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Kycera - 5etools

Kycera is a Chaotic Good Medium Humanoid (Scro Orc) with an AC of 15 and 78 hit points. She possesses skills in Acrobatics, Deception, and Stealth, and has traits like Assassinate and Evasion, making her a formidable opponent in combat. Kycera can attack with a shortsword or light crossbow, dealing significant poison damage to her targets.

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0% found this document useful (0 votes)
15 views1 page

Kycera - 5etools

Kycera is a Chaotic Good Medium Humanoid (Scro Orc) with an AC of 15 and 78 hit points. She possesses skills in Acrobatics, Deception, and Stealth, and has traits like Assassinate and Evasion, making her a formidable opponent in combat. Kycera can attack with a shortsword or light crossbow, dealing significant poison damage to her targets.

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21/06/2025, 02:29 Kycera - 5etools

Kycera SjHD p221

Medium Humanoid (Scro Orc), Chaotic Good


AC 15 (studded leather) Initiative +3 (13)
HP 78 (12d8 + 24)
Speed 30 ft.
mod save mod save mod save

Str 11 +0 +0 Dex 16 +3 +6 Con 14 +2 +2


Int 13 +1 +4 Wis 11 +0 +0 Cha 10 +0 +0
Skills Acrobatics +6, Deception +3, Intimidation +3, Perception +3, Stealth +9
Resistances Poison
Gear Light Crossbow, Shortsword
Senses Darkvision 60 ft., Passive Perception 13
Languages Thieves' cant, Common, Orc
CR 8 (XP 3,900; PB +3)
Traits
Assassinate. During her first turn, Kycera has advantage on attack rolls against any creature that
hasn't taken a turn. Any hit Kycera scores against a surprised creature is a critical hit.
Evasion. If Kycera is subjected to an effect that allows her to make a Dexterity saving throw to take
only half damage, Kycera instead takes no damage if she succeeds on the saving throw, and only half
damage if she fails.
Relentless Endurance. When reduced to 0 hit points, Kycera to 1 hit point instead (but can't do this
again until she finishes a long rest).
Sneak Attack (1/Turn). Kycera deals an extra 14 (4d6) damage when she hits a target with a weapon
attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of Kycera
that isn't incapacitated and Kycera doesn't have disadvantage on the attack roll.
Actions
Multiattack. Kycera makes two shortsword attacks.
Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage, and
the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed
save, or half as much damage on a successful one.
Light Crossbow. Ranged Weapon Attack: +6 to hit, range 80/320 ft., one target. Hit: 7 (1d8 + 3) piercing
damage, and the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage
on a failed save, or half as much damage on a successful one.
Source: SjHD, page 221

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