DND 3.5 Character Sheet
DND 3.5 Character Sheet
- Calculations ? Help
     Kalan                                                                                                                                                      Human                                                                                1
          Character Name                                                                    Player                                                                   Race                                                              Character Lvl.                    ECL
     Rogue                                                     1
          Character Class 1                                   LVL.                Character Class 2                                              Lvl.            Character Class 3                                                          Lvl.                 Lvl. Adjust
                                      Abilities                                             PHB
                                                                                            Ch. 1                       Hit Points                                                                              Saves                                                                                                           Skills                                               PHB / XPH
                                                                                                                                                                                                                                                                                                                                                                                    Ch. 4 / 35-39
                                                                                                                                                                                                                                                                               (Class 1, 2, 3)
                                                                                                                                                                                                                                                                               Class Skill
                                                                                                                                                                                                                                                                                                            Max. Ranks
                                                                                                                                                                                                                                                                                                                          4/
                                                                                                                                                                                                                           Fortitude
                                      Ability    Ability           Temp.            Temp.                                                                            Temp.                                                                                                                          (Class/Cross-Class)        2.0
                                                                                                                                                                                                                                                                                                                                          Untrained
                                      Score       Mod.             Score            Mod.                                                         Max.                Max.
                                                                                                                                                                                                                                                Reflex
                 Str                                                                                                    HP
Ability
                                                                                                                                                                                                                                                                                                                                                                        Ability
                                       15            2
                                                                                                                                                                                                                                                                                                                                                                                  Ranks
                                                                                                                                                                                                                                                                                                                                                                Total
                                                                                                                                                   7
Will
                                                                                                                                                                                                                                                                                                                                                                                                   Temp.
                                                                                                                                                                                                                                                                                                                                                                        Mod.
                                                                                                                                                                                                                                                                                                                                                                                           Misc.
                Strength                                                                                           Hit Points
                                                                                                                                                                                                                                                                                                    Skill
                                                                                                                                                                                                                                                                                                                                                      Key
                Dex                    17            3                                                           Current
                Dexterity                                                                                                                                                                                                                                                    ✔                      Appraise                              • Int                  3        3
                                                                                                                                                                                                       Total                 1                   5               3
                Con                    12            1                                                                                                                                                                                                                                              Autohypnosis ³                                    Wis       n/a       3
      Constitution
                                                                                                                                                                                                            Base             0                   2               0
            Int                        16            3                                                             Nonlethal                                                                            Key
                                                                                                                                                                                                                                                                             ✔                      Balance ¹                             • Dex                  3        3
         Intelligence
                                                                                                                                                                                                    Ability
                                                                                                                                                                                                                        Con Dex Wis                                          ✔                      Bluff                                 • Cha
                                                                                                                     Damage                                                                                                                                                                                                                                      7        3       4
                 Wis                   16            3                                                                                                                                              Ability
                                                                                                                                                                                                                             1                   3               3
                 Wisdom                                                                                                Damage                                                                        Mod.                                                                    ✔                      Climb ¹                               • Str                  2        2
                                                                                                                    Reduction
                Cha                    16            3                                                                                                                                                Magic                                                                                         Concentration                         • Con                  1        1
                Charisma
                                                                                                                                                                                                            Misc.                                                            ✔                      Craft                                 • Int                  3        3
                                                                                                                                                                                                            Temp.                                                            ✔                      Craft                                 • Int                  3        3
                                                                      Armor                                                                               PHB
                                                                                                                                             122-126 & 134-136                                              Spell Resistance
                                                                                                                                                                                                                                                                             ✔                      Decipher Script                                   Int       n/a       3
                                                                                                                                                                                                                                                                             ✔                      Diplomacy                             • Cha                  7        3       4
                                 AC              AC                                                                           Dex
                                                                                                                             Mod.            3             0         Size
                                                                                                                                                                     Mod.
                                                                                                                                                                                                     Power Resistance
                                                                                                                                                                                                                                                                             ✔                      Disable Device                                    Int
                                 with            No                 Flat-
                                                                   Footed
                                                                                    Touch
                                                                                    Attack
                                                                                                                                                                                                                                                                                                                                                                 4        3       1
                                                                                                                 Deflection                                          Dodge
                                Shield          Shield               AC ¹             AC                              Bonus                                          Bonus                                                                                                   ✔                      Disguise                              • Cha                  7        3       4
                                 15              15                   12                13
                                                                                                                        Natural
                                                                                                                         Armor
                                                                                                                                                                     Other
                                                                                                                                                                                                   Modifiers                                                                 ✔                      Escape Artist ¹                       • Dex                  7        3       4
                                                                                                                   Monk AC                                           Wis                                                                                                     ✔                      Forgery                               • Int                  7        3       4
                                                                                                                    Bonus ²                                          Mod.
