0% found this document useful (0 votes)
21 views2 pages

A2 (Barbarian Wild Heart)

The document outlines the character details for a Level 1 Barbarian named Wild Heart, including attributes, weapons, and abilities. Key features include Rage, Unarmored Defense, and the Wild Heart subclass with unique powers. It also lists equipment, skills, and a Soldier Feat called Savage Attacker.

Uploaded by

raikoutakuya267
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
21 views2 pages

A2 (Barbarian Wild Heart)

The document outlines the character details for a Level 1 Barbarian named Wild Heart, including attributes, weapons, and abilities. Key features include Rage, Unarmored Defense, and the Wild Heart subclass with unique powers. It also lists equipment, skills, and a Soldier Feat called Savage Attacker.

Uploaded by

raikoutakuya267
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 2

3 14

Soldier Barbarian
900 35 3d12
Wild Heart

+1 13
-1
+2 8

-1

-1 Greataxe +5 1d12 + 3 Slashing Heavy, Two-Handed, Cleave

-1
+3 16
Handaxe (Range: 20/60ft) +5 1d6 + 3 Slashing Light, Thrown, Vex
-1
Spear (Range: 20/60ft) +5 1d6/1d8 + 3 Piercing Versatile, Thrown
-1
✘ +5 -1 Shortbow (Range: 80/320ft) +5 1d6 + 3 Piercing Range, Two-Handed

✘ +5

+1 12
+1 13
------------------------------ Level 1 ------------------------------------ ------------------------------- Level 3 -------------------------------------
+1 > Rage : Bonus Action 3x/day (Not wearing Heavy Armor) > Primal Knowledge: Gain proficiency in one Barbarian skill;
- Resistance: Bludgeoning, Piercing, Slashing damage while Raging, use Strength for Acrobatics, Intimidation,
- Bonus Damage: +2 on STR attacks Perception, Stealth, or Survival checks.
+1 +1 - Advantage on STR check & save
- Limitations: No spells or Concentration ------------------------- Wild Heart Subclass -------------------------
- Duration: 1 turn, extend by: (Max 10 minutes)
+1 1. Attacking enemy > Animal Speaker: Cast the spell Beast Sense, and Speak
+1 2. Forcing enemy save with Animals as Rituals (Use WIS as spellcasting ability).
+1 3. Using Bonus Action
+1 > Unarmored Defense : AC = 10 + DEX mod + CON mod > Rage of the Wilds: Choose a primal power when you Rage
✘ +3 - Not wearing armor, but shields are allowed. - Bear: Resist all damage except Force, Necrotic, Psychic,
+1 > Weapon Mastery : Greataxe & Handaxe Radiant.
✘ +3 - Cleave (Greataxe) : On a melee hit, attack a second - Eagle: Disengage & Dash as a Bonus Action.
creature within 5 ft.; deals weapon damage (no ability mod). - Wolf: Allies gain Advantage on attacks vs. enemies within
Once per turn. 5 ft of you.
- Vex (Handaxe) : On hit, gain Advantage on next attack
vs. the same creature before end of next turn.

------------------------------ Level 2 ------------------------------------


> Danger Sense : Advantage on Dex save (unless
+3 16
Incapacitated).
0 10
> Reckless Attack: Gain Advantage on Strength-based
attacks until your next turn, but attacks against you also
have Advantage during that time.

✘ +5
0

0
✘ +2
0
0 > Soldier Feat : Savage Attacker
- Once per turn, roll weapon damage 2x, pick better result.

✘ ✘ ✘

Simple Weapons
Martial Weapons

Gaming Set : Dice Set


WISDOM

+1

11

+3

1 Speak With Animals Ritual (10 mnt) ✘


Self
2 Beast Sense Ritual(up to 1 hr) ✘ ✘ Touch the beast

Choose 3 languages :
1.
2.
3.

Explorer's Pack :
- Backpack
- Bedroll
- 2 flasks of Oil
- 10 days of Ration
- Rope
- Tinderbox
- 10 Torches
- Waterskin

- Dice Set
- Healer’s Kit: 10 uses; spend 1 to stabilize a 0 HP creature
(no Medicine check needed).
- Quiver
- Traveler's Clothes

- 1 Greataxe
- 4 Handaxes
- 1 Spear
- 1 Shortbow
- 20 Arrows

29

You might also like