21/06/2025, 02:35 Draconic Spirit - 5etools
Draconic Spirit FTD p21
Large Dragon, Neutral
AC 14 + the level of the spell (natural armor) Initiative +2 (12)
HP 50 + 10 for each spell level above 5th (the dragon has a number of Hit Dice [d10s]
equal to the level of the spell)
Speed 30 ft., Fly 60 ft., Swim 30 ft.
mod save mod save mod save
Str 19 +4 +4 Dex 14 +2 +2 Con 17 +3 +3
Int 10 +0 +0 Wis 14 +2 +2 Cha 14 +2 +2
Resistances Acid, Cold, Fire, Lightning, and Poison (Chromatic and Metallic Only); Force, Necrotic,
Psychic, Radiant, and Thunder (Gem Only)
Immunities Charmed, Frightened, Poisoned
Senses Blindsight 30 ft., Darkvision 60 ft., Passive Perception 12
Languages Draconic, understands the languages you speak
CR None (XP 0; PB equals your bonus)
Spell Level
Traits
Shared Resistances. When you summon the dragon, choose one of its damage resistances. You have
resistance to the chosen damage type until the spell ends.
Actions
Multiattack. The dragon makes a number of Rend attacks equal to half the spell's level (rounded down),
and it uses Breath Weapon.
Rend. Melee Weapon Attack: your spell attack modifier to hit, reach 10 ft., one target. Hit: 1d6 + 4 + the
spell's level piercing damage.
Breath Weapon. The dragon exhales destructive energy in a 30-foot cone. Each creature in that area
must make a Dexterity saving throw against your spell save DC. A creature takes 2d6 damage of a type
this dragon has resistance to (your choice) on a failed save, or half as much damage on a successful
one.
Summoned By: Summon Draconic Spirit
Source: FTD, page 21. Reprinted as Draconic Spirit in PHB'24
https://5e.tools/bestiary.html#draconic spirit_ftd 1/1