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Cfirestorm 100816056

The document details the character Vacrim Calon, a Tiefling Druid 2 / Bard 1, including their abilities, skills, spells, and equipment. It outlines their racial traits, class features, and personality traits, as well as their combat capabilities and spellcasting details. Additionally, it provides information on their background, alignment, and physical characteristics.

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woodwardn2024
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0% found this document useful (0 votes)
5 views4 pages

Cfirestorm 100816056

The document details the character Vacrim Calon, a Tiefling Druid 2 / Bard 1, including their abilities, skills, spells, and equipment. It outlines their racial traits, class features, and personality traits, as well as their combat capabilities and spellcasting details. Additionally, it provides information on their background, alignment, and physical characteristics.

Uploaded by

woodwardn2024
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Druid 2 / Bard 1 Cfirestorm

CLASS & LEVEL PLAYER NAME


Vacrim Calon
Tiefling Sage (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+0 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +1 Dexterity
+2 Constitution +1 11 16 --
+0 • +3 Intelligence
CLASS
• +5 Wisdom INITIATIVE HIT POINTS
10
+0 Charisma
Total 2d8 + 1d8 SUCCESSES
Saving Throw Modifiers
Resistances - Fire
DEXTERITY FAILURES

+1 DEFENSES HIT DICE DEATH SAVES

12 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION +1 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+2 P

P
+5

+3
Animal Handling WIS
Arcana INT
Club, Dagger, Dart, Javelin, Mace,
Quarterstaff, Scimitar, Sickle, Sling, Spear

15 +0 Athletics STR === TOOLS ===


ABILITY SAVE DC Herbalism Kit
+0 Deception CHA
P +3 History INT === LANGUAGES ===
INTELLIGENCE
+3 Insight WIS Common, Draconic, Druidic, Infernal, Sylvan
30 ft. (Walking)
+1 +0 Intimidation CHA
+1 Investigation INT
13 +3 Medicine WIS SPEED

+3 Nature INT PROFICIENCIES & LANGUAGES


P

WISDOM +3 Perception WIS


+0 Performance CHA === ACTIONS === points, or die).
+3 +0 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge, === BONUS ACTIONS ===
Help, Hide, Ready, Search, Use an Object, Bardic Inspiration • 1 / Long Rest
+1 Religion INT
16 Opportunity Attack, Grapple, Shove, Improvise, As a bonus action, a creature (other than yourself)
+1 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object within 60 ft. that can hear you gains an inspiration die
(1d6). For 10 minutes, the creature can add it to one
+1 Stealth DEX Wild Shape • 2 / Short Rest ability check, attack roll, or saving throw. This can be
CHARISMA As an action, you can magically assume the shape added after seeing the roll, but before knowing the
+3 Survival WIS
of a beast that you have seen before twice per short outcome.

+0 rest. [2nd] Max CR 1/4 (no flying or swimming speed)


[4th] Max CR 1/2 (no flying speed) [8th] Max CR 1 Combat Wild Shape
You can use Wild Shape as a bonus action and
You can stay in beast shape for 1 hours before you can use a bonus action to expend one spell slot to
10 reverting back to your normal form (or as a bonus regain 1d8 HP per level of the spell slot expended.
action earlier or if you fall unconscious, drop to 0 hit
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

13 PASSIVE WISDOM (PERCEPTION)


Scimitar +3 1d6+1 Slashing Martial, Finesse, Light

Unarmed Strike +2 1 Bludgeoning


13 PASSIVE WISDOM (INSIGHT)

11 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

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Druid 2 / Bard 1 Cfirestorm
CLASS & LEVEL PLAYER NAME
Vacrim Calon
Tiefling Sage (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== DRUID FEATURES ===


=== BARD FEATURES ===
* Hit Points • PHB 65
* Hit Points • PHB 52
* Proficiencies • PHB 65
* Proficiencies • PHB 52
* Druidic • PHB 66
You know Druidic, the secret language of druids. * Spellcasting • PHB 52
You can cast known bard spells using CHA as your
* Spellcasting • PHB 66 spellcasting modifier (Spell DC 10, Spell Attack +2)
You can cast prepared druid spells using WIS as your and known bard spells as rituals if they have the ritual
spellcasting modifier (Spell DC 13, Spell Attack +5) tag. You can use a musical instrument as a
and prepared druid spells as rituals if they have the spellcasting focus.
ritual tag. You can use a druidic focus as a spellcasting
focus. * Bardic Inspiration • PHB 53
As a bonus action, a creature (other than you) within
* Wild Shape • PHB 66 60 ft. that can hear you gains an inspiration die (1d6).
As an action, you can magically assume the shape of For 10 minutes, the creature can add it to one ability
a beast that you have seen before twice per short rest. check, attack roll, or saving throw. This can be added
after seeing the roll, but before knowing the outcome.
You can stay in beast shape for 1 hours before
reverting back to your normal form (or as a bonus | 1 / Long Rest • 1 Bonus Action
action earlier or if you fall unconscious, drop to 0 hit
points, or die).
=== TIEFLING RACIAL TRAITS ===
| 2 / Short Rest • 1 Action
* Darkvision • BR 43
* Druid Circle • PHB 67 You can see in darkness (shades of gray) up to 60 ft.

| Circle of the Moon * Hellish Resistance • BR 43


You have resistance to fire damage.
* Combat Wild Shape • PHB 69
You can use Wild Shape as a bonus action and you * Infernal Legacy • BR 43
can use a bonus action to expend one spell slot to You know the thaumaturgy cantrip. [3rd] You can cast
regain 1d8 HP per level of the spell slot expended. hellish rebuke (2nd) once per long rest. [5th] You can
cast darkness once per long rest. CHA is your
| 1 Bonus Action spellcasting ability.

