Warlock 1                                                                           _masti_
CLASS & LEVEL                                                                       PLAYER NAME
   Skratum
                                                                                            Tiefling                                        Sage                                  (Milestone)
            CHARACTER NAME                                                                  SPECIES                                        BACKGROUND                             EXPERIENCE POINTS
                           +0     Strength
                                                                                                                           ARMOR                                Max HP            Current HP          Temp HP
 STRENGTH                  +1     Dexterity
                           +1     Constitution                                    +1                                        11                                     9                                      --
   10                       -1    Intelligence
                                                                                                                            CLASS
                     •     +5     Wisdom                                       INITIATIVE                                                                                         HIT POINTS
       +0
                     •     +4     Charisma
                                                                                                                                                           Total    1d8                   SUCCESSES
                           Saving Throw Modifiers
                                                                            Resistances - Fire
 DEXTERITY                                                                                                                                                                                     FAILURES
   13                                                                                                 DEFENSES                                                       HIT DICE                     DEATH SAVES
       +1                        SAVING THROWS                                                   HEROIC INSPIRATION
                                                                                                                                                         === ARMOR ===
                                                                                                                                                         Light Armor
CONSTITUTION               +1     Acrobatics DEX
                                                                                                 PROFICIENCY BONUS
                                                                                                                                                         === WEAPONS ===
                                                                            +2
   13                P
                           +3
                           +1
                                  Animal Handling WIS
                                  Arcana INT
                                                                                                                                                         Simple Weapons
                                                                                                                                                         === TOOLS ===
       +1                  +0     Athletics STR                                                                                                          Calligrapher's Supplies
                                                                                                 ABILITY SAVE DC
                           +2     Deception CHA
                                                                                                                                                         === LANGUAGES ===
                     P     +1     History INT                                                                                                            Common, Infernal
INTELLIGENCE
                           +3     Insight WIS
                                                                              30 ft. (Walking)
    9                      +2     Intimidation CHA
                           -1     Investigation INT
       -1                  +3     Medicine WIS                                                          SPEED
                           +1     Nature INT                                                                                                                             PROFICIENCIES & TRAINING
                     P
  WISDOM                   +3     Perception WIS
                           +2     Performance CHA                        === ACTIONS ===
   16                      +2     Persuasion CHA
                                                                         Standard Actions
                                                                            Attack, Magic, Dash, Disengage, Dodge, Help,
                                                                         Hide, Ready, Search, Utilize, Opportunity Attack,
                           -1     Religion INT
       +3                                                                Grapple, Shove, Improvise, Two-Weapon Fighting,
                           +1     Sleight of Hand DEX                    Interact with an Object, Study, Influence
                           +1     Stealth DEX
 CHARISMA            P     +5     Survival WIS
   14
       +2
                                     SKILLS                                                                                                   ACTIONS
                                                                        NAME                                              HIT            DAMAGE/TYPE                 NOTES
  13         PASSIVE PERCEPTION
                                                                         Fire Bolt                                         +4             1d10 Fire                   V/S
                                                                         Eldritch Blast                                    +4             1d10 Force                  V/S
  13         PASSIVE INSIGHT
                                                                         Unarmed Strike                                    +2             1 Bludgeoning
   9         PASSIVE INVESTIGATION
 Darkvision 60 ft.
                         SENSES                                                                                                   WEAPON ATTACKS & CANTRIPS
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                                                                                              Warlock 1                                                                            _masti_
                                                                                             CLASS & LEVEL                                                                        PLAYER NAME
        Skratum
                                                                                              Tiefling                                        Sage                                     (Milestone)
                CHARACTER NAME                                                               SPECIES                                         BACKGROUND                               EXPERIENCE POINTS
     === WARLOCK FEATURES ===
                                                                        === FEATS ===
     * Core Warlock Traits • free-rules 153
                                                                        * Magic Initiate (Wizard) • free-rules 201
     * Eldritch Invocations • free-rules 153                            Two Cantrips. You learn two cantrips of your choice
     You have unearthed Eldritch Invocations, pieces of                 from the Wizard spell list. Int., Wis., or Cha. is your
     forbidden knowledge that imbue you with an abiding                 spellcasting ability for this feat's spells.
     magical ability or other lessons. If an invocation has a
     prerequisite, you must meet it to learn that invocation.           Level 1 Spell. Choose a level 1 spell from the Wizard
                                                                        spell list. You always have that spell prepared. You
       | Pact of the Tome •                                             can cast it once without a spell slot, and you regain the
     At the end of a Short or Long Rest you can conjure                 ability to cast it in that way when you finish a Long
     forth a book in your hand, a Book of Shadows, which                Rest. You can also cast the spell using any spell slots
     contains eldritch magic that only you can access,                  you have.
     granting the benefits below.
