s
d+2 Sm (TC) 8 11s cs4~ -4 +7 +7
d+3 l (TC) 12 16s cs4~ -17 -3 -3
d+4 l 10 16~17s cs4~ -13~-12 -2~-1 -2~-1
d+3+4 l 7 12 cs4~ -13 -2 -2
d/b+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d/b+2 l (TC) 18 23s cs6~ -14 -3 +3s
d/b+3 l 14 17 -14 +2s +2s
d/b+4 l 17 20 -12 +4 KND
b+1 h 13 20 -16 -5 -5
b+2 m 12 15~16 -9~-8 +12~+13kg +12~+13kg Tail Spin, Homing
b+3 m 16 16 -8 +3 +3
b+4 m? 20 19 -13 +9 CS
u/b or u or u/f+1 m (TJ) 12 18 js9~ -8 +3 +3
u/b or u or u/f+2 h(, Sm) 12(,20) 14(,37) -14 KND KND
u/b+3 m (TJ) 16 15~16 js9~ -20~-19 -9~-8 -9~-8
u+3 m (TJ) 16 15~16 js9~ -20~-19 KND KND
u/f+3 m (TJ) 20 28~29a js9~ -12~-11 KND KND
u/b+4 m 11 15~16 js9~ -15~-14 -4~-3 -4~-3
u+4 m 15 15~16 js9~ -13~-12 KND Launch (JG?)
u/f+4 m 13 15~16 js13~ -13~-12 Launch (JG?) Launch (JG?)
u/f, n+4 m (TJ) 25 23(29,35) js9~33 -11(-13) Launch (JG?) Launch (JG?)
WS+1 m 12 12~13 -4~-3 +7~+8 +7~+8
WS+2 m? 20 18~19 -12~-11 Launch (JG?) Launch (JG?)
WS+3 m 20 15~16 -11~-10 KND KND
WS+4 m 13 11~12 -3~-2 +8~+9 +8~+9
FC+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+2 Sm (TC) 18 11s cs1~ -4 +7 +7
FC+3 l (TC) 12 16s cs1~ -17 -3 -3
FC+d/b or d+4 l 10 16~17s cs1~ -15~-14 -4~-3 -4~-3
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
FC+d/f+4 l 10 12 cs1~ -15 -4 -4
SS+1 h 7 10(11~) +1 +8 +8
SS+2 h 10 12(13~) -3 +8 +8
SS+3 m 14 15~16 (15~) -8~-7 +8~+9 +8~+9
SS+4 h 18 11~12 (12~) -7~-6 +5~+6 Launch (JG?)
BT 1 or 2 h 15 8 -8 +3 +3
BT 3 or 4 h 25 10 -8 KND KND
BT d+1 or 2 Sm 10 10s cs1~ -2 +9 +9
BT d+3 or 4 l 12 10s cs1~ -11 +3 +3
Last updated 16.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage d/f+1+2 m 55 20 pc8~17 -22 KND KND Rage Art
in rage f, n, d, d/f+1+4 m 45 18~19 (21~) cs1~ +5~+6 Launch Launch Rage Drive
in rage f, n, d, d/f+1+4, u/f (Only when hit ) m, (throw), (DVK) 45,18 18(21~) cs1~ Throw(KND) Throw(KND) Rage Drive
1 h 7 10 +1 +8 +8
1, 1 h, h 7,6 10 -1 +8 +8
1, 1, 2 h, h, m 7,6,12 10 -17 KND KND
1, 2 h, h 7,8 10 -1 +7 +7
1, 2, 2 h, h, h 7,8,12 10 -12 +4 +4
1, 2, 4 h, h, l 7,8,18 10 -14~-13 -3~-2 ±0~+1s
1, 2, 4, 3 h, h, l, m 7,8,18,25 10 -2 KND CS
2 h 12 12 -3 +8 +8 Rage Art
2, 2 h, m 12,24 12 -10~-9 +6~+7 CS Tail Spin
3 or 3+4 h 14 14 -8 +4 +4
3, 1 h, h 14,7 14 -1 +7 +7
3, 1, 4 h, h, m 14,7,17 14 -6~-5 +8~+9 CS
4 h 18 12 -9 +2 CS
(u/f)4~3 mm (TJ) 18,25 31~33, 35~37d (31~) js10~ -11~-9 KND KND
1+2 mm 5,20 12,28 -14 KND KND
f+2 m 25 20 pc8~19 -12 KND KND Power Crush
f+3 m 22 19~20 -13~-12 +5~+6 KND
f+4 m 20 19~20 +4~+5s +7~+8s KND
f+1+2 m 20 25 -9 KND KND Wall Bounce
d/f+1 m 11 15~16 -7~-6 +9~+10 +9~+10
d/f+1, 2 m, m 11,20 15~16s -13s KND KND
d/f+1, 4 m, h 11,20 15~16 -4~-3 +17~+18kg +17~+18kg Tail Spin
d/f+1, f+2 m, m 11,22 15~16 -12 KND KND
d/f+2 m 22 14 -12 +5 CS(13) Homing
d/f+3 m 13 18~19 -7~-6 +9~+10 +9~+10
d/f+3, 2 m, m 13,15 18~19 -11 +5 +5
d/f+3, 2, 1 m, m, m 13,15,21 18~19 -18 KND +24
d/f+4 m 10 13~14 -9~-8 +2~+3 +2~+3
d/f+4, 4 m, m 10,16 13~14 -15~-14 -4~-3s -4~-3s
d+1+2 l (TC) 18 25s cs6~ -14 +1s KND
d/b+2 m 20 20s -9s KND KND
d/b+3 l (TC) 14 19~20s -12~-11 -1~±0 +7~+8s
d/b+4 l 18 20~21 -12~-11 +4~+5 +17g
b+1 h 13 11~12 -10~-9 +1~+2 +1~+2
b+1, 2 h, m 13,20 11~12 -14 KND KND
b+2 m 12 14~15 -8~-7 +4~+5 +4~+5
b+2, 4 m, h 12,12 14~15 -3 +8 +8
b+2, 4, 1 m, h, m 12,12,22 14~15 -14~-12 KND KND
b+3 h 15 18~19 -8~-7 +3~+4 +3~+4
b+3, 1 h, h 15,10 18~19 ±0 +6 +6
b+3, 1, 4 h, h, l 15,10,10 18~19 -10~-9 +7~+8 +7~+8
b+3, 1, 4, 1 h, h, l, m 15,10,10,15 18~19 -14 KND KND
b+3, 1, 4, 3 h, h, l, l 15,10,10,12 18~19 -13 +1 +1
b+4 h 20 19~20 -5~-4 +16~+17kg KND Tail Spin, Homing
b+1+2 m 21 22 -12 +5 CS(13)
b+1+4 ! 25 43~44 ar43~ Launch Launch Launch
B+1+4 ! 60 63~64 ar63~ Launch Launch Launch
u or u/f+3 m (TJ) 25 19~20 js9~ -9~-8 KND KND
u or u/f+4 m (TJ) 16 25~27 js9~ -12~-10 -1~+1 -1~+1
u/f+4, 4 m (TJ), l 16,12 25~27 9~ -23 KND KND
u/f+4, 4, 4 m (TJ), l, l 16,12,10 25~27 9~ -23 KND KND
u/f+4, 4, 4, 4 m (TJ), l, l, m 16,12,10,20 25~27 9~ -17 KND KND
f, F+2 h 30 13(14~) -11 KND KND
f, F+3 m 25 20~22 (21~) -3~-1s KND KND
f, F+4 m 22 17~18 (18~) -9~-8 +5~+6 bKZD
f, f, f+3 or WR+3 m (TJ) 30 22~25a (25~) js3~ +9~+12g KND KND
WS+1 m 10 13~14 -5~-4 +5~+6 +5~+6
WS+1, 2 m, m 10,12 13~14 -12~-11 Launch (JG?) Launch (JG?)
WS+2 m 25 16~17 -18~-17 CS CS Homing
WS+3 m 24 21~23 -5~-3 KND KND Homing, Tail Spin
WS+4 m 13 11~12 -3~-2 +8~+9 +8~+9
WS+4, 4 m, m 13,16 11~12 -15~-14 -4~-3s -4~-3s
FC+d/f+3+4 m (TC) 24 23s cs1~ ar13~ -11s KND KND
SS+3 m 23 23(32~) -7 CS CS
SS+1+2 h 25 16~17 (25~) -6~-5 KND KND Tail Spin
Opponent Down d+3+4 On grounded opponent(l) 20 23 -12 -1 -1
Odd frame f, n (SSL) (Special) 23
Even frame f, n (SSR) (Special) 23
f, n, D/F+2 h 23 11~12 (14~) -10~-9 Launch (JG?) Launch (JG?)
f, n, d/f+2 h 23 11~12 (13~) +5~+6 Launch (JG?) Launch (JG?)
f, n, d/f+1 m 30 22~24 (24~) ar22~ -16~-14 Launch Launch
f, n, d/f+3 h (TJ) 40 18~27 (20~) js10~ -9~±0 KND KND
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
f, n, d/f+4 l 15 16(18~) -23 -3s (KND) KND
f, n, d, D/F (Special) 16(18~)
f, n, d, D/F+2 h 23 11~12 (15~) -10~-9 Launch (JG?) Launch (JG?)
f, n, d, d/f+2 h 23 11~12 (14~) +5~+6 Launch (JG?) Launch (JG?)
f, n, d, d/f+1 m? 30 22~24 (25~) ar22~ -16~-14 Launch Launch
f, n, d, d/f+3 h (TJ) 40 18~27 (21~) js10~ -9~±0 KND KND
f, n, d, d/f+4 l 15 16(19~) -23 -3s (KND) KND
f, n, d, d/f+4, 4 l, l 15,12 16(19~) -23 KND KND
f, n, d, d/f+4, 1 l, m 15,27 16(19~) -16 KND KND
in rage u/b+1+2 (to DVK) m, (DVK) ±0 20 -6 KND KND Power Crush
DVK u/b+1+2 (Special) 16(19~)
DVK 1+2 h! 40 42~ KND KND KND
DVK 3+4 ! (TJ) 30 69a~ KND KND KND
DVK 3+4, 3+4 (Special) (TJ), ! (TJ) 30 113a~ KND KND KND
DVK f+4 m 20 19~20 +4~+5s +7~+8s (+15~+16) KND
DVK f+1+2 m? 21 22~23 -9~-8 CS CS
DVK d/f+1 m 11 15~16 -7~-6 +9~+10 +9~+10
DVK d/f+1, 2 m, m 11,11 15~16 -12~-11 Launch (JG?) Launch (JG?)
DVK u or u/f+1+2 (Sky)! 26 20~32 KND KND KND
DVK f, F+2 m 20(,4,5,6) 16(17~) -12 Throw(CS) Throw(CS)
DVK f, n, d, d/f+1 m 30 22~24 (25~) ar22~ -16~-14 Launch Launch
DVK f, n, d, d/f+1 When hit U/F m, (throw) 30,15 22~24 (25~) ar22~ -16~-14 Throw(KND) Throw(KND)
DVK f, n, d, D/F+2 m 23 11~12 (15~) -10~-9 Launch (JG?) Launch (JG?)
DVK f, n, d, d/f+2 m 23 11~12 (14~) -6~-5 Launch (JG?) Launch (JG?)
DVK f, n, d, d/f+4 l 15 16(19~) -23 -3s (KND) KND
DVK f, n, d, d/f+4, 1 l, m 15,27 16(19~) -16 KND KND
DVK f, n, d, d/f+4 , 1, f, n, d, d/f+1 l, m, m 15,27,20 ar22~ -17~-15 Launch Launch
DVK f, n, d, d/f+4 , 1, f, n, d, d/f+1 When hit U/F l, m, (throw) 15,27,20,15 ar22~ -17~-15 Throw(KND) Throw(KND)
DVK f, n, d, d/f+4, 4 l, l 15,12 22~ -23 KND KND
DVK SS+2 m 25 17~18 (26~) -22~-21 Launch Launch
DVK d+1+2 (Opponent Down) l(On grounded opponent) 20 22~30 -16~-8 KND KND

Basic Moves
1 h 7 10 +1 +8 +8
2 h 12 12 -3 +8 +8 Rage Art
3 h 14 14 -8 +4 +4
4 h 18 12 -9 +2 CS
f+1 h 7 10 +1 +8 +8
f+2 m(h or m punch parry) 25 20 pc8~19 -12 KND KND Power Crush
f+3 m 22 19~20 -13~-12 +5~+6 KND
f+4 m 20 19~20 +4~+5s +7~+8s KND
d/f+1 m 11 15~16 -7~-6 +9~+10 +9~+10
d/f+2 m 22 14 -12 +5 CS(13) Homing
d/f+3 m 13 18~19 -7~-6 +9~+10 +9~+10
d/f+4 m 10 13~14 -9~-8 +2~+3 +2~+3
d/b or d+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d+2 Sm (TC) 8 11s cs4~ -4 +7 +7
d+3 l (TC) 12 16s cs4~ -17 -3 -3
d+4 l (TC) 7 12s cs4~ -13 -2 -2
d/b or d+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d/b+2 m 20 20s -9s KND KND
d/b+3 l (TC) 14 19~20s -12~-11 -1~±0 +7~+8s
d/b+4 l 18 20~21 -12~-11 +4~+5 +17g
b+1 h 13 11~12 -10~-9 +1~+2 +1~+2
b+2 m 12 14~15 -8~-7 +4~+5 +4~+5
b+3 h 20 18~19 -8~-7 +3~+4 +3~+4
b+4 h 20 19~20 -5~-4 +16~+17kg KND Tail Spin, Homing
u/b or u or u/f+1 m (TJ) 12 18 js9~ -8 +3 +3
u/b or u or u/f+2 h 17 15~16 -12~-11 +9~+10g +9~+10g
u/b+3 m (TJ) 25 21 js9~ -17 KND KND
u or u/f+3 m (TJ) 25 19~20 js9~ -9~-8 KND KND
u/b+4 m (TJ) 15 -19 -8 -8
u or u/f+4 m (TJ) 16 25~27 js9~ -12~-10 -1~+1 -1~+1
u/f, n+4 m 25 23(29,35) js9~33 -11(-13) Launch (JG?) Launch (JG?)
WS+1 m 10 13~14 -5~-4 +5~+6 +5~+6
WS+2 m 25 16~17 -18~-17 CS CS Homing
WS+3 m 24 21~23 -5~-3 KND KND Homing, Tail Spin
WS+4 m 13 11~12 -3~-2 +8~+9 +8~+9
WS+1+2 m 12 12~13 -2~-1 +9~+10 +9~+10
FC+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+2 Sm (TC) 18 11s cs1~ -4 +7 +7
FC+3 l (TC) 12 16s cs1~ -17 -3 -3
FC+4 l (TC) 10 12s cs1~ -15 -4 -4
SS+1 h 7 10(11~) +1 +8 +8
SS+2 h 12 12(13~) -3 +8 +8
SS+3 m 23 23(32~) -7 CS CS
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
SS+4 h 18 12(13~) -9 +2 CS
SS+3+4 h 14 14(15~) -8 +4 +4
BT 1 or 2 h 15 8 -8 +3 +3
BT 3 or 4 h 25 10 -8 KND KND
BT d+1 or 2 Sm 10 10s cs1~ -2 +9 +9
BT d+3 or 4 l 12 10s cs1~ -11 +3 +3
Last updated 16.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage d/f+1+2 m 55 20 pc8~17 -22 KND KND Rage Art
in rage d/b+1+2 m 24 20~21 +8~+9s KND KND Rage Drive
1 h 7 10 +1 +8 +8
1, 2 h, h 7,15 10 -1 +6 +6
1, 2, 2+4 h, h, h(Throw) 7,15,30 10 Throw(KND)
1, 2, d+2+4 h, h, l(Throw) 7,15,45 10 Throw(KND)
1, 2, 1 h, h, m 7,15,10 10 -4~-3 +5~+6 +10~+11
1, 2, 1, 2+4 h, h, m, h(Throw) 7,15,10,40 10 Throw(KND)
1, 2, 1, d+2+4 h, h, m, l(Throw) 7,15,10,45 10 Throw(KND)
2 h 10 10 +1 +7 +7
2, 1 h, m 10,15 10 -2~-1 +5~+6 +5~+6
1+2 m 18 18~20b -11~-9 -2~±0 ±0~+2
1+2, 1 m, m 18,21 18~20 -13 KND KND
1+2, 3 m, h 18,25 18~20 -3~-2 KND KND Tail Spin
1+4 ! 23 52~56ad KND KND KND
BT 1+4 ! 30 41~45ad KND KND KND
f+2 m 12 15~16 -11~-10 +2~+3 +2~+3
f+2, 1 m, h 12,25 15~16 -9~-8 KND KND
f+2, d+1 h, m 12,15 15~16 -13s +2s +2s
f+2, d+1, 2 h, m, m 12,15,16 15~16 -15 Launch (JG?) Launch (JG?)
f+3 m 18 15~16 -8~-7 +1~+2 +9~+10
f+4 m (TJ) 25 18~20 js9~ -9~-7 KND KND Homing
f+1+2 h 23 16~17 -1~±0 KND KND
f+1+2* h!? 50 29~32 KND KND KND
f+3+4 h (TJ) 25 28~30 (38~) js9~ +7~+9 KND KND
f, F+3+4 h (TJ) 25 28~30 (29~) js9~ +7~+9 KND KND
f+1+4 m 21 17~19 +3~+5 +7~+9 +7~+9
f+2+3 m 27 23~30 pc8~22 -12~-5 KND KND Power Crush
d/f+1 m 15 14~16 -1~+1 +3~+5 +3~+5
d/f+1, 2 m, m 15,15 14~16 -10~-9 +3 +3
d/f+2 m 12 13 -6 +4 +4
d/f+2, 1 m, h 12,15 13 -4~-3 KND KND Tail Spin
d/f+3 m 17 14 -9 +2 +2
d/f+3, 4 m, h (TJ) 17,23 d js22~ ±0 KND KND
d/f+4 l 13 14~15 -14~-13 -3~-2 -3~-2
d/f+4, 3 l, h 10,11 14~15 -5 +6 +6
d/f+4, 3, 4 l, h, m (TJ) 10,11,27 ~js18~ -15~-14 KND CS
d/f+4, 3, 4, B l, h, m (TJ) 10,11,27 b js18~ -8~-7 KND CS
d/f+4, 3, d/b or d+4 l, h, l (TJ) 10,11,20 as(d) js25~ -13~-11 KND KND
d/f+3+4 (Close) Sm (TJ)(, h(Throw)) 15(,30) 28d(b) js13~ Throw(KND) Throw(KND) Throw(KND)
d/f+3+4 Sm (TJ) 15 28~35d js13~ -18~-11 -7~0s -7~0s
d+1 or FC+d+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d+1, 2 Sm (TC), m 5,13 10 4~ -11~-9 ±0~+2 ±0~+2
d+3 l 12 17 -12 +1 +1
d+1+2 m (TC) 21 23 cs6~22 -24 Launch(JG?) Launch(JG?)
d+3+4 or FC+d/f+4 l (TC)(ALI) 14 16s cs6~ -25 -9 -9
WR+4 l (TC)(ALI) 22 14s cs6~ -25 -9 -9
d+3+4, 4 l (TC), l (TC)(ALI) 14,7 s cs1~ -25 -9 -9
d+3+4, 4, 4 l (TC) x 3(ALI) 14,7,7 s cs1~ -29 +7 +7
d+3+4, 4, 4, 4 l (TC) x 5(ALI) 16,7,7,4,3 s cs1~ -26 +15 +15
ALI 2 l (TC) x , m 14,10 cs1~21 -15 KND KND
d+2+3 m 25 30~35 ar21~ -8~-3 0~+5s 0~+5s
d/b+2 m 21 25~26 -5~-4s KND KND
d/b+3 l (TC) 17 23s cs10~ -16 +2s KND
d/b+4 l 20 29~31s cs6~14 js16~ -20~-18a KND KND
b+1 h 13 12 -8 +3 CS
b+1, 2 h, h 13,20 12 -13 +5 +5
b+1, 4 h, m 13,23 d js16~ -9~-7 KND KND
b+2 h 12 14 -5 +1 +1
b+2, 1+2 h, h 12,22 14 +2~+3s KND KND
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
b+2, 4 h, m 12,18 14 -9 +9 Throw(KND)
b+3 h 23 16~18 -10~-8 KND KND
b+4 h 25 17~22b +2 KND KND Wall Bounce
u/b+1 h 21 20~23 -3~±0 KND KND Homing
u/b+2 m 35 47~53d js9~ -18~-12s KND KND
u+2 m (TJ)(?) 35 47~53d js9~ -18~-12s KND KND
u/f+2 m (TJ)(?) 35 47~53d js9~ -18~-12s KND KND
u/f+3 (First part) m (TJ) 23 22~23d js13~ -10~-9 KND KND
u/f+3 (Second part) m 18 24~28d js1~ -8~-4 KND KND
u/b+4 m (TJ) 11 15~16 js9~ -20~-19 -8~-7 -8~-7
u+4 m (TJ) 15 15~16 js9~ -13~-12 KND Launch (JG?)
u/f+4 m (TJ) 13 15~16 js9~ -13~-12 Launch (JG?) Launch (JG?)
u/f+1+2 m (TJ) 25 35~36 js9~33 +2~+3s KND KND
u/f+1+2* ! (TJ) 45 67~68 js9~60 KND KND KND
u/f+3+4 h (TJ) 28 23~24d js5~ -16~-15 KND KND
f, f, 2 l (TC) 14 18(19~) cs6~ -15 ±0s Throw(KND)
f, f, 1+2 m ±0 9(10~) ±0 +7 +18
f, F+1 m 21 22~23 (23~) -5~-4 +14~+15kg KND Homing, Tail Spin
f, F+2 m 19 31(32~) +2s +4s +4s
f, F+2, 1 m, h 19,25 31~32 (32~) -1 KND KND
f, F+4 m 25 15(16~) -15 KND Throw(KND)
f, F+1+2 h (TJ) 21 20~39a (21~) js18~ -5~+14 KND KND
f, F+1+2 (Far) l (TJ) 21 40~43a (41~) js18~ -25~-22 KND KND
f, F+2+3 (Close) m (TJ), (throw) 20,15 21~25ad (22~) js12~ -17~-13s KND KND
f, F+2+3 m (TJ) 20 26~43ad (27~) js1~ -12~+5s -15~+2s -15~+2s
f, f, f+3 m 25 20~25 (22~) ±0~+5 KND KND
f, f, f+3+4 m (TJ) 40 28~34ad (31~) js9~ +17~+23g KND KND
WS+2 m 11 14 -9 +1 +1 Homing
WS+2, 2 m, m 11,25 14 -12~-11 +12~+13kg +12~+13kg Tail Spin
WS+4 m 20 11~12 -6~-5 +5~+6 +5~+6
WS+1+2 m 20 18~19 -10~-9 Launch (JG?) Launch (JG?)
FC+d/f+1 l (TC) 20 32~34s cs1~ -12~-10 KND KND
FC+d/f+2 m 21 15~16 -14~-13 hKZD hKZD
SS+2 h 25 19~21 (28~) -5~-3 KND KND Tail Spin
SS+3+4 h (TJ) 50 27~31ad (36~) js11~ -1~+3 KND KND
BT 3 m 18 13~14 -13 +9 CS
BT 1+2 h! 50 26~30 KND KND KND
BT d+4 l 20 22~24 s(d) cs1~5 js11~ -17~-15 KND KND
3+4 (to JGS) (Special) (TJ)(JGS) a
b+3+4 (Special) (TJ)(JGS) a
3+4, 1 (one spin) h 21 19~20 (43~) -5~-4 CS CS
3+4, 1 (two spins) h 25 19~20 (71~) -1~±0 CS CS
3+4, 1 (three spins) h 31 19~20 (103~) -1~±0 CS CS
3+4, 1 (four spins) h 31 19~20 (135~) -1~±0 CS CS
3+4, 1 (five spins) h 31 19~20 (167~) -1~±0 CS CS
3+4, 2 (one spin) m 15 11~12 (35) -9~-8 +12~+13s +12~+13s
3+4, 2 (two spins) m 18 11~12 (67) -2~-1 +12~+13s +12~+13s
3+4, 2 (three spins) m 22 11~12 (99) ±0~+1s +12~+13s +12~+13s
3+4, 2 (four spins) m 22 11~12 (131) ±0~+1s +12~+13s +12~+13s
3+4, 2 (five spins) m 22 11~12 (163) ±0~+1s +12~+13s +12~+13s
3+4, 3 (one spin) m (TJ) 23 22~23 (46~) js14~ -5~-4 KND KND
3+4, 3 (two spins) m (TJ) 27 22~23 (74~) js14~ -1~±0 KND KND
3+4, 3 (three spins) m (TJ) 34 22~23 (106~) js14~ -1~±0 KND KND
3+4, 3 (four spins) m (TJ) 34 22~23 (138~) js14~ -1~±0 KND KND
3+4, 3 (five spins) m (TJ) 34 22~23 (170~) js14~ -1~±0 KND KND
3+4, 3, 2+3 (Close) m (TJ), (throw) 20,15 d js10~ -17~-13s KND KND
3+4, 3, 2+3 m (TJ) 20 10~d -12~+5s -15~+2s -15~+2s
3+4, 4 (one spin) h 40 17~18 (41~) +8~+9 KND KND Tail Spin
3+4, 4 (two spins) h! 42 17~18 (73~) KND KND KND Tail Spin
3+4, 4 (three spins) h! 52 17~18 (105~) KND KND KND Tail Spin
3+4, 4 (four spins) h! 52 17~18 (137~) KND KND KND Tail Spin
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
3+4, 4 (five spins) h! 52 17~18 (169~) KND KND KND Tail Spin
3+4, d/f+4 (one spin) m 30 17~19 (41~) -17~-15 KND KND
3+4, d/f+4 (two spins) m 36 17~19 (73~) +8~+10 KND KND
3+4, d/f+4 (three spins) m 45 17~19 (105~) +8~+10 KND KND
3+4, d/f+4 (four spins) m 45 17~19 (137~) +8~+10 KND KND
3+4, d/f+4 (five spins) m 45 17~19 (169~) +8~+10 KND KND
3+4, 1+4 or 3+4, 2+3 h(Throw) 20 12(36~) Throw(KND)
f, n, d, D/F (Special) s
f, n, d, D/F+1 l (TC) 20 32~34s (36~) cs1~ -12~-10 KND KND
f, n, d, D/F+4 m (TJ) 21 15~16 (19~) -9~-8 CS hKZD
f, n, d, D/F+1+2 m 24 20~23 (24~) -5~-2s KND KND
f, n, d, D/F+2+3 h(Throw) 25 12 Throw(KND)
f, n, d, D/F+1+4 h(Throw) 20 12 Throw(KND)
f, n, d, d/f, n 12

Basic Moves
1 h 7 10 +1 +8 +8
2 h 10 10 +1 +7 +7
3 h 25 17 -14 KND KND
4 h 20 13 -5 +6 Launch (JG?)
f+1 h 7 10 +1 +8 +8
f+2 m 12 15~16 -11~-10 +2~+3 +2~+3
f+3 m 18 15~16 -8~-7 +1~+2 +9~+10
f+4 m (TJ) 25 18~20 js9~ -9~-7 KND KND Homing
d/f+1 m 15 14~16 -1~+1 +3~+5 +3~+5
d/f+2 m 12 13 -6 +4 +4
d/f+3 m 17 14 -9 +2 +2
d/f+4 l 13 14~15 -14~-13 -3~-2 -3~-2
d/b or d+1 Sm (TC) 5 10 RC -5 +6 +6
d+2 Sm (TC) 8 11 RC -4 +7 +7
d+3 l 12 17 -12 +1 +1
d+4 l (TC) 7 14 RC -13 -2 -2
d/b or d+1 Sm (TC) 6 10 RC -5 +6 +6
d/b+2 m 28 25 -5 OC KND KND
d/b+3 l (TC) 22 23 RC -16 +2 OC KND
d/b+4 l (TJ) 27 27~29?s -17~-15a KND KND
b+1 h 13 12 -8 +3 CS
b+2 h 12 14 -5 +1 +1
b+3 h 23 16~18 -10~-8 KND KND
b+4 h 25 17~22b +2 KND KND Wall Bounce
u/b+1 h 40 20~21 -3~-2 KND KND Homing
u or u/f+1 m (TJ) 16 18 -8 +3 +3
u/b+2 m(?) 47 48~52 RG -18~-14 OC KND KND
u+2 m (TJ)(?) 47 48~52 RG -18~-14 OC KND KND
u/f+2 m (TJ)(?) 47 48~52 RG -18~-14 OC KND KND
u/b or u+3 m (TJ) 33 23 -19 KND KND
u/f+3 (First part) m (TJ) 33 22~23 RG -10~-9 KND KND
u/f+3 (Second part) m 24 24~28 RG -5~-1 KND KND
u/b+4 m (TJ) 14 15 -20 -8 -8
u+4 m (TJ) 20 15 -13 KND Launch (JG?)
u/f+4 m (TJ) 17 15~16 -13~-12 Launch (JG?) Launch (JG?)
WS+1 m 12 10~11 -3~-2 +4~+5 +4~+5
WS+2 m 11 14 -9 +1 +1 Homing
WS+3 h 28 16 ±0 KND KND
WS+4 m 20 11~12 -6~-5 +5~+6 +5~+6
FC+d/b or d+1 Sm (TC) 5 10 RC -5 +6 +6
FC+d/b or d+2 Sm (TC) 8 11 RC -4 +7 +7
FC+3 l (TC) 12 18 RC -16 -2 -2
FC+d/b or d+4 l (TC) 7 14 RC -13 -2 -2
SS+1 h 7 10(11~) +1 +8 +8
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
SS+2 h 25 19~21 (28~) -5~-3 KND KND Tail Spin
SS+3 h 25 17(18~) -14 KND KND
SS+4 h 20 13(14~) -5 +6 Launch (JG?)
BT 1 or 2 h 15 8 -8 +3 +3
BT 3 m 18 13~14 -13 +9 CS
BT 4 h 18 10 -8 KND KND
BT d+1 or 2 Sm 10 10s -2 +9 +9
BT d+3 l 12 10s -11 +3 +3
BT d+4 l (TJ) 20 22~24 RC -17~-15 KND KND
Last updated 20.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage b+1+2 m 55(10,3,4,38) 20 pc8~17 -22 KND KND Rage Art
in rage f, F+1+2 m 23(,3) 18~20 (19~) -12~-10 KND KND Rage Drive
1 h 10 11 ±0 +6 +6
1, 2 h, h 10,12 11 -5 +6 +6
2 h 10 10 -1 +6 +6
2, 1 h, m 10,11 10 -3 +2 +2
2, 1, 2 h, m, m 10,11,22 10s -14~-13 Launch (JG?) Launch (JG?)
2, 1, 3 h, m, l 10,11,13 10 -13 -2 -2
3 h 25 18 -5 KND KND
4 h 20 14 -6 +5 Launch (JG?)
1+2 m 17 17~18 -11~-10 ±0~+1s +8~+9s
1+2, 3+4 m, (HBS) 17 17~18 -9~-8 +2~+3s +10~+11s
1+2, F m, (ROL) 17 17, Air -18~-17 -7~-6s +1~+2s
1+2, 1+2 m, m 17,16 17, -18~-17 Launch (JG?) Launch (JG?)
1+2, 1+2, 1+2 m, m, m 17,16,27 17, -22~-19s KND KND
f+1 h 7 10 +1 +8 +8
f+1, 1 h, m 7,8 10 -15~-14 -4~-3 -4~-3
f+1, 1, 1 h, m, m 7,8,14 10 -16~-15 Launch Launch
f+2 h 11 13 -13 +3 +3
f+2, 1 h, h 11,20 13 -5 KND KND Tail Spin
f+1+2 m 25 17~18 -12~-11 CS CS
f+3+4 l 20 28sa cs6~ -23~-21 KND KND
f+3+4, 1+2 l, m 20,30 cs1~ -16 KND KND
d/f+1 m 6 15~16 -9~-8 +2~+3 +2~+3
d/f+1, 2 m, m 6,9 15~16s -13~-12 -2~-1 -2~-1
d/f+1, 2, 1 m, m, m 6,9,9 15~16s -4~-3 +7~+8 +7~+8
d/f+1, 2, 1, 2 m, m, m, m 6,9,9,10 15~16s -11~-10 0~+1 (Launch (JG?)) ±0~+1
d/f+2 m 10 15~16 -9~-8 +2~+3 +2~+3
d/f+2, 1 m, m 10,12 15~16 -16~-15 Launch (JG?) Launch (JG?)
d/f+3 m 13 16 -9 +2 +2
d/f+3, 2 m, h 13,24 16 -5~-4 KND KND Tail Spin
d/f+4 m 15 12 -4 +7 +7
d/f+1+2 m 32 24~27 -7~-4 KND KND Homing, Tail Spin
d+1+2 m? 28 14~15 -15~-14 KND KND
d/b+1 h 14 12~13 -7~-6 ±0~+1 ±0~+1
d/b+1, 2 h, m 14,20 12~13 -13~-12 +4~+5s KND
d/b+2 l (TC) 14 18s cs6~ -13 +1 +1
d/b+2, 3+4 l (TC), (HBS) 14 18s cs6~ -17 -3 -3
d/b+3 l 15 18 -8 +3 +3
d/b+4 l (TC) 20 28~29s cs12~ -23~-22 KND KND
d/b+1+2 mm 5,5 14~15, 32~33 -9~-8 +2~+3s +2~+3s
d/b+1+2 (Second hit miss) m 5 14~15 -27~-26 -16~-15 -16~-15
d/b+1+2, 1+2 mm, mm 5,5,5,5 14~15 -10~-9 +1~+2 +1~+2
d/b+1+2, 1+2, 2 mm, mm, m 5,5,5,5,27 14~15 -13~-12 Launch Launch
b+1 m 27 22~23 pc8~21 -13~-12 KND KND Power Crush
b+1, 3+4 m, (HBS) 36 22~23 pc8~21 -15~-14 KND KND Power Crush
b+2 m 12 15 -9 +2 +2
b+2, 1 m, h 12,14 15 -3 +8 +8
b+2, 1, 1+2 m, h, m 12,14,20 15 -11 KND KND
b+2, 1, 3+4 m, h, (HBS) 12,14 15 -5 +6 +6
B+3~4 mm 10,15 22~23, 36~38 (23~) cs6~21 -19~-17 SH SH
B+3~4 (Second hit miss) m 10 22~23 (23~) cs6~21 -39~-38 -28~-27 -28~-27
b+3+4 m? 20(,3) 22~23a -28~-27 Launch Launch
u/b+1+2 ! 25 60 CS CS CS
u/b+1+2, 3+4 !, (HBS) 25 60 CS CS CS
u/b+1+2, hcb, u/b, u, u/f m (TC) 40(,3) 55~120 RG -39~-14 KND KND
u/b+1+2, hcb, u/b, u, u/f During roll B (Cancel) m (TC) 40(,3) 55~80 RG -20~+5 KND KND
u+1+2 l (TJ) 25 31~32 js6~30 -17~-16 KND KND
u+1+2, 3+4 (Cancel) (Special) (TJ)(HBS) a
u/b or u+1 m (TJ) 20 26~28s js9~ -6~-4 +4~+6 +4~+6
u/f+1 m (TJ) 20 26~28s js9~ -6~-4 KND KND
u or u/f+3 m (TJ) 13 16~17 js9~ -13~-12 Launch (JG?) Launch (JG?)
u or u/f+3, 4 m (TJ), m (TJ) 13,13 js1~ -11~-9 Launch (JG?) Launch (JG?)
u or u/f+3, 4, 1+2 m (TJ), m (TJ), m 13,13,22 js1~8 -16~-14 KND KND
u or u/f+3, 4, 1+2, 3+4 m (TJ), m (TJ), m, (HBS) 13,13,22 js1~8 -14~-13 KND KND
u/f+4 m (TJ) 20 29~30 js9~ -6~-5 KND KND
u/f+4, n+3+4 m (TJ), (HBS) 20 29~30 js9~ -1~±0 KND KND
u/f+4, 3 m (TJ), m (TJ) 20,20 d js1~ +7~+8 KND KND Tail Spin
u/f+1+2 m (TJ) 28 18~23 js16~ -4~+1 +3~+8 (SH) +3~+8 (SH)
u/f+1+2, 3+4 m (TJ), (HBS) 28 18~23 js16~ -4~+1 +3~+8 (SH) +3~+8 (SH)
f, F+2 m? 23 19~21 (20~) -19~-17 Launch(JG?) Launch(JG?)
b, f+2 h 26 16~18 (16~) -8~-6 KND KND Tail Spin
b, F+2+3 l (TC) 30 35~37 (38~) -12 KND KND Tail Spin
b, F+2+3* (Hold one period) l (TC) 35 44~46 (47~) -12 KND KND Tail Spin
b, F+2+3* (Hold two periods) l (TC) 40 55~57 (55~) -12 KND KND Tail Spin
b, F+2+3* (Hold three periods) l (TC) 45 66~68 (69~) -12 KND KND Tail Spin
b, F+2+3* (Very long hold) ! (TC) 45 108~110 (111~) KND KND KND Tail Spin
b, d/b, d, d/f+2 (d/b, d/f+2) m 18 18s(19~) -8 +3 +3
b, d/b, d, d/f+2, 1 m, m 18,25 18(19~) -14 KND KND Wall Bounce
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
b, d/b, d, D/F+2, 2 m, l 18,22 18(19~) -18~-17 KND KND
f, f, f+3 or WR+3 m 30 23~24 (26~) js2~ +9~+10g KND KND
f, f, f+1+2 or WR+1+2 m 30 20~25 (23~) +2~+7 KND KND
f, f, f+1+2, 3+4 or WR+1+2, 3+4 m, (HBS) 30 20~25 (23~) +2~+7 KND KND
WS+1 m 14 13 -7 +4 +4
WS+1, 1 m, h 14,25 13 -9~-7 +7~+9k +7~+9k Tail Spin
WS+1, 2 m, m 14,34 13 +5~+6 KND KND
WS+2 m 20 15~16 -12~-11 Launch (JG?) Launch (JG?)
WS+3 m 21 18~20 -9~-7 KND KND Homing, Tail Spin
WS+4 m 20 11~12 -6~-5 +5~+6 +5~+6
WS+1+2 m 16 19~21 -17~-15 Launch (JG?) Launch (JG?)
WS+1+2, 1+2 m, m 16,27 19~21 -22~-19s KND KND
WS+f+1 m 12 17~18s -6~-5 +5~+6 +5~+6
WS+f+1, 2 m, m 12,12(7) 17~18s -8~-7 +3~+4 +3~+4
WS+f+1, 2, f+1 m, m, h 12,12,12 17~18 -10~-8 +1~+3 +1~+3
12,12,15
WS+f+1, 2, d/f+1 m, m, m (12,7,12) 17~18s -1~±0 +10~+11 (Launch (JG?)) +10~+11
WS+f+1, 2, d+1 m, m, l (TC) 12,12,8 s cs10~ -10~-8 ±0~+2 ±0~+2
FC+d/b or d+1 l (TC) 12 19~21s cs1~ -8~-6 +2~+4 +2~+4
FC+d/b or d+1, 1 l (TC), l (TC) 12,8 s cs1~ +1~+3 +12~+14g +12~+14
FC+d/b or d+1, 1, 1 l (TC), l (TC), m 12,8,12 1~s -12~-11 -1~±0 -1~±0
FC+d/b or d+1, 1, 1, 2 l (TC), l (TC), m, m 12,8,12,12 1~s -8~-7 +3~+4 +3~+4
FC+d/b or d+1, 1, 1, 2, 1 l (TC), l (TC), m, m, h 12,8,12,12,12 1~ -10~-8 +1~+3 +1~+3
FC+d/b or d+1, 1, 1, 2, d/f+1 l (TC), l (TC), m, m, m 12,8,12,12,15 1~s -1~±0 +10~+11 +10~+11
FC+d/b or d+1, 1, 1, 2, d+1 l (TC), l (TC), m, m, l (TC) 12,8,12,12,8 s cs10~ -10~-8 ±0~+2 ±0~+2
FC+d/f+1 m 8 24~25 -22~-21 -12~-11s -12~-11s
FC+d/f+1, 2 m, m 8,12 24~25 -22~-21 -12~-11s -12~-11s
FC+d/f+1, 2, 1 m, m, m 8,12,12 24~25 -11~-10 CS CS
FC+d/f+1, 2, 1, 2 m, m, m, h 8,12,12,45 24~25 +21 KND KND
FC+d/f+2 m 12 18~19s -13~-12 -2~-1 -2~-1
FC+d/f+2, n+1 m, h 12,12 18~19 -10~-8 +1~+3 +1~+3
FC+d/f+2, d/f+1 m, m 12,9 18~19s -4~-3 +7~+8 +7~+8
FC+d/f+2, d+1 m, l (TC) 12,8 s cs10~ -10~-8 ±0~+2 ±0~+2
FC+d/f+2, d/f+1, 2 m, m, m 12,9,10 10~ -11~-10 0~+1 (Launch (JG?)) ±0~+1
SS+1+2 m 23 22(31~) -9s KND KND
Face down Grounded 1+2 l? 15 14~17ad -17~-14 KND KND
Face up Grounded 1+2 m? 21 16~18ad -18~-16 KND KND
Opponent Down d+1+4 l, !(On grounded opponent) 16,48 114~131, 176~178 +16~+18s +16~+18s +16~+18s
Opponent Down d+1+4, 3+4 (Cancel) (Special) RBT
1+3+4 (Special)
3+4 or Face down Grounded 3+4 (to HBS) (HBS) s
HBS 1 l (TC), (HBS) 8 12~16 (27~) cs1~ -11~-7 ±0~+4 ±0~+4
HBS 1, 2 l (TC), l (TC), (HBS) 8,10 cs1~ -13~-10 ±0~+3 ±0~+3
HBS 2 l (TC), (HBS) 16 21~24 (36~) cs1~ -15~-12 +21~+24g +21~+24g
HBS 1+2 m (TC) 24(,3) 19~22 (34~) cs1~18 -15~-12 Launch Launch
HBS 3+4 m (TC) 21 25~30 (40~) cs1~ pc8~24 -12~-7 KND KND Power Crush
HBS f+1+2 h(Throw) 30 26(41~) Throw(KND)
HBS d/f+1 m 15 16~18 (31~) -5~-3 +6~+8 +6~+8
HBS d/f+1, 1 m, h 15,24 16~18 (31~) -9~-7 +7~+9k +7~+9k Tail Spin
HBS d/f+2 m 20 15~16 (30~) -17~-16 Launch (JG?) Launch (JG?)
HBS d or d/f+1+2 m (TJ), (HBS) 22 16~20 (31~) js10~ -9~-5 ±0~+4 +17~+21 (SH)
HBS b+1+2 l (TC) 16 26~29 (42~) cs1~ -25~-22 (a) KND KND
HBS b+1+2, 1+2 l (TC), l (TC) 16,33 cs1~ -29~-27 (a,s) KND KND
HBS b+1+2, 3+4 l (TC), (HBS) 16 26~29 (42~) cs1~ -24~-21 KND KND
HBS b or f+3+4 l, (Special) 25 16~21 (31~) js1~ +7~+12 KND KND
HBS 3 or 4 (Special) d(~a)
HBS d+3+4 (Special) d
HBS d/b (HBS) s
HBS u/b or u or u/f (HBS) s~t
HBS F (Special)(Low parry)(HBS) ~
HBS B (HBS) ~
HBS f, f (ROL) a
HBS b, b (HBS) a,s
HBS b, b, 3+4 (HBS) ,
d/b or d or d/f+3+4 (Special) (TC) ,
u/f+3+4 (After stance ends) m (TJ) 21 34~39 js8~ -35~-30s KND KND
u/f+3+4 m (TJ) 21 34~39 js8~ +10~+15s KND KND
Grounded face up d+1+2 (After stance ends) m 21 28~31 -20~-17 KND KND
Grounded face up d+1+2 m 21 28~31 +15~+19 KND KND
SIT 1 l (TC) 16 25~26s (46~) cs1~ -15~-14 KND KND
SIT 2 m 18 21~22 (42~) -15~-14 Launch (JG?) Launch (JG?)
SIT 3+4 m (TJ) 20 25(46~) js2~ -21 KND KND
SIT b (Special) a,s
SIT b, 3+4 (HBS) ,
SIT f (ROL) a
FC+d/f+1+2 or SLD f (to ROL) (ROL) a~s
ROL 1 h 31 15~16 (46~) +15~+16g KND KND
ROL 2 m 21 17~19 (48~) -17~-15 Launch (JG?) Launch (JG?)
ROL 3 l 20 18~27d (49~) -18~-9 KND KND
ROL 4 m 20 26~30d (57~) js13~ +7~+11 KND KND
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
ROL 1+2 m (TC) 22(,3) 25~40d (56~) -15~+1 KND KND
ROL 3+4 (to HBS) (Special) (TC)(HBS) 25~40 (56~)

