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Latest Log

Sonic Robo Blast 2 is a free software game developed by Sonic Team Junior, available on Android. The log details the initialization process, including loading various game files and scripts, as well as system specifications. The game is based on the Sonic the Hedgehog franchise and allows for modifications under the GNU General Public License.

Uploaded by

leozvic2
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
11 views15 pages

Latest Log

Sonic Robo Blast 2 is a free software game developed by Sonic Team Junior, available on Android. The log details the initialization process, including loading various game files and scripts, as well as system specifications. The game is based on the Sonic the Hedgehog franchise and allows for modifications under the GNU General Public License.

Uploaded by

leozvic2
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Sonic Robo Blast 2 for Android

Logfile: /storage/emulated/0/Sonic Robo Blast 2/logs/log-2025-04-18_20-54-00.txt


Setting up SRB2...

Sonic Robo Blast 2


Copyright (C) 1998-2023 by Sonic Team Junior

This program comes with ABSOLUTELY NO WARRANTY.

This is free software, and you are welcome to redistribute it


and/or modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
See the 'LICENSE.txt' file for details.

Sonic the Hedgehog and related characters are trademarks of SEGA.


We do not claim ownership of SEGA's intellectual property used
in this program.

M_StartupLocale...
Looking for WADs in: Shared storage: /storage/emulated/0/Sonic Robo Blast
2Removable storage: /storage/D4D5-FCE9/Android/data/org.stjr.srb2/filesApp-specific
storage: /storage/emulated/0/Android/data/org.stjr.srb2/files
Z_Init(): Init zone memory allocation daemon.
System memory: 3460MB - Free: 479MB
I_InitializeTime()...
W_UnpackMultipleFiles(): Unpacking IWAD and main PWADs.
W_InitMultipleFiles(): Adding IWAD and main PWADs.
Added file /storage/emulated/0/Android/data/org.stjr.srb2/files/srb2.pk3 (12647
lumps)
Loading SOC from /storage/emulated/0/Android/data/org.stjr.srb2/files/srb2.pk3|
SOC/SOC_TITL
Loading SOC from /storage/emulated/0/Android/data/org.stjr.srb2/files/srb2.pk3|
SOC/SOC_LETR
Added file zones.pk3 (141 lumps)
Loading SOC from zones.pk3|SOC/SOC_EMBM.txt
Loading SOC from zones.pk3|SOC/SOC_HEAD.txt
Loading SOC from zones.pk3|SOC/SOC_SECR.txt
Loading SOC from zones.pk3|SOC/Tutorial.txt
Added file /storage/emulated/0/Android/data/org.stjr.srb2/files/player.dta (1869
lumps)
Loading SOC from /storage/emulated/0/Android/data/org.stjr.srb2/files/player.dta|
SOC_PLAY
Added file /storage/emulated/0/Android/data/org.stjr.srb2/files/patch.pk3 (18
lumps)
Added file android.pk3 (255 lumps)
Loading SOC from android.pk3|SOC/Titlescreen.soc
Added file music.dta (181 lumps)
I_StartupGraphics()...
CPU Info: 486: 0, 586: 0, MMX: 0, 3DNow: 0, MMXExt: 0, SSE2: 0
Number of console HUD lines is now 5
I_InitJoystick()...
I_InitJoystick2()...
HU_LoadGraphics()...
executing /storage/emulated/0/Sonic Robo Blast 2/config.cfg
Default resolution: 1280 x 800
Windowed resolution: 640 x 400
Default bit depth: 32 bits
M_Init(): Init miscellaneous info.
R_Init(): Init SRB2 refresh daemon.
R_LoadTextures()...
P_InitPicAnims()...
R_InitSprites()...
srb2.pk3 added 5396 frames in 385 sprites
patch.pk3 added 3 frames in 2 sprites
R_InitColormaps()...
S_InitSfxChannels(): Setting up sound channels.
ST_Init(): Init status bar.
D_CheckNetGame(): Checking network game status.
Entering main game loop...
I_InitTouchScreen()...
OpenGL version: OpenGL ES 3.2 V@0530.0 (GIT@8699000cd8, I1027f1d7d9, 1649421937)
(Date:04/08/22)
GPU: Adreno (TM) 619
Extensions: GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync
GL_OES_vertex_half_float GL_OES_framebuffer_object GL_OES_rgb8_rgba8
GL_OES_compressed_ETC1_RGB8_texture GL_AMD_compressed_ATC_texture
GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_hdr
GL_OES_texture_compression_astc GL_OES_texture_npot
GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888
GL_EXT_read_format_bgra GL_OES_texture_3D GL_EXT_color_buffer_float
GL_EXT_color_buffer_half_float GL_QCOM_alpha_test GL_OES_depth24
GL_OES_packed_depth_stencil GL_OES_depth_texture GL_OES_depth_texture_cube_map
GL_EXT_sRGB GL_OES_texture_float GL_OES_texture_float_linear
GL_OES_texture_half_float GL_OES_texture_half_float_linear
GL_EXT_texture_type_2_10_10_10_REV GL_EXT_texture_sRGB_decode
