CHARACTER NAME: TK-0000 "Monicker" PLAYER:
SPECIES: Human (Can Change) GENDER:
HEIGHT: HAIR:
EYES: AGE:
BUILD:
NOTABLE FEATURES:
Gain +1 Rank to any 2 Non Career skills. (Human)
CAREER: SPECIALIZATIONS:
WOUNDS STRAIN
Imperial Academy Cadet
0 0 CRITICALS
CONFLICT MORALITY TOTAL DUTY
THRESHOLD CURRENT THRESHOLD CURRENT 0
STATUS EFFECTS
SOAK VALUE DEFENSE FORCE POOL ENCUMBRANCE
STAGGERED
0 0 0
CONTRIBUTION
0 0 0 11 IMMOBILIZED
DISORIENTED
TOTAL OBLIGATION
RANGED MELEE COMMITTED AVAILABLE THRESHOLD CURRENT 10
CHARACTERISTICS
2 2 2 2 2 2 0
BRAWN AGILITY INTELLECT CUNNING WILLPOWER PRESENCE FORCE RANK
SKILLS COMBAT SKILLS CAREER? RANK
GENERAL SKILLS CAREER? RANK
Astrogation (Int) ¿¿ Brawl (Br) ¿¿
Athletics (Br) ¿¿ Gunnery (Ag) ● Â ¿ ■
Charm (Pr) ¿¿ Lightsaber (Br)
Brawn
Coercion (Will) ¿¿ Melee (Br) ● Â ¿ ■
Computers (Int) ¿¿ Ranged - Light (Ag) ● Â ¿ ■
Cool (Pr) ¿¿ Ranged - Heavy (Ag) ● Â ¿ ■
Coordination (Ag) ¿¿ KNOWLEDGE SKILLS CAREER? RANK
Deception (Cun) ¿¿ Core Worlds (Int) ¿¿
Discipline (Will) ¿¿ Education (Int) ¿¿
Leadership (Pr) ● Â ¿ ■ Lore (Int) ¿¿
Mechanics (Int) ¿¿ Outer Rim (Int) ¿¿
Medicine (Int) ¿¿
Underworld (Int) ¿¿
Negotiation (Pr) ¿¿
Perception (Cun) ¿¿
Warfare (Int) ● Â ¿ ■
Xenology (Int) ¿¿
Piloting–Planetary (Ag) ● Â ¿ ■ ¿¿¿¿¿
■
Brawn
Piloting–Space (Ag) ● Â ¿
Brawn
Resilience (Br) ¿¿
Skulduggery (Cun) ¿¿ CUSTOM SKILLS CAREER? RANK
Stealth (Ag) ¿¿ Brawn
Streetwise (Cun) ¿¿ Brawn
Survival (Cun) ¿¿ Brawn
Vigilance (Will) ¿¿ Brawn
WEAPON SKILL DAMAGE RANGE CRIT SPECIAL
BlasTech E-11 Blaster Rifle Ranged Heavy 9 Medium 3 Disorient 2, Stun Setting, Quick Draw (Total w/ Attachments & Mods = 2,100Cr)
(110)+200 CHARACTER SHEET (110)+65
TOTAL XP AVAILABLE XP
TALENTS
NAME RANKS PAGE DESCRIPTION
Formation Tactics 1 Make a Hard (***) Leadership check as an Action. On success, may select allies within Short range equal to Successes. Upgrade difficulty of attacks targeting them by one until the end of your next turn.
Known Schematic 1 Once per Session, may make the Known Schematic maneuver. Make a Hard (***) Knowledge Education check to gain familiarity with a Ship or Building's design.
By The Book 2 Once per encounter before making a Combat Check, may spend 2 Strain to add Advantage results equal to ranks to your next Combat Check.
Know The Enemy 1 The character may use Knowledge (Warfare) to determine Initiative.
Knowledge Specialization (Warfare) 1 When acquired, choose one Knowledge Skill. Triumphs may be spent to gain additional Success equal to ranks in Knowledge Specialization.
Tactical & Vehicle Combat Training 1 Ranged H, Melee, Gunnery and Piloting Planetary become Career Skills.
Grit 1 Gain +1 to Strain Threshold per rank.
Toughened 0 Gain +2 to Wound Threshold per rank.
Dedication 0 Gain +1 to any Characteristic up to rank 6.
FORCE POWERS
FORCE POWER: FORCE POWER:
FORCE POWER: FORCE POWER:
GAME MECHANICS
CHARACTER MOTIVATIONS
MOTIVATION TYPE: MOTIVATION TYPE: Support the Empire
The character actually supports the goals and methods of the Empire and does their best to
advance its cause. They'll defend the Empire in conversation and may actively take up arms in its
defense.
