Warlock 3 Zach
CLASS & LEVEL PLAYER NAME
Toross Livian
Elf Haunted One (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS
+2 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +1 Dexterity
+2 Constitution +1 14 30 --
14 +0 Intelligence
CLASS
• +3 Wisdom INITIATIVE HIT POINTS
+2
• +3 Charisma
Total 3d8 SUCCESSES
Saving Throw Modifiers
Immunities - Magical Sleep
DEXTERITY FAILURES
Advantage Made to avoid or end the
Charmed condition
12 Disadvantage on STR when not proficient
with armor worn
Disadvantage on DEX when not proficient
DEFENSES HIT DICE DEATH SAVES
with armor worn
+1 SAVING THROWS HEROIC INSPIRATION
=== ARMOR ===
Light Armor
CONSTITUTION +1 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
15 P
+1
+2
Animal Handling WIS
Arcana INT
Simple Weapons
=== LANGUAGES ===
+2 +2 Athletics STR Abyssal, Common, Common Sign Language,
ABILITY SAVE DC Elvish, Giant
+1 Deception CHA
+0 History INT
INTELLIGENCE
+1 Insight WIS
30 ft. (Walking)
10 P +3 Intimidation CHA
+0 Investigation INT
+0 +1 Medicine WIS SPEED
+0 Nature INT PROFICIENCIES & TRAINING
WISDOM P +3 Perception WIS
+1 Performance CHA === ACTIONS === features Bonus Action again, if the weapon is more
12 +1 Persuasion CHA
Standard Actions
Attack, Magic, Dash, Disengage, Dodge, Help,
than 5 ft. away from you for more than 1 minute, or if
you die. A conjured weapon disappears when the
Hide, Ready, Search, Utilize, Opportunity Attack, bond ends.
P +2 Religion INT
+1 Grapple, Shove, Improvise, Two-Weapon Fighting,
+1 Sleight of Hand DEX Interact with an Object, Study, Influence Pact of the Blade: Conjure
As a Bonus Action, you can conjure a pact weapon
+1 Stealth DEX === BONUS ACTIONS === in your hand.
CHARISMA Pact of the Blade: Bond
P +3 Survival WIS Parry - Whisperblade
You can create a bond with a magic weapon you
12 touch. You can’t bond with a magic weapon if
someone else attuned to it or another Warlock is
bonded with it. Until the bond ends, you’re proficient
Wrathful Smite - Whisperblade
with it and can use it as a Spellcasting Focus.
+1
Your bond with the weapons ends if you use this
SKILLS ACTIONS
NAME HIT DAMAGE/TYPE NOTES
13 PASSIVE PERCEPTION
Dagger +4 1d4+2 Piercing Simple, Finesse, Light, Thrown, Nick, Range (20/60)
Whisperblade +5 1d10 Slashing Simple, Light, Nick
11 PASSIVE INSIGHT
Eldritch Blast +3 1d10+1 Force V/S
10 PASSIVE INVESTIGATION
Unarmed Strike +4 3 Bludgeoning
Darkvision 60 ft.
SENSES WEAPON ATTACKS & CANTRIPS
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Warlock 3 Zach
CLASS & LEVEL PLAYER NAME
Toross Livian
Elf Haunted One (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS
=== WARLOCK FEATURES === * Elven Lineage • PHB-2024 190
* Pact Magic • PHB-2024 153 Choose a lineage from the Elven Lineages table. You
* Core Warlock Traits • PHB-2024 153 gain the level 1 benefit of that lineage.
* Magical Cunning • PHB-2024 154
* Eldritch Invocations • PHB-2024 153 Once per Long Rest, you can perform an esoteric rite | High Elf Lineage •
You have unearthed Eldritch Invocations, pieces of for 1 minute, regaining up to 1 expended Pact Magic You gain the spells outlined in the Elven Lineages
forbidden knowledge that imbue you with an abiding spell slots. table, and whenever you finish a Long Rest, you can
magical ability or other lessons. If an invocation has a replace the cantrip at level 1 with a different cantrip
prerequisite, you must meet it to learn that invocation. | 1 / Long Rest • 1 Minute from the Wizard spell list.
| Agonizing Blast (Eldritch Blast) • * Warlock Subclass • PHB-2024 154 * Elven Lineage Spells • PHB-2024 189
You can add your Cha. modifier bonus to the damage
rolls of Eldritch Blast. | Fiend Patron | High Elf - Charisma •
| Fiendish Vigor • br-2024 * Dark One’s Blessing • PHB-2024 161 * Fey Ancestry • PHB-2024 190
You can cast False Life on yourself without expending When you reduce an enemy to 0 HP, you gain 4 Temp You have Advantage on saving throws you make to
a spell slot. When you cast the spell with this feature, HP. You also gain this benefit if someone else reduces avoid or end the Charmed condition.
you automatically get the highest number on the die. an enemy within 10 ft. of you to 0 HP.