GL_EXT_texture_format_sRGB_override GL_OES_element_index_uint GL_EXT_copy_image
GL_EXT_geometry_shader GL_EXT_tessellation_shader GL_OES_texture_stencil8
GL_EXT_shader_io_blocks GL_OES_shader_image_atomic GL_OES_sample_variables
GL_EXT_texture_border_clamp GL_EXT_EGL_image_external_wrap_modes
GL_EXT_multisampled_render_to_texture GL_EXT_multisampled_render_to_texture2
GL_OES_shader_multisample_interpolation GL_EXT_texture_cube_map_array
GL_EXT_draw_buffers_indexed GL_EXT_gpu_shader5 GL_EXT_robustness
GL_EXT_texture_buffer GL_EXT_shader_framebuffer_fetch
GL_ARM_shader_framebuffer_fetch_depth_stencil
GL_OES_texture_storage_multisample_2d_array GL_OES_sample_shading
GL_OES_get_program_binary GL_EXT_debug_label GL_KHR_blend_equation_advanced
GL_KHR_blend_equation_advanced_coherent GL_QCOM_tiled_rendering
GL_ANDROID_extension_pack_es31a GL_EXT_primitive_bounding_box
GL_OES_standard_derivatives GL_OES_vertex_array_object GL_EXT_disjoint_timer_query
GL_KHR_debug GL_EXT_YUV_target GL_EXT_sRGB_write_control GL_EXT_texture_norm16
GL_EXT_discard_framebuffer GL_OES_surfaceless_context GL_OVR_multiview
GL_OVR_multiview2 GL_EXT_texture_sRGB_R8 GL_KHR_no_error GL_EXT_debug_marker
GL_OES_EGL_image_external_essl3 GL_OVR_multiview_multisampled_render_to_texture
GL_EXT_buffer_storage GL_EXT_external_buffer GL_EXT_blit_framebuffer_params
GL_EXT_clip_cull_distance GL_EXT_protected_textures
GL_EXT_shader_non_constant_global_initializers GL_QCOM_texture_foveated
GL_QCOM_texture_foveated_subsampled_layout
GL_QCOM_shader_framebuffer_fetch_noncoherent GL_QCOM_shader_framebuffer_fetch_rate
GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_EGL_image_array
GL_NV_shader_noperspective_interpolation GL_KHR_robust_buffer_access_behavior
GL_EXT_EGL_image_storage GL_EXT_blend_func_extended GL_EXT_clip_control
GL_OES_texture_view GL_EXT_fragment_invocation_density
GL_QCOM_validate_shader_binary GL_QCOM_YUV_texture_gather
Extension GL_ARB_multitexture is unsupported
Extension GL_ARB_texture_filter_anisotropic is unsupported
Extension GL_EXT_texture_filter_anisotropic is supported
Extension GL_ARB_framebuffer_object is unsupported
Extension GL_OES_framebuffer_object is supported
gl_UniformMatrix4fv (gl_shaders.c, line 333): GL_INVALID_OPERATION
gl_DeleteProgram (gl_shaders.c, line 224): GL_INVALID_VALUE
===========================================================================
We hope you enjoy this game as
much as we did making it!
...wait. =P
===========================================================================
Sonic Robo Blast 2 v2.2.13 (Jan 8 2024 22:58:36 03956fa9 android-port) SDL Android
64-bit
�NOTICE:� Game must be restarted to play Record Attack.
Added file /storage/emulated/0/Sonic Robo Blast 2/addons/VL_sloperollangle-v9.1.lua
(1 lumps)
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/VL_sloperollangle-v9.1.lua
Pardon me while I initialize the Lua scripting interface...
cameraroll set to Off
Registered console variable "cameraroll"
cam_rollspeed set to 0.1
Registered console variable "cam_rollspeed"
No maps added
Added file /storage/emulated/0/Sonic Robo Blast 2/addons/VCL_XMomentum-v1.3.4.pk3
(768 lumps)
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/VCL_XMomentum-v1.3.4.pk3|LUA/LUA_HYPERCOLOR
Skincolor SKINCOLOR_SUPER_HYPER_1 allocated.
Skincolor SKINCOLOR_SUPER_HYPER_2 allocated.
Skincolor SKINCOLOR_SUPER_HYPER_3 allocated.
Skincolor SKINCOLOR_SUPER_HYPER_4 allocated.
Skincolor SKINCOLOR_SUPER_HYPER_5 allocated.
Skincolor SKINCOLOR_SUPER_HYPERMET_1 allocated.
Skincolor SKINCOLOR_SUPER_HYPERMET_2 allocated.
Skincolor SKINCOLOR_SUPER_HYPERMET_3 allocated.
Skincolor SKINCOLOR_SUPER_HYPERMET_4 allocated.
Skincolor SKINCOLOR_SUPER_HYPERMET_5 allocated.
Skincolor SKINCOLOR_METALSONICAURA_1 allocated.
Skincolor SKINCOLOR_METALSONICAURA_2 allocated.
Skincolor SKINCOLOR_METALSONICAURA_3 allocated.
Skincolor SKINCOLOR_METALSONICAURA_4 allocated.
Skincolor SKINCOLOR_METALSONICAURA allocated.
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/VCL_XMomentum-v1.3.4.pk3|LUA/LUA_FROSTSKIN
Skincolor SKINCOLOR_CRYSTALINE allocated.
Skincolor SKINCOLOR_CHERRY allocated.
Skincolor SKINCOLOR_TRANSRIGHTS allocated.
Skincolor SKINCOLOR_LESBIANRIGHTS allocated.
Skincolor SKINCOLOR_BIRIGHTS allocated.
Skincolor SKINCOLOR_ACERIGHTS allocated.
Skincolor SKINCOLOR_CRYSTALROSE allocated.
Skincolor SKINCOLOR_AZURACOLO allocated.
Skincolor SKINCOLOR_ACIDIC allocated.
Skincolor SKINCOLOR_AQUATIC allocated.