Basic Moves
1 h 10 11 ±0 +6 +6
2 h 10 10 -1 +6 +6
3 h 25 18 -5 KND KND
4 h 20 14 -6 +5 Launch (JG?)
f+1 h 7 10 +1 +8 +8
f+2 h 11 13 -13 +3 +3
f+3 h 30 20 -5 KND KND
f+4 h 22 15 -6 +5 Launch (JG?)
d/f+1 m 6 15~16 -9~-8 +2~+3 +2~+3
d/f+2 m 10 15~16 -9~-8 +2~+3 +2~+3
d/f+3 m 13 16 -9 +2 +2
d/f+4 m 15 12 -4 +7 +7
d+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d+2 Sm (TC) 8 11s cs4~ -4 +7 +7
d+3 l (TC) 12 20s cs4~ -15 -1 -1
d+4 l (TC) 10 16s cs4~ -9 +2 +2
d/b+1 h 14 12~13 -7~-6 ±0~+1 ±0~+1
d/b+2 l (TC) 14 18s cs6~ -13 +1 +1
d/b+3 l 15 18 -8 +3 +3
d/b+4 l (TC) 20 28~29s cs12~ -23~-22 KND KND
b+1 m 27 22~23 pc8~21 -13~-12 KND KND Power Crush
b+2 m 12 15 -9 +2 +2
b+3 h 25 18 -5 KND KND
b+4 h 20 14 -6 +5 Launch (JG?)
u/b or u+1 m (TJ) 20 26~28s js9~ -6~-4 +4~+6 +4~+6
u/f+1 m (TJ) 20 26~28s js9~ -6~-4 KND KND
u/b or u or u/f+2 m 17 15~16 -12~-11 +9~+10g +9~+10g
u/b+3 m (TJ) 20 25~26 -16~-15 KND KND
u or u/f+3 m (TJ) 13 16~17 js9~ -13~-12 Launch (JG?) Launch (JG?)
u/b+4 m (TJ) 11 15~17 -19~-17 -8~-6 -8~-6
u+4 m (TJ) 15 15~17 -13~-11 KND Launch (JG?)
u/f+4 m (TJ) 20 29~30 js9~ -6~-5 KND KND
WS+1 m 14 13 -7 +4 +4
WS+2 m 20 15~16 -12~-11 Launch (JG?) Launch (JG?)
WS+3 m 21 18~20 -9~-7 KND KND Homing, Tail Spin
WS+4 m 20 11~12 -6~-5 +5~+6 +5~+6
FC+d/b or d+1 l (TC) 12 19~21s cs1~ -8~-6 +2~+4 +2~+4
FC+d/b or d+2 Sm (TC) 8 11s cs1~ -4 +7 +7
FC+3 l (TC) 12 20s cs1~ -15 -1 -1
FC+4 l (TC) 10 16s cs1~ -9 +2 +2
SS+1 h 10 11(12~) ±0 +6 +6
SS+2 h 10 10(11~) -1 +6 +6
SS+3 h 25 18(19~) -5 KND KND
SS+4 h 20 14(15~) -6 +5 Launch (JG?)
BT 1 or 2 h 15 8 -8 +3 +3
BT 3 or 4 h 25 10 -8 KND KND
BT d+1 or 2 Sm 10 10s cs1~ -2 +9 +9
BT d+3 or 4 l 12 10s cs1~ -11 +3 +3
Last updated 17.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage 1+2 m 55 20 pc8~17 -22 KND KND Rage Art
in rage SEN 1+2 m, (DEN) 27 12~13 +7~+8 KND KND Rage Drive
in rage SEN 1+2, b+2+3 m, ! 27,33 12~13 KND KND KND
1 h 7 10 +1 +8 +8
1, 1 h, m 7,10 10 -8~-7 ±0~+1 ±0~+1
1, 1, 1 h, m, m 7,10,17 10 -12~-11 +3~+4s KND
1, 2 h, h 7,9 10 -1 +7 +7
1, 4 h, l 7,10 10 -12~-11 +1~+2 +1~+2
2 h 10 10 ±0 +8 +8
2, 1 h, m 10,7 10 -7~-6 +4~+5 +4~+5
2, 1, 3 h, m, m 10,7,20 10 -12~-11 KND KND
2, 1, 4 h, m, h 10,7,27 10 -7~-6 KND KND Tail Spin
3 h 16 15 -12 +5 +5
3, D h 16 15s -12 +5 +5
4 h 27 17~18 -7~-6 KND KND Tail Spin
f+1 h 10 13 -5 +6 +6
f+1, 2 h, m, (SEN) 10,11 13 -5 +6 +6
f+1, 2, 3 h, m, m, (DEN) 10,11,20 13 -9 KND KND
f+2 h 10 12 -6 +3 +3
f+2, 1 h, h, (SEN) 10,12 12 -5 +6 +6
f+2, 4 h, h 10,22 12 -12~-11 KND KND
f+4 m 12 17 -9 +7 +7
f+4, 1 m, m 12,8 17 -9~-8 +2~+3 +2~+3
f+4, 1, 2 m, m, m 12,8,8 17 -10 +2 +2
f+4, 1, 2, 1 m, m, m, m 12,8,8,20 17 -14~-13 ED ED
f+1+2 m 20 15~16 -13 CS CS
f+1+4 m 28 13 -18 ED ED
d/f+1 m 14 13 -1 +5 +5
d/f+2 m? 15 16 -8 +3a +3a
d/f+2, 1 m, h 15,20 16 -7~-6 KND (KND) KND Tail Spin
d/f+3 m 15 16 -7 +3 +3
d/f+3, D m, (DEN) 15 16 -4(-8) +6 +6
d/f+3, 3 m, m 15,20 16a -20~-19 KND KND
d/f+4 m 16 15~16 -8~-7 +2~+3 +2~+3
d/f+1+2 m 25 25 pc8~24 -12 KND KND Power Crush
d+2 m 17 18~19 ±0~+1s +8~+9s KND
d+3 l 8 15 -14 -3 -3
d+3, 1 l, hh 8,4,10 15 -7 +4 +4
d+1+2 l (TC) 25 24~25s cs20~ -20~-19 KND KND
d/b+1 l (TC) 9 17s cs6~ -12 -1 -1
d/b+1, 3 l (TC), h 9,10 17 6~ -12 -1 -1
d/b+1, 3, D l (TC), h 9,10 17 6~s -12 -1 -1
d/b+2 m 12 15 -8 +3 +3
d/b+2, F m, (SEN) 12 15 -5 +6 +6
d/b+2, 1 m, m 12,8 15 -8~-7 +6~+7 +6~+7
d/b+2, 3 m, m 12,15 15 -13 ±0 +23g(KND)
d/b+2, 3* (Very long hold) m, m 12,25 15 +8 KND KND
d/b+4 l (TC) 17 21~22s cs6~ -26 +5~+6s KND
d/b+1+2 m? 18 26~27 -14~-13 +5~+6 CS
b+1 m 17 15~17 -9~-7 +4~+6 KND Homing, Tail Spin
b+2 m 12 16 -7 +4 +4
b+2, 1 m, m 12,17 16 -10 +3 CS
b+2, 3 m, h 12,21 16 -8~-7 KND KND
b+3 m 14 17 -12 +4 +4
b+3, F m, (SEN) 14 17 -5 +11 +11
b+3, 4 m, h 14,20 17 -8 KND KND Tail Spin
b+4 m 23 15 -8 +8 Throw(KND)
b+4(CH in front) m, (throw) 27,23 15 Throw(KND)
b+1+2 mm? 8,20 21~22, 31~32 -11~-10 +6k +6k Homing
b+2+3 ! 45 84~85 KND KND KND
u/b or u or u/f+3 m (TJ)(, m) 12(,14) 16~17s (,34) js12~ -26~-25 (13~6a) Launch Launch
u/b+4 m (TJ) 20 25~27 js9~ -9~-7 KND KND
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
u or u/f+4 m (TJ) 20 25~27 js9~ -9~-7 KND KND
f, F+2 m 20 21~22 (22~) -13~-12 Launch Launch
f, F+2 When hit f m, (SEN) 20 21~22 (22~) Launch Launch
f, F+3 m 22 18~19 (19~) -8~-7 KND KND
f, F+4 l 14 21(22~) -31 +5 +5
f, F+4, 3 l, m 14,20 21(22~) -16 ±0 ±0
f, F+1+2 m 20 16~17 (17~) -11~-10 KND KND
f, F+3+4 ll 11,15 19~20 ,29~30 (20~) cs21~ -16~-15 ±0~+1s ±0~+1s
f, b+2 m 10 14(14~) -12 ±0 ±0
f, b+2, 1 m, m 10,10 14(14~) -18~-17 BU BU
f, f, f+3 m (TJ) 30 20~26 (23~) js3~ +8~+14g KND KND
WS+1 m 16 15~16 -12~-11 Launch Launch
WS+1 When hit f m, (SEN) 16 15~16 Launch Launch
WS+2 m 10 13~14 -9~-8 +2~+3 +2~+3
WS+2, F m, (SEN) 10 13~14 -5~-4 +6~+7 +6~+7
WS+2, D m, (DEN) 10 13~14 -12~-11 -1~±0 -1~±0
WS+2, 1 m, m 10,17 13~14 -12~-11s +3s KND
WS+3 h 30 20 +7 KND KND
WS+4 m 16 11~12 -6~-5 +5~+6 +5~+6
FC+d/f+1+2 ll 10,14 18,31~32 cs1~ -12~-11 +1~+2 +1~+2
SS+2 m 20 16~17 (25~) -7~-6 KND KND
Opponent Down d+3+4 l 20 22~23 -14~-13 -3~-2 -3~-2
Opponent Down d+3+4*, F l, (SEN) 20 22~23 -14~-13 -3~-2 -3~-2
1+2+3+4 (Special) 22~23
1+2+3+4, 2 m 20 16~17 (46~) js14~ -18~-17 Launch (JG?) Launch (JG?)
SEN only from certain moves (SEN) 16~17 (46~) 14~
SEN 1 m 27 12~13 -10~-9 KND KND Wall Bounce
SEN 2 l 20 19s cs11~ -13~-12 +3~+4s KND
SEN 3 m 20 14~16 ar14~ -14~-12 Launch (JG?) Launch (JG?)
SEN d/f+1 m 20 14~15 -4~-3s +4~+5s +4~+5s
f+3 or Form certain moves (Special) 14~15
DEN 1 h 14 11~12 (26~) -3~-2 +8~+9 +8~+9
DEN 1, F h, (SEN) 14 11~12 (26~) -5~-4 +6~+7 +6~+7
DEN 1, 2 h, h 14,20 11~12 (26~) -6~-5 KND KND
DEN 2 m? 17 17~19 (32~) -8~-6 +6~+8 CS
DEN 3 m 25 27~30 (42~) +6~+9 KND KND
DEN 4 l 14 21 -31 +5 +5
DEN 4, 3 l, m 14,20 21 -16 ±0 ±0
DEN 1+2 h 20 12~13s (28~) -10~-9 KND KND Tail Spin
DEN 2+3 h(Throw) 20,20 12(27~) Throw(KND)
DEN 2+3 (Opponent in air) Air throw 23,8 12(27~) Throw(KND)
u/b or u or u/f+3+4 (Special) (TJ) lc,a
u/b or u or u/f+3+4* h(Throw) 40(50) 9(25) js1~ Throw(KND)
u/f+3+4, 1 l 20 23~24s (53~) js1~10 cs20~ -13~-12 +3~+4s KND
u/f+3+4, 4 m 20(,20) 17~18 (37~) js1~ -8~-7 +8~+9s Throw(KND)

Basic Moves
1 h 7 10 +1 +8 +8
2 h 10 10 ±0 +8 +8
3 h 16 15 -12 +5 +5
4 h 27 17~18 -7~-6 KND KND Tail Spin
f+1 h 10 13 -5 +6 +6
f+2 h 10 12 -6 +3 +3
f+3 (to DEN) (DEN) 12
f+4 m 12 17 -9 +7 +7
d/f+1 m 14 13 -1 +5 +5
d/f+2 m? 15 16 -8 +3a +3a
d/f+3 m 15 16 -7 +3 +3
d/f+4 m 16 15~16 -8~-7 +2~+3 +2~+3
d+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d+2 m 17 18~19 ±0~+1s +8~+9s KND
d+3 l 8 15 -14 -3 -3
d+4 l (TC) 7 12s cs4~ -13 -2 -2
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
d/b+1 l (TC) 9 17s cs6~ -12 -1 -1
d/b+2 m 12 15 -8 +3 +3
d/b+3 l (TC) 12 16s cs4~ -17 -3 -3
d/b+4 l (TC) 17 21~22s cs6~ -26 +5~+6s KND
b+1 m 17 15~17 -9~-7 +4~+6 +6~+8 Homing, Tail Spin
b+2 m 12 16 -7 +4 +4
b+3 m 14 17 -12 +4 +4
b+4 m 23 15 -8 +8 Throw(KND)
u/b or u+1 m (TJ) 12 18 js9~ -8 +3 +3
u/f+1 h 12 13 -16 -5 -5
u/b or u or u/f+2 h 17 15~16 -12~-11 +9~+10g +9~+10g
u/b or u or u/f+3 m (TJ)(, m) 12(,14) 16~17s (,34) js12~ -26~-25 (13~6a) Launch Launch
u/b+4 m (TJ) 20 25~27 js9~ -9~-7 KND KND
u or u/f+4 m (TJ) 20 25~27 js9~ -9~-7 KND KND
u/f, n+4 m 25 23(29,35) js9~33 -11(-13) Launch (JG?) Launch (JG?)
WS+1 m 16 15~16 -12~-11 Launch Launch
WS+2 m 10 13~14 -9~-8 +2~+3 +2~+3
WS+3 h 30 20 +7 KND KND
WS+4 m 16 11~12 -6~-5 +5~+6 +5~+6
FC+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+2 Sm (TC) 8 11s cs1~ -4 +7 +7
FC+3 l (TC) 12 16s cs1~ -17 -3 -3
FC+4 l (TC) 10 12s cs1~ -15 -4 -4
SS+1 h 7 10(11~) +1 +8 +8
SS+2 m 20 16~17 (25~) -7~-6 KND KND
SS+3 h 16 15(16~) -12 +5 +5
SS+4 h 27 17~18 (18~) -7~-6 KND KND Tail Spin
BT 1 or 2 h 15 8 -8 +3 +3
BT 3 or 4 h 25 10 -8 KND KND
BT d+1 or 2 Sm 10 10s cs1~ -2 +9 +9
BT d+3 or 4 l 12 10s cs1~ -11 +3 +3
Last updated 12.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage 1+2 m 55 20 pc8~17 -26 KND KND Rage Art
in rage d/b+4, 3+4 l, h 20,32 26 js17~ -9 KND KND Rage Drive
1 h 7 10 +1 +8 +8
1, 1 h, h 7,5 10 -7 -8 -8
1, 1, 1 h, h, h 7,5,5 10 -7 -8 -8
1, 1, 1, 1 h, h, h, h 7,5,5,5 10 -7 -8 -8
1, 1, 1, 1, 1 h, h, h, h, h 7,5,5,5,5 10 -7 +13(SH) 1CH,+5 +13(SH)
1, 2 h, h 7,8 10 -1 +6 +6
1, 2, b, f h, h, (DSS) 7,8 10 -2 +5 +5
1, 2, 2 h, h, m 7,8,10 10 -8 +4 +4
1, 2, 2, 2 h, h, m, h 7,8,10,10 10 -9 +4 +4
1, 2, 2, 2, b, f h, h, m, h, (DSS) 7,8,10,10 10 -4 +9 +9
1, 2, 2, 1+2 h, m, m 7,8,10,21 10 -13~-10 KND KND
1, 2, 3 h, h, m 7,8,10 10a -6~-5 +5~+6 (KND) KND
1, 2, u/f+3 h, h, (Special) (TJ) 7,8 10a,s -23 -16 -16
1, 2, u/f+3, 4 h, h, (Special) (TJ), m 7,8,20 10, -9~-8 Launch (JG?) Launch (JG?)
2 h 8 10 ±0 +6 +6
f+2 h 10 12 ±0 +6 +6
2, 2 h, m 8,10 12 -8 +4 +4
2, 2, 2 h, m, h 8,10,10 12 -9 +4 +4
2, 2, 2, b, f h, m, h, (DSS) 8,10,10 12 -4 +9 +9
2, 2, 1+2 h, m, m 8,10,21 12 -13~-10 KND KND
2, b+2 h, h 8,8 12b -4 +7 +7
2, b+2, 1 h, h, h 8,8,8 12 -3~-2 +3~+4 +3~+4
2, b+2, 1, 2 h, h, h, m 8,8,8,21 12 -3s KND KND
2, b+2, 1, 2, d h, h, h, m 8,8,8,21 12s -3s KND KND
3 h 12 12 -9 +2 +2
f+3 h 16 15 -13 -2 SH
3, 3 h, m 12,17 12 -14 -3 KND
3, 4 h, h 12,20 12 -10 KND KND Tail Spin
4 h 14 11 -9 +7 Launch (JG?)
f+4 h 16 13 -9 +7 Launch (JG?)
4, 3 h, h 14,12 13 -14~-13 -5~-4 -5~-4
4, 3, b, f h, h, (TFS) 14,12 13 +7 +16g +16g
4, 3, 4 h, h, h 14,12,14 13 -6 -1 Launch (JG?)
4, 3, 4, b, f h, h, h, (TFS) 14,12,14 13 +7 +12 Launch (JG?)
4, u+3 h, m (TJ) 14,23 js23~ -1~+1 KND KND
3+4 mm (TJ) 5,12 14~15, 26a js14~ -12 KND KND
3+4, 4 mm (TJ), h 5,12,17 14~15, 26 14~ -13~-11 +5~+7k +5~+7k Tail Spin
f+2~1 m 32 19~20 (20~) +5~+6 KND KND
f+1+2 m 20 20 +3s +8s KND
f+1+2, D m 20 20s +3s +8s KND
f+3+4 m (TJ) 20 25~26 js11~ -2~-1 +7~+8s KND
f+1+4 m 25 23~24 -14~-13 KND KND
d/f+1 m 10 13 -1 +5 +5
d/f+2 m 12 15~16 -7~-6 Launch (JG?)(+4a) Launch (JG?)
d/f+3 m 18 17 -12 -1 -1
d/f+3, 3 m, l 18,8 17 -14 -3 -3
d/f+3, 3, 3 m, l, h 18,8,14 17 -8 +1 +1
d/f+3, 3, 4 m, l, m (TJ) 18,8,23 s js19~ -17~-16 KND KND
d/f+4 m 15 13 -8 +3 +3
d/f+4, 3 m, m (TJ) 15,23 s js14~ -18~-16 Launch (JG?) Launch (JG?)
d/f+3+4 l (TC) 12 18s -15 +4s KND
d+1 l (TC) 15 21~22s cs6~ -13~-12 +1~+2s +1~+2s
d+1, 3 l (TC), h 15,21 21~22 6~ -9 KND KND Tail Spin
d+2 or FC+2 Sm (TC) 8 11s cs4~ -4 +7 +7
d+2, 3 Sm (TC), m 8,21 11 4~ -15~-12 Launch (JG?) Launch (JG?)
d+3 l 8 16 -14 -3 -3
D+3 l 8 16s -14 -3 -3
d+3, 3 l, h 8,17 16 -7 KND CS
d+4 l 7 15 -11 ±0 ±0
d+4, 3 l, h 7,12 js5~12 -12 0(SH) +5
d+3+4 l (TC) 7 12s cs4~ -13 -2 -2
d+3+4, 3 l (TC), m (TJ) 7,23 s js19~ -18~-16 Launch (JG?) Launch (JG?)
d/b+2 m 15 14b -4 +7 +7
d/b+2, 4 m, m (TJ) 15,25 js15~ -17~-10 KND KND
d/b+2, 4, D m, m (TJ) 15,25 d js15~ -6~+1 KND KND
d/b+3 l 20 17~19 -12~-10 +4~+6s KND
d/b+4 l (TC) 20 26~27 cs6~ -37 KND KND Homing
d/b+4, 4 l (TC), m (TJ) 20,27 js26~ -9~-7 KND KND
d/b+1+2 ! 90 78 KND KND KND
d/b+1+2, u, u (Cancel) (DSS) 78
d/b+3+4 m (TJ), m 25,25 19~20a ,51~52 js15~ -9~-2 Launch Launch
d/b+3+4 (Second hit miss) m (TJ) 25 19~23 js15~ -41~-37 Launch Launch
d/b+3+4 (First hit whiffs or blocked) m 25 51~52 -9~-2 +2~+9s +2~+9s
D/B+3+4 m (TJ) 25 19~23d js15~ -27~-23 Launch Launch
b+1 m 12 14 -9 +2 +2
b+1, b, f m, (DSS) 12 14 -7 +4 +4
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
b+1, 2 m, m 12,12 14 -14 ±0 ±0
b+1, 2, b, f m, m, (DSS) 12,12 14 -10 +4 +4
b+1, 2, 2 m, m, m 12,12,22 14 -14~-13 KND KND
b+2 m 12 16 -8 +4 +4
b+2, 1 m, h 12,15 16 -1~±0 +16~+17kg +16~+17kg Tail Spin
b+2, 2 m, h 12,10 16 -9 +4 +4
b+2, 2, b, f m, h, (DSS) 12,10 16 -4 +9 +9
b+2, 3 m, l 12,10 16 -12 -1 -1
b+2, 3, 4 m, l, m 12,10,23 16 -7~-5 Launch Launch
b+2, 3, 4, b, f m, l, m, (TFS) 12,10,23 16 -8~+6 Launch Launch
b+2, 3, d+4 m, l, l? 12,10,21 16s -37 KND KND
b+3 m 27 23~26 -12~-9 KND KND Homing, Tail Spin
b+3, B m 27 23~26b -11~-8 KND KND Homing, Tail Spin
b+4 m 13 14 -7 +3 +3 Homing
b+4, 3 m, h 13,21 14 -6~-4 KND KND Tail Spin
b+4, B m 13 14b -4 +6 +6
b+3+4 m 25 23~24 -18~-17 KND KND
u/f+1 or d/b+1+2, 1 or 1+2+3+4, 1 h 10 12 -5 +6 +6
u/f+1, 3 h, l 10,10 12 -13 -1 -1
u/b or u or u/f+3 m (TJ) 25 21 js9~ -17 KND KND
u/b or u or u/f+3, 4 m (TJ), m (TJ) 25,23 s js9~34, js44~ -18~-16 Launch (JG?) Launch (JG?)
u/f+4 m (TJ) 14 15~17 -13~-11 Launch (JG?) Launch (JG?)
u/f+3+4 l (TJ) 27 29~30 js8~ -24 +5 +5
u/b or u or U/F+3 (Special) (TJ) a,s
u/b or u or U/F+3, 4 (Special), m 20 10~11 (44~45) -9~-8 Launch (JG?) Launch (JG?)
U/B+4 or FC+u/b+4 m (TJ) 15 18~28s js9~ -17~-7 -6~+4 -6~+4
U+4 or FC+u+4 m (TJ) 18 18~28s js9~ -17~-7 Launch (JG?) Launch (JG?)
U/F+4 or FC+u/f+4 m (TJ) 23 18~28s js9~ -17~-7 Launch (JG?) Launch (JG?)
u/b or u or U/F+4, 3 m (TJ), m (TJ) 22,22 s js9~34, js43~ -18~-15 Launch (JG?) Launch (JG?)
f, F+2 m 12 14~16 (15~) -7~-5 +7~+9 +7~+9
f, F+2, 1 m, h 12,12 14~16 (15~) -4~-3 +2~+3 +2~+3
f, F+2, 1, 3 m, h, m 12,12,23 14~16 (15~) -13~-11 KND KND
f, F+2, 3 m, h 12,20 14~16 (15~) -17 KND KND
f, F+3 (Close) m 45 20(21~) pc6~19 -17 KND KND Power Crush, Wall Bounce
f, F+3 m 30 20~23 (21~) pc6~19 -17~-14 KND KND Power Crush, Wall Bounce
f, F+4 m 10 16~17 (17~) -13~-12 -2~-1 -2~-1
f, F+4, 3 m, m 10,10 16~17 (17~) -14 BU BU
qcf+1 h 5 12(12~) -3 +3 +3
QCF+1, 2 h, h 4,4 12(12~) -3~-2 +3~+4 +3~+4
QCF+1, 2, 1 h, h, h 4,4,4 12(12~) -3~-2 +3~+4 +3~+4
QCF+1, 2, 1, 2 h, h, h, m 4,4,4,12 12(12~) -16~-15 Launch (JG?) Launch (JG?)
f, f, f+3 m (TJ) 30 20~28a (23~) js3~ +7~+15g KND KND
f, f, f+3, 1+2(When hit ) m (TJ), (Special) 30 20~28a (23~) js3~ KND KND
WS+1 m 13 13~14 -7~-6 -1~±0 +4~+5
WS+1, b, f m, (DSS) 13 13~14 -5~-4 +1~+2 +6~+7
WS+1, 2 m, h 13,25 13~14 -9 KND KND
WS+1, 2, b, f m, h, (DSS) 13,25 13~14 ±0 KND KND
WS+2 m 20 15~16 -18~-17 Launch(JG?) Launch(JG?)
WS+3 h, (TFS) 16 16 +1 +5 +5
WS+3, b, f h, (TFS) 16 16 +13g +17 +17
WS+4 m 14(12) 11~12 -4~-3 +7~+8 +7~+8
WS+4, b, f m, (TFS) 14 11 +6 +17g +17
WS+4, 3 m, m (TJ) 12,23 s js17~ -18~-16 Launch (JG?) Launch (JG?)
FC+3 l 12 16s cs1~ -14 -3 -3
FC+3, 4 l, m (TJ) 12,23 s js19~ -18~-16 Launch (JG?) Launch (JG?)
FC+d/b or d+4 l (TC) 7 12s cs1~ -15 -4 -4
FC+d/f+4 l (TC) 10 12s cs1~ -15 -4 -4
FC+4, 3 l (TC), m (TJ) 7(10),23 s js19~ -18~-16 Launch (JG?) Launch (JG?)
FC+U/B+4 m (TJ) 25 14~17 js9~ -31~-28 (20a) -10~-8 -10~-8
FC+U+4 m (TJ) 28 14~17 js9~ -31~-28 (20a) KND KND
FC+U/F+4 m (TJ) 30 14~17 js9~ -21~-18 (10a) KND KND
FC+U/B+4, d m (TJ) 25 14~17s js9~ -31~-28 (20a) -10~-8 -10~-8
FC+U+4, d m (TJ) 28 14~17s js9~ -31~-28 (20a) KND KND
FC+U/F+4, d m (TJ) 30 14~17s js9~ -21~-18 (10a) KND KND
FC+u/b or u or U/F+3+4 mm (TJ) 30,20 46~49a, 56~58d js9~ -4~-2 KND KND
FC+u/b or u or U/F+3+4 (First hit only) m (TJ) 30 46~49d js9~ -13~-10 KND KND
FC+d/f, d, D/F+3 l (TC) 22 16~20ad (19~) cs1~ -23~-19 KND KND
SS+2 m, (DSS) 5 17(26~) -5 +5 +5
SS+2, 1 m, h, (DSS) 5,6 17(26~) -5~-4 +5~+6 +5~+6
SS+2, 1, 2 m, h, m, (DSS) 5,6,7 17(26~) -6~-5 +5~+6 +5~+6
SS+2, 1, 2, 1 m, h, m, m 5,6,7,25 17(26~) -20~-19 KND KND
SS+3+4 mh (TJ) 14,26 15,23~26 (24~) js11~ -12 KND KND Tail Spin
SS+3+4 (Second hit miss) m 14 15(24~) js11~ -21 -10 -10
1+2+3+4 (Special) 15(24~) 11~
1+2+3+4, 1+2* (Special) 15(24~) 11~
1+2+3+4, 1+2*, 2 h 24 14~15 (88~) -4~-3 KND
Grounded face up D+1+2+3+4 (Special) 14~15 (88~)
d+1+2 (to DSS) (DSS) 1~
DSS 1 h 14 12~13 (13~) -11~-10 CS CS
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
DSS 1, f+1 h, m 14,25 12~13 (13~) -14~-12 KND KND
DSS 1, 4 h, h (TJ) 14,30 js14~ +7~+15g KND KND
DSS 2 h 20 14~15 (15~) -4~-3 KND KND
DSS 3 h 28 19 (21~) -3~-1 KND KND Homing, Tail Spin
DSS 4 l 19 24~25 (25~) -14~-13 +5~+6s KND
DSS 1+2 h 30 19(20~) pc8~18 -10 KND KND Power Crush
DSS 1+3 h(Throw) 35(8,27) 12(13~) Throw(KND)
DSS 2+4 h(Throw) 35(8,9,18) 12(13~) Throw(KND)
DSS f+1 m 25 17~19 (18~) -14~-12 KND KND
DSS f+2 h(DSS) 10 12(13~) ±0 +6 +6
DSS f+3 m 30(45) 20~23 (21~) pc8~19 -17~-14 KND KND (KND) Power Crush
DSS f+4 h (TJ) 40 20~28a (21~) js9~ +7~+15g KND KND
DSS , , 20~28 (21~) 9~
b+1+2 (to TFS) hmh or m punch parry((Special))(TFS) 3~50 +11
TFS-success 1 h 12 29~30 +6~+7b +6~+7b
TFS-success 2 h 12 22 +27g(KND) +27g(KND)
TFS-success 3 m 22 25 KND(KND) KND(KND)
TFS-success 4 l 15 23 KND +19s
TFS-whiff 1 h 14 12~13 (79~) -11~-10 CS CS
TFS-whiff 1, f+1 h, m 14,25 12~13 (79~) -14~-12 KND KND
TFS-whiff 1, 4 h, h (TJ) 14,30 js14~ +4~+12g KND KND
TFS-whiff 2 m 28 16~17 (86~) -20~-19 Launch (JG?) Launch (JG?)
TFS-whiff 3 h 28 22~24 (91~) -3~-1 KND KND Homing, Tail Spin
TFS-whiff 4 l 17 24~5 (91~) -14~-13 +5~+6s KND
TFS-whiff 1+2 h 30 19(84~) pc8~18 -10 KND KND Power Crush
TFS-whiff f+1 m 25 17~19 (87~) -14~-12 KND KND
TFS-whiff f+3 m 30(45) 20~23 (91~) pc8~19 -17~-14 KND KND (KND) Power Crush
TFS-whiff f+4 h (TJ) 40 20~28a (85~) js9~ +4+~+12g KND KND
TFS-whiff , , 20~28 (85~) 9~
BT 1 h 7 10 +1 +8 +8
BT 2 m 17 15~19 -14~-10 -1~+3 CS
BT 2, 2 m, m 17,20 15~19 -17~-15 KND KND
BT 3 h 25 10 -8 KND KND
BT 4 h 14 11 -9 +2 +2
BT 4, 3 h, m 14,24 11 -12 KND KND
BT 1+2 h 20 15 -1 +16kg +16kg Tail Spin
BT d+4 or BT FC+4 l 16 23~26 -15~-12 KND KND
BT u/b or u or u/f+3 m (TJ) 25 17 js2~ -12 KND KND
BT u/b or u or u/f+3, 4 m (TJ), m (TJ) 25,23 17 2~as -18~-16 Launch (JG?) Launch (JG?)
BT etc 17 2~

