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Cfirestorm 94119796

The document details a character sheet for a level 1 Dragonborn Druid named Chandain Falen, including attributes, skills, spells, and features. It outlines the character's abilities, equipment, and personal traits, as well as their background and affiliations. The character is designed for a tabletop role-playing game, specifically Dungeons & Dragons.

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0% found this document useful (0 votes)
8 views4 pages

Cfirestorm 94119796

The document details a character sheet for a level 1 Dragonborn Druid named Chandain Falen, including attributes, skills, spells, and features. It outlines the character's abilities, equipment, and personal traits, as well as their background and affiliations. The character is designed for a tabletop role-playing game, specifically Dungeons & Dragons.

Uploaded by

woodwardn2024
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Druid 1 Cfirestorm

CLASS & LEVEL PLAYER NAME


Chandain Falen
Dragonborn Sage (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +0 Dexterity
+1 Constitution +0 16 15 --
+1 • +4 Intelligence
CLASS
• +4 Wisdom INITIATIVE HIT POINTS
12
+0 Charisma
Total 1d8 SUCCESSES
Saving Throw Modifiers
Resistances - Fire*, Cold
DEXTERITY FAILURES

+0 DEFENSES HIT DICE DEATH SAVES

10 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION +0 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+1 P

P
+4

+4
Animal Handling WIS
Arcana INT
Club, Dagger, Dart, Javelin, Mace,
Quarterstaff, Scimitar, Sickle, Sling, Spear

13 +1 Athletics STR === TOOLS ===


ABILITY SAVE DC Herbalism Kit, Thieves' Tools
+0 Deception CHA
P +4 History INT === LANGUAGES ===
INTELLIGENCE
+2 Insight WIS Common, Draconic, Druidic, Elvish, Sylvan
30 ft. (Walking)
+2 +0 Intimidation CHA
+2 Investigation INT
14 +0 Medicine WIS SPEED

+4 Nature INT PROFICIENCIES & LANGUAGES


P

WISDOM +2 Perception WIS


+0 Performance CHA === ACTIONS === martial weapon and infuse it with one of the following
+2 +0 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
damage types: acid, cold, fire, lightning, or poison. For
the next minute, the weapon deals an extra
Help, Hide, Ready, Search, Use an Object, <strong>1d4</strong> damage of the chosen type
+2 Religion INT
15 Opportunity Attack, Grapple, Shove, Improvise, when it hits. You can use this bonus action once per
+0 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object long rest.

+0 Stealth DEX Breath Weapon (Silver) • 1 / Short Rest === REACTIONS ===
CHARISMA As an action once per short rest, exhale in a 15 ft. Gift of the Chromatic Dragon: Reactive Resistance • 2
+2 Survival WIS
cone (CON DC 11, half damage on success) for 2d6 / Long Rest
When you take acid, cold, fire, lightning, or poison
+0 Cold Damage [6th] 3d6, [11th] 4d6, [16th] 5d6

=== BONUS ACTIONS ===


damage, you can use your reaction to give yourself
resistance to that instance of damage. You can use
Gift of the Chromatic Dragon: Chromatic Infusion • 1 / this reaction 2 times per long rest.
10 Long Rest
As a bonus action, you can touch a simple or
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

12 PASSIVE WISDOM (PERCEPTION)


Scimitar +3 1d6+1 Slashing Martial, Finesse, Light

Produce Flame +4 1d8 Fire D: 10m, V/S


12 PASSIVE WISDOM (INSIGHT)

Unarmed Strike +3 2 Bludgeoning


12 PASSIVE INTELLIGENCE (INVESTIGATION)

SENSES WEAPON ATTACKS & CANTRIPS

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Druid 1 Cfirestorm
CLASS & LEVEL PLAYER NAME
Chandain Falen
Dragonborn Sage (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== DRUID FEATURES === * Damage Resistance • BR 34 bonus action, you can't do so again until you finish a
You have resistance to the damage type associated long rest.
* Hit Points • PHB 65 with your draconic ancestry. <strong>Reactive Resistance.</strong> When you
take acid, cold, fire, lightning, or poison damage, you
* Proficiencies • PHB 65 | Silver Dragon • BR 34 can use your reaction to give yourself resistance to
Cold Damage that instance of damage. You can use this reaction 2
* Druidic • PHB 66 times, and you regain all expended uses when you
You know Druidic, the secret language of druids. finish a long rest.
=== FEATS ===
* Spellcasting • PHB 66 | Gift of the Chromatic Dragon: Chromatic Infusion: 1
You can cast prepared druid spells using WIS as your * Dual Wielder • PHB 165 / Long Rest • 1 Bonus Action
spellcasting modifier (Spell DC 12, Spell Attack +4) You add a +1 bonus to AC while you are wielding a
and prepared druid spells as rituals if they have the separate melee weapon in each hand, can use | Gift of the Chromatic Dragon: Reactive Resistance:
ritual tag. You can use a druidic focus as a spellcasting two-weapon fighting even when the one-handed melee 2 / Long Rest • 1 Reaction
focus. weapons you are wielding aren't light, and can draw or
stow two one-handed weapons when you would
normally be able to draw or stow only one.
=== DRAGONBORN RACIAL TRAITS ===
* Telekinetic • TCoE 81
* Draconic Ancestry • BR 34 You learn the <em>mage hand</em> cantrip, and can
You gain a breath weapon and damage resistance cast it without verbal or somatic components and make
with your chosen dragon type. the spectral hand invisible. If you already know this
spell, its range increases by 30 ft. Its spellcasting
| Silver Dragon • BR 34 ability is the ability increased by this feat.
Cold
As a bonus action, you can try to telekinetically shove
* Breath Weapon • BR 34 one creature you can see within 30 ft. of you. When
Once per short rest as an action, exhale destructive you do so, the target must succeed on a Strength
energy based on your Draconic Ancestry. Each saving throw (DC 10 + the ability modifier of the score
creature in the area must make a DC 11 saving throw increased by this feat) or be moved 5 ft. toward or
(type determined by your ancestry), taking 2d6 ([6th] away from you. A creature can willingly fail this save.
3d6, [11th] 4d6, [16th] 5d6) on a failed save, and half
damage on a successful one. * Gift of the Chromatic Dragon • FToD 17
You’ve manifested some of the power of chromatic
| Silver Dragon • BR 34 dragons, granting you the following benefits:
As an action once per short rest, exhale in a 15 ft. <strong>Chromatic Infusion.</strong> As a bonus
cone (CON DC 11, half damage on success) for 2d6 action, you can touch a simple or martial weapon and
Cold Damage [6th] 3d6, [11th] 4d6, [16th] 5d6 infuse it with one of the following damage types: acid,
cold, fire, lightning, or poison. For the next minute, the
| Breath Weapon (Silver): 1 / Short Rest • 1 Action weapon deals an extra <strong>1d4</strong> damage
of the chosen type when it hits. After you use this