Skincolor SKINCOLOR_CHAO allocated.
Skincolor SKINCOLOR_LIGHTMINT allocated.
Skincolor SKINCOLOR_SPEEDSTER allocated.
Skincolor SKINCOLOR_FLYHIGH allocated.
Skincolor SKINCOLOR_CHUCKLER allocated.
Skincolor SKINCOLOR_YEEHAW allocated.
Skincolor SKINCOLOR_LOOKALIKE allocated.
Skincolor SKINCOLOR_LOVESTRUCK allocated.
�WARNING:� skincolor_t field 'name' ('Cherry') is a duplicate of another
skincolor's name.
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/VCL_XMomentum-v1.3.4.pk3|LUA/Hyper Forms/
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/VCL_XMomentum-v1.3.4.pk3|LUA/Hyper Forms/LUA_HYPER
State S_HYPERSPARKLE allocated.
Sprite SPR_HSPK allocated.
Sprite SPR_MAUR allocated.
MobjType MT_METSONAURA allocated.
State S_METSONAURA allocated.
MobjType MT_HYPERSPARKLE allocated.
Sound sfx_htrns allocated.
State S_PLAY_HYPERTRNS_1 allocated.
State S_PLAY_HYPERTRNS_2 allocated.
State S_PLAY_HYPERTRNS_3 allocated.
State S_PLAY_HYPERTRNS_4 allocated.
State S_PLAY_HYPERTRNS_5 allocated.
State S_PLAY_HYPERTRNS_6 allocated.
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/VCL_XMomentum-v1.3.4.pk3|LUA/Hyper Forms/dummy
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/VCL_XMomentum-v1.3.4.pk3|LUA/Hyper Forms/LUA_REVERIESUPER
Sound sfx_spdash allocated.
Sound sfx_hypbos allocated.
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/VCL_XMomentum-v1.3.4.pk3|LUA/Hyper Forms/character specific stuff/
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/VCL_XMomentum-v1.3.4.pk3|LUA/Hyper Forms/character specific
stuff/LUA_TALISMAN
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/VCL_XMomentum-v1.3.4.pk3|LUA/XMomentum/
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/VCL_XMomentum-v1.3.4.pk3|LUA/XMomentum/LUA_XMOMENTUM
State S_THOKKO allocated.
Sprite SPR_THKO allocated.
MobjType MT_THOKKO allocated.
State S_STARTHOK allocated.
Sprite SPR_STHK allocated.
MobjType MT_STARTHOK allocated.
Sprite SPR_RNDS allocated.
Sprite SPR_DSHE allocated.
MobjType MT_DASHMODETRAIL allocated.
State S_DASHMODETRAIL allocated.
Sprite SPR_DSHJ allocated.
MobjType MT_DASHMODETRAILJUMP allocated.
State S_DASHMODETRAILJUMP allocated.
Sprite SPR_DSHR allocated.
MobjType MT_DASHMODETRAILROLL allocated.
State S_DASHMODETRAILROLL allocated.
Sprite SPR_DSHF allocated.
MobjType MT_DASHMODETRAILFALL allocated.
State S_DASHMODETRAILFALL allocated.
MobjType MT_RUNDUST allocated.
State S_RUNDUST allocated.
Sound sfx_putfst allocated.
Sprite SPR2_AMFL allocated.
State S_PLAY_AMYFALL allocated.
State S_PLAY_METALDASH allocated.
Sprite SPR2_FAIR allocated.
Sprite SPR2_FAIE allocated.
State S_PLAY_AIRSHOOT allocated.
State S_PLAY_AIRSHOOT_FINISH allocated.
Sprite SPR2_SHIT allocated.
Sprite SPR2_OOF_ allocated.
State S_PLAY_FACEPLANT allocated.
Sprite SPR2_TRKU allocated.
Sprite SPR2_TRKD allocated.
State S_PLAY_TRICKUP allocated.
State S_PLAY_TRICKDOWN allocated.
Sound sfx_awfuck allocated.
Sound sfx_sqeakt allocated.
Added command "togglexmomentum"
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/VCL_XMomentum-v1.3.4.pk3|LUA/XMomentum/LUA_CRUMBLE
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/VCL_XMomentum-v1.3.4.pk3|LUA/XMomentum/LUA_WTRB
Sprite SPR_WTRB allocated.
State S_WATER_BOOST allocated.
MobjType MT_WATER_BOOST allocated.
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/VCL_XMomentum-v1.3.4.pk3|LUA/XMomentum/LUA_IO
Added command "blueshoes"
Added command "hyperflash"
Loading SOC from /storage/emulated/0/Sonic Robo Blast 2/addons/VCL_XMomentum-
v1.3.4.pk3|SOC/MAINCFG
Loading SOC from /storage/emulated/0/Sonic Robo Blast 2/addons/VCL_XMomentum-
v1.3.4.pk3|SOC/MAINCFG
VCL_XMomentum-v1.3.4.pk3 added 30 frames in 10 sprites
Added skin 'blueshoestails'
Added skin 'microwave'
Patched skin 'amy'
Patched skin 'metalsonic'
Patched skin 'fang'
Patched skin 'sonic'
Patched skin 'tails'
Patched skin 'knuckles'
No maps added
Added file /storage/emulated/0/Sonic Robo Blast 2/addons/C_NeoStreak_V2Android.pk3
(619 lumps)
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/C_NeoStreak_V2Android.pk3|Lua/NeoStreak.lua
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/C_NeoStreak_V2Android.pk3|Lua/Halfpipe Utilities.lua
State S_PLAY_WALLRUN allocated.
State S_PLAY_WALLROLL allocated.
State S_TAILSOVERLAY_WALLRUN allocated.
Sprite SPR2_WLRN allocated.
Sprite SPR2_TALW allocated.
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/C_NeoStreak_V2Android.pk3|Lua/WallFuncs.lua
