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Sanakalé - Warlock 11

The document details a character sheet for a level 11 Warlock named Kiljarah, who is a human noble with specific ability scores and proficiencies. It includes information on the character's stats, skills, spells, and features, such as the Pact of the Blade and Hexblade's Curse. The character has various equipment and traits that enhance their combat and magical abilities.

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0% found this document useful (0 votes)
21 views5 pages

Sanakalé - Warlock 11

The document details a character sheet for a level 11 Warlock named Kiljarah, who is a human noble with specific ability scores and proficiencies. It includes information on the character's stats, skills, spells, and features, such as the Pact of the Blade and Hexblade's Curse. The character has various equipment and traits that enhance their combat and magical abilities.

Uploaded by

simon.a.valere
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Warlock 11 Kiljarah

CLASS & LEVEL PLAYER NAME


Sanakale
Human Noble (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

+3 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH -1 Dexterity
+2 Constitution -1 20 102 --
16 -1 Intelligence
CLASS
• +5 Wisdom INITIATIVE HIT POINTS
+3
• +8 Charisma
Total 11d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES

8 DEFENSES HIT DICE DEATH SAVES

-1 SAVING THROWS HEROIC INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION -1 Acrobatics DEX Shields
+4 PROFICIENCY BONUS
14 P
+1

+3
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

+2 P +7 Athletics STR === TOOLS ===


ABILITY SAVE DC Dice Set
P +8 Deception CHA
P +3 History INT === LANGUAGES ===
INTELLIGENCE
P +5 Insight WIS Common, Common Sign Language, Elvish
15 ft. (Walking)
8 +4 Intimidation CHA
P +3 Investigation INT
-1 +1 Medicine WIS SPEED

-1 Nature INT PROFICIENCIES & TRAINING

WISDOM P +5 Perception WIS


+4 Performance CHA === ACTIONS === Pact of the Blade: Bond
12 P +8 Persuasion CHA
Standard Actions
Attack, Magic, Dash, Disengage, Dodge, Help,
You can create a bond with a magic weapon you
touch. You can’t bond with a magic weapon if
Hide, Ready, Search, Utilize, Opportunity Attack, someone else attuned to it or another Warlock is
-1 Religion INT
+1 Grapple, Shove, Improvise, Two-Weapon Fighting, bonded with it. Until the bond ends, you’re proficient
-1 Sleight of Hand DEX Interact with an Object, Study, Influence with it and can use it as a Spellcasting Focus.

-1 Stealth DEX === BONUS ACTIONS === Your bond with the weapons ends if you use this
CHARISMA Hexblade’s Curse • 1 / Short Rest feature’s Bonus Action again, if the weapon is more
+1 Survival WIS
Once per short rest, as a bonus action, choose one than 5 ft. away from you for more than 1 minute, or if
you die. A conjured weapon disappears when the
18 creature you can see within 30 ft. to curse it for 1
minute (or until the target dies, you die, or you are
incapacitated). Against the cursed target, you gain a
bond ends.

+4 bonus to damage rolls, score a critical hit on a roll Pact of the Blade: Conjure
+4 of 19 or 20, and you regain 15 HP if it dies. As a Bonus Action, you can conjure a pact weapon
in your hand.
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

15 PASSIVE PERCEPTION
Longsword +8 1d8+4 Slashing Martial, Versatile, Sap, Booming Blade: 2d8 Thunder, 3d8 Thunder

Eldritch Blast +8 1d10+4 Force Count: 3, V/S


15 PASSIVE INSIGHT

Unarmed Strike +7 4 Bludgeoning


13 PASSIVE INVESTIGATION

SENSES WEAPON ATTACKS & CANTRIPS

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Warlock 11 Kiljarah
CLASS & LEVEL PLAYER NAME
Sanakale
Human Noble (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