                                                                        Spell Change. Whenever you gain a new level, you
       • When the book appears, choose 3 cantrips and                   can replace one of the spells you chose for this feat
     choose two level 1 spells that have the Ritual tag,                with a different spell of the same level from the chosen
     which can be from any class’s spell list.                          spell list.
       • You can use the book as a Spellcasting Focus.
                                                                        Repeatable. You can take this feat more than once,
     The book disappears if you conjure another one or if               but you must choose a different spell list each time.
     you die.
                                                                          | Charisma •
     * Pact Magic • free-rules 153
                                                                        * Sage Ability Score Improvements • PHB-2024 183
     === TIEFLING SPECIES TRAITS ===                                      | Increase three scores (+1 / +1 / +1) •
     * Darkvision • BR 43
     You can see in darkness (shades of gray) up to 60 ft.
     * Hellish Resistance • BR 43
     You have resistance to fire damage.
     * Infernal Legacy • BR 43
     You know the thaumaturgy cantrip. [3rd] You can cast
     hellish rebuke (2nd) once per long rest. [5th] You can
     cast darkness once per long rest. CHA is your
     spellcasting ability.
                                                                                                FEATURES & TRAITS
                              NAME                                                            QTY            WEIGHT            NAME                                                            QTY        WEIGHT
CP          0
SP          0
EP          0
GP          0
PP          0
      WEIGHT CARRIED
           0 lb.
        ENCUMBERED                                                                                                             ATTUNED MAGIC ITEMS                                             QTY        WEIGHT
         150 lb.
      PUSH/DRAG/LIFT
         300 lb.
                                                                                                    EQUIPMENT
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                                                                                                                                Medium
                                                                       GENDER                         AGE                      SIZE                      HEIGHT               WEIGHT
Skratum
  CHARACTER NAME                                                       ALIGNMENT                     FAITH                     SKIN                      EYES                 HAIR
                                                                                                                                                             PERSONALITY TRAITS
                                                                                                                                                                    IDEALS
                                                                                                                                                                    BONDS
                                                                                                                                                                     FLAWS
    CHARACTER APPEARANCE                                                 ALLIES & ORGANIZATIONS
    CHARACTER BACKSTORY                                                                                            ADDITIONAL NOTES
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                                                                                                   CHA                                                         12                                        +4
      Warlock
                                                                                              SPELLCASTING                                             SPELL SAVE DC                               SPELL ATTACK
                SPELLCASTING                                                                     ABILITY                                                                                              BONUS
                CLASS
PREP SPELL NAME                SOURCE                            SAVE/ATK TIME      RANGE                  COMP    DURATION                          PAGE REF         NOTES
    === CANTRIPS ===           (At Will)
O   Acid Splash                Magic Initiate (Wizard)           DEX 12 1A           60 ft./5 ft. Sphere   V,S     Instantaneous                     free-rules 239   5 ft. Sphere, V/S
O   Fire Bolt                  Magic Initiate (Wizard)           +4         1A       120 ft.               V,S     Instantaneous                     free-rules 274   V/S
O   Thaumaturgy                Infernal Legacy                   --         1A       30 ft.                V       1 minute                          PHB 282          D: 1m, V
O   Eldritch Blast             Eldritch Invocations              +4         1A       120 ft.               V,S     Instantaneous                     free-rules 267   V/S
O   Mage Hand                  Eldritch Invocations              --         1A       30 ft.                V,S     1 minute                          free-rules 293   D: 1m, V/S
O   Guidance                   Eldritch Invocations              --         1A       Touch                 V,S     Concentration, up to 1 minute     free-rules 282   D: 1m, V/S
    === 1st LEVEL ===          1 Pact O
O   Sleep                      Magic Initiate (Wizard)           WIS 12     1A       60 ft./5 ft. Sphere   V,S,M   Concentration, up to 1 minute     free-rules 317   1/LR, D: 1m, 5 ft. Sphere, V/S/M
O   Alarm [R]                  Eldritch Invocations              --         1m       30 ft./20 ft. Cube V,S,M      8 hours                           free-rules 239   D: 8h, 20 ft. Cube, V/S/M
O   Detect Magic [R]           Eldritch Invocations              --         1A       Self/30 ft. Sphere    V,S     Concentration, up to 10 minutes   free-rules 262   D: 10m, 30 ft. Sphere, V/S
                                                                                              SPELLS
                               TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.