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/C_NeoStreak_V2Android.pk3|Lua/WallStuff.lua
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/C_NeoStreak_V2Android.pk3|Lua/LUA_WALL
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/C_NeoStreak_V2Android.pk3|Lua/LUA_HOMING
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/C_NeoStreak_V2Android.pk3|Lua/Boost Stuff.lua
Added command "boostcmd"
MobjType MT_BSFX allocated.
Sound sfx_boost allocated.
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/C_NeoStreak_V2Android.pk3|Lua/CeilingRun.lua
Sprite SPR_DSCL allocated.
State S_CEL_DASH1 allocated.
Sprite SPR_DSCL allocated.
State S_CEL_DASH2 allocated.
Sprite SPR_DSCL allocated.
State S_CEL_DASH3 allocated.
Sprite SPR_DSCL allocated.
State S_CEL_DASH4 allocated.
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/C_NeoStreak_V2Android.pk3|Lua/CyLoop.lua
MobjType MT_SPECIALRINGSNEW allocated.
Sprite SPR_FREX allocated.
State S_FRONTIERSEXPLOSION1 allocated.
Sound sfx_delexp allocated.
Sound sfx_cyloop allocated.
Sound sfx_cylcls allocated.
Sprite SPR_FREX allocated.
State S_FRONTIERSEXPLOSION2 allocated.
Sound sfx_delexp allocated.
Sound sfx_cyloop allocated.
Sound sfx_cylcls allocated.
Sprite SPR_FREX allocated.
State S_FRONTIERSEXPLOSION3 allocated.
Sound sfx_delexp allocated.
Sound sfx_cyloop allocated.
Sound sfx_cylcls allocated.
Sprite SPR_FREX allocated.
State S_FRONTIERSEXPLOSION4 allocated.
Sound sfx_delexp allocated.
Sound sfx_cyloop allocated.
Sound sfx_cylcls allocated.
Sprite SPR_FREX allocated.
State S_FRONTIERSEXPLOSION5 allocated.
Sound sfx_delexp allocated.
Sound sfx_cyloop allocated.
Sound sfx_cylcls allocated.
Sprite SPR_FREX allocated.
State S_FRONTIERSEXPLOSION6 allocated.
Sound sfx_delexp allocated.
Sound sfx_cyloop allocated.
Sound sfx_cylcls allocated.
Sprite SPR_FREX allocated.
State S_FRONTIERSEXPLOSION7 allocated.
Sound sfx_delexp allocated.
Sound sfx_cyloop allocated.
Sound sfx_cylcls allocated.
Sprite SPR_FREX allocated.
State S_FRONTIERSEXPLOSION8 allocated.
Sound sfx_delexp allocated.
Sound sfx_cyloop allocated.
Sound sfx_cylcls allocated.
Sprite SPR_FREX allocated.
State S_FRONTIERSEXPLOSION9 allocated.
Sound sfx_delexp allocated.
Sound sfx_cyloop allocated.
Sound sfx_cylcls allocated.
Sprite SPR_FREX allocated.
State S_FRONTIERSEXPLOSION10 allocated.
Sound sfx_delexp allocated.
Sound sfx_cyloop allocated.
Sound sfx_cylcls allocated.
Sprite SPR_FREX allocated.
State S_FRONTIERSEXPLOSION11 allocated.
Sound sfx_delexp allocated.
Sound sfx_cyloop allocated.
Sound sfx_cylcls allocated.
Sprite SPR_FREX allocated.
State S_FRONTIERSEXPLOSION12 allocated.
Sound sfx_delexp allocated.
Sound sfx_cyloop allocated.
Sound sfx_cylcls allocated.
Sprite SPR_FREX allocated.
State S_FRONTIERSEXPLOSION13 allocated.
Sound sfx_delexp allocated.
Sound sfx_cyloop allocated.
Sound sfx_cylcls allocated.
Sprite SPR_FREX allocated.
State S_FRONTIERSEXPLOSION14 allocated.
Sound sfx_delexp allocated.
Sound sfx_cyloop allocated.
Sound sfx_cylcls allocated.
Sprite SPR_FREX allocated.
State S_FRONTIERSEXPLOSION15 allocated.
Sound sfx_delexp allocated.
Sound sfx_cyloop allocated.
Sound sfx_cylcls allocated.
Sprite SPR_FREX allocated.
State S_FRONTIERSEXPLOSION16 allocated.
Sound sfx_delexp allocated.
Sound sfx_cyloop allocated.
Sound sfx_cylcls allocated.
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/C_NeoStreak_V2Android.pk3|Lua/DropDash.lua
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/C_NeoStreak_V2Android.pk3|Lua/DropdashSOC.lua
State S_TYSSON_PARTICLE allocated.
Sound sfx_dropd allocated.
State S_PLAY_TYSSONDROPDASH allocated.
State S_PLAY_TYSSONDROPDASH_END allocated.
State S_PLAY_TYSSONROLL allocated.
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/C_NeoStreak_V2Android.pk3|Lua/LUA_DASHFX
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/C_NeoStreak_V2Android.pk3|Lua/LUA_STOMP
Sound sfx_stomp allocated.
Sound sfx_ground allocated.
Sound sfx_boost allocated.
Sound sfx_boost2 allocated.
MobjType MT_STOMPSPLOSION allocated.
MobjType MT_STOMPDUST allocated.
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/C_NeoStreak_V2Android.pk3|Lua/LUA_GRND
State S_PLAYER_GRINDING allocated.
Sound sfx_grind allocated.
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/C_NeoStreak_V2Android.pk3|Lua/LUA_SONICBOOM
State S_PLAY_FLEETWAY_LASERSTATE allocated.
MobjType MT_SONICBOOM allocated.
Sprite SPR_PSCT allocated.
State S_SONBOOM allocated.