                                                                                                                                                                                                             Load                               LIGHT
      Equipped
                                                                                                                                                                            Weight
                                                                                                                                                 Failure
Check
                                                                                                                                                                            (Lbs.)
                                                                                                                                                                (Ft.)
                                                                                                                        Dex
                                                                                                    Combat                                                                                                                                                  PHB
                                                                                                                                                                                                                                                            Ch. 8
                                                                                                                                                                                                                                                                                                    Knowledge
                                                                                                                                                                                                                                                                                                    Knowledge
                                                                                                                                                                                                                                                                                                                                                      Int
                                                                                                                                                                                                                                                                                                                                                      Int
                                                                                                                                                                                                                                                                                                                                                                n/a       3
                                                                                                                                                                                                                                                                                                                                                                n/a       3
                                                                                                        Powerful
                   Initiative                                                                              Build                                                                                                                                                                                    Knowledge                                         Int       n/a       3
                                                                                                                                                 Ability
Ability
Mod.
Misc.
                                             Dex.
                                                                                                                                                                                                                          Size
                                                                Bonus                                     Type
                                                                                                                                                 Key
                                       3                                                                                                                                                                                                                                     ✔                      Listen                                • Wis                  4        3       1
                            3                Mod.
                                                             1st      2nd         3rd       4th
                                                                                                                                                               1st      2nd       3rd       4th
Reach (Ft.)
Category
                                                                                                                                                                                                                                                                                                                                                                          3
                                                                                                                                                                                                                        Encumb.
                                                                                                                                                                                                   Ranged
                                                                              Modified
                                                                                                                                                                                                                                                                Weight
                                                                                                                                                                                     Range/
                                                                                                                                                                                                                                       2-Hand
                                                                                                               Attack
                                                                                                                         Finesse
                                                                                                               Bonus
Type *
                                                                                                                                      Weight
                                                             Attack
                                                             Bonus
Total
                                                                                                                   Quantity
                            Ammunition                                        Damage                                 Used
         * If a weapon is of two types; all damage it deals is of both types.                                                                                                                                                                                                ¹ Armor Check Penalty, if any, applies. ( ² Double penalty for Swim.)
                                                                                                                                                                                                                                                                             ³ These skills are detailed in the Expanded Psionics Handbook (XPH).
                                      Created by: Shawn S. Altorio     pasus@ssa-x2.com     www.ssa-x2.com                                                                                                                 Dungeons & Dragons is a registered trademerk of Wizards of the Coast, Inc.                                                                                     Page 1 of 7
     ��������������������             This document is licensed under a Creative Commons license.
                                                           ✔ Pg. 4 (Magic)                                                                                 Insert A: Racial Traits, Feats and Special Abilities                                                                       0 Insert D: Spells & Powers Details
    Page Visibilities
                                                           ✔ Pg. 5 (Psionics)                                                                              Insert B: Prepared Spells & Known Powers                                                                                              Insert E: Physical Description & Background
                                                           ✔ Pg. 6 (Known Spells/Spellbook)                                                         0 Insert C: Known Spells/Spellbook                                                                                                0 Insert F: Notes
Use Bonus Breakdowns ✔                                                                                                                                                                              Character Data           +
                                                                                                                                                                                                                             -            Calculations                                 ? Help
                         Movement                                                               PHB
                                                                                             162-164        Carrying Capacity                                                            PHB
                                                                                                                                                                                      161-162                           Languages                                                 PHB
                                                                                                                                                                                                                                                                                   82
                                                                                                                                                             Penalty
       Speed     Speed     Speed                Mod.           Magic           Misc.           Temp.
                                                                                                                                                                                 (Ft./Rd.)
                                                                                                                                                             Check
                                                                                                                                          Carried
                                                                                                                                                                                 Speed
                                                                                                                                                                          Max.
                                                                                                                                                                                             Max.
                                                                                                                                                                          Dex.
                                                                                                                                                                                             Run
                                                                                                                                       Weight Range
        30        30       30                                                                               Load                           (Lbs.)
                                                                 One Miniute
      Movement
One Round
- Overland
                                                                                               - Overland
                                   Multiplier
                                                                                One Hour
                                                                                                                                        67 - 133
                                                  - Tactical
                                                                                                            Medium                                            -3          +3     20           ×4
                                                                                               One Day
                                                                 - Local
(Miles)
                                                                                               (Miles)
                                                                                                                                      134 - 200
(Ft.)