Basic Moves
1 h 7 10 +1 +8 +8
2 h 8 10 ±0 +6 +6
3 h 12 12 -9 +2 +2
4 h 14 11 -9 +7 Launch (JG?)
f+1 h 9 10 +1 +8 +8
f+2 h 13 12 ±0 +7 +7
f+3 h 16 15 -13 -2 SH
f+4 h 16 13 -9 +7 Launch (JG?)
d/f+1 m 10 13 -1 +5 +5
d/f+2 m 12 15~16 -7~-6 Launch (JG?)(+4a) Launch (JG?)
d/f+3 m 18 17 -12 -1 -1
d/f+4 m 15 13 -8 +3 +3
d+1 l (TC) 15 21~22s cs6~ -13~-12 +1~+2s +1~+2s
d+2 Sm (TC) 8 11s cs4~ -4 +7 +7
d+3 l 8 16 -14 -3 -3
d+4 l 7 15 -11 ±0 ±0
d+3+4 l (TC) 7 12s cs4~ -13 -2 -2
d/b+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d/b+2 m 15 14b -4 +7 +7
d/b+3 l 20 17~19 -12~-10 +4~+6s KND
d/b+4 l (TC) 20 26~27 cs6~ -37 KND KND Homing
b+1 m 12 14 -9 +2 +2
b+2 m 12 16 -8 +4 +4
b+3 m 27 23~26 -12~-9 KND KND Homing, Tail Spin
b+4 m 13 14 -7 +3 +3 Homing
u/b or u+1 or 1*, u/f+2 m (TJ) 12 18 js9~ -8 +3 +3
u/f+1 h 10 12 -5 +6 +6
u/b or u or u/f+2(j) h 17 15~16 -12~-11 +9~+10g +9~+10g
u/b or U/F+2 m (TJ) 18 42~44 js9~ -23~-21 -12~-10s -12~-10s
U+2 m (TJ) 18 42~44 js9~ -23~-21 -12~-10s -12~-10s
u/b or u or u/f+3 m (TJ) 25 21 js9~ -17 KND KND
u/b+4 m (TJ) 10 15~17 -20~-18 -8~-6 -8~-6
u+4 m (TJ) 12 15~17 -133~-11 KND Launch (JG?)
u/f+4 m (TJ) 14 15~17 -13~-11 Launch (JG?) Launch (JG?)
u/f, n+4 m (TJ) 25 19~22 (29,35) -15~-12 (-13) Launch (JG?) Launch (JG?)
WS+1 m 13 13~14 -7~-6 -1~±0 +4~+5
WS+2 m 20 15~16 -18~-17 Launch(JG?) Launch(JG?)
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
WS+1+2 m 12 10~11 -5~-4 +6~+7 +6~+7
WS+3 h, (TFS) 16 16 +1 +5 +5
WS+4 m 14(12) 11~12 -4~-3 +7~+8 +7~+8
FC+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+2 Sm (TC) 8 11s cs1~ -4 +7 +7
FC+3 l (TC) 12 16s cs1~ -14 -3 -3
FC+d/b or d+4 l (TC) 7 12s cs1~ -15 -4 -4
FC+d/f+4 l (TC) 10 12s cs1~ -15 -4 -4
SS+1 h 7 10(11~) +1 +8 +8
SS+2 m, (DSS) 5 17(26~) -5 +5 +5
SS+3 h 12 12(13~) -9 +2 +2
SS+4 h 14 11(12~) -9 +7 Launch (JG?)
BT 1 h 7 10 +1 +8 +8
BT 2 m 17 15~19 -14~-10 -1~+3 CS
BT 3 h 25 10 -8 KND KND
BT 4 h 14 11 -9 +2 +2
BT d/b or d or d/f+1 or 2 Sm 10 10s cs1~ -2 +9 +9
BT d/b or d or d/f+3 l 12 10s cs1~ -11 +3 +3
BT d+4 or BT FC+4 l 16 23~26 -15~-12 KND KND
BT u/b or u or u/f+3 m (TJ) 25 17 js2~ -12 KND KND
BT u/b+4 m (TJ) 18 17 -12 -1 -1
BT u+4 m (TJ) 20 17 -12 Launch (JG?) Launch (JG?)
BT u/f+4 m (TJ) 21 17 -12 Launch (JG?) Launch (JG?)
Last updated 17.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage d+1+2 in rage HMS d+1+2 m 55 20 pc8~17 -22 KND KND Rage Art
in rage d/f+3+4 m 25 16~17 -1~±0 KND KND Rage Drive, Tail Spin
in rage d/f+3+4, f, N m, (MS) 25 16~17 +2~+3 KND KND Rage Drive, Tail Spin
1 h 7 10 +1 +8 +8
1, 2 h, h 7,9 10 -1 +5 +5
1, 2, 2 h, h, m? 7,9,14 10 -13~-12 -2~-1 -2~-1
1, 2, 2, 3 h, h, m, h 7,9,14,23 10 -3~-1 KND KND Tail Spin
1, 2, 2, 3, 4 h, h, m, h, (HMS) 7,9,14,23 10 -9~-7 KND KND Tail Spin
1, 2, 4 h, h, m 7,9,10 10 -12 -1 CS
1, 2, 4, 3 h, h, m, (HMS) 7,9,10 10 -14 -3 CS
1, 2, 4 (Hold long as possible) h, h, m 7,9,20 10 -7 ±0 CS
1, 2, f, n h, h, (Special) (TC)(MS) 7,9 10 -2 +4 +4
1, 3 h, h 7,5 10 -11 ±0 ±0
1, 3:3 h, h, m 7,5,4 10 -10 +1 +1
1, 3:3:3 h, h, m, h 7,5,4,12 10 -18 CS CS
2 h 10 10 +1 +7 +7
2, 1 h, h 10,8 10 -5~-3 +6~+8 +6~+8
2, 1, 3+4 h, h, (HMS) 10,8 10 -5 +6 +6
2, 1, 1 h, h, m 10,8,18 10s -12~-11 +3~+4 KND
2, 1, 3 h, h, h 10,8,24 10 -4~-2 KND KND Tail Spin
2, 1, 4 h, h, l (TC) 10,8,18 cs16~ -16~-14 ±0~+2 +10~+12
2, 2 h, m? 10,14 16~ -13~-12 -2~-1 -2~-1
2, 2, 3 h, m, h 10,14,23 16~ -3~-1 KND KND Tail Spin
2, 2, 3, 4 h, m, h, (HMS) 10,14,23 16~ -9~-7 KND KND Tail Spin
3 m 16 14 -8 +7 +7
3, 4 m, (HMS) 16 14 -8 +3 +3
3, 3 m, h 16,18 14 -10 +1 +1
3~3 h 18 30 -10 +1 +1
3~3 hit or guard 4 (h, )h(Throw) (18,)15,5 30 Throw(KND) Throw(KND) Throw(KND)
4 h 16 11 -9 +7 Launch (JG?)
4, 3 h, h 16,14 11 -14 -3 +2
4, 3, 3 h, h, m 16,14,17 11 -13~-11 +8~+10s KND
4, 3, 4 h, h, m (TJ) 16,14,25 js22~ -9~-7 KND KND
4, 4 h, h 16,6 22~ -5 +6 Launch (JG?)
4, 4, 4 h, h, h 16,6,8 22~ -5 +6 Launch (JG?)
4, u or u/f+3 h, m (TJ) 16,25 22~a -1~+1 KND KND
1+2 m 20 21~22s -4~-3 +3~+4 KND Homing
f+2 m 12 14~15 -9~-8 +2~+3 +2~+3
f+2, 1 m, h 12,24 14~15 -10~-9 KND KND
f+3 m 6 15 -18 -7 -7
f+3, 3 m, m 6,3 15 -18 -7 -7
f+3, 3, 3 m, m, h 6,3,3 15 -18~-17 -7~-6 -7~-6
f+3, 3, 3, 3 m, m, h, h 6,3,3,3 15 -18~-17 -7~-6 -7~-6
f+3, 3, 3, 3, 3 m, m, h, h, h 6,3,3,3,3 15 -18~-17 KND KND
6,3,3,3,3,
f+3, 3, 3, 3, 3, 4 m, m, h, h, h, h 20 15 -4~-3 KND KND Tail Spin
6,3,3,3,3,
f+3, 3, 3, 3, 3, 4, 3 m, m, h, h, h, h, (HMS) 20 15 -7~-6 KND KND Tail Spin
f+4 h 13 11 -7 +4 +4
f+4, 3 h, m 13,18 11 -8~-6 +6~+8s KND
f+4, 3, 4 h, m, (HMS) 17,24 11 -4~-2 +10~+12s KND
f+1+2 hh 10,24 13,28~29 -13~-12 KND KND
f+3+4 m?m (TJ) 10,20 30~32, 34~36 js14~33 +4~+6s +8~+10s +8~+10s
f+3+4 (Second hit miss) m 10 30~32s js14~33 -14~-12s -3~-1s -3~-1s
d/f+1 m 13 13~14 -1~±0 +5~+6 +5~+6
d/f+2 m 12 15~16 -7~-6 Launch (JG?)(+4a) Launch (JG?)
d/f+3 m 14 15~16 -8~-7 +3~+4 +3~+4
d/f+3, 2 m, h 14,11 15~16 -6~-5 +5~+6 +5~+6
d/f+3, 2, 3 m, h, m 14,11,23 15~16 -16~-15 Launch Launch
d/f+4 m 16 13~14 -9~-8 +2~+3 +2~+3
d/f+4, 3 m, (HMS) 16 13~14 -9~-8 +2~+3 +2~+3
d/f+1+2 m? 18 20~21 -9~-8 -2~-1 -2~-1
d/f+1+2, 3 m, h 18,23 20~21 -3~-1 KND KND Tail Spin
d/f+1+2, 3, 4 m, h, (HMS) 18,23 20~21 -9~-7 KND KND Tail Spin
d+2 m 18 18~19 -6~-5 +8~+9 +8~+9
d+3 l (TC) 17 16s cs6~ -17 -3 KND
d+3, 4 l (TC), (HMS) 15 16s cs6~ -15 -1 KND
d+4 l 7 12 -13 -14 -2
d+4, n+4 l, h 7,16 12 -9 +2 Launch (JG?)
d+4, n+4~3j l, h! (TJ) 7,60 12a KND KND KND
D+4, 4 l, l 7,8 12 -15 -16 -4
D+4, 4, 4 l, l, l 7,8,5 12 -15 -16 -4
D+4, 4, 4, 4 l, l, l, m 7,8,5,21 12 -20~-19 KND KND
D+4, 4, 4, 4, 3 l, l, l, m, (HMS) 7,8,5,21 12 -11~-10 KND KND
D+4, 4, 4, 4, 3, d/b (Cancel) l, l, l, m, (HMS) 7,8,5,21 12s -8 KND KND
d+3+4 h! (TJ) 60 60a cs25~44 js45~ KND KND KND
d+3+4, 3+4 (Cancel) (HMS) s
d/b+3 l 13 20~21 -12~-11 +2~+3 +2~+3
d/b+1+2 !, ! 20,30 76,90 CS CS CS
d/b+3+4 l? 17 23~25 -13~-11 +4~+6 KND
b+1 h 8 15 ±0 +6 +6
b+1, 1 h, m 8,6 15 -5 +6 +6
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
b+1, 1, 2 h, m, h 8,6,15 15 -11 +1 +1
b+1, 1, 3+4 h, m, (HMS) 8,6 15 -1 +10 +10
b+1, 1~f, n (Cancel) h, (MS) 8 15 -5 +1 +1
b+1:1 h, m 12,6 15 -5 +6 +6
b+1:1, 2 h, m, h 12,6,23 15 -6 KND KND
b+1:1, 3+4 h, m, (HMS) 12,6 15 -1 +10 +10
b+1:1~f, n (Cancel) h, (MS) 12 15 -5 +1 +1
b+2 h 13 14 -5 +1 +1
b+2, f, n h, (MS) 13 14 -1 +5 +5
b+2, 4 h, h 13,12 14 -8~-7 -6~-5 KND
b+2, 4, 3+4 h, h, (HMS) 13,12 14 -10~-9 -8~-7 KND
b+2, 4, 3 h, h, h (TJ) 13,12,21 js13~ -3 KND KND Tail Spin
b+3 l 9 15 -14 -3 -3
b+3, 3 l, h 6,15 15 -12 -3 -3
b+3, 3, f l, h, (MS) 6,15 15 -7 +2 +2
b+4 m 22 20~22 -3~-1 +7~+9s (KND) KND
b+4, 3 m, (HMS) 22 20~22 -2~±0 +8~+10s (KND) KND
b+1+2 Absorbs 1 h/m hit 20~22 +7b
b+1+2(when done) 4(When parry successful) (Special), h 30 20 KND CS
b+3+4 m 25 20 pc8~19 -15 KND KND Power Crush
u/b, b (Special) (TJ), (HMS) 20 8~19
u/b+3 m 20 18~22 js17~ -13~-9 KND Launch
u+3 (Special) (TJ) a
u+3, D (Special) (TJ) as
u+3, 3+4 (Special) (TJ), (HMS) a
u/f+3 m (TJ) 12 25~26 js12~ -9~-8 +2~+3 +2~+3
u/f+3, 1 m (TJ), m 12,18 s js1~4 -12~-11 +3~+4 KND
u/f+3, 4 m (TJ), h 12,23 js1~4 -3~-1 KND KND Tail Spin
u/f+4 m (TJ) 13 15~16 js9~ -13~-12 Launch (JG?) Launch (JG?)
u/f+3+4 h (TJ) 27 22~24 js9~ +5~+7 KND KND
u/f+3+4, 3+4 h (TJ), (HMS) 27 22~24 js9~ +8~+10 KND KND
f, F+3 m 26 16~17 (17~) -11~-10 KND KND
f, F+4 h 22 16~17 (17~) cs5~12 -5~-4 KND CS
d, D/B+4 m? 24 22~24 (24~) -17~-15 Launch(JG?) Launch(JG?)
b, B+4 h 23 18~21 (19~) +2~+5 KND KND Homing, Tail Spin
b, B+4, 3 h, (HMS) 23 8~21 (20~) +5~+8 KND KND Homing, Tail Spin
f, f, f+3 or WR+3 m 14 14~15 (17~) js9~ -9~-8 KND KND
f, f, f+3, 4 m, m 14,26 js1~ +3~+5 KND KND
f, f, f+3, 4, 3+4 m, m, (HMS) 14,26 js1~ +4~+6 KND KND
WS+2 m 12 14~16 -8~-6 +3~+5 +3~+5
WS+2, 3 m, m 12,24 14~16 -13~-12 Launch Launch
WS+2, 4 m, h 12,23 14~16 -6~-5 +16~+17kg +16~+17kg Tail Spin
WS+3 m 16 10~12 -21~-19 -10~-8 -10~-8
WS+3, 3 m, m 16,11 10~12 -15~-13 -4~-2s -4~-2s
WS+3, 3, D+3 m, m, l 16,11,8 10~12 -19 -8 -8
WS+3, 3, D+3, n+3 m, m, l, m 16,11,8,10 10~12 -19 -8 -8
16,11,8,10,
WS+3, 3, D+3, n+3, 3 m, m, l, m, h 10 10~12 -16 -5 -5
WS+3, 3, D/F+3 m, m, m 16,11,10 10~12 -19 -8 -8
WS+3, 3, D/F+3, n+3 m, m, m, h 16,11,10,10 10~12 -16 -5 -5
16,11,10,10,
WS+3, 3, D/F+3, n+3, 3 m, m, m, h, m 10 10~12 -19 -8 -8
In+f-Kick D+3, ,, l 10 10~12 -19 -8 -8
In+f-Kick U+3, ,, m 15 10~12 -19 KND KND
WS+4 m 16 11~12 -6~-5 +5~+6 +5~+6
WS+4, 3 m, (HMS) 16 11~12 -9~-8 +2~+3 +2~+3
FC+d/f+4 l (TC) 7 16~17s cs1~ -14~-13 -3~-2s KND
FC+d/f+4, 3 l (TC), (HMS) 16 16~17s cs1~ -12~-11 -1~0s KND
FC+u/b+4 m (TJ) 15 18~28s (18~) js9~ -17~-7 -6~+4 -6~+4
FC+u+4 m (TJ) 22 18~28s (18~) js9~ -17~-7 Launch (JG?) Launch (JG?)
FC+u/f+4 m (TJ) 25 18~28s (18~) js9~ -17~-7 Launch (JG?) Launch (JG?)
FC+u/b or u or u/f+4, 3 m (TJ), (HMS) (15or22or)25 18~28s (18~) js9~ -17~-7 Launch (JG?) (-6~+4) Launch (JG?) (-6~+4)
FC+U/B+4 m (TJ) 25 14~17 js9~ -31~-28 -20~-17 -20~-17
FC+u or U/F+4 m (TJ) 28or30 14~17 js9~ -31~-28 KND KND
FC+u/b or u or U/F+4, d m 33or37or40 14~16s js9~ -31~-28 KND (-20~-17) KND
FC+u/b or u or U/F+3+4 mm (TJ) 30,20 46~49, 56~58d js9~ -4~-2 KND KND
FC+u/b or u or U/F+3+4 (First hit only) m (TJ) 30 46~49d js9~ -24~-21 KND KND
FC+d/f, d, D/F+3 l (TC) 22 16~20d (19~) cs1~15 js16~ -23~-19 KND KND
SSR+3+4 m 28 20~23 (29~) -11~-8 KND KND Tail Spin
SSR+3+4, 4 m, (HMS) 28 20~23 (29~) -19~-16 KND KND Tail Spin
SSL+3+4 h 25 17~20 (25~) -2~+1 KND KND Tail Spin
SSL+3+4, 3 h, (HMS) 25 17~20 (25~) -5~-2 KND KND Tail Spin
3+4 or From certain moves (to HMS) (HMS) RC
HMS d or u (HMS)
HMS f (HMS)
HMS d/b or D (Cancel) (Special) RC
HMS b (Cancel) (Special)
HMS 1 h, (HMS) 10 12 ±0 +7 +7
HMS 1, 1, h, h, , (HMS) 10,10,, 12 -1 +7 +7
HMS 1, 1, ,, f, n (Cancel) (MS) 10, 12s -3 +4 +4
HMS 1, 4 h, m 10,17 12 -8 ±0 CS
HMS 1, 4, 3 h, m, (HMS) 10,17 12 -8 ±0 CS
HMS 2 m? 23 19~20 -13~-12 Launch Launch
HMS 3 h 21 17~19 pc8~16 -4~-2 KND(Throw) KND(Throw) Homing, Power Crush, Tail Spin
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
HMS 3 Hit when close h, (throw) 21(,20) 17~19 8~16 Throw(KND)
HMS 4 l (TC) 30 24~26s cs6~ -26 KND YKU
HMS 1+2 mm 10,15 15,26~27 -7~-6 +6~+7 +6~+7
HMS u/f+3 m (TJ) 24 20~22 js9~ -12~-10 KND KND Wall Bounce
HMS u/f+3, D m (TJ) 24 20~22s js9~ -14~-12 KND KND Wall Bounce
HMS u/f+4 m (TJ) 20 25~29 js16~ -8~-4s KND KND
f, n or HMS f (to MS) (Special) (TC)(MS) 25~29 16~
MS 3 m (TJ) 10 15~16 (17~) js9~ -12~-11 -1~±0 -1~±0
MS 3, 4 m (TJ), m (TJ) 10,10 js1~ -13~-12 Launch (JG?) Launch (JG?)
MS 3+4 l (TJ) 17 29~33a,d (31~) js6~23 -35~-31 KND KND
MS etc, , 29~33, (31~) 6~23
MS b, n (Sway) (s)
Sway 4 l (TC) 18 21~22 cs1~ -13~-12 +3~+4 KND
Sway n command 21~22 1~

Basic Moves
1 h 7 10 +1 +8 +8
2 h 10 10 +1 +7 +7
3 m 16 14 -8 +7 +7
4 h 16 11 -9 +7 Launch (JG?)
f+1 h 7 10 +1 +8 +8
f+2 m 12 14~15 -9~-8 +2~+3 +2~+3
f+3 m 6 15 -18 -7 -7
f+4 h 13 11 -7 +4 +4
d/f+1 m 13 13~14 -1~±0 +5~+6 +5~+6
d/f+2 m 12 15~16 -7~-6 Launch (JG?)(+4a) Launch (JG?)
d/f+3 m 14 15~16 -8~-7 +3~+4 +3~+4
d/f+4 m 16 13~14 -9~-8 +2~+3 +2~+3
d/b or d+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d+2 m 18 18~19 -6~-5 +8~+9 +8~+9
d+3 l (TC) 17 16s cs6~ -17 -3 KND
d+4 l 7 12 -13 -14 -2
d/b or d+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d/b+2 Sm (TC) 8 11s cs4~ -4 +7 +7
d/b+3 l 13 20~21 -12~-11 +2~+3 +2~+3
d/b+4 l (TC) 7 12s cs4~ -13 -2 -2
b+1 h 8 15 ±0 +6 +6
b+2 h 13 14 -5 +1 +1
b+3 l 9 15 -14 -3 -3
b+4 m 22 20~22 -3~-1 +7~+9s (KND) KND
u/b or u or u/f+1 m (TJ) 12 18 js9~ -8 +3 +3
u/b or u or u/f+2 h 17 15~16 -12~-11 +9~+10g +9~+10g
u/b+3 m 20 18~22 js17~ -13~-9 KND Launch
u+3 (Special) (TJ) a
u/f+3 m (TJ) 12 25~26 js12~ -9~-8 +2~+3 +2~+3
u/b+4 m (TJ) 11 15~17 -19~-17 -8~-6 -8~-6
u+4 m (TJ) 15 15~17 -13~-11 KND Launch (JG?)
u/f+4 m (TJ) 13 15~16 js9~ -13~-12 Launch (JG?) Launch (JG?)
u/b or u+3+4 m (TJ) 25 21 -17 KND KND
u/f, n+4 m 25 23(29,35) js9~33 -11(-13) Launch (JG?) Launch (JG?)
WS+1 m 12 12~13 -2~-1 +9~+10 +9~+10
WS+2 m 12 14~16 -8~-6 +3~+5 +3~+5
WS+3 m 16 10~12 -21~-19 -10~-8 -10~-8
WS+4 m 16 11~12 -6~-5 +5~+6 +5~+6
FC+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+2 Sm (TC) 8 11s cs1~ -4 +7 +7
FC+d/b or d+3 l (TC) 12 13s cs1~ -17 -3 -3
FC+d/f+3 l (TC) 12 16s cs1~ -17 -3 -3
FC+d/b or d+4 l (TC) 10 12s cs1~ -15 -4 -4
SS+1 h 7 10(11~) +1 +8 +8
SS+2 h 10 10(11~) +1 +7 +7
SS+3 m 16 14(15~) -8 +3 +3
SS+4 h 16 11(12~) -9 +7 Launch (JG?)
BT 1 or 2 h 15 8 -8 +3 +3
BT 3 or 4 h 25 10 -8 KND KND
BT d+1 or 2 Sm 10 10s cs1~ -2 +9 +9
BT d+3 or 4 l 12 10s cs1~ -11 +3 +3
Last updated 18.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
In rage d/f+3+4 m (Throw) 55 20 pc8 -22 Throw Throw Rage Art
In rage SNK 2+3 m 40 20 +9g KND KND Rage Drive
In rage DRG 2+3 m 40 17 +11g KND KND Rage Drive
In rage DRG 2+3, F m (TGR) 40 17 +10g KND KND Rage Drive
In rage PAN 2+3 l, h 10,15 12 -14 KND KND Rage Drive
In rage TGR 2+3 m 30 16 +15g JG JG Rage Drive
In rage CRA 2+3 m (CRA) 24 17 ±0 JG JG Rage Drive
1 h 7 10 1 8 8
1, 1 h, h 7,12(6) 10 -6 5 5
1, 1, F h, h, (SNK) 7,12 10 -5 6 6
1, 2 h, h 7,12 10 -1 6 6
2 h 10 10 ±0 6 6
2, 1 h, m 10,13 10 -8 3 3
2, 1, F h, m (DRU) 10,13 10 -11 ±0 ±0
2, 1, 3+4 h, m, mm (TJ) 10,13,12,14 10 -11 KND KND
3 h 30 15 -9 -4 -2 Tail Spin
3, B h (PHX) 30 14 -1 4 6 Tail Spin
3, 3 h, l 30,17 14 -13 KND KND
3~4 m (TJ) (TOR) 25 39 3 6s 6s
3~4, 4 m (TJ), m (TJ) (TOR) 25,21 39 3 +6s +6s
3~4, 4, 4 m (TJ), m (TJ), m (TJ) (TOR) 25,21,17 39 3 +6s +6s
TOR d m 5 +8s +8s
TOR D m 9 +12s +12s
4 h 16 12 -9 5 JG
4~3 m (TJ) (Special) 25 29 js17 -16 4k 4k Tail Spin
4~3, D m (TJ) (Grounded) 25 29 js17 -17 +3K +3K Tail Spin
4~4 or FC+4~4 l (TC) (Special) 7 15 cs6 -15 -4 6
4~4 or FC+4~4, D l (TC) (Grounded) 7 15 -16 -5 5
4~4, 3 l (TC), l 7,7 15 -2 9 9
4~4, 3, D l (TC), l (Grounded) 7,7 15 -3 8 8
4~4, 3, 3 l (TC), l, m (Special) 7,7,24 15 -7 JG JG
4~4, 3, 3, D l (TC), l, m (Grounded) 7,7,24 15 -13 JG JG
1+2 h 16 14 -7 2 JG
1+2, 1 h, h 16,12 14 -3 8 8
1+2, 2 h, m 16,21 14 -10 KND JG
f+2 h 11 12 ±0 6 6
f+3 m 20 16 -12 -1 -1
f+3, 1 m, h 20,12 16 -3 8 8
f+3, 1, 2 m, h, m 20,12,12 16 -12 JG JG
f+4 h (TC) 26 23 cs4 -12 3 KND
f+4, 2 h (TC) 26,12 24 cs4 ±0 6 6
f+4, 2, 1 h (TC), m, m 26,12,12 25 cs4 -12 -1 -1
f+4, 2, 1, 2 h (TC), m, m, m 26,12,12,8 26 cs4 -12 -1 -1
f+4, 2, 1, 2, 4 h (TC), m, m, m, m 26,12,12,8,12 27 cs4 -9 KND KND
f+4, 2, 1, 2, 4, u or d h (TC), m, m, m, m (SS) 26,12,12,8,12 28 cs4 -11 KND KND
f+4, 2, 1, 2, 3 h (TC), m, m, m l 26,12,12,8,12 29 cs4 -17 -6 KND
f+1+2 hh 13,1 16 4 9 9
f+1+2, F hh (PAN) 13,1 -5 ±0 ±0
d/f+1 m 13 13 -4 7 7
d/f+1, 1 m, h 13,12 -9 2 2
d/f+1, 1, 1 m, h, m 13,12,21 -10 KND KND
d/f+2 m 12 15 -7 JG JG
d/f+2, F m (SNK) 12 -9 JG JG
d/f+3 m 27 21 -10 KND KND Homing
d/f+4 m 15 12 -4 7 7
d/f+1+2 m 21 17 -7s -4s -4s
d/f+1+2, f m (TGR) 21 ±0 +3s +3s
d+1 sm (TC) 5 10 cs4 -5 6 6
d+2 m 18 18 -3s +4s +4s
d+2, 2 m, m 18,21 -10 KND KND
d+3 l 15 16 -14 -3 -3
d+4 l 10 12 -12 ±0 ±0
d+4, D l 10 -13 -1 -1
d+4, 4 l, m 10,15 -15 -2 -2
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
d+4, 4, f l, m (DRU) 10,15 -29 -16 -16
d/b+1 l (TC) (SNK) 14 22 cs6 -3 8 +12s
d/b+2 sm (TC) 8 11 cs4 -4 7 7
d/b+3 l (TC) 12 16 cs4 -17 -3 -3
d/b+4 (clean) l (TC) 12 20 cs11 -26 KND KND
d/b+4 l (TC) 8 20 cs11 -26 -4s -4s
d/b+4, 4 l (TC), h (TJ) 8,3 -9 KND KND
d/b+4 (clean), u or d l (TC) (SS) 12 20 cs11 -26 KND KND
d/b+4, u or d l (TC) (SS) 8 20 cs11 -26 +8s +8s
d/b+4, F (clean) l (TC) (DRU) 12 20 cs11 -26 KND KND
d/b+4, F l (TC) (DRU) 8 20 cs11 -26 +6s +6s
d/b+1+2 m 26 28 -12 KND KND
d/b+3+4 m (TJ) (Special) 22 19 js12 -21 KND KND
d/b+3+4, D m (TJ) (Special) 22 19 js12 -23 KND KND
b+3 h 25 14 -14 -4 -2 Tail Spin
b+2 m 15 17 -7 4 4
b+2, f m (DRA) 15 -9 2 2
b+2, 4 m, h (TJ) 15,23 -9 KND KNd Tail Spin
b+4 l 17 23 -12 -1S 3
b+4, b l (BT) 17 -6 +5s 9
b+4, 1 l, h 17,23 -10 KND KND Tail Spin
b+1+2 m (TC) 25 26 cs4 -2 6 +29g
u/f+1 h 19 17 -3 7 7
u/b or u+1 m (TJ) 12 18 js9 -12 3 3
u/b or u or u/f+2 m (TJ) (Special) 25 35 js19 -14 -3s -3s
u/b or u or u/f+2 (down) m (TJ) (Special) 25 35 js19 -15 -4s -4s
u/b+3 m (TJ) (CRA) 12 16 js6 -7 KND KND
u+3 m (TJ) (CRA) 21 16 js6 -4 9 JG
u/f+3 m (TJ) (CRA) 23 16 js6 -2 11 JG
u/b+4 m (TJ) 20 15 js12 -18 KND KND
u/b+4,f m (TJ) (CRA) 20 15 js12 -27 KND KND
u/b+4, b m (TJ) (Special) 20 15 js12 -28 KND KND
u+4 m (TJ) 15 15 js9 -13 KND JG
u/f+4 m (TJ) 13 15 js9 -13 KND KND
u+1+2 (Special) js8
u+1+2, d (Special) js8
u+1+2, 4 l (TC) (Special) 20 62 -11 KND KND
u/b or u+3+4 m (TJ) 25 21 js9 -17 KND KND
u/f+3+4 m (TJ) 10,16 33 js9 -1 KND KND
u/f, N, 4 m (TJ) 25 23 js9 -11 JG JG
f, N (Special)
f, N, 1 m 9 12 -2 7 7
f, N, 1, u m (Special) 9 12 -5 4 4
f, N, 1, d m (Special) 9 12 -11 -2 -2
f, N, 1, 2 m, m 9,9 12 -12 1 1
f, N, 1, 2, u or d m, m (Special) 9,9 12 -10 3 3
f, N, 1, 2, 1 m, m, m 9,9,9 12 -12 1 1
f, N, 1, 2, 1, u or d m, m, m (Special) 9,9,9 12 -11 2 2
f, N, 1, 2, 1, 2 m, m, m, m 9,9,9,9 12 -14 1 1
f, N, 1, 2, 1, 2, u or d m, m, m, m (Special) 9,9,9,9 12 -13 2 2
f, N, 1, 2, 1, 2, 4 m, m, m, m, m 9,9,9,9,12 12 -9 KND KND
f, N, 1, 2, 1, 2, 4, u or d m, m, m, m, m (Special) 9,9,9,9,12 12 -11 KND KND
f, N, 1, 2, 1, 2, 3 m, m, m, m, l 9,9,9,9,12 12 -17 -6 KND
f, N, 2 h 10 12 2 7 7
f, N, 2, 1 h, m 10,- ±0 – –
f, N, 2, 1, 2 h, m, m 10,-,21 -17 KND JG
f, N, 2, 1, 2, 1 h, m, m, m 10,-,21,25 5 KND KND
f, N, 2, 2 h, m 10,12 -12 -1 -1
f, N, 3 h 30 15 3 KND KND Tail Spin
f, N, 4 h 18 10 -11 ±0 ±0
f, N, 4, 1 h, m 18,12(5) -1 5 5
f, N, 4, 1, F h, m (Special) 18,12(5) -6 ±0 ±0
f, N, 4, 1, 2 h, m, m 18,12,8 -10 -4 -4
f, N, 4, 1, 2, 3 h, m, m, l 18,12,8,20 -6 KND KND
f, N, 4, 1, 2, 3, 4 h, m, m, h, m 18,12,8,20,20 -7 KND KND
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
f, N, 4, 1, 2, 3, d+4 h, m, m, h, l (TC) 18,12,8,20,20 -12 KND KNd
f, N, 4, 1, 2, 2 h, m, m, m 18,12,8,10 -12 -1 -1
f, N, 4, 1, 2, 2, F h, m, m, m (special) 18,12,8,10 -4 7 7
f, N, 4, 1, 2, 2, 2 h, m, m, m, l (TC) 18,12,8,10,15 -17 -1 -1
f, N, 4, 1, 2, 2, 2, F h, m, m, m, l (Special) 18,12,8,10,15 -14 2 2
f, F+2 m 24 18 pc6 -12 +7k +7k Tail Spin, Power Crush
f, F+3 or f, f, f+3 m 15 16 -14 JG JG
f, F+3,B or f, f, f+3, B m (BT) 15 -8 JG JG
f, F+3, 4 m, h 15,24 -13 KND KND
f, F+4 h 21 15 -6 +5y +5y
f, F+4, 3+4 h, h (TJ) 21,21 -3y KND KND Tail Spin
f, F+4, 3+4, F h (CRA) 21 -25 -14y -14y
f, F+4, 3+4, B h (special) 21 -21 -10y -10y
f, F+3+4 m (TJ) (special) 25 24 js9 2 KND KND
f, F+3+4, D m (TJ) (special) 25 24 js9 1 KND KND
f, f, f+1 m (TJ) 30 24 js3 +8g KND KND
FC+1 sm (TC) 5 10 cs1 -5 6 6
FC+2 sm (TC) 8 11 cs1 -4 7 7
FC+d/b or d+3 l (TC) 12 15 cs1 -18 -4 -4
FC+d/f+3 l (TC) 12 16 cs1 -17 -3 -3
FC+4 l (TC) 10 12 cs1 -15 -4 -4
WS+1 m 12 11 -3 8 8
WS+2 m 12 14 -5 6 6
WS+2, 1 m, m 12,15 -9 4 4
WS+3 m 25 10 -16 -5 -5
WS+4 m 15 11 -4 7 7
WS+3+4 m 14 16 -15 JG JG
FC+d/f+2 l (TC) 10 18 cs1 -12 -1 -1
FC+d/f+2, 1 l, l 10,1 -13 ±0 ±0
FC+d/f+2, 1, 4 l, l, m (special) 10,10,18 ±0 9 11
FC+d/f+2, 1, 4, B l, l (special) 10,1 -28 -15 -15
SS+1 h 21 16 -5 6 6
SS+1, F h (special) 21 -1 10 10
SS+1, u or d h (special) 21 -2 9 9
SS+2 m 12 18 -7 -9 KND
SS+2, 2 m, h 12, 20 5 5 5
SS+4 m 14 21 -8 JG JG
SS+3+4 m (TJ) 15 24 js13 -4s +1s +1s
SS+3+4, D m (TJ) (special) 15 24 js13 -46s -41s -41s
Grounded 3+4 m 20 30 -5 KND KND
1+3+4
2+3+4
Back against wall b, b, u/b 21 35F 1 KND KND
f+3+4 (DRU)
DRU d (special)
DRU F (high punch parry)
DRU F,d (Special)
DRU F, b (Special)
DRU b (Blocks mid and high)
DRU 1 m 25 18 -11 KND KND
DRU 1, F m (special) 25 -21 KND KND
DRU 2 m 12 18 -7s -9s KND
DRU 2, b m (special) 12 +1s -1s KND
DRU 2, f m (special) 12 -48s 44s KND
DRU 2, F+4 m (special) 17 18 -12 JG JG
DRU 2, 2 m, h 12, 20 5 5 5
DRU 2, 2, F m,h 12, 20 2 2 2
DRU 3 l 13 17 -12 1 1
DRU 3, F l (Special) 13 -22 -9 -9
DRU 3, 2 l, m 13, 20 -1s KND KND
DRU 3, 2, F l, m (special) 13, 20 -8s KND KND
DRU 3, 2, 4 l, m, m 13,20,18 -21 KND KND
DRU 3, 2, 4, B l, m, m (special) 13,20,18 -28 KND KND
DRU 3, 2, 4, F l, m, m (special) 13,20,18 -27 KND KND
DRU 4 m 17 18 -12 JG JG
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
DRU 4, F m (special) 17 -18 JG JG
DRU 1+2 (TC) (special) (recover healt)
DRU 1+2, 1+2 (special) (recover health)
DRU 1+2, 1+2, 1+2 (Special) (recover health)
DRU 3+4 l (TC) (Special) 23 29 cs4 -12 or -13 KND KND
DRU b+1+2 m (TC) (special) 25 33 -18 KND KND
DRU u/b+1+2
DRU u/b+1+2, 1 m (speical) 25 18 -11 KND KND
DRU u/b+1+2, 1, F m (special) 25 -21 KNd KND
DRU u/f+1+2 m (TJ) (special) 21 js16 30 -9s -6s KND
d+1+2 or BT d+1+4 (FCD RLX)
FCD RLX 3 l 21 24 -37 KND KND
FCD RLX 3~4 (clean) l (TC) (special) 12 24 cs10 -26 KND KND
FCD RLX 3~4 l (TC) (Special) 8 24 cs10 -26 -10s -10s
FCD RLX 3~4, D (clean) l (TC) (Special) 12 24 cs10 -26 KND KND
FCD RLX 3~4, D l (TC) (Special) 8 24 cs 10 -26 -1s -1s
FCD RLX 3~4, 4 l, h 8,3 -11 KND KND
FCD RLX 4 m 10 23 -15 KND KND
FCD RLX 4~3 m (TJ) 20 21 -16 +4k +4k Tail Spin
FCD RLX 4~3, D m (TJ) 20 -17 -3k -3k Tail Spin
FCD RLX 3+4 m, m 5, 20 27 -7 KND KND
d+1+4 or BT d+1+2 (SLD RLX)
SLD RLX 3 l 10 26 -20 +1s KND
SLD RLX 4 m 15 26 -19 KND KND
SLD RLX 4~3 l (TC) 15 24 cs6 -24 KND KND
SLD RLX 4~3, D l (TC) 15 -25 KND KND
SLD RLX 3+4 m, m 5,21 18 -20 KND KND
SLD RLX 3+4, D m, m 5,21 -21 KND KND
SLD RLX d, 3+4 l 23 29 -42 KND KND
d+3+4 or BT d+2+3 (KND RLX)
KND RLX 3 l 14 19 -37 KND KND
KND RLX 4 m 17 25 -13 +11k +11k Homing, Tail Spin
KND RLX 3+4 (SIT SNA)
KND RLX 1 m (special) 25 21 -10 KND KND
KND RLX 4 l (special) 14 24 -29 KND KND
KND RLX F+1+2 m 15 50 2 KND KND
KND RLX b+3+4 m 20 30 -5 KND KND
d+2+3 or BT d+3+4 (PLD RLX)
PLD RLX 3 (clean) l (TC) 12 20 cs4 -26 KND KND
PLD RLX 3 l (TC) 8 20 cs4 -26 +2s +2s
PLD RLX 3, 4 l, h 8,3 -11 KND KND
PLD RLX 3, u or d (clean) l (TC) 12 20 cs4 -26 KND KND
PLD RLX 3, u or d l (TC) 8 20 cs4 -26 +8s +8s
PLD RLX 3, F (clean) l (TC) (Special) 12 20 cs4 -26 KND KND
PLD RLX 3, F l (TC) (Special) 8 20 cs4 -26 +6s +6s
PLD RLX 4 m 20 22 -12 KND KND
PLD RLX 3+4 m (Special) 12,14 21 -26 KND KND
b+3+4 or B+3+4 (Special)
BT F
BT f
BT 1 h 12 16 -5 6 6
BT 1, 1 h, m 12, 10 16 -7 4 4
BT 1, 1, 3 h, m, l 12,10,7 -18 -7 -7
BT 1, 1, 3, 2 h, m, l, h 12,10,7,16 -17 KND KND
BT 1, 1, 3, 2, F h, m, l, h (DRU) 12,10,7,16 -56 KND KND
BT 2 m 20 20 -10 KND KND Homing, Tail Spin
BT 3 h 18 10 -8 KND KND
BT 4 m 15 14 -14 -3 -3
BT 4, B m (BT) 20 -7 4 4
BT 4, 1 m, h 15,21 -8 KND KND Tail Spin
BT 4, 3 m, m 15,17 -15 JG JG
BT 4, 4 m, m (TJ) 15,2 -3s +1s KND
BT 1+2 h 12 10 -6 5 5
BT 1+2, 2 h, m (RLX) 12,18 -19 -3s +5s
BT 3+4 m (TJ) (BT) 15 32 js10 -4 KND KND
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
BT 3+4, F m (TJ) 15 32 js10 -12 KND KND
BT 3+4, 3+4 m, m (TJ) (BT) 15,15 -9 KND KND
BT 3+4, 3+4, F m, m (TJ) 15,15 -12 KND KND
BT 3+4, 3+4, 3+4 m, m, m (TJ) (BT) 15,15,15 -9 KND KND
BT 3+4, 3+4, 3+4, F m, m, m (TJ) 15,15,15 -17 KNd KND
BT d+1 l (TC) 12 12 cs6 -6 5 KND
BT d+2 sm (TC) 10 10 cs1 -2 9 9
BT d+3 l (TC) 12 10 cs1 -11 3 3
BT d+4 (clean) l (TC) 12 20 cs6 -26 KND KND
BT d+4 (clean) l (TC) 8 20 cs6 -26 +2s +2s
BT d+4, 4 l, h 8,3 20 cs6 -11 KND KND
BT d+4, u or d (clean) l (SNK) 12 20 cs6 -26 KND KND
BT d+4, u or d l (SNK) 8 20 cs6 -26 +8s +8s
BT d+4, F (clean) l (DRU) 12 20 cs6 -26 KND KND
BT d+4, F l (DRU) 8 20 cs6 -26 +6s +5s
BT u/b or u or u/f+2 m (TJ) (RLX) 25 32 js17 -14 -3s -3s
BT u/b or u or u/f+2 m (TJ) (grounded) 25 -15 -4s -4s
b+1+4 (PHX)
PHX d/b (cancel stance)
PHX F (DRU)
PHX 1 h 24 30 -10 KND KND
PHX 1, F h (DRU) 24 -20 KND KND
PHX 1, D h (RLX) 24 -21 KND KND
PHX 1, D+2 h, l (RLX) 24,14 -15 0s 0s
PHX 2 m 23 18 -12 KND KND Tail Spint, Power Crush
PHX 3 h 28 14 -14 -4 -2 Tail Spin
PHX 3, B h (PHX) 28 -6 4 6
PHX 3, 3 h, l (BT) 28,17 -13 KND KND
PHX 4 l (SNK) 19 25 -14 2 +12kg
PHX 1+2 (DRU)
PHX f+4 m! (TJ) 45 65 KND KND KND
PHX b+3 m 17 14 -7 KND KND
PHX b+4 m 25 39 js23 4s +7s +7s
PHX u or d+2+3 (SNK)
3+4 (SNK) h/m punch parry
b or f+2+3 (SNK)
SS+1+4 or SS+2+3 (SNK)
SNK u (DGN)
SNK d, N (PAN)
SNK 1 h 10 11 -6 5 5
SNK 1, 1 h, h 10,9 -6 5 5
SNK 1, 1, 1 h, h, h 10,9,8 -6 5 5
SNK 1, 1, 1, 1 h, h, h, h 10,9,8,7 -6 5 5
SNK 1, 1, 1, 1, 1 h, h, h, h, h 10,9,8,7,6 -6 5 5
SNK 1, …, 1, F (SNK) -7 4 4
SNK 1, 2 h, m (SNK) 10,13 -13 -2 -2
SNK 1, 2, 1 h, m, m (SNK) 10,13,10 -10 1 1
SNK 1, 2, 1, f h, m, m (PAN) 10,13,10 -6 5 5
SNK 1, 2, 1, 2 h, m, m, h (SNK) 10,13,10,20 -8 KND KND
SNK 2 m 15 15 -10 +1s +1s
SNK 2, F m (DGN) 15 -5 +6s +6s
SNK 2, 2 m, m 15, 10 -12 ±0 -1
SNK 2, 2, F m, m (DGN) 15, 10 -4 7 7
SNK 2, 2, 2 m, m, l (TC) 15,10,15 -17 -1 -1
SNK 2, 2, 2, F m, m, l (PAN) 15,10,15 -14 2 2
SNK 3 m (TC) (RLX) 30 28 cs4 -7 JG JG
SNK 3, d m (TC) (grounded) 30 -9 JG JG
SNK 4 l 11 15 -13 -2 -2
SNK 1+2 m 25 21 -10 KND KND
3+4, 1 (DRG) m/h punch parry
DRG u (TGR)
DRG d (SNK)
DRG d+3+4 (RLX)
DRG 2 m 18 17 4 KND JG
DRG 2, F m (TGR) 18 3 KND JG
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
DRG 3 l (TC) 11 16 cs4 -15 +2s +2s
DRG 3, F l (TC) (CRA) 11 -20 -3s -3s
DRG 4 h 18 10 -11 ±0 ±0
DRG 1+2 hh 5, 20 18 -2 KND KND Tail Spin
DRG f+1+2 m 32 17 -5s KND KND
DRG f+1+2, F m (TGR) 32 -11s KND KND
3+4, 2 (PAN) h/m punch parry
PAN u (SNK)
PAN d (CRA)
PAN f low parry
PAN 1 l (TC) 12 12 -12 +3s +3s
PAN 1~2 l, h 12, 30 -24 KND KND
PAN 2 m 21 15 -10 JG JG
PAN 3 l (TJ) (PAN) 18 20 js10 -12 -1 +14g
PAN 3, B l (TJ) (PHX) 18 20 js10 -7 4 +19g
PAN 4 h (TC) 26 23 -13 2 KND
3+4, 3 (TGR) m/h punch parry
TGR u (SNK)
TGR d (DRA)
TGR f h/m parry 6
TGR 1 m 22 16 +2s +2s JG
TGR 2 m 12 15 -14 -3 -3
TGR 2, 2 m, h 12 -8 KND KND Tail Spin
TGR 3 m (TJ) 28 17 js8 -12 KND KND Tail Spin
TGR 3, F m (SIT SNK) 28 -11 KND KND Tail Spin
TGR 4 l (TC) 12 15 cs6 -26 KND KND
TGR 1+2 m 25 25 -7 KND KND Wall Bounce
3+4, 4 (CRA) m/h punch parry
CRA d/b (cancel stance) total 18
CRA u (PAN) total 30
CRA d/b (SNK) Total 26
CRA 1 m 23 22 5 KND KND
CRA 2 h 21 16 -9 +10k KND Homing, Tail Spin
CRA 3 m 21 14 -5 6 6
CRA 3, 4 m, l 21,1 -13 ±0 ±0
CRA 3, 4, 2 m, l, m 21,10,10 -16 -5 -5
CRA 3, 4, 2, 3 m, l, m, m 21,10,10,15 -12 KND KND
CRA 4 l 20 21 -19 KND KND
CRA u/b or u or u/f+4 m (TJ) special) 25 13 js10 -2 JG JG