State S_SONBOOM2 allocated.
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/C_NeoStreak_V2Android.pk3|Lua/Uncurl.lua
Sound sfx_uncurl allocated.
Added command "uncurltoggle"
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/C_NeoStreak_V2Android.pk3|Lua/juniowater.lua
Sprite SPR_AIDU allocated.
State S_KICKDUST allocated.
Added command "juniokickdust"
Added command "juniogroundkickdust"
Added command "juniokickdustwaterspeed"
Added command "juniokickdustgroundspeed"
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/C_NeoStreak_V2Android.pk3|Lua/LUA_LOCK
MobjType MT_ZTARGET allocated.
State S_ZTAR0 allocated.
State S_ZTAR1 allocated.
State S_ZTAR2 allocated.
State S_ZTAR3 allocated.
Sprite SPR_ZTRG allocated.
Added command "lockon_button"
Added command "lockon_dist"
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/C_NeoStreak_V2Android.pk3|Lua/LUA_SPLOSION
Sound sfx_yuedth allocated.
MobjType MT_YUEDTH allocated.
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/C_NeoStreak_V2Android.pk3|Lua/LUA_FLING
MobjType MT_NEO_FLING allocated.
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/C_NeoStreak_V2Android.pk3|Lua/LUA_IO
Added command "eggflymode"
Added command "eggmusic"
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/C_NeoStreak_V2Android.pk3|Lua/LUA_REVERIESUPER
Sound sfx_spdash allocated.
Loading SOC from /storage/emulated/0/Sonic Robo Blast
2/addons/C_NeoStreak_V2Android.pk3|SOC/SOC_PLAY
Loading SOC from /storage/emulated/0/Sonic Robo Blast
2/addons/C_NeoStreak_V2Android.pk3|SOC/MAINCFG
Loading SOC from /storage/emulated/0/Sonic Robo Blast
2/addons/C_NeoStreak_V2Android.pk3|SOC/SOC_FREESLOT
C_NeoStreak_V2Android.pk3 added 112 frames in 12 sprites
Added skin 'neostreak'
No maps added
Global Halfpipe Utilities is enabled.
Added file /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-v1.pk3 (3113
lumps)
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/LUA_FREESLOTS
MobjType MT_XSSNAPDIVE allocated.
MobjType MT_XSASSAULTHB allocated.
MobjType MT_XSEDGESTOP allocated.
MobjType MT_XSSANDBAG allocated.
MobjType MT_XSFLUNG allocated.
MobjType MT_XSAUTOFRAME allocated.
MobjType MT_XSDUMMYTRACKER allocated.
MobjType MT_XSTRACKER allocated.
MobjType MT_XSTRACKER2 allocated.
MobjType MT_XTREETRACKER allocated.
MobjType MT_XSPLANETEGG allocated.
MobjType MT_XSPOWERRING allocated.
MobjType MT_XSLAMBENTHB allocated.
MobjType MT_XSZIPDASHTRAIL allocated.
MobjType MT_XSOVERGLOW allocated.
MobjType MT_XSUNDERGLOW allocated.
MobjType MT_XSWINDLINE allocated.
MobjType MT_XSRINGBURSTBALL allocated.
Sound sfx_xsvoc1 allocated.
Sound sfx_xsvoc2 allocated.
Sound sfx_xsvoc3 allocated.
Sound sfx_xsvoc4 allocated.
Sound sfx_xsvoc5 allocated.
Sound sfx_xsvoc6 allocated.
Sound sfx_xsvoc7 allocated.
Sound sfx_xsvoc8 allocated.
Sound sfx_xsvoc9 allocated.
Sound sfx_xsvoca allocated.
Sound sfx_xsvocb allocated.
Sound sfx_xsvocc allocated.
Sound sfx_xsvocd allocated.
Sound sfx_xsvoce allocated.
Sound sfx_xsvocf allocated.
Sound sfx_xsvocg allocated.
Sound sfx_xsvoch allocated.
Sound sfx_xsvoci allocated.
Sound sfx_xsvocj allocated.
Sound sfx_xsvock allocated.
Sound sfx_xsvocl allocated.
Sound sfx_xsvocm allocated.
Sound sfx_xsvocn allocated.
Sound sfx_xsvoco allocated.
Sound sfx_xsvocp allocated.
Sound sfx_xsvocq allocated.
Sound sfx_xsvocr allocated.
Sound sfx_xsvocs allocated.
Sound sfx_xsvoct allocated.
Sound sfx_xsvocu allocated.
Sound sfx_xsvocv allocated.
Sound sfx_xsvocw allocated.
Sound sfx_xsvocx allocated.
Sound sfx_xsvocy allocated.
Sound sfx_xsvocz allocated.
Sound sfx_xsvop0 allocated.
Sound sfx_xsvop1 allocated.
Sound sfx_xsvop2 allocated.
Sound sfx_xsvop3 allocated.
Sound sfx_xsvop4 allocated.
Sound sfx_xsvop5 allocated.
Sound sfx_xsvop6 allocated.
Sound sfx_xsvop7 allocated.
Sound sfx_xsvop8 allocated.
Sound sfx_xsvop9 allocated.
Sound sfx_xsvopa allocated.
Sound sfx_xsvopb allocated.
Sound sfx_xsvopc allocated.
Sound sfx_xsvopd allocated.
Sound sfx_xsvope allocated.
Sound sfx_xsvopf allocated.
Sound sfx_xsvopg allocated.
Sound sfx_xsvoph allocated.
Sound sfx_xsvopi allocated.
Sound sfx_xsvopj allocated.
Sound sfx_xsvopk allocated.
Sound sfx_xsvopl allocated.
Sound sfx_xsvopm allocated.
Sound sfx_xsvopn allocated.
Sound sfx_xsvopo allocated.
Sound sfx_xsvopp allocated.
Sound sfx_xsvopq allocated.
Sound sfx_xsvopr allocated.
Sound sfx_xsvops allocated.
Sound sfx_xsvopt allocated.
Sound sfx_xsvopu allocated.
Sound sfx_xsvopv allocated.
