AUTHO
                                      Jose Luis Mejias Pozuelo
                                      National Football Coach – LEVEL III
Grassroots football coach in                           Author of the Blog MisterJoseMejias
                                                       Useful blog for coaches. Knowledge, Exercises and
CF FUENLABRADA SAD 2016 – 18                           Technical - Tactical - Physical Games.
ADC BRUNETE 2011 – 16                                  http://misterjosemejias.blogspot.com.es/
Distinguished Contributor in                           Author of football ebooks
                                                       CONSTRUCTION OF THE GAME MODEL. From
http://www.laclinicadelfutbol.com/                     theory to practice.
http://www.mejorfutbol.com
                                                       7-A-SIDE FOOTBALL.
                                                       Planning – methodology – training.
Football teacher in
The Football Clinic Website (2016 –                    75 EXERCISES AND GAMES.
2017).                                                 Essential for grassroots football.
Best Football Website (2018).
           “For me, goals are not achieved by setting them, but by taking steps towards them,
                                                                        right?” Marcelo Bielsa.
                                            Professor Jose Luis Mejias Pozuelo                        2
                                            75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL
                   EXERCISES AND
                   GAMES
            Essential for grassroots football
INDEX
PROLOGUE. By ALEJANDRO LOPEZ GUTIERREZ                                                           Page 6
         National Football Coach – LEVEL III
         Grassroots football coach in
         Author of the Blog MisterJoseMejias
         Distinguished Contributor in
         Football teacher in
         Author of football ebooks
EXERCISES AND GAMES
   Essential for grassroots football
     CHAPTER 1. METHODOLOGY AND APPLICATIONS TO TRAINING
     CHAPTER 2. DESIGNING TASKS FOR TRAINING
     CAPITULO 3.        DEVELOPMENT OF A TRAINING SESSION
     CAPITULO 4.        75 EXERCISES AND GAMES
   4.1     PHYSICAL EXERCISES
     PHYSICAL TECHNICAL CIRCUIT WITH FINISH
         GOALS
         Physical circuit to improve endurance, driving technique, oriented control, passing, wall and
         shooting.
         GOALS
         Physical circuit to improve endurance, driving technique, oriented control, passing, wall,
         dribbling, shooting and coordination.
     PHYSICAL TECHNICAL CIRCUIT COORDINATION WITH FINISH II
         GOALS
         Exercise specially designed to improve oriented control, passing, dribbling and shooting with
         integrated strength and coordination training.
     PHYSICAL TECHNICAL CIRCUIT COORDINATION I
         GOALS
         Analytical, physical, technical and coordination exercise with 3 stations to improve the player's
         technique and basic physical and coordination abilities.
                                              Professor Jose Luis Mejias Pozuelo                             3
                                              75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL
     PHYSICAL TECHNICAL CIRCUIT COORDINATION II
      GOALS
      Physical, technical and coordination circuit with different stations to improve the player's basic
      physical and coordination abilities.
      GOALS
      Physical, technical and coordination circuit with different stations to improve the player's basic
      physical and coordination abilities.
      GOALS
      Physical, technical and coordination circuit with different stations to improve the player's basic
      physical and coordination abilities.
      GOALS
      Physical, technical and coordination circuit with different stations to improve the player's basic
      physical and coordination abilities.
      GOALS
      Physical circuit in the form of an analytical technical figure to improve passing, driving, feinting,
      dribbling and interception.
      GOALS
      3-station physical circuit for technical, physical and coordination improvement, plus possession
      in a reduced space, bringing the technique closer to real competition play.
      GOALS
      Physical circuit to improve endurance, strength and coordination, plus possession in a small space
      bringing the technique closer to real competition play.
      GOALS
      Physical circuit to improve endurance, strength and coordination, plus possession in a small space
      bringing the technique closer to real competition play.
1.      2 EXERCISES AND POSSESSIONS
      GOALS
      Combined action to improve changes of direction, support, marking and finishing with crosses
      from the second line of attack.
      GOALS
      Combined action for a 1-2-3-1 7-a-side football system in which the central midfielder and the
      two wingers intervene to move from the creation zone to the finishing zone.
      GOALS
      Combined action to improve the tactical principles of Attack, Support Breakaway, Breakthrough
      and Changes of Direction in a 1-4-2-3-1 system.
     POSSESSION AND COMBINED ACTION IN 1-4-3-3 SYSTEM
      GOALS
      Exercise developed to progress from the creation zone to the finishing zone in a 1-4-3-3 system
      with changes of direction and finishing in the penalty area.
     2v2 DUELS WITH QUICK ENDINGS
      GOALS
      Improve reaction speed and technical speed with quick finishes in 2v2 situations with limited
      time.
                                            Professor Jose Luis Mejias Pozuelo                                4
                                            75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL
TECHNICAL EXERCISE WITH FINISH I
 GOALS
 Analytical exercise to improve passing technique, oriented control, dribbling and shooting.
 GOALS
 Very dynamic exercise, designed to improve the technique of short passing, oriented control and
 shooting with active participation of the goalkeeper.
TECHNICAL EXERCISE WITH DOUBLE ENDINGS
 GOALS
 Technical exercise to improve passing, oriented control and shooting with double finishes as they
 can occur in competition after a rebound.
POSSESSION AND CIRCUIT OF RESISTANCE
 GOALS
 Mixed exercise with one possession to improve combination play and another for physical
 resistance to lactic anaerobic capacity.
TECHNICAL FIGURE AND POSSESSION EXERCISE IN A REDUCED SPACE
 GOALS
 Exercise to improve oriented control and passing through a classic analytical technical figure and
 an integrated possession exercise in a reduced space.
TECHNICAL EXERCISE DRIVING CONTROL PASS
 GOALS
 Analytical exercise with difficulty in perception and decision-making to improve passing
 technique, oriented control and dribbling.
 GOALS
 Exercise to adapt players to real competition situations with continuous changes from defensive
 to offensive roles and vice versa.
 GOALS
 Adaptation to real competition situations where the player needs to quickly change the attack-
 defense role after losing.
POSSESSION SPECIFIC WORK MIDDLE FIELD
 GOALS
 Exercise designed to improve the specific work of the central midfielder by constantly supporting
 his teammates and thus maintaining possession of the ball.
POSSESSION CREATION OF PASSING LINES AND SWINGS
 GOALS
 Exercise for creating free passing lines through permanent support and assistance and improving
 defensive swings.
POSSESSION WITH PROGRESSION IN DEPTH
 GOALS
 Possession drill to improve progression in depth through combinative or indirect play.
 GOALS
 Possession drill designed to improve combination play through permanent support and assistance
 to the ball possessor.
                                     Professor Jose Luis Mejias Pozuelo                               5
                                     75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL
   GOALS
   Possession drill to improve changes of direction, creation of free spaces and breakaway runs with
   a high cognitive load.
   GOALS
   Possession drill in small spaces to improve tactical combination play through support, permanent
   assistance and runs.
   DEVELOPMENT
   GOALS
   Possession drill in small spaces to improve the tactical game through support, permanent
   assistance, and breakaways with finishing.
 POSSESSION IN 3 ZONES COMBINATIVE PLAY AND COUNTERATTACK
   GOALS
   Exercise to improve combination or indirect play through possession and counterattack or direct
   play after recovering the ball.
 POSSESSION IN A CONTAINED SPACE WITH FAST FINISHES
   GOALS
   Exercise to improve combination or indirect play through possession and counterattack or direct
   play after recovering the ball.
4.3 CONDITIONED MATCHES
 4X4 CONDITIONING MATCH AND PHYSICAL CIRCUIT COORDINATION
   GOALS
   Conditioned match to improve indirect play and direct play after recovery, combined with a
   physical coordination circuit around the work area.
   GOALS
   A match conditioned by the improvement of combination play in numerical superiority and the
   use of crosses from the wing.
   GOALS
   A match designed to improve combination play using the central midfielders in a 1-2-3-1 7-a-side
   football system.
 CONDITIONAL MATCH 8X8+2P TRIPLE AREA
   GOALS
   Conditioned match to improve fast play with few touches aimed at small fields, simulating real
   conditions of the next match.
   GOALS
   Match conditioned by improving the game on the wings through changes of direction in 1-4-1-4-1
   systems and arrivals to the finishing zone.
   DEVELOPMENT
 CONDITIONED MATCH AIR GAME
   GOALS
   A match conditioned by the improvement of the offensive and defensive aerial play after crosses
   from the wing.
   GOALS
                                       Professor Jose Luis Mejias Pozuelo                             6
                                       75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL
   Match conditioned to improve the combination or indirect game and direct game or counterattack
   after recovering the ball in the 1-5-3-2 system.
   GOALS
   Modified match to improve the combination play inside and outside through the work of the two
   midfielders of each team with permanent support and assistance.
   GOALS
   Match conditioned by the improvement of the counterattack after recovering the ball in the rival
   team's creative zone in a 1-4-4-2 system.
4.4 EXERCISES FOR GOALKEEPERS
   GOALS
   Exercise to improve the goalkeeper's reaction speed in defensive technical actions of deflection,
   blocking, clearing and offensive technical action of passing.
   GOALS
   Exercise to improve specific goalkeeping techniques (blocking and clearing), as well as explosive
   strength, which is essential for improving speed.
 EXPLOSIVE FORCE RESISTANCE FOR GOALKEEPERS
   GOALS
 TECHNICAL-PHYSICAL EXERCISE COORDINATION FOR GOALKEEPERS
   GOALS
   3-station exercise to improve the goalkeeper's clearance technique, strength, coordination and
   proprioception.
   GOALS
   Exercise to improve the goalkeeper's reaction speed in defensive technical actions of deflection
   and blocking.
   GOALS
   Exercise to improve the goalkeeper's reaction speed in defensive technical actions such as
   blocking and clearing.
   GOALS
   Exercise to improve the goalkeeper's tactical offensive and defensive play in situations similar to
   those in competitive play.
   GOALS
   Exercise to improve the goalkeeper's response in decision-making in 1 vs 1 situations and the
   correct position on the bisector formed between the ball and the goal.
   GOALS
   Exercise to improve the goalkeeper's response to situations with difficulty in perception and the
   resolution of 1 vs 1 plays as in a real competition game.
4.5 GAMES
   GOALS
   Classic relay game format for teams to improve linear ball handling and passing, while promoting
   team competitiveness.
   GOALS
   A game in a team relay competition format to improve the player's physical and coordination
   skills, as well as ball handling, passing and control.
                                        Professor Jose Luis Mejias Pozuelo                               7
                                        75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL
GOALS
Classic game to improve balance and proprioception, specially designed for young players in the
final part of training or cooling down.
GOALS
Classic game for general body activation, specially designed for young players in the initial part
of training or warm-up.
GOALS
Possession game to improve passing, targeted control, dribbling and constant player mobility.
GOALS
Game designed to improve passing with the inside and control oriented as an alternative to classic
technical figures.
GOALS
Game specially designed to improve concentration, reaction speed and group cohesion in the final
part of training or calming down.
GOALS
Game to improve reaction speed and linear ball control at maximum speed.
GOALS
Games designed to improve progression in deep play, dribbling, feinting with or without the ball
and dribbling during the warm-up.
GOALS
Game specially designed to improve concentration, reaction speed and group cohesion in the final
part of the week as a speed exercise.
GOALS
Game specially designed to improve concentration, reaction speed and group cohesion in the final
part of the week as a speed exercise.
GOALS
Possession game to improve passing, targeted control, dribbling and constant player mobility.
GOALS
Game designed to improve combination play by creating passing lines between outside players in
a confined space.
GOALS
Competitive game to improve technical and tactical aspects, both offensive and defensive, that
appear in most competitive situations.
GOALS
Game to improve progression in depth and width, through offensive tactical principles such as
ball conservation, supports and walls.
GOALS
Classic possession to improve combination play by adapting players to competition-like
situations in any area of the field.
GOALS
A game with a high cognitive load to improve tactics in terms of running away, creating free
spaces, changing direction, the long pass technique and oriented control.
                                     Professor Jose Luis Mejias Pozuelo                              8
                                     75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL
            GOALS
            Game for tactical improvement of marking, support, creation of free spaces, changes of direction,
            medium pass technique and oriented control.
            GOALS
            GOALS
            Game to improve dribbling, feint, driving, charging, interception, tackling and tackling.
            GOALS
            A particularly fun game to improve control, passing and heading, simulating many real
            competition situations.
            GOALS
            Game specially designed for the tactical improvement of the centre forward's runs through 1v1
            situations, targeted control and shooting in real situations.
            GOALS
         CAPITULO 5.               LEGEND OF BASIC SYMBOLS USED
         CAPITULO 6.               BIBLIOGRAPHIC REFERENCES FOR CONSULTATION
         REFLECTION. THE IMPORTANCE OF CONTEXT
         ACKNOWLEDGEMENTS
         Other books by Professor Jose Luis Mejias Pozuelo
         BUILDING THE GAME MODEL - From theory to practice
         CONSTRUCTION OF THE
            GAME MODEL
         7-A-SIDE FOOTBALL. Planning - Methodology - Training
   75 ESSENTIAL exercises and games for youth football
CAPITULO 1.
          4.1 PHYSICAL EXERCISES                                                                                                             Page 19
          1. PHYSICAL TECHNICAL CIRCUIT WITH FINISH
          2. PHYSICAL TECHNICAL COORDINATION CIRCUIT WITH FINISH I
          3. PHYSICAL TECHNICAL CIRCUIT COORDINATION WITH FINISH II
            National Football Coach – LEVEL III..................................................................................................
            Grassroots football coach in.....................................................................................................................
            Author of the Blog MisterJoseMejias......................................................................................................
            Distinguished Contributor in....................................................................................................................
            Football teacher in....................................................................................................................................
            Author of football ebooks........................................................................................................................
EXERCISES AND GAMES...................................................................................................................................
      Essential for grassroots football......................................................................................................................
         CHAPTER 1. METHODOLOGY AND APPLICATIONS TO TRAINING.........................................
         CHAPTER 2. DESIGNING TASKS FOR TRAINING........................................................................
         CAPITULO 3.               DEVELOPMENT OF A TRAINING SESSION.......................................................
         CAPITULO 4.               75 EXERCISES AND GAMES.................................................................................
                                                                  Professor Jose Luis Mejias Pozuelo                                                        9
                                                                  75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL
4.1       PHYSICAL EXERCISES..................................................................................................................
     PHYSICAL TECHNICAL CIRCUIT WITH FINISH..............................................................................
       GOALS...................................................................................................................................................
       Physical circuit to improve endurance, driving technique, oriented control, passing, wall and
       shooting..................................................................................................................................................
       GOALS...................................................................................................................................................
       Physical circuit to improve endurance, driving technique, oriented control, passing, wall,
       dribbling, shooting and coordination.....................................................................................................
     PHYSICAL TECHNICAL CIRCUIT COORDINATION WITH FINISH II...........................................
       GOALS...................................................................................................................................................
       Exercise specially designed to improve oriented control, passing, dribbling and shooting with
       integrated strength and coordination training.........................................................................................
     PHYSICAL TECHNICAL CIRCUIT COORDINATION I.....................................................................
       GOALS...................................................................................................................................................
       Analytical, physical, technical and coordination exercise with 3 stations to improve the player's
       technique and basic physical and coordination abilities........................................................................
     PHYSICAL TECHNICAL CIRCUIT COORDINATION II....................................................................
       GOALS...................................................................................................................................................
       Physical, technical and coordination circuit with different stations to improve the player's basic
       physical and coordination abilities.........................................................................................................
       GOALS...................................................................................................................................................
       Physical, technical and coordination circuit with different stations to improve the player's basic
       physical and coordination abilities.........................................................................................................
       GOALS...................................................................................................................................................
       Physical, technical and coordination circuit with different stations to improve the player's basic
       physical and coordination abilities.........................................................................................................
       GOALS...................................................................................................................................................
       Physical, technical and coordination circuit with different stations to improve the player's basic
       physical and coordination abilities.........................................................................................................
       GOALS...................................................................................................................................................
       Physical circuit in the form of an analytical technical figure to improve passing, driving, feinting,
       dribbling and interception......................................................................................................................
       GOALS...................................................................................................................................................
       3-station physical circuit for technical, physical and coordination improvement, plus possession
       in a reduced space, bringing the technique closer to real competition play...........................................
       GOALS...................................................................................................................................................
       Physical circuit to improve endurance, strength and coordination, plus possession in a small space
       bringing the technique closer to real competition play..........................................................................
       GOALS...................................................................................................................................................
       Physical circuit to improve endurance, strength and coordination, plus possession in a small space
       bringing the technique closer to real competition play..........................................................................
1.        2 EXERCISES AND POSSESSIONS...............................................................................................
                                                               Professor Jose Luis Mejias Pozuelo                                                           1
                                                               75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                                          0
  GOALS...................................................................................................................................................
  Combined action to improve changes of direction, support, marking and finishing with crosses
  from the second line of attack................................................................................................................
  GOALS...................................................................................................................................................
  Combined action for a 1-2-3-1 7-a-side football system in which the central midfielder and the
  two wingers intervene to move from the creation zone to the finishing zone.......................................
  GOALS...................................................................................................................................................
  Combined action to improve the tactical principles of Attack, Support Breakaway, Breakthrough
  and Changes of Direction in a 1-4-2-3-1 system....................................................................................
POSSESSION AND COMBINED ACTION IN 1-4-3-3 SYSTEM.........................................................
  GOALS...................................................................................................................................................
  Exercise developed to progress from the creation zone to the finishing zone in a 1-4-3-3 system
  with changes of direction and finishing in the penalty area...................................................................
2v2 DUELS WITH QUICK ENDINGS....................................................................................................
  GOALS...................................................................................................................................................
  Improve reaction speed and technical speed with quick finishes in 2v2 situations with limited
  time.........................................................................................................................................................
TECHNICAL EXERCISE WITH FINISH I.............................................................................................
  GOALS...................................................................................................................................................
  Analytical exercise to improve passing technique, oriented control, dribbling and shooting...............
  GOALS...................................................................................................................................................
  Very dynamic exercise, designed to improve the technique of short passing, oriented control and
  shooting with active participation of the goalkeeper.............................................................................
TECHNICAL EXERCISE WITH DOUBLE ENDINGS..........................................................................
  GOALS...................................................................................................................................................
  Technical exercise to improve passing, oriented control and shooting with double finishes as they
  can occur in competition after a rebound...............................................................................................
POSSESSION AND CIRCUIT OF RESISTANCE..................................................................................
  GOALS...................................................................................................................................................
  Mixed exercise with one possession to improve combination play and another for physical
  resistance to lactic anaerobic capacity...................................................................................................
TECHNICAL FIGURE AND POSSESSION EXERCISE IN A REDUCED SPACE.............................
  GOALS...................................................................................................................................................
  Exercise to improve oriented control and passing through a classic analytical technical figure and
  an integrated possession exercise in a reduced space............................................................................
TECHNICAL EXERCISE DRIVING CONTROL PASS........................................................................
  GOALS...................................................................................................................................................
  Analytical exercise with difficulty in perception and decision-making to improve passing
  technique, oriented control and dribbling..............................................................................................
  GOALS...................................................................................................................................................
  Exercise to adapt players to real competition situations with continuous changes from defensive
  to offensive roles and vice versa............................................................................................................
                                                           Professor Jose Luis Mejias Pozuelo                                                             1
                                                           75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                                            1
     GOALS...................................................................................................................................................
     Adaptation to real competition situations where the player needs to quickly change the attack-
     defense role after losing.........................................................................................................................
  POSSESSION SPECIFIC WORK MIDDLE FIELD................................................................................
     GOALS...................................................................................................................................................
     Exercise designed to improve the specific work of the central midfielder by constantly supporting
     his teammates and thus maintaining possession of the ball...................................................................
  POSSESSION CREATION OF PASSING LINES AND SWINGS.........................................................
     GOALS...................................................................................................................................................
     Exercise for creating free passing lines through permanent support and assistance and improving
     defensive swings....................................................................................................................................
  POSSESSION WITH PROGRESSION IN DEPTH.................................................................................
     GOALS...................................................................................................................................................
     Possession drill to improve progression in depth through combinative or indirect play.......................
     GOALS...................................................................................................................................................
     Possession drill designed to improve combination play through permanent support and assistance
     to the ball possessor................................................................................................................................
     GOALS...................................................................................................................................................
     Possession drill to improve changes of direction, creation of free spaces and breakaway runs with
     a high cognitive load..............................................................................................................................
     GOALS...................................................................................................................................................
     Possession drill in small spaces to improve tactical combination play through support, permanent
     assistance and runs.................................................................................................................................
     DEVELOPMENT..................................................................................................................................
     GOALS...................................................................................................................................................
     Possession drill in small spaces to improve the tactical game through support, permanent
     assistance, and breakaways with finishing.............................................................................................
  POSSESSION IN 3 ZONES COMBINATIVE PLAY AND COUNTERATTACK................................
     GOALS...................................................................................................................................................
     Exercise to improve combination or indirect play through possession and counterattack or direct
     play after recovering the ball..................................................................................................................
  POSSESSION IN A CONTAINED SPACE WITH FAST FINISHES..................................................
     GOALS.................................................................................................................................................
     Exercise to improve combination or indirect play through possession and counterattack or direct
     play after recovering the ball................................................................................................................
4.3 CONDITIONED MATCHES................................................................................................................
  4X4 CONDITIONING MATCH AND PHYSICAL CIRCUIT COORDINATION..............................
     GOALS.................................................................................................................................................
     Conditioned match to improve indirect play and direct play after recovery, combined with a
     physical coordination circuit around the work area.............................................................................
     GOALS.................................................................................................................................................
     A match conditioned by the improvement of combination play in numerical superiority and the
                                                            Professor Jose Luis Mejias Pozuelo                                                          1
                                                            75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                                         2
     use of crosses from the wing................................................................................................................
     GOALS.................................................................................................................................................
     A match designed to improve combination play using the central midfielders in a 1-2-3-1 7-a-side
     football system.....................................................................................................................................
  CONDITIONAL MATCH 8X8+2P TRIPLE AREA..............................................................................
     GOALS.................................................................................................................................................
     Conditioned match to improve fast play with few touches aimed at small fields, simulating real
     conditions of the next match................................................................................................................
     GOALS.................................................................................................................................................
     Match conditioned by improving the game on the wings through changes of direction in 1-4-1-4-1
     systems and arrivals to the finishing zone............................................................................................
     DEVELOPMENT................................................................................................................................
  CONDITIONED MATCH AIR GAME..................................................................................................
     GOALS.................................................................................................................................................
     A match conditioned by the improvement of the offensive and defensive aerial play after crosses
     from the wing.......................................................................................................................................
     GOALS.................................................................................................................................................
     Match conditioned to improve the combination or indirect game and direct game or counterattack
     after recovering the ball in the 1-5-3-2 system....................................................................................
     GOALS.................................................................................................................................................
     Modified match to improve the combination play inside and outside through the work of the two
     midfielders of each team with permanent support and assistance.......................................................
     GOALS.................................................................................................................................................
     Match conditioned by the improvement of the counterattack after recovering the ball in the rival
     team's creative zone in a 1-4-4-2 system..............................................................................................
4.4 EXERCISES FOR GOALKEEPERS....................................................................................................
     GOALS.................................................................................................................................................
     Exercise to improve the goalkeeper's reaction speed in defensive technical actions of deflection,
     blocking, clearing and offensive technical action of passing...............................................................
     GOALS.................................................................................................................................................
     Exercise to improve specific goalkeeping techniques (blocking and clearing), as well as explosive
     strength, which is essential for improving speed.................................................................................
  EXPLOSIVE FORCE RESISTANCE FOR GOALKEEPERS..............................................................
     GOALS.................................................................................................................................................
  TECHNICAL-PHYSICAL EXERCISE COORDINATION FOR GOALKEEPERS............................
     GOALS.................................................................................................................................................
     3-station exercise to improve the goalkeeper's clearance technique, strength, coordination and
     proprioception......................................................................................................................................
     GOALS.................................................................................................................................................
     Exercise to improve the goalkeeper's reaction speed in defensive technical actions of deflection
     and blocking.........................................................................................................................................
     GOALS.................................................................................................................................................
                                                            Professor Jose Luis Mejias Pozuelo                                                          1
                                                            75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                                         3
      Exercise to improve the goalkeeper's reaction speed in defensive technical actions such as
      blocking and clearing...........................................................................................................................
      GOALS.................................................................................................................................................
      Exercise to improve the goalkeeper's tactical offensive and defensive play in situations similar to
      those in competitive play......................................................................................................................
      GOALS.................................................................................................................................................
      Exercise to improve the goalkeeper's response in decision-making in 1 vs 1 situations and the
      correct position on the bisector formed between the ball and the goal................................................
      GOALS.................................................................................................................................................
      Exercise to improve the goalkeeper's response to situations with difficulty in perception and the
      resolution of 1 vs 1 plays as in a real competition game......................................................................
4.5 GAMES.................................................................................................................................................
      GOALS.................................................................................................................................................
      Classic relay game format for teams to improve linear ball handling and passing, while promoting
      team competitiveness...........................................................................................................................
      GOALS.................................................................................................................................................
      A game in a team relay competition format to improve the player's physical and coordination
      skills, as well as ball handling, passing and control.............................................................................
      GOALS.................................................................................................................................................
      Classic game to improve balance and proprioception, specially designed for young players in the
      final part of training or cooling down..................................................................................................
      GOALS.................................................................................................................................................
      Classic game for general body activation, specially designed for young players in the initial part
      of training or warm-up.........................................................................................................................
      GOALS.................................................................................................................................................
      Possession game to improve passing, targeted control, dribbling and constant player mobility.........
      GOALS.................................................................................................................................................
      Game designed to improve passing with the inside and control oriented as an alternative to classic
      technical figures...................................................................................................................................
      GOALS.................................................................................................................................................
      Game specially designed to improve concentration, reaction speed and group cohesion in the final
      part of training or calming down..........................................................................................................
      GOALS.................................................................................................................................................
      Game to improve reaction speed and linear ball control at maximum speed......................................
      GOALS.................................................................................................................................................
      Games designed to improve progression in deep play, dribbling, feinting with or without the ball
      and dribbling during the warm-up........................................................................................................
