Warlock 6                                                                           MagicMatt
CLASS & LEVEL                                                                       PLAYER NAME
   Briggmore
                                                                                            Tiefling                                        Haunted One                           (Milestone)
            CHARACTER NAME                                                                  RACE                                           BACKGROUND                             EXPERIENCE POINTS
                           +0     Strength
                                                                                                                           ARMOR                                Max HP            Current HP          Temp HP
 STRENGTH                  +3     Dexterity
                           +4     Constitution                                    +3                                        17                                   57                                       --
   +0                      +0     Intelligence
                                                                                                                            CLASS
                     •     +2     Wisdom                                       INITIATIVE                                                                                         HIT POINTS
       11
                     •     +8     Charisma
                                                                                                                                                           Total    6d8                   SUCCESSES
                           Saving Throw Modifiers
                                                                            Resistances - Fire
 DEXTERITY                                                                                                                                                                                     FAILURES
                     Advantage made to maintain your
                     concentration on a spell when you
   +3                take damage                                                                      DEFENSES                                                       HIT DICE                     DEATH SAVES
       16                       SAVING THROWS                                                    INSPIRATION
                                                                                                                                                         === ARMOR ===
                                                                                                                                                         Light Armor, Medium Armor, Shields
CONSTITUTION               +3     Acrobatics DEX
                                                                                                 PROFICIENCY BONUS
                                                                                                                                                         === WEAPONS ===
                                                                            +3
   +4                P
                           -1
                           +3
                                  Animal Handling WIS
                                  Arcana INT
                                                                                                                                                         Martial Weapons, Simple Weapons
                                                                                                                                                         === LANGUAGES ===
       18                  +0     Athletics STR                                                                                                          Abyssal, Common, Infernal
                                                                                                 ABILITY SAVE DC
                     P     +8     Deception CHA
                           +0     History INT
INTELLIGENCE
                           -1     Insight WIS
                                                                              30 ft. (Walking), 40 ft. (Swimming)
   +0                P     +8     Intimidation CHA
                           +0     Investigation INT
       11                  -1     Medicine WIS                                                          SPEED
                           +0     Nature INT                                                                                                                             PROFICIENCIES & LANGUAGES
  WISDOM                   -1     Perception WIS
                           +5     Performance CHA                        === ACTIONS ===                                                             === REACTIONS ===
   -1                      +5     Persuasion CHA
                                                                         Standard Actions
                                                                            Attack, Cast a Spell, Dash, Disengage, Dodge,
                                                                                                                                                     War Caster
                                                                                                                                                        You can use your reaction to make an opportunity
                                                                         Help, Hide, Ready, Search, Use an Object,                                   attack to cast a spell that has a casting time of 1
                           +0     Religion INT
       8                                                                 Opportunity Attack, Grapple, Shove, Improvise,                              action and targets only that creature.
                           +3     Sleight of Hand DEX                    Two-Weapon Fighting, Interact with an Object
                                                                                                                                                     === SPECIAL ===
                           +3     Stealth DEX                            === BONUS ACTIONS ===                                                       Accursed Specter • 1 / Long Rest
 CHARISMA                                                                Hexblade’s Curse • 1 / Short Rest                                                When you slay a humanoid, you can cause its spirit
                     P     +2     Survival WIS
                                                                            Once per short rest, as a bonus action, choose one                       to rise as a specter that gains 3 temp HP. Roll
                                                                                                                                                     initiative for the specter, which has its own turns. It
   +5                                                                    creature you can see within 30 ft. to curse it for 1
                                                                         minute (or until the target dies, you die, or you are
                                                                         incapacitated). Against the cursed target, you gain a 3
                                                                                                                                                     obeys your verbal commands, gains a +5 bonus to its
                                                                                                                                                     attack rolls, and remains until the end of your next
                                                                         bonus to damage rolls, score a critical hit on a roll of                    long rest.
       20                                                                19 or 20, and you regain +11 HP if it dies.
                                                                                                                                                     Hex Warrior
                                     SKILLS                                                                                                   ACTIONS
                                                                        NAME                                              HIT            DAMAGE/TYPE                 NOTES
   9         PASSIVE WISDOM (PERCEPTION)
                                                                         Eldritch Blast                                    +8             1d10+5 Force                Count: 2, V/S
                                                                         Unarmed Strike                                    +3             1 Bludgeoning
   9         PASSIVE WISDOM (INSIGHT)
  10         PASSIVE INTELLIGENCE (INVESTIGATION)
 Darkvision 60 ft.
