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Latest Log

The document is a log file for Sonic Robo Blast 2, detailing the initialization process and loading of various game files and assets on an Android device. It includes information about the game version, copyright details, and the setup of game resources such as textures, sounds, and Lua scripts. Additionally, it mentions the inclusion of an addon featuring Silver the Hedgehog and provides contact information for feedback and bug reports.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
9 views3 pages

Latest Log

The document is a log file for Sonic Robo Blast 2, detailing the initialization process and loading of various game files and assets on an Android device. It includes information about the game version, copyright details, and the setup of game resources such as textures, sounds, and Lua scripts. Additionally, it mentions the inclusion of an addon featuring Silver the Hedgehog and provides contact information for feedback and bug reports.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Sonic Robo Blast 2 for Android

Logfile: /storage/emulated/0/Sonic Robo Blast 2/logs/log-2025-03-29_14-36-24.txt


Setting up SRB2...

Sonic Robo Blast 2


Copyright (C) 1998-2023 by Sonic Team Junior

This program comes with ABSOLUTELY NO WARRANTY.

This is free software, and you are welcome to redistribute it


and/or modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
See the 'LICENSE.txt' file for details.

Sonic the Hedgehog and related characters are trademarks of SEGA.


We do not claim ownership of SEGA's intellectual property used
in this program.