      GOALS.................................................................................................................................................
      Game specially designed to improve concentration, reaction speed and group cohesion in the final
      part of the week as a speed exercise.....................................................................................................
      GOALS.................................................................................................................................................
      Game specially designed to improve concentration, reaction speed and group cohesion in the final
      part of the week as a speed exercise.....................................................................................................
                                                             Professor Jose Luis Mejias Pozuelo                                                          1
                                                             75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                                         4
        GOALS.................................................................................................................................................
        Possession game to improve passing, targeted control, dribbling and constant player mobility.........
        GOALS.................................................................................................................................................
        Game designed to improve combination play by creating passing lines between outside players in
        a confined space...................................................................................................................................
        GOALS.................................................................................................................................................
        Competitive game to improve technical and tactical aspects, both offensive and defensive, that
        appear in most competitive situations..................................................................................................
        GOALS.................................................................................................................................................
        Game to improve progression in depth and width, through offensive tactical principles such as
        ball conservation, supports and walls...................................................................................................
        GOALS.................................................................................................................................................
        Classic possession to improve combination play by adapting players to competition-like
        situations in any area of the field.........................................................................................................
        GOALS.................................................................................................................................................
        A game with a high cognitive load to improve tactics in terms of running away, creating free
        spaces, changing direction, the long pass technique and oriented control...........................................
        GOALS.................................................................................................................................................
        Game for tactical improvement of marking, support, creation of free spaces, changes of direction,
        medium pass technique and oriented control.......................................................................................
        GOALS.................................................................................................................................................
        GOALS.................................................................................................................................................
        Game to improve dribbling, feint, driving, charging, interception, tackling and tackling...................
        GOALS.................................................................................................................................................
        A particularly fun game to improve control, passing and heading, simulating many real
        competition situations..........................................................................................................................
        GOALS.................................................................................................................................................
        Game specially designed for the tactical improvement of the centre forward's runs through 1v1
        situations, targeted control and shooting in real situations..................................................................
        GOALS.................................................................................................................................................
     CAPITULO 5.               LEGEND OF BASIC SYMBOLS USED................................................................
     CAPITULO 6.               BIBLIOGRAPHIC REFERENCES FOR CONSULTATION...............................
     REFLECTION. THE IMPORTANCE OF CONTEXT.......................................................................
     ACKNOWLEDGEMENTS....................................................................................................................
     Other books by Professor Jose Luis Mejias Pozuelo......................................................................
     BUILDING THE GAME MODEL - From theory to practice.............................................................
     CONSTRUCTION OF THE....................................................................................................................
        GAME MODEL...........................................................................................................................................
     7-A-SIDE FOOTBALL. Planning - Methodology - Training............................................................
75 ESSENTIAL exercises and games for youth football..................................................................................
      4.
      5. CIRCUITPHYSICAL TECHNICAL
                                                               Professor Jose Luis Mejias Pozuelo                                                          1
                                                               75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                                         5
6.   PHYSICAL TECHNICAL CIRCUIT AND POSSESSION IN REDUCED SPACE I
7.   PHYSICAL CIRCUIT COORDINATION AND POSSESSION IN A REDUCED SPACE II
8.   PHYSICAL CIRCUIT COORDINATION AND POSSESSION IN A REDUCED SPACE III
4.2 EXERCISES AND POSSESSIONS                                                    Page 32
9.   COMBINED ACTION WITH COMPLETION OF THE SECOND LINE OF ATTACK
10. COMBINED ACTION WITH FINISHING FOR 7-A-SIDE FOOTBALL
11. COMBINED ACTION SUPPORT AND BREAKOUT
12. POSSESSION AND COMBINED ACTION IN 1-4-3-3 SYSTEM
13. 2v2 DUELS WITH QUICK ENDINGS
14. TECHNICAL EXERCISE WITH FINISH I
15. TECHNICAL EXERCISE WITH FINISH II
16. TECHNICAL EXERCISE WITH DOUBLE ENDINGS
17. POSSESSION AND CIRCUIT OF RESISTANCE
18. TECHNICAL FIGURE AND POSSESSION EXERCISE IN A REDUCED SPACE
19. TECHNICAL EXERCISE DRIVING CONTROL PASS
20. DEFENSIVE AND OFFENSIVE TRANSITIONS
21. ATTACK - DEFENSE TRANSITIONS (DEFENSIVE TRANSITIONS)
22. POSSESSION SPECIFIC WORK MIDDLE FIELD
23. POSSESSION CREATION OF PASSING LINES AND SWINGS
24. POSSESSION WITH PROGRESSION IN DEPTH
25. 5x5 POSSESSION AND 4 GOALS
26. 4X4+4 WILD CARDS POSSESSION WITH FOUR GOALS
27. 5x5 POSSESSION AND 5 WILD CARDS IN REDUCED SPACES
28. POSSESSION IN SMALL SPACES 5X5 + 5 WILD CARDS AND 2 GOALKEEPERS
29. POSSESSION IN 3 ZONES COMBINATIVE PLAY AND COUNTERATTACK
30. POSSESSION IN A CONTAINED SPACE WITH FAST FINISHES
4.3 CONDITIONED MATCHES                                                          Page 56
31. 4X4 CONDITIONING MATCH AND PHYSICAL CIRCUIT COORDINATION
32. CONDITIONED MATCH WITH LIMITED AREAS
33. MATCH CONDITIONED WORK OF MIDFIELDERS
34. GAME      CONDITIONED   8X8+2P TRIPLE AREA
35. GAME      CONDITIONED   GAME BY BANDS
36. GAME      CONDITIONED   GAME AIR
37. GAME      CONDITIONED   GAME COMBINATIVE ZONE OFCREATION
38. GAME      CONDITIONED   GAME INTERIOR EXTERIOR SYSTEM1-4-2-3-1
39. CONDITIONED MATCH COUNTERATTACK IN 1-4-4-2 SYSTEM
4.4 EXERCISES FOR GOALKEEPERS                                                    Page 66
40. REACTION SPEED FOR GOALKEEPERS
41. EXPLOSIVE STRENGTH FOR GOALKEEPERS
42. EXPLOSIVE FORCE RESISTANCE FOR GOALKEEPERS
43. TECHNICAL-PHYSICAL EXERCISE COORDINATION FOR GOALKEEPERS
                                 Professor Jose Luis Mejias Pozuelo                        1
                                 75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL       6
44. DEFENSIVE TECHNICAL ACTIONS OF THE GOALKEEPER I
45. DEFENSIVE TECHNICAL ACTIONS OF THE GOALKEEPER II
46. OFFENSIVE AND DEFENSIVE TACTICAL ACTIONS OF THE GOALKEEPER
47. 1x1 SITUATIONS AND POSITIONING ON THE GOALKEEPER'S BISECTOR
48. 1v1 SITUATIONS AND DIFFICULTY IN PERCEPTION OF THE GOALKEEPER
4.5 GAMES                                                                       Page 79
49. RELAY RACE GAME TECHNIQUE
                                Professor Jose Luis Mejias Pozuelo                        1
                                75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL       7
     50. RELAY RACE GAME PHYSICS TECHNIQUE
     51. ENGLISH HIDE AND SEEK GAME
     52. THE HUNTERS GAME
     53. OCCUPY THE CONE GAME
     54. CAT AND MOUSE GAME
     55. CONCENTRATION GAME
     56. I PLAY THE LINE
     57. THE WALL AND THE SPIDER GAME
     58. THE GAME OF PEPES AND PEPAS
     59. I PLAY THE HANDKERCHIEF
     60. KNOCK DOWN THE CONE GAME
     61. I PLAY THE THREE ZONES
     62. I PLAY THE THREE TEAMS
     63. I PLAY THE H
     64. I GAME THE IGLOO
     65. TURRET ATTACK GAME
     66. CASTLE ATTACK GAME
     67. ATTACK – COUNTERATTACK GAME
     68. THE dribblers' game
     69. I PLAY THE HEADERS
     70. 1X1 COMPETITION GAME
     71. PENALTY AND STRETCHING COMPETITION GAME
CHAPTER 5. LEGEND OF BASIC SYMBOLS USED                                                Page 103
CHAPTER 6. BIBLIOGRAPHIC REFERENCES FOR CONSULTATION                                   Page 104
REFLECTION
           THE IMPORTANCE OF CONTEXT (Alejandro López Gutiérrez)                       Page 106
.
ACKNOWLEDGEMENTS.                                                                      Page 109
                                                                       PROLOGUE
 OTHER BOOKS BY PROFESSOR JOSE LUIS MEJIAS POZUELO.
                                                                                       Page 110
                                       Professor Jose Luis Mejias Pozuelo
                                       75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL
                         Alejandro Lopez Gutierrez
                                  National Football Coach
          Professor at the Royal Football Federation of Madrid's coaching school
                                     Alex Lopez
                                    9 @alopezgu
“To begin with, I must welcome all of my football-loving friends who are coming to this
book looking for a tool, an inspiration with which they can then develop their own ideas
for the benefit of their team.”
“I would also like to thank Mr. José Luis Mejías for the affection he showed me for
writing this prologue.”
The book aims to be a support, a tool with which any coach can, in turn, provide
players with the necessary training to respond on their own with appropriate solutions
to the different variables that the game presents.
The game model will be a series of desirable behaviors that a team displays at each
moment of the game. This is an ideal and mobile, that is to say, perfection will never
be achieved in the model and that is why we must always be in search of improvement
and change.
This project was born with the idea that “doubt is the mother of certainty” and therefore
does not seek to provide certainties about the game. What we do try to do is to create
a foundation, a tool that any partner can use to ask their own questions, adapt the
tasks to their game model and capture all the care that has gone into each of the
exercises and games presented.
Through the exercises, you will discover what the person behind the coach is like,
something that I have discovered over the years. You will find an organized,
methodical, sensitive person who is passionate about this sport through these
essential exercises for grassroots football.
José Luis and I met in the summer of 2015, when we were taking the Level III Football
Coaching Course, the highest qualification available in Spain. We had exciting months
ahead of us, during which I discovered José Luis and why he was like that. What you
will discover in these exercises aimed at grassroots football, which requires special
                                     Professor Jose Luis Mejias Pozuelo                    1
                                     75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL   9
affection, dedication and sensitivity, is based on a foundation - love. Of the love that
José Luis has for his children, for his wife, for his family, those who have been the
driving force that pushed him to continue achieving goals and it is for them that the
manager does everything he does.
All the efforts involved in managing a team, creating training tasks, sometimes do not
find immediate rewards and we often need that extra support that comes from the
people we appreciate. The purpose of this book is to be one more leg on the table that
is training, a support, a base from which you can grow and develop, together with your
team.
This collaboration is born between two people, who look into each other's eyes, enjoy
a good coffee while chatting about football. I hope that through the book you can look
into our eyes and that with a good cup of coffee you can enjoy "75 essential exercises
and games for grassroots football"
“Once again, thank you, friend. Enjoy”
                                                                        Alejandro Lopez Gutierrez
CHAPTER 1. METHODOLOGY AND APPLICATIONS TO TRAINING
TEACHING AND LEARNING THROUGH TRAINING
In today's football, tactics, technique or physical preparation, in addition to psychology, are not
isolated elements and therefore, their teaching must be understood as a global and integrated
learning of all the elements that make up football.
Let's take as an example - that of the coach who designs a magnificent tactical exercise to improve
ball retention and his players do not have the necessary conditions to execute the correct controls or
passes, they do not know the rules of the game or their physical condition cannot withstand the
exercise or the psychological and emotional conditions of the players are not adequate - we would be
faced with a teaching-learning process that is not very productive.
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                                           75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL    0
TEACHING METHODOLOGY
  1. Explain the dynamics of the exercise , where, how, how many and who does it. Repetitions,
     sets, work and recovery times, exercise rules or scoring.
  2. Demonstration of the movements that make up the exercise by the coach, assistant or most
     skilled player, the intensity of execution and how to do it, distances, routes, type of jumps,
     turns, contact surfaces with the ball, hitting power, direction and trajectory of the pass,
     movements of the players with or without the ball, etc.
  3. Development of the exercise by the players to see the movements and the dynamics of the
     operation of the exercise.
  4. Corrections on what is not right, from technical and tactical execution to intensity,
     concentration, etc. Focus on the proposed objective of the exercise.
   5. Perform repetitions or series of the proposed exercise. Make corrections on the fly or at the
      end of each rep/set.
   6. Final evaluation after several sessions ensures that the proposed objectives are executed
      correctly.
   7. Progression after completed evaluation, to perform exercises of a higher level than the
      previous one, with greater complexity and difficulty, faster, in short with greater difficulty, that
      is, working in progression on the variables Space - Time - Rivals.
   8. The phase of improvement or performance enhancement is reached when all the learning
      phases have been exhausted, with successive exercises in progression.
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                                            75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL       1
PLAYER TRAINING PROCESS
Generally, grassroots football is classified by age and organized into categories ranging from pre-
benjamins to juveniles. Training methods in all these categories must be specific to the physical,
technical, tactical and psychological characteristics of the players, since training a 7-year-old, a 14-
year-old or an 18-year-old is not the same.
Therefore, it is necessary that the player's training process be divided into training stages with
specific content and objectives adapted to their age and related to each other.
CLASSIFICATION BY CATEGORIES
There are six categories, generally with 2 years of training each, except for the youth category with 3
years, so that first-year and second-year players can coexist in the same team or competition.
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                                           75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL      2
                                       CATEGORIES AND AGES
         Initiation Stage                Performance Stage                      Stage of improvement
Prebenjamin: 6 to 7 years old.
                                    Children: 12 to 13 years old.
Benjamin: 8 to 9 years old.                                                Youth: from 16 to 18 years old.
                                    Cadet: 14 to 15 years old.
Alevín: 10 to 11 years old.
GLOBAL AND ANALYTICAL TRAINING
Modern football is made up of four main elements: tactical, technical, physical and psychological.
When the coach plans the training, the four aspects must be worked on in a global manner and not
independently. Sometimes, when you want to focus on very specific aspects of teaching or as a first
approach to a task, the use of analytical methods is also advisable.
Global Methodology: consisting of designing a joint effort of the four capacities in an integrated
manner through exercises, games and training sessions similar to those the player will encounter
during the competition. Example,
    1. Global task through possession exercise of 4x4 + 1 wildcard in a reduced space, with
       intensities, dimensions and rules modified according to the objective sought by the coach,
       where technical, tactical, physical and psychological concepts will be given.
           GLOBAL EXERCISE - 4X4
           POSSESSION + 1 Wildcard in a
           small space (12x7 m)
           Tactics: Attack, Support, Assist,
           Keeping the ball, Changing
           direction, Moving, Covering,
           Swapping, Tackling, Charging,
           Anticipation, Interception, etc.
           Technique: Control, Pass,
           Driving, Dribbling, Shooting,
           Tackling, Charging, Anticipation
           and Interceptions.
           Physical: Aerobic Power,
           Intensity at 80% -170 ppm. 2
           sets x 10' with 2' Recovery
           between sets.
           Psychological: Attention,
           concentration, security, will,
           sacrifice and cognitive abilities
           (PERCEPTION, DECISION and
           EXECUTION).
                                                                                MisterJoseMejias
In summary, overall training is a task that integrates tactics, technique, physical preparation and
psychology, developed through exercises with certain characteristics, playing with space, time, the
number of players and the rules that we impose based on the objectives that we want to achieve for
                                               Professor Jose Luis Mejias Pozuelo                            2
                                               75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL           3
the competition.
Analytical Methodology: consists of separately and independently training technical, tactical,
physical and psychological capabilities through exercises. Examples,
   1.   Physical analytical task would be a circuit with jumps and zig-zags.
   2.   Technical analytical task through ball touches in pairs.
   3.   Tactical analytical task with mushroom-to-mushroom movements for learning anticipations.
   4.   Psychologically, in analytical tasks there is hardly any cognitive load, as the movements that
        the player must perform are highly mechanized.
                                           Professor Jose Luis Mejias Pozuelo                     2
                                           75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL    4
CHAPTER 2. DESIGNING TASKS FOR TRAINING
The design of training tasks for the improvement and perfection of the four elements that make up
football must be progressive, varied and adapted to the player's sporting age, through:
                                        DESIGNING TASKS FOR TRAINING
                           Analytical exercises                Global exercises
                 •    Technical figures.                                        • Possession games and exercises.
                 •    Combined actions.                                          • Conditional matches.
DESIGNING TRAINING TASKS USING ANALYTICAL EXERCISES
When the coach chooses the option of training tasks through analytical exercises, he must orient the
objective very specifically and concretely, for example when he wants to improve some technical
aspect or tactical movement of his players, structuring the exercise well, with adequate rotations and
times and little or no opposition.
     • TECHNICAL FIGURES. These are exercises to improve the different technical actions of
        football represented on geometric figures, in which there will be a high number of repetitions
        of the technical gestures being worked on, but far from real competition situations with a low
        level of perception and decision-making.
TECHNICAL FIGURE. TO IMPROVE PASSING, DRIVING, FEINT,
DRIBBLING AND INTERCEPTION.
      A. Long pass.
      B. Control oriented, driving linear and inzigzag.
      C. Middle pass.
      D. Driving in      zigzag andto thego out of thePussy,
           happens        short.
      E. Driving, feinting and dribbling the player located between the
           two cones who can only move laterally to make interceptions.
           If you manage to dribble, short pass to the starting player. If he
           loses the ball, he picks it up and goes back to the start.
Take into account the principle of multilateralism, changing the starting
direction. Influence the correct technical execution of the proposed
actions. Take care of the execution of the targeted controls.
Space: 40x30 m.
Players: 7.
Time: 14 reps. 30” rest between repetitions.
Material: balls and cones.
Rotations: each player advances to the free post. 2 repetitions for the
player who makes interceptions.
Variation: 2 players in each post to carry out active opposition.
     •     COMBINED ACTIONS. Training through combined or combinative actions consists of the
           succession of different technical actions or tactical movements with well-defined objectives,
           preferably without opposition or passive opposition to assimilate these concepts.
           It is characterized by a high number of repetitions, giving priority to technical or tactical
           execution, moving away from decision making (perception – decision).
                                                                   Professor Jose Luis Mejias Pozuelo                    2
                                                                   75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL   5
COMBINED ACTION. 7 TECHNICAL ACTIONS WITH GOAL KICK
AND FINISHING.
To improve passing, oriented control, dribbling, relay and shooting.
The players are distributed as indicated in the graphic with the
goalkeeper throwing the ball to the open centre-back, he carries out a
short dribble and the full-back passes the ball to later execute a pass to
the centre-midfielder, who controls it and passes it back to the forward
who executes control and shot. Take into account the principle of
multilateralism, changing the starting direction. Influence the correct
technical execution of the proposed actions.
Space: half an 11-a-side football field.
Players: 8 + 2 Goalkeepers.
Rotations: the player moves to the mushroom where the ball goes. The
shooter goes to position 2 and the other goalkeeper starts in the other
direction. Technical Actions: short pass; oriented control; dribbling;
diagonal relay; medium pass; half-stop control; shot.
Reps: 10x2 and lateral change.
Variation: move the exercise to improvement, placing two players on
each cone, so that one of them makes it difficult to receive the pass by
trying to anticipate it (active opposition).
DESIGNING TRAINING TASKS USING GLOBAL EXERCISES
When the coach designs a possession drill or game, he must take into account: the space or
dimensions; the number of players; the number of contacts or touches; the conditioned
objectives. Depending on the age, category and level of the players, the 4 variables will be modified
to prepare the ideal task, in accordance with the real objectives.
     •    POSSESSION EXERCISES. These are training tasks with exercises in possession and ball
          recovery, alternating the different tactical, technical, physical and psychological aspects that
          allow our players to achieve the proposed objectives in a given space, forming players with a
          great capacity for perception, decision-making and execution or, in other words, player
          intelligence.
          If possessions are also carried out in small spaces, players touch the ball more often, many
          1v1 situations occur and the objectives proposed in the task are continually repeated.
GLOBAL EXERCISE. CONTROL, PASS WITH THE FOOT AND THE
HEADER SHOT.
Exercise to improve control, passing and finishing with the head. A
possession is carried out in a small space 4x4 with the foot + 4 offensive
Wild Cards in the corners with a ball in hand. When a wild card receives
a pass at the foot of a player, he throws the ball with his hand into the
shooting area, where the players who had possession must finish the
play with a header.
Insist on the correct execution of technical actions and that the wildcard
players always have the ball ready in their hands, so that the exercise is
dynamic.
Emphasize that this is a possession exercise, in which control and
passing are essential to progress towards the opponent's goal.
Space: double the goal area.
Players: 12.
Time: 5' x 3 repetitions.
Rotations: Each team performs a wildcard task repetition.
Material: bibs, balls and cones.
Variation: For teams with more players, introduce offensive wild cards
inside or on the sides.
                                                                Professor Jose Luis Mejias Pozuelo                    2
                                                                75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL   6
     •    GAMES. A training task designed in game format has all the characteristics of global
          exercises, with great competitiveness, in addition to generating a good group atmosphere,
          helping to improve group cohesion.
          To consider an exercise as a game it must have the following characteristics: name of the
          game, teams, rules, scoring and winners.
GAME: THE DRIBBLERS.
Perfecting dribbling, feinting, driving, charging, intercepting,
tackling and tackling.
The players are distributed as indicated in the graph in three teams. A
wildcard team must defend the mini cone goals by intercepting them with
lateral movements, preventing a player from the other team from
dribbling and passing with the ball.
The blue team, for example, with a ball each player must try during the
duration of the game to pass between the cones defended by the wild
cards by means of a dribble or feint, and must also use good dribbling.
The red team must prevent the blue team players from achieving their
goal by means of defensive actions such as tackling, charging and
attacking.
Score and Winners: The team that                    further     dribbles
performed
passing a ball between the cones defended by the wild cards.
Duration: 6x2', Break:           1,30’. 2 series each team with role
different (wildcard, dribblers and defensive).
Dimensions: 18x12 meters.
Players: 12.
Material: balls, mushrooms, cones and bibs.
     •    CONDITIONED MATCHES. Conditioned matches allow us to reinforce the tactical, technical,
          physical and psychological behaviours and skills that help the group achieve the objectives for
          building our game model, and to confront the players with different variables that may occur
          throughout the matches.
          By applying different conditions or obligations, we seek to ensure that players acquire training
          experiences of the individual and collective behaviors that we desire in our team to
          successfully resolve the different game situations that may arise later in the competition.
MATCH CONDITIONED FOR 1-4-2-3-1 SYSTEM
Modified match to improve oriented control and combination passing in
play by the two central midfielders of each team.
The two teams are distributed in 1-4-2-3-1 systems, without the striker
(for 20 players) on a 7-a-side football pitch as shown in the graphic with a
central area of 10x10 metres that can only be occupied by the central
midfielders.
To progress towards the opposing goal, the game must always pass
through the central zone, where the midfielders of each team will
constantly play 2v2, working on charging and intercepting the players
who do not have the ball.
Once the halfway line has been crossed, in the defensive zone all
possible technical defensive actions must be carried out to prevent goals,
tackles, interceptions and clearances.
Dimensions: 7-a-side football pitch with a central area of 10x10 m.
Players: 18 + 2 goalkeepers
Time: 2 reps 12'. Active rest between repetitions 2'.
Material: balls, mushrooms and bibs.
Variation 1: for 21 players, an offensive wildcard in the square to assist
the ball carrier.
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                                                                  75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL   7
CAPITULO 3. DEVELOPMENT OF A TRAINING SESSION
The training session must contain the intended teaching objectives, through tasks, games, exercises
or matches conditioned in order to achieve learning. Generally speaking, the training session should
be structured in three parts.
WARM-UP: games or exercises related to the main part, where the intensity should increase
progressively. Duration 15 – 20'.
MAIN PART: tasks, games, exercises or conditioned matches in which the technical, tactical,
physical and psychological objectives planned for the session will be developed. Duration 40 – 50'.
RETURN TO CALM: games, low-intensity exercises, relaxation, stretching and feedback from the
coach to the players, to recover resting parameters. Duration 10 – 15'.
PRACTICAL APPLICATION TO TRAINING
The following is a practical presentation, through the design of a one-week work microcycle,
consisting of two training sessions with a mainly global methodology, where tactical, technical,
physical and psychological aspects oriented towards the next competition match will be jointly
present.
Microcycle (one week) of 2 60-minute training sessions for the Children's category, adapted
to our 1-4-3-3 game system.
They correspond to the 2nd Period of the Initiation Mesocycle for a planning developed based
on Structured Microcycles.
                                          Professor Jose Luis Mejias Pozuelo                    2
                                          75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL   8
                                                                Jose Luis Mejias Pozuelo
                                                              National Football Coach - LEVEL III
                 CLUB                   DATE         SESSION              PERIOD            MESOCYCLE                PLAYERS                  TIME
            CHILDREN                  02-2017           24                   2             1- INITIATION            18(16+2P)                   60'
        MATERIAL                 Balls, mushrooms, bibs, cones.
        GOALS                    OFFENSIVE        KEEP                                       DEFENSIVE             AVOID KEEPING
        TACTICAL                 Supports, markings, width, mobility, c. orientation         Pressing, anticipation, entry, charge.
        TECHNICIANS              Control, driving, dribbling, passing.                       Entry, anticipation, interception, charge.
        PSYCHOLOGICAL            Attention, concentration, security, cognitive abilities, sacrifice and will.
        PHYSICAL                 Endurance, Strength, Flexibility, Speed.
INITIAL PARTWARM-UP (Calen. General, Army Mobility
GAME: POISONED DICE. Like a game of tag. 2 players try to tag the rest who move in the delimited space. The caught player will run with one hand over the area
of the body that was touched.
KNOCK DOWN THE CONE GAME. 2 teams of 6 players are distributed with the help                                                                                of 4
offensive wild cards on a surface as shown in the graphic. The objective of the
game is to knock down all of the opposing team's cones with the ball after having
maintained possession of at least 4 passes in a row. The cone that is knocked down                                                                          is
removed from the playing area and is used to count the result.