                         SENSES                                                                                                   WEAPON ATTACKS & CANTRIPS
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                                                                                                Warlock 6                                                                            MagicMatt
                                                                                               CLASS & LEVEL                                                                        PLAYER NAME
        Briggmore
                                                                                                Tiefling                                        Haunted One                              (Milestone)
                 CHARACTER NAME                                                                RACE                                            BACKGROUND                               EXPERIENCE POINTS
     === WARLOCK FEATURES ===                                               | Special
     * Hit Points • PHB 106                                               * Eldritch Invocations • PHB 107                                             === TIEFLING RACIAL TRAITS ===
                                                                          You learn fragments of forbidden knowledge that
     * Proficiencies • PHB 107                                            imbue you with an abiding magical ability.                                   * Darkvision • PHB 43
                                                                                                                                                       You can see in darkness (shades of gray) up to 60 ft.
     * Otherworldly Patron • PHB 107                                       | Agonizing Blast • PHB 110
     You have struck a bargain with an otherworldly being.                When you cast eldritch blast, add +5 to the damage it                        * Hellish Resistance • PHB 43
                                                                          deals on a hit.                                                              You have resistance to fire damage.
       | The Hexblade
                                                                            | Mask of Many Faces • PHB 111                                             * Infernal Legacy • PHB 43
     * Pact Magic • PHB 107                                               You can cast disguise self at will, without expending a                      You know the thaumaturgy cantrip. [3rd] You can cast
     You can cast known warlock spells using CHA as your                  spell slot.                                                                  hellish rebuke (2nd) once per long rest. [5th] You can
     spellcasting modifier (Spell DC 16, Spell Attack +8).                                                                                             cast darkness once per long rest. CHA is your
     You can use an arcane focus as a spellcasting focus.                   | Thirsting Blade • PHB 111                                                spellcasting ability.
                                                                          You can attack with your pact weapon twice whenever
     * Expanded Spell List • XGtE 55                                      you take the Attack action on your turn.
     Additional spells are added to the warlock spell list for                                                                                         === FEATS ===
     you.                                                                 * Pact Boon • PHB 107
                                                                          Your otherworldly patron bestows a gift upon you for                         * War Caster • PHB 170
     * Hexblade’s Curse • XGtE 55                                         your loyal service.                                                          You have advantage on CON saving throws that you
     Once per short rest, as a bonus action, choose one                                                                                                make to maintain your concentration on a spell when
     creature you can see within 30 ft. to curse it for 1                   | Pact of the Blade • PHB                                                  you take damage. You can perform the somatic
     minute (or until the target dies, you die, or you are                As an action, you can create a pact weapon in your                           components of spells even when you have weapons or
     incapacitated). Against the cursed target, you gain a 3              hand (you choose the form, you're proficient with it,                        a shield in one or both hands. You can use your
     bonus to damage rolls, score a critical hit on a roll of             and it counts as magical). You can also transform a                          reaction to make an opportunity attack to cast a spell
     19 or 20, and you regain +11 HP if it dies.                          magic weapon into your pact weapon by performing a                           that has a casting time of 1 action and targets only that
                                                                          special ritual.                                                              creature.
       | 1 / Short Rest • 1 Bonus Action
                                                                               | Create Pact Weapon: 1 Action                                            | 1 Reaction
     * Hex Warrior • XGtE 55
     You gain proficiency with medium armor, shields, and                 * Ability Score Improvement • PHB 108
     martial weapons. Whenever you finish a long rest, you
     can touch one weapon that you are proficient with and                * Accursed Specter • XGtE 56
     that lacks the two-handed property. With that weapon,                When you slay a humanoid, you can cause its spirit to
     you can use your CHA modifier for the attack and                     rise as a specter that gains 3 temp HP. Roll initiative
     damage rolls until you finish your next long rest. You               for the specter, which has its own turns. It obeys your
     can also use your CHA modifier for the attack and                    verbal commands, gains a +5 bonus to its attack rolls,
     damage rolls for any of your pact weapons if you have                and remains until the end of your next long rest.
     that feature.
