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Path of The Beast

The Path of the Beast represents a return to primal instincts and a rejection of civilization, where followers embrace their inner beast and forsake divine salvation. The Beast, awakened by the opening of the Hellgate in 1099, lures individuals suffering from the traumas of war into its fold, transforming them into Supplicants marked by Bestial Runes. These followers, often becoming half-bestial creatures, engage in violent acts against the forces of order, led by cunning Horned Priests who have devolved from humanity while retaining strategic wisdom.

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0% found this document useful (0 votes)
110 views3 pages

Path of The Beast

The Path of the Beast represents a return to primal instincts and a rejection of civilization, where followers embrace their inner beast and forsake divine salvation. The Beast, awakened by the opening of the Hellgate in 1099, lures individuals suffering from the traumas of war into its fold, transforming them into Supplicants marked by Bestial Runes. These followers, often becoming half-bestial creatures, engage in violent acts against the forces of order, led by cunning Horned Priests who have devolved from humanity while retaining strategic wisdom.

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fodasemen
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We take content rights seriously. If you suspect this is your content, claim it here.
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PATH OF THE BEAST

The Path of the Beast is the ruin of humanity


We shed the veneer of civilization like winter antlers
We will slake our thirsts, and bury our teeth in the entrails of the weak.
There is no enlightenment, only strength
There is no hope, only hunger.
-Psalm 17 of the Revelations of the Beast

The Beast has always been there. Kingdoms rise and topple, but the Beast remains. It was
there before man came to the wild places, and it is said that it will be there long after they are
gone. In the ages when men prostrated themselves before craven images, they trembled before
the Beast. From the goat-headed fomorians of Éire and werewolves of Livonia, to rākṣasa of
India, the darkest tales of mankind tell of half-beasts with an unnatural craving for
human flesh. But time ebbed and flowed, and the servants of the Beast retreated before
the march of civilization.

As the world embraced the words of the Prophets and the light of Salvation, writing laws in
tablets of stone and holy books, the Path of the Beast lay hidden in the trackless wilds of the
world. The Path was kept alive in the memory of those ancient ways and in the Revelations
that had prophesied the return of the Beast from both land and the sea. Long did the
memory of the dark cult lie dormant at the edge of nightmares, slumbering in dreamless
torpor, kept alive only in eroded idols brought from beyond the stars that dimmed aeons
ago.

Then the Hellgate was opened in 1099, and the Beast stirred from its slumber. Awake once
more, it found the world overrun with the hated children of YHWH and shackled with rules, law,
order and morality. But with the Hellmouth spewing its unholy fumes that spread across the
world, it swung the balance of power in favour of the Beast. Remnants of its children, though
few in number, prowled from their hiding places to enact a great and powerful plan. They were
to go forth and multiply, and their new adherents would come from the ranks of the Children of
God.

Finding converts proved far easier than one might think. The Beast found that not all humans
were well-suited to withstand the grinding pressure and deprivation of the Great War. Grief for
lost loved ones and unrelenting fear were ever-present to most people. Veterans returned from
the front crippled in mind and body, haunted by the terrors of warfare. Alcohol and opiates
offered only a brief respite to those who sought their aid. Hunger and poverty under the heavy
burden of war taxes sapped many a will to live. In their hearts a great many wished they could
forget their troubles altogether and live a life without fear.

So when the moon grew fat the hymns of the feral nymphs could be heard, their siren songs
luring many to forbidding forests and desolate mountains where the children of the Beast
awaited them. None is truly immune to the seductive call of the Beast. There is always a seed of
doubt, in even the most stalwart mind.

When the men and women came as sleepwalkers to the idols of the Beast, they found
themselves surrounded by feral gleaming eyes in the dark, and sibilant whispers offering them a
choice. Unlike Beelzebub’s Black Grail which takes its victims by force, or the yoke of slavery of
the Court, the Beast wants mortals to willingly renounce their claim of being the image of God,
and turn their backs on the promise of Salvation.

And many willingly knelt before the altars of the Beast to become Supplicants, the lowliest of the
followers of the Path. Once accepted, there is no turning back. This then, is the Path of the
Beast: the unravelling of the cohesion of their bodies and loss of divine inheritance. Freed from
the shackles of laws, and with morals thrown aside, replaced by howling and killing and
revelling in joy, the great gift of the Beast to its followers is the bliss of oblivion. All past
anguish and shame is lost, replaced by the wild thrill of the hunt. The cost is to be beyond
salvation and be both the hunter and the hunted: to wage feral war against order and laws
of both men and God.

Each Supplicant, no matter how high or low, is marked by Bestial Runes carved on their naked
skin with obsidian knives during the revelries of the Beast as they are initiated to the Path.
When the packs of the Path gather together, these symbols burn and bleed, reacting to the
presence of different runes, bringing forth great and terrible hidden powers within them. A clever
pack leader knows how to organise its followers so that they may gain the most suitable dark
blessing to be called forth in battle, combining the Runes to form words of power.

Each fork of the Path leads the Supplicant to a different end. Most become half-bestial
creatures, their will insufficient to take them all the way into full beasthood.They are half-breeds
with beasts heads and claws emerging from their flesh, which they shed as a wolf sheds its
coat. They are plagued by the monstrous parasites of the Path that fill them with the
transformative blood of the Beast. They form into great hunting packs, using both human
weapons as well as their claws and teeth as they fall upon those who strive to maintain order.

Some advance further on the Path through acts of feral frenzy and are able to capture an
essence of the Beast - a mighty wolf or venomous snake, a great horned goat or another
powerful carnivore. Around these great predators the lesser creatures of the Path gather and in
an orgasmic rush of violence they assault the forces of Order. Remote hamlets and isolated
villages are often targeted by the packs of the Beast.

Once the Path grows strong enough in its area, it no longer hides - instead, it goes to war. Its
power waxes great during appointed times, and especially when the moon casts its spell over
the world. But not all areas where the Path hunts are in the wilds - No Man’s Land is teeming
with the horrors of the Path who hunt humans for food, for sport, and for the glory of the Beast.

Packs of the Path are led by Horned Priests, ancient ones who have followed the Path for many
centuries, devolving ever further from humanity while still retaining an outer form that can fool
most observers. They are known for great cunning and twisted wisdom, able to match even the
generals of New Antioch and Pashas of the Sultanate in planning. Their acumen for the mastery
of tactics and strategies has given rise to disturbing rumours that another race, much like man
but of deeper and subtler wisdom, once roamed the earth before Adam and Eve were banished
from the Garden. Priests claim that they have walked the Path of the Beast beyond the veil
where creation began and discovered the wisdom and glory denied to mortals - mortals who are
doomed to grovel and pray to an uncaring God.

-​ Path of the Beast Supplicants art by Mike Franchina

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