Players: 16. Duration: 5'x2. Dimensions: 40x40m. Materials: mushrooms, bibs, balls                                                                          and
cones. Winners: the team that knocks down the most cones.
MAIN PART________________________________________________
EXERCISE 1: PHYSICAL - TECHNICAL - COORDINATION CIRCUIT.
6 to 8 players are placed in Zone 1 and Zone 2.
From Zone 1, a player with the ball comes out for the first time, performing the
following technical actions: Linear dribbling; Wide zig-zag dribbling; Pass to the
player in Zone 2 and free coordination in a ladder;
In Zone 2, the player receiving the ball performs the following technical actions
depending on whether the ball is being controlled to the right or left: ■ Control to the                                                                    right
and dribbling behind the cone; Zig-zag dribbling; Linear dribbling to the next cone                                                                         and
Pass to the player in Zone 1.
■ Control facing left and driving behind the cone; Short low pass and jump over the
fence; Elevated pass and crawl under the fence; Linear driving to the next cone and
Pass to player in zone 1.
Dimensions: 11-a-side football area. Players: 14 to 16. Time: 5' x 3 repetitions.
Material: balls, cones, pikes, fences and ladder.________________________
EXERCISE 2: PROGRESSION FROM START ZONE TO CREATION.
In the space marked out as shown in the graph, the players are placed in a 1-4-3-3
system (without forwards) against 7 players. The team with superiority starts the                                                                           play
from a goal kick in a combination or indirect game, trying to progress to the 2 mini
goals located in the middle of the field. The defending team, after recovering the                                                                          ball,
will try to quickly reach and analyze the large goal.
Focus on the correct execution of technical gestures and the quick completion of the
stealing team. For the correct execution of the exercise, high intensity and the
following tactical concepts must be required: Supporting runs; Pressure; Timing;
Coverage; Search for free spaces; Permanent help.
Players: 8x7. Dimensions: half 11-a-side football pitch.
Duration: 10'x2. Materials: mushrooms, cones, bibs and balls.
      FINAL PART - RETURN TO CALM
      Collect Material. Continuous Race (2 laps around the field at a slow trot). Stretching (Stretching or F NP). Feedback Session
                                                                       Professor Jose Luis Mejias Pozuelo                                               2
                                                                       75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                              9
                                                          Jose Luis Mejias Pozuelo
                                                       National Football Coach - LEVEL III
      CLUB             DATE           SESSION            PERIOD         MESOCYCLE                   PLAYERS            TIME
    CHILDREN         02-2017             25                  2         1-INITIATION                18(16+ 2P)           60'
MATERIAL        Balls, mushrooms, bibs, cones.
GOALS           OFFENSIVE          KEEP                                     DEFENSIVE             AVOID KEEPING
TACTICAL        Supports, markings, width, mobility, c. orientation         Pressing, anticipation, entry, charge.
TECHNICIANS     Control, driving, dribbling, passing.                       Entry, anticipation, interception, charge.
PSYCHOLOGICAL   Attention, concentration, security, cognitive abilities, sacrifice and will.
PHYSICAL        Endurance, Strength, Flexibility, Speed.
   JOINT MOVEMENTS: Players forming a circle perform joint movements for approximately 10" per joint. Ankles, knees, trunk, arms, wrists and
   neck.
   GAME: THE CLOCK. Two teams of equal number of players are made. Some people stand in a circle with a ball and others stand outside. It's
   about seeing who can make more passes in the time it takes the players on the other side to do a lap, taking turns dribbling a ball. That is,
   those in the circle count the passes until the last person from the other team turns around.
   Focus on the correct execution of driving, oriented control and passing.
   Winners: The team that manages to make the most directed controls and
   passes correctly.
     INITIAL PART - WARM-UP (Calen. General, Army Joint Mobility and Play)                                                      TIME 15'
   MAIN PART_______________________________________________
   EXERCISE 1: POSSESSION 6X6+4C.
   Possession 6x6 + 4 offensive wild cards. There are 4 small goals placed in
   the corners of the area. To score a point, you must pass the ball through
   the goal with a teammate or a wild card. Each team defends and attacks
   the 4 goals. Free touch. The same goal cannot be repeated consecutively.
   Focus on constant mobility, lots of passes and support.
   Duration: 2x8', Active rest, shortened static stretches for the lower body.
   1,30'. Dimensions: 25x40m.
   Rotations: changing the players who act as wild cards.                                                                    TIME 40'
   EXERCISE 2: CONDITIONED MATCH WORK WITH CENTRAL MIDFIELDERS.
   On a surface as shown in the graphic, 2 teams are distributed based on a
   1-4-3-3 system, where the wingers will be offensive wild cards for the
   team in possession of the ball.
   To progress to the finishing zone, the game must always pass through the
   Central Halfs (who cannot leave their central zone).
   Dimensions: triple 11-a-side football area. Players: 16 + 2 goalkeepers.
   Duration: 2x10'.
    FINAL PART - RETURN TO CALM                                                                                                  TIME 5'
    Collect Material. Continuous Race (2 laps around the field at a slow trot).
Stretching (Stretching or FNP). Feedback Session
CAPITULO 4. 75                          EXERCISES                      AND
GAMES
Below is a set of high-quality exercises and games to
be used in different parts of training throughout the
season.
The basis of each of the exercises and games can be used in any category, conveniently modifying
the space, number of players, contacts or rules of the task and the objectives.
                                                                Professor Jose Luis Mejias Pozuelo                                         3
                                                                75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                        0
VARIABLES FOR DESIGNING TRAINING TASKS
When the coach designs an exercise or game, he must take into account the space or dimensions,
the number of players, the number of contacts or touches and the conditioned objectives.
Depending on the age, category and level of the players, the 4 variables will be modified to prepare
the ideal task, in accordance with the real objectives.
Space or dimensions.
   •   At early ages, using large spaces for tasks allows players more time for motor mechanisms in
       execution.
   •   The physical demand will be greater if the number of players is reduced in relation to the
       space.
   •   Therefore, if the number of players is greater in relation to the space, the physical intensity
       decreases, although the speed of execution of the motor mechanisms will increase.
Number of players.
   •   The greater the number of players, the less travel and physical demands there are.
   •   For ball possession or conservation exercises, create numerical superiority or the use of
       offensive wild cards (with the ball possessor).
   •   Tasks depending on teammates, rivals, wild cards or goalkeepers.
Number of contacts or touches.
   •   When designing the exercises, the less contact or touches you make with the ball, the more
       difficult it will be.
   •   And therefore, the more touches allowed in the task, the more time players have available for
       execution.
Conditional objectives.
In the sporting development of football, within the foundation of the game, all the actions that the
player performs involve three basic cognitive processes: PERCEPTION – DECISION – EXECUTION.
   •   The tasks must train players with great capacity for perception, decision-making and
       execution, or in other words, player intelligence.
   •   Drills and games should prepare players to be able to provide effective responses and
       solutions during the competition.
   •   Tasks should be planned in a logical progression from the most global to the specific and from
       the simplest to the most complex.
                4.1 PHYSICAL EXERCISES
When designing and implementing physical circuits, the physical objectives that the coach wants to
improve in his players must be taken into account, bearing in mind that football is a sport in which all
the physical and coordinative capacities possible in man appear.
           BASIC PHYSICAL CAPABILITIES                   COORDINATIVE CAPABILITIES
                                           Professor Jose Luis Mejias Pozuelo                       3
                                           75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL      1
            STRENGTH ENDURANCE FLEXIVILITY                                                AGILITY COORDINATION BALANCE
                       SPEED                                                                       SKILL POWER
The physical exercises presented below use different materials, which are not always part of the
material resources available to the club or team. A coach should not become discouraged or
constantly complain about the lack of material or space available, but should adapt to the means
available at each moment and situation.
In most cases, exercises can be performed with balls, mushrooms, bibs or cones.
          1.   PHYSICAL TECHNICAL CIRCUIT WITH FINISH
          2.   PHYSICAL TECHNICAL COORDINATION CIRCUIT WITH FINISH I
          3.   PHYSICAL TECHNICAL CIRCUIT COORDINATION WITH FINISH II
            National Football Coach – LEVEL III..................................................................................................2
            Grassroots football coach in.....................................................................................................................2
            Author of the Blog MisterJoseMejias......................................................................................................2
            Distinguished Contributor in....................................................................................................................2
            Football teacher in....................................................................................................................................2
            Author of football ebooks........................................................................................................................2
EXERCISES AND GAMES...................................................................................................................................3
      Essential for grassroots football......................................................................................................................3
         CHAPTER 1. METHODOLOGY AND APPLICATIONS TO TRAINING.........................................21
         CHAPTER 2. DESIGNING TASKS FOR TRAINING........................................................................26
         CAPITULO 3.                DEVELOPMENT OF A TRAINING SESSION.......................................................29
         CAPITULO 4.                75 EXERCISES AND GAMES.................................................................................32
      4.1      PHYSICAL EXERCISES..................................................................................................................33
         PHYSICAL TECHNICAL CIRCUIT WITH FINISH..............................................................................41
            GOALS...................................................................................................................................................41
            Physical circuit to improve endurance, driving technique, oriented control, passing, wall and shooting.
            ................................................................................................................................................................41
            GOALS...................................................................................................................................................43
            Physical circuit to improve endurance, driving technique, oriented control, passing, wall, dribbling,
            shooting and coordination......................................................................................................................43
         PHYSICAL TECHNICAL CIRCUIT COORDINATION WITH FINISH II...........................................44
            GOALS...................................................................................................................................................44
            Exercise specially designed to improve oriented control, passing, dribbling and shooting with
            integrated strength and coordination training.........................................................................................44
                                                                        Professor Jose Luis Mejias Pozuelo                                                             3
                                                                        75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                                            2
     PHYSICAL TECHNICAL CIRCUIT COORDINATION I.....................................................................46
       GOALS...................................................................................................................................................46
       Analytical, physical, technical and coordination exercise with 3 stations to improve the player's
       technique and basic physical and coordination abilities........................................................................46
     PHYSICAL TECHNICAL CIRCUIT COORDINATION II....................................................................47
       GOALS...................................................................................................................................................47
       Physical, technical and coordination circuit with different stations to improve the player's basic
       physical and coordination abilities.........................................................................................................47
       GOALS...................................................................................................................................................49
       Physical, technical and coordination circuit with different stations to improve the player's basic
       physical and coordination abilities.........................................................................................................49
       GOALS...................................................................................................................................................50
       Physical, technical and coordination circuit with different stations to improve the player's basic
       physical and coordination abilities.........................................................................................................50
       GOALS...................................................................................................................................................51
       Physical, technical and coordination circuit with different stations to improve the player's basic
       physical and coordination abilities.........................................................................................................51
       GOALS...................................................................................................................................................52
       Physical circuit in the form of an analytical technical figure to improve passing, driving, feinting,
       dribbling and interception......................................................................................................................52
       GOALS...................................................................................................................................................53
       3-station physical circuit for technical, physical and coordination improvement, plus possession in a
       reduced space, bringing the technique closer to real competition play..................................................53
       GOALS...................................................................................................................................................54
       Physical circuit to improve endurance, strength and coordination, plus possession in a small space
       bringing the technique closer to real competition play..........................................................................54
       GOALS...................................................................................................................................................56
       Physical circuit to improve endurance, strength and coordination, plus possession in a small space
       bringing the technique closer to real competition play..........................................................................56
1.        2 EXERCISES AND POSSESSIONS...............................................................................................57
       GOALS...................................................................................................................................................60
       Combined action to improve changes of direction, support, marking and finishing with crosses from
       the second line of attack.........................................................................................................................60
       GOALS...................................................................................................................................................62
       Combined action for a 1-2-3-1 7-a-side football system in which the central midfielder and the two
       wingers intervene to move from the creation zone to the finishing zone..............................................62
       GOALS...................................................................................................................................................64
       Combined action to improve the tactical principles of Attack, Support Breakaway, Breakthrough and
       Changes of Direction in a 1-4-2-3-1 system..........................................................................................64
     POSSESSION AND COMBINED ACTION IN 1-4-3-3 SYSTEM.........................................................66
       GOALS...................................................................................................................................................66
       Exercise developed to progress from the creation zone to the finishing zone in a 1-4-3-3 system with
                                                                Professor Jose Luis Mejias Pozuelo                                                        3
                                                                75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                                       3
  changes of direction and finishing in the penalty area...........................................................................66
2v2 DUELS WITH QUICK ENDINGS....................................................................................................68
  GOALS...................................................................................................................................................68
  Improve reaction speed and technical speed with quick finishes in 2v2 situations with limited time...68
TECHNICAL EXERCISE WITH FINISH I.............................................................................................70
  GOALS...................................................................................................................................................70
  Analytical exercise to improve passing technique, oriented control, dribbling and shooting...............70
  GOALS...................................................................................................................................................72
  Very dynamic exercise, designed to improve the technique of short passing, oriented control and
  shooting with active participation of the goalkeeper.............................................................................72
TECHNICAL EXERCISE WITH DOUBLE ENDINGS..........................................................................74
  GOALS...................................................................................................................................................74
  Technical exercise to improve passing, oriented control and shooting with double finishes as they can
  occur in competition after a rebound......................................................................................................74
POSSESSION AND CIRCUIT OF RESISTANCE..................................................................................75
  GOALS...................................................................................................................................................75
  Mixed exercise with one possession to improve combination play and another for physical resistance
  to lactic anaerobic capacity....................................................................................................................75
TECHNICAL FIGURE AND POSSESSION EXERCISE IN A REDUCED SPACE.............................77
  GOALS...................................................................................................................................................77
  Exercise to improve oriented control and passing through a classic analytical technical figure and an
  integrated possession exercise in a reduced space.................................................................................77
TECHNICAL EXERCISE DRIVING CONTROL PASS........................................................................79
  GOALS...................................................................................................................................................79
  Analytical exercise with difficulty in perception and decision-making to improve passing technique,
  oriented control and dribbling................................................................................................................79
  GOALS...................................................................................................................................................81
  Exercise to adapt players to real competition situations with continuous changes from defensive to
  offensive roles and vice versa................................................................................................................81
  GOALS...................................................................................................................................................82
  Adaptation to real competition situations where the player needs to quickly change the attack-defense
  role after losing.......................................................................................................................................82
POSSESSION SPECIFIC WORK MIDDLE FIELD................................................................................84
  GOALS...................................................................................................................................................84
  Exercise designed to improve the specific work of the central midfielder by constantly supporting his
  teammates and thus maintaining possession of the ball.........................................................................84
POSSESSION CREATION OF PASSING LINES AND SWINGS.........................................................86
  GOALS...................................................................................................................................................86
  Exercise for creating free passing lines through permanent support and assistance and improving
  defensive swings....................................................................................................................................86
POSSESSION WITH PROGRESSION IN DEPTH.................................................................................88
                                                           Professor Jose Luis Mejias Pozuelo                                                        3
                                                           75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                                       4
     GOALS...................................................................................................................................................88
     Possession drill to improve progression in depth through combinative or indirect play.......................88
     GOALS...................................................................................................................................................90
     Possession drill designed to improve combination play through permanent support and assistance to
     the ball possessor....................................................................................................................................90
     GOALS...................................................................................................................................................92
     Possession drill to improve changes of direction, creation of free spaces and breakaway runs with a
     high cognitive load.................................................................................................................................92
     GOALS...................................................................................................................................................94
     Possession drill in small spaces to improve tactical combination play through support, permanent
     assistance and runs.................................................................................................................................94
     DEVELOPMENT..................................................................................................................................94
     GOALS...................................................................................................................................................96
     Possession drill in small spaces to improve the tactical game through support, permanent assistance,
     and breakaways with finishing...............................................................................................................96
  POSSESSION IN 3 ZONES COMBINATIVE PLAY AND COUNTERATTACK................................98
     GOALS...................................................................................................................................................98
     Exercise to improve combination or indirect play through possession and counterattack or direct play
     after recovering the ball..........................................................................................................................98
  POSSESSION IN A CONTAINED SPACE WITH FAST FINISHES..................................................100
     GOALS.................................................................................................................................................100
     Exercise to improve combination or indirect play through possession and counterattack or direct play
     after recovering the ball........................................................................................................................100
4.3 CONDITIONED MATCHES................................................................................................................101
  4X4 CONDITIONING MATCH AND PHYSICAL CIRCUIT COORDINATION..............................102
     GOALS.................................................................................................................................................102
     Conditioned match to improve indirect play and direct play after recovery, combined with a physical
     coordination circuit around the work area............................................................................................102
     GOALS.................................................................................................................................................104
     A match conditioned by the improvement of combination play in numerical superiority and the use of
     crosses from the wing...........................................................................................................................104
     GOALS.................................................................................................................................................106
     A match designed to improve combination play using the central midfielders in a 1-2-3-1 7-a-side
     football system.....................................................................................................................................106
  CONDITIONAL MATCH 8X8+2P TRIPLE AREA..............................................................................108
     GOALS.................................................................................................................................................108
     Conditioned match to improve fast play with few touches aimed at small fields, simulating real
     conditions of the next match................................................................................................................108
     GOALS.................................................................................................................................................110
     Match conditioned by improving the game on the wings through changes of direction in 1-4-1-4-1
     systems and arrivals to the finishing zone............................................................................................110
     DEVELOPMENT................................................................................................................................110
                                                              Professor Jose Luis Mejias Pozuelo                                                        3
                                                              75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                                       5
   CONDITIONED MATCH AIR GAME..................................................................................................111
      GOALS.................................................................................................................................................111
      A match conditioned by the improvement of the offensive and defensive aerial play after crosses from
      the wing................................................................................................................................................111
      GOALS.................................................................................................................................................113
      Match conditioned to improve the combination or indirect game and direct game or counterattack after
      recovering the ball in the 1-5-3-2 system.............................................................................................113
      GOALS.................................................................................................................................................115
      Modified match to improve the combination play inside and outside through the work of the two
      midfielders of each team with permanent support and assistance.......................................................115
      GOALS.................................................................................................................................................117
      Match conditioned by the improvement of the counterattack after recovering the ball in the rival
      team's creative zone in a 1-4-4-2 system..............................................................................................117
4.4 EXERCISES FOR GOALKEEPERS....................................................................................................118
      GOALS.................................................................................................................................................124
      Exercise to improve the goalkeeper's reaction speed in defensive technical actions of deflection,
      blocking, clearing and offensive technical action of passing...............................................................124
      GOALS.................................................................................................................................................125
      Exercise to improve specific goalkeeping techniques (blocking and clearing), as well as explosive
      strength, which is essential for improving speed.................................................................................125
   EXPLOSIVE FORCE RESISTANCE FOR GOALKEEPERS..............................................................127
      GOALS.................................................................................................................................................127
   TECHNICAL-PHYSICAL EXERCISE COORDINATION FOR GOALKEEPERS............................128
      GOALS.................................................................................................................................................128
      3-station exercise to improve the goalkeeper's clearance technique, strength, coordination and
      proprioception......................................................................................................................................128
      GOALS.................................................................................................................................................130
      Exercise to improve the goalkeeper's reaction speed in defensive technical actions of deflection and
      blocking................................................................................................................................................130
      GOALS.................................................................................................................................................132
      Exercise to improve the goalkeeper's reaction speed in defensive technical actions such as blocking
      and clearing..........................................................................................................................................132
      GOALS.................................................................................................................................................134
      Exercise to improve the goalkeeper's tactical offensive and defensive play in situations similar to those
      in competitive play...............................................................................................................................134
      GOALS.................................................................................................................................................136
      Exercise to improve the goalkeeper's response in decision-making in 1 vs 1 situations and the correct
      position on the bisector formed between the ball and the goal............................................................136
      GOALS.................................................................................................................................................138
      Exercise to improve the goalkeeper's response to situations with difficulty in perception and the
      resolution of 1 vs 1 plays as in a real competition game......................................................................138
4.5 GAMES.................................................................................................................................................140
                                                               Professor Jose Luis Mejias Pozuelo                                                         3
                                                               75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                                        6
GOALS.................................................................................................................................................141
Classic relay game format for teams to improve linear ball handling and passing, while promoting
team competitiveness...........................................................................................................................141
GOALS.................................................................................................................................................143
A game in a team relay competition format to improve the player's physical and coordination skills, as
well as ball handling, passing and control............................................................................................143
GOALS.................................................................................................................................................145
Classic game to improve balance and proprioception, specially designed for young players in the final
part of training or cooling down...........................................................................................................145
GOALS.................................................................................................................................................147
Classic game for general body activation, specially designed for young players in the initial part of
training or warm-up..............................................................................................................................147
GOALS.................................................................................................................................................149
Possession game to improve passing, targeted control, dribbling and constant player mobility.........149
GOALS.................................................................................................................................................151
Game designed to improve passing with the inside and control oriented as an alternative to classic
technical figures...................................................................................................................................151
GOALS.................................................................................................................................................153
Game specially designed to improve concentration, reaction speed and group cohesion in the final part
of training or calming down.................................................................................................................153
GOALS.................................................................................................................................................155
Game to improve reaction speed and linear ball control at maximum speed......................................155
GOALS.................................................................................................................................................157
Games designed to improve progression in deep play, dribbling, feinting with or without the ball and
dribbling during the warm-up..............................................................................................................157
GOALS.................................................................................................................................................159
Game specially designed to improve concentration, reaction speed and group cohesion in the final part
of the week as a speed exercise............................................................................................................159
GOALS.................................................................................................................................................161
Game specially designed to improve concentration, reaction speed and group cohesion in the final part
of the week as a speed exercise............................................................................................................161
GOALS.................................................................................................................................................163
Possession game to improve passing, targeted control, dribbling and constant player mobility.........163
GOALS.................................................................................................................................................165
Game designed to improve combination play by creating passing lines between outside players in a
confined space......................................................................................................................................165
GOALS.................................................................................................................................................167
Competitive game to improve technical and tactical aspects, both offensive and defensive, that appear
in most competitive situations..............................................................................................................167
GOALS.................................................................................................................................................168
Game to improve progression in depth and width, through offensive tactical principles such as ball
conservation, supports and walls..........................................................................................................168
                                                        Professor Jose Luis Mejias Pozuelo                                                        3
                                                        75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                                       7
        GOALS.................................................................................................................................................169
        Classic possession to improve combination play by adapting players to competition-like situations in
        any area of the field..............................................................................................................................169
        GOALS.................................................................................................................................................171
        A game with a high cognitive load to improve tactics in terms of running away, creating free spaces,
        changing direction, the long pass technique and oriented control.......................................................171
        GOALS.................................................................................................................................................173
        Game for tactical improvement of marking, support, creation of free spaces, changes of direction,
        medium pass technique and oriented control.......................................................................................173
        GOALS.................................................................................................................................................174
        GOALS.................................................................................................................................................176
        Game to improve dribbling, feint, driving, charging, interception, tackling and tackling...................176
        GOALS.................................................................................................................................................178
        A particularly fun game to improve control, passing and heading, simulating many real competition
        situations...............................................................................................................................................178
        GOALS.................................................................................................................................................179
        Game specially designed for the tactical improvement of the centre forward's runs through 1v1
        situations, targeted control and shooting in real situations..................................................................179
        GOALS.................................................................................................................................................181
     CAPITULO 5.               LEGEND OF BASIC SYMBOLS USED................................................................182
     CAPITULO 6.               BIBLIOGRAPHIC REFERENCES FOR CONSULTATION...............................182
     REFLECTION. THE IMPORTANCE OF CONTEXT.......................................................................185
     ACKNOWLEDGEMENTS....................................................................................................................187
     Other books by Professor Jose Luis Mejias Pozuelo......................................................................189
     BUILDING THE GAME MODEL - From theory to practice.............................................................189
     CONSTRUCTION OF THE....................................................................................................................189
        GAME MODEL...........................................................................................................................................189
     7-A-SIDE FOOTBALL. Planning - Methodology - Training............................................................189
75 ESSENTIAL exercises and games for youth football..................................................................................190
      4.
      5.   CIRCUITPHYSICALTECHNICAL
      6.    PHYSICAL TECHNICAL CIRCUIT AND POSSESSION IN REDUCED SPACE I
      7.    PHYSICAL CIRCUIT COORDINATION AND POSSESSION IN A REDUCED SPACE II
      8.    PHYSICAL CIRCUIT COORDINATION AND POSSESSION IN A REDUCED SPACE III
                                                                 Professor Jose Luis Mejias Pozuelo                                                          3
                                                                 75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                                         8
                              PHYSICAL TECHNICAL CIRCUIT WITH FINISH
                                                             GOALS
Physical circuit to improve endurance, driving technique, oriented control, passing, wall
and shooting.
    TACTICAL    Speed in the game, change of pace, wall and finishing.
  TECHNICIANS Control, passing, driving and shooting.
    PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
  PSYCHOLOGICAL Teamwork, attention and concentration.
                                DEVELOPMENT                                                Influence the correct technical
                                                                                           execution of the different actions.
Distribute the material, 2 players per cone and the rest in cone 1.                  VOLUME                                   25’
1. The goalkeeper starts with a throw-in to a player in cone 1, who performs a       INTENSITY                               Avera
directed control, linear and zig-zag dribbling to pass to a player in cone 2.                                                 ge
                                                                                     DURATION
2. Cone player 2 performs oriented control and passes to cone player 3.                                                        5’
3. Cone player 3 makes a 1-2-1 wall with cone player 4.                              REPETITIONS
                                                                                                                               2
4. Player returns a deep wall pass so that the player who made the wall pass at cone REP Recovery.
3 can reach the mushroom and make a pass to the penalty spot.
                                                                                                                               1’
                                                                                     SERIES
5. Player jumps over fences and arrives at the precise moment of the pass to finish.                                           2
                                                                                     SER Recovery.
Principle of multilateralism, changing the starting area of the exercise.                                                      1’
                                                                                                                               12
                                                                                                                               10
                                                                                                                             DOUBL
                                                                                                                             E AREA
                                                                                                                               F11
Rotations: Players rotate to the cone where they pass the ball, the player at cone 5 finishes, picks up the ball and returns to cone
                                                       Professor Jose Luis Mejias Pozuelo                                       3
                                                       75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                      9
1.
