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Fifth Column

The document details the strategic insertion of Polish-speaking nationals by Germans into Poland before the invasion in 1939, aimed at creating a Fifth Column to sabotage Polish defenses. It outlines victory conditions for a game scenario where the Germans must control specific buildings or gain victory points. Additionally, it describes the initial actions of local Polish forces and police in repelling German saboteurs during the first day of the war.

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Juan Panadero
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0% found this document useful (0 votes)
22 views1 page

Fifth Column

The document details the strategic insertion of Polish-speaking nationals by Germans into Poland before the invasion in 1939, aimed at creating a Fifth Column to sabotage Polish defenses. It outlines victory conditions for a game scenario where the Germans must control specific buildings or gain victory points. Additionally, it describes the initial actions of local Polish forces and police in repelling German saboteurs during the first day of the war.

Uploaded by

Juan Panadero
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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THE FIFTH COLUMN

PK 39.1 DESIGNED BY PAUL KENNY

CHORZOW, POLAND, 1 SEPTEMBER 1939:


Prior to the invasion of Poland, the Germans inserted numerous Polish-speaking
nationals into Poland to work with Polish Nazis to establish a Fifth Column. Known
as the German “Freikorps”, they were, upon the commencement of hostilities, to per-
form acts of sabotage creating confusion among the Polish defenders instilling terror
in the citizens. On the first day of the war they fulfilled their orders.

3
VICTORY CONDITIONS: The Germans win, if at Game end, they control building
3Y6 or if they have gained >10 VP. CVP are awarded normally [EXC: Each AC is worth
1 VP and each crew is worth 1 VP] and 1 VP is awarded for each building controlled and
1 VP for each building that is either rubbled or has a flame or blaze counter therein.
Rubble is considered a building location for VC purposes. (Note: a German controlled
building that is either rubbled or ablaze is worth 2 VP)
Only hexrows V through GG are in play
POLES SET UP FIRST

GERMANS MOVE FIRST 1 2 3 4 5 Balance:


German: Lengthen the scenario to 5.5 turns.
Polish: The Poles may HIP one MMC along with any SMC stacked with him.

Elements of the Polish National Defense Force [ELR:3] Elements of Polish Police Forces enter on Turn 3 on 3Y1.
setup on/east of hexrow CC {SAN:2}: Peugot 1918(f)
polish

5
2

VASL artwork used with permission of Rodney Kinney

Elements of the German Freikorps [ELR:5] enter on turn 1 on the west board edge {SAN:2}:
german

8 2 2

SSR:
1. EC are moderate with no wind at start.
2. Use partisan counters to represent the German OOB. They are German for all pur- AFTERMATH:
poses (EXC. Morale is considered underlined). Germans may not form multi loca- The local Police had their hands full on that first day of the war. First they
tion fire groups and use German SW without captured use penalties. The German helped repel German saboteurs from capturing the local power plant. Then
player may substitute Russian SW counters for the OOB SW provided. These SW they rushed to the aid of a local defense force at a mine that was holding off
retain their German SW characteristics. a determined assault by the German Freikorps. However, the attackers did
3. Germans have Molotov capability. not have enough strength to overcome the determined defense.

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