MORALITY
30 70
EMOTIONAL WEAKNESS: EMOTIONAL STRENGTH:
CONFLICT
TOTAL DUTY TOTAL OBLIGATION
DUTY TYPE: OBLIGATION TYPE: Responsability - Empire
0 10 The character has a Responsibility to serve the Empire, for better or 10
for worse. VALUE
DUTY TYPE: OBLIGATION TYPE: OBLIGATION TYPE:
0 0
VALUE VALUE
CONTRIBUTION
ABILITIES AND TRAITS SHEET
ARMOR
CONDITION
ARMOR TYPE: Laminate Armor
MINOR
2 0 0 4 3 MAKE/MODEL:
SPECIAL:
IDoMR Stormtrooper Armor (Standard Ver.)
Sealed, Inbuilt Comlink (Planetary Medium)
MODERATE
SOAK MELEE DEF RANGED DEF ENCUM HP MAJOR
ATTACHMENTS
NAME HARD POINT REQ BASE MODIFIERS MODIFICATIONS
Vacuum Seal 1 Ignore effects of vacuum and toxic environments for up to 10 minutes.
WEAPONS
CONDITION
WEAPON TYPE: E-11 Blaster Rifle (900Cr) RANGE: Medium
MINOR
9 3 5 4 MAKE/MODEL: BlasTech E-11 Blaster Rifle SKILL:
SPECIAL: Disorient 2, Stun Setting, Quick Draw (Total w/ Attachments & Mods = 2,100Cr)
Ranged Heavy
MODERATE
DAMAGE CRIT ENCUM HP MAJOR
ATTACHMENTS
NAME HARD POINT REQ BASE MODIFIERS MODIFICATIONS
Weapon Sling (Total 200Cr) 1 Cumbersome -1 1x "Innate Quick Draw Talent"
Integrated Illuminator (Total 800Cr) 1 Remove 2 setback dice due to darkness when using the weapon at short range. Encumbrance +1. 1x "Increase range of effect to Medium.", 2x "Disorient +1"
Combat Tested (Total 200Cr) 0 Add 1 boost dice to Discipline checks. 1x "Add 1 boost dice to resist Fear."
CONDITION
WEAPON TYPE: RANGE: MINOR
MAKE/MODEL: SKILL: MODERATE
SPECIAL:
DAMAGE CRIT ENCUM HP MAJOR
ATTACHMENTS
NAME HARD POINT REQ BASE MODIFIERS MODIFICATIONS
CONDITION
WEAPON TYPE: RANGE: MINOR
MAKE/MODEL: SKILL: MODERATE
SPECIAL:
DAMAGE CRIT ENCUM HP MAJOR
ATTACHMENTS
NAME HARD POINT REQ BASE MODIFIERS MODIFICATIONS
CYBERNETICS
MAKE/MODEL: MAKE/MODEL:
BONUS: BONUS:
FUNCTIONAL NON-FUNCTIONAL FUNCTIONAL NON-FUNCTIONAL
MAKE/MODEL: MAKE/MODEL:
BONUS: BONUS:
FUNCTIONAL NON-FUNCTIONAL FUNCTIONAL NON-FUNCTIONAL
MAKE/MODEL: MAKE/MODEL:
BONUS: BONUS:
FUNCTIONAL NON-FUNCTIONAL FUNCTIONAL NON-FUNCTIONAL
MAKE/MODEL: MAKE/MODEL:
BONUS: BONUS:
FUNCTIONAL NON-FUNCTIONAL FUNCTIONAL NON-FUNCTIONAL
ARMOR / WEAPONS / CYBERNETICS SHEET
PERSONAL FINANCES
AMOUNT CYCLE SOURCE AMOUNT TO WHOM REASON
1250
AVAILABLE CREDITS CREDITS OWED
WORN / GENERALLY CARRIED
GEAR NOTES
ENCUMBERANCE ITEM QUANTITY ENCUMB.
(1) Medicine counts as 1 Rank if 0.
0 11 CURRENT
+2 Boost Dice to Discipline vs Fear Stimpak
Nullicane (1a)
4
2
0
0
THRESHOLD
Spray Plastocast (2a) 1 2
ITEM QUANTITY ENCUMB. Binders (3a) 2 0
Imperial Army Ration 2 0 Blaster Reload 2 1
Imperial Auto Filtration Canteen 1 1
Athakam Medtech Military Medpac (1) 1 2
Rim Excursion Inc. Military Belt Pouch (1b) 4 0
Imperial Army Backpack + Utility Belt 1 +7 Datapad 1 1
OTHER PROPERTY
ITEM QUANTITY ENCUMB. LOCATION ITEM QUANTITY ENCUMB. LOCATION
1a): Easy (*) Medicine Check = 3 Strain Ignore Crit up to Hard (***) 1b): Storage Unit - 2 Items 0 Enc Gain Quickdraw
2a): Easy (*) Medicine Check = 1 Week Heal Crippled Limb
3a): Restrain Individual = Daunting (****) Athletics / Coord. to Break Free
PERSONAL ACQUISITIONS SHEET