     Professor Jose Luis Mejias Pozuelo                    4
     75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL   0
                  PHYSICAL TECHNICAL COORDINATION CIRCUIT WITH FINISH I
                                                            GOALS
Physical circuit to improve endurance, driving technique, oriented control, passing, wall,
dribbling, shooting and coordination.
    TACTICAL    Speed in the game, wall, change of pace and finishing.
  TECHNICIANS Control, pass, driving, dribbling and shooting.
    PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
  PSYCHOLOGICAL Teamwork, attention and concentration.
                               DEVELOPMENT                                                       Influence the correct technical
                                                                                              execution of the different actions.
Distribute the material, 2 players per cone and the rest in cone A with the ball, as        VOLUME                        20’
indicated in the graphic.
A. Linear and zig-zag driving between cones and pass to cone B player.                      INTENSITY                     Avera
                                                                                                                           ge
B. Oriented control and self-pass. Coordination on stairs and low plyometrics on            DURATION
hurdles are started. The ball is collected, the zig-zag drive continues and passed to the                                  4’
                                                                                            REPETITIONS
partner in cone C.                                                                                                         2
C. Dribble the dummy, pass to the teammate in cone D who returns the wall through           REP Recovery.
                                                                                                                           1’
the second dummy so that player C finishes with a shot on goal.                             SERIES
Take into account the principle of multilateralism and change the starting area of the                                     2
exercise. Rotations: the player stays where the ball passes. The shooter stays on cone      SER Recovery.
                                                                                                                           1’
                                                                                                                          F11
                                                                                                                         Midfiel
                                                                                                                           d
D to make the wall and starts again from cone A.
                                                       Professor Jose Luis Mejias Pozuelo                                   4
                                                       75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                  1
          PHYSICAL TECHNICAL CIRCUIT COORDINATION WITH FINISH II
                                             GOALS
Exercise specially designed to improve oriented control, passing, dribbling and shooting
with integrated strength and coordination training.
   TACTICAL    Speed in the game, change of pace and finishing.
 TECHNICIANS Control, pass, dribble and shoot.
   PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
 PSYCHOLOGICAL Teamwork, attention and concentration.
                       DEVELOPMENT                                               Influence the correct technical
                                                                              execution of the different actions.
                                         Professor Jose Luis Mejias Pozuelo                                 4
                                         75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                2
Player 1 performs a slalom between pikes, controls the ball which passes to the resting goalkeeper, passes to player 2 and then
skips.
Player 2 oriented control and pass to player 3, continue on coordination ladder.
Player 3 performs oriented control, driving between cones and passing to player 4.
Player 4 oriented control, driving to the pike and passing to player 5. He performs skipping with double support on the hurdles
and heads to post 5.
Player 5 receives the ball, controls the ball and shoots. Return to post 1.
Rotations: Players rotate to the cone where they pass the ball, the player at cone 5 finishes, picks up the ball and returns to cone
1. Variation: move the exercise to improvement, placing two players on each cone, so that one of them makes it difficult to
receive the pass by trying to anticipate it (active opposition).
                                                                                          VOLUME
                                                                                          INTENSITY
                                                                                          DURATION
                                                                                          REPETITIONS
                                                                                          REP Recovery.
                                                                                          SERIES
                                                                                          SER Recovery.
                                                                                                                              12
                                                                                                                             AREA
                                                                                                                              F11
                                                      Professor Jose Luis Mejias Pozuelo                                       4
                                                      75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                      3
                         PHYSICAL TECHNICAL CIRCUIT COORDINATION I
                                                           GOALS
Analytical, physical, technical and coordination exercise with 3 stations to improve the
player's technique and basic physical and coordination abilities.
    TACTICAL    Speed in the game, change of pace and finishing.
  TECHNICIANS Control, pass and shoot.
    PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
  PSYCHOLOGICAL Teamwork, attention and concentration.
                               DEVELOPMENT                                              Influence the ideal contact surface
                                                                                                              for finishing.
On a surface as shown in the diagram, 4 to 5 players are placed at posts 1, 2 and 3,   VOLUME                          20’
with one player leaving each post at the same time when the coach gives the starting   INTENSITY                      Avera
signal as follows:                                                                                                     ge
Post 1: Jump over medium hurdles, zig-zag between pikes and header of the ball
                                                                                       DURATION
                                                                                                                       6’
thrown by the teammate.                                                                REPETITIONS
Post 2: coordination ladder with double support, somersault on a mat and full instep                                   3
                                                                                       REP Recovery.
shot at the large goal with the ball thrown by the partner.                                                            2’
Post 3: support on hoops with increasing distance, slalom between pikes and shooting   SERIES
                                                                                                                       1
with the inside of the foot of a ball thrown by a partner.                             SER Recovery.
                                                                                                                        15
                                                                                                                      DOUBL
                                                                                                                      E AREA
                                                                                                                        F11
Rotations: the player who finishes stays to pass the ball to another teammate.
                                                     Professor Jose Luis Mejias Pozuelo                                 4
                                                     75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                4
                            PHYSICAL TECHNICAL CIRCUIT COORDINATION II
                                                                   GOALS
Physical, technical and coordination circuit with different stations to improve the player's
basic physical and coordination abilities.
    TACTICAL    Speed in the game, change of pace and finishing.
  TECHNICIANS Control, passing and driving.
    PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
  PSYCHOLOGICAL Teamwork, attention and concentration.
                                   DEVELOPMENT                                                     Focus on doing the exercises slowly
                                                                                                      and well, not quickly and poorly.
Distribute the material and 5 or 6 players in mushroom 1 and 2, as indicated in the graphic.
Circuit 1: the player drives, performs the slalom between cones and after passing the
last one, a 180º turn maneuver, passing to the player of Circuit 2. Continue changing
                                                                                          VOLUME                                20’
pace with a zig-zag between pikes at maximum speed and turning behind the INTENSITY                                             Avera
mushroom. Perform 4-hurdle plyometrics, ladder coordination, and recovery by                                                     ge
                                                                                          DURATION
walking to row in Circuit 2.                                                                                                     9’
Circuit 2: the player receives a diagonal pass, oriented control and begins driving with REPETITIONS
slalom between cones, turns 180º and passes to player Circuit 1. Continue with a REP Recovery.                                   2
change of rhythm in ladder coordination and turn behind the mushroom. Performs a                                                 2’
wide lunge on hoops and a final somersault on the mat. Recover by walking to row SERIES                                          1
Circuit 1.                                                                                SER Recovery.
Take into account the principle of multilateralism and change the starting area of the exercise.
                                                                                                                                 12
                                                                                                                                 10
                                                                                                                                DOUBL
                                                                                                                                E AREA
                                                                                                                                  F11
                                                             Professor Jose Luis Mejias Pozuelo                                   4
                                                             75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                  5
                                 PHYSICAL TECHNICAL CIRCUIT
                                             GOALS
Physical, technical and coordination circuit with different stations to improve the player's
basic physical and coordination abilities.
   TACTICAL    Speed in the game and change of pace.
 TECHNICIANS Control, passing and driving.
   PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
 PSYCHOLOGICAL Teamwork, attention and concentration.
                       DEVELOPMENT                                        Remember that it is better to do it well
                                                                             and slowly, than badly and quickly.
                                         Professor Jose Luis Mejias Pozuelo                                 4
                                         75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                6
2 or 4 players at posts 1, 2 and 3, with one player from each team leaving at the same time. Post 1: drive, turn and pass to the
partner waiting behind; continue around the pikes and jump over the fences to start at a change of pace (sprint) to post 2.
Post 2: drive, turn and pass to the partner waiting behind; continue performing a varied stair coordination to exit in a change of
pace (sprint) to post 3.
Post 3: driving, turning and passing to the teammate waiting behind; jumping on the leg that finds the hoop (hoop to the left,
player lands on left leg and vice versa); lateral movement between pikes lowering the centre of gravity of the trunk to return to
the starting post 1 at a recovery trot pace.
                                                                                           VOLUME
                                                                                           INTENSITY
                                                                                           DURATION
                                                                                           REPETITIONS
                                                                                           REP Recovery.
                                                                                           SERIES
                                                                                           SER Recovery.
                                                                                                                               12
                                                                                                                              AREA
                                                                                                                               F11
                                                       Professor Jose Luis Mejias Pozuelo                                       4
                                                       75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                      7
                                            PHYSICAL TECHNICAL CIRCUIT
                                                            GOALS
Physical, technical and coordination circuit with different stations to improve the player's
basic physical and coordination abilities.
    TACTICAL    Speed in the game and change of pace.
  TECHNICIANS Control, passing and driving.
    PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
  PSYCHOLOGICAL Teamwork, attention and concentration.
                               DEVELOPMENT                                               Insist that they make variations in
3 to 5 players are placed at the starting cones as indicated in the graphic and the
first two players begin the exercise at the same time as follows:                        VOLUME                          15’
Linear driving; Zigzag driving; Pass to the starting player of the opposite mushroom;
Change of pace and Turn between pikes or Lateral movement between the lying
                                                                                         INTENSITY                      Avera
                                                                                                                         ge
pikes; Exit to coordination ladder; Return in recovery trot to the opposite mushroom     DURATION
where the exercise started.                                                                                               7’
                                                                                         REPETITIONS
As soon as the player receives the ball, he must go out with it, starting the circuit.
Please note that to correctly perform the exercise, the coach must synchronize very      REP Recovery.
well so that all the players keep the same rhythm. Variations: replace pikes with        SERIES                            2
hurdles to perform low plyometrics and lying pikes with 2 bosus to perform
proprioception.                                                                          SER Recovery.                    1’
                                                                                                          • «
                                                                                                                          10
                                                                                                            Ah,
                                                                                                                         AREA
                                                                                                                          F11
the coordination of stairs.
                                                       Professor Jose Luis Mejias Pozuelo                                 4
                                                       75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                8
                               PHYSICAL TECHNICAL CIRCUIT
                                                            GOALS
Physical, technical and coordination circuit with different stations to improve the player's
basic physical and coordination abilities.
    TACTICAL    Speed in the game and change of pace.
  TECHNICIANS Control, passing and driving.
    PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
  PSYCHOLOGICAL Teamwork, attention and concentration.
                               DEVELOPMENT                                              Focus on attacking the ball when
Distribute the material and place 3 to 5 players in Zone 1 and Zone 2.
From Zone 1, a player with the ball comes out for the first time, performing the        VOLUME                        15’
following technical actions: Linear dribbling; Wide zig-zag dribbling; Pass to the
player in Zone 2 and performing free coordination in a ladder;
                                                                                        INTENSITY                    Avera
                                                                                                                      ge
In Zone 2, the player receiving the ball must perform the following technical actions   DURATION
depending on whether the ball is controlled from the right or left side:                                               7’
                                                                                        REPETITIONS
·     Right-facing control and driving behind the cone; Driving
zig-zag; Linear driving to the next cone and Pass to the player in Zone 1.              REP Recovery.
·     Left-facing control and driving behind the cone; Short pass                       SERIES                          2
Low pass and jump over the fence; Elevated pass and crawl under the fence; Linear
drive to the next cone and Pass to player in zone 1.                                    SER Recovery.                  1’
                                                                                                                       10
                                                                                                                      AREA
                                                                                                                       F11
controlling it.
                                                      Professor Jose Luis Mejias Pozuelo                               4
                                                      75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL              9
                                                    PHYSICAL TECHNICAL
                                                              GOALS
Physical circuit in the form of an analytical technical figure to improve passing, driving,
feinting, dribbling and interception.
    TACTICAL    Speed in the game and change of pace.
  TECHNICIANS Control, pass, driving, feint, dribble and interception.
    PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
  PSYCHOLOGICAL Teamwork, attention and concentration.
                                DEVELOPMENT                                                Influence the correct technical
Distribute the material and 5 or 6 players in mushroom 1 and 2, as indicated in the
graphic.                                                                                   VOLUME                            20’
A. Long pass.
B. Oriented control, linear and zig-zag driving.
                                                                                           INTENSITY                     Avera
                                                                                                                          ge
C. Middle pass.                                                                            DURATION
D. Zigzag driving and when leaving the cone, short pass.                                                                     9’
                                                                                           REPETITIONS
E. Driving, feinting and dribbling the player located between the two cones who                                              1
can only move laterally to make interceptions. If you manage to dribble, short pass        REP Recovery.
to the starting player. If he loses the ball, he picks it up and goes back to the start.   SERIES                             2
Single gesture oriented controls and change the start area of the exercise.
Rotations: each player advances to the free post. 2 repetitions the player who             SER Recovery.                     2’
                                                                                                                             10
                                                                                                                             10
                                                        Professor Jose Luis Mejias Pozuelo                                    5
                                                        75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                   0
execution of all actions.
                            Professor Jose Luis Mejias Pozuelo                    5
                            75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL   1
10 PHYSICAL TECHNICAL CIRCUIT AND POSSESSION IN REDUCED SPACE I
                                                         GOALS
3-station physical circuit for technical, physical and coordination improvement, plus
possession in a reduced space, bringing the technique closer to real competition play.
    TACTICAL    Supports, assists, speed in the game, change of pace, marking, charging and tackling.
  TECHNICIANS Control, pass, driving, feint, dribble and interception.
    PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
  PSYCHOLOGICAL Teamwork, attention and concentration.
                                                                                      Influence the correct technical
                              DEVELOPMENT                                             execution of all actions.
Distribute the material to form 3 work stations around the possession exercise with 4 players in each one, as indicated in the
graphic.
                                                                                       VOLUME                           25’
1. Linear and zig-zag driving between pikes, turn around the cone and half pass to the
partner who controls it and continues.                                                 INTENSITY                       Avera
2. Long pass technique using a full instep strike and chest cushioning control.                                          ge
                                                                                       DURATION
3. Coordination and resistance circuit with zig-zag between pikes, coordination ladder                                   2’
and half-hurdle jump.                                                                  REPETITIONS
4. Possession in a small space of 4x4 + 4 wild cards to improve combination play REP Recovery.
                                                                                                                         4
through short passing and targeted control.                                                                              1’
                                                                                      SERIES
                                                                                                                        2
                                                                                      SER Recovery.
                                                                                                                        2’
                                                                                                                        12
                                                                                                                        10
                                                                                                                        30
                                                                                                                          Half
                                                                                                                        field
                                                                                                                         F11
                                                   Professor Jose Luis Mejias Pozuelo                                    5
                                                   75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                   2
 12       PHYSICAL CIRCUIT COORDINATION AND POSSESSION IN A REDUCED
                                  GOALS
 SPACE III
 Physical circuit to improve endurance, strength and coordination, plus possession in a
small space bringing the technique closer to real competition play.
     TACTICAL    Supports, assists, speed in the game, change of pace, marking, charging and tackling.
   TECHNICIANS Control, pass, driving, feint, dribble and interception.
     PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
   PSYCHOLOGICAL Teamwork, attention and concentration.
 Distribute the material around the possession exercise with 9 players in the outer circuit and another 9 in
                                                                          the possession exercise.
                             DEVELOPMENT                                  Physical circuit with medium
                                                                          plyometrics, coordination on stairs
with lateral supports, zig-zag between pikes and walking recovery.
                                                                             VOLUME                            25’
 Classic 6x3 possession in which two teams of 3 players team up to
                                                                             INTENSITY                        Avera
                                                                             In possession the player must perceive
                                                                                                                ge
                                                                             DURATION
                                                                             and decide before receiving the ball.
                                                                                                                5’
maintain possession of the ball, while the other tries to recover it. The    REPETITIONS
one who loses the ball changes roles and goes on to recover it.                                                  2
                                                                             REP Recovery.
                                                                                                                1’
                                                                             SERIES
                                                                                                                 2
                                                                             SER Recovery.
                                                                                                                2’
                                                                                                               18
                                                                                                              Doubl
                                                                                                              e area
                                                                                                               F11
                                                Professor Jose Luis Mejias Pozuelo                              5
                                                75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL             3
  12       PHYSICAL CIRCUIT COORDINATION AND POSSESSION IN A REDUCED
                                   GOALS
  SPACE III
 Physical circuit to improve endurance, strength and coordination, plus possession in a
small space bringing the technique closer to real competition play.
      TACTICAL    Supports, assists, speed in the game, change of pace, marking, charging and tackling.
    TECHNICIANS Control, pass, driving, feint, dribble and interception.
      PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
    PSYCHOLOGICAL Teamwork, attention and concentration.
                                                                                             In possession the player must perceive
                                 DEVELOPMENT                                                and decide before receiving the ball.
                                                                                            10 players on the outside circuit and
another 10 in possession exercise.
  Physical circuit: 1. Coordination in hoops with left or right foot depending on the        VOLUME                           25’
position of the hoop, double step within the coordination ladder and sprint to the next      INTENSITY                        Avera
mushroom. 2. Run with a wide stride and zig-zag between pikes to the next mushroom.                                            ge
3. Easy jog, low plyometrics on hurdles with feet together and sprint start to the next      DURATION
                                                                                                                               5’
mushroom. 4. Progressive race, jogging at the start, running and sprinting at the end.       REPETITIONS
6x5 possession in a 20x20 meter area between two teams, with 3 players inside and 2                                            2
                                                                                             REP Recovery.
outside trying to keep the ball for as long as possible. If an inside player passes to an                                      1’
outside teammate, he goes out and the one who was outside goes in. Although there is         SERIES
                                                                                                                               2
no limitation on touches, insist on mobility, support and permanent assistance for a         SER Recovery.
                                                                                                                               2’
                                                                                                                               20
                                                                                                                              F11
                                                                                                                             Midfiel
                                                                                                                               d
good fluidity of the exercise.
                                                       Professor Jose Luis Mejias Pozuelo                                      5
                                                       75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                     4
   1. 2 EXERCISES AND POSSESSIONS
TECHNICAL FIGURES. These are exercises to improve the different technical actions of football
represented on geometric figures, in which there will be a high number of repetitions of the
technical gestures that are worked on but far from real competition situations with a low level of
perception and decision.
COMBINED ACTIONS. Training through combined or combinative actions consists of the
succession of different technical actions or tactical movements with well-defined objectives,
preferably without opposition or passive opposition to assimilate these concepts.
It is characterized by a high number of repetitions, giving priority to technical or tactical execution,
moving away from decision making (perception – decision).
POSSESSION EXERCISES. These are training tasks with exercises in possession and ball
recovery, alternating the different tactical, technical, physical and psychological aspects that allow
our players to achieve the proposed objectives in a given space, forming players with a great
capacity for perception, decision-making and execution or, in other words, player intelligence.
If possessions are also carried out in small spaces, players touch the ball more often, many 1v1
situations occur and the objectives proposed in the task are continually repeated.
A series of analytical exercises are presented in the form of technical figures, combined actions
and also integrated or global exercises through possessions, in addition to mixed exercises that
include in the same exercise a technical figure or combined action for a work group, while the other
group is carrying out a possession.
       13.   COMBINED ACTION WITH COMPLETION OF THE SECOND LINE OF ATTACK
       14.   COMBINED ACTION WITH FINISHING FOR 7-A-SIDE FOOTBALL
       15.   COMBINED ACTION SUPPORT AND BREAKOUT
       16.   POSSESSION AND COMBINED ACTION IN 1-4-3-3 SYSTEM
       17.   2v2 DUELS WITH QUICK ENDINGS
       18.   TECHNICAL EXERCISE WITH FINISH I
       19.   TECHNICAL EXERCISE WITH FINISH II
       20.   TECHNICAL EXERCISE WITH DOUBLE ENDINGS
       21.   POSSESSION AND CIRCUIT OF RESISTANCE
       22.   TECHNICAL FIGURE AND POSSESSION EXERCISE IN A REDUCED SPACE
       23.   TECHNICAL EXERCISE DRIVING CONTROL PASS
       24.   DEFENSIVE AND OFFENSIVE TRANSITIONS
       25.   ATTACK - DEFENSE TRANSITIONS (DEFENSIVE TRANSITIONS)
       26.   POSSESSION SPECIFIC WORK MIDDLE FIELD
       27.   POSSESSION CREATION OF PASSING LINES AND SWINGS
                                           Professor Jose Luis Mejias Pozuelo                        5
                                           75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL       5
28.   POSSESSION WITH PROGRESSION IN DEPTH
29.   5x5 POSSESSION AND 4 GOALS
30.   4X4+4 WILD CARDS POSSESSION WITH FOUR GOALS
31.   5x5 POSSESSION AND 5 WILD CARDS IN REDUCED SPACES
32.   POSSESSION IN SMALL SPACES 5X5 + 5 WILD CARDS AND 2 GOALKEEPERS
33.   POSSESSION IN 3 ZONES COMBINATIVE PLAY AND COUNTERATTACK
34.   POSSESSION IN A CONTAINED SPACE WITH FAST FINISHES
                            Professor Jose Luis Mejias Pozuelo                    5
                            75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL   6
13           COMBINED ACTION WITH COMPLETION OF THE SECOND LINE OF ATTACK
                                                       GOALS
Combined action to improve changes of direction, support, marking and finishing with
crosses from the second line of attack.
    TACTICAL    Supports, assists, marking, free spaces, speed in the game and finishing.
  TECHNICIANS Control, pass, dribble and shoot.
    PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
  PSYCHOLOGICAL Teamwork, attention and concentration.
                            DEVELOPMENT
The players are distributed as indicated in the graph and it begins: Player 1
who drives and passes to J3.                                                     VOLUME                          20’
Player 3 controls the ball and passes to J2. Player 2 oriented control and       INTENSITY                       High
deep pass to J4.
                                                                                 DURATION                          4’
Player 4 controls and passes to the penalty spot.                                Precise synchronization of movements
Players 1, 2 and 3 break away from the players waiting for their turn and join   REPETITIONS
                                                                                 and orientation changes.
in the shot in a balanced manner.                                                REP Recovery.
Rotations: each group once and each series the game starts from one side.
                                                                                 SERIES                            4
Variation: active opposition of players waiting their turn and 2 players
defending the shooting area.                                                     SER Recovery.                    1’
                                                                                                                 10
                                                 Professor Jose Luis Mejias Pozuelo                               5
                                                 75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL              7
14            COMBINED ACTION WITH FINISHING FOR 7-A-SIDE FOOTBALL
                                                            GOALS
Combined action for a 1-2-3-1 7-a-side football system in which the central midfielder and
the two wingers intervene to move from the creation zone to the finishing zone.
    TACTICAL    Supports, assists, marking, speed in the game and finishing.
  TECHNICIANS Control, pass, dribble and shoot.
    PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
  PSYCHOLOGICAL Teamwork, attention and concentration.
                               DEVELOPMENT                                                    Insist on executing
The players are distributed as indicated in the graph and it begins:
1. The Center Midfielder passes to the Left Winger who comes out to receive the         VOLUME                      20’
ball and returns a wall pass in front and even touches it to the Center Midfielder.
2. The Center Midfielder picks up a wall pass, directed control and changes direction
                                                                                        INTENSITY                   Avera
                                                                                                                     ge
to the Right Wing.                                                                      DURATION
3. Right winger changes pace to receive the pass in cone 4 from the Central                                          4’
                                                                                        REPETITIONS
Midfielder and changes direction to the penalty spot.
At the end, the central midfielder moves to the far post and the left winger reaches    REP Recovery.
the near post.                                                                          SERIES                        4
Change the direction of the center from the band. Rotations: 2-1-3-2.
Variation: active opposition with 2 defenders and 1 midfielder.                         SER Recovery.                1’
                                                                                                                     10
                                                                                                                     10
                                                      Professor Jose Luis Mejias Pozuelo                             5
                                                      75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL            8
14   COMBINED ACTION WITH FINISHING FOR 7-A-SIDE FOOTBALL
                    technical actions well, even if slowly.
                             Professor Jose Luis Mejias Pozuelo                    5
                             75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL   9
15                                     COMBINED ACTION SUPPORT AND BREAKOUT
                                                          GOALS
Combined action to improve the tactical principles of Attack, Support Breakaway,
Breakthrough and Changes of Direction in a 1-4-2-3-1 system.
    TACTICAL    Supports, assists, marking, speed in the game and finishing.
  TECHNICIANS Control, pass, dribble and shoot.
    PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
  PSYCHOLOGICAL Teamwork, attention and concentration.
                              DEVELOPMENT                                               Influence the correct execution of
                                                                                        the two types of marking.
An attacking team consisting of 2 MCs, 1 MP, 2 wingers and the striker is distributed, as well as another team consisting of 4
defenders and 2 MCs. The midfielders start Supporting breakaway: MC passes to the right winger who, being marked, approaches
to receive the ball. Changes in direction: right winger passes to the attacking midfielder, returns the pass to the other centre
midfielder, to make another pass to the left winger. Breakaway: Left winger who, while marked, runs towards the goal to receive
the ball sent by the centre midfielder.
Rotations: 1 series each team and the goalkeepers change every 3 repetitions.
                                                    Professor Jose Luis Mejias Pozuelo                                    6
                                                    75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                   0
15                                    COMBINED ACTION SUPPORT AND BREAKOUT
Variation: Real game refinement, players will decide the moves based on the attacking game. If the defending team steals the
ball, they must drive across the halfway line.
                                                                                     VOLUME
                                                                                     INTENSITY
                                                                                     DURATION
                                                                                     REPETITIONS
                                                                                     REP Recovery.
                                                                                     SERIES
                                                                                     SER Recovery.
                                                   Professor Jose Luis Mejias Pozuelo                                  6
                                                   75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                 1
16                POSSESSION AND COMBINED ACTION IN 1-4-3-3 SYSTEM
                                                GOALS
Exercise developed to progress from the creation zone to the finishing zone in a 1-4-3-3
system with changes of direction and finishing in the penalty area.
   TACTICAL    Supports, assists, speed in the game, finishing, tackling and marking.
 TECHNICIANS Control, pass, drive, shoot, tackle and clearance.
   PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
 PSYCHOLOGICAL Teamwork, attention and concentration.
                                                                        In the creation zone, possession is
                         DEVELOPMENT
                                                                        contested 3v2 with free touches.
When 3 passes are combined, a player must change direction to one         VOLUME                        20’
of the wild cards on the wing who will drive and cross to the penalty     INTENSITY                     High
spot where 2 defenders will try to prevent the shots of the forward
                                                                          DURATION                        1’
                                                                          Focus on intense possession and
                                                                          REPETITIONS                   7
                                                                          precise changes of direction.