Throws
Command Hit level Damage Start up frame Break Break frame Notes
1+3 h 35 12 1 or 2 -6 2 self damage close to wall
2+4 h 35 12 1 or 2 -3
Left side throw h 40 12 1 -3
Right side throw h 40 12 2 -3
Back trhow h 50 12 none
u/f+1+2 h 40 12 1+2 -6 Floor break
f, F+1+2 h 38 12 1+2 ±0
DRG 1 h 35 12 1 ±0
DRU 1+3 or 2+4 h 33 15 1+2 ±0
Last updated 13.01.2019
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage d/f+1+2 m 55 20 pc8~17 -22 KND KND Rage Art
in rage f, F+2* m 35 13(14~) +6 (wl+12g) KND KND Rage Drive
1 h 7 10 +1 +8 +8
1, 2 h, h 7,10 10 -1 +7 +7
1, 2, B h, h, (KNK) 7,10 10 -10 -2 -2
1, 2, 1 h, h, h 7,10,16 10 -5~-4 +6~+7 +9~+10
1, 2, 1, 1 h, h, h, m 7,10,16,21 10 -13 KND KND
1, 2, 1, 4 h, h, h, h 7,10,16,30 10 -6~-4 KND KND
1, 2, 4 h, h, l 7,10,15 10 -13 +3 KND
1, 4 h, h 7,17 10 -4 +5 Launch (JG?)
2 h 9 11 -1 +5 +5
2, 1 h, h 9,12 11 -7~-6 +4~+5 +4~+5
2, 2 h, m 9,20 11 -13 +4 +4
3 h 15 14 -8 +4 +4
3, 2 h, h 15,10 14 -2 +9 +9
3, 2, D h, h, (BOK) 15,10 14 -6 +5 +5
3, 2, 3 h, h, m 15,10,26 14a -7~-6 KND KND
3, 2, 3, B (Cancel) h, h, (Special) 15,10 14a -15 -4 -4
3, 2, 4 h, h, m, (KNK) 15,10,14 14 +8~+9 +14~+15 +14~+15
4 h 17 12 -7 +6 Launch (JG?)
1+2 m 25 25 pc8~24 -12 KND KND Power Crush
2+3 m(Absorbs 1 h/m hit) 21 30~31 (2~) -8~-7 +5~+6 (KND) KND
f+2 h 14 14~16 -5~-3 +6~+8 +6~+8
f+2, 2 h, m 14,21 14~16 -12~-11 +6~+7 KND
f+3 h 23 20~21 ±0~+1 +4~+5 KND
f+3, D h, (BOK) 23 20~21 +1~+2 +5~+6 KND
f+1+2 m 32 18~19 -14~-13 KND KND Wall Bounce
f+2+3 h 21 20~21 -9~-8 KND(KND) KND(KND)
d/f+1 m 13 13~14 -1~±0 +7~+8 +7~+8
d/f+1, 2 m, h 13,20 13~14 -6 KND KND
d/f+2 m 14 15~16 -13~-12 Launch (JG?)(-2a) Launch (JG?)
d/f+3 m 22 17~19 -9~-7 KND KND Homing, Tail Spin
d/f+4 m 14 13 -6 +5 +5
d/f+2+3 l (TC) 19 23~24s cs6~ -12~-11 +5 KND
d+1 m 18 18~19 -3~-2 +4~+5s KND
d+1, D m 18 18~19s -3~-2 +4~+5s KND
d+2 m 23 21 +4s +9s KND
d+4 l 10 16~17 -12~-11 -1~±0 -1~±0
d+4, 2 l, h 10,23 16~17 -5~-4 KND KND
d/b+2 h 11 14~15 -17~-16 +2~+3 +2~+3
d/b+2, 2 h, m 11,17 14~15 -7~-6 +5~+6s KND
d/b+3 h 23 31~32 -8~-7 Launch Launch
d/b+4 (Close) l (TC) 18 20~22 cs13~ -31 +2~+4 (KND) KND
d/b+4 l (TC) 12 20~22 cs13~ -31 +2~+4 (KND) KND
d/b+4, 1 l (TC), m 12(18),27 20~22 13~ -16~-15 KND KND
d/b+1+2 m 17 21~23 -9~-7 +7~+9 +7~+9
d/b+1+2, 1 m, m 17,20 21~23 -12~-11 KND KND
d/b+1+2, D m, (BOK) 17 21~23 -12~-10 +4~+6 +4~+6
b+1 m 17 18~19 -12~-11 +1~+2 +1~+2
b+1, 4 m, m, (KNK) 17,14 18~19 +8~+9 +14~+15 +14~+15
b+2 m 11 15 -11 ±0 ±0
b+2, 1 m, h 11,11 15 -4~-3 +7~+8 +7~+8
b+2, 1+2 m, m 11,21 15 -11~-10s +8~+9s KND
b+3 m 15 14~15 -7~-8 +4~+5 +4~+5
b+3, 1 m, m 15,16 14~15 -7 +4 +4
b+3, 1, B m, m, (KNK) 15,16 14~15 -11 ±0 ±0
b+3, 1, D m, m, (BOK) 15,16 14~15 -8 +3 +3
b+4 m 15 18 -8 +5 +5
b+4, 1+2 m, m 15,21 18 -9~-8 KND KND
b+1+4 hl 10,12 19,21 -13 +3 +16s
b+1+4 (First hit only) h 10 19 -15 -4 -4
b+1+4 (Second hit only) l 12 21 -13 +3 +3
b+2+3 ! 60 70~71 KND KND KND
u/f+1 h 8 13 -1 +6 +6
u/f+1, 1 h, h 8,17 13 -9~-8 +15~+16kg KND Tail Spin
u/f+1, 2 h, m 8,21 13 -14~-13 KND KND
u/f+2 m 15 18~21a -14~-11 KND KND
u/f+2, D m, (BOK) 15 18~21a -12~-9 KND KND
u/f+2, 1 m, m 15,17 js1~15 -8~-7 +4~+5 KND
u+3 m (TJ) 20 17 js9~ -9 KND KND
u/f+3 m (TJ) 21 17 js9~ -9 KND KND
u/b+4 m (TJ) 11 15~16 js9~ -19~-18 -8~-7 -8~-7
u+4 m (TJ) 15 15~16 js9~ -13~-12 KND Launch (JG?)
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
u/f+4 m (TJ) 13 15~16 js9~ -13~-12 Launch (JG?) Launch (JG?)
u or u/f+3+4 m (TJ) 26 24~28 js9~ ±0~+4s +6~+10s KND
f, F+2 m 25 14~15 (15~) -10~-9 KND KND
f, F+3 m (TJ) 20 26~29a (27~) js9~ -7~-4s KND KND
f, F+3, D m (TJ), (BOK) 20 26~29a (27~) js9~ ±0~+3s KND KND
f, F+4 m 12 19~20a (20~) js17~ -13~-12 -2~-1a -2~-1a
f, F+4, 3 m, h 12,23 js1~ -14~-12 KND KND Tail Spin
f, F+4, 3, 4 m, h, l 12,23,17 js1~10 cs20~ -12~-10 -1~+1 KND
b, f+1+2 m 15 17~18 -24~-23 -11~-10 -11~-10
b, f+1+2, 1+2 m, m 15,13 17~18 -14~-13 -3~-2 +7~+8
b, f+1+2, 1+2, 2 m, m, m 15,13,25 17~18 -16~-15 KND KND
b, f+1+2, 1+2, qcf+2 m, m, m 15,13,30 17~18 -16~-15 KND KND
f, f, f+3 m (TJ) 30 23~26a (26~) js3~ +9~+12g KND KND
WS+1 m 13 14~15 -8~-7 +4~+5 +4~+5
WS+1, 4 m, l 13,12 14~15 -12~-11 -1~±0 -1~±0
WS+1, 4, 1 m, l, m 13,12,24 14~15 -14 KND KND
WS+2 m? 15 16~17 -13~-12 Launch (JG?) Launch (JG?)
WS+3 m 9 13~14 -6~-5 +5~+6 +5~+6
WS+3, 1 m, m 9,9 13~14 -10 +3 +3
WS+3, 1, 2 m, m, h 9,9,20 13~14 -9~-8 KND KND
WS+4 m 15 11~12 -12~-11 KND KND
WS+4, 1+2 m, m 15,28 11~12 -12~-10 KND KND
WS+1+2 m 25 13~15 -15~-13 +22g(KND) +22g(KND)
FC+d/f+3 l 20 21~23s cs1~ -26 KND KND
SS+1+2 m 30 19(28~) -10 KND KND
BT 1+2 m 21 11 -20 KND KND
Opponent Down d+3+4 On grounded opponent(l) 19 24 -13 +3 +3
1+2+3+4 (Special) 24
1+2+3+4, b+3 m 18 14~15 (79~) -7~-6 +4~+5 +4~+5
1+2+3+4, b+3, 1 m, m 18,16 14~15 (79~) -7 +4 +4
1+2+3+4, b+3, 1, 2 m, m, m 18,16,20 14~15 (79~) -15~-14 KND KND
1+2+3+4, d/b+4 l (TC) 14(21) 20~22 (85~) cs13~ -31 KND KND
1+2+3+4, d/b+4, 1 l, m 14(21),27 20~22 (85~) 13~ -14 KND KND
1+2+3+4, d/b+4, 1, 2 l, m, m 14(21),27,20 20~22 (85~) 13~ -15~-14 KND KND
f+4 m, (KNK) 14 17~18 +8~+9 +14~+15 +14~+15
b+3+4 (KNK) 17~18
f+4, d/f or KNK d/f (to CD) m, (KNK) 14 17~18s -5~-4 +1~+2 +1~+2
KNK 1 h 14 18~19 -9~-8 +2~+3 +2~+3
KNK 1, 2 h, m 14,17 18~19 -9~-8 +8~+9 KND
KNK 1, D m, (BOK) 14 18~19 -7~-6 +4~+5 +4~+5
KNK 2 h 18 13~15 -4~-2 +15kg CS Tail Spin
KNK 3 m (TJ) 17 20~21a -13~-12 Launch (JG?) Launch (JG?)
KNK 3, 4 m (TJ), m 17,20 20~21a -12~-10 Launch (JG?) Launch (JG?)
KNK 4 l 18 20~21a -12~-11 +4~+5 +10~+11
d+1+2 or FC+d/b or d+1+2 (Special) (TC)(BOK) (s)
BOK 1 m 14 13(33~) cs1~12 -4 +9 +9
BOK 1, 2 m, m 14,20 13(33~) 1~12 -14~-13 +2~+3 +2~+3
BOK 2 m 20 19~20 (39~) cs1~17 -9~-8 Launch(JG?) Launch(JG?)
BOK 3 h (TJ) 30 21(41~) js10~ +9 KND KND Homing, Tail Spin
BOK 4 m, (KNK) 14 20(40~) +8 +14 +14
BOK 1+2 h 26 26(46~) pc8~25 -9 KND KND Power Crush
qcf or KNK D/F (CD) 26(46~) 8~25
qcf+1 l (TC) 17 18~19s (20~) cs6~ -13~-12 -2~-1 +11~+12
qcf+2 m 14 17(19~) -9 +9 KND
qcf+2, B m, (KNK) 14 16(18~) -9 +9 KND
qcf+2, 1 m, m 14,17 16(18~) -6~-5 +7~+8 KND
qcf+3+4 mm (TJ) 6,20 18~20, 24~26 (20~) js17~ -6~-4 KND KND
qcf+3+4 (First hit only, Second hit miss) m (TJ) 6 18(20~) js17~ -17 -6 -6 Homing
d, D/F, n 18(20~) 17~

Basic Moves
1 h 7 10 +1 +8 +8
2 h 9 11 -1 +5 +5
3 h 15 14 -8 +4 +4
4 h 17 12 -7 +6 Launch (JG?)
f+1 h 7 10 +1 +8 +8
f+2 h 14 14~16 -5~-3 +6~+8 +6~+8
f+3 h 23 20~21 ±0~+1 +4~+5 KND
f+4 m, (KNK) 14 17~18 +8~+9 +14~+15 +14~+15
d/f+1 m 13 13~14 -1~±0 +7~+8 +7~+8
d/f+2 m 14 15~16 -13~-12 Launch (JG?)(-2a) Launch (JG?)
d/f+3 m 22 17~19 -9~-7 KND KND Homing, Tail Spin
d/f+4 m 14 13 -6 +5 +5
d+1 m 18 18~19 -3~-2 +4~+5s KND
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
d+2 m 23 21 +4s +9s KND
d+3 l (TC) 12 16s cs4~ -17 -3 -3
d+4 l 10 16~17 -12~-11 -1~±0 -1~±0
d+3+4 l (TC) 7 12s cs4~ -13 -2 -2
d/b+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d/b+2 h 11 14~15 -17~-16 +2~+3 +2~+3
d/b+3 h 23 31~32 -8~-7 Launch Launch
d/b+4 (Close) l (TC) 18 20~22 cs13~ -31 +2~+4 (KND) KND
d/b+4 l (TC) 12 20~22 cs13~ -31 +2~+4 (KND) KND
b+1 m 17 18~19 -12~-11 +1~+2 +1~+2
b+2 m 11 15 -11 ±0 ±0
b+3 m 15 14~15 -7~-8 +4~+5 +4~+5
b+4 m 15 18 -8 +5 +5
u/b+1 (Special)(h or m punch parry) 18
u+1 or u/f+1+2 m (TJ) 12 18 js9~ -8 +3 +3
u/f+1 h 8 13 -1 +6 +6
u/b or u+2 h 17 15~16 -12~-11 +9~+10g +9~+10g
u/f+2 m 15 18~21a -14~-11 KND KND
u/b+3 m 25 21 js9~ -17 KND KND
u+3 m (TJ) 20 17 js9~ -9 KND KND
u/f+3 m (TJ) 21 17 js9~ -9 KND KND
u/b+4 m (TJ) 11 15~16 js9~ -19~-18 -8~-7 -8~-7
u+4 m (TJ) 15 15~16 js9~ -13~-12 KND Launch (JG?)
u/f+4 m (TJ) 13 15~16 js9~ -13~-12 Launch (JG?) Launch (JG?)
u/f, n+4 m 25 23(29,35) js9~33 -11(-13) Launch (JG?) Launch (JG?)
WS+1 m 13 14~15 -8~-7 +4~+5 +4~+5
WS+2 m? 15 16~17 -13~-12 Launch (JG?) Launch (JG?)
WS+3 m 9 13~14 -6~-5 +5~+6 +5~+6
WS+4 m 15 11~12 -10~-9 KND KND
FC+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+2 Sm (TC) 8 11s cs1~ -4 +7 +7
FC+d/b or d+3 l (TC) 12 16s cs1~ -17 -3 -3
FC+4 l (TC) 10 12s cs1~ -15 -4 -4
SS+1 h 7 10(11~) +1 +8 +8
SS+2 h 9 11(12~) -1 +5 +5
SS+3 h 15 14(15~) -8 +4 +4
SS+4 h 17 12(13~) -7 +6 Launch (JG?)
BT 1 or 2 h 15 8 -8 +3 +3
BT 3 or 4 h 25 10 -8 KND KND
BT d+1 or 2 Sm 10 10s cs1~ -2 +9 +9
BT d+3 or 4 l 12 10s cs1~ -11 +3 +3
Last updated 18.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage 3+4 m (TJ) 55 20 pc8~17 js8~ -22 KND KND Rage Art
in rage d/f+2+3 m, h 10,20 22 js9~ +9~+10 KND KND Rage Drive, Homing
1 h 7 10 +1 +8 +8
1, 2 h, h 7,12 10 -1 +8 +8
1, 2, 3 h, h, l (TC) 7,12,10 cs10~ -13 -2 KND
1, 2, 4 h, h, m (TJ) 7,12,20 js21~ -9~-4 KND KND
2 h 8 10 ±0 +8 +8
2, 3 h, l (TC) 8,10 cs10~ -13 -2 KND
2, 4 h, h 8,20 10~ -2~+2 KND KND Tail Spin
3 m 12 15~16b -11~-10 -3~-2 -3~-2
3, 1 m, m 12,20 15~16 -13~-12 KND KND
3, 2 m, h 12,8 15~16 -5 +2 +6
3, 2, F m, h, (Special) 12,8 15~16 -2 +5 +9
3, 2, 3 m, h, h (TJ) 12,8,22 js13~ -9~-6 KND KND
4 h 16 12 -4 +7 +7
4, 1 h, h 16,7 12 -1 ±0 +2
4, 1, 3 h, h, m 16,7,10 12 -11~-9 ±0~+2s +8~+10s
1+2 m 26 12 -12 KND KND
f+2 h 12 12~13 -9~-8 -1~±0 -1~±0
f+2, 3 h, m 12,20 13~14 -15~-14 KND KND
f+3 m 26 20~22 -6~-4 KND KND Homing, Tail Spin
f+4 m 23 17 -9 KND KND
f+1+2 m 19 14~15 -6~-5 +3~+4s KND
f+3+4 mm (TJ) 8,22 18~20, 35~37 js12~24 -4~-2 KND KND
f+3+4 (First hit only) m 8 18~20 js12~24 -25~-23 KND KND
f+3+4 (Second hit only) m 22 35~37 -4~-2 KND KND
f+3+4~3 m (TJ), m 8,20 18~20, 54~57 (12js~) -8~-5 KND KND
f+3+4~3, 4 m (TJ), m, m 8,20,20 js18~ -20~-16 KND KND
d/f+1 m 12 13 -1 +7 +7
d/f+2 m 16 16~17 -11~-10 Launch (JG?) Launch (JG?)
d/f+2, B m(BT) 16 16~17b -11~-10 Launch (JG?) Launch (JG?)
d/f+3 m 23 20~22 +3~+5s +8~+10g KND
d/f+4 m 14 15~16 -8~-7 -2~-1 +5~+6
d/f+4, 4 m, l 14,21 15~16 -15~-14 +1~+2 +6~+7
d/f+3+4 m (TJ) 14 24~29b js12~ -4~+1 KND KND
d/f+3+4, 3+4 m (TJ), mm (TJ) 14,5,20 b js14~ -7~-6 KND KND
d/f+3+4, 3+4 (Third hit miss) m (TJ), m 14,5 b js14~ -18~-16 KND KND
d+1 l (TC) 10 18~19 cs11~ -11~-10 ±0~+1 ±0~+1
d+1, D l (TC) 10 18~19s cs11~ -11~-10 ±0~+1 ±0~+1
d+1, 2 l (TC), h 10,8 18~19 11~ -8~-7 +3~+4 +5~+6
d+1, 2, B l (TC), h, (BT) 10,8 18~19 11~b -8~-7 +3~+4 +5~+6
d+1, 2, 4 l (TC), h, m 10,8,24 18~19 11~ -9~-7 KND KND Tail Spin
d+2 m 16 16~17 -7~-6 -1~±0 -1~±0
d+2, 2 m, h 16,10 16~17 -10~-9 -4~-3 -2~-1
d+2, 2, 3 m, h, h 16,10,24 16~17 -3~-1 KND KND Tail Spin
d+2, 2, 4 m, h, m 16,10,24 16~17 -17 KND KND
d+3 l 14 19~20 -12~-11 +1~+2 +1~+2
d+3+4 m? 23 17~21a -21~-17 Launch(JG?) Launch(JG?)
d/b+3 h 25 19~22 cs6~16 -9~-6 KND KND Homing, Tail Spin
d/b+4 l (TC) 20 30~31 cs5~ -24 YKU YKU Homing
d/b+3+4 l 20 24~25s cs6~ -18~-17 KND KND
b+1 m? 16 17~18 -6~-5 +2~+3 +2~+3
b+1, F [2] m, (Special) 16 17~18 +1~+2 +9~+10 +9~+10
b+1, 4 m, m 16,22 17~18 -11~-10 KND KND
b+2 h 15 13 -11 ±0 ±0
b+2, 1 h, m 15,13 13 -4~-3 +7~+8 +7~+8
b+2, 1, B h, m(BT) 15,13 13b -4~-3 +7~+8 +7~+8
b+2, 1, 1+2 h, m, m 15,13,27 13 -12~-11 KND KND
b+3 or BT b+3 (Special) (TJ) 13
b+4 or BT b+4 (Special) (TJ) 13
b+3 or 4, f (Special) (TJ) RC
b+3, 3 or b+4, 3 (Special) (TJ), l (TC) 25 24~25s (49~) -15~-14 KND KND
b+3, 4 or b+4, 4 (Special) (TJ), m (TJ) 27 23~29 (48~) -6~±0 KND KND
b+1+2 m 24 23~24 -14~-13 KND KND
b+1+4 ! (TJ) 50 63~65 js56~ KND KND KND
u/b or u or u/f+2 m 21 20~21 -12~-11 KND KND
u/b or u+3 m (TJ) 26 22~23 js16~ -16~-15 Launch (JG?) Launch (JG?)
u/b or u+3, f m (TJ), (Special) 26 22~23 js16~ -13~-12 Launch (JG?) Launch (JG?)
u/b or u+3, 3 m (TJ), m (TJ) 26,15 js9~ -12 ±0 ±0
u+3+4 m (TJ), (Throw) 18(,5,5) 36~39 js5~ -8~-5 Launch (JG?)(Throw) Launch (JG?)(Throw)
u+3+4 (Far) m (TJ) 18 36~39 js5~ -8~-5 KND KND
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
u/f+3 m (TJ) 13 15~17 js9~ -13~-11 Launch (JG?) Launch (JG?)
u/f+4 m (TJ) 12 25~29 js10~ -12~-8 +1~+5s +1~+5s
u/f+4, 3 m (TJ), m 18,23 28~32 12~ -9 KND KND Wall Bounce
u/f+3+4 m (TJ) 15 15~18 js9~ -9~-6 +2~+5 +2~+5
u/f+3+4, 3 m (TJ), h 15,18 15~18 9~ -9 ±0 KND
u/f+3+4, 3+4 m (TJ), m? 15,22 15~18 9~a -21~-17 Launch(JG?) Launch(JG?)
f, F+2 m 20 18(19~) pc6~17 -17 CS CS Power Crush
f, F+3 m (TJ) 15 22a(23~) js7~ -12 ±0 ±0
f, F+3, F m (TJ), (Special) 15 js7~ -3 +9 +9
f, F+3, 3+4 m (TJ), mm 15,5,20 js1~31 -8~-7 KND KND
f, F+3, 3+4 (Only two first hits) m (TJ), m 15,5 js1~31 -20~-19 -9~-8 -9~-8
f, F+4 l 23 22~23 (23~) -12~-11 +4~+5 +9~+10
f, F+4, B l(BT) 23 22~23b (23~) -12~-11 +4~+5 +9~+10
f, F+1+2 (one spin) m 28 18~19 (29~30) -9~-8 KND KND Homing
f, F+1+2* (two spins) m 38 18~19 (52~53) +5~+6 KND KND Homing
f, F+1+2* (Very long hold) ! 50 18~19 (75~76) KND KND KND Homing
f, F+3+4 m (TJ) 30 19~25a (20~) js11~ -6~±0 KND KND
f, f, f+3 m (TJ) 30 23~30 (26~) js3~ ±0~+7 KND KND
WS+1 m 15 13~14 -11~-10 ±0~+1 ±0~+1
WS+1, 2 m, h 15,16 13~14 -3~-2 +8~+9 +8~+9
WS+1, 2, 4 m, h, l 15,16,20 cs12~ -14~-13 KND KND
WS+2 m? 17 16~18 -12~-10 Launch (JG?) Launch (JG?)
WS+2, B m?(BT) 17 16~18b -12~-10 Launch (JG?) Launch (JG?)
WS+3 m 20 16~17 ar13~ -21~-20 Launch (JG?) Launch (JG?)
WS+3, 4 m, m 20,25 js27~43 +4~+7s KND KND
WS+4 m 18 11~12 -8~-7 KND KND
FC+d/f+1 m? 25 14~15 -9~-8 KND KND
FC+d/f+3 or d, D/F+3 l (TJ), (TC) 19 23~32 cs18~ -18~-9 -2~+7 KND
SS+3 m 20 18~19 (27~) -9~-8 KND KND
SS+1+2 m 21 19~20 (28~) -2~-1 KND CS
qcf or From certain moves (Special) RC
qcf+1 m 16 15~16 (17~) -12~-11 -1~±0 -1~±0
qcf+1, 2 m, m 16,20 15~16 (17~) -14~-13 KND CS
qcf+1, 2, B (Cancel) m(BT) 16 15~16 (17~)b -19~-18 -8~-7 -8~-7
qcf+2 m 13 14~15 (16~) -10~-9 -2~-1 -2~-1 Homing
qcf+2, 1 m, m 13,20 16~17 (18~) -11~-10 +5~+6s KND
qcf+3 m 20 16~17 (18~) -21~-20 Launch (JG?) Launch (JG?)
qcf+3, 4 m, m 20,25 16~17 (18~)a +4~+7s KND KND
qcf+4 m 18 11~12 (13~) -8~-7 KND KND
qcf+3+4 hh 6,20 12~14, 22~23 (14~) js12~ +6~+7 KND KND Homing
b+3+4 (to BT) (BT) b
BT 1 h 8 8 -8 +3 +3
BT 1, 2 h, h 8,13 8 -3 +5 +5
BT 2 m 17 14~16 -5~-3 KND KND Tail Spin
BT 3 h 25 10 -8 KND KND
BT 4 mm (TC) 10,20 26~28, 55~56b 1js13~ 2js1~14 -11~-10 KND KND
BT 4, 3+4 mm (TC), mm (TJ) 10,20,10,20 b js14~31 -10~-8 KND KND
BT 1+2 mm 5,20 13~14, 19~20 -10~-9s KND KND
BT 3+4 m (TJ) 18 29~32 js5~ -4~-1 +5~+8s +5~+8s
BT 3+4, 2 m (TJ), m 18,21 29~32 5~ -11~-9 KND KND Tail Spin
BT d+3 l (TC) 16 17~19 cs4~ -17~-15 -1~+1 +2~+4s
BT d+3, 4 l (TC), m 16,24 17~19 4~ -13~-11 KND KND
BT d+4 l 12 10s cs1~ -11 +3 +3
BT d+3+4 l (TC)(BT) 25 22~25b cs4~ -26 KND KND Homing
BT d+3+4, F l (TC) 25 22~25 cs4~ -26 KND KND Homing
BT b+3 (Special) (TJ) 22~25 4~
BT b+4 (Special) (TJ) 22~25 4~

Basic Moves
1 h 7 10 +1 +8 +8
2 h 8 10 ±0 +8 +8
3 m 12 15~16b -11~-10 -3~-2 -3~-2
4 h 16 12 -4 +7 +7
f+1 h 7 10 +1 +8 +8
f+2 h 12 12~13 -9~-8 -1~±0 -1~±0
f+3 m 26 20~22 -6~-4 KND KND Homing, Tail Spin
f+4 m 23 17 -9 KND KND
d/f+1 m 12 13 -1 +7 +7
d/f+2 m 16 16~17 -11~-10 Launch (JG?) Launch (JG?)
d/f+3 m 23 20~22 +3~+5s +8~+10g KND
d/f+4 m 14 15~16 -8~-7 -2~-1 +5~+6
d+1 l (TC) 10 18~19 cs11~ -11~-10 ±0~+1 ±0~+1
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
d+2 m 16 16~17 -7~-6 -1~±0 -1~±0
d+3 l 14 19~20 -12~-11 +1~+2 +1~+2
d+4 l (TC) 7 12s cs4~ -13 -2 -2
d/b+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d/b+2 Sm (TC) 8 11s cs4~ -4 +7 +7
d/b+3 h 25 19~22 cs6~16 -9~-6 KND KND Homing, Tail Spin
d/b+4 l (TC) 20 30~31 cs5~ -24 YKU YKU Homing
b+1 m? 16 17~18 -6~-5 +2~+3 +2~+3
b+2 h 15 13 -11 ±0 ±0
b+3 (Special) (TJ) 13
b+4 (Special) (TJ) 13
u/b or u or u/f+1 m (TJ) 12 18 js9~ -8 +3 +3
u/b or u or u/f+2 m 21 20~21 -12~-11 KND KND
u/b or u+3 m (TJ) 26 22~23 js16~ -16~-15 Launch (JG?) Launch (JG?)
u/f+3 m (TJ) 13 15~17 js9~ -13~-11 Launch (JG?) Launch (JG?)
u/b+4 m (TJ) 11 15~17 js9~ -20~-18 -8~-6 -8~-6
u+4 m (TJ) 15 15~17 js9~ -13~-11 KND Launch (JG?)
u/f+4 m (TJ) 12 25~29 js10~ -12~-8 +1~+5s +1~+5s
u/f, n+4 m 25 23(29,35) js9~33 -11(-13) Launch (JG?) Launch (JG?)
WS+1 m 15 13~14 -11~-10 ±0~+1 ±0~+1
WS+2 m? 17 16~18 -12~-10 Launch (JG?) Launch (JG?)
WS+3 m 20 16~17 ar13~ -21~-20 Launch (JG?) Launch (JG?)
WS+4 m 18 11~12 -8~-7 KND KND
FC+d/b or d+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+2 Sm (TC) 8 11s cs1~ -4 +7 +7
FC+d/b or d+3 l (TC) 12 16s cs1~ -17 -3 -3
FC+4 l (TC) 10 12s cs1~ -15 -4 -4
SS+1 h 7 10(11~) +1 +8 +8
SS+2 h 8 10(11~) ±0 +8 +8
SS+3 m 20 18~19 (27~) -9~-8 KND KND
SS+4 h 16 12(13~) -4 +7 +7
BT 1 h 8 8 -8 +3 +3
BT 2 m 17 14~16 -5~-3 KND KND Tail Spin
BT 3 h 25 10 -8 KND KND
BT 4 mm (TC) 10,20 26~28, 55~56b 1js13~ 2js1~14 -11~-10 KND KND
BT d+1 or 2 Sm 10 10s cs1~ -2 +9 +9
BT d+3 l (TC) 16 17~19 cs4~ -17~-15 -1~+1 +2~+4s
BT d+4 l 12 10s cs1~ -11 +3 +3
Last updated 18.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage 3+4 l (TC) 50(or60or65) 20 cs8~17 pc8~17 -27 KMUD KMUD Rage Art
in rage d/f+3+4 or FC+d/f+3+4 or BT d/f+3+4 mmm 12,12,25 17,46, 78~80 +4~+6s Launch Launch Rage Drive
in rage d/f+3+4B m, mm 12,12,25 17,46, 78~80b -4~-2s Launch Launch Rage Drive
12,12,25,
in rage d/f+3+4, When hit 1+2 mmm, h 62(74) 17,46, 78~80 KND KND Rage Drive
1 or BT 1 or 2 h 7(12) 10 +1 +8 +8
1, 2 h, m 7,12 10 -4 +7 +7
1, 2, 1 h, m, m 7,12,20 10 -11 KND KND
1, 2, 2 h, m, m 7,12,20 10 -4~-3 +4~+5s KND
1, 2, 1+2 h, m, hh 7,12,12,20 10 -2~-1 +13kg KND(+13kg) Homing
2 h 12 12 -4 +7 +7
2, 2 h, h 12,17 12 -12 +4 KND
2:3 h, l, (TWISTL) 12,10 12 -11 +7s +7s
3 m 14 15 -7 +4 +4
3, b m 14 15 -15 -4 -4
3, 4 m, m? 14,20 15 -14 Launch (JG?) Launch (JG?)
4 m 15 12 -9 +2 +7
1+2 hh 6,20 22~23, 30~31 -2~-1 +13kg KND(+13kg) Homing
f+2 m 12 17 -4 +7 +7
f+2, 1 m, m 12,20 17 -11 KND KND
f+2, 2 m, m 12,20 17 -4~-3 +2~+3s KND
f+2, 1+2 m, hh 12,6,20 17 -2~-1 +13kg KND(+13kg) Homing
f+3 m 15 16~17 -9~-8 +5~+6 +5~+6
f+4 m (TJ) 14 27 js9,10,13~ -4 +9s +9s
27b
f+4, b m (TJ) 14 ~js9,10,13~ -4 +9s +9s
f+4, 4 m (TJ), m (TJ) 14,10 js15~ -13 KND KND
f+4, 4, b m (TJ), m (TJ) 14,10 b js15~ -9 KND KND
f+1+2 h 32 25~27 +7~+5 KND KND Wall Bounce
f+3+4 mml 14,16,16 29~30a, 37~38, 70~73 js19~ -11~-8 +8~+11s (KND) +8~+11s (KND)
f+3+4, 3 mm, m 14,16,10 29~30a, 37~38, 70~71 js19~ -17~-16s KND KND
d/f+1 m 13 13~14 -1~±0 +7~+8 +7~+8
d/f+2 ? 14 15 -13 Launch (JG?) Launch (JG?)
WS+2 m 20 16 -13 Launch (JG?) Launch (JG?)
14(20),20,20,
WS+2 or d/f+2 When hit , 4j:3:1 m, m, m, m 20 16 KND KND
d/f+3 m 15 14 -9 +2 +2
d/f+3, 2 m, m 15,21 14 -6~-5 +2~+3s KND
d/f+3, 3 m, m 15,15 14 -14~-13 +7kg +7kg Tail Spin
d/f+4 l (TJ) 19 25 js6~21 -12 +7s KND
d+2 m 17 16 ±0 ±0s KND
d+3+4 or d/b+3+4 lll 10,5,5 23~24, 33~34, 47s cs6~ar6~ -13 -2 -2
d+3+4, 3+4 lll, ll 10,5,5,7,7 s cs1~ ar1~ -13~-12 ±0~+1s ±0~+1s
d+3+4:d+3+4 lll, hml 10,5,5,7,7,7 1~ 1~a,b -34 -21s -21s
d+3+4:d+3+4, F lll, hml, (Special) 10,5,5,7,7,7 1~ 1~,a -57 -44s -44s
10,5,5,7,7,7
d+3+4:d+3+4, F, 3+4 lll, hml, (Special), m (TJ) ,30 js1~ -8~-4 KND KND
d/b+1 m 20 21 pc8~18 -13 KND KND Power Crush
d/b+4 l (TC) 15 18 cs6~ -14 -3 ±0
d/b+4, 4 l (TC), m?(SCT) 15,15 18 6~ -1 +3 +12
d/b+1+2 m 20 25~26 -16~-15 Launch (JG?) Launch (JG?)
b+1 m? 20 17~19 -11~-9 KND KND
b+2 m 20 22 -4 +4s KND
b+3 m 15 17 -11 +10kg +10kg Tail Spin, Homing
b+3, B m 15 17b -8 +13kg +13kg Tail Spin, Homing
b+4 m 17 16 -8 +8 CS
b+1+2 hhhh 5,5,5,15 20,26,32, 40~41 pc8~19 -8~-7 KND KND Power Crush
u/b+4 ! (TJ) 60 76~77 js48~ TFU TFU TFU
u/f+3 or u+3 m (TJ) 13(10) 15~16 js9~ -15~-14 Launch (JG?) Launch (JG?)
u/b+3 m (TJ) 7 15~16 js9~ -15~-14 -4 -4
u/f+4 m 13 15~16 js9~ -13~-12 Launch (JG?) Launch (JG?)
u+3+4 mm (TJ) 5,10 20 js9~28 -9 KND KND
u+3+4 (Second hit only) m (TJ) 5,10 29 js9~28 -9~-8 KND KND
u/f+3+4 m (TJ) 15 27~29 js11~ -5~-3 -8~-6s -8~-6s
u/f+3+4, 3 m (TJ), l, (TWISTL) 15,17 27~29 11~ -11 +7s +7s
u/f+3+4, 3+4 m (TJ), m (TJ) 15,15 js11~ -3~-1 +4~+6s KND
u/f+3+4, 3+4, 4 m (TJ), m (TJ), m 15,15,20 js18~ -16~-14s KND KND
f, F+3 m 25 18(19~) -6 KND KND
f, f, f+3 m (TJ) 27 22~25 (25~) js3~ +6~+9 KND KND
WS+1 m 10 14~15 -5~-4 +6~+7 +6~+7
WS+1, 4 m, m? 10,10 14~15 -16 Launch (JG?) Launch (JG?)
WS+2 m 20 16 -13 Launch (JG?) Launch (JG?)
WS+3 m (TC) 25 15~16 cs1~ -12~-11 KND KND
WS+4 m 15 11 -3 +8 +8
FC+d/f+1 l (TC) 15 18~19 cs1~ -14~-13 +4~+5s KND
FC+d/f+2 m (TC) 15 21~22 cs1~20 -7~-6 +15~+16kg +15~+16kg Homing, Tail Spin
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
FC+d/f+4 m 24 17~18 -17~-16 CS CS
SS+4 l 17 21~22b (30~) cs6~ -9~-8 (11b) +2~+3 KND
1+2+3 (Special) 21~22 (30~) 6~
1+2+4 (Special) 21~22 (30~) 6~
d/b+3 l, (TWISTL) 17 15 -11 +7s +7s
d/b+3 (After stance ends) l, (TWISTL) 17 15 -32 -13s -13s
d/b+3, b l, (TWISTL) 17 15b -25 -6s -6s
d/b+3~4 l, l 17,12 15 -13 ±0 ±0
TWISTL 1 h 12 10 +1 +8 +8
TWISTL 2 m 15 27 -4 +7 +7
TWISTL 3 m 20 34 +4~+10 KND KND
TWISTL 4 m?(SCT) 21 26 -18 -7 -7
TWISTL d/b+4 l (TC) 15 24 -16 +3s +3s
TWISTL d/b+4j l, (TWISTR) 19 28 -13 +4s +4s
TWISTR d/b+3j l, (TWISTL) 17 20 -11 +7s +7s
f, F+4 or from special move m?, (SCT) 21 23(24~) -1 +3 +12
SCT 4 m (TJ) 15 26(27~) -4~-3 KND KND
SCT 4, 4 m (TJ), m (TJ) 15,25 js15~ +4~+5 KND KND
SCT 3+4 m (TJ) 20 js23~ -3~+1 +4~+8s KND
SCT 3+4, 4 m (TJ), m 20,20 js18~ -16~-14s KND KND
SCT d/b+4 l (TC) 13 cs4~ -16 -5 -2
b+3+4 (to BT) (BT)
BT 1 or 2 h 12 8~9 +1~+2 +8~+9 +8~+9
BT 3 m 20 15~16 -44~-43 (~20a) -23~-22a -23~-22a
BT 3, 3+4 m, m 20,25 js1~ -6~-4 KND(KND) KND
BT 4 m (TJ) 30 23~25 js6~ -10~-8s KND KND
BT 1+2 hh 6,20 16~17, 23~24 -2~-1 +13kg KND(+13kg) Homing
BT d/b or d or d/f+4 l (TC) 18 19s cs4~ -16 -5 -2
BT d+4, 4 l (TC), m?, (SCT) 18,15 19 4~ -1 +3 +12
BT d+3+4 l 20 23 cs4~ -18 KND KND
BT 3+4 m (TJ) 20 28~32 js15~ -3~+1 +4~+8s KND
BT 3+4, 4 m, m 20,20 js17~ -16~-14s KND KND
BT f+3+4 (Special)? b ar1~
24,37
BT f+3+4, 3+4 (Special), mm, (Special) 17,20 ~ar1~ -45 CS CS
BT f+3+4, 3+4, 3+4 (Special), mm, (Special), m 17,20,30 ar1~ -8~-4 KND KND

