SUMMER INTERNSHIP REPORT
A report submitted in Partial fulfillment of the requirements for the Degree of
Master of Science in Computer Science
By
V.PRIYADHARSHINI (23131066504322010)
June-2024
SHREE RAGHAVENDRA ARTS AND SCIENCE COLLEGE
(AFFILIATED TO ANNAMALAI UNIVERSITY)
KEEZHAMOONGILADI, CHIDAMBARAM – 608 102
SHREE RAGHAVENDRA ARTS AND SCIENCE COLLEGE
(AFFILIATED TO ANNAMALAI UNIVERSITY)
KEEZHAMOONGILADI, CHIDAMBARAM – 608 102
CERTIFICATE
This is to certify that the “Internship report” submitted by V.PRIYADHARSHINI
(Reg. No.: 23131066504322010) is work done by her and submitted during 2024 – 2025
academic year, in partial fulfillment of the requirements for the award of the degree of
MASTER OF SCIENCE IN COMPUTER SCIENCE, at Scode Software Solutions
Pvt.Ltd, Cuddalore.
GUIDE FOR THE INTERNSHIP HEAD OF THE DEPARTMENT
Internship report submitted on …………………
COMPLETION CERTIFICATE
ACKNOWLEDGEMENT
I am very happy in reward my sincere thanks to my college Chairman
Mrs. T. MANIMEKALAI GOVINDARAJAN, M.A., M.Ed., Shree Raghavendra Arts and
Science College, Keezhamoongiladi.
I express my profound thanks to Mr. T.V. K. BABU, B.Com., Secretary, for giving
us an opportunity to carry out the internship.
I promote my thanks to Dr. R. MALATHI, M.Sc., M.Phil., Ph.D., Principal, for the
encouragement during the course of my study.
I devote my sincere thanks to Dr. M. THILAGAVATHI, M.Sc., M.Phil., Ph.D.,
Head of the Department and guide for providing necessary facilities while the internship
work has undertaken, and also I am greatly indebted to her for doing guidance in my
internship.
I would like to thank Mrs. A. CATHERINE SANGEETHA, HR, Head, of SCODE
SOFTWARE SOLUTIONS, Cuddalore for giving me the opportunity to do an internship
within the organization.
I also would like to thank all the people who have worked along with me SCODE
SOFTWARE SOLUTIONS, Cuddalore with their patience and openness they created an
enjoyable working environment. It is indeed with a great sense of pleasure and immense
sense of gratitude that I acknowledge the help of these individuals.
I express my hearty and special thanks to my other faculty members of my
department, family members, and friends who helped me lot in various ways directly
throughout this internship work.
ABSTRACT
Advances in personal computing and information technologies have fundamentally
transformed how maps are produced and consumed, as many maps today are highly
interactive and delivered online or through mobile devices. Accordingly, we need to consider
interaction as a fundamental complement to representation in cartography and visualization.
UI (user interface) / UX (user experience) describes a set of concepts, guidelines, and
workflows for critically thinking about the design and use of an interactive product, map-
based or otherwise. This entry introduces core concepts from UI/UX design important to
cartography and visualization, focusing on issues related to visual design. First, a
fundamental distinction is made between the use of an interface as a tool and the broader
experience of an interaction, a distinction that separates UI design and UX design. Norman’s
stages of interaction framework then is summarized as a guiding model for understanding the
user experience with interactive maps, noting how different UX design solutions can be
applied to breakdowns at different stages of the interaction. Finally, three dimensions of UI
design are described: the fundamental interaction operators that form the basic building
blocks of an interface, interface styles that implement these operator primitives, and
recommendations for visual design of an interface.
The Scode Software Solutions to provide opportunities for skill development and
personal growth through courses. It also provide the friendly environment with supportive
management and great platform to start a career, especially for mobile developers. That the
organization are committed to supply robust, cost effective and future services, enabling our
customers to urge high returns on their IT investments including corporate governance
designed for greater agility and market focus during this globally competitive environment. It
should provide a different kinds of methods to develop a web application. It provide the
practical knowledge for designing the web applications.
LEARNING OBJECTIVES / INTERNSHIP OBJECTIVES
Internships are generally thought of to be reserved for college students looking to gain
experience in a particular field. However, a wide array of people can benefit from
Training Internships in order to receive real world experience and develop their skills.
An objective for this position should emphasize the skills you already possess in the area
and your interest in learning more
Internships are utilized in a number of different career fields, including architecture,
engineering, healthcare, economics, advertising and many more.
Some internship is used to allow individuals to perform scientific research while others
are specifically designed to allow people to gain first-hand experience working.
Utilizing internships is a great way to build your resume and develop skills that can be
emphasized in your resume for future jobs. When you are applying for a Training
Internship, make sure to highlight any special skills or talents that can make you stand
apart from the rest of the applicants so that you have an improved chance of landing the
position.
OVERVIEW OF INTERNSHIP ACTIVITIES
Duration of Internship: 2 weeks
Start date for the Internship: 28.05.2024
End date for the Internship: 13.06.2024
28.05.2024 Introduction of organization
29.05.2024 Introduction to design a web application using Figma tool
30.05.2024 - 31.05.2024 Task 1 completion
03.06.2024 - 04.06.2024 Task 2 completion
05.06.2024 - 7.06.2023 Task 3 completion
10.06.2024 Task 4 completion
11.06.2024 – 12.06.2024 Task 5 completion
13.06.2024 Final task
CONTENTS
CHAPTER TITLE PAGE NO.
INTRODUCTION
1. 1.1 ABOUT ORGANIZATION 1
SYSTEM SPECIFICATION
2. 2.1 SOFTWARE REQUIREMENT 3
2.2 HARDWARE REQUIREMENT
TECHNOLOGIES
3.1 FIGMA TOOL 4
3.1.1 LEARNING OBJECTIVE 5
3.1.2 FIGMA INTERFACE
3. 5
3.1.3 ADVANTAGES
6
3.2 CANVA TOOL
7
4. TASK COMPLETION 8
5. CONCLUSION 16