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Hexblade lv7

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0% found this document useful (0 votes)
24 views5 pages

Hexblade lv7

Uploaded by

Jesus Mora
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Warlock 7 raphsodioz

CLASS & LEVEL PLAYER NAME


Annathar Sargeras
Elf Charlatan (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

-1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +2 Dexterity
+2 Constitution +2 15 52 --
8 +0 Intelligence
CLASS
• +4 Wisdom INITIATIVE HIT POINTS
-1
• +7 Charisma
Total 7d8 SUCCESSES
Saving Throw Modifiers
Immunities - Magical Sleep
DEXTERITY FAILURES
Advantage Made to avoid or end
the Charmed condition
14 Advantage on CON to maintain
Concentration.
DEFENSES HIT DICE DEATH SAVES

+2 SAVING THROWS HEROIC INSPIRATION


=== ARMOR ===
Light Armor
CONSTITUTION +2 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+3
14 +1

+0
Animal Handling WIS
Arcana INT
Longsword, Simple Weapons

=== TOOLS ===


+2 -1 Athletics STR Forgery Kit
ABILITY SAVE DC
P +7 Deception CHA
=== LANGUAGES ===
+0 History INT Common, Dwarvish, Goblin
INTELLIGENCE
P +4 Insight WIS
30 ft. (Walking)
10 P +7 Intimidation CHA
+0 Investigation INT
+0 +1 Medicine WIS SPEED

+0 Nature INT PROFICIENCIES & TRAINING

WISDOM +1 Perception WIS


P +7 Performance CHA === ACTIONS ===
12 P +7 Persuasion CHA
Standard Actions
Attack, Magic, Dash, Disengage, Dodge, Help,
Awakened Mind: Clairvoyant Combatant • 1 / Short
Rest
Hide, Ready, Search, Utilize, Opportunity Attack, When you form a telepathic bond with a creature
P +3 Religion INT
+1 Grapple, Shove, Improvise, Two-Weapon Fighting, using your Awakened Mind, you can force that
P +5 Sleight of Hand DEX Interact with an Object, Study, Influence creature to make a DC 15 Wis. saving throw. On a
failed save, the creature has Disadvantage on attack
P +5 Stealth DEX === BONUS ACTIONS === rolls against you, and you have Advantage on attack
CHARISMA Awakened Mind rolls against it for the duration of the bond.
+1 Survival WIS
Choose one creature you can see within 30 ft., you
Once you use this feature, you can’t use this again
18 and the chosen creature can communicate with each
other while the two of you are within 4 miles. To
understand each other, you must mentally share a
until you finish a Short or Long Rest unless you
expend a Pact Magic spell slot (no action required) to
language. The telepathic connection lasts for 7 restore your use of it.
+4 minutes and ends early if you use this ability to form a
connection with another creature. Pact of the Blade: Bond
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

11 PASSIVE PERCEPTION
Crossbow, Light +5 1d8+2 Piercing Simple, Ammunition, Loading, Range, Two-Handed, Slow, Range (80/320)

Espada Vorpal+3 +10 1d8+7 Slashing Martial, Versatile, Sap


14 PASSIVE INSIGHT

Eldritch Blast +7 1d10 Force Count: 2, V/S


10 PASSIVE INVESTIGATION
Unarmed Strike +2 0 Bludgeoning

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

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Warlock 7 raphsodioz
CLASS & LEVEL PLAYER NAME
Annathar Sargeras
Elf Charlatan (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