Basic Moves
1 h 7 10 +1 +8 +8
2 h 12 12 -4 +7 +7
3 m 14 15 -7 +4 +4
4 m 15 12 -9 +2 +7
f+1 h 7 10 +1 +8 +8
f+2 m 12 17 -4 +7 +7
f+3 m 15 16~17 -11~-10 +5~+6 +5~+6
f+4 m (TJ) 14 27 js9,10,13~ -4 +9s +9s
d/f+1 m 13 13~14 -1~±0 +7~+8 +7~+8
d/f+2 ? 14 15 -13 Launch (JG?) Launch (JG?)
d/f+3 m 15 14 -9 +2 +2
d/f+4 l (TJ) 19 25 js6~21 -12 +7s KND
d+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d+2 m 17 16 ±0 ±0s KND
d+3 l (TC) 12 16s cs4~ -17 -3 -3
d+4 l (TC) 7 13s -13 -2 -2
d/b+1 m 20 21 pc8~18 -13 KND KND Power Crush
d/b+2 Sm (TC) 8 11s cs4~ -4 +7 +7
d/b+3 l, (TWISTL) 17 15 -11 +7s +7s
d/b+4 l (TC) 15 18 cs6~ -14 -3 ±0
b+1 m? 20 17~19 -11~-9 KND KND
b+2 m 20 22 -4 +4s KND
b+3 m 15 17 -11 +10kg +10kg Tail Spin, Homing
b+4 m 17 16 -8 +8 CS
u/b or u or u/f+1 m (TJ) 12 18 js9~ -8 +3 +3
u/b or u or u/f+2 h 17 15~16 -12~-11 +9~+10g +9~+10g
u/f+3 or u+3 m (TJ) 13(10) 15~16 js9~ -15~-14 Launch (JG?) Launch (JG?)
u/b+3 m (TJ) 7 15~16 js9~ -15~-14 -4 -4
u/b+4 ! (TJ) 60 76~77 js48~ TFU TFU TFU
u+4 m 15 15~16 js9~ -13~-12 KND Launch (JG?)
u/f+4 m 13 15~16 js9~ -13~-12 Launch (JG?) Launch (JG?)
WS+1 m 10 14~15 -5~-4 +6~+7 +6~+7
WS+2 m 20 16 -13 Launch (JG?) Launch (JG?)
WS+3 m (TC) 25 15~16 cs1~ -12~-11 KND KND
WS+4 m 24 11 -3 +8 +8
FC+d/b or d+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+d/b or d+2 Sm (TC) 10 11s cs1~ -4 +7 +7
FC+3 l (TC) 12 16s cs1~ -17 -3 -3
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
FC+d/b or d+4 l (TC) 10 13s cs1~ -15 -4 -4
SS+1 h 7 10(11~) +1 +8 +8
SS+2 h 12 12 -4 +7 +7
SS+3 m 17 15 -7 +4 +4
SS+4 l 17 21~22b (30~) cs6~ -9~-8 (11b) +2~+3 KND
BT 1 or 2 h 12 8~9 +1~+2 +8~+9 +8~+9
BT 3 m 20 15~16 -44~-43 (~20a) -23~-22a -23~-22a
BT 4 m (TJ) 30 23~25 js6~ -10~-8s KND KND
BT d+1 or 2 Sm 10 10s cs1~ -2 +9 +9
BT d+3 l 12 10s cs1~ -11 +3 +3
BT d/b or d or d/f+4 l (TC) 18 19s cs4~ -16 -5 -2
Last updated 19.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
In rage b+1+2 m (throw) 55 20 -22 throw throw Rage Art
In rage f+2+3 m (throw) 35(,12) 21 +7g throw throw Rage Drive
In rage f+2+3 (far) sm 10 45 -10 +9s +9s Rage Drive
1 h 7 10 +1 +8 +8
1, 2 h, h 7, 12 -1 +5 +5
1, 2, 3+4 h, h, (special)7, 12 -3 +3 +3
1, 2, 3+4, 3+4 h, h (special) 7, 12 -2 +4 +4
1, 2, 3 h, h, m 7, 12, 12 -16 -5 -5
1, 2, 3, 1+2 h, h, m, h 7, 12, 12, 28 0s +4s +4s
1, 2, f+1 h, h, h 7, 12, 21 +4 +6 KND
1, d+2 h, m 7, 13 -9 +7 +7
2 h 10 10 ±0 +8 +8
2, 1 h, h 10, 12 +3 +5 +5
2, d+1+2 h, m 10, 22 -12 JG JG
3 h 28 17 -14 KND KND
4 h 16 13 -5 +6 JG
1+2 m ±0 15 -9 +3 +16
f+2 h 20 16 -7 +7 KND
f+2, 1 h, h 20, 25 -7 KND KND Tail Spin
f+2, d+1 h, m 20, 17 -13s +2s +2s
f+2, d+1, 2 h, m, m 20, 17, 16 -15 JG JG
f+3 m 17 23 -8 +5 JG
f+3, 2 m, m 17, 20 -9 +6s JG
f+4 m 20 19 8s +2s KND
f+1+2 h 21 15 pc8 -10 KND KND
f+3+4 h! 30 32 KND KND KND
f+3+4, 3+4 (special) total 45
f+1+4 m 25 21 -18 +9g +9g
d/f+1 m 15 15 -12 JG JG
d/f+2 m 16 15 -7 +6 +6
d/f+2, 1 m, m 16, 21 -13 KND KND
d/f+3 m 13 17 -10 +2 +2
d/f+3, 1 m, h 13, 7 +2 +5 +5
d/f+3, 1, 2 m, h, h 13, 7, 10 -1 +5 +5
d/f+3, 1, 2, 3+4 m, h, h (special) 13, 7, 10 -3 +3 +3
d/f+3, 1, 2, 3+4, 3+4 m, h, h (special) 13, 7, 10 -2 +4 +4
d/f+3, 1, 2, 3 m, h, h, m 13, 7, 10, 12 -16 -5 -5
d/f+3, 1, 2, 3, 1+2 m, h, h, m, h 13, 7, 10, 12 ±0 +4s +4s
d/f+3, 1, 2, f+1 m, h, h, h, 13, 7, 10, 12, 28 +4 +6 KND
d/f+3, 1, d+2 m, h, m 13, 7, 13 -9 +7 +7
d/f+3, 1+2 m, h 13, 28 0s +4s +4s
d/f+3, d/f+1 m, m 13, 10 -12 JG JG
d/f+3, d/f+1, 2 m, m, h 13, 10, 21 -3s KND KND
d/f+4 m 13 13 -9 +2 +2
d/f+4, 2 m, h 13, 25 -5 +12k KND Tail Spin
d/f+1+2 m (TC) 23 17 -11 +3s +3s
d+1 m 20 18 0s +5s KND
d+2 m 15 16 -7s +7s +7s
d+2, 4 m, m 15, 21 -9 +5 +5
d+3 l 18 16 -12 -1 -1
d+4 l (TC) 16 14 -16 -5 -5
d+1+2 m (TC) 22 19 -12 JG JG
d/b+1 sm (TC) 5 10 -5 +6 +6
d/b+2 m 20 16 -8 KND KND Tail Spin
d/b+3 l 10 18 -12 -4 +4
d/b+3, 1 l, h 10, 16 -6 +8 KND
d/b+3, 1, 1 l, h, m 10, 16, 23 -8 KND KND Tail Spin
d/b+3, 1, 1, 3+4 l, h (special) 10, 16 -20 -6 KND
d/b+3, 1, 1, 3+4 l, h (cancel) 10, 16 -21 -7 KND
d/b+3, 4 l, m 10, 16 -13 +3 +3
d/b+3, 4, 1+2 l, m (throw) 10, 12 (10) mid throw mid throw mid throw
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
d/b+4 l (throw) 12(,10) 23 -26 throw throw
d/b+1+2 m 23 26 -22 JG JG
b+1 m 10 21 -8s +2s KND
b+1, 2 m, m 10, 15 -14s KND KND
b+2 m 24 22 -9 +1 KND Homing
b+3 m 26 21 ±0 +8 KND
b+4 m 20 14 -9 +2 KND
b+3+4 h 30 18 -14 KND KND Wall Bounce
b+2+3 m! (throw) 70 80 KND KND KND b,b to cancel
b+2+3, 1+2 m (throw) 12(10) 100 mid throw mid throw mid throw
u/b or u or u/f+1 m (TJ) 12 18 -12 -1 -1
u/b or u or u/f+2 h 17 15 -12 +9 +9
u/b or u or u/f+3 m (TJ) 25 20 js12 -2 KND JG
u/b+4 m (TJ) 14 23 js9 -16 KND KND
u or u/f+4 m (TJ) 18 23 js9 -9 KND KND
u/b+1+2 m 21 22 -6s KND KND
u/b+1+2, 3+4 m (special) 21 -7s KND KND
u/b+1+2, 3+4, 3+4 m (special) 21 -6s KND KND
u/f+1+2 h 21 17 -6 KND KND
u/b or u or u/f+3+4 m (TJ) 25 31 js6 -3s +7s KND
u/f, N, 4 m (TJ) 25 23 js9 -11 JG JG
f, F+2 h 21 11 -1 KND KND
f, F+3 m 18 19 -7 +1 +1
f, F+3, 2 m, m 18, 26 -14 JG JG
f, F+4 m 26 18 -10 KND KND Tail Spin, Homing
b, f+1+2 m, m 14, 16 15 -12 +4 +4
qcf+1 m 21 18 -10 JG JG
qcf+1, 2 m, m 21, 24 -7 KND KND
qcf+1, 2* m, m 21, 40 +23g KND KND
qcf+2 l (throw) 20(,35) 24 -12 +5 throw
f, f, f+3 m 30 32 +6 KND KND
FC+1 sm (TC) 5 10 -5 +6 +6
FC+2 sm (TC) 8 11 -4 +7 +7
FC+3 l 12 16 -17 -3 -3
FC+4 l 10 12 -15 -4 -4
FC+1+2 m (throw) 25(,15) 22 -4 throw throw
WS+1 m 14 11 -7 +3 +3
WS+1, 3+4 m (special) 14 -7 +3 +3
WS+1, 3+4, 3+4 m (special) 14 -8 +2 +2
WS+1, 2 m, h 14, 18 -7 KND KND
WS+2 m 22 19 -8 KND KND Tail Spin
WS+3 m 20 18 -13 KND KND
WS+4 m 21 13 -9 KND KND
WS+1+2 m 12 10 -4 +7 +7
FC+d/f+2 h 28 20 -3 KND KND
FC+d/f+4 l 19 21 -26 +8 KND
SS+2 m 18 21 -3 0s 0s
SS+2, 3+4 m 18 +2 +5s +5s
SS+2, 3+4, 3+4 m 18 +1 +4s +4s
SS+4 m 24 21 -6 KND KND
SS+1+2 m 25 29 +1 KND KND
(opponent grounded) d/b+4 l 23 19 -14 -3 -3
(grounded face down) 2 m 23 20 -7 +4 +4
(grounded face down) d+2 l (throw) 18(,10) 17 -24 throw throw
(back to wall) b, b, u/b m 21 36 0s KND KND
BT 1 or 2 h 15 8 -8 +3 +3
BT 3 or 4 h 18 10 -8 KND KND
BT d+1 or d+2 sm 10 10 -2 +9 +9
BT d+3 or d+4 l 12 10 -11 +3 +3
3+4 (VTS) TC cs7
d/f+3+4 (VTS)
d/b+3+4 (VTS)
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
VTS 3+4 (cancel) total 1 frame
VTS u or d (special)
VTS f+1 m 16 13 -4 +3 +3
VTS f+1, 2 m, m 16, 26 -10 KND KND Tail Spin
VTS f+2 m 22 17 pc8 -14 KND KND Wall Bounce, Power Crush
VTS d+1+2 l, m 20, 20 17 -39 KND KND
VTS d+1+2 l, m (second hit only) 20 -14 KND KND

Throws
Command Hit level Damage Start up frame Break Break frame Notes
1+3 h 35 12 1 or 2 -6 f+1+3 15 frames
2+4 h 35 12 1 or 2 -6 f+2+4 15 frames
Left side throw h 45 12 1 -3
Right side trhow h 40 12 2 -3
Opponent BT 1+3 h 60 12 None
Opponent BT 2+4 h 60 12 None
f, F+1+2 h 20 12 1+2 ±0
qcf+1+3 h 30 12 1 -2
qcf+1+3, 1+2 h 20 12 -2
qcf+2+4 h 30 12 2 -2
qcf+2+4, 1+2 h 20 12 -2
qcb+1+2 h 40 11 1+2 -6
f, hcf+1 h 50 11 1 -2
VTS 1+2 (close) m 12 34 1+2 -4
VTS 1+2 m 12 30 1 or 1+2 -8
VTS 1+2 (far) sm 10 50
VTS 1+2, u or d (cancel)
VTS 1+3 h 35 12 1 -2
VTS 2+4 h 35 12 2 -2
Mount 1 h 35 18 2 -5
Mount 1+3 h 40 17 2 -9
Mount 2 h 35 17 1 -5
Mount 2+4 h 40 18 1 -9
Mount 1+2 h 40 28 1+2 -9
Mount 3+4 h 40 28 1+2 -9
(opponent grounded) d/b+1+3 18 1
(opponent groudned) d/b+2+4 18 2
(opponent in air) 1+3 h 29 12
(opponent in air) 2+4 h 26 12
(opponent in air) f, F+2 h 60 12
w! 1+3 or 2+4 h 60 12
Last updated 16.12.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage d/b+3+4 m (TJ) 55 20 pc8~17 js9~17 -22 KND KND Rage Art
in rage f+3+4 m (TJ)(, (throw)) 20,10 15~18 js7~ +5~+8 KND KND Rage Drive
in rage f+3+4, When hit 2 m (TJ), (throw), h 20,10,15 15~18 7~ KND Rage Drive, Tail Spin
in rage f+3+4, When hit d+2 m (TJ), (throw), ! 20,10,35 15~18 7~ KND Rage Drive
1 h 7 10 +1 +8 +8
1, 2 h, h 7,12 10 -1 +6 +6
1, 2, 3+4 h, h, (Special) 7,12 10 -10 -3 -3
2 h 10 10 -1 +8 +8
2, 3 h, l (TC) 10,10 s cs6~ -12 -1 -1
2, 4 h, h 10,17 6~ -9~-7 +10~+12kg KND Tail Spin
3 m 12 14~15 -8~-7 +3~+4 +3~+4
3, 3 m, h 12,10 14~15 -8~-7 +3~+4 +3~+4
3, 3, 4 m, h, h 12,10,20 14~15a -9 KND KND
3, 3, 4, b (Cancel) m, h, (Special) 12,10 14~15ab -16~-15 -5~-4 -5~-4
4 h 17 12 -8 +3 Launch (JG?)
4, 1 h, h 17,12 12b -2~-1 +5~+6 +5~+6
3~4 mm(BT) 13,15 25~26, 31~36b (25~) -9~-4 KND KND
3~4, f mm, (PHR) 13,15 25~26, 31~36a (25~) -39~-34 KND KND
4~3 mm 8,10(12) 16,28~30 (17~) js14~ -16~-14 Launch (JG?) Launch (JG?)
4~3 (Second hit miss) m 8 16(17~) -23 -12 -12
4~3, 1 m, m, l (TC) 8,10(12),12 s cs1~ -13~-12 +4~+5 +4~+5
4~3, 3 m, m, h 8,10(12),23 1~ -4~±0 KND KND Tail Spin
4~3, 4 m, m, m 8,10(12),17 1~ -14~-13 KND KND
1+2 m(Attack returned) 23 14 -9 CS KND
f+2 m 12 15~16 -10~-9 +1~+2 +1~+2
f+2, 3 m, m 12,19 15~16 -10~-9 +2~+3s KND
f+3 m 18 17 -10 +1 +1 Homing
f+3, B m(BT) 18 17b -6 +5 +5 Homing
f+3, 2 m, m 18,21 17 -14 KND KND
f+4 h 25 15~16 -9~-8 KND KND
f+1+2 m 24 22~24 pc8~21 -14~-12 KND KND Power Crush, Homing
d/f+1 m 15 14~15 -1~±0 +7~+8 +7~+8
d/f+2 m 16 16~18b -11~-9 Launch (JG?) +3(SH) Launch (JG?)
d/f+2, 3 m, h 16,25 16~18 -3~-2 KND KND Tail Spin
d/f+2, 4 m, m 16,20 16~18 -15~-14 KND KND
d/f+3 h (TC) 21 16~17 cs8~ -9~-8 +7~+8(SH) Launch
d/f+4 m 13 15~16 -15~-14 -1~0 (Launch (JG?)) -1~0 (Launch (JG?))
d/f+4, 4 m, m 13,13 15~16 -15~-12 KND KND
d/f+4, 4, 3 m, m, m (TJ) 13,15,22 js1~ -6~-3 KND KND
d/f+4, 4, U m, m, (Special) (TJ) 13,15 js1~ -34~-31 -23~-20s -10~-7s KND
d/f+1+2 m 30 40 -12 KND KND Wall Bounce
d/f+1+2, B (Cancel) (BT) b
d+3 l 12 14~15 -12~-11 ±0~+1 ±0~+1
d+4 l (TC) 18 21s cs6~ -13 -2 -2
d/b+2 m 13 13~14b -4~-3 +5~+6 +5~+6
d/b+2, 1 m, h 13,12 13~14 -1~±0 +7~+8 +7~+8
d/b+3 l (TJ) 19 29~30s js8~27 cs28~ -12~-11 +5~+6 KND
d/b+4 l (TC) 21 24~25s cs6~ -14~-13 +4~+5s KND
b+1 h 25 16~17 +5~+6s +5~+6s KND
b+2 h 12 15~17 -14~-12 -3~-1 -3~-1
b+2, 2 h, m 12,12 15~17b -3 +8g +8
b+2, 2, 3 h, m, m 12,12,20 15~17 -19~-18 KND Launch (JG?)
b+2, 2, 1+2 h, m, l (TC) 12,12,15 cs18~ -30~-29 KND KND
b+2, 4 h, h 12,15 18~ -7~-6 +4~+5 +4~+5
b+2, 4, 2 h, h, h (TJ) 12,15,20 js1~ -9~-8 KND KND Tail Spin
b+2, 4, U h, h, (Special) (TJ) 12,15 js1~ -23~-22 -12~-11 -12~-11
b+3 m 23 27~29 +1~+3 KND KND
b+4 m 11 14~15 -11~-10 ±0~+1 ±0~+1
b+4, 4 m, h 11,13 14~15b -9~-8 +6~+7k +6~+7k Tail Spin
b+4, b+4 m, m 11,24 14~15b +1~+6s +2~+7s KND
b+4, (b+4, 3) m, l (TC) 11,11 cs13~ -11 ±0 ±0
b+4, (b+4, 3), 4 m, l (TC), l (TC) 11,11,9 cs1~ -11~-10 ±0~+1 KND
b+4, (b+4, 3), 4, 2 m, l (TC), l (TC), m 11,11,9,21 1~ -13 CS KND
b+4, (b+4, 3), f+4 m, l (TC), l (TC) 11,11,12 cs1~ -11~-10 ±0~+1 KND
b+4, (b+4, 3), f+4, 2 m, l (TC), l (TC), m 11,11,12,21 1~ -13 CS KND
b+4, (b+4, 3), f+4~3 m, l (TC), m (TJ) 11,11,22 js2~ -6~-3 KND KND
b+4, (b+4, 3), f+4, U m, l (TC), (Special) (TJ) 11,11 js2?~ -63~-62 -52~-51 KND
b+4, (b+4, 3), 3+4 m, l (TC), m 11,11,15 2?~ -25~-21 KND KND
b+1+2 m 28 31~32 -10~-9 +1~+2 +1~+2
b+1+2, 2 m, m 28,12 31~32b +1~+2s +4~+5s KND
b+1+2, 3 m, l 28,17 31~32(b) -28~-25 KND KND
u/b+1 m? 11 16 -6 +5 +5
u/b+1, 2 m, m 11,13 16 -13~-12 -2~-1s -2~-1s
u/b or u+3 h (TJ) 25 26~28b js8~ -2~±0 +5~+7 +5~+7 Homing
u/b or u+3, 3 h (TJ), m 25,20 26~28 8~ -15~-14 KND KND
u/b or u+3, 4 h (TJ), h (TJ) 25,37 js27~ +8~+9y KND KND
u/b or u+3, d+3 h (TJ), l (TC) 25,18 cs14~ -15~-14 KND KND
u/b or u+3, D+3 m, l, (Special) 25,18 cs14~ -29~-28 KND KND
u/b or u+3, d+3, 3 h (TJ), l (TC), m (TJ) 25,18,22 js1~ -6~-3 KND KND
u/b or u+3, d+3, U h (TJ), l (TC), (Special) (TJ) 33,24 js1~ -40~-39 KND KND
u/f+3 m (TJ) 20 29~30 js9~ -4~-3 ±0~+1s KND
u/b or u+4 m (TJ) 13 19~23 js8~ -5~-1 KND KND
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
u/f+4 m (TJ) 16 19~23 js8~ -5~-1 KND KND
u/b or u or u/f+4, 4 m (TJ), m 13or16,20 19~23 8~ -15~-12 KND KND
u/f+3+4 m (TJ) 20 23~25 js8~ -17~-15 KND KND
u/f+3+4, 4 m (TJ), l (TC) 20,9 cs1~ -14~-13 -3~-2 KND
u/f+3+4, 4, 2 m (TJ), l (TC), m 20,9,21 1~ -13 CS KND
u/f+3+4, f+4 m (TJ), l (TC) 20,12 cs1~ -14~-13 -3~-2 KND
u/f+3+4, f+4, 2 m (TJ), l (TC), m 20,12,21 1~ -13 CS KND
u/f+3+4, f+4~3 m (TJ), m (TJ) 20,22 js1~ -6~-3 KND KND
u/f+3+4, f+4, U m (TJ), (Special) (TJ) 20 js1~ -58~-57 -47~-46 KND
u/f+3+4, 3+4 m (TJ), m 20,15 1~(s) -26~-22 KND KND
f, F+2 m 26 16~17 (17~) -13~-12 KND KND
f, F+3 m (TJ) 20 15~18 (16~) js7~ -14~-11 Launch Launch
f, F+4 m 21 15~17 (16~) -10~-8 KND KND
b, B+2 mh(Attack returned) 15,21 17~18, 30~31 (18~) -10~-9 KND KND
f, f, f+3 m (TJ) 30 22 (24~) js3~ +9 KND KND
u/b, b (Special) (TJ) a
u/b, b, n+3+4 (Special) (TJ), ! (TJ) x 3 20,20,20 35~40a, 46~49, 51~54 (75~) js11~ KND KND KND
WS+1 m 14 14~15 -14~-13 Launch (JG?) Launch (JG?)
WS+2 m 17 13~14 -8~-7 +8~+9 (SH) Launch (JG?)
WS+3 m 21 16 -8 KND KND
WS+4 m 18 11~12 -7~-6 +4~+5 +4~+5
WS+3+4 m 23 16~19 -14~-11 KND KND Homing
FC+d/f+3+4 l (TC) 17 18~20 cs1~17 -23 KND (YKU) YKU
FC+d/f+3+4 When hit 4 l (TC), h 17,30 18~20 1~17 KND
FC+d/f, d, D/F (Special) (TC) s
1+2+3+4 (Special)
When ki-charged b, f+1+2 (Special), ! 60 59~61 (104~) cs12~42 KND
Parry after various moves like d, d+2 or d+1+2 voice
! (TJ) change, b, f, u, d+3+4 35 45~47 js3~44 KND KND KND
Parry after various moves like d, d+2 or d+1+2 voice
m (TJ)(,
change,
(throw))
b, f, u, d+3+4 (First
25(31)part) 17~21 js1~ 0~+4? Throw(KND) Throw(KND)
Parry after various moves like d, d+2 or d+1+2 voice
m (TJ) change, b, f, u, d+3+4 (Second
25 part) 22~27 js1~ +5~+10? KND KND
3+4 (to HAZ) (HAZ) (20~)
HAZ 1 m 20 18~19 (38~) -14~-13 Launch (JG?) Launch (JG?)
HAZ 2 ! (TJ) 23 45~47 (65~) js1~44 cs45 KND KND KND
HAZ 3 l 17 20~22b (40~) cs8~ -9~-7 +2~+4 KND
HAZ 4 (First part) m (TJ)(, (throw)) 25(31) 17~21b (37~) js1~ -9~-5 Throw(KND) Throw(KND)
HAZ 4 (Second part) m (TJ) 25 22~27b (42~) js1~ -4~+1 KND KND
HAZ 1+2 m 20 14~15 (34~) -13~-12 KND KND Wall Bounce
HAZ f (Special), (Special) s
HAZ u (Special), (Special) (TJ) js1~
b+3+4 (to BT) (BT) b(14~)
BT 1 h 10 8~9 -1~±0 +5~+6 +5~+6
BT 1, 4 h, h 10,30 8~9 -9~-8 KND KND
BT 2 h 13 10b +1 +8g +8
BT 2, 1 h, h 13,5 10 -1 +5 +5
BT 2, 1, B h, h 13,5 10b -5 +1 +1
BT 2, 2 h, m 13,15 10 -9~-8 +2~+3 +2~+3
BT 3 h 10 10 -11 ±0 ±0
BT 3, 4 h, m 10,17 10 ±0~+2 +1~+3 +11~+13s
BT 3, 4, 3 h, m, m 10,10,22 js1~ -6~-3 KND KND
BT 3, 4, 4 h, m, m (TJ) 10,10,21 b js12~ -9~-7 KND KND
BT 3, 4, 4, F h, m, m (TJ), (PHR) 10,10,21 12~a -36~-34 KND KND
BT 3, 4, U h, m, (Special) (TJ) 10,10 js1~ -28~-27 -27~-26 -17~-16s
BT 4 h 25 10 -8 KND KND
BT 1+2 m 25 15~16 -13~-12 CS CS Power Crush
BT 3+4 m, m 5,20 15,34~35 js13~ -20~-19 Launch(JG?) Launch(JG?)
BT 3+4 (Second hit only) m 20 34~35 js13~ -20~-19 Launch (JG?) Launch (JG?)
BT f+1 m(, (throw)) 18 16(b) -13 +5b +5b
BT f+2 m 13 17~18 -5~-4 +6~+7 +6~+7
BT f+2, 3 m, m 13,15 17~18 -7~-6 KND KND
BT f+2, 4 m, h 13,15 17~18 -7~-6 +4~+5 +4~+5
BT f+2, 4, 2 m, h, h (TJ) 13,15,20 js1~ -9~-8 KND KND Tail Spin
BT f+2, 4, U m, h, (Special) (TJ) 13,15 js1~ -23~-22 -12~-11 -12~-11
BT f+3 m 17 13 -8 +3 KND
BT f+3, b m(BT) 17 13b -11 ±0 KND
BT f+4 l 9 16b -9 +2 +2
BT f+4, 3 l, h 9,21 16 -12~-11 +4~+5 (SH) +4~+5 (SH) Tail Spin
BT f+1+2 Attack returned 30 1~7 Attack returned(KND)
BT f+1+2, B Attack returned 30 1~7b Attack returned(KND)
BT f+3+4 m (TJ) 24 25~27b js5~ -9~-7 KND KND
BT f+3+4, F m (TJ), (PHR) 24 25~27ba -36~-34 KND KND
BT d+3 (Close) l (TC) 21 25 cs4~ -26 YKU YKU
BT d+3 l (TC) 14 25~27 cs4~ -26 ±0~+2 ±0~+2
BT b+2 m 17 16b -2 +6 +6
BT b+2, 3 m, mm 17,5,20 js13~ -20~-19 Launch(JG?) Launch(JG?)
BT b+2, 3 (Third hit only) m, m 20 js13~ -20~-19 Launch (JG?) Launch (JG?)
BT b+2, 4 m, h 17,13 13~ -9 ±0 Launch (JG?)
BT b+3 h 27 18~19b +5~+6 KND KND Tail Spin, Homing
BT f, F+3 m (TC) 25 21~22 (22~) cs4~ -9~-8 KND KND
BT f, F+3+4 l (TJ) 17 23~30 (24~) js13~21 cs18~ -18~-11 KND KND
BT f, f, f (PHR) a(b)
qcf (Special) ()
qcf+1 m 19 19~20 (21~) -9~-8 +4~+5 CS
qcf+1, 3+4 m, (Special) 19 19~20 (21~) -2~-1 +11~+12 CS(16)
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
qcf+2 l (TC) 10 27~28 (29~) cs10~ -17~-16 KND KND
qcf+2, B (Cancel) (BT) b
qcf+2~1 m 30 40(40) -12 KND KND Wall Bounce
qcf+3 h 14 16~17 (18~) -7~-6 +4~+5 (SH) +4~+5 (SH)
qcf+3, When hit 4 h(, m, (throw)) 14,20,6 16~17 (18~) Throw(KND) Throw(KND)
qcf+4 m 15 19~20b (21~) -14~-13 Launch (JG?) Launch (JG?)
qcf+1+2 mm(Returns move) 12,21 24,35s (26~) cs19~ -9 KND KND
qcf+1+2 (First hit only) m 12 24s(26~) cs19~ -25 CS CS
qcf+3+4 m 23 16~19 (18~) -14~-11 KND KND Homing

Basic Moves
1 h 7 10 +1 +8 +8
2 h 10 10 -1 +8 +8
3 m 12 14~15 -8~-7 +3~+4 +3~+4
4 h 17 12 -8 +3 Launch (JG?)
f+1 h 7 10 +1 +8 +8
f+2 m 12 15~16 -10~-9 +1~+2 +1~+2
f+3 m 18 17 -10 +1 +1 Homing
f+4 h 30 16~17 -9~-8 KND KND
d/f+1 m 15 14~15 -1~±0 +7~+8 +7~+8
d/f+2 m 16 16~18b -11~-9 Launch (JG?) +3(SH) Launch (JG?)
d/f+3 h (TC) 21 16~17 cs8~ -9~-8 +7~+8(SH) Launch
d/f+4 m 13 15~16 -15~-14 -1~0 (Launch (JG?)) -1~0 (Launch (JG?))
d/b or d+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d+2 Sm (TC) 8 11s cs4~ -4 +7 +7
d+3 l 12 14~15 -12~-11 ±0~+1 ±0~+1
d+4 l (TC) 18 21s cs6~ -13 -2 -2
d/b or d+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d/b+2 m 13 13~14b -4~-3 +5~+6 +5~+6
d/b+3 l (TJ) 19 29~30s js8~27 cs28~ -12~-11 +5~+6 KND
d/b+4 l (TC) 21 24~25s cs6~ -14~-13 +4~+5s KND
b+1 h 25 16~17 +5~+6s +5~+6s KND
b+2 h 12 15~17 -14~-12 -3~-1 -3~-1
b+3 m 23 27~29 +1~+3 KND KND
b+4 m 11 14~15 -11~-10 ±0~+1 ±0~+1
u/b+1 m? 11 16 -6 +5 +5
u or u/f+1 m (TJ) 12 18 js9~ -8 +3 +3
u/b or u or u/f+2 h 17 15~16 -12~-11 +9~+10g +9~+10g
u/b or u+3 h (TJ) 25 26~28b js8~ -2~±0 +5~+7 +5~+7 Homing
u/f+3 m (TJ) 20 29~30 js9~ -4~-3 ±0~+1s KND
u/b or u+4 m (TJ) 13 19~23 js8~ -5~-1 KND KND
u/f+4 m (TJ) 16 19~23 js8~ -5~-1 KND KND
u/f, n+4 m 25 23(29,35) js9~33 -11(-13) Launch (JG?) Launch (JG?)
WS+1 m 14 14~15 -14~-13 Launch (JG?) Launch (JG?)
WS+2 m 17 13~14 -8~-7 +8~+9 (SH) Launch (JG?)
WS+3 m 21 16 -8 KND KND
WS+4 m 18 11~12 -7~-6 +4~+5 +4~+5
FC+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+2 Sm (TC) 8 11s cs1~ -4 +7 +7
FC+3 l (TC) 12 16s cs1~ -15 -4 -4
FC+4 l (TC) 10 12s cs1~ -15 -4 -4
SS+1 h 7 10(11~) +1 +8 +8
SS+2 h 10 10(11~) -1 +8 +8
SS+3 m 12 14~15 (15~) -8~-7 +3~+4 +3~+4
SS+4 h 17 12(13~) -8 +3 Launch (JG?)
BT 1 h 10 8~9 -1~±0 +5~+6 +5~+6
BT 2 h 13 10b +1 +8g +8
BT 3 h 10 10 -11 ±0 ±0
BT 4 h 25 10 -8 KND KND
BT d+1 or 2 Sm 10 10s cs1~ -2 +9 +9
BT d+3 (Close) l (TC) 21 25 cs4~ -26 YKU YKU
BT d+3 l (TC) 14 25~27 cs4~ -26 ±0~+2 ±0~+2
BT d+4 l 12 10s cs1~ -11 +3 +3
Last updated 20.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage b+1+2 in rage SAV b+1+2 m 55 20 pc8~17 -22 KND KND Rage Art
in rage d/b+1+2 mm 10,10 17~18, 37~38 +3~+4 KND KND Rage Drive, Tail Spin
1 h 7 10 +1 +8 +8
1, 2 h, h 7,12 10 -1 +5 +5
1, 2, 4 h, h, h 7,12,20 10 +3 KND KND
1, 2, 4, F h, h, h, (SAV) 7,12,20 10 +3 KND KND
1, 2, 1+2 h, h, m 7,12,30 10 +4~+5s KND KND
1, 3 h, l 7,12 s cs12~ -12 +1 +1
2 h 12 11 -8 +3 +8
2, 1 h, h 12,15 11 -4~-3 +7~+8 +7~+8
2, 1, f h, h, (SAV) 12,15 11 -4~-3 +7~+8 +7~+8
3 h 16 13 -7 +2 +2
3, 4 h, m 16,20 15 -12~-11 KND CS Tail Spin
4 h 17 12 -9 +5 Launch (JG?)
1+2 m 20 19~20 -7~-6 +4~+5s +4~+5s
1+2, d m 20 19~20s -7~-6 +4~+5s +4~+5s
1+2, 1+2 m, m 20,20 19~20 -14~-13 KND KND
f+2 h? 17 15 -3 +6 CS
f+3 m 13 20~21 -6~-5 +6~+7s +6~+7s
f+3, 4 m, m 13,12 20~21 -15 KND KND
f+4 m 15 17~18 -7~-6 +6~+7 +6~+7 Homing
f+4, 2 m, m? 15,20 17~18 -12~-11 KND KND Tail Spin
f+1+2 h 20 14~15 -5~-4 KND KND
f+3+4 (Special) (g)
f+3+4, F ! 178 47(191) KND KND KND
f+2+3 m? 28 24~33 -7~+2 KND KND
d/f+1 m 12 13 -2 +5 +5
d/f+1, F m, (SAV) 12 13 -2 +5 +5
d/f+1, 1 m, h 12,13 13 -3~-2 +5~+6 +5~+6
d/f+1, 1, F m, h, (SAV) 12,13 13 -3~-2 +5~+6 +5~+6
d/f+1, 1, 2 m, h, m 12,13,18 13 -12 +2 KND
d/f+1, 1, 3 m, h, l 12,13,13 13 -12~-11 +2~+3 KND
d/f+1, 1, 3, F m, h, l, (SAV) 12,13,13 13 -12~-11 +2~+3 KND
d/f+1, 2 m, m 12,18 13 -12 +1 +1
d/f+2 m 10 16 -7 +6 +6
d/f+2, 1 m, m 10,10 16 -15~-14 Launch (JG?) Launch (JG?)
d/f+2, 2 m, m 10,22 16 -6~-5 +13~+14kg +13~+14kg Tail Spin
d/f+2, d+2 m, m 10,22 js19~ -3~-2s KND KND
d/f+3 m 11 16 -6 +5 +5
d/f+3, 2 m, m 11,14 16 -6 +5 +30g(KND) +5 +30g(KND)
d/f+4 m 13 14~15 -7~-6 +4~+5 +4~+5
d/f+4, 1 m, h 13,8 14~15 -5 +6 +6
d/f+4, 1, f m, h, (SAV) 13,8 14~15 -5 +6 +6
d/f+4, 1, 1 m, h, m 13,8,17 14~15 -10~-9 +7~+8 CS
d+2 m 24 18~19 -7~-6s +4~+5s KND
d+3 l (TC) 15 21s cs6~ -12 +1 +1
d+4 l 10 16 -11 ±0 ±0
d+4, 1+2 l, h 10,20 16 -8s +5s +5s
d+4, 1+2, f l, h, (SAV) 10,20 16 -8s +5s +5s
d+1+2 m (TC) 28 21~24 cs10~20 -12~-9 KND KND
d+3+4 m 20 21~22 -15~-14 KND KND
d/b+1 l (TC) 12 25~26s cs9~ -18~-17 KND KND
d/b+1* l (TC) 12 31~32s cs9?~ -18~-17 KND KND
d/b+2 m? 23 20~21 -9~-8 KND KND
d/b+3 l 12 18~19 -13~-12 +3~+4 +3~+4
d/b+3, f l, (SAV) 12 18~19 -13~-12 +3~+4 +3~+4
d/b+3, 4 l, l 12,13 18~19 -19~-18 -8~-7 -8~-7
d/b+4 l 17 18~19 -14~-13 +2~+3s KND
b+1 h 17 11 -9 +2 CS
b+1, F h, (SAV) 17 11 -9 -1 CS
b+2 h 15 16 -6 +2 +2
b+2, 2 h, m 15,22 16s -7~-6 +3~+4s KND
b+3 m (TJ) 25 30~32 js15~ +7~+9 +7~+9s KND
b+3, f m (TJ), (SAV) 25 30~32 js15~ +7~+9 +7~+9s KND
b+4 m 25 19 pc8~18 -13 KND KND Power Crush
u/b+1 m 15 21~22 -5~-4s -3~-2s -3~-2s
u/b+1, f m, (SAV) 15 21~22 -5~-4s -3~-2s -3~-2s
u/b+1, 4 m, l 15,17 21~22 -15 +9 +9
u/f+1 m (TJ) 21 25~26 js9~ +3~+4 KND KND
u/f+1, F m (TJ), (SAV) 21 25~26 js9~ +3~+4 KND KND
u/b+3 m (TJ) 13 19 js9~ -10 +3 +3
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
u+3 m (TJ) 15 19 js9~ -10 +3 +3
u/f+3 m (TJ) 17 19 js9~ -10 +3 +3
u/f+3, 2 m (TJ), h 17,8 19 9~ -12 +6 +6
u/f+3, 2, 2 m (TJ), h, m 17,8,25 19 9~ -6s +5s KND
u/b+4 m (TJ) 11 15~16 js9~ -20~-19 -8~-7 -8~-7
u+4 m (TJ) 15 15~16 js9~ -13~-12 KND Launch (JG?)
u/f+4 m (TJ) 13 15~16 js9~ -13~-12 Launch (JG?) Launch (JG?)
f, F+2 m 14 18~19 (19~) -14~-13 +2~+3 +2~+3
f, F+2, 1 m, h 14,27 18~19 (19~) -5~-4 KND KND
f, F+2, 2 m, m 14,23 18~19 (19~) -13 KND KND
f, F+2, 2, d (Cancel) m 14 18~19 (19~)s -24~-23 -8~-7 -8~-7
f, F+3 h 33 20~21 (21~) -9~-8 KND KND Homing, Tail Spin
b, f+1 h 23 21~22 (21~) -8~-7 KND KND
f, f, f+3 or WR+3 m (TJ) 30 23~24 (26~) js3~ +9~+10g KND KND
WS+1 m 16 11~12 -3~-2 +8~+9 +8~+9
WS+1, F m, (SAV) 16 11~12 -3~-2 +8~+9 +8~+9
WS+2 m 10 14 -8~-7 +3~+4a +3~+4a
WS+2, 2 m, h 10,8 14 -12~-11 +6~+7(Launch (JG?)) +6~+7
WS+2, 2, 2 m, h, m 10,8,25 14 -6~-5s +5~+6s KND
WS+2, 4 m, h 10,25 14 -12~-11 KND (KND) KND Tail Spin
WS+3 m (TC) 23 18 cs2~ -12 KND KND
WS+4 m 18 11~12 -6~-5 +5~+6 +5~+6
WS+1+2 h 15 14 +1 +3 +3
FC+d/f+2 m? 24 15d -12 +7 CS
FC+d/f+4 l (TC) 23 22~23s cs1~ -26 KND KND
Opponent Down d+3 On grounded opponent(l) 20 20 -13 -2 -2
1+4 (Special) 20
3+4 or From certain moves, F (to SAV) (SAV) 20
SAV 1 h 12 12~13 (22~) -2~-1 +6~+7 +6~+7
SAV 1, F h, (SAV) 9 12~13 (22~) -2~-1 +6~+7 +6~+7
SAV 1, 1 h, h 9,20 12~13 (22~) -9~-8 KND CS Tail Spin
SAV 1, 2 h, m 9,8 12~13 (22~) -10~-9 +3~+4 +3~+4
SAV 1, 2, F h, m, (SAV) 9,8 12~13 (22~) -10~-9 +3~+4 +3~+4
SAV 1, 2, 1 h, m, m 9,8,20 12~13 (22~) -17~-16 Launch (JG?) Launch (JG?)
SAV 1, 4 h, m 9,25 12~13 (22~) -10~-9 KND KND Wall Bounce
SAV 2 m 32 16(26~) -12~-11 KND KND
SAV 3 m 12 15(25~) -5 +1 +1
SAV 3, F m, (SAV) 12 15(25~) -5 +1 +1
SAV 3, 3 m, h 12,17 15(25~) -9~-8 -2~-1 CS
SAV 3, 3, F m, h, (SAV) 12,17 15(25~) -9~-8 -2~-1 CS
SAV 4 h 27 15~17 (25~) -5~-3 KND KND Homing, Tail Spin
SAV 1+2 m 20(,5) 28~29 (38~) pc6~27 -21~-20 Launch Launch Power Crush
SAV 1+2* m 23(,5) 41~42 (51~) pc6~27 -12~-11 Launch Launch Power Crush
SAV f+1+2 h 22 16~17 (26~) +5~+6s +6~+7s +6~+7s
SAV f+1+2, F h, (SAV) 22 16~17 (26~) +5~+6s +6~+7s +6~+7s
SAV d/f+1 m 15 14(24~) -2 +8 +8
SAV d/f+1, F m, (SAV) 15 14(24~) -2 +8 +8
SAV d/f+2 m? 23 19~20 (29~) -17~-16 Launch (JG?) Launch (JG?)
SAV d+4 l 8 15(25~) -14 -3 -3
SAV d+4, F l, (SAV) 8 15(25~) -14 -3 -3
SAV d+4, 3 l, m 8,12 15(25~) -15 -2 -2
SAV d+4, 3, F l, m, (SAV) 8,12 15(25~) -15 -2 -2
SAV d/b+3 l 20 19~20 (29~) -13~-12 +5~+6s KND
SAV d/b+3, F l, (SAV) 20 19~20 (29~) -13~-12 +5~+6s KND
SAV d/b+4 l (TC) 20 26~27s (36~) cs10~ -29 KND KND Homing
SAV b+1 m 16 14~15 (24~) -7~-6 +1~+2 +1~+2
SAV b+1, F m, (SAV) 16 14~15 (24~) -7~-6 +1~+2 +1~+2
SAV b+1, 2 m, l (TC) 16,15 s cs15~ -18~-17 KND KND
SAV b+1, 4 m, m 16,17 15~ -10~-9 +8~+9 KND
SAV b+2 m(Absorbs 1 h/m hit) 20 23(33~) (捌4~10) -9 KND KND
SAV b+3 h 20 17~18 (27~) pc8~16 -7~-6 KND KND Power Crush
SAV b+3, F h, (SAV) 20 17~18 (27~) pc8~16 -7~-6 KND KND Power Crush
SAV u/f+3 m 25 15~16 (25~) js14~ -9~-8 KND KND
SAV , , (+10~)