                                                                 (Ft.)
      Mode                                                                                                  Heavy                                             -6          +1     20           ×3
      Walk (Normal)                ×1              30            300                3            24
                                                                                                                                                                                 (Ft./Rd.)
                                                                                                                                                                                 Speed
                                                                                                                                                                                             Max.
                                                                                                                                                                                             Run
                                                                                                                                                                       Weight
      Hustle *                     ×2              60            600               6                        Action                                Capacity              (Lbs.)
                                                                                                                                                                                                                      Proficiencies                                            PHB
                                                                                                                                                                                                                                                                               Ch. 5
                                                                                                                                                                                                       Armor (Light)                  ✔
                                                                                                                                                                                                       Armor (Medium)
                                                                                                                                                                                                       Armor (Heavy)
                                                                                                                                                                                                       Shield
                                                                                                                                                                                                       Tower Shield
                                                                                                                                                                                                       Simple Weapons                 ✔
                                                                                                                                                                                                       Martial Weapons
                                                                                                                                                                                                       Crossbow, Hand                 ✔
                                                                                                                                                                                                       Rapier                        ✔
                                                                                                                                                                                                       Shortbow                      ✔
                                                                                                                                                                                                       Sword, Short                  ✔
6 3+ Misc. 3 Misc.
Temp. Temp.
Misc.
                                                                                                                                                                                                           Undead Affected
                                                                                                                                                                                                                         2d6+ Cleric
                                                                                                                                                                                                                              Level + 3                   3
      Record the Source Book and Page for easy reference.                                                                                                                                              A Paladin’s effective Cleric Level is equal to his Paladin
                                                                                                                                                                                                       Level - 3.
                                   ✔ Pg. 4 (Magic)                                                             Insert A: Racial Traits, Feats and Special Abilities                    0 Insert D: Spells & Powers Details
    Page Visibilities
                                   ✔ Pg. 5 (Psionics)                                                          Insert B: Prepared Spells & Known Powers                                      Insert E: Physical Description & Background
                                   ✔ Pg. 6 (Known Spells/Spellbook)                                         0 Insert C: Known Spells/Spellbook                                         0 Insert F: Notes
                                                                                                                                                         Character Data             +
                                                                                                                                                                                    -          Calculations                          ? Help
  Quantity                                      Carried Equipment                                                                                PHB
                                                                                                                                                 Ch. 7                                Wealth                                       PHB
                                                                                                                                                                                                                                    112
Quantity
                                                                                                                                                                                                           Weight
                                                               Weight
Weight
                                                                                                                                                                                                           (Lbs.)
                                                               Each
                                                                                                                                                Each
                                                               (Lbs.)
                                                                                                                                                (Lbs.)
                                                Carried                                                                          Carried
             Item                               Location                               Item                                      Location                                                 Carried                            Banked
Other
                                                                                                                                                                                                                    Weight
                                                                                                                                                                                                                               Estimated
                                                                                                                                                                                                                    Each
                                                                                                                                                                                                                    (Lbs.)
                                                                                                                                                                                                                              Value Each
                                                                                                                                                            Valuables                           Quantity                          (GP)
                                                                                                                                                                              Carried Load
                                                                                                                                                                              Carried Equipment Total Weight              11.00
                                                                                                                                                                               Armor, Weapons & Ammunition
                                                                                                                                                                                              Total Weight *              18.00
                                                                                                                                                                                        Wealth Total Weight               1.36
Quantity
                                                                                                                                                                                                                                  Weight
                                                                                                                                                                                                                                  Each
                                                                                                                                                                                                                                  (Lbs.)
                                                                                                                                                                                                               Place of
                                                                                                                                                                       Item                                    Storage
                                 ✔ Pg. 4 (Magic)                                    Insert A: Racial Traits, Feats and Special Abilities      0 Insert D: Spells & Powers Details
Page Visibilities
                                 ✔ Pg. 5 (Psionics)                                 Insert B: Prepared Spells & Known Powers                     Insert E: Physical Description & Background
                                 ✔ Pg. 6 (Known Spells/Spellbook)        0 Insert C: Known Spells/Spellbook                                   0 Insert F: Notes
Use Bonus Breakdowns ✔                                                                                                                                                                                                                                                                 Character Data               +
                                                                                                                                                                                                                                                                                                                    -      Calculations          ? Help
                                       Calculate Bonus Spells/Day
                                                         (Class A)                ✔                                              Magic                                                    Calculate Bonus Spells/Day
                                                                                                                                                                                                            (Class B)                       ✔                     PHB
                                                                                                                                                                                                                                                                 Ch. 10                   8 pt. *                Magic Notes
Ability
                                                                                                                                                                                                                                      Ability
                                                                                                                               Temp.
