NAME                                                                DISTINCTIVE FEATURES                       BARD                                                                                           TRACKERS
CORE TALENT
PLAYER                                                                                                           Bardsong: You can sing 3 bardsongs (session). Choose a Style + Tune of Impact and                 BARDSONGS
                                                                                                                 roll Presence. Sing one to pull off a potent feat of emotional influence or interrupt any
                                                                                                                 impact move. You can also sing 3 melodies (session) without a roll or composition to:             MELODIES
                                                                                                                 clear a mark—heal rattled—assist without risk. [Growth: 3 levels/+1 bardsong, +1 melody].
                                                                                                               PATH TALENTS
     Brawn Agility                 Wits         Presence           BLOODIED
                                                                                   CONDITIONS
                                                                                                                 BARDIC LORE: You gain any 3 wises and 1 extra story per session. You take +1d on any                 STORY
                                                                                                                 story rolls pertaining to what you know or story details you add.
         1              1             1                1
                                                                                                                 DYNAMIC ENTRANCE: You can always appear in a scene anywhere and anytime, limited only by
                                                                    RATTLED                                      your physical capabilities. Make a 3d story roll to Set the Scene for your entrance.
                                                                                                                 Forked Tongue: When given time, you can tell potent lies. You can push yourself                      PUSH
             BLOODIED                      RATTLED                                     VEX: FIGHT—FLIGHT         to do it on the spot.
         3D HEALING POOL               3D HEALING POOL                                 FREEZE—FREAKOUT
                                                                                                                 Friendly Face: In any new town or district of a city you go to, you can always: know someone
                                                                                                                 useful—quickly make a friend—be recognized by a fan. They’ll gladly do you a reasonable favor. Take
  CRITICAL: GREATER EFFECT (DROP 1)—SECONDARY EFFECT—SETUP           STORY     ●●           SPARK                spark if you promise to pay them back.
                                                                                                                 Influence: Twice per session, you can invoke an ally’s bond with you to increase their            INFLUENCE
CHARACTER DETAILS                                                             INTRODUCE A TANGLE: TAKE SPARK     die roll result by 1. You don’t have to be in the same scene—they might recall a memory.
BACKGROUNDS                       WISES                                                                          Jack of all Trades: Increase one of your stats that’s a 1 to a 2. You also take +1d on montage rolls.
                                                                                                                 Wordplay: On a perfect defense roll when the situation allows for verbal quips, you                  GOAD
                                                                                                                 make them: embarrass themself—let a secret slip—focus on or lose track of you. Once per
                                                                                                                 session, you can goad the GM into spending suspense on conversation.
                                                                                                               NON-PATH TALENTS & NOTES                                             style     +     tune      of   impact
                                                                                                                                                                                   chaotic          anthem         affection
TRAITS: 2 you are       | 1 you’re really not              DESIRES: 2 you want       | 1 you really don’t
                                                                                                                                                                                     dire             aria            awe
     Brave          Gentle           Protective               Belonging        Justice         Renown                                                                                fiery           ballad          calm
     Caring         Honest           Quiet                    Glory            Knowledge       Thrills                                                                              gentle           chant          despair
                                                                                                                                                                                  haunting            ditty           fear
     Confident      Honorable        Rash                     Harmony          Love            Wealth                                                                              playful           hymn            fury
     Curious        Persistent       Stubborn                 Honor            Power           Wisdom                                                                             nostalgic           ode            hope
                                                                                                                                                                                   rousing          requiem            joy
                                                                                                                                                                                   vicious         rhapsody        mockery
                                                                                                                                                                                  whimsical        serenade        wonder
BONDS                                     CHANGE A BOND: THE OTHER PC TAKES SPARK | QUARREL: BOTH TAKE SPARK   STORY ARCS                   FINISH OR MOVE ON FROM AN ARC: TAKE SPARK             EXPERIENCE
PC                                          BOND                                                               GROUP ARC                                                                          Each session, take 1 XP.
                                                                                                               CHARACTER ARC
                                                                                                                                                                                                  At +, take a new talent.
                                                                                                                                                                                                               v1.3