                                                                          REP Recovery.                   1’
and the wild card on the opposing wing plus 2 midfielders in
possession who also join in. Rotation: goalkeepers and wild cards         SERIES                        2
every two plays. The defending team plays against the attacking team      SER Recovery.                   1’
                                                                                                         14
                                                                                                         30
                                           Professor Jose Luis Mejias Pozuelo                            6
                                           75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL           2
in each series.
                  Professor Jose Luis Mejias Pozuelo                    6
                  75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL   3
17                                 2v2 DUELS WITH QUICK ENDINGS
                                                  GOALS
Improve reaction speed and technical speed with quick finishes in 2v2 situations with
limited time.
    TACTICAL    Speed in the game, runs, finishing.
  TECHNICIANS Control, pass, driving, shooting, dribbling, tackling, charging and interception.
    PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
  PSYCHOLOGICAL Teamwork, competitiveness, attention and concentration.
                          DEVELOPMENT
Two teams face each other, assigning numbers to each player as in the
game of tag. The coach will call out two numbers at a time and these         VOLUME                        15'H
players will go out at maximum speed to compete 2v2 with the ball            INTENSITY                     igh1
thrown by the coach to the center, having to finish in any of the goals      DURATION                       2”
before 8". If the ball goes out or time runs out, the players are            Ensure that actions are completed
                                                                             REPETITIONS
                                                                             quickly.
removed and the coach will call out two more numbers. The coach can
throw the ball into the air, bounce it, or drop it, etc. Variation: each     REP Recovery.
player is assigned several numbers or letters (the more variables, the       SERIES                           2
more difficult).                                                             SER Recovery.                   2’
                                              Professor Jose Luis Mejias Pozuelo                            6
                                              75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL           4
 18                                TECHNICAL EXERCISE WITH FINISH I
                                                   GOALS
Analytical exercise to improve passing technique, oriented control, dribbling and shooting.
     TACTICAL    Speed in the game, change of pace and finishing.
   TECHNICIANS Control, pass, dribble and shoot.
     PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
   PSYCHOLOGICAL Teamwork, attention and concentration.
                                                                         The players are divided into two
                           DEVELOPMENT                                   teams A and B, which are further
                                                                         divided into two groups each (A1 and
B1). From mushroom A1 a player comes out at maximum speed, zig-
                                                                            VOLUME
zagging between pikes, to perform an oriented control of the pass sent by
the player located on mushroom A2. Continue driving to the A3 cones and INTENSITY
                                                                            DURATION
                                                                             Ensure that the pass arrives at the
                                                                            REPETITIONS
                                                                             right time.
shoot at goal. B mushroom players continue. Take into account the REP Recovery.
principle of multilateralism by changing the zone teams. Rotations: player SERIES
A2 after the pass runs to mushroom A1. Player who shoots at A3, picks up SER Recovery.
                                                                                                          12
                                                                                                           10
                                                                                                         DOUBL
                                                                                                         E AREA
                                                                                                           F11
                                               Professor Jose Luis Mejias Pozuelo                          6
                                               75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL         5
the ball and goes to A2.
                           Professor Jose Luis Mejias Pozuelo                    6
                           75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL   6
19                                          TECHNICAL EXERCISE WITH FINISH II
                                                               GOALS
Very dynamic exercise, designed to improve the technique of short passing, oriented
control and shooting with active participation of the goalkeeper.
    TACTICAL    Speed in the game, change of pace and finishing.
  TECHNICIANS Control, pass and shoot.
    PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
  PSYCHOLOGICAL Teamwork, attention and concentration.
                                 DEVELOPMENT                                                 Contour the body for control and
The player in Cone 1 starts by giving a diagonal pass to the player in Cone 2 who will
perform an oriented control and shoot at the goal. The exercise continues with the           VOLUME                       20’
Cone 3 player giving a diagonal pass to the Cone 4 player who performs an oriented           INTENSITY                    High
control and shot at goal. The goalkeeper, positioned in the goal, moves laterally to
the mushroom, surrounding it without losing sight of the ball every time a player            DURATION                       9’
makes a pass. The other goalkeeper performs a complete rotation of the exercise              REPETITIONS
with the players. Rotations: Players rotate counter-clockwise. The thrower picks up
the ball. Variation: move the exercise to improvement, so that one of the players
                                                                                             REP Recovery.
waiting to shoot makes it difficult to receive the pass by trying to anticipate it (active   SERIES                         2
opposition).
                                                                                             SER Recovery.                 2’
                                                                                                                           12
                                                                                                                           10
                                                         Professor Jose Luis Mejias Pozuelo                                 6
                                                         75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                7
19                                 TECHNICAL EXERCISE WITH FINISH II
precision and power of the shot.
                                         Professor Jose Luis Mejias Pozuelo                    6
                                         75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL   8
20                              TECHNICAL EXERCISE WITH DOUBLE ENDINGS
                                                            GOALS
Technical exercise to improve passing, oriented control and shooting with double finishes
as they can occur in competition after a rebound.
    TACTICAL    Speed in the game, change of pace and finishing.
  TECHNICIANS Control, pass and shoot.
    PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
  PSYCHOLOGICAL Teamwork, attention and concentration.
                               DEVELOPMENT                                               Make a change of pace in the
3 to 5 players are placed in the corners (zones B) and one player will alternately go
to the middle of the delimited space (zone A) as indicated in the graphic.               VOLUME                         20’
Example of development: Red Player 2 gives a pass to Blue Player 2 who performs
an oriented control and shoots at goal, turns quickly and will do the same with the
                                                                                         INTENSITY                      High
pass he receives from Blue Player 3.                                                     DURATION                        9’
Take into account the principle of multilateralism by changing the laterality of the B
                                                                                         REPETITIONS
zones where the pass starts. To correctly perform the exercise, the coach must
synchronize very well so that all the players keep the same rhythm. Variations:          REP Recovery.
active opposition in zone A of the player who will perform the next finishing action.    SERIES                           2
The coach will name the number of the player who will perform the finish in order to
improve reaction speed.                                                                  SER Recovery.                   2’
                                                                                                                        12
                                                                                                                        10
                                                                                                                        AREA
                                                                                                                         F11
                                                      Professor Jose Luis Mejias Pozuelo                                 6
                                                      75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                9
execution of one shot to another.
                                    Professor Jose Luis Mejias Pozuelo                    7
                                    75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL   0
21                          POSSESSION AND CIRCUIT OF RESISTANCE
                                                 GOALS
Mixed exercise with one possession to improve combination play and another for physical
resistance to lactic anaerobic capacity.
   TACTICAL    Supports, markings, mobility, pressing, entry, loading and anticipation
 TECHNICIANS Control, passing, driving, dribbling, tackling, charging and anticipation.
   PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
 PSYCHOLOGICAL Teamwork, sacrifice, attention and concentration.
                                                                       Possession drill 4x4 + 2 offensive
                         DEVELOPMENT
                                                                       wild cards on a 20x20m surface and
                                                                       continuous running at 90% of
different distances formed by the outer cones as indicated:              VOLUME                         20’
Possession 2' + Run at 90% on Distance 1.                                INTENSITY                     Avera
Possession 2' + Run at 90% on Distance 2.                                                                ge
                                                                         DURATION
                                                                         Focus on mobility, support and 2’
                                                                         REPETITIONS
                                                                         marking in combined play.       4
Possession 1' + Run at 90% on Distance 3.                                REP Recovery.
                                                                                                        1’
The wild cards must generate support and free passing lines to the team SERIES
                                                                                                         2
in possession of the ball, through constant movement.                    SER Recovery.
                                                                                                        1’
                                                                                                       10
                                            Professor Jose Luis Mejias Pozuelo                         7
                                            75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL        1
 22        TECHNICAL FIGURE AND POSSESSION EXERCISE IN A REDUCED SPACE
                                                  GOALS
  Exercise to improve oriented control and passing through a classic analytical technical
figure and an integrated possession exercise in a reduced space.
     TACTICAL    Supports, markings, mobility, pressing, entry, loading and anticipation
   TECHNICIANS Control, passing, driving, dribbling, tackling, charging and anticipation.
     PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
   PSYCHOLOGICAL Teamwork, sacrifice, attention and concentration.
                                                                         Players perform directed control,
                           DEVELOPMENT
                                                                         pass outside and move to the place
                                                                         where they throw the ball for 2'
until, at the coach's signal, all players move on to carry out a 4x4 VOLUME
possession + 2 offensive wild cards inside the pentagon for 2 more'. Focus INTENSITY
on the correct technical execution of passes and control oriented in a
                                                                            DURATION
                                                                            Take into account the principle of
                                                                            REPETITIONS
                                                                            multilateralism in the exercise.
single gesture and good change of pace when moving to the next cone.        REP Recovery.
  Variation: the player goes to the opposite side where he throws the ball. SERIES
The player drives and passes to a teammate who is waiting.                  SER Recovery.
                                                                                                         10
                                              Professor Jose Luis Mejias Pozuelo                         7
                                              75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL        2
 23                        TECHNICAL EXERCISE DRIVING CONTROL PASS
                                                  GOALS
 Analytical exercise with difficulty in perception and decision-making to improve passing
technique, oriented control and dribbling.
     TACTICAL    Speed in the game, change of pace.
   TECHNICIANS Control, passing and driving.
     PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
   PSYCHOLOGICAL Perception, decision, attention and concentration.
                           DEVELOPMENT                                     In a circular area marked by
                                                                           mushrooms, the players are
distributed as indicated in the graphic, occupying one of the free
mushrooms. With 2 or 3 balls in play, two or three players start driving     VOLUME                              12’
from the perimeter of the circle towards the central area of cones           INTENSITY                           High
where they must pass to a free teammate on the outside who will              DURATION                              5’
                                                                             Insist on driving without looking at the
                                                                                                                    2
                                                                             REPETITIONS
                                                                             ground to avoid collisions between
                                                                             REP   Recovery.
                                                                             colleagues.                           2’
repeat the process after carrying out the oriented control. The partner      SERIES
who made the pass makes a change of pace to occupy a free                    SER Recovery.
                                                                                                                 12
                                                                                                                 15
                                              Professor Jose Luis Mejias Pozuelo                                  7
                                              75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                 3
mushroom. Variation: during the exercise the coach will indicate the colour of the mushroom occupied by a
player to make the pass.
                                            Professor Jose Luis Mejias Pozuelo                       7
                                            75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL      4
24                              DEFENSIVE AND OFFENSIVE TRANSITIONS
                                                          GOALS
Exercise to adapt players to real competition situations with continuous changes from
defensive to offensive roles and vice versa.
    TACTICAL    Supports, markings, mobility, pressing, entry, loading and anticipation
  TECHNICIANS Control, passing, driving, dribbling, tackling, charging and anticipation.
    PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
  PSYCHOLOGICAL Teamwork, sacrifice, attention and concentration.
                               DEVELOPMENT                                                  Influence rapid role changes after
                                                                                                      recovery and after loss.
4 teams of 4 players are distributed, two waiting on the baselines (ZONE 1 and ZONE 2)    VOLUME                        25’
and two disputing possession 4x4 (Red and Green). The team with the ball (Red) must       INTENSITY                    High
progress to Zone 1, passing or dribbling past it, and the defending team (Green) must
prevent this progression.                                                                 DURATION                       5’
When the waiting team receives the ball (Yellow), they will start an attack against the   REPETITIONS                     4
defending team (Green) that had not been able to steal the ball from the attacking
                                                                                          REP Recovery.                  1’
team (Red). This team (Green) must quickly retreat to prevent the ball from reaching
the opposite zone (Zone 2). In case of theft by the defending team (Green), they will     SERIES
carry out a Defense - Attack Transition, taking the ball to the other zone (Zone 1)
                                                                                          SER Recovery.
                                                                                                                        16
                                                                                                                        30
                                                     Professor Jose Luis Mejias Pozuelo                                 7
                                                     75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                5
25                    ATTACK - DEFENSE TRANSITIONS (DEFENSIVE TRANSITIONS)
through passes and overcoming the line in driving.
                                                     Professor Jose Luis Mejias Pozuelo                    7
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25                    ATTACK - DEFENSE TRANSITIONS (DEFENSIVE TRANSITIONS)
                                                           GOALS
Adaptation to real competition situations where the player needs to quickly change the
attack-defense role after losing.
    TACTICAL    Supports, markings, mobility, pressing, entry, loading and anticipation
  TECHNICIANS Control, passing, driving, dribbling, tackling, charging and anticipation.
    PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
  PSYCHOLOGICAL Teamwork, sacrifice, attention and concentration.
                               DEVELOPMENT                                                 Influence a high degree of defensive
                                                                                                                 concentration.
We divided into two teams of 8 players plus goalkeepers, divided into two groups of 4 (two groups participating and the other two
behind each goal).
The exercise begins with the attack of one of the offensive groups (red) against one of the defensive group (yellow). Once this
action is finished, the team that was defending (yellow) leaves the work area in an orderly manner, and the other group of their
teammates (yellow) appears in it, becoming the attacking team, against the first group of offensive players (red), who change their
work role to defend. The new group (yellow) must leave quickly to prevent the attacking team (red) from organizing defensively.
                                                     Professor Jose Luis Mejias Pozuelo                                      7
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25                   ATTACK - DEFENSE TRANSITIONS (DEFENSIVE TRANSITIONS)
High intensity and offensive speed and quick shifts, coverage, changes and a good Rational Occupation of the Playing Field in
defensive actions.
                                                                                      VOLUME                           25’
                                                                                      INTENSITY                       High
                                                                                      DURATION                          5’
                                                                                      REPETITIONS                        4
                                                                                      REP Recovery.                     1’
                                                                                      SERIES
                                                                                      SER Recovery.
                                                                                                                       18
                                                                                                                      Doubl
                                                                                                                        e
                                                                                                                      Area
                                                   Professor Jose Luis Mejias Pozuelo                                  7
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26                          POSSESSION SPECIFIC WORK MIDDLE FIELD
                                                  GOALS
Exercise designed to improve the specific work of the central midfielder by constantly
supporting his teammates and thus maintaining possession of the ball.
   TACTICAL    Supports, markings, mobility, pressing, entry, loading and anticipation
 TECHNICIANS Pass, control, dribble, driving, tackling, charging, anticipation and interception.
   PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
 PSYCHOLOGICAL Teamwork, competitiveness, attention and concentration.
                                                                           Players are divided into two teams,
                          DEVELOPMENT
                                                                           placed in pairs in each corner zone
                                                                           or circle. The centre-midfielder
plays the role of an offensive wildcard in the central zone with the aim VOLUME
of maintaining possession of the ball for as long as possible, taking it INTENSITY
from one area to another through permanent support and assistance.
                                                                             DURATION
                                                                             Focus on constant mobility to
                                                                             REPETITIONS
                                                                             generate passing options.
Exercise in which the team that must recover the ball will have to use all   REP Recovery.                 20'H
possible defensive actions with anticipation and interceptions. SERIES                                     igh6
Variation: add another central midfielder who can occupy any of the SER Recovery.
                                                                                                          30
                                             Professor Jose Luis Mejias Pozuelo                           7
                                             75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL          9
five zones to maintain possession.
                                     Professor Jose Luis Mejias Pozuelo                    8
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27                 POSSESSION CREATION OF PASSING LINES AND SWINGS
                                                  GOALS
Exercise for creating free passing lines through permanent support and assistance and
improving defensive swings.
   TACTICAL    Supports, markings, mobility, pressing, entry, loading and anticipation
 TECHNICIANS Pass, control, dribble, driving, tackling, charging, anticipation and interception.
   PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
 PSYCHOLOGICAL Teamwork, competitiveness, attention and concentration.
                                                                        The teams are distributed as
                          DEVELOPMENT
                                                                        indicated in the graph, playing 3x1
                                                                        in Zones 1 and 2 with the help of 2
offensive wild cards in the central zone.                                 VOLUME                           15’
The team in possession of the ball will try to pass the ball through the INTENSITY                        High
cones in the opposing team's area, either from their own area or from a
                                                                          DURATION                           7’
                                                                          Insist on carrying out a quick and
                                                                          REPETITIONS                         2
                                                                          orderly tipping.
                                                                                                             1’
teammate in the opposing area. The team that does not have the ball REP Recovery.
must make a good defensive shift, trying to avoid the goal through SERIES
interceptions or anticipations.                                           SER Recovery.
                                                                                                          10
                                                                                             ei
                                                                                             th
                                                                                             er
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                                             Professor Jose Luis Mejias Pozuelo                           8
                                             75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL          1
 28                          POSSESSION WITH PROGRESSION IN DEPTH
                                                    GOALS
 Possession drill to improve progression in depth through combinative or indirect play.
     TACTICAL    Supports, markings, mobility, pressing, entry, loading and anticipation
   TECHNICIANS Pass, control, dribble, driving, tackling, charging, anticipation and interception.
     PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
   PSYCHOLOGICAL Teamwork, competitiveness, attention and concentration.
  On a surface as shown in the graph, 3 teams of 3 players are distributed. Inside the rectangle, possession is
                                                                         contested 3x3 with the help of 3
                             DEVELOPMENT                                 offensive wild cards (2 outside and 1
                                                                         inside) with the objective of
progressing through combination or indirect play towards the mini goals VOLUME
formed by the cones and passing by driving. When the defending team
                                                                            INTENSITY
                                                                             Insist that passes are made with the
                                                                            DURATION
                                                                             intention of progressing.
recovers the ball near the opponent's cones, it will quickly try to pass REPETITIONS
through the opposing team's cones through counterattack play or REP Recovery.
directly. Rotations: In each repetition, one team will be a wild card.      SERIES
                                                                            SER Recovery.
                                                                                                            30
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 29                                  5x5 POSSESSION AND 4 GOALS
                                                     GOALS
 Possession drill designed to improve combination play through permanent support and
assistance to the ball possessor.
     TACTICAL    Supports, markings, mobility, pressing, entry, loading and anticipation
   TECHNICIANS Pass, control, dribble, shot, tackle, charge, anticipation and interception.
     PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
   PSYCHOLOGICAL Teamwork, competitiveness, attention and concentration.
                                                                            A 5x5 possession is played as
                            DEVELOPMENT                                     indicated in the graphic, with a
                                                                            marked central zone where the team
in possession of the ball can have 2 players and the team trying to recover VOLUME
the ball can only have 1 player. To score a goal in any of the mini goals,
                                                                               INTENSITY
two players in the central area must touch it. A header is worth double.
                                                                               DURATION
                                                                               Focus on constant mobility and
                                                                               REPETITIONS
                                                                               assistance to the ball carrier.
Variation: the coach will give the instructions for the attacking team to try REP Recovery.                    20'H
to score a goal in one of the previously numbered goals.                       SERIES                          igh4
                                                                               SER Recovery.
                                                                                                             10
                                                                                                             30
                                                Professor Jose Luis Mejias Pozuelo                            8
                                                75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL           3
30                      4X4+4 WILD CARDS POSSESSION WITH FOUR GOALS
                                                   GOALS
Possession drill to improve changes of direction, creation of free spaces and breakaway
runs with a high cognitive load.
   TACTICAL    Supports, assists, speed in the game, shooting, marking, charging and tackling.
 TECHNICIANS Control, pass, driving, feint, dribble and interception.
   PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
 PSYCHOLOGICAL Teamwork, attention and concentration.
                                                                       Possession drill with 4 goals to
                          DEVELOPMENT
                                                                       improve changes of direction,
support and permanent assistance necessary for combination play from the base.
They are distributed on a surface as shown in the graphic, 4 mini goals VOLUME                              20’
(or with cones), where a 4v4 is played with the help of 4 external INTENSITY                               Avera
offensive wild cards. A goal cannot be repeated in the same goal. Wild                                       ge
                                                                         DURATION
                                                                                                             5’
                                                                         Influence the creation of free spaces
                                                                         REPETITIONS
                                                                         and their final use.                3
cards play one-touch assisting the team in possession of the ball. REP Recovery.
                                                                                                             1’
Variation: the defending team has the permanent role during the 5'. SERIES
Afterwards it will become a wild card.                                   SER Recovery.
                                                                                                          12
                                              Professor Jose Luis Mejias Pozuelo                           8
                                              75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL          4
31              5x5 POSSESSION AND 5 WILD CARDS IN REDUCED SPACES
                                                 GOALS
Possession drill in small spaces to improve tactical combination play through support,
permanent assistance and runs.
                                                                          Influenc in mobility           of the
                           DEVELOPME                                      ewildcards to support zones.
                               NT
On a surface as shown in the graphic, 3 teams of 5 players are
distributed, who will have to maintain possession of the ball with the     VOLUME                          20’
help of the 4 wild cards on the outside and 1 wild card inside. The        INTENSITY                      Hig
mushrooms placed in the central areas of each side will force the          DURATION                       h
players to make movements to receive the ball and not remain static        REPETITIONS                    5’
in the center.                                                                                            3
                                                                           REP Recovery.
Rotations: Wildcard team rotates each rep. Variation: Outside players                                          1’
may perform cushioning controls with their head or thigh in central        SERIES
areas that are prohibited with their feet.                                 SER Recovery.
                                                                                                           15
                                                                                                           40
                                            Professor Jose Luis Mejias Pozuelo                             8
                                            75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL            5
32          POSSESSION IN SMALL SPACES 5X5 + 5 WILD CARDS AND 2
GOALKEEPERS
  TACTICAL    Supports, markings, mobility, pressing, entry, loading and anticipation
TECHNICIANS Pass, control, dribble, shot, tackle, charge, anticipation and interception.
  PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
PSYCHOLOGICAL Teamwork, competitiveness, attention and concentration.
                                        Professor Jose Luis Mejias Pozuelo                    8
                                        75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL   6
32          POSSESSION IN SMALL SPACES 5X5 + 5 WILD CARDS AND 2
GOALKEEPERS
                                                 GOALS
Possession drill in small spaces to improve the tactical game through support, permanent
assistance, and breakaways with finishing.
   TACTICAL    Supports, markings, mobility, pressing, entry, loading and anticipation
 TECHNICIANS Pass, control, dribble, shot, tackle, charge, anticipation and interception.
   PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
 PSYCHOLOGICAL Teamwork, competitiveness, attention and concentration.
                         DEVELOPMENT
A 5x5+5 wild cards and 2 goalkeepers are played in a space the size of
the 11-a-side football area as indicated in the graphic. Two teams         VOLUME                          20’
compete inside and one remains outside in the corners plus one             INTENSITY                      Hig
player inside for support. The team that scores the most goals during      DURATION                         h
                                                                           Focus on constant mobility, helping
the time determined by the exercise wins the match. After 3 or 4           REPETITIONS
                                                                           the person in possession of the
passes and having touched at least one outside wild card, the game
                                                                           REP
                                                                           ball. Recovery.                 2'4
can be finished. The losing team occupies the wild card position.
Influence constant mobility, generating solutions for those in             SERIES                            2
possession of the ball.                                                    SER Recovery.                    2’
                                                                                                          17
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                                                                                             er
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                                            Professor Jose Luis Mejias Pozuelo                            8
                                            75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL           7
 33          POSSESSION IN 3 ZONES COMBINATIVE PLAY AND COUNTERATTACK
                                                       GOALS
 Exercise to improve combination or indirect play through possession and counterattack or
direct play after recovering the ball.
     TACTICAL    Supports, markings, mobility, pressing, entry, loading and anticipation
   TECHNICIANS Pass, control, dribble, shot, tackle, charge, anticipation and interception.
     PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
   PSYCHOLOGICAL Teamwork, competitiveness, attention and concentration.
                              DEVELOPMENT                                           Influence constant mobility and thus
                                                                                             generate free passing lines.
  It starts with possession of the ball with the aim of taking the ball from the    VOLUME
outer square (formed by red mushrooms) to the inner square (yellow                  INTENSITY
mushrooms) occupied by the goalkeeper through permanent support and
                                                                                    DURATION
assistance. If the goalkeeper receives the ball, he must perform directed control
and look for a pass to a free player from the team that maintains possession.       REPETITIONS
  The team occupying the middle square (between the red and yellow                  REP Recovery.                 20'H
mushrooms) must prevent the ball from reaching the goalkeeper by intercepting       SERIES                        igh9
it. If he manages to recover the ball, he must quickly leave his area to take the
ball to any of the mini goals located in the corners of the outer square through    SER Recovery.
                                                                                                                   30
                                                  Professor Jose Luis Mejias Pozuelo                                8
                                                  75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL               8
direct play.
               Professor Jose Luis Mejias Pozuelo                    8
               75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL   9
34                    POSSESSION IN A CONTAINED SPACE WITH FAST FINISHES
                                                              GOALS
Exercise to improve combination or indirect play through possession and counterattack or
direct play after recovering the ball.
    TACTICAL    Supports, markings, mobility, pressing, entry, loading and anticipation
  TECHNICIANS Pass, control, dribble, shot, tackle, charge, anticipation and interception.
    PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
  PSYCHOLOGICAL Teamwork, competitiveness, attention and concentration.
                                DEVELOPMENT                                                Influence the reaction speed of the
In the space marked out as shown in the graph, two teams are placed, which are in
turn divided into the same number of players on each side of their goal. At the            VOLUME                        15'H
coach's signal, the players on the left side of each team will go out at maximum
speed through the outer area of the rectangle, passing behind the goal that they will      INTENSITY                     igh3
have to defend in order to enter the playing area. The coach will put a ball inside and    DURATION                       0”
the two teams will play a 2v2 or 3v3 game and try to finish in the opponent's goal in
less than 20 minutes. If the ball goes out or ends in a goal before time, the coach will   REPETITIONS
start with the next players who are waiting (those on the right side). Players who         REP Recovery.
finish leave the area in an orderly manner without disturbing those who are starting
the race on the outside. And so on, the two teams alternate.
                                                                                           SERIES                          2
                                                                                           SER Recovery.                  2’
                                                                                                                          12
                                                                                                                          30
                                                        Professor Jose Luis Mejias Pozuelo                                 9
                                                        75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                0
 output command.
              4.3 CONDITIONED MATCHES
CONDITIONED MATCHES. Conditioned matches allow us to reinforce the tactical, technical,
physical and psychological behaviours and skills that help the group achieve the objectives for
building our game model and confront the players with different variables that can occur throughout
the matches.