=== WARLOCK FEATURES === within 4 miles. To understand each other, you must
| Pact of the Tome • mentally share a language. The telepathic connection
* Core Warlock Traits • free-rules 153 At the end of a Short or Long Rest you can conjure lasts for 7 minutes and ends early if you use this ability
forth a book in your hand, a Book of Shadows, which to form a connection with another creature.
* Eldritch Invocations • free-rules 153 contains eldritch magic that only you can access,
You have unearthed Eldritch Invocations, pieces of granting the benefits below. | 1 Bonus Action
forbidden knowledge that imbue you with an abiding
magical ability or other lessons. If an invocation has a • When the book appears, choose 3 cantrips and * Great Old One Spells • PHB-2024 163
prerequisite, you must meet it to learn that invocation. choose two level 1 spells that have the Ritual tag, When you reach a Warlock level specified in the Great
which can be from any class’s spell list. Old One Spells table, you thereafter always have the
| Eldritch Mind • • You can use the book as a Spellcasting Focus. listed spells prepared.
You have Advantage on Con. saving throws that you
make to maintain Concentration. The book disappears if you conjure another one or if * Psychic Spells • PHB-2024 163
you die. When you cast a Warlock spell that deals damage, you
| One with Shadows • can change its damage to Psychic. In addition, when
While you’re in an area of Dim Light or Darkness, you | Thirsting Blade • you cast a Warlock spell that is an Enchantment or
can cast Invisibility on yourself without expending a You gain the Extra Attack feature for your pact weapon Illusion, you can do so without Verbal or Somatic
spell slot. only and can attack twice with the weapon instead of components.
once when you take the Attack action.
| Pact of the Blade • * Ability Score Improvement • free-rules 155
As a Bonus Action, you can conjure a pact weapon in | Whispers of the Grave •
your hand, or create a bond with a magic weapon you You can cast Speak with Dead without expending a * Clairvoyant Combatant • PHB-2024 163
touch. You can’t bond with a magic weapon if spell slot. When you form a telepathic bond with a creature using
someone else attuned to it or another Warlock is your Awakened Mind, you can force that creature to
bonded with it. Until the bond ends, you’re proficient * Pact Magic • free-rules 153 make a DC 15 Wis. saving throw. On a failed save, the
with it and can use it as a Spellcasting Focus. creature has Disadvantage on attack rolls against you,
* Magical Cunning • free-rules 154 and you have Advantage on attack rolls against it for
Whenever you attack with the bonded weapon, you Once per Long Rest, you can perform an esoteric rite the duration of the bond.
can use your Cha. instead of Str. or Dex.; and you can for 1 minute, regaining up to 1 expended Pact Magic
cause it to deal Necrotic, Psychic, or Radiant damage spell slots. Once you use this feature, you can’t use this again
or its normal damage type. until you finish a Short or Long Rest unless you
| 1 / Long Rest • 1 Minute expend a Pact Magic spell slot (no action required) to
Your bond with the weapons ends if you use this restore your use of it.
feature’s Bonus Action again, if the weapon is more * Warlock Subclass • free-rules 154
than 5 ft. away from you for more than 1 minute, or if | Awakened Mind: Clairvoyant Combatant: 1 / Short
you die. A conjured weapon disappears when the bond | Great Old One Patron Rest • 1 Bonus Action
ends.
* Awakened Mind • PHB-2024 162
| Pact of the Blade: Conjure: 1 Bonus Action As a Bonus Action, choose one creature you can see === ELF SPECIES TRAITS ===
within 30 ft., you and the chosen creature can
| Pact of the Blade: Bond: 1 Bonus Action communicate with each other while the two of you are * Creature Type • free-rules 190

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Studded Leather 1 13 lb. Book 1 5 lb.

Dagger 1 1 lb. Lamp 1 1 lb.

SP 0 Dagger 1 1 lb. Ink Pen 1 --

Espada Vorpal+3 1 3 lb. Ink 1 --


EP 0 Sickle 1 2 lb.

Crossbow, Light 1 5 lb.


GP 415 Backpack 1 5 lb.

Book 1 5 lb.
PP 0 Orb 1 3 lb.

Costume 1 4 lb.
WEIGHT CARRIED

70 lb. Fine Clothes 1 6 lb.

ENCUMBERED Forgery Kit 1 5 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

0 lb. Oil 10 10 lb.

PUSH/DRAG/LIFT Parchment 10 --

0 lb. Tinderbox 1 1 lb.

EQUIPMENT

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Warlock 7 raphsodioz
CLASS & LEVEL PLAYER NAME
Annathar Sargeras
Elf Charlatan (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

You are a Humanoid. Common plus two languages you roll or choose from
the Standard Languages table. Knowledge of a
* Size • free-rules 190 language means your character can communicate in it,
You are Medium. read it, and write it.

* Speed • free-rules 190


Your speed is 30 ft. === FEATS ===

* Darkvision • free-rules 190 * Ability Score Improvement • free-rules 202


You have Darkvision with a range of 60 ft. Increase one ability score by 2 or two ability scores by
1.
* Elven Lineage • free-rules 190
Choose a lineage from the Elven Lineages table. You * Charlatan Ability Score Improvements • PHB-2024
gain the level 1 benefit of that lineage. 179

| High Elf Lineage • | Increase two scores (+2 / +1) •


You gain the spells outlined in the Elven Lineages
table, and whenever you finish a Long Rest, you can * Skilled • free-rules 201
replace the cantrip at level 1 with a different cantrip You gain proficiency in any combination of three skills
from the Wizard spell list. or tools of your choice.

* Elven Lineage Spells • free-rules 189 Repeatable. You can take this feat more than once.

| High Elf - Charisma •

* Fey Ancestry • free-rules 190


You have Advantage on saving throws you make to
avoid or end the Charmed condition.

* Keen Senses • free-rules 190


You have proficiency in the Insight, Perception, or
Survival skill.

* Trance • free-rules 190


You don’t need to sleep, and magic can’t put you to
sleep. You can finish a Long Rest in 4 hours if you
spend those hours in a trancelike meditation, during
which you retain consciousness.

* Languages • free-rules 37
Your character knows at least three languages:

ADDITIONAL FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

ADDITIONAL EQUIPMENT

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Male 133 Medium 1.8m 80
GENDER AGE SIZE HEIGHT WEIGHT
Annathar Sargeras Chaotic Good Cthulhu Caucasian Red Black short straight
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

I'm a born gambler who can't


resist taking a risk for a potential
payoff.