                                                                            | 1 / Long Rest • Special
                                                                                                  FEATURES & TRAITS
                              NAME                                                              QTY            WEIGHT            NAME                                                            QTY        WEIGHT
CP           0                 Half Plate                                                       1              40 lb.            Holy Symbol                                                     1          --
                               Dagger                                                           1              1 lb.             Arcane Focus                                                    1          --
SP           0                 Dagger                                                           1              1 lb.             Ring of Swimming                                                1          --
                               Handaxe                                                          1              2 lb.             Unknown Magic Ring                                              1          --
EP           0                 Handaxe                                                          1              2 lb.             1 Quality Painting                                              1          --
                               Chest                                                            1              25 lb.            8 Paper Birds                                                   1          --
GP         94                  Hammer                                                           1              3 lb.
                               Holy Water (flask)                                               1              1 lb.
PP          0                  Manacles                                                         1              6 lb.
                               Mirror, Steel                                                    1              0.5 lb.
      WEIGHT CARRIED
         87.5 lb.              Oil (flask)                                                      1              1 lb.
        ENCUMBERED             Potion of Healing                                                2              1 lb.             ATTUNED MAGIC ITEMS                                             QTY        WEIGHT
           0 lb.               Tinderbox                                                        1              1 lb.
      PUSH/DRAG/LIFT           Torch                                                            3              3 lb.
           0 lb.               Stake (Wooden)                                                   9              --
                                                                                                      EQUIPMENT
                                             TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
                                                                                                                                Medium
                                                                       GENDER                         AGE                      SIZE                      HEIGHT               WEIGHT
Briggmore
  CHARACTER NAME                                                       ALIGNMENT                     FAITH                     SKIN                      EYES                 HAIR
                                                                                                                                                             PERSONALITY TRAITS
                                                                                                                                                                    IDEALS
                                                                                                                                                                    BONDS
                                                                                                                                                                     FLAWS
    CHARACTER APPEARANCE                                                 ALLIES & ORGANIZATIONS
    CHARACTER BACKSTORY                                                                                            ADDITIONAL NOTES
                       TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
                                                                                                 CHA                                       16                                        +8
      Warlock
                                                                                            SPELLCASTING                            SPELL SAVE DC                                SPELL ATTACK
              SPELLCASTING                                                                     ABILITY                                                                              BONUS
              CLASS
PREP SPELL NAME              SOURCE                            SAVE/ATK TIME      RANGE                   COMP    DURATION        PAGE REF      NOTES
    === CANTRIPS ===         (At Will)
O   Eldritch Blast           Warlock                           +8         1A       120 ft.                V,S     Instantaneous   PHB 237       V/S
O   Friends <C>              Warlock                           --         1A       Self                   S,M     1 Minute        PHB 244       D: 1m, S/M
O   Mage Hand                Warlock                           --         1A       30 ft.                 V,S     1 Minute        PHB 256        D: 1m, V/S
O   Thaumaturgy              Tiefling                          --         1A       30 ft.                 V       1 Minute        PHB 282       D: 1m, V
    === 1st LEVEL ===
O   Armor of Agathys         Warlock                           --         1A       Self                   V,S,M   1 Hour          PHB 215       D: 1h, V/S/M
O   Wrathful Smite <C>       Warlock                           WIS 16     1BA      Self                   V       1 Minute        PHB 289       D: 1m, V
O   Hex <C>                  Warlock                           --         1BA      90 ft.                 V,S,M   1 Hour          PHB 251       D: 1h, V/S/M
O   Hellish Rebuke           Tiefling                          DEX 16     1R       60 ft.                 V,S     Instantaneous   PHB 250       1/LR, V/S
O   Disguise Self            Warlock                           --         1A       Self                   V,S     1 Hour          PHB 233       D: 1h, V/S
    === 2nd LEVEL ===
O   Crown of Madness <C>     Warlock                           WIS 16     1A       120 ft.                V,S     1 Minute        PHB 229       D: 1m, V/S
O   Shatter                  Warlock                           CON 16 1A           60 ft./10 ft. Sphere   V,S,M   Instantaneous   PHB 275       10 ft. Sphere, V/S/M
O   Darkness <C>             Tiefling                          --         1A       60 ft./15 ft. Sphere   V,M     10 Minutes      PHB 230       1/LR, D: 10m, 15 ft. Sphere, V/M
    === 3rd LEVEL ===        2 Pact OO
O   Blink                    Warlock                           --         1A       Self                   V,S     1 Minute        PHB 219       D: 1m, V/S
O   Vampiric Touch <C>       Warlock                           +8         1A       Self                   V,S     1 Minute        PHB 285       D: 1m, V/S
                                                                                            SPELLS
                             TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.