Sound sfx_xsvopw allocated.
Sound sfx_xsvopx allocated.
Sound sfx_xsvopy allocated.
Sound sfx_xsvopz allocated.
Sound sfx_xssfx1 allocated.
Sound sfx_xssfx2 allocated.
Sound sfx_xssfx3 allocated.
Sound sfx_xssfx4 allocated.
Sound sfx_xssfx5 allocated.
Sound sfx_xssfx6 allocated.
Sound sfx_xssfx7 allocated.
Sound sfx_xssfx8 allocated.
Sound sfx_xssfx9 allocated.
Sound sfx_xssfxa allocated.
Sound sfx_xssfxb allocated.
Sound sfx_xssfxc allocated.
Sound sfx_xssfxd allocated.
Sound sfx_xssfxe allocated.
Sound sfx_xssfxf allocated.
Sound sfx_xssfxg allocated.
Sound sfx_xssfxh allocated.
Sound sfx_xssfxi allocated.
Sound sfx_xssfxj allocated.
Sound sfx_xssfxk allocated.
Sound sfx_xssfxl allocated.
Sound sfx_xssfxm allocated.
Sound sfx_xssfxn allocated.
Sound sfx_xssfxo allocated.
Sound sfx_xssfxp allocated.
Sound sfx_xssfxq allocated.
Sound sfx_xssfxr allocated.
Sound sfx_xssfxs allocated.
Sound sfx_xssfxt allocated.
Sound sfx_xssfxu allocated.
Sound sfx_xssfxv allocated.
Sound sfx_xssfxw allocated.
Sound sfx_xssfxx allocated.
Sound sfx_xssfxy allocated.
Sound sfx_xssfxz allocated.
Sound sfx_xssfp1 allocated.
Sound sfx_xssfp2 allocated.
Sound sfx_xssfp3 allocated.
Sound sfx_xssfp4 allocated.
Sound sfx_xssfp5 allocated.
Sound sfx_xssfp6 allocated.
Sound sfx_xssfp7 allocated.
Sound sfx_xssfp8 allocated.
Sound sfx_xssfp9 allocated.
Sound sfx_xssfpa allocated.
Sound sfx_xssfpb allocated.
Sound sfx_xssfpc allocated.
Sound sfx_xssfpd allocated.
Sound sfx_xssfpe allocated.
Sound sfx_xssfpf allocated.
Sound sfx_xssfpg allocated.
Sound sfx_xssfph allocated.
Sound sfx_xssfpi allocated.
Sound sfx_xssfpj allocated.
Sound sfx_xssfpk allocated.
Sound sfx_xssfpl allocated.
Sound sfx_xssfpm allocated.
Sound sfx_xssfpn allocated.
Sound sfx_xssfpo allocated.
Sound sfx_xssfpp allocated.
Sound sfx_xssfpq allocated.
Sound sfx_xssfpr allocated.
Sound sfx_xssfps allocated.
Sound sfx_xssfpt allocated.
Sound sfx_xssfpu allocated.
Sound sfx_xssfpv allocated.
Sound sfx_xssfpw allocated.
Sound sfx_xssfpx allocated.
Sound sfx_xssfpy allocated.
Sound sfx_xssfpz allocated.
Sound sfx_xssfe0 allocated.
Sound sfx_xssfe1 allocated.
Sound sfx_xssfe2 allocated.
Sound sfx_xssfe3 allocated.
Sound sfx_xssfe4 allocated.
Sound sfx_xssfe5 allocated.
Sound sfx_xssfe6 allocated.
Sound sfx_xssfe7 allocated.
Sound sfx_xssfe8 allocated.
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/LUA_SETUP
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/LUA_SAVELOAD
Added command "xsload"
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/LUA_XS-TIMERS
Added command "xsonichud"
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/LUA_XS-PREPOST
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/LUA_XS-MAIN
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/LUA_XS-FUNCTIONS
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/LUA_XS-NEWFUNCTIONS
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/LUA_XS-EGG
Added command "eggfestival"
Added command "sst"
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/__________________________
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/LUA_XS-ZIPDASH
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/LUA_XS-WallRun
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/LUA_XS-SNAPDIVE
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/LUA_tauntstance
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/LUA_XS-RINGBURST
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/LUA_XS-TRANSFORM
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/LUA_XS-SUPERSONIC
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/LUA_XS-SUPERFLIGHT
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/LUA_XS-DSS
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/LUA_XS-SUPER_BT
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/__________________________
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/LUA_XS-ASSAULT
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/LUA_XS-GIBS
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/LUA_XS-GFX
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/LUA_XS-GFXRB
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/LUA_XS-GFXSUPER
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/LUA_XS-GFXDSS
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/LUA_XS-AURAS
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/LUA_XS-AUTOFRAME
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/__________________________