=== WARLOCK FEATURES === bonded with it. Until the bond ends, you’re proficient Once per short rest, as a bonus action, choose one
with it and can use it as a Spellcasting Focus. creature you can see within 30 ft. to curse it for 1
* Core Warlock Traits • free-rules 153 minute (or until the target dies, you die, or you are
Whenever you attack with the bonded weapon, you incapacitated). Against the cursed target, you gain a
* Eldritch Invocations • free-rules 153 can use your Cha. instead of Str. or Dex.; and you can +4 bonus to damage rolls, score a critical hit on a roll
You have unearthed Eldritch Invocations, pieces of cause it to deal Necrotic, Psychic, or Radiant damage of 19 or 20, and you regain 15 HP if it dies.
forbidden knowledge that imbue you with an abiding or its normal damage type.
magical ability or other lessons. If an invocation has a | 1 / Short Rest • 1 Bonus Action
prerequisite, you must meet it to learn that invocation. Your bond with the weapons ends if you use this
feature’s Bonus Action again, if the weapon is more * Hex Warrior • XGtE
| Agonizing Blast (Eldritch Blast) • than 5 ft. away from you for more than 1 minute, or if You gain proficiency with medium armor, shields, and
You can add your Cha. modifier bonus to the damage you die. A conjured weapon disappears when the bond martial weapons. Whenever you finish a long rest, you
rolls of Eldritch Blast. ends. can touch one weapon that you are proficient with and
that lacks the two-handed property. With that weapon,
| Devil’s Sight • | Pact of the Blade: Conjure: 1 Bonus Action you can use your CHA modifier for the attack and
You can see normally in Dim Light and damage rolls until you finish your next long rest. You
Darkness—both magical and nonmagical—within 120 | Pact of the Blade: Bond: 1 Bonus Action can also use your CHA modifier for the attack and
ft. of yourself. damage rolls for any of your pact weapons if you have
| Thirsting Blade • that feature.
| Lessons of the First Ones • free-rules You gain the Extra Attack feature for your pact weapon
You gain one Origin feat of your choice. only and can attack twice with the weapon instead of | Special
once when you take the Attack action.
| Lifedrinker • * Ability Score Improvement • free-rules 155
Once per turn when you hit a creature with your pact * Pact Magic • free-rules 153
weapon, you can deal an extra 1d6 * Accursed Specter • XGtE
Necrotic/Psychic/Radiant damage (your choice) to the * Magical Cunning • free-rules 154 When you slay a humanoid, you can cause its spirit to
creature, and expend one of your Hit Point Dice to roll Once per Long Rest, you can perform an esoteric rite rise as a specter that gains +5 temp HP. Roll initiative
it and regain HP equal to the roll+ Con. modifier for 1 minute, regaining up to 2 expended Pact Magic for the specter, which has its own turns. It obeys your
(minimum of 1 HP). spell slots. verbal commands, gains a +4 bonus to its attack rolls,
and remains until the end of your next long rest.
| 1 Action | 1 / Long Rest • 1 Minute
| 1 / Long Rest • Special
| Mask of Many Faces • * Warlock Subclass • free-rules 154
You can cast Disguise Self without expending a spell * 8: Ability Score Improvement • free-rules 155
slot. | The Hexblade (XGtE)
* Contact Patron • free-rules 155
| Pact of the Blade • * Expanded Spell List • XGtE You always have Contact Other Plane prepared. Once
As a Bonus Action, you can conjure a pact weapon in Additional spells are added to the warlock spell list for per Long Rest, you can cast the spell without
your hand, or create a bond with a magic weapon you you. expending a spell slot to contact your patron, and you
touch. You can’t bond with a magic weapon if automatically succeed on the spell’s saving throw.
someone else attuned to it or another Warlock is * Hexblade’s Curse • XGtE

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Shield 1 6 lb.

Plate 1 65 lb.

SP 0 Longsword 1 3 lb.

Sickle 1 2 lb.
EP 0 Backpack 1 5 lb.

Book 1 5 lb.
GP 65 Orb 1 3 lb.

Oil 10 10 lb.
PP 0 Parchment 10 --

Tinderbox 1 1 lb.
WEIGHT CARRIED

106 lb. Book 1 5 lb.

ENCUMBERED Lamp 1 1 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

240 lb. Ink Pen 1 --

PUSH/DRAG/LIFT Ink 1 --

480 lb.

EQUIPMENT

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Warlock 11 Kiljarah
CLASS & LEVEL PLAYER NAME
Sanakale
Human Noble (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

* Armor of Hexes • XGtE Increase your STR score by 1. You gain proficiency
If the target cursed by your Hexblade’s Curse hits you with heavy armor.
with an attack roll, you can use your reaction to roll a
d6. On a 4 or higher, the attack instead misses you, * Fey Touched • TCoE 79
regardless of its roll. Increase your Intelligence, Wisdom, or Charisma score
by 1, to a maximum of 20.
| 1 Reaction
You learn the misty step spell and one 1st-level spell
* Mystic Arcanum (Level 6 Spell) • free-rules 155 of your choice from the divination or enchantment
Your patron grants you a magical secret called an school of magic. Once per long rest you can cast each
arcanum, choose one level 6 Warlock spell as this of these spells without expending a spell slot. You can
arcanum. You can cast this spell once per Long Rest also cast these spells using spell slots you have of the
before you cast it in this way again. appropriate level. The spells’ spellcasting ability is the
ability increased by this feat.