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Shield 1 6 lb. Waterskin 1 5 lb.

Leather 1 10 lb.

SP 0 Breastplate 1 20 lb.

Scimitar 1 3 lb.
EP 0 Ink (1 ounce bottle) 1 --

Backpack 1 5 lb.
GP 70 Clothes, Common 1 3 lb.

Wooden Staff 1 4 lb.


PP 0 Small Knife 1 --

Bedroll 1 7 lb.
WEIGHT CARRIED

105 lb. Mess Kit 1 1 lb.

ENCUMBERED Rations (1 day) 10 20 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

180 lb. Rope, Hempen (50 feet) 1 10 lb.

PUSH/DRAG/LIFT Tinderbox 1 1 lb.

360 lb. Torch 10 10 lb.

EQUIPMENT

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male 25 Medium 6,2 178
GENDER AGE SIZE HEIGHT WEIGHT
Chandain Falen Chaotic Good none silver one red one blue None
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

=== Allies ===

a cat named snowflake, his pet sheep

=== Organizations ===

circle of the moon PERSONALITY TRAITS

Knowledge. The path to power and self-improvement is


through knowledge. (Neutral)
Logic. Emotions must not cloud our logical thinking.
(Lawful)

IDEALS

none

BONDS

Most people scream and run when they see a demon. I stop and take
notes on its anatomy.
Unlocking an ancient mystery is worth the price of a civilization.
I speak without really thinking through my words, invariably insulting
others.

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

likes cheese and fire. Joined the party to fund his


cripling addiction to cheese. Has a pet sheep he
likes to carry around.

CHARACTER BACKSTORY ADDITIONAL NOTES

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WIS 12 +4
Druid
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Frostbite Druid CON 12 1A 60 ft. V,S Instantaneous EE 156 V/S

O Produce Flame Druid +4 1A Self V,S 10 minutes PHB 269 D: 10m, V/S

=== 1st LEVEL === 2 Slots OO

O Ice Knife Druid DEX 12 / +4 1A 60 ft./5 ft. Sphere S,M Instantaneous EE 157 5 ft. Sphere, S/M

O Thunderwave Druid CON 12 1A Self/15 ft. Cube V,S Instantaneous PHB 282 15 ft. Cube, V/S

O Earth Tremor Druid DEX 12 1A 10 ft. V,S Instantaneous EE 155 V/S

O Animal Friendship Druid WIS 12 1A 30 ft. V,S,M 24 hours PHB 212 D: 24h, V/S/M

O Charm Person Druid WIS 12 1A 30 ft. V,S 1 hour PHB 221 D: 1h, V/S

O Create or Destroy Water Druid -- 1A 30 ft./30 ft. Cube V,S,M Instantaneous PHB 229 30 ft. Cube, V/S/M

O Cure Wounds Druid -- 1A Touch V,S Instantaneous PHB 230 V/S

O Detect Magic [R]<C> Druid -- 1A + 10m Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease [R]<C> Druid -- 1A + 10m Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

O Entangle <C> Druid STR 12 1A 90 ft./20 ft. Square V,S Concentration, up to 1 minute PHB 238 D: 1m, 20 ft. Square, V/S

O Faerie Fire <C> Druid DEX 12 1A 60 ft./20 ft. Cube V Concentration, up to 1 minute PHB 239 D: 1m, 20 ft. Cube, V

O Fog Cloud <C> Druid -- 1A 120 ft./20 ft. Sphere V,S Concentration, up to 1 hour PHB 243 D: 1h, 20 ft. Sphere, V/S

O Goodberry Druid -- 1A Touch V,S,M Instantaneous PHB 246 V/S/M

O Healing Word Druid -- 1BA 60 ft. V Instantaneous PHB 250 V

O Jump Druid -- 1A Touch V,S,M 1 minute PHB 254 D: 1m, V/S/M

O Longstrider Druid -- 1A Touch V,S,M 1 hour PHB 256 D: 1h, V/S/M

O Purify Food and Drink [R] Druid -- 1A + 10m 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

O Speak with Animals [R] Druid -- 1A + 10m Self V,S 10 minutes PHB 277 D: 10m, V/S

O Absorb Elements Druid -- 1R Self S 1 round EE 150 D: 1Rnd, S

O Beast Bond <C> Druid -- 1A Touch V,S,M Concentration, up to 10 minutes EE 150 D: 10m, V/S/M

SPELLS

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