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Video Gaming Review
Video games have never been more popular. The industry is worth around $120 billion worldwide and the biggest titles comfortably generate more income
than blockbuster movies. However, the sale of consoles and video games has seen a steady decline in recent years. The gaming world is changing. Dedicated
game consoles are expensive and non-portable so it is not surprising that industry growth is coming from other sources. Gaming on tablets and smartphones is
growing rapidly, as are games played through web browsers and social networking sites.
advanced gaming consoles and gaming software that allowed users to
Video Games play against one another online. This brought multi-player games to the
The majority of video games are designed to entertain people but they console environment and allowed users to play with others anywhere in
can also educate, inform, persuade and stimulate the user. Games are the world. The following graph shows the worldwide distribution of
categorised into commonly used video game genres which are mainly online game players in 2022:
based on their gameplay, interaction and category. The best-selling
games are highly polished cinematic thrill rides that take you on an Global Online Players 2022
emotional rollercoaster. Outstanding graphics, incredible storytelling
1500 1415
and superb voice acting make the experience similar to watching a
movie; the difference being that the gamer controls the action. 1200
Aggressive competition between manufacturers has resulted in the 900
superior features we have today. Games are increasingly realistic and
technologically advanced. They feature richly textured, full-colour 600
408 434
graphics, amazing sound, and complex interaction between the player 289
300 212
and the system. Social networking has even entered the video game
industry. 0
Asia Pacific Europe North America Latin America Middle East
Online Gaming Region
and Africa
Online gaming is one of the most popular entertainment activities on the
World Wide Web. With the evolution of advanced internet technologies
and cheaper and more accessible broadband connectivity, the number of
younger web users has increased, resulting in a demand for online games
e-Sports
across the continents. Many online gaming sites offer paid subscription e-Sports is the umbrella term for organised, competitive, multiplayer
services, whilst others offer free gaming usage in order to increase their video gaming, usually between professionals. These events are big
web traffic and advertising revenues. business and growing in popularity, both online and in arenas. The
market is expected to grow from $170 million in 2019 to $912 million in
The launch and popularity of multiplayer online role-playing games
2023. Tournaments are well-funded with the total prize fund for 2022
(MMORPG) prompted console manufacturers to produce more
Market review by: BORSE: KRUPA VINOD IN647 4512
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being worth $95 million. Events are often held in large arenas with most used devices for gaming worldwide. While not
spectators watching the action on giant screens. The most lucrative everyone owns a computer or console gaming
tournament to date was held in China where 90 players in 18 teams system, almost everyone owns a mobile phone. The
competed. The event offered the highest e-Sports prize pool so far at $34 ability to reach this audience will have a huge impact
million. This prize fund far outweighed the amount provided at other on the growth of mobile gaming. Revenue from
traditional sporting events. Whilst South Korea and China dominate the smartphones and tablets is seen by many as the future
e-sports market, it is now doing enormous business in Europe and North of gaming. The revenue from mobile games has
America. Some countries have constructed purpose-built stadiums for surpassed console gaming sales for a number of
competitive gaming. As with traditional sports, e-sports consists of years. Global mobile game revenue reached $77.2
many different games. Currently, the top five games are: billion in 2020 and is expected to exceed $102.8
1. Alliance of Power
billion in 2023. This is significant considering that
many console games cost over $60 but most mobile
2. Impetus IV games are inexpensive or free with revenue coming
3. Nebular Oasis from charging nominal amounts for game
enhancements such as additional lives, levels or
4. Diametric Force
features. Today many mobile games have adopted
5. Athena Crusade ‘Freemium’ as a new business model. This enables
Gaming is a valid career choice for a skilled few. As with traditional them to supply mobile games for free and gain profit
sportspeople the top players train for 14 hours a day. They study strategy from in-app transactions and advertisements.
and technique and demonstrate remarkable reflexes and mental agility. The solitary male gamer stereotype is a thing of the past. Video gaming
Top pro gamers are famous all over the globe and can earn well over has become a popular activity for people of all ages and the gaming
$1.5 million a year from prize money and sponsorship deals. Sponsors population is becoming more and more diverse. The average game
are attracted by the global reach of the e-sports industry and the user player is 37 years old and more women are playing than ever before.
demographic. The global audience reached 398 million in 2021 with Gamers have grown up to have gamer children leading to families
87% of these viewers being young males. By 2024 there are expected to gaming together. Gaming has become a social activity with 40% of
be 578 million viewers worldwide. Through sponsorship, companies can gamers playing with friends, 17% playing with their spouse, 34%
push their branding to a demographic that they may otherwise struggle playing with other family members and 16% of children playing with
to reach. parents.
Mobile Devices We live in a world where social networking and interactive gameplay
are now mainstream activities. Video gaming takes place between
Mobile gaming is expected to continue its rapid gamers all across the world with console-quality games being played
growth through 2023 and beyond. A total of 2.6 through a web browser or a cloud-based gaming service. Some consider
billion people play games on smartphones and this gameplay experience to be comparable or even better than playing
tablets. In a recent survey mobile phones were the the game on a console or on a high-powered PC. These games can be
Market review by: BORSE: KRUPA VINOD IN647 4512
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played on any internet-enabled device, even tablets and smartphones.
Market review by: BORSE: KRUPA VINOD IN647 4512