M_StartupLocale...
Looking for WADs in: Shared storage: /storage/emulated/0/Sonic Robo Blast 2App-
specific storage: /storage/emulated/0/Android/data/org.stjr.srb2/files
Z_Init(): Init zone memory allocation daemon.
System memory: 3770MB - Free: 1375MB
I_InitializeTime()...
W_UnpackMultipleFiles(): Unpacking IWAD and main PWADs.
W_InitMultipleFiles(): Adding IWAD and main PWADs.
Added file /storage/emulated/0/Android/data/org.stjr.srb2/files/srb2.pk3 (12647
lumps)
Loading SOC from /storage/emulated/0/Android/data/org.stjr.srb2/files/srb2.pk3|
SOC/SOC_TITL
Loading SOC from /storage/emulated/0/Android/data/org.stjr.srb2/files/srb2.pk3|
SOC/SOC_LETR
Added file zones.pk3 (141 lumps)
Loading SOC from zones.pk3|SOC/SOC_EMBM.txt
Loading SOC from zones.pk3|SOC/SOC_HEAD.txt
Loading SOC from zones.pk3|SOC/SOC_SECR.txt
Loading SOC from zones.pk3|SOC/Tutorial.txt
Added file /storage/emulated/0/Android/data/org.stjr.srb2/files/player.dta (1869
lumps)
Loading SOC from /storage/emulated/0/Android/data/org.stjr.srb2/files/player.dta|
SOC_PLAY
Added file /storage/emulated/0/Android/data/org.stjr.srb2/files/patch.pk3 (18
lumps)
Added file android.pk3 (255 lumps)
Loading SOC from android.pk3|SOC/Titlescreen.soc
Added file music.dta (181 lumps)
I_StartupGraphics()...
CPU Info: 486: 0, 586: 0, MMX: 0, 3DNow: 0, MMXExt: 0, SSE2: 0
Number of console HUD lines is now 5
I_InitJoystick()...
I_InitJoystick2()...
HU_LoadGraphics()...
executing /storage/emulated/0/Sonic Robo Blast 2/config.cfg
Unknown command 'silv_memevoices'
Unknown command 'silv_norollangle'
Default resolution: 1280 x 800
Windowed resolution: 640 x 400
Default bit depth: 16 bits
M_Init(): Init miscellaneous info.
R_Init(): Init SRB2 refresh daemon.
R_LoadTextures()...
P_InitPicAnims()...
R_InitSprites()...
srb2.pk3 added 5396 frames in 385 sprites
patch.pk3 added 3 frames in 2 sprites
R_InitColormaps()...
S_InitSfxChannels(): Setting up sound channels.
ST_Init(): Init status bar.
D_CheckNetGame(): Checking network game status.
Entering main game loop...
I_InitTouchScreen()...
===========================================================================
We hope you enjoy this game as
much as we did making it!
...wait. =P
===========================================================================
Sonic Robo Blast 2 v2.2.13 (Jan 8 2024 22:58:36 03956fa9 android-port) SDL Android
64-bit
�NOTICE:� Game must be restarted to play Record Attack.
Added file /storage/emulated/0/Sonic Robo Blast 2/addons/VCL_Silver-v2.12.pk3 (476
lumps)
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/VCL_Silver-
v2.12.pk3|Lua/Defs.LUA
Pardon me while I initialize the Lua scripting interface...
Sound sfx_thrw1 allocated.
Sound sfx_thrw2 allocated.
Sound sfx_thrw3 allocated.
Sound sfx_thrw4 allocated.
Sound sfx_skill1 allocated.
Sound sfx_skill2 allocated.
Sound sfx_skill3 allocated.
Sound sfx_skills allocated.
Sound sfx_silrip allocated.
Sound sfx_float allocated.
Sound sfx_cancel allocated.
Sound sfx_levi allocated.
Sound sfx_psybst allocated.
Sprite SPR_SFLI allocated.
State S_SILV_WARNINGINDICATOR allocated.
State S_SILV_TIREDINDICATOR allocated.
Sprite SPR_SLCK allocated.
State S_LOCKON_SILV allocated.
Sprite SPR_FRAG allocated.
State S_FRAG1 allocated.
State S_FRAG2 allocated.
State S_FRAG3 allocated.
State S_FRAG4 allocated.
State S_FRAG5 allocated.
Sprite SPR_HOWL allocated.
State S_HOWL1 allocated.
State S_HOWL2 allocated.
State S_HOWL3 allocated.
Sprite SPR_RGRB allocated.
Sprite SPR_KLIT allocated.
MobjType MT_PSYHITBOX allocated.
State S_SILVTHROW allocated.
MobjType MT_EGGROBO_SPAWNHELPER allocated.
State S_EGGROBO_SPAWNHELPER allocated.
MobjType MT_SILVERTRAIL allocated.
Sprite SPR_STHK allocated.
State S_SILVERTRAIL1 allocated.
State S_SILVERTRAIL2 allocated.
MobjType MT_SILV_IDLEHOLD allocated.
State S_SILV_IDLEHOLD allocated.
Sprite SPR2_GARD allocated.
State S_PLAY_SILVGUARD allocated.
State S_LASER_FLAGSET allocated.
MobjType MT_PSYCHOCUT allocated.
Sprite SPR_PSCT allocated.
Sound sfx_pscut allocated.
State S_PSYCUT allocated.
State S_PSYCUT2 allocated.
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/VCL_Silver-
v2.12.pk3|Lua/Silver_Cmd.Lua
Added command "silv_auracolor"
Added command "silv_invertflight"
Added command "silv_throwall"
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/VCL_Silver-
v2.12.pk3|Lua/Silver_Main.lua
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/VCL_Silver-
v2.12.pk3|Lua/Silver_Carry.lua
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/VCL_Silver-
v2.12.pk3|Lua/Silver_TK_extra.LUA
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/VCL_Silver-
v2.12.pk3|Lua/Silver_Telekinesis.lua
Sound sfx_ovrchr allocated.
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/VCL_Silver-
v2.12.pk3|Lua/Silver_Shield.lua
Sprite SPR_KLIT allocated.
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/VCL_Silver-
v2.12.pk3|Lua/Silver_Cut.lua
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/VCL_Silver-
v2.12.pk3|Lua/Silver_Bot.lua
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/VCL_Silver-
v2.12.pk3|Lua/Silver_BattleMod.Lua
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/VCL_Silver-
v2.12.pk3|Lua/Silver_Captions.lua
--------------------------------------------------

�Silver the Hedgehog - v2.12 (SRB2 2.2.x)


�Please leave feedback / bug reports on the SRB2 Message Board thread.
Alternatively, you can reach me on most SRB2 related Discord server as Lat'#7634

Loading SOC from /storage/emulated/0/Sonic Robo Blast 2/addons/VCL_Silver-


v2.12.pk3|SOC/SOC_PLAY
VCL_Silver-v2.12.pk3 added 69 frames in 8 sprites
Added skin 'silver'
No maps added
Starting Server....
Speeding off to level...

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