i found them on vixen but im not sure if they are right
UWorld:
  Engine.World::OwningGameInstance           -> 0x250
  Engine.World::GameState                    -> 0x1D8
  CameraLocation (calculated)                -> 0x180
  CameraRotation (calculated)                -> 0x190
  Seconds (calculated)                       -> 0x1A0
GameStateBase:
  Engine.GameStateBase::PlayerArray          -> 0x2C0
PlayerController:
  FOV (calculated)                           -> 0x3AC
  RotationInput (calculated)                -> 0x528
  RotationInputCopy (calculated)            -> 0x530
  Engine.PlayerController::bIsLocalPlayerController -> 0x6C4
  Engine.PlayerController::AcknowledgedPawn -> 0x350
  FortniteGame.FortPlayerController::LocationUnderReticle -> 0x2F60
  FortniteGame.FortPlayerController::OnInputFiltered      -> 0x880
  FortniteGame.FortPlayerController::TargetedFortPawn     -> 0x18D0
Pawn:
  Engine.Pawn::PlayerState                   -> 0x2C8
PlayerPawn:
  FortniteGame.FortPawn::CurrentWeapon       -> 0xAD0
  FortniteGame.FortPawn::bIsDying            -> 0x728
  FortniteGame.FortPawn::bIsDBNO             -> 0x9A1
Character:
  Engine.Character::Mesh                     -> 0x328
FortWeapon:
  FortniteGame.FortWeapon::WeaponData        -> 0x560
  FortniteGame.FortWeapon::AmmoCount         -> 0x1104
  FortniteGame.FortWeapon::bIsReloadingWeapon -> 0x399
  FortniteGame.FortWeapon::WeaponCoreAnimation -> 0x1778
PlayerState:
  Engine.PlayerState::PawnPrivate            -> 0x320
  FortniteGame.FortPlayerState::Platform     -> 0x430
  FortniteGame.FortPlayerState::bIsABot      -> 0x2B2
  PlayerName (calculated)                    -> 0xB40
  FortniteGame.FortPlayerState::HabaneroComponent -> 0xA80
  FortniteGame.FortPlayerStateAthena::TeamIndex   -> 0x1291
  FortniteGame.FortPlayerStateAthena::KillScore   -> 0x12A8
ItemDefinition:
  FortniteGame.FortItemDefinition::Rarity    -> 0xA2
StaticFindObject: 0x2688398
ProcessEvent: 0x21844FC
Free: 0x20A0AE0
FMemory_Malloc: 0x215B900