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/LUA_XS-OBJECTS
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/LUA_XS-DAMAGE
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/LUA_XS-PLAYCOLLIDE
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/LUA_XS-COLLIDE
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-
v1.pk3|Lua/LUA_XS-HUDCMD
Added command "deletexemeralds"
Added command "fixrollangleleak"
Added command "resetxsonicsave"
Loading SOC from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-v1.pk3|
SOC/MAINCFG
Loading SOC from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_XSonic-v1.pk3|
SOC/SOC_PLAY
CL_XSonic-v1.pk3 added 339 frames in 13 sprites
Added skin 'xsonic'
Added skin 'xsonicoverlay'
Added skin 'xsonicserious'
No maps added
Added file /storage/emulated/0/Sonic Robo Blast 2/addons/SL_SpeedHighway_v1.pk3
(1742 lumps)
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/SL_SpeedHighway_v1.pk3|Lua/LUA_BOTL
MobjType MT_BOTL allocated.
State S_BOTLSIT allocated.
State S_BOTLFLY allocated.
State S_BOTLFALL allocated.
Sprite SPR_BOTL allocated.
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/SL_SpeedHighway_v1.pk3|Lua/LUA_CORO
MobjType MT_CORONA allocated.
State S_CORONA allocated.
Sprite SPR_CORO allocated.
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/SL_SpeedHighway_v1.pk3|Lua/LUA_CYCLA
MobjType MT_CYCLA allocated.
State S_CYCLALOOK allocated.
State S_CYCLACHASE allocated.
State S_CYCLADRIFT allocated.
State S_CYCLADED0 allocated.
State S_CYCLADED1 allocated.
State S_CYCLADED2 allocated.
State S_CYCLADED3 allocated.
Sound sfx_cengin allocated.
Sound sfx_cdrift allocated.
Sprite SPR_CPOS allocated.
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/SL_SpeedHighway_v1.pk3|Lua/LUA_BIBUBL
MobjType MT_BIGBUBBLEPATCH allocated.
State S_BIGBUBBLEPATCH allocated.
MobjType MT_BIGFLOWBUBBLE allocated.
State S_BIGFLOWBUBBLE0 allocated.
State S_BIGFLOWBUBBLE1 allocated.
State S_BIGFLOWBUBBLE2 allocated.
State S_BIGFLOWBUBBLE3 allocated.
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/SL_SpeedHighway_v1.pk3|Lua/LUA_HUNTER
MobjType MT_FOXHUNTER allocated.
State S_FOXHUNTERLOOK0 allocated.
State S_FOXHUNTERLOOK1 allocated.
State S_FOXHUNTERAIM0 allocated.
State S_FOXHUNTERSHOOT0 allocated.
MobjType MT_SNIPERSHOT allocated.
State S_SNIPERSHOT allocated.
MobjType MT_HUNTERCORONA allocated.
State S_HUNTERCORONA allocated.
Sprite SPR_FHUN allocated.
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/SL_SpeedHighway_v1.pk3|Lua/LUA_FLYBOOST
MobjType MT_FLYBOOSTER allocated.
State S_FLYBOOSTER allocated.
State S_FLYBOOSTERCD1 allocated.
State S_FLYBOOSTERCD2 allocated.
MobjType MT_FLYBOOSTERGLOW allocated.
State S_FLYBOOSTERGLOW allocated.
State S_FLYBOOSTERGLOW2 allocated.
State S_FLYBOOSTERGLOW3 allocated.
State S_FLYBOOSTERGLOW4 allocated.
State S_FLYBOOSTERGLOW5 allocated.
State S_FLYBOOSTERFRONT allocated.
State S_FLYBOOSTERARROWS allocated.
Sprite SPR_FLYB allocated.
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/SL_SpeedHighway_v1.pk3|Lua/LUA_MACH
Loading Lua script from /storage/emulated/0/Sonic Robo Blast
2/addons/SL_SpeedHighway_v1.pk3|Lua/LUA_GlassPhysics
MobjType MT_WINZ allocated.
Loading SOC from /storage/emulated/0/Sonic Robo Blast
2/addons/SL_SpeedHighway_v1.pk3|SOC/MAINCFG
Loading SOC from /storage/emulated/0/Sonic Robo Blast
2/addons/SL_SpeedHighway_v1.pk3|SOC/SOC_HYDRANT
�WARNING:� Line 50: Couldn't find sprite named 'SPR_SSHHD'
�WARNING:� Line 62: Couldn't find sprite named 'SPR_SSHHD'
2 warnings in the SOC lump
Loading SOC from /storage/emulated/0/Sonic Robo Blast
2/addons/SL_SpeedHighway_v1.pk3|SOC/SOC_BELL
Loading SOC from /storage/emulated/0/Sonic Robo Blast
2/addons/SL_SpeedHighway_v1.pk3|SOC/SOC_SPRITES
Loading SOC from /storage/emulated/0/Sonic Robo Blast
2/addons/SL_SpeedHighway_v1.pk3|SOC/SOC_Spinner
Loading SOC from /storage/emulated/0/Sonic Robo Blast
2/addons/SL_SpeedHighway_v1.pk3|SOC/SOC_SCOP
Loading SOC from /storage/emulated/0/Sonic Robo Blast
2/addons/SL_SpeedHighway_v1.pk3|SOC/SOC_VASE
Loading SOC from /storage/emulated/0/Sonic Robo Blast
2/addons/SL_SpeedHighway_v1.pk3|SOC/SOC_Trash
Loading SOC from /storage/emulated/0/Sonic Robo Blast
2/addons/SL_SpeedHighway_v1.pk3|SOC/SOC_GLASS
SL_SpeedHighway_v1.pk3 added 787 frames in 15 sprites
MAP01
MAP01
Starting Server....
Speeding off to level...
�WARNING:� Deprecated NiGHTS mare sector type detected. Please use linedef types
340-342 instead.