Basic Moves
1 h 7 10 +1 +8 +8
2 h 12 11 -8 +3 +8
3 h 16 13 -7 +2 +2
4 h 17 12 -9 +5 Launch (JG?)
f+1 h 7 10 +1 +8 +8
f+2 h? 17 15 -3 +6 CS
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
f+3 m 13 20~21 -6~-5 +6~+7s +6~+7s
f+4 m 15 17~18 -7~-6 +6~+7 +6~+7 Homing
d/f+1 m 12 13 -2 +5 +5
d/f+2 m 10 16 -7 +6 +6
d/f+3 m 11 16 -6 +5 +5
d/f+4 m 13 14~15 -7~-6 +4~+5 +4~+5
d+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d+2 m 24 18~19 -7~-6s +4~+5s KND
d+3 l (TC) 15 21s cs6~ -12 +1 +1
d+4 l 10 16 -11 ±0 ±0
d/b+1 l (TC) 12 25~26s cs9~ -18~-17 KND KND
d/b+2 m? 23 20~21 -9~-8 KND KND
d/b+3 l 12 18~19 -13~-12 +3~+4 +3~+4
d/b+4 l 17 18~19 -14~-13 +2~+3s KND
d/b+3+4 l (TC) 7 12s cs4~ -13 -2 -2
b+1 h 17 11 -9 +2 CS
b+2 h 15 16 -6 +2 +2
b+3 m (TJ) 25 30~32 js15~ +7~+9 +7~+9s KND
b+4 m 25 19 pc8~18 -13 KND KND Power Crush
u/b+1 m 15 21~22 -5~-4s -3~-2s -3~-2s
u+1 or u/b+1+2 or u/f+1+2 m (TJ) 12 18 js9~ -8 +3 +3
u/f+1 m (TJ) 21 25 +3 KND KND
u/b or u or u/f+2 h 17 15~16 -12~-11 +9~+10g +9~+10g
u/b+3 m (TJ) 13 19 js9~ -10 +3 +3
u+3 m (TJ) 15 19 js9~ -10 +3 +3
u/f+3 m (TJ) 17 19 js9~ -10 +3 +3
u/b+4 m (TJ) 11 15~16 js9~ -20~-19 -8~-7 -8~-7
u+4 m (TJ) 15 15~16 js9~ -13~-12 KND Launch (JG?)
u/f+4 m (TJ) 13 15~16 js9~ -13~-12 Launch (JG?) Launch (JG?)
u/f, n+4 m 25 23(29,35) js9~33 -11(-13) Launch (JG?) Launch (JG?)
WS+1 m 16 11~12 -3~-2 +8~+9 +8~+9
WS+2 m 10 14 -8~-7 +3~+4a +3~+4a
WS+3 m (TC) 23 18 cs2~ -12 KND KND
WS+4 m 18 11~12 -6~-5 +5~+6 +5~+6
FC+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+d/b or d+2 Sm (TC) 8 11s cs1~ -4 +7 +7
FC+3 l (TC) 12 16s cs1~ -17 -3 -3
FC+d/b or d+4 l (TC) 10 12s cs1~ -15 -4 -4
SS+1 h 7 10(11~) +1 +8 +8
SS+2 h 12 11(12~) -8 +3 +8
SS+3 h 16 15(16~) -7 +2 +2
SS+4 h 17 12(13~) -7 +4 Launch (JG?)
BT 1 or 2 h 15 8 -8 +3 +3
BT 3 or 4 h 25 10 -8 KND KND
BT d+1 or 2 Sm 10 10s cs1~ -2 +9 +9
BT d+3 or 4 l 12 10s cs1~ -11 +3 +3
Last updated 20.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage d+1+2 m? 55 20 pc8~17 -22 Throw(KND) Throw(KND) Rage Art
in rage f+2+3 m (TJ) 50 20~21 js5~17 +9~+10g (wl+15g) KND KND Rage Drive
in rage f+2+3, d/f m (TJ), (Special) 50 20~21 +28~+29? KND KND Rage Drive
1 h 7 10 +1 +8 +8
1, 2 h, h 7,10 10,20 -1 +5 +5
1, 2, u or D h, h, (Special) 7,10 10,20 ±0 +6 +6
1, 2, 1 h, h, h 7,10,6 10,20 -3 +4 +4 Rage Art
1, 2, 1, 4 h, h, h, l (TC) 7,10,6,12 s cs10~ -13 -2 -2
1, 2, 3 h, h, m 7,10,15 10~ -13 +2 +2
1, 2, 4 h, h, h 7,10,22 10~ -6 KND KND Tail Spin
1, 2, f+1+2 h, h, m 7,10,22 10~ -14 KND KND
1, 2, 1, 2 h, h, h, h 7,10,6,6 10~ -10 +1 +1
1, 2, 1, 2, f+1+2 h, h, h, h, m 7,10,6,6,22 10~ -14 KND KND
1, 4 h, h 7,17 10~ -4~-3 +1~+2 CS
1, 4, 1 h, h, m 7,17,21 10~ -11~-10 +15~+16kg KND Tail Spin
2 h 10 10 +1 +7 +7
2, 1 h, h 10,6 10,26 -3 +4 +4
2, 1, 4 h, h, l (TC) 10,6,12 s cs10~ -13 -2 -2
2, 3 h, m 10,15 10~ -13 +2 +2
2, 4 h, h 10,22 10~ -6 KND KND Tail Spin
2, f+1+2 h, m 10,22 10~ -14 KND KND
3 h 14 14 -16 -5 -5
3, 3 h, l (TC) 14,10 cs18~ -17 -6 -6
3, 3, 2 h, l (TC), m 14,10,10 18~ -13~-11 Launch (JG?) Launch (JG?)
3, 3, 4 h, l (TC), h 14,10,18 18~ -6 +5 Launch (JG?)
3, 3, 4, 3 h, l (TC), h, m 14,10,18,20 18~ +2~+3s +5~+6s KND
3, 4 h, h 14,20 18~ -6 KND CS Tail Spin
3, d h, (Special) 14 14 -27 -16 -16
3, d, D h, (Special) 14 14s -23 -12 -12
3, d, 1+2 h, (Special), m 14,22 14 -11 KND KND
4 h 15 11 -9 +8 Launch (JG?)
4, 3 h, l (TC) 15,13 cs10~ -17 -3 -3
4, 3, 2 h, l (TC), m 15,13,10 10~ -13~-11 Launch (JG?) Launch (JG?)
4, 3, 4 h, l (TC), h 15,13,18 10~ -6 +5 Launch (JG?)
4, 3, 4, 3 h, l (TC), h, m 15,13,10,20 10~ +2~+3s +5~+6s KND
4, u h, (Special) 15 11 -34 -17 Launch (JG?)
4, u, D h, (Special) 15 11s -30 -13 Launch (JG?)
4, u, 1+2 h, (Special), m 15,22 11 -11 KND KND
1+4 mm 4,20 15~16, 28~29 -5~-4 +4~+5s +6~+7s (+8s)
f+2 h 12 13 -3 +8 +8
f+2, 1 h, m 12,12 13 -13~-12 -6~-5a -6~-5a
f+2, 1, 2 h, m, m 12,12,20 13 -12~-10s +4~+6s (KND) KND
f+2, 1, 4 h, m, h 12,12,22 13 -3~-1 KND(KND) KND Tail Spin
f+3 hh 10,20 14~15, 25~26 +6~+7 KND CS
f+3 (Second hit ducked) h 10 14~15 -24s
f+3 (Only first hit on counter) h 10 14~15 CS (12~13)
f+4 h 14 16 -12 -3 -1
f+4, 3 h, m 14,13 16 -14 Launch (JG?) Launch (JG?)
f+4, 3, 3 h, m, m (TJ) 14,13,20 a js19~ -14~-11 KND KND
f+4, 4 h, h 14,17 19~ +1 +13kg KND
f+1+2 or WS+1+2 m 24 17 pc8~16 -14 KND KND Power Crush
d/f+1 m 13 13 -1 +5 +5
d/f+1, 2 m, h 13,10 13,30 -3 +2 +9
d/f+1, 2, u or D m, h, (Special) 13,10 13,30 -1 +4 +11
d/f+2 m 12 15~16 -7~-6 Launch (JG?)(+4a) Launch (JG?)
d/f+3 m 13 14 -11 +1 +1
d/f+3, 1 m, h 13,10 14 -8 +3 +3
d/f+3, 1, d or u (Cancel) m, (Special) 13 14 -19 -7 -7
d/f+3, 1, 2 m, h, h 13,10,6 14 -10 +1 +1
d/f+3, 1, 2, f+1+2 m, h, h, m 13,10,6,22 14 -14 KND KND
d/f+3, 2 m, h 13,12 14,33 +1 +2 +12
d/f+3, 2, f or d/f m, h, (Special) 13,12 14,33 -1 ±0 +10
d/f+3, 2, d or u m, h, (Special) 13,12 14,33 ±0 +1 +11
d/f+3, 2, 1 m, h, h 13,12,6 14,33 -3 +4 +4
d/f+3, 2, 1, 4 m, h, h, l (TC) 13,12,6,12 s cs10~ -13 -2 -2
d/f+3, 2, 3 m, h, m? 13,12,21 10~ -17~-16 Launch (JG?) Launch (JG?)
d/f+3, 2, 4 m, h, h 13,12,22 10~ -6 KND KND Tail Spin
d/f+3, 2, d+3 m, h, l (TC) 13,12,10 s cs10~ -14 -3 -3
d/f+3, 2, d+3, 2 m, h, l (TC), m 13,12,10,10 10~ -13~-11 Launch (JG?) Launch (JG?)
d/f+3, 2, d+3, 4 m, h, l (TC), h 13,12,10,18 10~ -6 +5 Launch (JG?)
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
13,12,10,18
d/f+3, 2, d+3, 4 , 3 m, h, l (TC), h, m ,20 10~ +2~+3s +5~+6s KND
d/f+3, 3 m, h 13,6 10~ -14 -3 -3
d/f+3, 3, 3 m, h, h 13,6 10~ -14 -3 -3
d/f+3, 3, 3, 4 m, h, h, h 13,6,8,20 10~ -6 KND CS Tail Spin
d/f+3, 4 m, h (TJ) 13,21 a js20~ -4~-3 +7~+8 +7~+8
d/f+3, 4, 4 m, h (TJ), l 13,21,20 js1~11 cs15~ -13~-11 KND YKU
d/f+3, 4, 3+4 m, h (TJ), mm 31,21,8,21 js1~9, js28~41 -6~±0 KND KND
d/f+3, f+4 m, h 13,20 1~9, 28~41 -6 KND CS Tail Spin
d/f+4 m 15 12 -4 +7 +7
d/f+1+2 mm 5,10 16~17, 18~19 -3~-2 +20~+21kg +20~+21kg Homing, Tail Spin
d/f+1+2 (First hit only) m 5 16~17 -5~-4 +7~+8 +7~+8 Homing, Tail Spin
d+1 or FC+1 Sm 5 10s cs4~ -5 +6 +6
d+1, 2 or FC+1, 2 Sm (TC), Sm (TC) 5,8 s cs1~ -6 +5 +5
d+1, 2, 4 or FC+1, 2, 4 Sm (TC), Sm (TC), m 5,8,10 1~ -14~-12 -3~-1 -3~-1
d+1, n+4 or FC+1, n+4 Sm (TC), m 5,10 1~ -11~-10 ±0~+1 ±0~+1
d+2 l (TC) 13 20s cs6~ -12 ±0 +5
d+2, 3 l, h 13,20 20 6~ -6~-4 KND CS Tail Spin
d+3 or FC+3 l (TC) 12 16s cs4~ -17 -3 -3
d+3, 2 l (TC), m 12,10 16 4~ -13~-11 Launch (JG?) Launch (JG?)
d+3, 4 l (TC), h 12,18 16 4~ -6 +5 Launch (JG?)
d+3, 4, 3 l (TC), h, m 12,18,20 16 4~ +2~+3s +5~+6s KND
d+4 l (TC) 7 12s cs4~ -13 -2 -2
FC+d/b or d+4 FC+D/F+4 l (TC) 10 12s cs1~ -15 -4 -4
d+4, 1 l (TC), h 7(10),10 12 1~ ±0 +6 +11
d+4, 1, d or u (Cancel) l (TC), (Special) 7(10) 12 -13(-15) -2(-4) -2(-4)
d/b+2 m? 20 24~25 -5~-4 KND KND Tail Spin, Homing
d/b+3 l 17 20 -13 +3s KND
d/b+4 l (TC) 5 16~17ad cs6~ -9~-8 +2~+3 +2~+3
d/b+4, 3 l (TC), m? 5,21 16~17 6~ -17~-16 Launch (JG?) Launch (JG?)
d/b+1+2 ! 50 65 CS CS CS
d/b+3+4 m? 21 19~20 -17~-16 Launch (JG?) Launch (JG?)
b+1 m 15 20~21 -16~-15 CS CS
b+2 h 12 12 -14 -3 -3
b+2, 2 h, h 12,14 12 -6~-5 +5~+6 +5~+6
b+2, 2, 2 h, h, h 12,14,20 12 -9~-8 +9~+10kg CS
b+2, 2, 2, u or D (Cancel) h, h, (Special) 12,14 12 -10~-9 +1~+2 +1~+2
b+3 m 10 18 -6 +6s +6s
b+3, 4 m, h 10,17 18 -8~-7 KND CS
b+4 h 15 14 -7 +11(SH) +18
b+1+2 m, m 6,26 18,26 -7 CS CS
b+1+4 mm 4,14 16,31~32 -15~-14 Launch (JG?) Launch (JG?)
u/f+1 m (TJ) 20 26s js10~ -5 KND KND
u/f+2 m 10 18 -10 +1 +1
u/f+2, 1 m, m 10,10 18 -13 BU BU
u/b+3 m (TJ) 15 14 js6~ -15 -4 -4
u+3 m (TJ) 20 14 js6~ -15 KND KND
u/f+3 m (TJ) 20 14 js6~ -10 KND KND
u/f+4 h (TJ) 23 18 js9~ -9 -1 -1
u/f+4, 3 h (TJ), l 23,10 js9~34 cs35~36 -19 -8 -8
u/f+4, 3, 4 h (TJ), l, h 23,10,14 9~34 35~36 -6 +5 +
u/f+4, 3, 4, d or u (Cancel) h (TJ), l, (Special) 23,10 js9~34 cs35~36 -5 +6 +6
u/b+4 m (TJ) 21 23~28 js7~ -9~-4 +3~+8s KND
u+4 m (TJ) 21 23~28 js7~ -6~-1 +3~+8s KND
U/F+4 m (TJ) 21 23~28 js9~ -6~-1 +3~+8s KND
u/f, n, D+3 (Special), l (TC) 15 43 js9~ cs34~ -17 -6 -6
u/f, n, D+3, 2 l (TC), m 15,10 43 9~ 34~ -13~-11 Launch (JG?) Launch (JG?)
u/f, n, D+3, 4 l (TC), h 15,18 43 9~ 34~ -6 +5 Launch (JG?)
u/f, n, D+3, 4, 3 l (TC), h, m 15,18,20 43 9~ 34~ +2~+3s +5~+6s KND
f, F+2 h 20 14(15~) -9 KND KND
f, F+3 m 24 15(16~) -14 +8 CS
f, F+4 (Close) m (TJ) 30 28ad (29~) js5~ +11 +9s KND
f, F+4 m (TJ) 20 28~32ad (29~) js5~ -10~-6 +9~+13s KND
f, F+4, Tech (Close) m (TJ), (Special) 30 28a(29~) js5~ +4 +2s KND
f, F+4, Tech m (TJ), (Special) 20 28~32a (29~) js5~ -17~-13 +2~+6s KND
f, F+1+2 m 26 22~23 (23~) -5~-4 KND KND Wall Bounce
f, F+1+2* (Very long hold) m 32 33~34 (34~) +8~+9 KND KND Wall Bounce
d, D/F+4 l (TC) 20 24~28s (26~) cs1~ -37 KND YKU
FC+d/f+4 l (TC) 20 20~24s cs1~ -37 KND YKU
qcb (Special) (s)
QCB+4 m 20 19~20 (21~) cs1~3 -15~-14 Launch (JG?) Launch (JG?)
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
d/b, qcf, n, d/b+2+3 h! ±0 35~52 (41?~) +33~+50 (SH) +33~+50 (SH) +33~+50 (SH)
u/f+3+4 or f, f, f+3 m (TJ) 20(,18) 23ad(26~) js3~ -23 Throw(KND) Throw(KND)
u/f+3+4 or f, f, f+3 (Crouching or far) m (TJ) 20 24~30ad (27~) js1~ -22~-16 KND KND
f, f, f+1+2 m (TJ) 30 20~21a (23~) js5~17 ±0~+1 KND KND
WS+1 m 17 13~14 -6~-5 +5~+6 +5~+6
WS+1, 4 m, m 17,20 13~14 -3~-2s KND KND
WS+1, 1+2 m, hh 17,3,15 13~14 -7~-6 KND KND
WS+2 m 15 15~16 -13~-12 Launch (JG?) Launch (JG?)
WS+3 m 15 13 -13 +2 +2
WS+4 m 15 11~12 -4~-3 +7~+8 +7~+8
WS+4, 3 m, h 15,24 11~12 -6 KND CS Tail Spin
WS+b+1 m 13 14~15 -5~-4 +6~+7 uKZD
FC+2 Sm (TC) 8 11s cs1~ -4 +7 +7
FC+2, 4 Sm (TC), m 8,10 11 1~ -10~-8 +1~+3 +1~+3
SS+1 m 15 14~15 (23~) -10~-9 +3~+4 +3~+4
SS+1, F m, (Special) 15 14~15 (23~) +10~+11 +24~+25g +24~+25g
SS+1, B m, (Special) 15 14~15 (23~) +10~+11 +23~+24g +23~+24g
SS+1, 2 m, m 15,15 14~15 (23~) -6~-4 ±0~+2 ±0~+2
SS+2 m 15 13~14 (22~) -14~-13 Launch (JG?) Launch (JG?)
SS+4 l (TC) 17 20(29~) cs6~ -15 +6s YKU
SS+1+2 m 22 19(28~) -11 KND KND
Opponent Down d+3+4 l(On grounded opponent) 16(立ち20) 17~18 -17~-16 -8~-7s -8~-7s
qcf (Special) 17~18
qcf+1+2 h(Throw) 15 11 Throw(0)
qcf+3+4 h(Throw) 15 11 Throw(KND)
qcf+1 h 21 13~14 (15~) cs1~3 +1~+2 +3~+4 Launch
qcf+2 m? 25 20~21 (22~) -8~-7 KND KND
qcf+3 l (TC) 17 19~26 (21~) cs16~ -20~-13 ±0~+7s KND
qcf+4 m 15 14(16~) -8 +6a +6a
qcf+4, 2 m, h 15,10 14(16~) -9 -3(Launch (JG?)) -3(Launch (JG?))
qcf+4, 2, 3 m, h, h 15,10,23 14(16~) -10 KND KND
qcf, 1 m 14 13~14 (16~) -6~-5 +5~+6 +5~+6
d, d/f, N 13~14 (16~)

Basic Moves
1 h 7 10 +1 +8 +8
2 h 10 10 +1 +7 +7
3 h 14 14 -16 -5 -5
4 h 15 11 -9 +8 Launch (JG?)
f+1 h 7 10 +1 +8 +8
f+2 h 12 13 -3 +8 +8
f+3 hh 10,20 14~15, 26~27 +6~+7 (-24s) KND CS
f+4 h 14 16 -12 -3 -1
d/f+1 m 13 13 -1 +5 +5
d/f+2 m 12 15~16 -7~-6 Launch (JG?)(+4a) Launch (JG?)
d/f+3 m 13 14 -11 +1 +1
d/f+4 m 15 12 -4 +7 +7
d/b or d+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d+2 l (TC) 13 20s cs6~ -12 ±0 +5
d+3 l (TC) 12 16s cs4~ -17 -3 -3
d+4 l (TC) 7 12s cs4~ -13 -2 -2
d/b or d+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d/b+2 m? 20 24~25 -5~-4 KND KND Tail Spin, Homing
d/b+3 l 17 20 -13 +3s KND
d/b+4 l (TC) 5 16~17ad cs6~ -9~-8 +2~+3 +2~+3
b+1 m 15 20~21 -16~-15 CS CS
b+2 h 12 12 -14 -3 -3
b+3 m 10 18 -6 +6s +6s
b+4 h 15 14 -7 +11(SH) +18
u/b or u+1 m (TJ) 12 18 js9~ -8 +3 +3
u/f+1 m (TJ) 20 26s js10~ -5 KND KND
u/b or u+2 h 17 15~16 -12~-11 +9~+10g +9~+10g
u/f+2 m 10 18 -10 +1 +1
u/b+3 m (TJ) 15 14 js6~ -15 -4 -4
u+3 m (TJ) 20 14 js6~ -15 KND KND
u/f+3 m (TJ) 20 14 js6~ -10 KND KND
u/b+4 m (TJ) 21 23~28 js7~ -9~-4 +3~+8s KND
u+4 m (TJ) 21 23~28 js7~ -6~-1 +3~+8s KND
U/F+4 m (TJ) 21 23~28 js9~ -6~-1 +3~+8s KND
u/f+4 h (TJ) 23 18 js9~ -9 -1 -1
WS+1 m 17 13~14 -6~-5 +5~+6 +5~+6
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
WS+2 m 15 15~16 -13~-12 Launch (JG?) Launch (JG?)
WS+3 m 15 13 -13 +2 +2
WS+4 m 15 11~12 -4~-3 +7~+8 +7~+8
WS+3+4 h 25 16 -16 KND KND
FC+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+2 Sm (TC) 8 11s cs1~ -4 +7 +7
FC+3 l (TC) 12 16s cs1~ -17 -3 -3
FC+d/b or d+4 l (TC) 10 12s cs1~ -15 -4 -4
SS+1 m 15 14~15 (23~) -10~-9 +3~+4 +3~+4
SS+2 m 15 13~14 (22~) -14~-13 Launch (JG?) Launch (JG?)
SS+3 h 14 14(15~) -16 -5 -5
SS+4 l (TC) 17 20(29~) cs6~ -15 +6s YKU
BT 1 or 2 h 15 8 -8 +3 +3
BT 3 or 4 h 25 10 -8 KND KND
BT d+1 or 2 Sm 10 10s cs1~ -2 +9 +9
BT d+3 or 4 l 12 10s cs1~ -11 +3 +3
Last updated 20.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage d+1+2 m 55 20 -32 Throw Throw Rage Art
in rage f+2+3 m 10,30 18 +2 Throw Throw Rage Drive
1 h 7 10 +1 +8 +8
1, 2 h,h 7,8 10 -2 +6 +6 NC from 1st hit
1, 2, 2 h,h,h 7,8,12 10 -11 +1 +1 NC from 1st hit
1, 2, 1+2 h,h,m 7,8,23 10 -9 KND KND Tail Spin
1, 2, 3 or 4 h,h, (Special) 7,8 js -26 -18 -18
2 m 9 15 -12 -6 -6
2, 2 m,m 9,9 15 -9 +6 +6 NC from 1st hit
2, 2, 2 m,m,h 9,9,7 15 -8 -2 -2
2, 2, 2, 2 m,m,h,h 9,9,7,7 15 -7 +7 +7 NC from 3rd hit
2, 2, 2, 2, 2 m,m,h,h,m 9,9,7,7,15 15 -14 KND KND NC from 3rd hit
2, 2, f+2 m,m,m 9,9,23 15 -14 +5 +5 Tail Spin
2, 2, b+2 m,m,m(Throw) 9,9,5,(20) 15 js -11 Throw Throw
3 h 15 14 -7 -1 -1
4 h 15 12 -8 +3 +3
4, 2 h,m 15,15 12 -14 -1 -1
1+2 h,m 17,24 18 -14 KND KND Homing, Tail Spin
1+2~B h 17 18 -9 -3 -3 Homing
f+2 m 8(,25) 20 js -9 Throw Throw
f+3 m 14 16 -9 +9 +9
f+3, 2 m,m 14,5(,20) 16 -11 Throw Throw
f+4 m 13 17 -8 +8 +8
f+4, 2 m,m 13,21 17 -11 +12 +12 Tail Spin
f+1+2 m 24 16 -19 KND KND
f+1+4 m 20 23 -13 KND KND Power Crush
d/f+1 m 10 13 -1 +7 +7
d/f+1, 4 m,h 10,20 13 js -5 KND KND Tail Spin
d/f+2 m 15 15 -20 JG JG
d/f+3 m 9 16 -13 -2 -2
d/f+3, 1 m,h 9,7 16 -10 -3 -3
d/f+4 m 12 14 -7 +4 +4
d/f+4, 2 m,h 12,17 14 -2 +8 +8
d/f+4, 2, 4 m,h,h 12,17,20 14 js -5 KND KND Tail Spin
d/f+4, 2, 2 m,h,m 12,17,21 14 js -8 JG JG
d/f+1+2 m 27 25 -9 KND KND Tail Spin
d+1 m,m 10,10 17 -3 +4 +4
d+2 l 12 20 -18 -3 -3
d+2, 2 l,h 12,23 20 -9 +10 KND Tail Spin
d or d/b+3 l 13 cs 16 -13 -2 -2
d+4 l 9 19 -31 -9 -9
d+4, 1 l,h 9(13),20 19 -12 +4 +4
d+4 ,1, 1+2 l,h,m 9(13),20,2,2(25) 19 -18s KND KND
d/b+1 m 7 15 -6 +3 +3
d/b+1, 1+2 m,m,m 7,7,10 15 -5 +6 +6
d/b+1~F m 7 15 +4 +5 +5
d/b+2 l 23 24 -19 KND KND
d/b+4 l 9 17 -12 -1 -1
d/b+1+2 m 25 25 -16 JG JG
d/b+1+2* m 28 46 +2 JG JG
b+1 h 10 12 -11 ±0 ±0
b+1, 2 h,h 10,21 12 -9 +7 +7
b+2 m 13 15 -9 +4 +4
b+2 when hit 1+2 m, Throw 13,6,14 15 ~ +6 +6
b+3 h 14 14 -12 -1 -1
b+3, 1 h,m 14,23 14 -14 KND KND
b+3~B h, (Special) 14 14 -8 +3 +3
b+4 h 17 18 -7 +7 +7
b+4, 1+2 h,m 17,27 20 -13 KND JG
b+1+4 m 20 26 -11 KND KND
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
b+2+3 m! 50 69 KND KND KND
u/b or u or u/f+1 h 17 14 -4 +8 KND
u/b or u or u/f+2 m 21 30 js9~ -8 JG JG
u/b or u or u/f+3 m(,m) 11(,23) 17 js9~ -13 JG JG
u/b or u or u/f+4 h 20 19 js9~ -5 KND KND Homing, Tail Spin
u/b,b Special js10~
u/b or u or u/f Special js9~
During jump 1 m 7 9 -23 -16 -16
During jump 2 m 14 10 -22 -15 -15
(When hit in air) 2, 2 m,m 14,14
(When hit in air) 2, 2, 2 m,m,m 14,14,23 Tail Spin
(During jump) 3 m 10 10 -22 -15 -15
(During jump) 4 m 12 12 -21 -14 -14
(During jump) 1+2 m 27 41 js9~ +5 KND KND
f, F+4 m 15(,14,21) 19 -14 Throw Throw
f, F+1+2 m 17 15 -9 +10 KND Tail Spin, Homing
f, F+3+4 h 50 30 js14~ -8 KND KND
f, f, f+1+2 or wr+1+2 m 25 23 js3~ +11 JG JG
FC+1 sm 5 10 cs -5 +6 +6
FC+2 sm 8 11 cs -9 +5 +5
FC+3 l 12 cs 16 -17 -3 -3
FC+4 l 10 12 cs -15 -4 -4
WS+1 m 10 13 -8 +6 +6
WS+1, 2 m,m 10,23 13 -13 +2 KND
WS+2 m 15 15 -9 -3 -3
WS+2, 2 m,m 15,23 15 -14 +5 +5 Tail Spin
WS+3 m 12 14 -7 +9 +9
WS+3, 2 m,m 12,5(,20) 14 -11 Throw Throw
WS+4 m 15 11 -6 +5 +5
FC+d/f+2 l 17 20 cs -13 +4 +13 Homing
1+2+3+4
1+3+4
SS+2 m 21 18 ±0 5s KND
BT 1 h 15 8 -8 +3 +3
BT 2 m 16 20 -9 KND KND
BT 3 or 4 h 25 10 -8 KND KND
BT d+1 or d+2 sm 10 10 -2 +9 +9
BT d+3 or d+4 l 12 10 -11 +3 +3
f+3+4 cs
f+3+4, 1 m 24 18 -13 KND KND Power Crush, Wall Bounce
f+3+4, 3+4 l 17 20 cs -20 KND KND
Last updated 21.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage 1+2 m 55(10,45) 20 pc8~17 -22 KND KND Rage Art
in rage 1+2, b m 20 20 -22 TSU TSU Rage Art
in rage qcf+1+2 m 40(60) 12(14~) +3(wl+9) KND KND Rage Drive
1 h 7 10 +1 +8 +8
1, 2 h, h 7,12 10 -1 +6 +6
1, 2, 3 h, h, m 7,12,7 10 -25~-24 -14~-13 -14~-13
1, 4 h, l (TC) 7,8 s cs10~ -11 +1 +1
2 h 10(12) 10 ±0 +6 +6
2, 3 h, h 12,21 10 -12~-11 KND CS
2, d+3 h, l (TC) 10,11 s cs10~ -12 -1 -1
3 m 14 15~16 -7~-6 +4~+5 +4~+5
3, 2 m, h 14,17 15~16 -3 +7 KND
4 h 17 12 -7 +7 Launch (JG?)
f+2 h 10 12 ±0 +6 +6
f+2, 3 h, h 10,16 12 -11~-10 +5~+6 +5~+6
f+2, 3, 1 h, h, m 10,16,22 12 -12 KND +19
f+1+2 m 22 20~21 +3~+4s +8~+9s KND
f+1+4 m 21 21~23 -14~-12 KND KND
d/f+1 m 13 14 -2 +4 +4
d/f+1, 1 m, h 13,9 14 -5~-4 +5~+6 +8~+9
d/f+1, 1, 2 m, h, m 13,9,22 14 -9~-8 KND KND
d/f+1, b m, (Special) 13 14 +3 +9 +9
d/f+2 m 13 15~16 -8~-7 Launch (JG?) (+3a) Launch (JG?)
d/f+3 m 14 16 -9 +2 +2
d/f+3, 4 m, m 14,17 16 -10~-9 +6~+7 FS (+6~+7)
d/f+3, 4* m, m 14,25 16 -6~-5 FS (+6~+7) FS (+6~+7)
d/f+4 m 21 19~20 -1~±0 +9~+10 KND
d+1 m 16 14~15 -9~-8 +2~+3 +3~+4s
d+1, D m 16 14~15s -9~-8 +2~+3 +3~+4s
d+1, 2 m, m 16,26 14~15 -17 KND KND
d+1, 2 (Hold) m, m 16,39 14~15 +20g KND KND
d+1, 4 m, l 16,15 14~15 -31 -17 KND
d+1, 4, 2 m, l, m 16,15,21 14~15 -14 KND KND
d+4 (Close) l 13 15 -31 KND KND
d+4 l 9 15 -31 -17 KND
d+4, 2 l, m 13,23 15 -18 -9 -9
d+4, 2, 1+2 l, m, m 13,23,22 15 -17~-16 KND KND
d+4, 2:1+2 l, m, m 13,23,30 15 -17~-16 KND KND
d+1+2 m? 30 12~13 -16~-15 KND KND
d/b+2 m? 21 19~20 -11~-10 KND Launch
b+1 h 12 12~13 -9~-8 +2~+3 +2~+3 Homing
b+1, 2 h, h 12,21 12~13 -5~-4 +8kg +8kg Tail Spin
b+2 m 22 18 -5s +4s +4s
b+2, 1 m, m 22,22 18 -12 ±0s KND
b+2, 1* m, m 22,35 18 +8~+9s +8~+9s KND
b+3 h 16 14~15 -6~-5 CS CS
b+4 l 14 20~21 -13~-12 +3~+4 +3~+4
b+1+2 h 28 24 pc8~23 ±0 KND KND Power Crush
u/b+2 m 22 20~21 -9~-8 KND CS 13~14 Homing
u/f+2 m (TJ) 35 34a js8~33 +9~+10 KND KND Wall Bounce
u/b+3 m (TJ) 12 15~16 js10~ -16~-15 Launch (JG?) Launch (JG?)
u+3 m (TJ) 13 15~16 js9~ -16~-15 Launch (JG?) Launch (JG?)
u/f+3 m (TJ) 14 15~16 js9~ -16~-15 Launch (JG?) Launch (JG?)
u/b or u or u/f+3, 4 m (TJ), m (TJ) 14,20 js1~ -13~-12 Launch (JG?) Launch (JG?)
u/f+4 m (TJ) 13 15~17 js9~ -13~-11 Launch (JG?) Launch (JG?)
f, F+2 m 14 15~17 (16~) -17~-15 -7~-5 -7~-5
f, F+2, 1 m, m 14,20 15~17 (16~) -12 KND KND
f, F+2, 1, B (Cancel) m, (Special) 14 15~17 (16~) -21~-19 -11~-9 -11~-9
f, F+2, 2 m, l (TC) 14,21 cs15~ -19~-17 Launch Launch
f, F+2, 2, B (Cancel) m, (Special) (TC) 14 15~s -28~-26 -18~-16 -18~-16
f, F+2:1 m, h 14,24 15~ -4 KMeD KMeD
f, F+3 m (TJ) 14 15~16a (16~) js9~ -17~-16 Launch (JG?) Launch (JG?)
f, F+3, 4 m (TJ), m (TJ) 14,15 js1~ -16~-15 Launch (JG?) Launch (JG?)
f, F+3, 4, 4 m (TJ), m (TJ), h 14,15,25 1~ -5~-3 KND KND
f, F+3, 4, f or d/f+4 m (TJ), m (TJ), m 14,15,18 1~ -14~-12 KND KND
f, F+3, 4, d or d/b+4 m (TJ), m (TJ), l (TC) 14,15,15 s cs20~ -17~-16 -6~-5 -6~-5
f, F+4 m (TJ) 20 23~34as (27~) js13~ -5~+6 KND KND
b, f+1 h 22 28~31 (28~) -6~-3 KND KND
b, B+1+2 ! 80 63~64 (64~) KND KND KND
WS+2 m 20 15~16 -14~-13 Launch Launch
WS+3 m 16 13~14 -8~-7 +3~+4 +3~+4
WS+3, 2 m, h 16,21 13~14 -9~-8 KND CS Tail Spin
WS+4 m 18 11~12 -6~-5 +5~+6 +5~+6
FC+d/f+2 m 14 14~16 -17~-16 -7~-6 -7~-6
FC+d/f+1+2 l (TC) 20 32~33s cs1~ -12~-11 KND KND
D(Hundred and sixty frames) (Special) 32~33 1~
D(Hundred and sixty frames)n, u+3+4 (On the way up) m (TJ), m 48 13~18d js9~ -49~-44 Launch Launch
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
D(Hundred and sixty frames)n, u+3+4 (On the way down) m (TJ), m 48 46~56d js1~ -21~-11 -10~0s -10~0s
SS+1 h 23 20(30~) +8 KND KND
SS+3 l 18 19(29~) -12 +4 +12
Opponent Down, d+2 l(On grounded opponent) 16 18 -12 +4 +4
qcf (Special) 18
qcf+1 h 21 16~17 (18~) -4~-3 YKU YKU
qcf+2 (Close) m 54 13~14 (15~) -17~-16 KND KND
qcf+2 m 36 13~14 (15~) -17~-16 KND KND
qcf+3 l (TC) 17 18~19 (20~) cs6~ -14~-13 ±0~+1 KND
qcf+3+4 m (TJ) 40 19~20a (21~) js18~ -9~-8 Launch Launch
qcf, or d, d/f, n 19~20 (21~) 18~
qcb (Special) 19~20 (21~) 18~
qcb+1 m 24 21~22 (23~) ±0~+1s KND KND
qcb+2 m 21(31) 15(17~) -8 KND KND
qcb+3 l (TC) 14 18~19s (20~) cs1~ -21~-20 -9~-8 KND
qcb+3, 2 l, m 14,20 18~19 (20~) 1~ -10~-9 +6~+7 +6~+7
qcb+3, 2, 1 l, m, h 14,20,25 18~19 (20~) 1~ -10~-9 KMeD KMeD
qcb+3, 2, 3 l, m, l 14,20,17 18~19 (20~) 1~ -13~-12 ±0~+1 KND
qcb+4 h 28 15~16 (17~) +1~+2 KND CS Homing, Tail Spin
qcb+1+2 m? 22 18~19 (20~) -14~-13 Launch Launch

Basic Moves
1 h 7 10 +1 +8 +8
2 h 10(12) 10 ±0 +6 +6
3 m 14 15~16 -7~-6 +4~+5 +4~+5
4 h 17 12 -7 +7 Launch (JG?)
f+1 h 7 10 +1 +8 +8
f+2 h 10 12 ±0 +6 +6
f+3 h 30 16 -16 KND KND
f+4 h 17 12 -7 +7 Launch (JG?)
d/f+1 m 13 14 -2 +4 +4
d/f+2 m 13 15~16 -8~-7 Launch (JG?) (+3a) Launch (JG?)
d/f+3 m 14 16 -9 +2 +2
d/f+4 m 21 19~20 -1~±0 +9~+10 KND
d+1 m 16 14~15 -9~-8 +2~+3 +3~+4s
d+2 Sm (TC) 8 11s cs4~ -4 +7 +7
d+3 l (TC) 12 16s cs4~ -17 -3 -3
d+4 (Close) l 13 15 -31 KND KND
d+4 l 9 15 -31 -17 KND
d/b+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d/b+2 m? 21 19~20 -11~-10 KND Launch
d/b+3 l (TC) 12 15~17s cs5~ -18~-16 -4~-2 -4~-2
d/b+4 l (TC) 7 12s cs4~ -13 -2 -2
b+1 h 12 12~13 -9~-8 +2~+3 +2~+3 Homing
b+2 m 22 18 -5s +4s +4s
b+3 h 16 14~15 -6~-5 CS CS
b+4 l 14 20~21 -13~-12 +3~+4 +3~+4
u/b or u or u/f+1 m (TJ) 12 18 js9~ -8 +3 +3
u/b+2 m 22 20~21 -9~-8 KND CS 13~14 Homing
u+2 h 22 15~16 -12~-11 +9~10g +9~10g
u/f+2 m (TJ) 35 34a js8~33 +9~+10 KND KND Wall Bounce
u/b+3 m (TJ) 12 15~16 js10~ -16~-15 Launch (JG?) Launch (JG?)
u+3 m (TJ) 13 15~16 js9~ -16~-15 Launch (JG?) Launch (JG?)
u/f+3 m (TJ) 14 15~16 js9~ -16~-15 Launch (JG?) Launch (JG?)
u/b+4 m (TJ) 14 15~17 js9~ -19~-17 -8~-6 -8~-6
u+4 m (TJ) 20 15~17 js9~ -13~-11 KND Launch (JG?)
u/f+4 m (TJ) 13 15~17 js9~ -13~-11 Launch (JG?) Launch (JG?)
u/f, n+4 m (TJ) 25 23(29,35) -11(-13) Launch (JG?) Launch (JG?)
WS+1 m 12 10~11 -4~-3 +7~+8 +7~+8
WS+2 m 20 15~16 -14~-13 Launch Launch
WS+3 m 16 13~14 -8~-7 +3~+4 +3~+4
WS+4 m 18 11~12 -6~-5 +5~+6 +5~+6
FC+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+d/b or d+2 Sm (TC) 8 11s cs1~ -4 +7 +7
FC+3 l (TC) 12 16s cs1~ -17 -3 -3
FC+4 l (TC) 10 12s cs1~ -15 -4 -4
SS+1 h 23 20(30~) +8 KND KND
SS+2 h 10(12) 10(11~) ±0 +6 +6
SS+3 l 18 19(29~) -12 +4 +12
SS+4 h 17 12(13~) -7 +7 Launch (JG?)
SS+1+2 h 7 10(11~) +1 +8 +8
SS+3+4 m 18 15~16 (16~) -7~-6 +4~+5 +4~+5
BT 1 or 2 h 15 8 -8 +3 +3
BT 3 or 4 h 25 10 -8 KND KND
BT d+1 or 2 Sm 10 10s cs1~ -2 +9 +9
BT d+3 or 4 l 12 10s cs1~ -11 +3 +3
Last updated 20.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
55
in rage 1+2 m (10,7,7,31) 20 pc8~17 -22 KND KND Rage Art
in rage d/b+2, 4 m, h (TJ) 12,12 -14 +6~+7 KND KND Rage Drive, Tail Spin
in rage d/b+2, 4, d/f m, h (TJ), (SNK) 12,12 -14 +19~+20g KND KND Rage Drive, Tail Spin
1 h 7 10 +1 +8 +8
1, 2 h, h 7,9 10 -1 +5 +5
1, 2, 2 h, h, m 7,9,17 10 -11~-10 +3~+4 CS (12~13)
1, 2, 3 h, h, h 7,9,18 10 -8 +3~+4 +3~+4
1, 2, 3, D/F h, h, h, (SNK) 7,9,18 10s -1 +10~+11 +10~+11
1, 2, 3, D/F, d/b (Cancel) h, h, h, (Special) 7,9,18 10s -2 +9~+10 +9~+10
1, 2, 4 h, h, m 7,9,20 10 -13~-11 KND KND
2 h 10 10 ±0 +6 +6
2, 1 h, m 10,7 10 -4~-3 +2~+3 +2~+3
2, 3 h, h 10,18 10 -8 +3~+4 +3~+4
2, 3, D/F h, h, (SNK) 10,18 10s -1 +10~+11 +10~+11
2, 3, D/F, d/b (Cancel) h, h, (Special) 10,18 10s -2 +9~+10 +9~+10
3 or 3+4 h 20 14 -8 +3~+4 +3~+4
3, D/F h, (SNK) 20 14s -1 +10~+11 +10~+11
3, D/F, d/b (Cancel) h, (Special) 20 14s -2 +9~+10 +9~+10
4 h 16 11 -10 +1 KND
4, 1 h, h 16,12 11 -5 +4 +4
4, 3 h, h 16,21 11 -1~±0 KND KND Tail Spin
4, 4 h, m 16,25 11 -13~-12 KND KND
f+2 h 12 12 -8 -2 -2
f+2, 3 h, h 12,20 12 -12 KND KND
f+2, 4 h, l 12,13 12 -13~-12 -2~-1 KND
f+2, 4, D/F m, l, (SNK) 12,13 12s -18~-17 -7~-8 KND
f+2, 4, D/F, d/b (Cancel) m, l, (Special) 12,13 12s -17~-16 -8~-9 KND
f+2, 4, 4 h, l, h 12,13,21 12 -3~-2 +14~+15kg KND Tail Spin
f+3 m (TJ) 17 21 js13~ -5~-4 +6~+7 YUD
f+4 h 17 15 -2 +15kg KND Tail Spin, Homing
f+3+4 mm (TJ) 14,14 22~23, 28 js11~24 -11 +1s +1s
f+3+4, D/F mm (TJ), (SNK) 14,14 22~23, 28 js11~24 +1 +13s +13s
f+3+4, D/F, d/b (Cancel) mm (TJ), (Special) 14,14 22~23, 28 js11~24 ±0 +12s +12s
d/f+1 m 12 13~14 -1~-2 +5~+6 +5~+6
d/f+2 m 13 15~16 -7~-6 Launch (JG?)(+4a) Launch (JG?)
d/f+3 m 20 17 -9 +12kg +12kg Tail Spin, Homing
d/f+4 m 16 14 -9 +2 +2
d+2 m? 18 18~19 -6~-5 +8~+9 +8~+9
d+3 l (TC) 14 16~17s cs6~ -14~-13 ±0 ±0
d+3, D/F l (TC), (SNK) 14 16~17 cs6~ -10~-9 +4~+5 +4~+5
d+3, D/F, d/b (Cancel) l (TC), (Special) 14 16~17 cs6~ -14~-13 ±0~+1 ±0~+1
d+4 l 13 19 -12 +1 +1
d/b+2 m 11 14 -10 +1 +1
d/b+2, D/F m, (SNK) 11 14s -3 +8 +8
d/b+2, D/F, d/b (Cancel) m, (Special) 11 14s -4 +7 +7
d/b+2, 1 m, h 11,24 14 -11 KND KND
d/b+3 l 15 20~21 -17~-16 -6~-5 -6~-5
d/b+3, 4 l, h 15,23 cs6~ -13 KND KND
d/b+4 h 30 20 cs6~ -13 KND KND
d/b+1+2 ! 40 64~65 CS CS CS
b+1 m 18 19~20 -9~-8s +3~+4s KND
b+3 m 20 18~19 ±0~+1s +3~+4s KND
b+4 m 20 17 -15 +2 KND
u/b+3 m (TJ) 16 25~26 js9~ -7~-6 +4~+5 +4~+5
u+3 m (TJ) 21 25~26 js9~ -7~-6 KND KND
u/f+3 m (TJ) 22 25~26 js9~ -7~-6 KND KND
u/b or u or u/f+4 m (TJ) 13 15~17 js9~ -13~-11 Launch (JG?) Launch (JG?)
f, F+3 (Close) m (TJ)(, (throw)) 13(,5,5) 17a(18~) js13~ -12 Throw(Launch) Throw(Launch)
f, F+3 m (TJ) 13 17a(18~) js13~ -12 KND KND
f, F+4 h 25 16(17~) pc6~15 -11 KND KND Power Crush
f, b+2 h?((throw)) 20(,35) 14(14~) -4 Throw(KND) +13 Throw(KND) +13
f, f, f+2 m 20 20~21 (~23) +4~+5 KND KND Wall Bounce
WS+1 m 16 15 -2 +4 +12
WS+2 m 21 16 -17 CS CS
WS+3 m 16 13 -11 ±0 ±0
WS+3, 3 m, m 16,20 13 -15 KND KND
WS+4 m 16 11~12 -6~-5 +5~+6 +5~+6
FC+d/f, d, D/F+3 l (, (Special))(SNK) 24 16~20d (19~) cs1~15 ar7~ -23~-19 KND KND
BT 2 m 15 14 -3 KND KND
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
d/f, d/f or From special move (to SNK) (SNK) 14
SNK 1 h(SNK) 10 12(27~) -1 +5 +12
SNK 2 m 20 15~16 (30~) -9~-8 +7~+8 KND
SNK 3 (Close) m (TJ)(, (throw)) 13(,5,5) 20a(35~) js14~ -12 Throw(Launch) Throw(Launch)
SNK 3 m (TJ) 13 20a(35~) js14~ -12 KND KND
SNK 4 l 23 26(41~) cs6~ -19 KND KND
SNK 1+2 m(Throw) 30 27(42~) Throw(KND) Throw(KND) Throw(KND)

