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Italy

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13 views4 pages

Italy

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Italy (Italy)

13 Order Dice 998 pts

Platoon #1
Rifle Platoon

Required
Platoon Commander (1st or 2nd Lieutenant) Veteran (65pts)
Composition: 1 Officer + 2 Soldiers
Weapon Range (") Shots Pen Special Rules
3 x Submachine gun (SMG) 12 2 - Assault
Options: Additional men x 2, Submachine gun (SMG) x 3
Special Rules: Assault

Alpini or Bersaglieri Infantry Section Veteran (112pts)


Composition: 1 NCO + 5 Soldiers
Weapon Range (") Shots Pen Special Rules
3 x Rifle 24 1 - -
1 x Submachine gun (SMG) 12 2 - Assault
2 x Light machine gun (LMG) 36 4 - Team Weapon
Options: Light machine gun (LMG) x 2, Additional men, NCO: Submachine gun (SMG)
Special Rules: Assault, Team Weapon

Alpini or Bersaglieri Infantry Section Veteran (108pts)


Composition: 1 NCO + 5 Soldiers
Weapon Range (") Shots Pen Special Rules
4 x Rifle 24 1 - -
2 x Light machine gun (LMG) 36 4 - Team Weapon
Options: Light machine gun (LMG) x 2, Additional men
Special Rules: Team Weapon

Optional
Alpini or Bersaglieri Infantry Section Veteran (95pts)
Composition: 1 NCO + 6 Soldiers
Weapon Range (") Shots Pen Special Rules
6 x Rifle 24 1 - -
1 x Submachine gun (SMG) 12 2 - Assault
Options: NCO: Submachine gun (SMG), Additional men x 2
Special Rules: Assault

Alpini or Bersaglieri Infantry Section Veteran (82pts)


Composition: 1 NCO + 5 Soldiers
Weapon Range (") Shots Pen Special Rules
5 x Rifle 24 1 - -
1 x Submachine gun (SMG) 12 2 - Assault
Options: NCO: Submachine gun (SMG), Additional men
Special Rules: Assault

Medic Veteran (41pts)


Composition: 2 Soldiers
Weapon Range (") Shots Pen Special Rules
2 x Unarmed - - - -
Options: Additional men
Special Rules: Medic

Platoon #2
Armoured Platoon

Required
Semovente 75/18 Regular (195pts)
Damage Value: Medium tank (9+)
Weapon Range (") Shots Pen Special Rules
1 x Hull-mounted, forward-facing 60 1 5 HE 2" , Improved HE
medium AT gun
1 x Pintle-mounted, forward-facing 36 3 - Flak
medium machine gun (MMG)
Options: Command Vehicle, Add an additional forward-facing pintle-mounted MMG
Special Rules: Vulnerable, Command Vehicle, HE 2" , Improved HE, Flak

L3/33 Tankette Regular (60pts)


Damage Value: Armoured car/carrier (7+)
Weapon Range (") Shots Pen Special Rules
1 x Hull-mounted, forward-facing 48 1 2 -
Weapon Range (") Shots Pen Special Rules
anti-tank rifle
Options: L3/33 Tankette, Hull-mounted, forward-facing anti-tank rifle

Platoon #3
Heavy Weapons Platoon

Required
Platoon Commander (1st or 2nd Lieutenant) Regular (50pts)
Composition: 1 Officer + 2 Soldiers
Weapon Range (") Shots Pen Special Rules
3 x Rifle 24 1 - -
Options: Additional men x 2

Machine Gun Team Regular (50pts)


Composition: 3 Soldiers
Weapon Range (") Shots Pen Special Rules
1 x Medium machine gun (MMG) 36 6 - Team Weapon, Fixed
Special Rules: Team Weapon, Fixed

Medium Mortar Team Regular (55pts)


Composition: 3 Soldiers + 1 Spotter
Weapon Range (") Shots Pen Special Rules
1 x Medium mortar 12-60 1 - Team Weapon, Fixed,
Indirect Fire, HE 2"
Options: Medium Mortar Team, Add Spotter
Special Rules: Team Weapon, Fixed, Spotter, Indirect Fire, HE 2"

Platoon #4
Artillery Platoon

Required
Platoon Commander (1st or 2nd Lieutenant) Regular (50pts)
Composition: 1 Officer + 2 Soldiers
Weapon Range (") Shots Pen Special Rules
3 x Rifle 24 1 - -
Options: Additional men x 2

AA Automatic Cannons Regular (35pts)


Composition: 3 Soldiers
Weapon Range (") Shots Pen Special Rules
1 x Platform-mounted light 48 2 2 Team Weapon, Fixed,
automatic cannon HE 1"
Special Rules: Flak, Team Weapon, Fixed, HE 1"

Name Description
Assault This weapon suffers no penalty ‘to hit’ when moving and shooting. In addition, infantry models
armed with an assault weapon count as Tough Fighters.
Command Command Vehicles direct squadrons of vehicles into battle.
Vehicle
Fixed Only targets enemies within front arc. On Advance, doesn't move, but can rotate and fire at –1 to
hit. Run order as normal. Run order as normal.
Flak Units with Flak automatically fire at attacking aircraft if it lies within their range and firing arc.
HE 1" This weapon fires an explosive shot 1" in diameter.
HE 2" This weapon fires an explosive shot 2" in diameter.
Improved Instead of HE (1”) the medium anti-tank gun has HE (2”).
HE
Indirect Fire The 'Indirect Fire' special rule refers to weapons that shoot HE shells 'indirectly', lobbing a shot
high in the air to land on top of a target.
Medic These invaluable individuals can save lives and even put a man straight back into action if his
injuries are slight.
Spotter A spotter is always a single, unarmed, model. The spotter is part of the mortar or artillery unit,
but is always treated separately and is not one of the crew. His role is to lie in some forward
position from where he can relay target coordinates to the crew, directing their fire using either a
radio or fixed line.
Team The 'Team Weapon' special rule indicates that this weapon requires two or more men to shoot at
Weapon full effect.
Vulnerable All shots to the side and rear of the vehicle get an additional +1 penetration modifier (i.e. in total,
+2 for side hits and +3 for rear hits)

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