PERSONALITY TRAITS

Aspiration. I'm determined to make


something of myself. (Any)

IDEALS

I fleeced the wrong person and must


work to ensure that this individual
never crosses paths with me or those
BONDS

I'm too greedy for my own good. I


can't resist taking a risk if there's
money involved.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

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CHA 15 +7
Warlock
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Eldritch Blast Warlock +7 1A 120 ft. V,S Instantaneous free-rules 267 Count: 2, V/S

O Minor Illusion Warlock -- 1A 30 ft./5 ft. Cube S,M 1 minute free-rules 298 D: 1m, 5 ft. Cube, S/M

O Prestidigitation Warlock -- 1A 10 ft. V,S 1 hour free-rules 307 D: 1h, V/S

O Mage Hand Elven Lineage Spells -- 1A 30 ft. V,S 1 minute free-rules 293 D: 1m, V/S

O Toll the Dead Eldritch Invocations WIS 15 1A 60 ft. V,S Instantaneous PHB-2024 334 V/S

O Resistance Eldritch Invocations -- 1A Touch V,S Concentration, up to 1 minute free-rules 312 D: 1m, V/S

O Friends Eldritch Invocations -- 1A 10 ft. S,M Concentration, up to 1 minute PHB-2024 277 D: 1m, S/M

=== 1st LEVEL ===

O Hex Warlock -- 1BA 90 ft. V,S,M Concentration, up to 1 hour free-rules 285 D: 1h, V/S/M

O Detect Magic Elven Lineage Spells -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes free-rules 262 D: 10m, 30 ft. Sphere, V/S

O Detect Magic Elven Lineage Spells -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes free-rules 262 1/LR, D: 10m, 30 ft. Sphere, V/S

P Dissonant Whispers Great Old One Spells (Always Prepared) WIS 15 1A 60 ft. V Instantaneous free-rules 264 V

P Tasha's Hideous Laughter Great Old One Spells (Always Prepared) WIS 15 1A 30 ft. V,S,M Concentration, up to 1 minute free-rules 331 D: 1m, V/S/M

O Comprehend Languages [R] Eldritch Invocations -- 1A Self V,S,M 1 hour free-rules 252 D: 1h, V/S/M

O Speak with Animals [R] Eldritch Invocations -- 1A Self V,S 10 minutes free-rules 318 D: 10m, V/S

=== 2nd LEVEL ===

O Hold Person Warlock WIS 15 1A 60 ft. V,S,M Concentration, up to 1 minute free-rules 286 D: 1m, V/S/M

O Misty Step Elven Lineage Spells -- 1BA Self V Instantaneous free-rules 299 1/LR, V

O Misty Step Elven Lineage Spells -- 1BA Self V Instantaneous free-rules 299 V

P Detect Thoughts Great Old One Spells (Always Prepared) WIS 15 1A Self V,S,M Concentration, up to 1 minute free-rules 262 D: 1m, V/S/M

P Phantasmal Force Great Old One Spells (Always Prepared) INT 15 1A 60 ft./10 ft. Cube V,S,M Concentration, up to 1 minute PHB-2024 304 D: 1m, 10 ft. Cube, V/S/M

O Invisibility Eldritch Invocations -- 1A Touch V,S,M Concentration, up to 1 hour free-rules 289 D: 1h, V/S/M

=== 3rd LEVEL ===

O Counterspell Warlock CON 15 1R 60 ft. S Instantaneous free-rules 258 S

O Fly Warlock -- 1A Touch V,S,M Concentration, up to 10 minutes free-rules 276 D: 10m, V/S/M

O Dispel Magic Warlock -- 1A 120 ft. V,S Instantaneous free-rules 265 Special: (See Description)*, V/S

O Spirit Shroud Warlock -- 1BA Self V,S Concentration, up to 1 minute TCoE 108 D: 1m, V/S

P Clairvoyance Great Old One Spells (Always Prepared) -- 10m 1 mile V,S,M Concentration, up to 10 minutes free-rules 250 D: 10m, V/S/M

P Hunger of Hadar Great Old One Spells (Always Prepared) DEX 15 1A 150 ft./20 ft. Sphere V,S,M Concentration, up to 1 minute PHB-2024 286 D: 1m, 20 ft. Sphere, V/S/M

O Speak with Dead Eldritch Invocations -- 1A 10 ft. V,S,M 10 minutes free-rules 318 D: 10m, V/S/M

=== 4th LEVEL === 2 Pact OO

O Charm Monster Warlock WIS 15 1A 30 ft. V,S 1 hour free-rules 249 D: 1h, V/S

O Dimension Door Warlock -- 1A 500 ft. V Instantaneous free-rules 262 V

P Confusion Great Old One Spells (Always Prepared) WIS 15 1A 90 ft./10 ft. Sphere V,S,M Concentration, up to 1 minute free-rules 253 D: 1m, 10 ft. Sphere, V/S/M

P Summon Aberration Great Old One Spells (Always Prepared) -- 1A 90 ft. V,S,M Concentration, up to 1 hour PHB-2024 322 Special: Use the spell slot’s level for the spell’s level in the stat block.*, D: 1h, V/S/M

SPELLS

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