* Keen Senses • PHB-2024 190
| Pact of the Blade • | Special You have proficiency in the Insight, Perception, or
As a Bonus Action, you can conjure a pact weapon in Survival skill.
your hand, or create a bond with a magic weapon you * Fiend Spells • PHB-2024 161
touch. You can’t bond with a magic weapon if When you reach a Warlock level specified in the Fiend * Trance • PHB-2024 190
someone else attuned to it or another Warlock is Spells table, you thereafter always have the listed You don’t need to sleep, and magic can’t put you to
bonded with it. Until the bond ends, you’re proficient spells prepared. sleep. You can finish a Long Rest in 4 hours if you
with it and can use it as a Spellcasting Focus. spend those hours in a trancelike meditation, during
which you retain consciousness.
Whenever you attack with the bonded weapon, you === ELF SPECIES TRAITS ===
can use your Cha. instead of Str. or Dex.; and you can * Ability Score Increases • PHB-2024
cause it to deal Necrotic, Psychic, or Radiant damage * Creature Type • PHB-2024 190 When determining your character’s ability scores,
or its normal damage type. You are a Humanoid. increase one score by 2 and a different one by 1, or
increase three scores by 1.
Your bond with the weapons ends if you use this * Size • PHB-2024 190
feature’s Bonus Action again, if the weapon is more You are Medium. | Increase two scores (+2 / +1) •
than 5 ft. away from you for more than 1 minute, or if Increase one scores by 2 and a different score by 1.
you die. A conjured weapon disappears when the bond * Speed • PHB-2024 190
ends. Your speed is 30 ft.
| Pact of the Blade: Conjure: 1 Bonus Action * Darkvision • PHB-2024 190
You have Darkvision with a range of 60 ft.
| Pact of the Blade: Bond: 1 Bonus Action
FEATURES & TRAITS
NAME QTY WEIGHT NAME QTY WEIGHT
CP 0 Leather 1 10 lb. Manacles 1 6 lb.
Smoldering Chain Shirt 1 20 lb. Mirror, Steel 1 0.5 lb.
SP 0 Mask of Detect Thoughts 1 -- Oil (flask) 1 1 lb.
Hood of Disguise 1 -- Tinderbox 1 1 lb.
EP 0 Dagger 1 1 lb. Torch 3 3 lb.
Dagger 1 1 lb. Stake (Wooden) 9 --
GP 10 Whisperblade (1d10 Damage) 1 2 lb. Holy Symbol 1 --
Chest 1 25 lb. Oil 10 10 lb.
PP 0 Clothes, Common 1 3 lb. Parchment 10 --
Backpack 1 5 lb. Tinderbox 1 1 lb.
WEIGHT CARRIED
Book 1 5 lb. Book 1 5 lb.
ENCUMBERED Orb 1 3 lb. ATTUNED MAGIC ITEMS QTY WEIGHT
Crowbar 1 5 lb.
PUSH/DRAG/LIFT Hammer 1 3 lb.
Holy Water (flask) 1 1 lb.
EQUIPMENT
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Warlock 3 Zach
CLASS & LEVEL PLAYER NAME
Toross Livian
Elf Haunted One (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS
ADDITIONAL FEATURES & TRAITS
NAME QTY WEIGHT NAME QTY WEIGHT
Lamp 1 1 lb.
Ink Pen 1 --
Ink 1 --
Mask of Detect Thoughts 1 --
Hood of Disguise 1 --
ADDITIONAL EQUIPMENT
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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Toross Livian Chaotic Neutral
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
CHARACTER BACKSTORY ADDITIONAL NOTES
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CHA 11 +3
Warlock
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)
O Eldritch Blast Warlock +3 1A 120 ft. V,S Instantaneous PHB-2024 267 V/S
O Minor Illusion Elven Lineage Spells -- 1A 30 ft./5 ft. Cube S,M 1 minute PHB-2024 298 D: 1m, 5 ft. Cube, S/M
=== SPELLS ===
O Detect Magic Elven Lineage Spells -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB-2024 262 D: 10m, 30 ft. Sphere, V/S
O Detect Magic Elven Lineage Spells -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB-2024 262 1/LR, D: 10m, 30 ft. Sphere, V/S
P Burning Hands Fiend Spells (Always Prepared) DEX 11 1A Self/15 ft. Cone V,S Instantaneous PHB-2024 248 15 ft. Cone, V/S
P Command Fiend Spells (Always Prepared) WIS 11 1A 60 ft. V Instantaneous PHB-2024 251 V
O False Life Eldritch Invocations -- 1A Self V,S,M Instantaneous PHB-2024 271 V/S/M
P Witch Bolt Eldritch Invocations -- 1A 30ft V Instantaneous
P Arms of Hadar 2 Pact OO -- 1A Self/10 ft. V, S Instantaneous V/S/M
O Invisibility Warlock -- 1A Touch V,S,M Concentration, up to 1 hour PHB-2024 289 D: 1h, V/S/M
P Scorching Ray Fiend Spells (Always Prepared) +3 1A 120 ft. V,S Instantaneous PHB-2024 314 V/S
P Suggestion Fiend Spells (Always Prepared) WIS 11 1A 30 ft. V,M Concentration, up to 8 hours PHB-2024 320 D: 8h, V/M
O Healing Elixir Fiend Spells (Always Prepared) -- 1A Self Instantaneous
SPELLS
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