Monk 3 Lydor24559
CLASS & LEVEL PLAYER NAME
Bud
Orc Soldier 900
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS
• +3 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +5 Dexterity
+1 Constitution +3 15 21 --
13 -1 Intelligence
CLASS
+2 Wisdom INITIATIVE HIT POINTS
+1
-1 Charisma
Total 3d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
16 DEFENSES HIT DICE DEATH SAVES
+3 SAVING THROWS HEROIC INSPIRATION
=== WEAPONS ===
Crossbow, Hand, Scimitar, Shortsword,
CONSTITUTION P +5 Acrobatics DEX Simple Weapons
+2 PROFICIENCY BONUS
12 +2
-1
Animal Handling WIS
Arcana INT
=== TOOLS ===
Dice Set, Leatherworker's Tools
+1 P +3 Athletics STR === LANGUAGES ===
ABILITY SAVE DC Common, Draconic, Orc
-1 Deception CHA
P +1 History INT
INTELLIGENCE
+2 Insight WIS
40 ft. (Walking)
8 P +1 Intimidation CHA
-1 Investigation INT
-1 +2 Medicine WIS SPEED
-1 Nature INT PROFICIENCIES & TRAINING
WISDOM +2 Perception WIS
-1 Performance CHA === ACTIONS === You can expend 1 Focus Point to make two
14 -1 Persuasion CHA
Standard Actions
Attack, Magic, Dash, Disengage, Dodge, Help,
Unarmed Strikes as a Bonus Action.
Hide, Ready, Search, Utilize, Opportunity Attack, Flurry of Blows: Addle
-1 Religion INT
+2 Grapple, Shove, Improvise, Two-Weapon Fighting, When you hit a creature with an attack granted by
+3 Sleight of Hand DEX Interact with an Object, Study, Influence Flurry of Blows, the target can’t make Opportunity
Attacks until the start of its next turn.
+3 Stealth DEX === BONUS ACTIONS ===
CHARISMA Adrenaline Rush • 2 / Short Rest Flurry of Blows: Push
+2 Survival WIS
As a Bonus Action, you can take the Dash action. When you hit a creature with an attack granted by
Flurry of Blows, the target must succeed on a DC 12
8 When you do, you gain 2 Temporary HP.
You can use this trait 2 times, and you regain all uses
Str. saving throw or be pushed 15 ft. away from you.
after a Short or Long Rest. Flurry of Blows: Topple
-1 When you hit a creature with an attack granted by
Flurry of Blows Flurry of Blows, the target must succeed on a DC 12
SKILLS ACTIONS
NAME HIT DAMAGE/TYPE NOTES
12 PASSIVE PERCEPTION
Dagger +5 1d6+3 Piercing Simple, Finesse, Light, Thrown, Nick, Range (20/60)
Spear +5 1d6+3 Piercing Simple, Thrown, Versatile, Sap, Range (20/60)
12 PASSIVE INSIGHT
Unarmed Strike +5 1d6+3 Bludgeoning
9 PASSIVE INVESTIGATION
Unarmed Strike +5 1d6+3 Bludgeoning
Darkvision 120 ft. Flurry of Blows +5 1d6+3 Bludgeoning
SENSES WEAPON ATTACKS & CANTRIPS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Monk 3 Lydor24559
CLASS & LEVEL PLAYER NAME
Bud
Orc Soldier 900
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS
=== MONK FEATURES === Action. saving throw or take 2d6+3 damage of the same type
Step of the Wind. You can take the Dash action as a dealt by the attack.
* Core Monk Traits • free-rules 101 Bonus action or expend 1 Focus Point to take both the
Disengage and Dash actions as a Bonus Action, and | Deflect Attack: 1 Reaction
* Martial Arts • free-rules 101 your jump distance is doubled for the turn.
You gain the following benefits when unarmed or | Deflect Attack: Redirect Attack: 1 Reaction
wielding only Monk weapons, provided you aren’t Features that use Focus Points may require your
wearing armor or wielding a Shield. target to make a saving throw. The save DC equals 8 * Monk Subclass • free-rules 103
+ Wis. modifier + Prof. Bonus.
• You can make an Unarmed Strike as a Bonus | Warrior of the Open Hand
Action. | Focus Points: 3 / Short Rest • Special
• You can roll 1d6 in place of the normal damage * Open Hand Technique • free-rules 107
from your Unarmed Strikes or Monk weapons. | Flurry of Blows: 1 Bonus Action When you hit a creature with an attack granted by
• You can use Dex. instead of Str. for the attack and Flurry of Blows, you can impose one of the following
damage rolls of your Unarmed Strikes and Monk | Patient Defense: 1 Bonus Action effects:
Weapons. In addition, when you use the Grapple or
Shove option of your Unarmed Strike, you can use | Step of the Wind: 1 Bonus Action Addle. The target can’t make Opportunity Attacks until
Dex. instead of Str. to determine the save DC. the start of its next turn.