=== HUMAN SPECIES TRAITS === | Charisma •


Increase your Charisma score by 1, to a maximum of
* Creature Type • free-rules 194 20. The spells’ spellcasting ability is Charisma.
You're a Humanoid.
* Tough • PHB-2024 202
* Size • free-rules 194 When you take this feat, your HP maximum increases
Your Size is Medium or Small, chosen when you select by 22. Whenever you gain a character level thereafter,
this species. your HP maximum increases an additional 2 HP.

* Speed • free-rules 194 * Noble Ability Score Improvements • PHB-2024 182


Your Speed is 30 ft.
| Increase two scores (+2 / +1) •
* Resourceful • free-rules 194
You gain Heroic Inspiration whenever you finish a * Savage Attacker • free-rules 201
Long Rest. Once per turn when you hit a target with a weapon,
you can roll the weapon’s damage dice twice and use
* Skillful • free-rules 193 either roll against the target.
You gain proficiency in one skill of your choice.
* Skilled • free-rules 201
* Versatile • free-rules 194 You gain proficiency in any combination of three skills
You gain an Origin feat of your choice. or tools of your choice.

Repeatable. You can take this feat more than once.


=== FEATS ===

* Heavily Armored • PHB 167

ADDITIONAL FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

ADDITIONAL EQUIPMENT

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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Sanakale
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

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CHA 16 +8
Warlock
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Eldritch Blast Warlock +8 1A 120 ft. V,S Instantaneous free-rules 267 Count: 3, V/S

O Booming Blade Warlock +8 1A Self/5 ft. Sphere S,M 1 round SCAG 142 D: 1Rnd, 5 ft. Sphere, S/M

O Minor Illusion Warlock -- 1A 30 ft./5 ft. Cube S,M 1 minute free-rules 298 D: 1m, 5 ft. Cube, S/M

O Mage Hand Warlock -- 1A 30 ft. V,S 1 minute free-rules 293 D: 1m, V/S

=== 1st LEVEL ===

O Detect Magic [R] Warlock -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes free-rules 262 D: 10m, 30 ft. Sphere, V/S

O Comprehend Languages Fey Touched -- 1A Self V,S,M 1 hour PHB 224 1/LR, D: 1h, V/S/M

O Disguise Self Eldritch Invocations -- 1A Self V,S 1 hour free-rules 262 D: 1h, V/S

=== 2nd LEVEL ===

O Suggestion Warlock WIS 16 1A 30 ft. V,M Concentration, up to 8 hours free-rules 320 D: 8h, V/M

O Misty Step Fey Touched -- 1BA Self V Instantaneous PHB 260 1/LR (Used), V

=== 3rd LEVEL ===

O Counterspell Warlock CON 16 1R 60 ft. S Instantaneous free-rules 258 S

O Fly Warlock -- 1A Touch V,S,M Concentration, up to 10 minutes free-rules 276 D: 10m, V/S/M

O Major Image Warlock -- 1A 120 ft./20 ft. Cube V,S,M Concentration, up to 10 minutes free-rules 295 D: 10m, 20 ft. Cube, V/S/M

=== 4th LEVEL ===

O Dimension Door Warlock -- 1A 500 ft. V Instantaneous free-rules 262 V

O Shadow of Moil Warlock -- 1A Self V,S,M Concentration, up to 1 minute XGtE 164 D: 1m, V/S/M

O Raulothim's Psychic Lance Warlock INT 16 1A 120 ft. V Instantaneous FToD 21 V

O Phantasmal Killer Warlock WIS 16 1A 120 ft. V,S Concentration, up to 1 minute free-rules 304 D: 1m, V/S

=== 5th LEVEL === 3 Pact OOO

O Hold Monster Warlock WIS 16 1A 90 ft. V,S,M Concentration, up to 1 minute free-rules 285 D: 1m, V/S/M

O Cone of Cold Warlock CON 16 1A Self/60 ft. Cone V,S,M Instantaneous free-rules 253 60 ft. Cone, V/S/M

O Contact Other Plane [R] Contact Patron -- 1m Self V 1 minute free-rules 255 1/LR (Used), D: 1m, V

O Contact Other Plane [R] Contact Patron -- 1m Self V 1 minute free-rules 255 D: 1m, V

=== 6th LEVEL ===

O Soul Cage Mystic Arcanum (Level 6 Spell) -- 1R 60 ft. V,S,M 8 hours XGtE 165 1/LR (Used), D: 8h, V/S/M

SPELLS

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