Basic Moves
1 h 7 10 +1 +8 +8
2 h 10 10 ±0 +6 +6
3 or 3+4 h 20 14 -8 +3~+4 +3~+4
4 h 16 11 -10 +1 KND
f+1 h 7 10 +1 +8 +8
f+2 h 12 12 -8 -2 -2
f+3 m (TJ) 17 21 js13~ -5~-4 +6~+7 YUD
f+4 h 17 15 -2 +2 KND Tail Spin, Homing
d/f+1 m 12 13~14 -1~-2 +5~+6 +5~+6
d/f+2 m 13 15~16 -7~-6 Launch (JG?)(+4a) Launch (JG?)
d/f+3 m 20 17 -9 +12kg +12kg Tail Spin, Homing
d/f+4 m 16 14 -9 +2 +2
d+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d+2 m? 18 18~19 -6~-5 +8~+9 +8~+9
d+3 l (TC) 14 16~17s cs6~ -14~-13 ±0 ±0
d+4 l 13 19 -12 +1 +1
d+3+4 l (TC) 7 12s cs4~ -13 -2 -2
d/b+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d/b+2 m 11 14 -10 +1 +1
d/b+3 l 15 20~21 -17~-16 -6~-5 -6~-5
d/b+4 h 30 20 cs6~ -13 KND KND
b+1 m 18 19~20 -9~-8s +3~+4s KND
b+2 h 10 10 +1 +7 +7
b+3 m 20 18~19 ±0~+1s +3~+4s KND
b+4 m 20 17 -15 +2 KND
u/b or u or u/f+1 m (TJ) 12 18 js9~ -8 +3 +3
u/b or u or u/f+2 h 17 15~16 -12~-11 +9~+10g +9~+10g
u/b+3 m (TJ) 16 25~26 js9~ -7~-6 +4~+5 +4~+5
u+3 m (TJ) 21 25~26 js9~ -7~-6 KND KND
u/f+3 m (TJ) 22 25~26 js9~ -7~-6 KND KND
u/b or u or u/f+4 m (TJ) 13 15~17 js9~ -13~-11 Launch (JG?) Launch (JG?)
u/f, n+4 m 25 23(29,35) js9~33 -11(-13) Launch (JG?) Launch (JG?)
WS+1 m 16 15 -2 +4 +12
WS+2 m 21 16 -17 CS CS
WS+3 m 16 13 -11 ±0 ±0
WS+4 m 16 11~12 -6~-5 +5~+6 +5~+6
FC+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+2 Sm (TC) 8 11s cs1~ -4 +7 +7
FC+3 l (TC) 12 16s cs1~ -17 -3 -3
FC+4 l (TC) 10 12s cs1~ -15 -4 -4
SS+1 h 7 10(11~) +1 +8 +8
SS+2 h 10 10(11~) +1 +7 +7
SS+3 h 20 14(15~) -8 +13g +13g
SS+4 h 16 11(12~) -9 +2 KND
BT 1 h 15 8 -8 +3 +3
BT 2 m 15 14 -3 KND KND
BT 3 or 4 h 25 10 -8 KND KND
BT d+1 or 2 Sm 10 10s cs1~ -2 +9 +9
BT d+3 or 4 l 12 10s cs1~ -11 +3 +3
Last updated 23.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage 1+2 or WS?1+2 h 55 13 pc8~ -3 KND KND Rage Art
in rage d/f+2+3 mm 10,20 14 +7 KND KND Rage Drive
in rage d/f+3+4 (Special), (Special) (TC) 13 8~ Rage Drive
in rage d/f+3+4, 1+2 (Special), m x 5 10*4,19 15,(35~) cs1~ +1 (wl+7) KND KND Rage Drive
1 h 7 10 +1 +8 +8
1, 1 h, h 7,7 10 -3 +3 +3
1, 1, 3 or 4 to Weave h, h, (Special) 7,7 10 -6 ±0 ±0
1, 1, 2 h, h, h 7,7,15 10 -7~-6 +4~+5 +4~+5
1, 1, 2, 3 or 4 to Weave h, h, h, (Special) 7,7,15 10 -3 +8 +8
1, 1, d+1 h, h, m 7,7,15 10 -6 ±0 +5
1, 1, d+1, B h, h, m, (FLK) 7,7,15 10 ±0 +6 +11
1, 1, d+1, B, d/b (Cancel) h, h, m, (FLK) 7,7,15 10s -2 +4 +9
1, 2 h, h 7,10 10 -2 +6 +6
1, 2, 3 or 4 to Weave h, h, (Special) 7,10 10 -4 +4 +4
1, 2, 1 h, h, h 7,10,15 10 -3 +3 +3
1, 2, 1, F h, h, h, (Special) 7,10,15 10 -2 +4 +4
1, 2, 1, B h, h, h, (FLK) 7,10,15 10 -1 +5 +5
1, 2, 1, B, d/b (Cancel) h, h, h, (FLK) 7,10,15 10s -3 +3 +3
1, 2, 1, 3 or 4 to Weave h, h, h, (Special) 7,10,15 10 -6 ±0 ±0
1, 2, 1, 2 h, h, h, m 7,10,15,15 10 -10~-9 KND KND
1, 2, 1, 2 h, h, h, m, (Special) 7,10,15,15 10 -6~-5 KND KND
1, 2, 1, d+2 h, h, h, l (TC) 7,10,15,19 cs10~ -12~-11 +1~+2s KND
1, 2, 1, d+2, d h, h, h, l (TC) 7,10,15,19 s cs10~ -12~-11 +1~+2s KND
1, d+1 h, m 7,15 10~ -6 ±0 +5
1, d+1, B h, m, (FLK) 7,15 10~ ±0 +6 +11
1, d+1, B, d/b (Cancel) h, m, (FLK) 7,15 10~ RC -2 +4 +9
2 h 12 12 -1 +5 +5
2, 1 h, h 12,14 12 -5 +6 +6
2, 1, F h, h, (Special) 12,14 12 +3 +14 GB +14
2, 1, B h, h, (FLK) 12,14 12 +3 +14 GB +14
2, 1, B, d/b (Cancel) h, h, (FLK) 12,14 12 RC +2 +13 GB +13
2, 1, 2 h, h, m 12,14,22 12 -11 KND KND
f+2 m? 11 21~22 -6~-5 +5~+6 +5~+6
f+2, 1 m, h 11,12 21~22 -5 -1 -1
f+2, 1, F m, h, (Special) 11,12 21~22 ±0 +4 +4
f+2, 1, B m, h, (FLK) 11,12 21~22 +1 +5 +5
f+2, 1, B, d/b (Cancel) m, h, (FLK) 11,12 21~22 RC ±0 +4 +4
f+2, 1~2 m, m 11,20 21~22 -9 KND KND
f+1+2 mh 10,12 15~16, 23~25 -14~-12 -3~-1 -3~-1
f+1+2, 2 mh, m 10,12,20 15~16, 23~25 -13~-12 KND KND
d/f+1 m 12 13~14 -2~-1 +5~+6 +5~+6
d/f+1, 3 or 4 to Weave m, (Special) 12 13~14 -7~-6 ±0~+1 ±0~+1
d/f+1, 2 m, h 12,13 13~14 -6 +3 +5
d/f+1, 2, 3 or 4 to Weave (Cancel) m, (Special) 12 13~14 -16~-15 -9~-8 -9~-8
d/f+1, 2~1 m, h 12,20 13~14 -2~-1 +2~+3 CS
d/f+1, 2~1 B m, h, (FLK) 12,20 13~14 ±0~+1 +4~+5 CS
d/f+1, 2~2 m, m 12,20 13~14 -9 KND KND
d/f+1, 2~f+1+2 m, hh 12,8,12 13~14 -3 ±0 0(+3)
d/f+1, 2~f+1+2 , 3 or 4 to Weave m, hh, (Special) 12,8,12 13~14 -4 -1 -1(+2)
d/f+2 m 18 16~17 -11~-10 +6~+7 CS Homing
d/f+2, 3 or 4 to Weave m, (Special) 18 16~17 -7~-6 +10~+11 CS Homing
d/f+1+2 mm 14,21 14,24~25 -12~-11 KND KND
d/f+1+2 (Second hit miss) m 14 14 -23 -12s -12s
d+1 l (TC) 14 16s cs6~ -13 ±0 ±0
d+2 l (TC) 13 17 cs6~ -18 -5 -5
d+2, 1 l (TC), m 13,8 17 6~ -11~-10 -5~-4 ±0~+1
d+2, 1, 3 or 4 to Weave l (TC), m, (Special) 13,8 17 6~ -6~-5 ±0~+1 +5~+6
d+2, 1, 2 l (TC), m, h 13,8,17 17 6~ -2~-1 KND CS
d+2~n+1 m 15 29~30 -4~-3 +7~+8 +7~+8
d+2~n+1, 3 or 4 to Weave m, (Special) 15 29~30 -6~-5 +5~+6 +5~+6
d+2~n+1, f+2 m, h 15,17 29~30 -2~-1 KND CS
d+2~n+1 , 2 m, m 15,20 29~30 -13~-12 +3~+4s KND
d/b+2 or FC+d/b+2 l (TC) 21 26~27 cs6or1~ -12~-11 +1~+2s KND
d/b+2, d/b or D l (TC) 21 26~27s cs6or1~ -12~-11 +1~+2s KND
d/b+3 l 10 16 -15 +1 +1
d/b+3, 2 l, h 10,16 16 -7~-6 KND KND
d/b+1+2 m 21 36~37 pc8~35 -18~-17 +24~+25 +24~+25 Power Crush
b+1 h 17 13~14 -14~-13 +2~+3 CS
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
b+1, B h, (FLK) 17 13~14 -1~±0 +9~+10 CS
b+1, B, d/b (Cancel) h, (FLK) 17 13~14s -3~-2 +7~+8 CS
b+1, 2 h, h 17,9 13~14 -5~-4 +19kg +19kg Tail Spin
b+1, 2, F h, h, (PAB) 17,9 13~14 -5~-4 +19kg +19kg Tail Spin
b+1, d+2 h, l (TC) 17,10 cs12~ -12~-10 +1~+1 -1~+1
b+1, d+2, f h, l (TC), (PAB) 17,10 12~ -10~-8 +1~+3 +1~+3
b+1, d+2, 1 h, l (TC), m 17,10,20 12~ -9~-7 KND KND
b+2 m? 20 17~18 -13~-12 CS CS
b+1+2 Absorbs 1 h/m hit 2~
When parry successful 1 m 30 14~16 -12~-10 CS Launch
u/f+1 m (TJ) 18 19~21 js9~ -6~-4 +5~+7 +5~+7
u or u/f+2 m (TJ) 20 22~25 js9~ -14~-11 KND KND
u or u/f+3 l (TJ) 20 36~37 js9~35 -12~-11 +9~+10 +9~+10
u or u/f+3, 2 l (TJ), h 20,16 36~37 9~35 -7~-6 KND KND
u or u/f+4 m (TJ) 20 23~24 js9~ -14~-13 Launch (JG?) Launch (JG?)
f, F+2 m 24 14~17 (15~) -13~-10s KND KND
qcf+1 m 21 16(16~) -10 KND KND
qcf+1, B m, (FLK) 21 16(16~) -3 KND KND
qcf+1, B, d/b (Cancel) m, (FLK) 21 16s(16~) -4 KND KND
qcb, f+2+3 ! 70 66~69 (66~) KND KND KND
f, f, f+2 m (TJ) 30 20~24 (23~) js9~ +9~+13g KND KND
WR+1 l (TC) 23 16(49~) cs6~ -12 KND KND
WS+1 m 12 11~12 -3~-2 +3~+4 +8~+9
WS+1, 1 m, h 12,7 11~12 -3 +3 +3
WS+1, 1, m, h, (Special) 12,7 11~12 -6 ±0 ±0
WS+1, 2 m, m 12,20 11~12 -13~-12 +3~+4s KND
WS+2 m 17 14~16 -7~-5 +4~+6a Launch (JG?)
WS+2, 3 or 4 to Weave m, (Special) 17 14~16 -7~-5 +4~+6a Launch (JG?)
FC+d/f+1 l (TC), (PAB) 12 15~16 cs1~ -12~-11 +2~+3 +2~+3
FC+d/f+2 m? 20 18~19 -15~-14 Launch Launch
Opponent Down d+1+2 l(On grounded opponent) 12 17 -11 +2 +2
2+3+4 (Special) 17
3 (to LWV) (LWV) 17
LWV 1 m 14 15(23~) -10 +1 +1
LWV 1, 1 m, m 14,22 15(23~) -13~-11 KND KND
LWV 1, B m, (FLK) 14 15(23~) -3 +8 +8
LWV 1, B, d/b (Cancel) m, (FLK) 14 15(23~) -4 +7 +7
LWV 1, f+1 m, m 14,9 15(23~) -3 +3 +3
LWV 1, f+1, 1 m, m, h 14,9,8 15(23~) +3 +7 CS
LWV 1, f+1, 1, B m, m, h, (FLK) 14,9,8 15(23~) +4 +8 CS
LWV 1, f+1, 1, B, d/b (Cancel) m, m, h, (FLK) 14,9,8 15(23~)s +2 +6 CS
LWV 2 m 13 14~16 (22~) -5~-3 +4~+6 +4~+6
LWV 2, f m, (Special) 13 14~16 (22~) -1~+1 +8~+10 +8~+10
LWV 2, 1 m, m 13,21 14~16 (22~) -8 +4s KND
4 (to RWV) (RWV) 14~16 (22~)
RWV 1 m 13 14~16 (22~) -5~-3 +4~+6 +4~+6
RWV 1, f m, (Special) 13 14~16 (22~) -1~+1 +8~+10 +8~+10
RWV 1, 2 m, m 13,15 14~16 (22~) -13~-11 Launch (JG?) Launch (JG?)
RWV 2 m 22 15~16 (23~) -13~-12 KND KND
3+4 (to ALB) (ALB) 15~16 (23~)
3+4, F (PAB) 15~16 (23~)
ALB 2 m 22 23~24 -8~-7 KND KND
ALB d+2 l (TC) 17 21(34) cs6~ -12 +1s KND
ALB U (Special) 21(34) 6~
ALB D (Special) 21(34) 6~
3+4, d or u, F (two spins) (PAB) 21(34) 6~
ALB d or U 1 (two spins) m 34 12~13 (49~50) -8~-7 KND KND
ALB d or U d+1 (two spins) l (TC) 30 22~23 (58~59) cs6~ -12~-11 KND KND
f+3 or f+4 FC+d/f+3 or d/f+4 (to DCK) (Special) (TC)(DCK) 22~23 (58~59) 6~
DCK 1 m 17 19~20 (25~) -7~-6 CS (10) Launch
DCK 2 m 15 19~21 (25~) -14~-12 Launch (JG?) Launch (JG?)
DCK 1+2 m 3 16(22~) -6 ±0 ±0
DCK 1+2, 1 m, m 3,3 16(22~) -9 +2 +2
DCK 1+2, 1, 2 m, m, m 3,3,3 16(22~) -9 -3 -3
DCK 1+2, 1, 2, 1 m, m, m, m 3,3,3,3 16(22~) -9 +2 +2
DCK 1+2, 1, 2, 1, 2 m, m, m, m, m 3,3,3,3,3 16(22~) -9 -3 -3
DCK 1+2, 1, 2, 1, 2, 1 m, m, m, m, m, m 3,3,3,3,3,3 16(22~) -9 +2 +2
3,3,3,3,3,3,
DCK 1+2, 1, 2, 1, 2, 1, 2 m, m, m, m, m, m, m 3 16(22~) -9 -3 -3
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
3,3,3,3,3,3,
DCK 1+2, 1, 2, 1, 2, 1, 2, 1 m, m, m, m, m, m, m, m 3,3 16(22~) -9 +2 +2
3,3,3,3,3,3,
DCK 1+2, 1, 2, 1, 2, 1, 2, 1, 2 m, m, m, m, m, m, m, m, m 3,3,3 16(22~) -10 -4 -4
3,3,3,3,3,3,
DCK 1+2, 1, 2, 1, 2, 1, 2, 1, 2, 1 m, m, m, m, m, m, m, m, m, m 3,3,3,12 16(22~) -12 Launch Launch
DCK f+2 h 21 15~16 (21~) -7~-6 KND CS Tail Spin
DCK f+2, 3 or 4 to Weave h, (Special) 21 15~16 (21~) +1~+2 KND CS Tail Spin
f+3, F* or f+4, F* (to Ext DCK) (Special) (TC)(Ext DCK) 15~16 (21~)
Ext DCK 1 m 21 19~20 (50~) -7~-6 KND Launch
Ext DCK 2 m 21 19~21 (50~) -14~-12 Launch Launch
Ext DCK f+2 h 28 15~16 (46~) +5~+6 CS CS Tail Spin
Ext DCK f+2, 3 or 4 to Weave h, (Special) 28 15~16 (46~) +9~+10 (+15~+16) CS CS Tail Spin
Ext DCK 1+2, ,, m, , , 3,,, 16(47~) -6 ±0 ±0
f+3+4 (to PAB) (PAB) 16(47~)
PAB F (PAB) 16(47~)
PAB d/b (Cancel) (Special) (TC) s
PAB 1 h(PAB) 10 12~13 (13~) -2~-1 +9~+10 +9~+10
PAB 1, 2 h, h 10,14 12~13 (13~) ±0~+1 +8~+9 +8~+9
PAB 1, 2, 1 h, h, m, (PAB) 10,14,21 12~13 (13~) -13~-11 +8~+10s KND
PAB 2 or u/b+2 h(Absorbs 1 h/m hit), (PAB) 19(31) 14(15~) -3 +2(KND) CS Homing
PAB 1+2 h(Throw) 45 11(12~) Throw(KND)
PAB f+2 m?, (PAB) 18 18~19 (19~) -13~-12 KND KND
PAB f+2, 1 m, m 18,25 18~19 (19~) +1~+2 KND KND
PAB f+1+2 h, (PAB) 5 15~16 (16~) +6~+7 +4~+5 +4~+5
PAB d/f+1 m(PAB) 12 15~16 (16~) -9~-8 +2~+3 +2~+3
PAB d/f+1, 1 m, m(PAB) 12,14 15~16 (16~) -10~-9 +1~+2 +1~+2
PAB d/f+1, 1, 2 m, m, m(PAB) 12,14,12 15~16 (16~) -11 -3 -3
PAB d/f+1, 1, 2, 1 m, m, m, m 12,14,12,20 15~16 (16~) -13 KND KND
PAB d/f+1, 2 m, h 12,20 15~16 (16~) -6~-5 KND KND Tail Spin
PAB d/f+2 m, (PAB) 16 16~17 (17~) -10~-9 Launch (JG?) Launch (JG?)
PAB d+1 l (TC), (PAB) 12 15~16 (16~) cs6~ -12~-11 +2~+3 +2~+3
PAB d+2 l (TC) 25 28~29s (29~) cs6~ -12~-11 +7~+8 KND
PAB b+1 m 15 17~18 (18~) -19~-18 -6~-5 -6~-5
PAB b+1, 1 m, h 15,10 17~18 (18~) -7~-6 -1~±0 -1~±0
PAB b+1, 1, 2 m, h, m 15,10,12 17~18 (18~) -11~-9 -5~-3 -5~-3
PAB b+1, 1, 2, 1 m, h, m, m 15,10,12,21 17~18 (18~) -10 KND KND
PAB b+1, 1, 2, 1, B m, h, m, m, (FLK) 15,10,12,21 17~18 (18~) -3 KND KND
PAB b+2 m(SWY) 25 28~29 (29~) -14~-13 KND KND Wall Bounce
PAB u or u/f+2 m (TJ) 23 17~19a (18~) js9~ -15~-13 Launch Launch
b+3 or b+4 (to SWY) (Special) (TC)(SWY) 17~19 (18~) 9~
SWY 1 m 26 16~17 (22~) -1~0s +6~+7s KND
SWY 2 m (TC) 30 17~18 (27~) cs1~ -18~-17 CS CS
SWY 1+2 or +d, b, f, u direction h(Throw) ±0 10(20~) Throw(+1)
b+3+4 (to FLIK) (FLIK) 10(20~)
b+3+4, 3 or 4 to Weave (Special) 10(20~)
FLIK 1 h 14 12(17~) -4 +7 +7
FLIK 1, b+3+4 (One to three hits) h, (ALB) 14 12 +14 +25g +25g
FLIK 1, 1 h, h 14,8 12 -8 +1 +1 Rage Art
FLIK 1, 1, 1 h, h, h 14,8,8 12 -9 ±0 ±0 Rage Art
FLIK 1, 1, 1, 2 h, h, h, m 14,8,8,22 12 -7s KND KND
FLIK 1, B h, (FLK) 14 12 -1 +10 +10
FLIK 1, B , d/b (Cancel) h, (FLK) 14 12s -3 +8 +8
FLIK 1, 1, B h, h, (FLK) 14,8 12 -3 +5 +5
FLIK 1, 1, B, d/b (Cancel) h, h, (FLK) 14,8 12s -5 +3 +3
FLIK 1, 1, 1, B h, h, h, (FLK) 14,8,8 12 -4 +4 +4
FLIK 1, 1, 1, B, d/b (Cancel) h, h, h, (FLK) 14,8,8 12s -6 +2 +2
FLIK 1, f+1 h, m 14,17 12 -5 0s(+9s) KND
FLIK 1, d or u+1 h, h 14,23 12 ±0~+2 KND CS Tail Spin
FLIK 2 m 21 18~19 (23~) -5~6s KND KND
FLIK 1+2 h(Throw) 40 12(17~) Throw(KND)
FLIK b+2 h 27 14~15 (19~) pc8~13 -10~-9 KND KND Power Crush
FLIK f+3+4 (PAB) 14~15 (19~) 8~13
FLIK b+1+2 Absorbs 1 h/m hit 2~
FLIK etc 2~

Basic Moves
1 h 7 10 +1 +8 +8
2 h 12 12 -1 +5 +5
3 (to LWV) (LWV) 12
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
4 (to RWV) (RWV) 12
f+1 h 7 10 +1 +8 +8
f+2 m? 11 21~22 -6~-5 +5~+6 +5~+6
f+3 (to DCK) (Special) (TC)(DCK) s
f+4 (to DCK) (Special) (TC)(DCK) s
d/f+1 m 12 13~14 -2~-1 +5~+6 +5~+6
d/f+2 m 18 16~17 -11~-10 +6~+7 CS Homing
d/f+3 (to DCK) (Special) (TC)(DCK) s
d/f+4 (to DCK) (Special) (TC)(DCK) s
d+1 l (TC) 14 16s cs6~ -13 ±0 ±0
d+2 l (TC) 13 17 cs6~ -18 -5 -5
d+3 (to LWV) (LWV) 17 6~
d+4 (to RWV) (RWV) 17 6~
d/b+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d/b+2 l (TC) 21 26~27 cs6~ -12~-11 +1~+2s KND
d/b+3 l 10 16 -15 +1 +1
d/b+4 (to SWY) (Special) (TC)(SWY) s
b+1 h 17 13~14 -14~-13 +2~+3 CS
b+2 m? 20 17~18 -13~-12 CS CS
b+3 (to SWY) (Special) (TC)(SWY) s
b+4 (to SWY) (Special) (TC)(SWY) s
u/b or u+1 m (TJ) 12 18 js9~ -8 +3 +3
u/f+1 m (TJ) 18 19~21 js9~ -6~-4 +5~+7 +5~+7
u/b+2 h 17 15~16 -12~-11 +9~+10g +9~+10g
u or u/f+2 m (TJ) 20 22~25 js9~ -14~-11 KND KND
u/b+3 (Cancel) (Special) 22~25 9~
u or u/f+3 l (TJ) 20 36~37 js9~35 -12~-11 +9~+10 +9~+10
u/b+4 (Cancel) (Special) 36~37 9~35
u or u/f+4 m (TJ) 27 23~24 -14~-13 Launch (JG?) Launch (JG?)
WS+1 m 12 11~12 -3~-2 +3~+4 +8~+9
WS+2 m 17 14~16 -7~-5 +4~+6a Launch (JG?)
WS+3 (to LWV) (LWV) 14~16
WS+4 (to RWV) (RWV) 14~16
FC+d/b or d+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+d/b+2 l (TC) 21 26~27 cs1~ -12~-11 +1~+2s KND
FC+d+2 Sm 8 11s cs1~ -4 +7 +7
FC+d/b or d+3 (to LWV) (LWV) 11 1~
FC+d/b or d+4 (to RWV) (RWV) 11 1~
SS+1 h 7 10(11~) +1 +8 +8
SS+2 h 12 12(13~) -1 +5 +5
SS+3 (to LWV) (LWV) 12(13~)
SS+4 (to RWV) (RWV) 12(13~)
BT 1 or 2 h 15 8 -8 +3 +3
BT 3 or 4 (Special) 8
BT d+1 or 2 Sm 10 10s cs1~ -2 +9 +9
BT d+3 or 4 (Special) 10 1~
Last updated 20.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage b+1+2 or WS?b+1+2 AOP b+1+2 m 55 20 pc8~17 -27 KND KND Rage Art
in rage RDS d+3, 3+4 l, m, (Special) 7,10 js11~ -4~-3 KND KND Rage Drive, Tail Spin
1 h 7 10 +1 +8 +8
1, 2 h, h 7,8 10 -1 +5 +5
1, 2, 1 h, h, m 7,8,20 10 -9~-8 KND KND
1, D+2 h, m 7,10 10 -4~-1 +7~+10 +9~+12
1, d+2 h, m(RDS) 7,10 10b -3~±0 +8~+11 +10~+13
1, d+2, 1+2 h, m, m 7,10,24 10 -12~-10 CS CS
2 h 8 10 -2 +6 +6
2, 1 h, m(RDS) 8,10 10b -4 +7 +7
2, D/F+1 h, m 8,10 10 -4 +7 +7
3 h? 17 14~15 -11~-10 KND KND Tail Spin
4 h 15 11 -9 +8 Launch (JG?)
4~3 m (TJ) 23 23~25s (24~) js10~ -1~+1s +3~+5s KND
4~3, d+1+2 m (TJ), (Special) 23 23~25 (24~) js10~ ±0~+2s +4~+6s KND
1+2 m 24 20~21 -7~-6 CS CS
3+4 or u+3+4 (Special)(Absorbs 1 h/m hit) 2~10 (+5b)
d+3+4 (Special)(Absorbs 1 h/m hit) 2~10 (+5b)
f+2 m 12 16~17 -7~-6 +4~+5 +4~+5
f+2, 1 m, h 12,14 16~17 -3 +8 +10
f+2, 1, 4 m, h, m 12,14,20 16~17 -12~-11 KND KND Tail Spin
f+3 m 14 16~18 -9~-7 +2~+4 +2~+4
f+3, 1 m, m 14,8 16~18b -4~-2 +7~+9 +7~+9
f+3, 1, 1+2 m, m, mm 14,8,6,20 16~18 -12~-11 +7~+8s +7~+8s
f+4 h 23 19~20 +1~+2 KND KND Tail Spin, Homing
f+1+2 m 25 12~13 -16~-15 KND KND
f+3+4 (Special) s
f+3+4, 3+4 (Special), mmm (TJ) 8,8,14 20~21, 28~29, 37~40s (46~) js23~ -10~-7 KND KND
f+3+4, 3+4 (second and third hit miss) (Special), m 8 20~21 (46~) -46 -35 -35
f+3+4, d+1+2 (Special), (AOP) 20~21 (46~)
d/f+1 m (TC)(RDS) 11 14b cs6~13 -4 +7 +7
D/F+1 m (TC) 11 14 cs6~13 -4 +7 +7
d/f+2 m 15 15 -6 +5a +5a
d/f+2~1 mm 8,12 15~16, 22~23 (15~16) -13~-12 Launch (JG?) Launch (JG?)
d/f+2~1 (Second hit only) m 12 22~23 -13~-12 Launch (JG?) Launch (JG?)
d/f+3 h 23 23~24 pc8~22 -8~-7 KND KND Power Crush
d/f+4 m 12 12 -4 +7 +7
d+1 mmm 7,7,7 17~19, 21~23, 26~32s -9~-3 +2~+8s +2~+8s
d+1 (Third hit miss, Second hit only) mm 7,7 17~19, 21~23s -14~-12 -3~-1s -3~-1s
D+1 mmm, (AOP) 7,7,7 17~18, 21~23, 26~32s -13~-7 -2~+4s -2~+4s
D+1 (Third hit miss, Second hit only) mm, (Special) 7,7 17~18, 21~23a -18~-16 -7~-5s -7~-5s
d+3 l (TC) 12 14s cs6~ -12 -3 +1
d+3, 4 l (TC), h 12,21 14 6~ ±0~+1 KND KND
d/b+1 m 30 18 -9 KND KND
d/b+3 l(!) ±0 15 +2 +2s +2s
d/b+4 l 12 18 -12 +7s KND
b+1 m(RDS) 10 8~13(b) +1 +1
B+1 m 10 8~13 -12~-7 -1~+4 -1~+4
b+2 m 13 15~16b -6~-5 +5~+6 +5~+6 Homing
b+2, 2 m, l? 13,10 15~16b -8~-6 +3~+5 +3~+5
b+3 h 22 18~19b -4~-3 +7~+8s KND
b+4 m 14 13~15 -11~-9 ±0~+2 ±0~+2
b+4, 4 m, h 14,17 13~15 -9~-8 +14kg +14kg Tail Spin
u/b+3+4 m (TJ) 23 22~24 js18~ -17~-15 Launch (JG?) Launch (JG?)
u/b+3+4, d+1+2 m (TJ), (AOP) 23 22~24 js18~ -19~-17 Launch (JG?) Launch (JG?)
u+1+2 mm 5,5 16~18, 22~24s -11~-9 ±0~+2s ±0~+2s
u+1+2, 2 mm, m 5,5,12 16~18, 22~24 -12 -1 -1
u+1+2, 2, 1 mm, m, m 5,5,12,20 16~18, 22~24 -12~-11 KND KND
u+1+2, 2, 1, b (Cancel) mm, m, (RDS) 5,5,12 16~18, 22~24b -19 -8 -8
u+1+2, 3+4 mm 5,5 16~18, 22~24 -16~-14 -5~-3s -5~-3s
u or u/f+1 l (TJ), (AOP) 15 33~35 js9~23 -7~-5 +10~+12s +10~+12s
u/b+3 m 11 16~17 js9~ -13~-12 -1~±0 -1~±0
u+3 m 15 16~17 js9~ -13~-12 KND Launch (JG?)
u/f+3 m 13 16~17 js9~ -13~-12 Launch (JG?) Launch (JG?)
u+4 m (TJ) 20 23~26 js9~ -7~-4 +4~+7s KND (+4~+7s)
u/f+4 m (TJ) 23 23~26 js9~ -3~±0 +8~+11s KND
u/f+4, D m (TJ) 23 23~26s js9~ -7~-4 +4~+7s KND
u/f+4, d+1+2 m (TJ), (AOP) 23 23~26 js9~ -9~-6 +2~+5s KND
u/f+1+2 m (TJ) 23 26~27 js9~ +3~+4s +7~+8s KND
u/f+1+2, B m (TJ)(RDS) 23 26~27b js9~ +3~+4s +7~+8s KND
u/f+3+4 mmm (TJ) 8,10,12 16~17 ,27~28, 36~37(b) js9~ -3~-2 KND KND
u/f+3+4 (Third hit miss) mm (TJ) 8,10 16~17 ,27~28(b) js9~ -21~-20
f, F+1 m 19 15(16~) -11 ±0s ±0s
f, F+1, D m, (AOP) 19 15(16~) -5 +6s +6s
f, F+1, 3 m, h 19,20 15(16~) -1~±0 KND KND
f, F+1, 4 m, m 19,20 15(16~) -12~-11 KND KND
f, F+2 m 12 15(16~) -5 +6 +6
f, F+2, 1 m, m 12,20 15(16~) -12~-11 KND KND
f, F+2, 1, b (Cancel) m, (RDS) 12 15b(16~) -19 -8 -8
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
f, F+3 m 13 14~15b (15~) -5~-4 +6~+7 +7~+8y
f, F+4 m (TJ) 25 24(25~) js9~20 +1 KND KND
f, F+4, When guarded4 m (TJ), (Special) 24(25~) 9~20 +5
f, F+1+2 m 12 14~16 (15~) -9~-7 +5~+7 +5~+7
f, F+1+2, 1+2 m, m 12,21 14~16 (15~) -8~-7 +5~+6s KND
37~45
f, F+3+4 m (TJ) 25 ~js9~ -5~+3 KND KND
f, f, f+3 m (TJ), (Special) 20 23~30 (26~) js3~ +7~+14g KND KND
WS+2 m 17 13~15b -4~-2 +7~+9 Launch (JG?)
WS+2, b or f m 17 13~15 -6~-4 +5~+7 Launch (JG?)
WS+2* m 20 22b -3 Launch (JG?) Launch (JG?)
WS+2*, b or f m 20 22 -5 Launch (JG?) Launch (JG?)
WS+3 m 22 22~23 +3~+4s +6~+7s (KND) KND
WS+4 m 20 11~13 -10~-8 KND KND
WS+b+4 or QCB+4 h 20 14~16 -4~-2 +1~+3 CS
FC+3 l (TC) 11 15~17s cs1~ -15~-13 -4~-2 -4~-2
FC+3, 2 l (TC), h 11,6 15~17 1~b ±0 +7 +7
FC+3, 2, 1 l (TC), h, h 11,6,6 15~17 1~ -1 +6 +10
FC+3, 2, 1, 4 l (TC), h, h, m 11,6,6,12 15~17 1~ -18~-16 Launch (JG?) Launch (JG?)
FC+d/f+2 l (TC) 10 19s cs1~ -17 -6 -6
FC+d/f+2, D/F l (TC)(RDS) 10 19bs cs1~ -8 +3 +3
FC+d/f+2, 1 l (TC), l (TC) 10,14 s cs1~ -11 ±0 ±0
FC+d/f+2, 1, D/F l (TC), l (TC)(RDS) 10,14 bs cs1~ -8 +3 +3
FC+d/f+4 l (TC), (AOP) 10 18~20 cs1~ -7~-5 +4~+6 +4~+6
FC+d/f+4, 4 l (TC), l (TC) 10,10 s cs1~ -6~-4 +5~+7 +5~+7
SS+3 l (TC) 23 27~28 (36~) cs6~ -23 KND KND Homing
SS+3, d+1+2 l (TC), (AOP) 23 27~28 (36~) cs6~ KND KND Homing
SS+3, b (Cancel) (RDS) bs
SS+4 l (TC) 19 18~19s (27~) cs6~ -13~-12 -2~-1 KND
1+3+4 (Special) (TJ) 18~19 (27~) 6~
2+3+4 (Special) 18~19 (27~) 6~
d/b+1+2 (SSR) (HYP) 18~19 (27~) 6~
u/b+1+2 (SSL) (HYP) 18~19 (27~) 6~
HYP 1+2 (HYP) 18~19 (27~) 6~
HYP 1+4 (Special), Parry 18~19 (27~) 6~ +5
HYP 2 (After on step) m(HYP) 25 22(42) -4 KND KND
HYP 2 (After two step) m(HYP) 30 22(67) +5 KND KND
HYP 2 (After three step) m(HYP) 35 22(92) +24 KND KND
HYP 4 h 20 14~16 (34,51,84) -4~-2 +1~+3 CS
HYP 3+4 h (TJ) 26 25~26a (45,70,95) js12~ +2~+3 KND KND
HYP 2+3 (After on step) !?(HYP) 40 61(81) KND KND KND
HYP 2+3 (After two step) !?(HYP) 50 61(106) KND KND KND
HYP 2+3 (After three step) !?(HYP) 60 61(131) KND KND KND
b+3+4 (RDS) b
FC+d/b+3+4 (Special) b
RDS u/f, f (Special)
RDS u/f, f, D/F (Special) s
RDS 1 m 17 16~18 -5~-3 +4~+6 CS
RDS 1, 4 m, h (TJ) 17,24 js12~ -6~-3 KND KND Tail Spin
RDS 2 h(RDS) 9 12b ±0 +6 +6
RDS 2, 1 h, h 9,8 12 -1 +6 +10
RDS 2, 1, 4 h, h, m 9,8,15 12 -18~-16 Launch (JG?) Launch (JG?)
RDS 2, 2 h, m 9,12 12b -7~-5 +4~+6 +4~+6
RDS 2, 2, 1 h, m, mmm 9,12,7,7,7 12s -13~-7 (-18) -2~+4s -2~+4s
RDS 2, 2, 1, D h, m, mmm, (AOP) 9,12,7,7,7 12 -13~-7 (-18) -2~+4s -2~+4s
RDS 3 m (TJ) 25 18~19b js9~ -19~-18 KND KND
RDS 4 m 17 13~15 -18~-16 Launch (JG?) Launch (JG?)
RDS 1+2 mm 6,6 16~18, 23~24 -5~-4 +6~+7 +6~+7
RDS 1+2, 1+2 mm, mm 6,6,6,6 16~18, 23~24s -11~-10 ±0~+1s ±0~+1s
RDS 3+4 or u+3+4 (Special) 16~18, 23~24
RDS d+3+4 (Special) 16~18, 23~24
RDS 1+4 Parry(RDS) 1~ +5
RDS f+1+2 m(h or m punch parry) 21 23 -8 +3(CS) +5
RDS f+3+4 (Special)?(RDS) b
RDS f+3+4, 3+4 m(RDS) 23 12~13b (25~26) ar1~ -11~-10 Launch (JG?) Launch (JG?)
RDS b+3+4 (RDS) b
RDS d+3 l 10 16 -12 +7s +7s
RDS d+3, 4 l, h 10,20 16 -5~-4 KND KND Tail Spin
RDS d+4 l 21 24~26s cs8~ -26 KND KND
RDS d/b or d or d/f+1+2 (RDS) 24~26 8~
RDS d+1+4 Low parry(RDS) 1~
RDS d/b or d/f+4 l(!)(RDS) ±0 15 +2 +2s +2s
RDS u or u/f+1 l (TJ), (Special) 22 33~35 js9~23 -7~-5 +12~+14s +12~+14s
RDS f, F+3 m (TJ)(RDS) 18 16b(17~) js3~15 -5 +6 KND
RDS f, F+3+4 m (TJ)(, !(Throw)) 25(,20) 39~51 (47~) js10~ -3~+9 KND(Throw) KND(Throw)
RDS 1+3 or 2+4 h(Throw)(RDS) 35 12 Throw(KND)
RDS f, F+1+3 or f, F+2+4 (Special) (TJ), h(Throw)(RDS) 35 31a(32~) js1~26 Throw(KND)
d+1+2 or FC+1+2 RDS d+1+2 (Special) (TC)(AOP) (cs1)
AOP 1 m 11 18s -5 +6 +6
AOP 1, 2 m, h 11,15 18b -6~-5 +7~+8 +7~+8
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
AOP 2 m 10 13~14 -11~-10 ±0~+1 ±0~+1
AOP 2, 1 m, m 10,20 13~14 -12~-11 KND KND
AOP 2, 1, b (Cancel) m(RDS) 10 13~14b -14~-13 -3~-2 -3~-2
AOP 3 l (TC) 19 25~30s cs1?~ -16~-11 ±0~+5 KND
AOP 4 m 14 12~13 -4~-3 +7~+8 +7~+8
AOP 4~3 l (TC) 25 23~25s (a)(23) cs5?~ -33 KND KND
AOP 1+2 m 24 19 -5 KND CS Wall Bounce
AOP 1+3 or 2+4 (Special) (TC), h(Throw) 35 12(42) Throw(KND)
AOP f+4 l (TC), (Special) 10 18~20 cs1~ -7~-5 +4~+6 +4~+6
AOP f+4, 4 l (TC), l (TC) 10,10 s cs1~ -6~-4 +5~+7 +5~+7
AOP d+1 l (TC) 13(,25) 19~21s cs1~ -12~-10 -1~+1 KND(Throw) +19
AOP d+1+2 m 21 26 cs1~25 -8 Launch(JG?) Launch(JG?)
AOP u/b or u or u/f+3 m (TJ) 14 15~17 js10~ -17~-15 Launch (JG?) Launch (JG?)
AOP u/b or u or u/f+3, 1 m (TJ), m (TJ), (Special) 14,22 js1~22 -4~-3 +7~+8s +7~+8s
AOP u/b or u or u/f+3, 3 m (TJ), h (TJ) 14,25 js1~ -8 KND KND
AOP u/b or u or u/f+3, 4 m (TJ), m 14,19 js1~12 -14~-12 -3~-1 +22g(KND)
AOP u or u/f+4 m (TJ) 12 16~26s js8~ -10~±0 +1~+11 +1~+11
AOP u or u/f+4, B m (TJ)(RDS) 12 16~26b js8~ -15~-5 -4~+6 -4~+6
AOP u or u/f+4, d+1+2 m (TJ), (Special) 12 16~26 js8~ -12~-2 -1~+9 -1~+9
AOP u or u/f+4, 4 m (TJ), m (TJ) 12,12 s js18~ -12~±0 -1~+11 -1~+11
AOP u/b or u or U/F (Special) (TJ) js9~
AOP u/b or u or u/f, n+3 m (TJ) 30 12~16 (28~30) js1~ -23~-19 +6~+10b +6~+10b
AOP u/b or u or u/f, n+3, d+1+2 m (TJ), (Special) 30 12~16 (28~30) js1~ -10~-8 +19~+21b +19~+21b
AOP u/b or u or u/f, n+4 m (TJ) 25 8~9 (23~24) js1~ -8~-7 KND KND
AOP u/b or u or u/f(When landing)4 m (TJ) 25 9~10 (40~41) js1~5 -10~-9 +1~+2 +1~+2
AOP u/b or u or u/f(When landing)3 l (TC) 19 15~16s (46~47) js1~6 cs7~ -18~-17 KND KND
AOP d/b or b or d/f or f (Special) 15~16 (46~47) 1~6 7~
AOP b, b or f, f (Special) 15~16 (46~47) 1~6 7~
AOP d (Special) 15~16 (46~47) 1~6 7~
AOP b+3+4 (Special) b
AOP f+3+4 (Special) s
AOP f+3+4, d+1+2 (Special) (TJ), (Special) (TC)(AOP)

