Paladin 1 mnykanen91
CLASS & LEVEL PLAYER NAME
hit thing get hit hard
Half-Orc Soldier (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS
+3 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +2 Dexterity
+3 Constitution +2 18 13 --
16 -1 Intelligence
CLASS
• +1 Wisdom INITIATIVE HIT POINTS
+3
• +2 Charisma
Total 1d10 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
15 DEFENSES HIT DICE DEATH SAVES
+2 SAVING THROWS HEROIC INSPIRATION
=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION P +4 Acrobatics DEX Shields
+2 PROFICIENCY BONUS
16 -1
-1
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons
+3 P +5 Athletics STR === TOOLS ===
ABILITY SAVE DC Playing Card Set
+0 Deception CHA
-1 History INT === LANGUAGES ===
INTELLIGENCE
P +1 Insight WIS Common, Orc
30 ft. (Walking)
8 P +2 Intimidation CHA
-1 Investigation INT
-1 -1 Medicine WIS SPEED
-1 Nature INT PROFICIENCIES & TRAINING
WISDOM -1 Perception WIS
+0 Performance CHA === ACTIONS === when you finish a Long Rest. With that pool, you can
8 P +2 Persuasion CHA
Standard Actions
Attack, Magic, Dash, Disengage, Dodge, Help,
restore a total of 5 HP.
Hide, Ready, Search, Utilize, Opportunity Attack, Lay On Hands: Purify Poison
-1 Religion INT
-1 Grapple, Shove, Improvise, Two-Weapon Fighting, You can expend 5 HP from the pool of healing to
+2 Sleight of Hand DEX Interact with an Object, Study, Influence remove the Poisoned condition from the creature;
those points don’t also restore HP to the creature.
+2 Stealth DEX === BONUS ACTIONS ===
CHARISMA Lay On Hands: Heal === SPECIAL ===
-1 Survival WIS
As a Bonus Action, you can touch a creature Relentless Endurance • 1 / Long Rest
When you are reduced to 0 HP but not killed, you
10 (which could be yourself) and restore a number HP to
that creature, up to the maximum amount remaining in
the pool.
can drop to 1 HP instead once per long rest.
+0 Lay On Hands: Healing Pool • 5 / Long Rest
You have a pool of healing power that replenishes
SKILLS ACTIONS
NAME HIT DAMAGE/TYPE NOTES
9 PASSIVE PERCEPTION
Longsword +5 1d8+3 Slashing Martial, Versatile, Sap
Longsword +5 1d8+3 Slashing Martial, Versatile, Sap
11 PASSIVE INSIGHT
Unarmed Strike +5 4 Bludgeoning
9 PASSIVE INVESTIGATION
Darkvision 60 ft.
SENSES WEAPON ATTACKS & CANTRIPS
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Paladin 1 mnykanen91
CLASS & LEVEL PLAYER NAME
hit thing get hit hard
Half-Orc Soldier (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS
=== PALADIN FEATURES ===
| 1 / Long Rest • Special
* Core Paladin Traits • free-rules 109
* Savage Attacks • BR 41
* Lay On Hands • free-rules 109 When you score a critical hit, roll one of the weapon’s
You have a pool of healing power that replenishes dice one additional time and add it to the extra
when you finish a Long Rest. With that pool, you can damage.
restore a total of 5 HP.
As a Bonus Action, you can touch a creature (which === FEATS ===
could be yourself) and restore a number HP to that
creature, up to the maximum amount remaining in the * Savage Attacker • free-rules 201
pool. Once per turn when you hit a target with a weapon,
you can roll the weapon’s damage dice twice and use
You can also expend 5 HP from the pool of healing to either roll against the target.
remove the Poisoned condition from the creature;
those points don’t also restore HP to the creature. * Soldier Ability Score Improvements • PHB-2024 185
| Lay On Hands: Healing Pool: 5 / Long Rest • 1 | Increase two scores (+2 / +1) •
Bonus Action
* Weapon Mastery • PHB-2024 110
| Lay On Hands: Heal: 1 Bonus Action
| Greataxe (Cleave) •
| Lay On Hands: Purify Poison: 1 Bonus Action Cleave. Once per turn, if you hit a creature with a
melee attack using a Greataxe, you can make another
* Spellcasting • free-rules 110 melee attack with it against a second creature within 5
ft. of the first that’s within your reach. On a hit, the
* Weapon Mastery • free-rules 110 second creature takes the Greataxe’s damage, but
without your ability modifier (unless the modifier is
negative).
=== HALF-ORC SPECIES TRAITS ===
| Warhammer (Push) •
* Darkvision • BR 41 Push. If you hit a creature with Warhammer, you can
You can see in darkness (shades of gray) up to 60 ft. push the creature up to 10 ft. straight away from you if
it’s Large or smaller.
* Menacing • BR 41
You gain proficiency in the Intimidation skill. | Push (Warhammer): 1 Action
* Relentless Endurance • BR 41 | Cleave (Greataxe): 1 Action
When you are reduced to 0 HP but not killed, you can
drop to 1 HP instead once per long rest.
FEATURES & TRAITS
NAME QTY WEIGHT NAME QTY WEIGHT
CP 0 Shield 1 6 lb. Javelin 6 12 lb.
Chain Mail 1 55 lb. Holy Symbol 1 --
SP 0 Longsword 1 3 lb. Backpack 1 5 lb.
Javelin 6 12 lb. Blanket 1 3 lb.
EP 0 Backpack 1 5 lb. Holy Water 1 1 lb.
Emblem 1 -- Lamp 1 1 lb.
GP 23 Rations 7 14 lb. Rations 7 14 lb.
Robe 1 4 lb. Robe 1 4 lb.
PP 0 Blanket 1 3 lb. Tinderbox 1 1 lb.
Tinderbox 1 1 lb. Spear 1 3 lb.
WEIGHT CARRIED
224 lb. Lamp 1 1 lb. Shortbow 1 2 lb.
ENCUMBERED Holy Water 1 1 lb. ATTUNED MAGIC ITEMS QTY WEIGHT
240 lb. Chain Mail 1 55 lb.
PUSH/DRAG/LIFT Shield 1 6 lb.
480 lb. Longsword 1 3 lb.
EQUIPMENT
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Paladin 1 mnykanen91
CLASS & LEVEL PLAYER NAME
hit thing get hit hard
Half-Orc Soldier (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS
ADDITIONAL FEATURES & TRAITS
NAME QTY WEIGHT NAME QTY WEIGHT
Arrows 20 1 lb.
Playing Card Set 1 --
Healer's Kit 1 3 lb.
Quiver 1 1 lb.
Traveler's Clothes 1 4 lb.
ADDITIONAL EQUIPMENT
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Medium
GENDER AGE SIZE HEIGHT WEIGHT
hit thing get hit hard
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
CHARACTER BACKSTORY ADDITIONAL NOTES
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CHA 10 +2
Paladin
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== 1st LEVEL === 2 Slots OO
O Searing Smite Paladin CON 10 1BA Self V 1 minute free-rules 314 D: 1m, V
O Heroism Paladin -- 1A Touch V,S Concentration, up to 1 minute free-rules 285 D: 1m, V/S
SPELLS
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