�X Sonic� [SRB2 2.2.13+]


sprites by� Blue Blur�!
Lua, SFX, GFX, and gameplay by� Golden Shine
Tails' shoes are now blue!
Hyper Screen-Flashing Enabled.
Global Halfpipe Utilities is enabled.
Flight Start Mode set to Hover. [1]
Egg Reverie Zone music is now on.
�Loaded� X Sonic� settings!
�WARNING:� ...2/addons/C_NeoStreak_V2Android.pk3|Lua/WallStuff.lua:131: attempt to
index field 'si_wallstuff' (a nil value)
stack traceback:
...2/addons/C_NeoStreak_V2Android.pk3|Lua/WallStuff.lua:131: in function
'W_DoWallStuff'
...2/addons/C_NeoStreak_V2Android.pk3|Lua/WallStuff.lua:159: in function
<...2/addons/C_NeoStreak_V2Android.pk3|Lua/WallStuff.lua:150>
�WARNING:� Deprecated NiGHTS mare sector type detected. Please use linedef types
340-342 instead.
Global Halfpipe Utilities is enabled.
�WARNING:� Deprecated NiGHTS mare sector type detected. Please use linedef types
340-342 instead.
Global Halfpipe Utilities is enabled.
Starting Server....
Connecting to: SRB2 server
Gametype: Co-op
Version: 2.2.13
Speeding off to level...
�WARNING:� Deprecated NiGHTS mare sector type detected. Please use linedef types
340-342 instead.

�X Sonic� [SRB2 2.2.13+]


sprites by� Blue Blur�!
Lua, SFX, GFX, and gameplay by� Golden Shine

Tails' shoes are now blue!


Hyper Screen-Flashing Enabled.
Global Halfpipe Utilities is enabled.
Flight Start Mode set to Hover. [1]
Egg Reverie Zone music is now on.
�Loaded� X Sonic� settings!

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