Basic Moves
1 h 7 10 +1 +8 +8
2 h 8 10 -2 +6 +6
3 h? 17 14~15 -11~-10 KND KND Tail Spin
4 h 15 11 -9 +8 Launch (JG?)
f+1 h 7 10 +1 +8 +8
f+2 m 12 16~17 -7~-6 +4~+5 +4~+5
f+3 m 14 16~18 -9~-7 +2~+4 +2~+4
f+4 h 23 20~21 ±0~+1 KND KND Tail Spin, Homing
d/f+1 m (TC)(RDS) 11 14b cs6~13 -4 +7 +7
d/f+2 m 15 15 -6 +5a +5a
d/f+3 h 23 23~24 pc8~22 -8~-7 KND KND Power Crush
d/f+4 m 12 12 -4 +7 +7
d+1 mmm 7,7,7 17~19, 21~23, 26~32s -9~-3 +2~+8s +2~+8s
d/b or d+2 Sm (TC) 8 11s cs4~ -4 +7 +7
d+3 l (TC) 12 14s cs6~ -12 -3 +1
d+4 l (TC) 7 12s cs4~ -13 -2 -2
d/b+1 m 30 18 -9 KND KND
d/b or d+2 Sm (TC) 9 11s cs4~ -4 +7 +7
d/b+3 l(!) ±0 15 +2 +2s +2s
d/b+4 l 12 18 -12 +7s KND
b+1 m(RDS) 10 8~13(b) +1 +1
b+2 m 13 15~16b -6~-5 +5~+6 +5~+6 Homing
b+3 h 22 18~19b -4~-3 +7~+8s KND
b+4 m 14 13~15 -11~-9 ±0~+2 ±0~+2
u/b+1 m (TJ) 12 18 js9~ -8 +3 +3
u or u/f+1 l (TJ), (AOP) 15 33~35 js9~23 -7~-5 +10~+12s +10~+12s
u/b or u or u/f+2 h 17 15~16 -12~-11 +9~+10g +9~+10g
u/b+3 m 11 16~17 js9~ -13~-12 -1~±0 -1~±0
u+3 m 15 16~17 js9~ -13~-12 KND Launch (JG?)
u/f+3 m 13 16~17 js9~ -13~-12 Launch (JG?) Launch (JG?)
u/b+4 m (TJ) 15 15~17 js9~ -19~-17 -8~-6 -8~-6
u+4 m (TJ) 20 23~26 js9~ -7~-4 +4~+7s KND (+4~+7s)
u/f+4 m (TJ) 23 23~26 js9~ -3~±0 +8~+11s KND
u/f, n+4 m 25 23(30,36) js9~33 -18(-17) Launch (JG?) Launch (JG?)
WS+1 m 12 11~12 -4~-3 +7~+8 +7~+8
WS+2 m 17 13~15b -4~-2 +7~+9 Launch (JG?)
WS+3 m 22 22~23 +3~+4s +6~+7s (KND) KND
WS+4 m 20 11~13 -10~-8 KND KND
FC+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+d/b or d+2 Sm (TC) 8 11s cs1~ -4 +7 +7
FC+3 l (TC) 11 15~17s cs1~ -15~-13 -4~-2 -4~-2
FC+d/b or d+4 l (TC) 10 12s cs1~ -15 -4 -4
SS+1 h 7 10(11~) +1 +8 +8
SS+2 h 8 10(11~) -2 +6 +6
SS+3 l (TC) 23 27~28 (36~) cs6~ -23 KND KND Homing
SS+4 l (TC) 19 18~19s (27~) cs6~ -13~-12 -2~-1 KND
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
RDS 1 m 17 16~18 -5~-3 +4~+6 CS
RDS 2 h 9 12b ±0 +6 +6
RDS 3 m (TJ) 25 18~19b js9~ -19~-18 KND KND
RDS 4 m 17 13~15 -18~-16 Launch (JG?) Launch (JG?)
RDS b+3 h 25 10 -8 KND KND
RDS d+1 or 2 Sm 10 10s cs1~ -2 +9 +9
RDS d+3 l 10 16 -12 +7s +7s
RDS d+4 l 21 24~26s cs8~ -26 KND KND
RDS d/b or d/f+4 l(!)(RDS) ±0 15 +2 +2s +2s
Last updated 20.09.2018
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
Special Moves
in rage b+1+2 m 55 20 -22 KND KND Rage Art
in rage u/b+1+4 Attack returned 20 18 – KND KND Rage Art
in rage f, n, d, d/f+1+2 m (TC) 35 14(14~) 2 SCD SCD Rage Drive, Tail Spin
1 h 7 10 +1 +8 +8
1, 1 h, m 7,19 10 -9 +4~+5s KND
1, 2 h, m 7,12 10 -9 -3 -3
1, 2, 1 h, m, h 7,12,15 10 -6 7 KND
2 h 10 10 -1 +5 +8
2, 1 h, m 10,23 10 -9 KND KND Tail Spin
2, 1, B (Cancel) h, (Special) 10 10 -13 -7 -4
2, 2 h, h 10,8 10 -1 +5 +5
2, 2, 1+2 h, h, (KIN) 10,8 10 -1 +5 +5
2, 3 h, h 10,24 10 -10 KND KND Tail Spin
2, d+3 h, l (TC) 10,11 10 RC -12 -1 -1
3 h 15 12 -9 +5 KND
3~4 mm (TJ) 12,16 17,28~29 (18~) -6 3 3
3~4, u/b or u or u/f mm (TJ), (Special) (TJ) (DGF) 12,16 17,28~29 a(18~) +5 +14 +14
3~4 (Second hit miss) m 12 17(18~) -19? (Stance-9?)
4~3 m (TC) 25 25a -13 Launch Launch
4 h 12 15 -11 ±0 KND
4, 4 h, h 12,12 15 -4 -2 -2
4, 4, 4 h, h, h 12,12,20 15 -4 KND KND Tail Spin
1+4 or WS+1+4 m 21 6 -15 CS CS
4~1 m 21 6(7~) -15 CS CS
1+2+3 m(!) ±0 22 -8 ±0 +16
f+2 h 18 17 -4 +14kg SCD Tail Spin
f+2, d/b+2 h, m 18,8 17 RC -5 +6 +6
f+2, D/B+2, 2 h, m, m 18,8,7 17 RC -8 +3 +3
f+2, D/B+2, 2, 2 h, m, m, m 18,8,7,6 17 RC -8 +3 +3
f+2, D/B+2, 2, 2, 2 h, m, m, m, m 18,8,7,6,5 17 RC -8 +3 +3
f+2, D/B+2, 2, 2, 2, 2 h, m, m, m, m, m 18,8,7,6,5,4 17 RC -9 +2 +2
f+2, D/B+2, 2, 2, 2, 2, 2 h, m, m, m, m, m, m 18,8,7,6,5,4,3 17 RG -49 -38 -38
f+3 h 24 16 -10 KND KND Homing, Tail Spin
f+3, 3 h, l (TC) 24,16 16 -20 KND KND
f+3, 3, d+3+4 h, l (TC), (IND) 24,16 16 Air -30 KND KND?
f+3, 4 h, m 24,20 16b -6 Launch Launch
f+4 m 25 18 -9 KND KND Wall Bounce
f+1+2 m 22 18 -7 KND KND
f+3+4 m, (Special), (FLE) 20(26) 21 -14 KND KND Power Crush
f+3+4, b (Special) RBT Power Crush
d/f+1 m 14 13 -4 +5 +5
d/f+1, 2 m, h 14,18 13 -4 +14kg SCD Tail Spin
d/f+1, 4 m, m 14,17 13 -14 +4 +4
d/f+2 m 13 15 -7 Launch (+4a) Launch
d/f+3 m 10 17 RC -4 +4 +4
d/f+3, 1 m, m 10,20 17 -9 +4s KND
d/f+3, 1* (Cancel) m, ! 10,20 17 +4 OC +4 OC KND
d/f+4 m 15 12 -9 +4 +4
d/f+1+2 l (TC) 10 26 RC -11 +4 +7
d/f+1+2, 2 l (TC), m 10,20 26 -13 ±0 +6k
d+1 m 15 24 -9 +1 OC KND
d+1, *, n (After on step) ! 20 65 +4 OC +4 OC KND
d+1, *, n (After two step) ! 25 100 +4 OC +4 OC KND
d+1, *, n (After three step) ! 30 135 +4 OC +4 OC KND
d+1, *, n (Four steps) ! 40 170 KND KND Launch
d+1, *, n (Five steps) ! 60 205 KND KND Launch
d+1, *, n (Six steps) ! 180 240 KND KND Launch
d+1, *, B (Cancel) (Special) 240
d+2 m (TC) 12 16 -9 ±0 ±0
d+2, 1 m (TC), h 12,23 16 -9 KND KND Tail Spin
d+2, 2 m (TC), m 12,17 16 -12 +7 CS
d+2, 2, 1 m (TC), m, h 12,17,20 16 -9 KND KND
d+2, 2, d+1 m (TC), m, m 12,17,17 16 -12 +2s KND
d+2, 2, 2+3 m (TC), m, (Special) (NSS) 12,17 16 -12~-11 +7~+8 CS
d+1+4 ! 60 30d CS CS CS
d+1+4, b+1 (one spin) !, ! 60,18 30 RG CS CS CS
d+1+4, B+1, 1 (two spins) !, !, ! 60,18,20 30 RG CS CS CS
d+1+4, B+1, 1, 1 (three spins) !, !, !, ! 60,18,20,21 30 RG CS CS CS
d+1+4, B+1, 1, 1, 1 (four spins) !, !, !, !, ! 60,18,20,21,28 30 RG CS CS CS
d+1+4, B+1, 1, 1, 1, 1 (five spins) !, !, !, !, !, ! 60,18,20,21,28,30 30 RG CS CS CS
d/b+1 m 16 20 -16 0 OC 0 OC
d/b+1, 1 m, m 16,23 20 -8 KND KND
d/b+2 m 8 15 RC -5 +6 +6
D/B+2, 2 m, m 8,7 15 RC -8 +3 +3
D/B+2, 2, 2 m, m, m 8,7,6 15 RC -8 +3 +3
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
D/B+2, 2, 2, 2 m, m, m, m 8,7,6,5 15 RC -8 +3 +3
D/B+2, 2, 2, 2, 2 m, m, m, m, m 8,7,6,5,4 15 RC -8 +2 +2
D/B+2, 2, 2, 2, 2, 2 m, m, m, m, m, m 8,7,6,5,4,3 15 RG -49 -38 -38
d/b+3 or FC+d/b+3 l (TC) 8 18 RC -25 -14 -14
d/b+3, 3 l (TC), l (TC) 8,7 18 RC -19 -6 -6
d/b+3, 3, 3 l (TC) x 3 8,7,7 18 RC -19 -6 -6
d/b+3, 3, 3, 3 l (TC) x 4 8,7,7,5 18 RC -19 -6 -6
d/b+3, 3, 3, 3, 3 l (TC) x 5 8,7,7,5,5 18 RC -19 -6 -6
d/b+3, 3, 3, 3, 3, 3 l (TC) x 6 8,7,7,5,5,5 18 RG -26 -14 -14
d/b+3, 3.. (two to five hits), f+4 m 15 12 -8 KND KND
d/b+3, 3.. (two to five hits), d+3+4 l, l, , (IND) 10,7 12 Air -27 -14 -14
d/b+4 l 14 17 -12 -1 -1
d/b*, 1+2 or FC+d/b*, 1+2 (to PDP) (Special) (TC)(PDP) RC
PDP 1 or 2 h! 25 21 CS CS CS
PDP 3 or 4 m (TJ) 23 17 -15 -13 -13
b+1 h 5 17 +1 +7 +12
b+1, 1 h, h 5, 8 17 +4 +5 +10
b+1, 1, 1 h, h, h 5, 8, 8 17 +4 +5 +10
b+1, 1, 1, 1 h, h, h, h 5, 8, 8, 5 17 +4 +5 +10
b+1, 1, 1, 1, 1 h, h, h, h, h 5, 8, 8, 5, 5 17 +4 +5 +10
b+1, 1, 1, 1, 1, 1 h, h, h, h, h, h 5, 8, 8, 5, 5, 5 17a,d -95 -74 -69
b+1, ,, d/b+3 h, , l 5,,7,, 17, -20 -9 -9
b+1, b+3 or b+4 h, (Special) 5 17 -6 ±0 +5
b+1, 1.. (two to five hits), b+3 or b+4 h, h, , (Special) 5,8,,, 17 -7~-6 -6~-5 -6~-5
b+2 m 12 14 -9 +2 +2
b+2, 1+2 m, (KIN) 12 14 -9 +2 +2
b+2, 1 m, m (TJ) 12,20 14 -17 Launch (JG?) Launch (JG?)
b+2, 1, 1+2 m, m (TJ), (KIN) 12,20 14 -10 Launch (JG?) Launch (JG?)
b+2, 2 m, h 16,28 14 -13 KND KND
b+3 or 4 (one spin) (Special) 14
B+3 or 4, ,, (Special) (RG)
u/b+1+2 ! 40 50 CS CS CS
u/b+1+2, 1+2 h! 18 39 +2 +2 CS
u/b+1+2, n+1 ! 20,20 21 CS CS CS
u/b+1+2, n+1, b !, ! 20 21 CS CS CS
u+3+4 mm (TJ) 10,12 39, 45 +4s KND KND
u+3+4 (First hit only) m (TJ) 10 39 -9~-7 +2~+4s +2~+4s
u/f+1 m (TJ) 24 24 -6 +5s KND
u/f+2 l (TJ) 20 35 RC -16 +6 KND
u/f+3 m (TJ) 15 15 -13 Launch (JG?) Launch (JG?)
u/b+4 m (TJ) 17 20 -19 KND KND
u or u/f+4 m (TJ) 21 20 -9 KND KND Homing
u/f+1+2 ! (TJ) 40 113 KND KND KND
u/f+1+2, d (First stage) ! (TJ) 20 55 +4 +4 +4
u/f+1+2, d (Second stage) ! (TJ) 30 83 +4 +4 +4
u/f+1+2, 1+2 (Special) (TJ)(DGF) Air
u/f+1+2, b ! (TJ) 35 93 KND KND KND
u/f+1+2, b, n+1+2 (Special) (TJ)(DGF) Air
u/f+3+4 m (TJ) 20 31 -16 KND KND
u/f+3+4, 1+2 (Special) (TJ)(DGF) Air
u/f+3+4, 3+4 m (TJ), m 20,25 -13 Launch Launch
u/f+3+4, d+1+2 m (TJ), m (TJ)(FLE) 20,7 Air -15 KND KND
u/f+3+4, d+3+4 m (TJ), (IND) 20 Air -17 KND KND
u/f+3+4, b+1 m (TJ), h 20,8 (Air) -1 -43 -43
u/f+3+4, b+1, 3+4 m (TJ), h, m (TJ) 20,8,21 () 0 OC KND KND
u/f+3+4, b+1, 4 m (TJ), h, m (TJ) 20,8,15 () -14 Launch (JG?) Launch (JG?)
u/f+3+4, b+1, 4, d+1 m (TJ), h, m (TJ), m 20,8,15,15 () -9 +1 OC KND
u/f+3+4, u or u/f+3+4 m (TJ), mm (TJ) 20,10,10 () -4 KND KND
f, F+2 m 15 15(16~) -9 +4 +4
f, F+2 Hit in front 2 m((throw)) 15,15 15(16~) CS CS
f, F+3 m 25 23(24~) -5 +4 CS 12
f, F+3, 1+2 m, (KIN) 25 23(24~) +1 +10 CS 18
f, F+4 m (TJ) 20 15 RBT (16~) -6 Launch Launch
f, F+1+2 m (TJ) 22 22 RBT (23~) -8 +3 OC +3 OC
f, F+3+4 m (TJ) 15 22(23~) -20 -9 OC -9 OC
f, F+3+4, 1+2 m (TJ), m (TJ) 15,15 22(23~) -31 KND KND
f, F+3+4, 1+2, 3+4 m (TJ), m (TJ), m (TC) 15,15,20 22(23~) -13 Launch Launch
f, F+1+4 ! 60 45 RG(46~) CS CS CS
f, F+1+4, f, F !, ! 60,185 45(46~) RG CS CS CS
f, F+1+4, n (Special) RBT
b, B+1+4 ! 50 59(60~) CS CS CS
b, B+1+4, B (Cancel) (Special), m 21 47(48~) -15 CS CS
f, n, d, d/f+1 m 22 17 -17 Launch Launch
f, n, d, d/f+1, 1+2 m, (KIN) 22 17 -10 Launch Launch
f, n, d, d/f+2 m (TC) 20 14(14~) -14 +5k SCD Tail Spin
qcf+1 ! (TJ), ! (TJ), ! 25 58 0 OC 0 OC 0 OC
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
f, f, f+3 or 2+4+3 m (TJ) 30 22 (25~) +9g KND KND
WS+1 m 12 14 -10 +1 +6
WS+1, 1 m, h 12,12 14 -11 ±0 ±0
WS+1, 1, b+3 or 4 m, h, (Special) 12,12 14 -16 -5 -5
WS+1, 1, 1 m, h, h 12,12,12 14 -11 ±0 ±0
WS+1, 1, 1, 1 m, h, h, m 12,12,12,21 14 ±0s +6s +6s
WS+1, 2 m, h 12,18 14 -4 +14kg SCD Tail Spin
WS+1, 2, d/b+2 m, h, m 12,18,8 14 RC -5 +6 +6
WS+1, 2, D/B+2, 2 m, h, m, m 12,18,8,7 14 RC -9~-8 +2~+3 +2~+3
WS+1, 2, D/B+2, 2, 2 m, h, m, m, m 12,18,8,7,6 14 RC -9~-8 +2~+3 +2~+3
WS+1, 2, D/B+2, 2, 2, 2 m, h, m, m, m, m 12,18,8,7,6,5 14 RC -9~-8 +2~+3 +2~+3
WS+1, 2, D/B+2, 2, 2, 2, 2 m, h, m, m, m, m, m 12,18,8,7,6,5,4 14 RC -9~-8 +2~+3 +2~+3
WS+1, 2, D/B+2, 2, 2, 2, 2, 2 m, h, m, m, m, m, m, m 12,18,8,7,6,5,4,3 14 Air, RG -49~-48 -38~-35 -38~-35
WS+2 m 13 15 RBT -4 +7 +7
WS+2, 1 m, m, (DGF) 13,14 15a -3 Launch (JG?) Launch (JG?)
WS+3 or 3+4 m 12 16 -6 +3 +3
WS+3, 2 m, m 16,27 16 -12s KND KND
WS+4 m 14 11 -6 +5 +5
WS+4, 1+2 m, (KIN) 14 11 -6 +5 +5
FC+d/f+4 l (TC) 18 18 RC -26 +4s KND Homing
FC+D/F+1 FC+d/b, b+1 l! 12 26 KND KND KND
SS+1 m 21 17(26~) -9 +2 Launch (JG?)
SS+2 m 20 18(27~) -13 Launch Launch
SS+4 h 23 16(25~) ±0 KND CS Homing, Tail Spin
SS+4, 1+2 h, (KIN) 23 16(25~) +3 KND CS Homing, Tail Spin
SS+4, 3+4 h, (MED) 23 16 RBT(25~) -3 KND CS Homing, Tail Spin
Grounded face up 3+4 (Special) (TC)(IND) Air
Opponent Down u/b or u+1 On grounded opponent(m) 19 27 -13 -8 OC -8 OC
1+2 or FC+1+2 (to KIN) (Special)(Returns move)(KIN) 28
KIN Returns high or mid attacks Attack returned(mm (TJ)) 10,12 39~40 +4s KND KND
KIN F (Special) (TC)(KIN) 39~40
KIN D (Cancel) (KIN) 39~40
KIN 1 m 10 17(32~) -12 -1 -1
KIN 1, 1 m, mm 10,5,15 17(32~) -12 +4s +4s
KIN 2 m 15 21(36~) -14 Launch(JG?) Launch(JG?)
KIN 2, 1+2 m, m 15,30 21(36~) -18 OC KND KND
KIN 2, 1+2* m, m 15,30 21(36~) -1 KND KND
KIN 3 l (TJ) 17 25s (40~) -16 KND KND
KIN 4 h 23 16(31~) ±0 KND CS Homing, Tail Spin
KIN 4, 1+2 h, (KIN) 23 16(31~) +3 KND CS Homing, Tail Spin
KIN 4, 3+4 h, (MED) 23 16 RBT(31~) -3 KND CS Homing, Tail Spin
KIN 1+2 mmmm (TJ) 4,4,4,24 12 RBT(27~) -6 KND KND
KIN f+2 h 25 12(27~) -13 KND SCD
KIN b+1+2 ! 25 46 CS CS CS
KIN u+1+2 (Special) (TJ)(KIN) Air
3+4 or BT 3+4 (to MED) (Special)(Recover health)(MED) RBT
MED 3+4 (MED) RBT
MED f or b, (MED) +1~
MED 3 m (TJ) 15 28 RBT +9~+5 Launch (JG?) Launch (JG?)
MED 1+2 ! 10 30 CS CS CS
MED 1+4 ! 60 29 RG CS CS CS
MED 2+3 h(Throw) 22 38 Throw(0)
MED 2+3, F h(Throw) -26 38 Throw(0)
MED 2+4 or MED 1+3 h(Throw) 35 12 Throw Throw Throw
d+1+2 (to FLE) m (TJ)(FLE) 7 22 +18 GB KND KND
FLE d/b (Cancel) (FLE) 16~
FLE 1 (Special) RC
FLE 2 l (TC) 20 24 RG -13 KND KND
FLE 3 or 4 (Special) (TJ)(FLE) Air
FLE 1+2 h 20 18 -8 Launch (JG?) Launch (JG?)
FLE 3+4 m (TC) 25 25 -13 Launch Launch
FLE f or b (to WFL) (Special) (TJ)(WFL) Air
WFL 3 m, (Special) 25(,22,10) 17 Air(36~) -17 Throw(KND) Throw(KND)
WFL 4 l 15 23 RG(42~) -10 +11 OC KND
FLE f, f m (TJ) x 5, (FLE) 3,3,3,3,3 8,17,25, 34,43 (9~) -10 +3 +3
FLE f, f (Second hit miss) m (TJ) x 4, (FLE) 3,3,3,3 8,17,25, 34(9~) -3 +8 +8
FLE d (Special) (TC)(FLE) RC
FLE d/b or d or d/f+3+4 (Special) (TC)(FLE) Air
FLE u/b or u or u/f+1+2 (Special) (TJ)(DGF) Air
FLE u+3+4 m (TJ) 30 38 RG +3 KND KND
FLE u+3+4, Any button m (TJ), (Special) 30 38 -9 KND KND
FLE u/b or u or u/f ! (TJ), (FLE) 21 37 KND KND KND
d+3+4 (to IND) (Special) (TC)(IND) Air
IND n (to INS) (Special) (TC)(INS) Air
INS 1 ! (TJ)(INS) 15 53 0 OC 0 OC 0 OC
INS 2 m(INS) 7 40 RC -9 +2 +2
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
INS 3 m (TJ)(INS) 15 32 -31 KND KND
INS 3, 3+4 m (TJ), m (TJ)(INS) 15,20 32~38 -13 Launch Launch
INS 4 l (TC)(INS) 15 47 RC -26 4 OC KND
INS B or F (INS) ( RBT)
INS 3+4* D or b or f or u (INS) ()
INS 1+2 (Special) (TJ)(FLE) a
INS u+1+2 (Special) (TJ)(INS) a
u+1+2 (to DGF) (Special) (TJ)(DGF) a
DGF b or f (Special) (TJ) a
DGF d/b or d or d/f (Cancel) (DGF)
DGF 1 ! 15 30(40~) ±0s ±0s ±0s
DGF 2 h (TJ)(DGF) 15 16a (26~) +4 Launch (JG?) Launch (JG?)
DGF 3 l (TC) 18 22 RC(32~) -13 +6s KND
DGF 4 m (TJ) 25 19 (29~) -4 +14k SCD Tail Spin
DGF 1+2 (Special) (TJ)(FLE) a
DGF 3+4 h!, ( (Sky))(throw) 17,18 20 (30~) Throw Throw Throw
DGF f+2 h(DGF) 23 20a +7 KND SCD Homing, Tail Spin
DGF d+3+4 (Special) (TC)(IND) a
BT 1 h 16 15 RBT -6 +5 +5
BT 1, 2 h, m 16,18 15 RBT -5 +5 hKZD
BT 1, 3 h, h 16,25 15 -7 KND KND
BT 2 h 18 16 -4 +13kg SCD Tail Spin
BT 2, d/b+2 h, m 18,8 16 RC -5~-4 +6~+7 +6~+7
BT 3 m (TJ) 20 24~25 RBT -3~-2 KND KND
BT d/b or d or d/f+1 l (TC) 20 17 RC -13 +3 KND
BT u+2+3 ! 60 50~51 RBT CS CS CS
2+3 (to NSS) (NSS) 50~51
NSS 2+3 (Special) 50~51
NSS 1 h 7 10 +1 +8 +8
NSS 1, 2 h, m 7,8 10 -13 -2 -2
NSS 1, 2, 1 h, m, m 7,8,6 10 -12 -1 -1
NSS 2 h 10 10 -1 +5 +8
NSS 2, 1 h, hh 10,5,15 10 -5 KND KND
NSS 1+4 or FC+1+2 m, (Special) 21 8 -16 CS CS
NSS 4~1 m, (Special) 21 8 (9~) -16 CS CS
NSS 1+2+3 h 25 22 -18 KND KND
NSS f+1+2 m (TC) 25 16 RC -13 +4 KND
NSS f+3+4 m 20 21 -14 KND KND Power Crush
NSS d/f+3 m 10 17 RC -4 +4 +4
NSS d/f+3, 1 m, m 10,12 17 -5 +5 OC KND
NSS d+1 m 15 24 -7 OC 0 OC KND
NSS d+1+4 (Special) 24~25
NSS d+2, 1 m (TC), h 12,18 16 -9 +10kg +10kg Tail Spin
NSS d/b+1 Sm (TC) 5 11 RC -5 +6 +6
NSS b+2 m 12 14 -9 +2 +2
NSS b+2, 1 m, m (TJ) 12,17 14 -17 Launch (JG?) Launch (JG?)
NSS b+2, 1, 1+2 m, m (TJ), (KIN) 12,17 14 -10 Launch (JG?) Launch (JG?)
NSS b+2, 2 m, h 12,18 14 -10 ±0 KND
NSS u/b+1+2 ! 50 51 CS CS CS
NSS u/b+1+2, n+1 h! 40,40 20 (21~) KND KND KND
NSS u/b+1+2, 1+2 h 15 38 -15 -4 CS
NSS u+1+2 l (TJ), (IND) 18 27 Air +3 OC +17 OC +17 OC
NSS u/f+3+4, b+1, 4, d+1 m (TJ), h, m (TJ), m 20,8,15,15 31 -7 OC 0 OC KND
NSS b, B+1+4 ! 40 65 (66~) KND KND KND
NSS b, B+1+4, B (Cancel) (Special), m 21 47(48~) -15 CS CS
NSS f, F+1+4 (Special) RBT
NSS f, n, d, d/f+1 m 19 17 -17 Launch Launch
NSS f, n, d, d/f+1, 1+2 m, (KIN) 19 17 -9 Launch Launch
NSS qcf+1 m (TJ) 30 53 -8 OC KND KND
NSS WS+2, 1 m, h 13,16 15 RBT -6 +5 +5
NSS WS+2, 1, 2 m, h, m 13,16,18 15 RBT -5 +5 hKZD
NSS WS+2, 1, 3 m, h, h 13,16,25 15 -7 KND KND
NSS FC+d/b, b+1 FC+D/F+1 l 12 26 -16 KND KND
NSS FC+d/b, b+1, 2 l, l 12,20 26 -14 +14 +14
NSS FC+D/F+3 l 12 20 -26 KND KND
NSS BT d/b or d or d/f+1 l (TC) 15 17 RC -13 +3 KND
NSS IND 1 m (TJ)(INS) 15 48 -8 OC KND KND
NSS d+1+2 or d+3+4 (to IND) (IND) 48~51
NSS u/f+1+2 (Special) (TJ) RC
NSS KIN 1 m 15 16 -8 OC KND KND

Basic Moves
1 h 7 10 +1 +8 +8
2 h 10 10 -1 +5 +8
3 h 15 12 -9 +5 KND
4 h 12 15 -11 ±0 KND
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
b+1 h 5 17 +1 +7 +12
b+2 m 12 14 -9 +2 +2
b+3 (SSL) (Special) 14
b+4 (SSR) (Special) 14
f+1 h 7 10 +1 +8 +8
f+2 h 18 17 -4 +14kg SCD Tail Spin
f+3 h 24 16 -10 KND KND Homing, Tail Spin
f+4 m 25 18 -9 KND KND Wall Bounce
f, F+1 h 7 10(11~) +1 +8 +8
f, F+2 m 15 15(16~) -9 +4 +4
f, F+3 m 25 23(24~) -5 +4 CS 12
f, F+4 m (TJ) 20 15 RBT (16~) -6 Launch Launch
d+1 m 15 24 -9 +1 OC KND
d+2 m (TC) 12 16 -9 ±0 ±0
d+3 l (TC) 12 16 RC -17 -3 -3
d+4 l (TC) 7 12 RC -13 -2 -2
d/b+1 m 16 20 -16 0 OC 0 OC
d/b+2 m 8 15 RC -5 +6 +6
d/b+3 or FC+d/b+3 l (TC) 8 18 RC -25 -14 -14
d/b+4 l 14 17 -12 -1 -1
d/b+3+4j l (TC) 12 16 RC -17 -3 -3
FC+1 Sm (TC) 5 10 RC -5 +6 +6
FC+2 Sm (TC) 8 11 RC -4 +7 +7
FC+d/b+3 l (TC) 10 18 RC -25 -14 -14
FC+d or d/f+3 l (TC) 12 16 RC -17 -3 -3
FC+d/b or d+4 l (TC) 10 12 RC -15 -4 -4
WS+1 m 12 14 -10 +1 +6
WS+2 m 13 15 RBT -4 +7 +7
WS+1+2 m 12 11 -3 +8 +8
WS+3 or 3+4 m 12 16 -6 +3 +3
WS+4 m 14 11 -6 +5 +5
d/f+1 m 14 13 -4 +5 +5
d/f+2 m 13 15 -7 Launch (JG?)(+4a) Launch (JG?)
d/f+3 m 10 17 RC -4 +4 +4
d/f+4 m 15 12 -9 +4 +4
u/b or u+1 m (TJ) 12 18 -12 -1 -1
u/f+1 m (TJ) 24 24 -6 +5s KND
u/b or u+2 h 17 15 -12 +9 GB +9 GB
u/f+2 l (TJ) 20 35 RC -16 +6 KND
u/b or u+3 m (TJ) 25 23 -29 KND KND
u/f+3 m (TJ) 15 15 -13 Launch (JG?) Launch (JG?)
u/b+4 m (TJ) 17 20 -19 KND KND
u or u/f+4 m (TJ) 21 20 -9 KND KND Homing
SS+1 m 21 17(26~) -9 +2 Launch (JG?)
SS+2 m 20 18(27~) -13 Launch Launch
SS+3 h 20 12(13~) -9 +5 KND
SS+4 h 23 16(25~) ±0 KND CS Homing, Tail Spin
BT 1 h 16 15 RBT -6 +5 +5
BT 2 h 18 16 -4 +13kg SCD Tail Spin
BT 3 m (TJ) 20 24~25 RBT -3~-2 KND KND
BT 1+2 h 15 8 -8 +3 +3
BT 4 h 25 10 -8 KND KND
BT d/b+2 m 8 15 RC, (RBT) -5 +6 +6
BT d or d/f+2 Sm 10 10 RC -2 +9 +9
BT d+4 or d+3 l 12 10 RC -11 +3 +3
NSS 1 h 7 10 +1 +8 +8
NSS 2 h 10 10 -1 +5 +8
NSS 3 h 15 12 -9 +5 KND
NSS 4 h 12 15 -11 ±0 KND
NSS b+1 h 5 17 +1 +7 +12
NSS b+2 m 12 14 -9 +2 +2
NSS b+3 (SSL) (Special) 15
NSS b+4 (SSR) (Special) 15
NSS f+1 h 7 10 +1 +8 +8
NSS f+2 h 18 17 -4 +14kg SCD Tail Spin
NSS f+3 h 24 16 -10 KND KND Homing, Tail Spin
NSS f+4 m 25 18 -9 KND KND
NSS f, F+1 h 7 10(11~) +1 +8 +8
NSS f, F+2 m 15 15(16~) -9 +4 +4
NSS f, F+3 m 25 23(24~) -5 +4 CS 12
NSS f, F+4 m (TJ) 20 15 RBT (16~) -6 Launch Launch
NSS d+1 m 15 24 -7 OC 0 OC KND
NSS d+2 m (TC) 12 16 -9 ±0 ±0
NSS d+3 l (TC) 12 16 RC -17 -3 -3
NSS d+4 l (TC) 7 12 RC -13 -2 -2
NSS d/b+1 Sm (TC) 5 11 RC -5 +6 +6
Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
NSS d/b+2 m 8 15 RC -5 +6 +6
NSS d/b+3 l (TC) 10 18 RC -25 -14 -14
NSS d/b+4 l 14 17 -12 -1 -1
NSS d/b+3+4j l (TC) 12 16 RC -17 -3 -3
NSS FC+1 Sm (TC) 5 10 RC -5 +6 +6
NSS FC+2 Sm (TC) 8 11 RC -4 +7 +7
NSS FC+d/b+3 l (TC) 10 18 RC -25 -14 -14
NSS FC+d+3 l (TC) 16 16 RC -17 -3 -3
NSS FC+d/b or d+4 l (TC) 10 12 RC -15 -4 -4
NSS WS+1 m 12 14 -10 +1 +6
NSS WS+2 m 13 15 RBT -4 +7 +7
NSS WS+1+2 m 12 11 -3 +8 +8
NSS WS+3 or 3+4 m 12 16 -6 +3 +3
NSS WS+4 m 14 11 -6 +5 +5
NSS d/f+1 m 14 13 -4 +5 +5
NSS d/f+2 m 13 15 -7 Launch (JG?)(+4a) Launch (JG?)
NSS d/f+3 m 10 17 RC -4 +4 +4
NSS d/f+4 m 15 12 -9 +4 +4
NSS u/b or u+1 m (TJ) 12 18 -12 -1 -1
NSS u/f+1 m (TJ) 24 24 -6 +5s KND
NSS u/b or u+2 h 17 15 -12 +9 GB +9 GB
NSS u/f+2 l (TJ) 20 35 RC -16 +6 KND
NSS u/b or u+3 m (TJ) 25 23 -29 KND KND
NSS u/f+3 m (TJ) 15 15 -13 Launch (JG?) Launch (JG?)
NSS u/b+4 m (TJ) 17 20 -19 KND KND
NSS u or u/f+4 m (TJ) 21 20 -9 KND KND Homing
NSS SS+1 m 21 17(26~) -9 +2 Launch (JG?)
NSS SS+2 m 20 18(27~) -13 Launch Launch
NSS SS+3 h 20 12(13~) -9 +5 KND
NSS SS+4 h 23 16(25~) ±0 KND CS Homing, Tail Spin
NSS BT 1 h 16 15 RBT -6 +5 +5
NSS BT 2 h 18 16 -4 +13kg SCD Tail Spin
NSS BT 3 m (TJ) 20 24~25 RBT -3~-2 KND KND
NSS BT 1+2 h 15 8 -8 +3 +3
NSS BT 4 h 25 10 -8 KND KND
NSS BT d/b+2 m 8 15 RC, (RBT) -5 +6 +6
NSS BT d or d/f+2 Sm 10 10 RC -2 +9 +9
NSS BT d+4 or d+3 l 12 10 RC -11 +3 +3
Last updated 20.09.2018
[1] ※Only when Blood Gauge used to transition.

[2] Timing that Dew Glide 4 can be performed from this move is 3F slower.

You might also like