* Unarmored Movement • free-rules 102 Push. The target must succeed on a DC 12 Str. saving
| Unarmed Strike: 1 Bonus Action Your speed increases by 10 ft. while you aren’t throw or be pushed 15 ft. away from you.
wearing armor or wielding a Shield. Topple. The target must succeed on a DC 12 Dex.
* Unarmored Defense • free-rules 101 saving throw or have the Prone condition.
While you aren’t wearing armor or wielding a Shield, * Uncanny Metabolism • free-rules 102
your base AC equals 10 + Dex. modifier + Wisdom Once per Long Rest, when you roll Initiative you can | Flurry of Blows: Addle: 1 Bonus Action
modifier. regain all expended Focus Points, and regain 1d6+3
HP. | Flurry of Blows: Push: 1 Bonus Action
* Monk’s Focus • free-rules 101
Your focus and martial training allows you to harness a | 1 / Long Rest • Special | Flurry of Blows: Topple: 1 Bonus Action
well of energy within yourself called Focus Points. You
have 3 Focus Points and regain all expended points * Deflect Attacks • free-rules 102
after you finish a Short or Long Rest. When an attack roll that includes Bludgeoning, === ORC SPECIES TRAITS ===
Piercing, or Slashing damage hits you, you can take a
You can expend these points to enhance or fuel Reaction to reduce the attack’s total damage by * Creature Type • PHB-2024 195
certain Monk features. You start knowing three such 1d10+6. You're a Humanoid.
features:
If you reduce the damage to 0, you can expend 1 * Size • PHB-2024 195
Flurry of Blows. You can expend 1 Focus Point to Focus Point to redirect some of the attack’s force. If Your Size is Medium.
make two Unarmed Strikes as a Bonus Action. you do, choose a creature you can see within 5 ft. of
Patient Defense. You can take the Disengage action you if it was melee, or a creature you can see within 60 * Speed • PHB-2024 195
as a Bonus action or expend 1 Focus Point to take ft. that isn’t behind Total Cover if the attack was Your Speed is 30 ft.
both the Disengage and Dodge actions as a Bonus ranged. The creature must succeed on a DC 12 Dex.
FEATURES & TRAITS
NAME QTY WEIGHT NAME QTY WEIGHT
CP 0 Spear 1 3 lb. Leatherworker's Tools 1 5 lb.
Dagger 1 1 lb.
SP 0 Dagger 1 1 lb.
Dagger 1 1 lb.
EP 0 Dagger 1 1 lb.
Dagger 1 1 lb.
GP 11 Backpack 1 5 lb.
Bedroll 1 7 lb.
PP 0 Oil 2 2 lb.
Rations 10 20 lb.
WEIGHT CARRIED
70 lb. Rope 1 5 lb.
ENCUMBERED Tinderbox 1 1 lb. ATTUNED MAGIC ITEMS QTY WEIGHT
195 lb. Torch 10 10 lb.
PUSH/DRAG/LIFT Waterskin 1 5 lb.
390 lb. Lyre 1 2 lb.
EQUIPMENT
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Monk 3 Lydor24559
CLASS & LEVEL PLAYER NAME
Bud
Orc Soldier 900
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS
* Adrenaline Rush • PHB-2024 195
As a Bonus Action, you can take the Dash action.
When you do, you gain 2 Temporary HP.
You can use this trait 2 times, and you regain all uses
after a Short or Long Rest.
| 2 / Short Rest • 1 Bonus Action
* Darkvision • PHB-2024 195
You have Darkvision with a range of 120 ft.
* Relentless Endurance • PHB-2024 195
Once per Long Rest, when you’re reduced to 0 HP but
not killed outright, you can drop to 1 HP instead.
| 1 / Long Rest • Special
* Languages • PHB-2024 37
Your character knows at least three languages:
Common plus two languages you roll or choose from
the Standard Languages table. Knowledge of a
language means your character can communicate in it,
read it, and write it.
=== FEATS ===
* Savage Attacker • free-rules 201
Once per turn when you hit a target with a weapon,
you can roll the weapon’s damage dice twice and use
either roll against the target.
* Soldier Ability Score Improvements • PHB-2024 185
| Increase two scores (+2 / +1) •
ADDITIONAL FEATURES & TRAITS
NAME QTY WEIGHT NAME QTY WEIGHT
ADDITIONAL EQUIPMENT
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
Bud
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
CHARACTER BACKSTORY ADDITIONAL NOTES
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
SPELLS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.