* Circle Forms • PHB 69


When using Wild Shape, you can transform into beasts
with a CR of 1 or lower.

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Ring of Animal Influence 1 -- Rations (1 day) 10 20 lb.

Ring of Warmth 1 -- Rope, Hempen (50 feet) 1 10 lb.

SP 0 Shield 1 6 lb. Tinderbox 3 3 lb.

Leather 1 10 lb. Torch 10 10 lb.


EP 0 Dagger 1 1 lb. Waterskin 4 20 lb.

Javelin 1 2 lb.
GP 10 Sickle 1 2 lb.

Scimitar 1 3 lb.
PP 0 Ink (1 ounce bottle) 1 --

Backpack 1 5 lb.
WEIGHT CARRIED

111 lb. Clothes, Common 1 3 lb.

ENCUMBERED Wooden Staff 2 8 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

50 lb. Small Knife 1 --

PUSH/DRAG/LIFT Bedroll 1 7 lb.

300 lb. Mess Kit 1 1 lb.

EQUIPMENT

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Female 27 Medium 5'9 148
GENDER AGE SIZE HEIGHT WEIGHT
Vacrim Calon Neutral pale red White
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

I use polysyllabic words that convey the


impression of great erudition.
I … speak … slowly … when talking … to
idiots, … which … almost … everyone …
is … compared … to me.
PERSONALITY TRAITS

Knowledge. The path to power and


self-improvement is through
knowledge. (Neutral)
IDEALS

BONDS

Most people scream and run when they


see a demon. I stop and take notes on
its anatomy.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
WIS / CHA 13 / 10 +5 / +2
Druid / Bard
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Mage Hand Bard -- 1A 30 ft. V,S 1 minute PHB 256 D: 1m, V/S

O Thunderclap Bard CON 10 1A 5 ft. S Instantaneous EE 168 S

O Thaumaturgy Infernal Legacy -- 1A 30 ft. V 1 minute PHB 282 D: 1m, V

=== 1st LEVEL === 4 Slots OOOO

O Animal Friendship Druid WIS 13 1A 30 ft. V,S,M 24 hours PHB 212 D: 24h, V/S/M

O Charm Person Druid WIS 13 1A 30 ft. V,S 1 hour PHB 221 D: 1h, V/S

O Create or Destroy Water Druid -- 1A 30 ft./30 ft. Cube V,S,M Instantaneous PHB 229 30 ft. Cube, V/S/M

O Cure Wounds Druid -- 1A Touch V,S Instantaneous PHB 230 V/S

O Detect Magic [R]<C> Druid -- 1A + 10m Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease [R]<C> Druid -- 1A + 10m Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

O Entangle <C> Druid STR 13 1A 90 ft./20 ft. Square V,S Concentration, up to 1 minute PHB 238 D: 1m, 20 ft. Square, V/S

O Faerie Fire <C> Druid DEX 13 1A 60 ft./20 ft. Cube V Concentration, up to 1 minute PHB 239 D: 1m, 20 ft. Cube, V

O Fog Cloud <C> Druid -- 1A 120 ft./20 ft. Sphere V,S Concentration, up to 1 hour PHB 243 D: 1h, 20 ft. Sphere, V/S

O Goodberry Druid -- 1A Touch V,S,M Instantaneous PHB 246 V/S/M

O Healing Word Druid -- 1BA 60 ft. V Instantaneous PHB 250 V

O Jump Druid -- 1A Touch V,S,M 1 minute PHB 254 D: 1m, V/S/M

O Longstrider Druid -- 1A Touch V,S,M 1 hour PHB 256 D: 1h, V/S/M

O Purify Food and Drink [R] Druid -- 1A + 10m 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

O Speak with Animals [R] Druid -- 1A + 10m Self V,S 10 minutes PHB 277 D: 10m, V/S

O Thunderwave Druid CON 13 1A Self/15 ft. Cube V,S Instantaneous PHB 282 15 ft. Cube, V/S

O Absorb Elements Druid -- 1R Self S 1 round EE 150 D: 1Rnd, S

O Beast Bond <C> Druid -- 1A Touch V,S,M Concentration, up to 10 minutes EE 150 D: 10m, V/S/M

O Earth Tremor Druid DEX 13 1A 10 ft. V,S Instantaneous EE 155 V/S

O Ice Knife Druid DEX 13 / +5 1A 60 ft./5 ft. Sphere S,M Instantaneous EE 157 5 ft. Sphere, S/M

O Comprehend Languages [R] Bard -- 1A Self V,S,M 1 hour PHB 224 D: 1h, V/S/M

O Earth Tremor Bard DEX 10 1A 10 ft. V,S Instantaneous EE 155 V/S

O Healing Word Bard -- 1BA 60 ft. V Instantaneous PHB 250 V

O Speak with Animals [R] Bard -- 1A Self V,S 10 minutes PHB 277 D: 10m, V/S

=== 2nd LEVEL === 2 Slots OO

O Hellish Rebuke Infernal Legacy DEX 10 1R 60 ft. V,S Instantaneous PHB 250 1/LR, V/S

SPELLS

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