By applying different conditions or obligations, we seek to ensure that players acquire training
experiences of the individual and collective behaviors that we desire in our team in order to
successfully resolve the different game situations that may arise later in the competition.
Below are a series of conditioned matches that should serve as a basis for each coach's own design
based on the number of players he has, the space available, his own system, as well as the
objectives he wishes to improve and reinforce by applying rules or conditions so that many practical
situations occur during the performance of the task.
      35.   4X4 CONDITIONING MATCH AND PHYSICAL CIRCUIT COORDINATION
      36.   CONDITIONED MATCH WITH LIMITED AREAS
      37.   MATCH CONDITIONED WORK OF MIDFIELDERS
      38.   CONDITIONAL MATCH 8X8+2P TRIPLE AREA
      39.   CONDITIONED MATCH PLAY BY BANDS
      40.   CONDITIONED MATCH AIR GAME
      41.   CONDITIONED MATCH COMBINATIVE PLAY CREATION ZONE
      42.   CONDITIONED MATCH INTERIOR OUTSIDE GAME SYSTEM 1-4-2-3-1
      43.   CONDITIONED MATCH COUNTERATTACK IN 1-4-4-2 SYSTEM
                                          Professor Jose Luis Mejias Pozuelo                    9
                                          75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL   1
 35         4X4 CONDITIONING MATCH AND PHYSICAL CIRCUIT COORDINATION
                                                    GOALS
 Conditioned match to improve indirect play and direct play after recovery, combined with
a physical coordination circuit around the work area.
     TACTICAL    Supports, assists, speed in the game, shooting, marking, charging and tackling.
   TECHNICIANS Control, pass, driving, feint, dribble and interception.
     PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
   PSYCHOLOGICAL Teamwork, attention and concentration.
                                                                             Conditional matches will be played
                            DEVELOPMENT                                      between 2 teams of 4 players +
                                                                             goalkeepers to improve combination
play (indirect) and counterattack play (direct) after recovering the ball in a VOLUME
double area for 2'.                                                             INTENSITY
  Meanwhile, the rest of the players perform a medium-intensity circuit
                                                                                DURATION
                                                                                Focus on playing direct play after
                                                                                REPETITIONS
                                                                                recovery and quick finishes.
around the playing area: Low plyometrics with jumps over lateral and REP Recovery.
frontal hurdles; Coordination Ladder; ZigZag between Pikes and Wide SERIES
Stride between Hoops. Recovery walking in the lateral areas.                    SER Recovery.
                                                                                               'i   ei
                                                                                                •.M          18
                                                                                                            F11
                                                                                                           Midfiel
                                                                                                             d
                                               Professor Jose Luis Mejias Pozuelo                            9
                                               75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL           2
36                            CONDITIONED MATCH WITH LIMITED AREAS
                                                    GOALS
A match conditioned by the improvement of combination play in numerical superiority and
the use of crosses from the wing.
   TACTICAL    Supports, assists, speed in the game, shooting, marking, charging and tackling.
 TECHNICIANS Control, pass, driving, feint, dribble and interception.
   PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
 PSYCHOLOGICAL Teamwork, attention and concentration.
                                                                          A conditioned match is played
                           DEVELOPMENT
                                                                          between two teams of 4 players
with the help of 4 offensive wild cards (2 inside and 2 outside), to improve combination play without being
able to enter the areas marked with mushrooms (neither defending nor VOLUME                                   20’
attacking). There is no limit on the number of touches per player, but at INTENSITY                           High
least two wild cards must touch the ball. A header is worth double.
                                                                           DURATION                             6’
                                                                           Take advantage of numerical
                                                                           REPETITIONS                           3
                                                                           superiority to generate free passing
                                                                           REP
                                                                           lines. Recovery.                     1’
Rotations: Each team will be a wildcard for one repetition. Variation: To SERIES
make the exercise dynamic, the side wild cards cannot be pressured, but
                                                                           SER Recovery.
                                                                                                            12
                                              Professor Jose Luis Mejias Pozuelo                             9
                                              75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL            3
37                          MATCH CONDITIONED WORK OF MIDFIELDERS
they must play one touch.
                                   Professor Jose Luis Mejias Pozuelo                    9
                                   75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL   4
37                              MATCH CONDITIONED WORK OF MIDFIELDERS
                                                  GOALS
A match designed to improve combination play using the central midfielders in a 1-2-3-1 7-
a-side football system.
   TACTICAL    Supports, assists, speed in the game, shooting, marking, charging and tackling.
 TECHNICIANS Control, pass, driving, feint, dribble and interception.
   PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
 PSYCHOLOGICAL Teamwork, attention and concentration.
                                                                          On a surface as shown in the
                          DEVELOPMENT
                                                                          graphic, 2 teams are distributed
based on a 1-2-3-1 7-a-side football system, where the wingers will be
offensive wild cards for the team in possession of the ball (4x4+2 wild VOLUME
cards + 2 goalkeepers).                                                 INTENSITY
To progress towards the opponent's goal, play must always pass through
                                                                        DURATION
                                                                        Emphasize that the central midfielders
                                                                        REPETITIONS
                                                                        can always generate support.
the Central Midfielders (who cannot leave their central zone) and at    REP  Recovery.
least one of the offensive wild cards on the wings must touch the ball. SERIES
                                                                        SER Recovery.
                                                                                                          12
                                                                                                          10
                                                                                                          30
                                                                                                         Area
                                                                                                         F11
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37                             MATCH CONDITIONED WORK OF MIDFIELDERS
Insist on giving speed to the game through tense passes, speed in the game by working in a small space.
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38
39                          CONDITIONAL MATCH
                                CONDITIONED   8X8+2P
                                            MATCH    TRIPLE
                                                   PLAY     AREA
                                                        BY BANDS
                                                   GOALS
Conditioned match to improve fast play with few touches aimed at small fields, simulating
real conditions of the next match.
    TACTICAL    Supports, assists, speed in the game, shooting, marking, charging and tackling.
  TECHNICIANS Control, pass, driving, feint, dribble and interception.
    PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
  PSYCHOLOGICAL Teamwork, attention and concentration.
                           DEVELOPMENT
Two teams of 8 players plus 1 goalkeeper each will play a conditioned
                                                                             VOLUME                              30’
match, reducing the space as indicated in the graph. The objective is
to try to progress as quickly as possible towards the opponent's goal        INTENSITY                         Media
                                                                             DURATION                            12'
and finish there with the only rule being to play with one touch using
                                                                             Influence the use of single 12 walls and
walls, free spaces, quick passes and constant movement to give clear         REPETITIONS
                                                                             triple 1-2-3 with 3 players.
options to the ball holder. Variation: the difficulty of the exercise can    REP Recovery.
be reduced by using the rule to touch and a half the ball.                   SERIES                                2
                                                                             SER Recovery.                        2’
                                                                                                                18
                                              Professor Jose Luis Mejias Pozuelo                                 9
                                              75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                7
                                                  GOALS
Match conditioned by improving the game on the wings through changes of direction in 1-
4-1-4-1 systems and arrivals to the finishing zone.
                                                                            Influence      in carry   changes of
                            DEVELOPME                                       out
                                                                            precise orientation.
                                NT
The players are distributed as indicated in the graphic, placing 2
players from each team in the marked side areas, which can only be           VOLUME
used by them. 4 mini goals are placed on the sides. A goal in the            INTENSITY
central goal defended by the goalkeepers is worth 2 points and a goal        DURATION
in the mini goals is worth 1 point. Combinative (indirect) game with no
                                                                             REPETITIONS
limitation on touches, but the ball must pass through one of the wings
to score a goal. If the opposing team recovers the ball, they must carry     REP Recovery.
out a counterattack through direct play.                                     SERIES
                                                                             SER Recovery.
                                                                                                            20
                                                                                                             ¾
                                                                                                            field
                                                                                                             F11
    TACTICAL    Supports, assists, speed in the game, shooting, marking, charging and tackling.
  TECHNICIANS Control, pass, driving, feint, dribble and interception.
    PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
  PSYCHOLOGICAL Teamwork, attention and concentration.
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40
39                                  CONDITIONED
                                     CONDITIONEDMATCH
                                                MATCHAIR GAME
                                                      PLAY BY BANDS
                                                    GOALS
A match conditioned by the improvement of the offensive and defensive aerial play after
crosses from the wing.
   TACTICAL    Supports, assists, speed in the game, shooting, marking, charging and tackling.
 TECHNICIANS Control, pass, dribble, feint, dribble, interception, anticipation and clearance.
   PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
 PSYCHOLOGICAL Teamwork, attention, sacrifice and concentration.
                           DEVELOPMENT                                      Match conditioned by the offensive
                                                                            improvement of the header
preceded by a change of direction or cross from the wing and the
defensive improvement of the directed header clearance.                   VOLUME
Two teams of 9 players + 1 goalkeeper are distributed, occupying 3/4 of INTENSITY
the field, where there is no limitation of touches, with the objective of DURATION
                                                                          Focus on clearing the ball towards the
                                                                          REPETITIONS
                                                                          wings.
scoring a goal in the opposing goal through direct play valid for fields  REP  Recovery.
with small dimensions. Variation: with a goal kick, a central midfielder SERIES
or attacking midfielder extends the ball with his head to the forward SER Recovery.
                                                                                                             20
(marking the desired areas).
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41                    CONDITIONED MATCH COMBINATIVE PLAY CREATION ZONE
                                                   GOALS
Match conditioned to improve the combination or indirect game and direct game or
counterattack after recovering the ball in the 1-5-3-2 system.
   TACTICAL    Supports, assists, speed in the game, shooting, marking, charging and tackling.
 TECHNICIANS Control, pass, driving, feint, dribble and interception.
   PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
 PSYCHOLOGICAL Teamwork, attention and concentration.
                                                                          Two teams of 7 players + 3
                           DEVELOPMENT
                                                                          offensive      wild     cards       + 2
goalkeepers are distributed as indicated in the graph. Placing a central area where a 4v4 is played with the
help of an offensive wild card, after 3 or 4 passes you must combine VOLUME
with the outside wild card progressing towards the rival goal, with 2
                                                                            INTENSITY
players from the possession area joining in the shot. The other two wild
                                                                            DURATION
                                                                            Focus on high mobility to support
                                                                            REPETITIONS
                                                                            possession players.
cards are positioned in outer areas where they cannot be pressured REP Recovery.
when they receive the ball and will be responsible for making the cross SERIES
to the forwards. Insist that the outside wildcard on the opposite side SER Recovery.
                                                                                                           19
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                                                                                                            0
42             CONDITIONED MATCH INTERIOR OUTSIDE GAME SYSTEM 1-4-2-3-1
also joins in on the shot.
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                                                                                       1
42              CONDITIONED MATCH INTERIOR OUTSIDE GAME SYSTEM 1-4-2-3-1
                                                         GOALS
Modified match to improve the combination play inside and outside through the work
of the two midfielders of each team with permanent support and assistance.
    TACTICAL    Supports, assists, speed in the game, shooting, marking, charging and tackling.
  TECHNICIANS Control, pass, driving, feint, dribble and interception.
    PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
  PSYCHOLOGICAL Teamwork, attention and concentration.
                              DEVELOPMENT
The two teams are distributed in 1-4-2-3-1 systems, without the striker (for
20 players) on a surface as shown in the graphic with a central area of 20x20       VOLUME                           25’
meters that can only be occupied by the central midfielders. To progress
                                                                                    INTENSITY                         Avera
towards the opposing goal, the game must always pass through the central                                               ge
zone, where the central midfielders of each team will constantly compete            DURATION
                                                                                    Focus on high mobility to support
                                                                                                                     12’
2v2. There is no technical limitation on passes in any zone. Insist that the        REPETITIONS
                                                                                    possession players.
other players in the different lines offer favorable offensive and defensive        REP Recovery.
tactical solutions to the midfielders. Variant: technical limitation of passes in
initiation zone (3), creation (2), completion (no limitation).                      SERIES                              2
                                                                                    SER Recovery.                      2’
                                                                                                                       20
                                                                                                                       ¾
                                                                                                                      field
                                                                                                                       F11
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                                                                                                                       2
43                    CONDITIONED MATCH COUNTERATTACK IN 1-4-4-2 SYSTEM
                                                           GOALS
Match conditioned by the improvement of the counterattack after recovering the ball in
the rival team's creative zone in a 1-4-4-2 system.
    TACTICAL    Supports, assists, speed in the game, shooting, marking, counterattack, charging and
                tackling.
  TECHNICIANS Control, pass, driving, feint, dribble and interception.
    PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
  PSYCHOLOGICAL Teamwork, attention and concentration.
                               DEVELOPMENT                                             Defensive intensity in the central zone to
Two teams are placed in a 1-4-4-2 system with the help of 2 defensive wild cards in
the possession area marked by the central circle and another 4 offensive wild cards    VOLUME                             20’
on the wing who will act as wingers.
The game always starts from the possession area where the ball must be quickly
                                                                                       INTENSITY                         High
recovered with the help of the two defensive wild cards and a change of direction      DURATION                           6’
must be made to one of the wings, where the wild card after a short dribble will
                                                                                       REPETITIONS
make another change of direction (pass) to the centre of the area where the two
forwards and the wild card winger from the opposite wing will enter to finish.         REP Recovery.
Variation: It starts with a long throw from the goalkeeper towards the central zone,   SERIES                               3
where possession will be contested for 20” of time, marked by the coach, after
which, after recovering the ball, the counterattack must be executed.                  SER Recovery.                       1’
                                                                                                           'i    ei
                                                                                                             *
                                                                                                                           20
                                                                                                                           ¾
                                                                                                                          field
                                                                                                                           F11
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                                                                                                                           3
43   CONDITIONED MATCH COUNTERATTACK IN 1-4-4-2 SYSTEM
                                                         recover and initiate counterattacks.
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                                                                                       4
   4.4 EXERCISES FOR GOALKEEPERS
The teaching and learning of goalkeeping technique must be integrated with the rest of the tactical,
physical and psychological aspects. Furthermore, it must be developed from the base, so that there
is no incorrect learning that is later more difficult to correct.
The effectiveness of the technical actions performed by the goalkeeper depends on his cognitive
ability in the development of the game. Let us remember then that the goalkeeper, like the rest of the
field players, must be trained with integrated or global exercises that allow him to develop the
capacity for perception, decision-making and execution at all times.
                             PERCEPTION – DECISION – EXECUTION
DEFENSIVE TECHNICAL ACTIONS OF THE GOALKEEPER
These are the technical actions carried out by the goalkeeper to counteract the actions of the
opponent in possession of the ball with the primary aim of preventing a goal in his goal by means of
Blocks, Deflections, Clearances, Extensions and Rebounds.
                    SPECIFIC TECHNICAL ACTIONS OF THE GOALKEEPER
                                                                ProlongationRejection
                                Blocking
                                Diversio
                                nCleara
Furthermore, before carrying out an effective technical action, the goalkeeper must adopt a basic
defensive position that will allow him to be prepared for the subsequent execution.
Another fundamental aspect of the goalkeeper's defensive technique is knowing the goalkeeper's
positioning on the bisector to reduce the opponent's shooting angle with the ball.
Basic defensive position. These are the previous movements that the goalkeeper makes before
executing the defensive action. Before making a block, a clearance or any defensive technical action,
the goalkeeper will make movements of: displacement, orientation and positioning.
                        DISPLACEMENT – ORIENTATION – PLACEMENT
The basic defensive position is characterized by the following keys:
   •  Slightly forward thorax.
   •   Semi-bent knees.
   •   Heels slightly raised with 90% of the foot touching the ground.
   •   Aggressive hands.
   •   Game-oriented vision at all times.
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                                                                                                  5
Positioning of the goalkeeper on the bisector. The goalkeeper must know that good positioning or
placement on the bisector formed between the opposing player and the goal will reduce his shooting
angle and therefore increase the effectiveness of the technical action executed by the goalkeeper.
Therefore, a goalkeeper under the sticks will offer a greater shooting angle to the opponent than if
the goalkeeper makes an advance exit along the bisector, enabling a one-on-one action, thus
reducing the shooting angle and increasing the chances of avoiding a goal.
DIFFERENT MOMENTS OF EXECUTION IN THE
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                                                                                                6
GOALKEEPER'S TECHNIQUEWe can make a simple classification of the technical actions that the
goalkeeper will perform based on the moment of execution of the technical action itself:
       •  Before contact with the ball.
       •  Contact with the ball.
       •  After contact with the ball.
OFFENSIVE TECHNICAL ACTIONS OF THE GOALKEEPER
These are the technical actions that the goalkeeper, like any other field player, performs when he has
the ball, to make all the possible technical gestures, both at the start of the play and with the ball in
play, through passes, controls, dribbles, dribbling, covering and even shooting.
                    OFFENSIVE TECHNICAL ACTIONS OF THE GOALKEEPER
                             Individual Technique              Collective Technique
                  Control
                                      Dodge
                  Ability                                          Relay Pass Feint
                                      Shot
                  Driving
                                      Technical
TACTICAL CHARACTERISTICS OF THE GOALKEEPER
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                                                                                                     7
DOMINATION OF SPACE: the goalkeeper must dominate and organize the elements of the space
around him.
   •   Correct position, location and orientation of oneself with the ball in play or in set pieces with
       respect to the goal, the ball, one's team and the opponent.
   •   Maintain an appropriate distance from your fellow defenders by performing tilting, progression
       and retreat movements as part of the block.
                                 SPACE DOMINATION with respect to
                                     The                    To your
                                  goalTo the                teamTo
PARTICIPATION IN COLLECTIVE PLAY:    ball                   your rival
                                             a goalkeeper today    has a great tactical involvement in
defense, being prepared for any situation that requires his action. To do so, he must be aware at all
times of Perceiving, Deciding and Executing the most favorable option for his team, as well as in
attack, both at the start of the game from a dead ball or with the ball already in play, also deciding
whether to start the attack with combination play (indirect) or direct play looking for a counterattack
(direct).
ORGANIZATION OF STRATEGY PLAYS: The goalkeeper must be in charge of organizing his
teammates in defensive strategy plays primarily.
       44.   REACTION SPEED FOR GOALKEEPERS
       45.   EXPLOSIVE STRENGTH FOR GOALKEEPERS
       46.   EXPLOSIVE FORCE RESISTANCE FOR GOALKEEPERS
       47.   TECHNICAL-PHYSICAL EXERCISE COORDINATION FOR GOALKEEPERS
       48.   DEFENSIVE TECHNICAL ACTIONS OF THE GOALKEEPER I
       49.   DEFENSIVE TECHNICAL ACTIONS OF THE GOALKEEPER II
       50.   OFFENSIVE AND DEFENSIVE TACTICAL ACTIONS OF THE GOALKEEPER
       51.   1x1 SITUATIONS AND POSITIONING ON THE GOALKEEPER'S BISECTOR
       52.   1v1 SITUATIONS AND DIFFICULTY IN PERCEPTION OF THE GOALKEEPER
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                                                                                                   8
44                                     REACTION SPEED FOR GOALKEEPERS
                                                      GOALS
Exercise to improve the goalkeeper's reaction speed in defensive technical actions of
deflection, blocking, clearing and offensive technical action of passing.
   TACTICAL    Domination of space, ball, goal and opponent.
 TECHNICIANS Deflection, blocking, clearance, lateral movement, passing and shooting.
   PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
 PSYCHOLOGICAL Perception, decision, attention and concentration.
                                                                                    Focus on good timing and execution
                            DEVELOPMENT                                                              by all goalkeepers.
                                                                                   Four goalkeepers are distributed as
indicated in the graph, where one performs the exercise and the other three
work with him as follows:
                                                                                   VOLUME                        20'
1. Flat detour to the left.                                                        INTENSITY                     High
2. Quick incorporation, skipping double support hurdles and blocking at            DURATION                      10”
medium height. Pass with your foot or hand to your partner.                        REPETITIONS                   3
3. Lateral movement and clearance to the left of a high ball with the opposite
                                                                                   REP Recovery.                 2’
hand.
Take into account the principle of multilateralism by changing the position of     SERIES                        8
the start of the cones and the proper technical execution of blocking, clearing,   SER Recovery.                 2’
                                                                                                                  10
lateral movement and falling or beating technique.
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                                                                                                                   9
45                         EXPLOSIVE STRENGTH FOR GOALKEEPERS
                                                      GOALS
Exercise to improve specific goalkeeping techniques (blocking and clearing), as well as
explosive strength, which is essential for improving speed.
   TACTICAL    Domination of space, ball, goal and opponent.
 TECHNICIANS Deflection, blocking, clearance, lateral movement, passing and shooting.
   PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
 PSYCHOLOGICAL Perception, decision, attention and concentration.
                                                                                  The goalkeeper must never lose
                            DEVELOPMENT                                           sight of the ball from mushroom to
                                                                                  mushroom.
Four goalkeepers are distributed as indicated in the graph, where one
                                                                                  VOLUME                       20'
performs the exercise and the other three work with him as follows:
1. The yellow goalkeeper begins the exercise, performing medium                   INTENSITY                    High
plyometrics on hurdles, returning to the cone without losing sight of the ball.   DURATION                     20”
2. The goalkeeper who is in front takes a shot that the yellow goalkeeper
                                                                                  REPETITIONS                  3 2’
must block and pass the ball to the green goalkeeper with his hands.
3. The yellow goalkeeper zig-zags between pikes and must block or clear the       REP Recovery.                8 2’
low ball to the near post, thrown by the green goalkeeper.                        SERIES
Changing the position of the start of the cones and the proper technical          SER Recovery.
                                                                                                                10
                                                                                                               AREA
                                                                                                                F11
execution of blocking, clearing, lateral movement and hitting.
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                                                                                                                 0
46                          EXPLOSIVE FORCE RESISTANCE FOR GOALKEEPERS
                                                             GOALS
Exercise to improve defensive technical actions and resistance to explosive force through a 7-station
circuit.
    TACTICAL    Domination of space, ball, goal and opponent.
  TECHNICIANS Deflection, blocking, clearance, lateral movement, passing and shooting.
    PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
  PSYCHOLOGICAL Perception, decision, attention and concentration.
                                DEVELOPMENT
                                                                                          Correct hand placement and body
Station 1: 1v1 situation, where the goalkeeper defending the goal will hold on to
avoid being dribbled. Station 2: Short pass with the inside of the foot. Use dominant     VOLUME                        30’
and non-dominant legs. Station 3: With a low fence, jump with feet together
forward and backward and perform a lateral block (low, medium or high) of a throw         INTENSITY                         High
made by your partner. Station 4: zig-zag between pikes, lowering the body's center        DURATION                           2’
of gravity and at the exit, clearing the ball thrown by the partner, covering the short
post. Station 5: high, low and medium hand passes blocking the ball protected with        REPETITIONS
the body. Station 6: The goalkeeper, located between the two pikes, circles them          REP Recovery.                     2’
from behind in an alternating manner to go out and block an aerial ball with a jump
and knee protection. Station 7: 1x1 possession + 2 Goalkeepers in a double area
                                                                                          SERIES                            2
with constant finishing after passing between the goalkeeper and the player.              SER Recovery.                     2’
                                                                                                                        AREA
                                                                                                                         F11
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                                                                                                                             1
positioning.
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               75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL   1
                                                                     2
47         TECHNICAL-PHYSICAL EXERCISE COORDINATION FOR GOALKEEPERS
                                                    GOALS
3-station exercise to improve the goalkeeper's clearance technique, strength, coordination
and proprioception.
   TACTICAL    Domination of space, ball, goal and opponent.
 TECHNICIANS Deflection, blocking, clearance, lateral movement and passing.
   PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
 PSYCHOLOGICAL Perception, decision, attention and concentration.
                           DEVELOPMENT                                         Focus on good lateral movement and
                                                                                                           hitting.
3 or 4 goalkeepers are distributed as indicated in the graph to work on the following elements: Strength to enhance
the jump, Proprioception to avoid injuries, Clearing as a specific technical improvement of the position, General
coordination of the body and above all constant Mobility and Positioning at all times within the area.
1. Skipping quadriceps with 1 kg medicine ball.
2. Proprioception jumps on Bosu, mat jump and clearance.
3. Coordination ladder with 1 kg medicine ball.
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                                                                                                              3
Change the position of the start of the cones. Rotations: from mushroom 1 to 2, from 2 to 3 and back in recovery trot
to mushroom 1.
                                                                                VOLUME                         20’
                                                                                INTENSITY                     Avera
                                                                                                               ge
                                                                                DURATION
                                                                                                               5’
                                                                                REPETITIONS
                                                                                                               3
                                                                                REP Recovery.
                                                                                                               1’
                                                                                SERIES
                                                                                SER Recovery.
                                                                                                               10
                                                                                                              AREA
                                                                                                               F11
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                                                                                                                4
49              DEFENSIVE TECHNICAL ACTIONS OF THE GOALKEEPER II
                                                       GOALS
Exercise to improve the goalkeeper's reaction speed in defensive technical actions of
deflection and blocking.
   TACTICAL    Domination of space, ball, goal and opponent.
 TECHNICIANS Deflection, blocking, lateral movement, passing and shooting.
   PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
 PSYCHOLOGICAL Perception, decision, attention, sacrifice and concentration.
                            DEVELOPMENT                                           Focus on good timing and execution
                                                                                                   by all goalkeepers.
Four goalkeepers are distributed as indicated in the graph, where one            VOLUME
performs the exercise and the other three work with him as follows:              INTENSITY
1. Aerial block on the left and return the ball long to the teammate.            DURATION
2. In quick lateral movement, low block to the right.
                                                                                 REPETITIONS
3. Quick incorporation and low detour to the right.
4. Quick incorporation and high detour to the left.                              REP Recovery.
Take into account the principle of multilateralism by changing the position of   SERIES
                                                                                 SER Recovery.
                                                                                                                10
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                                                 75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL             1
                                                                                                                 5
49              DEFENSIVE TECHNICAL ACTIONS OF THE GOALKEEPER II
the start of the cones and the proper technical execution of blocking, deflection, lateral movement and striking.
                                                 Professor Jose Luis Mejias Pozuelo                                 1
                                                 75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                1
                                                                                                                    6
49           DEFENSIVE TECHNICAL ACTIONS OF THE GOALKEEPER II
                                               GOALS
Exercise to improve the goalkeeper's reaction speed in defensive technical actions such as
blocking and clearing.
   TACTICAL    Domination of space, ball, goal and opponent.
 TECHNICIANS Clearing, blocking, lateral movement, passing and shooting.
   PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
 PSYCHOLOGICAL Perception, decision, attention and concentration.
                        DEVELOPMENT
Three goalkeepers are distributed as indicated in the graph, where       VOLUME                        20’
one performs the exercise and the other two work with him as             INTENSITY                     High
follows:
                                                                         DURATION                      20”
1. Low block to the left.                                                Focus on good timing and
2. Quick incorporation, passing between cones and low blocking to        REPETITIONS                    3
                                                                         execution by all goalkeepers.
the right.                                                               REP Recovery.
3. quick incorporation and half-height clearance to the left.            SERIES                         10
Take into account the principle of multilateralism by changing the       SER Recovery.
                                                                                                       10
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                                                                                                        7
 50 OFFENSIVE AND DEFENSIVE TACTICAL ACTIONS OF THE GOALKEEPER
                                                             GOALS
 Exercise to improve the goalkeeper's tactical offensive and defensive play in situations
similar to those in competitive play.
     TACTICAL    Domination of space, ball, goal and opponent.
   TECHNICIANS Clearing, blocking, lateral movement, passing and shooting.
     PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
   PSYCHOLOGICAL Perception, decision, attention and concentration.
                                                                                          A 4v4 possession is contested as indicated in
                                 DEVELOPMENT                                              the graphic, between two teams + 2
                                                                                             VOLUME                                25’
                                                                                             INTENSITY                            High
                                                                                             DURATION                               5’
                                                                                             Domination of space with respect to the 4
                                                                                             REPETITIONS
                                                                                             goal, the ball, teammates and opponents.
offensive wild cards on the wing. They must make a minimum of 2-3 passes to make a           REP Recovery.                          1’
change of direction on the wild cards and start a Counterattack. The team that does
                                                                                             SERIES
not have the ball must press to recover it and begin possession. When the red team
starts the counterattack, it brings two possession players into the shooting zone and a      SER Recovery.
                                                                                                                                Half
                                                                                                                                Field
                                                                                                                                 F11
                                                       Professor Jose Luis Mejias Pozuelo                                          1
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  51          1x1 SITUATIONS AND POSITIONING ON THE GOALKEEPER'S BISECTOR
player from the blue team must fall back to defend alongside the goalkeeper. If the goalkeeper stops the ball, he quickly starts a
counterattack against the wild card on the opposite side and it will be the blue team with only two players from the possession area
that will try to get to the points area by driving the ball and a red player will try to prevent it. If the play ends in a goal or in the
points zone, start the game from the possession zone.
                                                         Professor Jose Luis Mejias Pozuelo                                        1
                                                         75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                       1
                                                                                                                                   9
51        1x1 SITUATIONS AND POSITIONING ON THE GOALKEEPER'S BISECTOR
                                                   GOALS
Exercise to improve the goalkeeper's response in decision-making in 1 vs 1 situations and
the correct position on the bisector formed between the ball and the goal.
   TACTICAL    Domination of space, ball, goal and opponent.
 TECHNICIANS Clearing, blocking, lateral movement, passing and shooting.
   PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
 PSYCHOLOGICAL Perception, decision, attention and concentration.
                                                                           Goalkeeper 1 starts the exercise
                          DEVELOPMENT                                      with a pass with his foot to
                                                                           goalkeeper 2, who performs
oriented control and passes to goalkeeper 3, who can decide between VOLUME                                25'
dribbling between cones facing goalkeeper 1 to score in the large goal or
                                                                          INTENSITY                       High
dribbling outside the cones and shooting at any of the mini goals on the
                                                                          DURATION                        30”
                                                                          Influence the correct position on
                                                                          REPETITIONS
                                                                          the goalkeeper's bisector.      3 2’
sides.                                                                    REP Recovery.                   8 2’
Rotations: each goalkeeper works 3 repetitions. Variation: Goalkeeper SERIES
                                                                          SER Recovery.
                                                                                                           10
                                                                                                         AREA
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                                              Professor Jose Luis Mejias Pozuelo                           1
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                                                                                                           0
51        1x1 SITUATIONS AND POSITIONING ON THE GOALKEEPER'S BISECTOR
1 starts the game with a hand throw-in. After finishing the play the coach will quickly take a shot at the same
goal.
                                             Professor Jose Luis Mejias Pozuelo                           1
                                             75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL          2
                                                                                                          1
52         1v1 SITUATIONS AND DIFFICULTY IN PERCEPTION OF THE
GOALKEEPER
                                                  GOALS
Exercise to improve the goalkeeper's response to situations with difficulty in perception
and the resolution of 1 vs 1 plays as in a real competition game.
   TACTICAL    Domination of space, ball, goal and opponent.
 TECHNICIANS Clearing, blocking, lateral movement, passing and shooting.
   PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
 PSYCHOLOGICAL Perception, decision, attention and concentration.
                                                                         The 4 goalkeepers are positioned as
                          DEVELOPMENT                                    indicated in the graph. Goalkeeper
                                                                         1 starts with a pass with his hands
over the dolls to goalkeeper 2 who decides to shoot to the left or right of the 11-a-side football goal where
goalkeeper 1 must make a lateral clearance. He immediately gets up and must resolve the 1v1 situation with
goalkeeper 3 or 4 depending on which side goalkeeper 2 threw the ball to. The 1x1 situation must be
                                                                            Focus on lowering the center of
                                                                            gravity in the 1v1 situation.
resolved by lowering the center of gravity well and being well positioned on the bisector.
                                             Professor Jose Luis Mejias Pozuelo                               1
                                             75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL              2
                                                                                                              2
52         1v1 SITUATIONS AND DIFFICULTY IN PERCEPTION OF THE
GOALKEEPER
Rotations: each goalkeeper works 3 repetitions.
                                                                          VOLUME                 25'
                                                                          INTENSITY              High
                                                                          DURATION               25”
                                                                          REPETITIONS            3 2’
                                                                          REP Recovery.          8 2’
                                                                          SERIES
                                                                          SER Recovery.
                                                                                                  10
                                                                                           0
                                                                                           8
                                                                                                 AREA
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                                           Professor Jose Luis Mejias Pozuelo                     1
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                                                                                                  3
                                   4.5 GAMES
GAMES. A training task designed in game format has all the characteristics of global exercises,
with great competitiveness, in addition to generating a good group atmosphere and helping to
improve group cohesion.
To consider an exercise as a game it must have the following characteristics: name of the game,
teams, rules, scoring and winners.
The games presented below can be used in the different phases of the training session, with
particular importance during the warm-up and cool-down.
The games are valid for all categories, conveniently modifying the level of intensity or distance.
The coach has in the game a powerful tool as a pedagogical teaching method, due to its playful
and competitive characteristics, which he must take full advantage of.
      53.   RELAY RACE GAME TECHNIQUE
      54.   RELAY RACE GAME PHYSICS TECHNIQUE
      55.   ENGLISH HIDE AND SEEK GAME
      56.   THE HUNTERS GAME
      57.   OCCUPY THE CONE GAME
      58.   CAT AND MOUSE GAME
      59.   CONCENTRATION GAME
      60.   I PLAY THE LINE
      61.   THE WALL AND THE SPIDER GAME
      62.   THE GAME OF PEPES AND PEPAS
      63.   I PLAY THE HANDKERCHIEF
      64.   KNOCK DOWN THE CONE GAME
      65.   I PLAY THE THREE ZONES
      66.   I PLAY THE THREE TEAMS
      67.   I PLAY THE H
      68.   I GAME THE IGLOO
      69.   TURRET ATTACK GAME
      70.   CASTLE ATTACK GAME
      71.   ATTACK – COUNTERATTACK GAME
      72.   THE dribblers' game
      73.   I PLAY THE HEADERS
      74.   1X1 COMPETITION GAME
      75.   PENALTY AND STRETCHING COMPETITION GAME
                                         Professor Jose Luis Mejias Pozuelo                    1
                                         75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL   2
                                                                                               4
53                                     RELAY RACE GAME TECHNIQUE
                                                GOALS
Classic relay game format for teams to improve linear ball handling and passing, while
promoting team competitiveness.
   TACTICAL    Speed in the game.
 TECHNICIANS Pass, driving.
   PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
 PSYCHOLOGICAL Teamwork, competitiveness, attention and concentration.
                                                                        The players are distributed into 3
                         DEVELOPMENT                                    teams as indicated in the graph.
                                                                          VOLUME                         12’
                                                                          INTENSITY                      High
                                                                          DURATION                       5’
                                                                          Focus on driving with the outside of
                                                                          REPETITIONS
                                                                          the foot and head raised.
                                                                                                         2
The first person in line must pass the ball backwards over his head       REP Recovery.                     1’
with his hand to the next person and so on until reaching the last        SERIES                         1
player, who will throw the ball on the ground and begin a quick drive     SER Recovery.
                                                                                                          12
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                                                                                                          5
54                              RELAY RACE GAME PHYSICS TECHNIQUE
to the cone and back, passing the ball to the first teammate in his line, who will repeat the process. The
player who drove and delivered the ball will be placed first, so that the teams will advance until they reach
the cones. The team that arrives first will win.
                                            Professor Jose Luis Mejias Pozuelo                          1
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                                                                                                        6
 54                                RELAY RACE GAME PHYSICS TECHNIQUE
                                                    GOALS
 A game in a team relay competition format to improve the player's physical and
coordination skills, as well as ball handling, passing and control.
     TACTICAL    Speed in the game.
   TECHNICIANS Pass, driving.
     PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
   PSYCHOLOGICAL Teamwork, competitiveness, attention and concentration.
                                                                         The players are divided into 2 groups
                            DEVELOPMENT                                  as shown in the graph. Start with a
                                                                         linear drive, zigzag between pikes,
dribble the dummy and self-pass to the cone to be able to perform VOLUME                                    12’
coordination by jumping over the hoops with feet together. Pick up the                                      High
ball from behind the cone and pass it long to the next teammate waiting INTENSITY
                                                                             DURATION                       5’
                                                                             Focus on driving with the outside of
                                                                             REPETITIONS
                                                                             the foot and head raised.      2
at the exit. The team that completes the relay correctly first will win.     REP Recovery.                     1’
                                                                             SERIES                         1
                                                                              SER Recovery.
                                                                                                           12
                                                                                                            10
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                                                                                                            7
 55                               ENGLISH HIDE AND SEEK GAME
                                                  GOALS
 Classic game to improve balance and proprioception, specially designed for young players
in the final part of training or cooling down.
     TACTICAL
   TECHNICIANS
     PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
   PSYCHOLOGICAL Teamwork, competitiveness, attention and concentration.
                                                                           On a rectangular surface, all players
                           DEVELOPMENT                                     stand on one leg in the Start area,
                                                                              VOLUME
                                                                              INTENSITY                    7'Lo
                                                                                                           w7'
                                                                              DURATION
                                                                              Focus on doing balance work with
                                                                                                             1
                                                                              REPETITIONS
                                                                              both legs.
holding their foot with their hand. The trainer stands with his back to       REP Recovery.
the goal area and says out loud “1, 2, 3 English hide and seek” and then      SERIES
turns around. If he sees any player moving, he will order him to start        SER Recovery.
                                                                                                            12
                                                                                                            20
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                                                                                                            8
 56                                           THE HUNTERS GAME
again from the starting area. The first player to reach the finish area wins. Players can catch the foot with the
hand on the same side or with the hand on the opposite side. Variation: the players perform the exercise in
pairs, holding on to each other's legs.
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                                                                                                            9
 56                                        THE HUNTERS GAME
                                                 GOALS
 Classic game for general body activation, specially designed for young players in the initial
part of training or warm-up.
     TACTICAL    Breakaways, free spaces and pressing.
   TECHNICIANS
     PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
   PSYCHOLOGICAL Teamwork, competitiveness, attention and concentration.
                                                                     On a surface as shown in the
                          DEVELOPMENT                                diagram, all the players are
                                                                     distributed with a bib hanging on
their pants, except for 2 or 3 players depending on the space and the VOLUME
number of participants, who try to catch the bib from their teammates.
When they get it, they change roles. The player who leaves the marked INTENSITY
                                                                        DURATION
                                                                        Insist on constant mobility of all
                                                                        REPETITIONS
                                                                        players.
area while fleeing will hand over his vest to the pursuer.              REP Recovery.
 Variation: competition between 2 teams, at the end of time the one SERIES
who has collected the most vests will win.                              SER Recovery.
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                                                                                                     0
57                                     OCCUPY THE CONE GAME
                                                   GOALS
Possession game to improve passing, targeted control, dribbling and constant player
mobility.
   TACTICAL    Speed in the game, change of direction, change of pace, supports and aids.
 TECHNICIANS Passing, controlling, dribbling and driving.
   PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
 PSYCHOLOGICAL Teamwork, competitiveness, attention and concentration.
                                                                            In a space as indicated in the
                          DEVELOPMENT                                       graphic, cones are distributed
                                                                            randomly (3-4 less than the number
of players participating). Driving and passing while moving a ball in        VOLUME                          12’
pairs. At the Visual signal (lift mushroom) or Acoustic (... (NOW!!) They                                  Avera
                                                                             INTENSITY
drop the balls and at maximum speed they must occupy a cone. The 3-                                          ge
                                                                             DURATION
                                                                             Influence perception, decision and
                                                                                                             5’
                                                                             REPETITIONS
                                                                             correct execution constantly
                                                                                                             2
4 who are left without a cone must sprint to touch a goal post and           REP Recovery.
come back (about 10 m). Those who have the ball continue with the                                            2’
                                                                             SERIES
game. The player who has left the cone unoccupied the least number                                           1
                                                                             SER Recovery.
                                                                                                •«
                                                                                                            12
                                                                                               % YO
                                                                                                            30
                                              Professor Jose Luis Mejias Pozuelo                            1
                                                                                                            3
                                              75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL           1
58               CAT AND MOUSE GAME
of times wins.
                  Professor Jose Luis Mejias Pozuelo                    1
                  75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL   3
                                                                        2
58                                        CAT AND MOUSE GAME
                                                 GOALS
Game designed to improve passing with the inside and control oriented as an alternative
to classic technical figures.
   TACTICAL    Speed in the game and change of direction.
 TECHNICIANS Oriented pass and control.
   PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
 PSYCHOLOGICAL Teamwork, competitiveness, attention and concentration.
                                                                          The players are distributed as
                          DEVELOPMENT                                     indicated in the graphic in a circle
                                                                          of 10 - 12 players with 2 balls that
will circulate around the rondo and that at the beginning must be          VOLUME                          15’
placed facing each other. At the coach's signal, they begin to pass the                                   Avera
                                                                           INTENSITY
balls in the same direction from teammate to teammate following the                                        ge
                                                                           DURATION
                                                                           Focus on single-gesture oriented7’
                                                                           REPETITIONS
                                                                           control by outlining the body.
                                                                                                           2
rondo (without jumping over anyone and using CONTROL AND PASS. It          REP Recovery.
is about one ball catching the other. Change the direction of rotation                                     1’
                                                                           SERIES
every time a ball hits another. The caught player must perform 10                                          1
                                                                           SER Recovery.
                                                                                                           12
                                                                                                           30
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                                                                                                           3
58                                      CAT AND MOUSE GAME
push-ups or squats depending on the category.
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                                          75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL   3
                                                                                                4
59                                        CONCENTRATION GAME
                                                 GOALS
Game specially designed to improve concentration, reaction speed and group cohesion in
the final part of training or calming down.
   TACTICAL    Anticipation
 TECHNICIANS
   PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
 PSYCHOLOGICAL Teamwork, competitiveness, attention and concentration.
                                                                         Players are placed in 2 teams in
                         DEVELOPMENT                                     pairs, approximately 1 meter apart
                                                                         from a ball or mushroom between
them. The coach will say areas of the body that the player must touch VOLUME
(elbow, head, ankle, knee, etc.) or movements (clapping, sitting,
jumping, lying down, etc.), until he says the command, in this case INTENSITY
                                                                         DURATION
                                                                         Focus on maintaining concentration
                                                                         REPETITIONS
                                                                         and a good state of activation.
BALL!! and the players will try to take possession of the ball, with the REP Recovery.
team that keeps the most balls getting 1 point. Variation: replace the SERIES
ball with 2 mushrooms of different colors. Now the slogan will be the SER Recovery.
                                                                                                       12
                                                                                                       10
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                                                                                                        5
60                        I PLAY THE LINE
color of the mushroom.
                         Professor Jose Luis Mejias Pozuelo                    1
                         75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL   3
                                                                               6
60                                              I PLAY THE LINE
                                                    GOALS
Game to improve reaction speed and linear ball control at maximum speed.
   TACTICAL    Speed in the game.
 TECHNICIANS Driving.
   PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
 PSYCHOLOGICAL Teamwork, competitiveness, attention and concentration.
Players are placed in 2 teams in a line, separated by 3 meters as indicated in the graphic, with a distance of
                                                                            approximately 2 meters between
                           DEVELOPMENT                                      players.
                                                                            Each player will be assigned a
number and a ball. When the coach calls out a number, the
corresponding players will drive out and circle around their entire line VOLUME
                                                                              INTENSITY
                                                                              Focus on driving with the outside of
                                                                              DURATION
                                                                              the foot and head raised.
until they return to their spot. The player who arrives first wins, getting   REPETITIONS
1 point for his team.                                                         REP Recovery.
                                                                              SERIES
                                                                              SER Recovery.
                                                                                                            12
                                                                                                            12
                                                                                                            10
                                                                                                            8x20
                                                                                                             m
                                              Professor Jose Luis Mejias Pozuelo                             1
                                              75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL            3
                                                                                                             7
 61                           THE WALL AND THE SPIDER GAME
                                               GOALS
 Games designed to improve progression in deep play, dribbling, feinting with or without
the ball and dribbling during the warm-up.
    TACTICAL    Speed in the game, change of pace, tackling and charging.
  TECHNICIANS Driving, feinting, dribbling, tackling and charging
    PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
  PSYCHOLOGICAL Teamwork, competitiveness, attention and concentration.
                        DEVELOPMENT                                            Focus on different tricks with the
                                                                                       body, feints and dribbles
                                          Professor Jose Luis Mejias Pozuelo                               1
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                                                                                                           8
  62                                      THE GAME OF PEPES AND PEPAS
In rectangular spaces like the one in the graph, the group is divided into two teams.
  The Wall: without the ball. All players to one side, except two in the middle holding hands who will move horizontally trying to
touch the players who want to pass them. If a player is touched, he stays with those in the middle. When those in the middle
manage to touch two players, they will be free, keeping the two they have caught.
  The Spider: with a ball. Half of the players on one side with the ball and the others without the ball on the opposite side. Players
with the ball must try to get past the two players in the middle by dribbling, feints and dribbling. If they succeed, they will pass the
ball to their teammates waiting on the other side. If those in the middle recover the ball, an exchange of roles occurs.
                                                                                             VOLUME
                                                                                             INTENSITY
                                                                                             DURATION
                                                                                             REPETITIONS
                                                                                             REP Recovery.
                                                                                             SERIES
                                                                                             SER Recovery.
                                                                                                                                  10
                                                         Professor Jose Luis Mejias Pozuelo                                       1
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                                                                                                                                  9
 62                                THE GAME OF PEPES AND PEPAS
                                                    GOALS
 Game specially designed to improve concentration, reaction speed and group cohesion in
the final part of the week as a speed exercise.
     TACTICAL
   TECHNICIANS
     PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
   PSYCHOLOGICAL Teamwork, competitiveness, attention and concentration.
                                                                            On a surface as shown in the graphic,
                            DEVELOPMENT                                     the team is divided into two groups,
                                                                            pairing the players.
  Some will be Pepes (red) and others Pepas (yellow). With the players VOLUME                                   5’
standing with their backs to each other, approximately 1 metre apart and
activated for the speed exercise, at the Coach's command, for example, ... INTENSITY
                                                                                                              High
                                                                               DURATION                       30”
                                                                               Focus on maintaining concentration
                                                                               REPETITIONS
                                                                               and a good state of activation. 10
Pepas!!, the yellow players will run to their safety line and the red players REP Recovery.
will turn around and try to catch their yellow partners. The team that SERIES
saves the most players at the end of the game will win.                        SER Recovery.
                                               Professor Jose Luis Mejias Pozuelo                            1
                                               75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL           4
                                                                                                             0
 63                              I PLAY THE HANDKERCHIEF
                                                 GOALS
 Game specially designed to improve concentration, reaction speed and group cohesion in
the final part of the week as a speed exercise.
     TACTICAL
   TECHNICIANS
     PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
   PSYCHOLOGICAL Teamwork, competitiveness, attention and concentration.
                                                                         Two teams of five players are made.
                          DEVELOPMENT                                    The coach in the middle holds a
                                                                           VOLUME                           5’
                                                                           INTENSITY                      High
                                                                           DURATION                       30”
                                                                           Focus on maintaining concentration
                                                                           REPETITIONS
                                                                           and a good state of activation. 10
handkerchief or bib. Each player on both teams has an assigned number      REP Recovery.
(example, 1 to 5). The coach will say a number and the corresponding       SERIES
players will go out in search of the handkerchief. When they reach the     SER Recovery.
                                            Professor Jose Luis Mejias Pozuelo                            1
                                            75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL           4
                                                                                                          1
 64                             KNOCK DOWN THE CONE GAME
point where the handkerchief is, it has to be caught by one of the participants. Whoever catches it runs to
their side trying not to get caught. The player who does not get the handkerchief or is caught in the chase is
eliminated. The team with the most players competing at the end of time will win.
                                              Professor Jose Luis Mejias Pozuelo                         1
                                              75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL        4
                                                                                                         2
64                            KNOCK DOWN THE CONE GAME
                                                 GOALS
Possession game to improve passing, targeted control, dribbling and constant player
mobility.
   TACTICAL    Supports, markings, mobility, pressing, entry, loading and anticipation
 TECHNICIANS Pass, control, dribble, driving, tackling, charging, anticipation and interception.
   PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
 PSYCHOLOGICAL Teamwork, competitiveness, attention and concentration.
                                                                         2 teams of 5 players are distributed
                         DEVELOPMENT                                     with the help of 2 offensive wild
                                                                         cards on a surface as shown in the
graphic. The game consists of knocking down all of the opposing team's VOLUME
cones with the ball after having maintained possession of at least 4
passes in a row beforehand. The cone that is knocked down is removed INTENSITY
                                                                       DURATION
                                                                       Influence perception, decision and
                                                                       REPETITIONS
                                                                       correct execution constantly
from the playing area and is used to count the result. The team that REP Recovery.
knocks down all of the opponent's cones first will win.                SERIES
Variation: knocking down a cone will be rewarded double if done with SER Recovery.
                                                                                                        12
                                                                                           ei
                                                                                           th
                                                                                           er
                                                                                                        30
                                            Professor Jose Luis Mejias Pozuelo                          1
                                            75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL         4
                                                                                                        3
64                      KNOCK DOWN THE CONE GAME
the non-dominant leg.
                               Professor Jose Luis Mejias Pozuelo                    1
                               75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL   4
                                                                                     4
 65                                    I PLAY THE THREE ZONES
                                                   GOALS
 Game designed to improve combination play by creating passing lines between outside
players in a confined space.
     TACTICAL    Supports, markings, mobility, pressing, entry, loading and anticipation
   TECHNICIANS Pass, control, dribble, driving, tackling, charging, anticipation and interception.
     PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
   PSYCHOLOGICAL Teamwork, competitiveness, attention and concentration.
                                                                           3 teams of 3 players are distributed
                           DEVELOPMENT                                     in 3 zones divided into 4 corridors.
                                                                             VOLUME
                                                                             INTENSITY
                                                                             DURATION
                                                                             Focus on the mobility of all players
                                                                             REPETITIONS
                                                                             and correct tilting.
The game consists of passing the ball between the players on the             REP Recovery.                   20'H
outside lines (green and yellow), looking for an unprotected area in the     SERIES                          igh6
central zone defended by the red team, which must quickly move               SER Recovery.                    '31'
                                                                                                              12
                                                                                                              30
                                              Professor Jose Luis Mejias Pozuelo                              1
                                              75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL             4
                                                                                                              5
 66                                     I PLAY THE THREE TEAMS
around avoiding free passing lines and intercepting the balls. If the ball is intercepted by a player on the
center line, it is returned and play continues. The team that makes the most passes from one zone to another
without being intercepted will win. The three teams will rotate in the central zone
                                             Professor Jose Luis Mejias Pozuelo                        1
                                             75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL       4
                                                                                                       6
66                                                   I PLAY THE THREE TEAMS
                                                                  GOALS
Competitive game to improve technical and tactical aspects, both offensive and defensive,
that appear in most competitive situations.
    TACTICAL    Supports, markings, mobility, pressing, entry, loading and anticipation
  TECHNICIANS Pass, control, dribble, driving, tackling, charging, anticipation and interception.
    PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
  PSYCHOLOGICAL Teamwork, competitiveness, attention and concentration.
                                   DEVELOPMENT                                                   Focus on the mobility of all players
3 teams of 5 players distributed in three zones as shown in the graph.
Start the exercise pe in Zone 1, where a 5x2 possession is contested between the yellow and
red players of Zone 2 who go out to defend. If the yellow team manages to link 4 passes, it      VOLUME                          20’
can change direction to the green players in Zone 3 who must carry out a control and start       INTENSITY                       Hig
their possession 5x2 against two new red players as they have not managed to steal the ball in
Zone 1. The red players in Zone 2 who are waiting can intercept the pass when the direction      DURATION                        h6'
changes from one zone to another. To do this, they must maintain good rational occupation
and quick swings. When the team that maintains possession loses the ball, it will perform an
                                                                                                 REPETITIONS
intensive retreat to Zone 2, while the team that stole the ball occupies the zone. The ball is   REP Recovery.
always returned to the opposing area where possession was being contested to restart play.
The team that makes the most passes from one area to another in a controlled condition will      SERIES                            3
win.                                                                                             SER Recovery.                    1’
                                                                                                                                 15
                                                                                                                                  30
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                                                                                                                                  7
66                     I PLAY THE THREE TEAMS
and correct tilting.
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                                                                                8
 67                                                     I PLAY THE H
                                                           GOALS
 Game to improve progression in depth and width, through offensive tactical principles
such as ball conservation, supports and walls.
     TACTICAL    Supports, markings, mobility, pressing, entry, loading and anticipation
   TECHNICIANS Pass, control, dribble, driving, tackling, charging, anticipation and interception.
     PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
   PSYCHOLOGICAL Teamwork, competitiveness, attention and concentration.
                                DEVELOPMENT                                                  Focus on progressing quickly with
                                                                                                 passes to the opposing area.
  In an H-shaped space as shown in the graphic, possession is contested 8x3. In each      VOLUME
zone of the H, a 4x2 is played, with the objective of progressing to the other zone
through combination play (indirect) to get the ball to the teammate on the other side,
                                                                                          INTENSITY
getting 1 point each time. Only 2 players can defend inside, and one of them can change   DURATION
zones if the ball has also changed zones. If the ball goes out or is recovered by the
                                                                                          REPETITIONS
defending players, play starts in the same area.
  Insist on the constant mobility of outside players to generate the support and          REP Recovery.                20'H
assistance necessary to maintain possession and progress from one area to another. The    SERIES                       igh4
team that makes the most passes from one area to another in a controlled condition will
win.                                                                                      SER Recovery.                 '21'
                                                                                                                         21'
                                                                                                                        30
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                                                                                                                         9
68                                      I GAME THE IGLOO
                                                 GOALS
Classic possession to improve combination play by adapting players to competition-like
situations in any area of the field.
   TACTICAL    Supports, markings, mobility, pressing, entry, loading and anticipation
 TECHNICIANS Pass, control, dribble, driving, tackling, charging and anticipation.
   PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
 PSYCHOLOGICAL Teamwork, competitiveness, attention and concentration.
                                                                          In a space as shown in the graph,
                          DEVELOPMENT                                     two teams of 5 players with 3 inside
                                                                           VOLUME                          20’
                                                                           INTENSITY                     Avera
                                                                                                           ge
                                                                           DURATION
                                                                           Influence perception, decision and
                                                                                                           6’
                                                                           REPETITIONS
                                                                           correct execution constantly
                                                                                                           3
the zone (Igloo) and 2 outside it, carry out a possession with the help    REP Recovery.
of 2 offensive wild cards inside. The game consists of giving a pass to                                    1’
                                                                           SERIES
one of the players outside, who can enter the Igloo, with the player or                                    1
                                                                           SER Recovery.
                                                                                                          12
                                                                                                          30
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                                                                                                          0
68                                      I GAME THE IGLOO
wild card who gave the pass taking his place outside. Each time an outside player enters the Igloo, 1 point
will be awarded, and 2 points if the player entering is a wild card. The team with the most points at the end
of the game will win.
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                                                                                                        1
69                                         TURRET ATTACK GAME
                                              GOALS
A game with a high cognitive load to improve tactics in terms of running away, creating
free spaces, changing direction, the long pass technique and oriented control.
   TACTICAL    Supports, markings, mobility, pressing, entry, loading and anticipation
 TECHNICIANS Pass, control, dribble, driving, tackling, charging and anticipation.
   PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
 PSYCHOLOGICAL Teamwork, competitiveness, attention and concentration.
                       DEVELOPMENT                                       Influence perception, decision and
                                                                                      correct
                                         execution constantly
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                                                                                                        2
70                                                     CASTLE ATTACK GAME
10x5 possession game between 3 teams of 5 players each. Two teams team up to keep the ball. yellow and green through passes
and controls until a teammate makes a run and can receive the ball in one of the turrets marked with mushrooms in the corners,
where he must perform an oriented control to score 1 point. The red team that does not have possession must recover the ball as
soon as possible, through anticipation and interceptions, preventing potential receivers from receiving the ball at the Turrets. The
team that loses the ball goes on to defend and the other team and the team that was previously defending team up to maintain
possession. The team that scores the most points by carrying out controls inside the turrets will win. Variation: Variable scoring
system, 1 point for foot-oriented control, 2 points for chest or thigh control, and 3 points for head control.
                                                                                          VOLUME
                                                                                          INTENSITY
                                                                                          DURATION
                                                                                          REPETITIONS
                                                                                          REP Recovery.
                                                                                          SERIES
                                                                                          SER Recovery.
                                                                                                                              15
                                                                                                                              10
                                                                                                                              30
                                                                                                                            40x40
                                                                                                                              m
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                                                                                                                              3
70                                                  CASTLE ATTACK GAME
                                                         GOALS
Game for tactical improvement of marking, support, creation of free spaces, changes of
direction, medium pass technique and oriented control.
    TACTICAL    Supports, markings, mobility, pressing, entry, loading and anticipation
  TECHNICIANS Pass, control, dribble, driving, tackling, charging and anticipation.
    PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
  PSYCHOLOGICAL Teamwork, competitiveness, attention and concentration.
                              DEVELOPMENT                                           Insist that the point is made after a
6x6 possession game between two teams with the particularity that the
team with the role of defending the castle will do so in pairs holding hands        VOLUME                          20’
to recover the ball. The team that maintains possession of the ball must
                                                                                    INTENSITY                      Avera
score the highest number of points during 2' when a teammate performs an                                            ge
oriented control inside the Castle. If the opposing team recovers the ball, it is   DURATION
returned to continue play. There should be no players waiting inside the            REPETITIONS                      9’
castle, they arrive to carry out the check. The team with the most points at        REP Recovery.
the end of the game will win. Variation: Variable scoring system, 1 point for
foot-oriented control, 2 points for chest or thigh control, and 3 points for        SERIES                            2
head control.                                                                       SER Recovery.                    2’
                                                                                                                     15
                                                                                                                     30
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                                                                                                                      4
70                         CASTLE ATTACK GAME
breakaway in the castle.
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                                                                                 5
71                                   ATTACK - COUNTERATTACK GAME
                                                        GOALS
Game for the tactical improvement of the offensive principles of Attack through indirect play for one team
and the other Counterattack through direct play in situations similar to the competition.
    TACTICAL    Supports, markings, mobility, pressing, entry, loading and anticipation
  TECHNICIANS Pass, control, dribble, driving, tackling, charging and anticipation.
    PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
  PSYCHOLOGICAL Teamwork, competitiveness, attention and concentration.
                             DEVELOPMENT                                           Influence the types of direct or
The players are distributed as indicated in the graphic in two teams to play a
7v7 + 1 goalkeeper. The Red team carries out a combination attack with the
aim of scoring a goal in the central goal, after having 4-5 passes between         VOLUME                             25’
them. They can change direction in all directions and finish in both directions    INTENSITY                      Avera
of the goal. The Yellow team, with the help of the goalkeeper, must defend                                         ge
the goal and try to recover the ball to start a quick counterattack (few players   DURATION
and passes) with the aim of scoring a goal in any of the 4 mini goals located      REPETITIONS                        5’
in the corners. No player can enter the central zone defended by the
goalkeeper (neither defend nor shoot). If the green team scores a goal, they       REP Recovery.
restart the game with a throw-in. Score and Winners: The team that scores          SERIES                              4
the most goals. Rotations: 2 series as an attacking team and two as a
counterattacking team.                                                             SER Recovery.                      1’
                                                                                                       'if
                                                                                                                      15
                                                                                                                      30
                                                                                                                  Doubl
                                                                                                                  e area
                                                                                                                   F11
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                                                                                                                       6
72                                THE dribblers' game
indirect play for each team.
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                                                                                     7
72                                                      THE dribblers' game
                                                          GOALS
Game to improve dribbling, feint, driving, charging, interception, tackling and tackling.
    TACTICAL    Supports, markings, mobility, pressing, entry, loading and anticipation
  TECHNICIANS Pass, control, dribble, driving, tackling, charging and anticipation.
    PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
  PSYCHOLOGICAL Teamwork, competitiveness, attention and concentration.
                              DEVELOPMENT                                                      Influence the unique lateral
                                                                                              movement of the wild cards.
The players are distributed as indicated in the graph in three teams. A wildcard team
                                                                                        VOLUME                        15’
must defend the mini cone goals by intercepting them with lateral movements,
preventing a player from the other team from dribbling and passing with the ball. The   INTENSITY                    Avera
blue team, for example, with a ball each player must try during the duration of the                                   ge
                                                                                        DURATION
game to pass between the cones defended by the wild cards by means of a dribble or                                    4’
feint, and must also use good dribbling. The red team must prevent the blue team        REPETITIONS
                                                                                                                      3
players from achieving their goal by means of defensive actions such as tackling,       REP Recovery.
charging and attacking. Scoring and Winners: The team that performs the most                                          1
dribbles passing a ball between the cones defended by the wild cards. Rotations: each
                                                                                        SERIES
                                                                                                                      1
repetition a team will be a wild card and will defend the mini goals.                   SER Recovery.
                                                                                                                      12
                                                                                                                      30
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                                                                                                                       8
73                                                  I PLAY THE HEADERS
                                                       GOALS
A particularly fun game to improve control, passing and heading, simulating many real
competition situations.
   TACTICAL    Supports, markings, mobility, pressing, entry, loading and anticipation
 TECHNICIANS Pass, control, dribble, driving, tackling, charging and anticipation.
   PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
 PSYCHOLOGICAL Teamwork, competitiveness, attention and concentration.
                             DEVELOPMENT                                              Influence the generation of many
                                                                                                     head-shot actions.
A possession is carried out in a small space 4x4 with the foot + 4 offensive Wild   VOLUME                        15’
Cards in the corners with a ball in hand. When a wild card receives a pass at       INTENSITY                    Avera
the foot of a player, he throws the ball with his hand into the shooting area,                                    ge
where the players who had possession must finish the play with a header.            DURATION
                                                                                                                   4’
Insist on the correct execution of technical actions and that the wildcard          REPETITIONS
players always have the ball ready in their hands, so that the exercise is                                         3
                                                                                    REP Recovery.
dynamic. Winners: the team that scores the most goals during the mini-                                             1
                                                                                    SERIES
matches. Rotations: Each team will act as a wild card once, throwing balls to                                      1
the spikers.                                                                        SER Recovery.
                                                                                                                   12
                                                                                                      ei
                                                                                                      th
                                                                                                      er
                                                                                                                   20
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74                                     1X1 COMPETITION GAME
                                                 GOALS
Game specially designed for the tactical improvement of the centre forward's runs through
1v1 situations, targeted control and shooting in real situations.
   TACTICAL    Supports, markings, mobility, pressing, entry, loading and anticipation
 TECHNICIANS Pass, control, dribble, driving, tackling, charging and anticipation.
   PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
 PSYCHOLOGICAL Teamwork, competitiveness, attention and concentration.
                                                                          Players are distributed as indicated
                          DEVELOPMENT                                     in the graph to play 1v1 each
round. The two teams are placed behind the goal line so that the game
is continuous and dynamic. The attacking player must ask one of his        VOLUME                        20’
teammates (anyone) for the ball by calling him by name and make a          INTENSITY                     High
                                                                           DURATION                        4’
                                                                           Focus on making a prior move,
                                                                           REPETITIONS
                                                                           precise control and shot.     4
run to receive the ball in an optimal position. It can be finished in      REP Recovery.                 1
either goal. The player has to control the ball before shooting. A goal    SERIES
competition will be held between the two teams. First, the attackers       SER Recovery.
are from the yellow team and the defenders are from the red team.
                                                                                                          14
                                                                                                          10
                                                                                                         Area
                                                                                                         F11
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                                            75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL          0
74                                     1X1 COMPETITION GAME
The team that scores the most goals at the end of the game will win.
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                                            75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL   1
                        PENALTY AND STRETCHING COMPETITION GAME
                                                            GOALS
A game specially designed for the final part of training or cool down, where players must lower their level of activation
with some stretching and a penalty competition that all players enjoy.
    TACTICAL
  TECHNICIANS Shot, block, clearance, deflection and good positioning of the goalkeeper.
    PHYSICAL    Resistance – Strength – Speed – Flexibility – Coordination.
  PSYCHOLOGICAL Teamwork, competitiveness, attention and concentration.
                               DEVELOPMENT                                                     Focus on correct stretching and
                                                                                                            proper execution.
The players are distributed as indicated in the graph, combining the necessary Static      VOLUME                       10’
Stretches of the lower body with a Penalty Competition Game for teams. Stretching
should primarily focus on the lower body, with the quadriceps, psoas, calves,
                                                                                           INTENSITY                    Low
hamstrings, abductors, glutes…                                                             DURATION
Modality 1: the first group does the stretching and the second group takes the             REPETITIONS
penalties. The goalkeeper of the second group stretches, while the goalkeeper of the
first group tries to stop the penalties.                                                   REP Recovery.
Modality 2: the two groups take turns taking penalties, so that the players who fail are   SERIES
eliminated from the next round and will do the stretching. He who scores a goal, keeps
shooting. Goalkeepers also take penalties.                                                 SER Recovery.
                                                                                                                        20
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                                                      75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL               2
CAPITULO 5. LEGEND OF BASIC SYMBOLS USED
Summary of some of the basic symbols used for the graphic interpretation of the proposed tasks,
exercises and games.
CAPITULO 6. BIBLIOGRAPHIC REFERENCES FOR CONSULTATION
Royal Spanish Football Federation (RFEF)
   •   MORENO, MARIANO. Basic tactics in youth football stages. Madrid, RFEF National School,
       2011.
   •   MORENO, MARIANO. Teaching grassroots football techniques. Madrid, RFEF National
       School, 2011.
   •   FRIAR ARANDA, ANTONIO. Methodology of teaching and sports training applied to
       football. Madrid, RFEF National School, 2010.
   •   COCA MARTINEZ, SANTIAGO. Team management. Madrid, RFEF National School, 2010.
   •   FAT BROWN, SILVIA. Eleven hundred a side football words. Madrid, RFEF National
       School, 2014.
   •   SPAIN PINK, MIGUEL ANGEL. Specific goalkeeper techniques and tactics. Educational
       material from the RFEF National Coaching School.
Royal Madrid Football Federation (RFFM)
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                                        75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL   6
                                                                                              3
   •   Individual and collective tactics. Game fundamentals. Educational material from the RFFM
       Coaching School.
   •   Tactics and game systems. Educational material from the RFFM Coaching School.
   •   Technique in grassroots football. Educational material from the RFFM Coaching School.
   •   Physical preparation in football. Educational material from the RFFM Coaching School.
   •   Football goalkeeper training. Educational material from the RFFM Coaching School.
   •   The teaching and learning processes of football. Educational material from the RFFM
       Coaching School.
   •   Teaching methods and styles. Educational material from the RFFM Coaching School.
International Federation of Association Football (FIFA)
   •   FIFA Technical Management Manual. FIFA Coaching international training programme.
   •   Games with reduced numbers and integrated physical preparation. FIFA Coaching
       international training programme.
   •   Goalkeeper training. Technical and tactical aspects. FIFA Coaching international training
       programme.
   •   FIFA. Rules of the Game 2015-16 Spanish. FIFA Regulations. Swiss. Available at
       http://es.fifa.com/mm/Document/FootballDevelopment/Refereeing/02/36/01/11/Lawsofthega
       mewebES_Spanish.pdf (accessed 21-12-2016).
   •   FIFA. Laws of the Game 2016-17 English. FIFA Regulations. Swiss. Available at
       http://resources.fifa.com/mm/document/footballdevelopment/refereeing/02/79/92/44/laws.of.
       the.game.2016.2017_neutral.pdf (accessed 21-12-2016).
   •   FIFA. Grassroots, for football coaches – educators. Swiss. Available at
       http://grassroots.fifa.com/fileadmin/assets/pdf/grassroots_en.pdf (accessed 21-12-2016).
Union of European Football Associations (UEFA)
   •   UEFA. Training Ground - Grassroots football. Swiss. Available at
       http://es.uefa.org/video/grassroots/index.html (accessed 18-02-2017).
   •   UEFA. Training Ground - Coaches. Swiss. Available at
       http://es.uefa.org/video/coaches/index.html (accessed 18-02-2017).
Royal Spanish Academy (RAE)
   •   RAE. Dictionary of the Spanish Language. Spain. Available at http://www.rae.es/obras-
       academicas/diccionarios/diccionario-de-la-lengua-espanola (visited on 15-04-2016).
Moreno and Conde Sports
   •   ASENSIO, JAVIER. The specific trainer for set pieces. Spain, Moreno and Conde Sports,
       2015.
   •   CASAIS, LUIS. Grassroots football: training in youth categories Vol. 2. Spain, Moreno and
       Conde Sports, 2010.
   •   SANS, ALEX and FRATAROLA, CESAR. The fundamentals of football. Vigo, Moreno and
       Conde Sports, 2012.
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                                         75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL   6
                                                                                               4
REFLECTION. THE IMPORTANCE OF CONTEXT
By ALEJANDRO LÓPEZ GUTIÉRREZ - National Football Coach – UEFA PRO
They say that the best way to learn is to experience something and reproduce it. Repeat, repeat
and repeat. At any cost? Either way? Definitely not.
WORLD CHAMPION OF PASSING AGAINST THE WALL
Not long ago, I had a colleague, Jaime Valdecantos, a brilliant physical trainer, who, in order to
explain the new training methodologies, used a brilliant anecdote: “If you make a child do passes
against the wall every day for hours, he will learn to do passes against the wall. He won't know how
to play football, he won't even be a good passer. He will not, of course, learn to pass to
teammates, moving targets, at a certain time, in a certain direction, with the appropriate tension
and/or effect to give his teammate an advantage. He will only be world champion for making
passes against the wall."
That is why football coaches must face the challenge of reproducing match situations in training.
How can we experience and repeat them in the most open sport in the world?
It is played outdoors (sensitive to inclement weather), by teams of 11 members (more than most
sports, except rugby), with a spherical ball (rugby also seems more open) but the differential factor
is that it is played mainly with the feet, which is a non-dominant part of the body and also that
makes the ball circulate on a more or less uneven floor (it is not parquet). Therefore, football is the
sport with the fewest closed actions (not even the penalty is, since you interact with a goalkeeper)
and designing training tasks requires special dedication.
THE CONTEXT
On other occasions we will talk about what surrounds the task (directions, scoring...) to influence its
good development, today we focus on the different ways of contextualizing a task, which will make
the task grow in difficulty and we must distribute them in such a way that the player's learning is
progressive, without stagnating and without generating frustration.
The context is all those variables that influence the repetition of the action to be worked on, such as
time, space, orientation, etc.
Combining all these variables depends on our ability to predict what each of our choices will cause.
Below we will discuss some of them:
Space. Reducing space can lead to a decrease in
difficulty by reducing the distance in passes, for
example. It can also cause an increase in difficulty
by decreasing the time for the holder to decide and
execute. The shape of the space also has an
impact, for example, longer fields encourage deep
passes. (Thomas Tuchel's diamond-shaped pitches
are a clear example of his influence.
                                                          “Mainz stopped training on a rectangular pitch
                                                         and started training on a diamond-shaped pitch”
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                                           75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL        6
                                                                                                      5
Number of players. The number of players determines the proximity to the game and the volume
of participation. That is, the more players, the closer the game (more real interactions, by number
of options and number of opponents up to 11x11) and the lower number of participations (same
ball for more players).
Distribution of players. We refer to tasks that are carried out in equality, in numerical superiority
or in numerical inferiority. How they affect the settlement of the principle is obvious, depending on
whether it is an offensive or defensive principle and its associated subprinciples. It will also give us
a lot of agility to work in certain physiological regimes.
Orientation. We can do exercises without orientation, without goals or scoring zones, with a single
scoring zone for both teams, with one scoring zone for each team, two for one team and one for
the other, different ways of scoring, etc. The only thing we have to do is take into account the
consequences of each fact and if it fits with our game model or the relationship with the principles
worked on in the session, in the week, etc. For example, without scoring zones, the pressure will
focus on more micro aspects, that is, it will be reduced to sub-principles included in pressing such
as entries or anticipations but, for example, the coverages will be decontextualized since a specific
area should not be protected and coverage without prioritizing an area to be defended does not
make sense. It's not worse, we just have to take it into account.
Decision making. The drill can be completely directed or the player can have several options for
acting. Decision-making is trained, of course, and it greatly enriches the task.
Example 1: 1x1 exercise + 2 goalkeepers.
Two players play 1v1 in turns (one always attacks
for a certain period of time, then roles change) in a
double area and can finish at either of the two
goals, each occupied by a goalkeeper. An assistant
introduces a ball into the playing area with a pass to
the attacking player. The player must perceive his
own situation, that of the opponent, the ball and the
goalkeepers; decide which goal will be easier for
him to score on and execute the technical action.
This exercise is richer than if it were the same but
with only one goal. Regarding realism, a player
cannot score in both goals, but he can decide that it
is not time to finish but to keep the ball and wait for
a more suitable moment.
Other rules. The number of touches (maximum
– minimum), or whether we have to go through certain areas, will help us contextualize or
decontextualize the principle to be worked on in order to prioritize its learning, just like all the other
variables, they can influence in many ways, we just have to take them into account and prioritize
what and how we want to work. For example, if a team plays with a minimum of two touches, it
removes the pressure from the rival
                                                Professor Jose Luis Mejias Pozuelo                     1
                                                75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL    6
                                                                                                       6
 team from reality, since in a match the rival cannot be forced to play with certain touches, but in
initial tasks regarding this principle it will lay the foundations since it will easily find a reward for this
pressure.
Example 2: Chinese Rondo with goals.
Chinese Rondo (two zones and three teams) is a
possession-progression game in which two teams
occupy a given playing area, in that area one team
has the role of attacker-possessor, another
defender and a third team waits in another area. If
the team in possession makes a certain number of
passes (5 for example) it passes the ball to the third
team and the defender remains the same but in the
other zone.
The difference with a basic Chinese rondo is that
the defending team, when stealing, decides whether
to try to score a goal in that same area
(counterattack) or pass the ball to the team waiting
in the other area (keep). If he does not achieve
either of these two things successfully (fails to score
or does not return the ball in the proper conditions to
the waiting team) he continues defending by
changing zones.
Reflections on the context of the Chinese Rondo
The principle of propensities invites us to consider that the space should not be very wide so that
the volume of appearance of theft and discrimination of the counterattack and conservation of the
ball is high.
We work in 4x4x4 teams since it is a number that provides us with balance between the
appearance of pressing sub-principles without any player being able to be the protagonist of this
type of action. We decided to play it in numerical equality for this very reason.
Orientation is necessary for players to understand how to direct their pressure and experience the
feeling of attacking in the direction of the steal and keeping it in another direction (usually
backwards).
The exercise has a high degree of decision-making in the protagonist principle, in the associated
subprinciples and antagonistic principles.
The number of touches by the team in possession is not modified by rules, although the first time
the exercise is carried out we can make the players give a minimum of two touches, to facilitate the
theft by the defending team. We see how it is also played in two zones, which are activated
alternately.
ACKNOWLEDGEMENTS
The creation of the book “75 Essential Exercises and Games for Grassroots
Football” is a compilation of training tasks that I have put into practice during many
sessions as a football coach and that, thanks to the commitment and talent of all the
players who have been under my charge, I have been able to develop, improve and
perfect over the years.
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                                               75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL         6
                                                                                                           7
I would like to thank all the coaches and training partners I have met along the way,
great football professionals who in one way or another have helped me improve as a
coach.
I would like to extend my thanks to each and every one of the teachers at the RFFM
who have made this work possible, because with their pedagogical demands, they
knew how to awaken in me the spirit of improvement.
To La Clínica del Fútbol, a leading website for training football coaches in Spanish,
for publishing and promoting my articles regularly on social media and the web,
because without their selfless help this project would not be possible.
I would also like to make a special mention of Alejandro López Gutiérrez for
contributing to the book, the Prologue, written with the same care that he showed me
during the National Coaching Course and the Final Reflection, a very high-level
document, on where football teaching should be directed today.
I cannot close this chapter of thanks without remembering with emotion that behind
“José the coach” there is a family, who, in my mistakes or successes, have always
been by my side with their unconditional love.
                                                                Jose Luis Mejias Pozuelo
                                   Professor Jose Luis Mejias Pozuelo                    1
                                   75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL   6
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Other books by Professor Jose Luis Mejias Pozuelo
            BUILDING THE GAME MODEL - From theory to practice
                                                          CONSTRUCTION OF THE
                                                                                               GAME MODEL
                                                                                From theory to practice
                                                                 The book Construction of the Game Model - From theory to practice, aims to provide each of you,
                                                                 youth and youth football coaches, with the necessary tools in this guide to be able to develop your
                                                                 own game model.
                                                                 The game model is not something exclusive to professional football or renowned coaches. Each
                                                                 coach has a game idea for his team, his   own game model.
                                                                 In addition, the book contains the necessary material for a full season with 71 training sessions.
                                           This EBook has spectacular content, starting with the
theoretical part to the practice of the Game Model and continuing with 71 Training Sessions of
absolute quality.
                    Learn how to build and implement your own Game Model!!
            7-A-SIDE FOOTBALL. Planning - Methodology - Training
EBook on 7-a-side football with 123 pages of pure football and spectacular content that includes
the
Game system; Planning; Methodology; Full season training with 70 sessions + 15 technical
sessions.
                    Grassroots football needs coaches trained like you!!
                                          Professor Jose Luis Mejias Pozuelo                                                                                      1
                                          75 ESSENTIAL EXERCISES AND GAMES FOR YOUTH FOOTBALL                                                                     6
                                                                                                                                                                  9
                        75
ESSENTIAL   exercises and games for youth
                     football
                    This book contains a variety of high-
                    quality exercises and games that will
                    serve as a daily tool for coaches who want
                    to guide and teach their players about
                    football as a global subject.
                        The exercises and games are
  presented in a clear and very attractive file format, with the
  proposed objectives, the development of the task,
  important aspects to take into account, as well as the work
  volumes, materials used and dimensions.
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