                                                                                                                                                                                                                                                                     Temp.
                                                             Mod.
Mod.
Mod.
                                                                                                                                                                                                                                      Mod.
                                                                                                               Misc.
                                                                                                                                                                                                                                                      Misc.
                                                             Spell
                                                                                                                                                                                                   Spell
                                         Spell DC                                                                                                                            Spell DC
                                                             DC
                                                                                                                                                                                                   DC
                                        Key Ability                                                                                                                         Key Ability
               Spell                                                                                                                                       Spell
             Save DC                                                       10+                                                                           Save DC                                                  10+
                                         Spells/Day
Spells/Day
Spells/Day
Spells/Day
Spells/Day
Spells/Day
Spells/Day
Spells/Day
Spells/Day
                                                                                                                                                                                                                                                        Spells/Day
                                                      Quantity
                                                                                                                                                                                            Quantity
                                                                                                                  Domain/
                                                                                                                                                                                                                                                        Domain/
                                                                                                                                       Known *
                                                                                                                                                                                                                                                                             Known *
                                                                                                                  School
                                                                                                                                                                                                                                                        School
                             Save DC
                                                                                                                                                                  Save DC
                                                                                  Bonus
                                                                                                                                                                                                                         Bonus
                                         Total
                                                                                                                                                                             Total
                                                      Cast *
                                                                                                                                                                                            Cast *
                                                                                                                                       Spells
Spells
                                                                                                                                                                                                                                                                             Spells
                                                                     Class
                                                                                                                                                                                                            Class
      Spell                                                                                                                                        Spell
                                                                                                  Misc.
                                                                                                                                                                                                                                         Misc.
                             Spell
      Level                                                                                                                                        Level
      0                                                                                                                                            0
      1st                                                                                                                                          1st
      2nd                                                                                                                                          2nd
      3rd                                                                                                                                          3rd
      4th                                                                                                                                          4th
      5th                                                                                                                                          5th
      6th                                                                                                                                          6th
      7th                                                                                                                                          7th
      8th                                                                                                                                          8th
      9th                                                                                                                                          9th
      10th                                                                                                                                         10th
      * Only applies to classes which don’t have to prepare spells ahead of time.
                                                                                                                                                                                                                                                                                                    Resistance
                                                                                                  Quantity
                                                                                                  Prepared
     Magic
     Class
                                                                                                                                                                                                                                                                                                    Spell
                                                                                                                                                             Casting                                           Aim
                             Spell                                                                                     School                    Comp.        Time            Range ¹                  (Target/Area/Effect)                                   Duration                      Save                 Description
      ¹ Close = 25 ft. + 5 ft./2 Caster Levels      Medium = 100 ft. + 10 ft./Caster Level                                                                                                   Long = 400 ft. + 40 ft./Caster Level
      * Effect is centered on you. – Found in ‘Aim’    † time limited. – Found in ‘Duration’                                                                                                 ~ Effect lingers after Concentration is released. – Found in ‘Duration’
                                                           ✔ Pg. 4 (Magic)                                                                               Insert A: Racial Traits, Feats and Special Abilities                                                   0 Insert D: Spells & Powers Details
    Page Visibilities
                                                           ✔ Pg. 5 (Psionics)                                                                            Insert B: Prepared Spells & Known Powers                                                                        Insert E: Physical Description & Background
                                                           ✔ Pg. 6 (Known Spells/Spellbook)                                                         0 Insert C: Known Spells/Spellbook                                                                          0 Insert F: Notes
Use Bonus Breakdowns ✔                                                                                                                                                                                                                        Character Data                 +
                                                                                                                                                                                                                                                                             -        Calculations         ? Help
                                                                                                        Psionics                                                                                                               XPH
                                                                                                                                                                                                                              Ch. 4              8 pt. *                Psionics Notes
                                                                                                                                                              Current
                                                                                                          Max.
                                                                      Power Points
                                                                         Per Day *                        Temp.
                                                                                                          Max.
Discipline Discipline
Ability
                                                                                                                                                                                                  Ability
                                                          Power
                                                                                                                                                                             Power
                                                                                                          Temp.
                                                                                                                                                                                                                             Temp.
                                                          Mod.
Mod.
Mod.
                                                                                                                                                                                                  Mod.
                                                                                                Misc.
                                                                                                                                                                                                               Misc.
                                         Power DC                                                                                                           Power DC
                                                          DC
                                                                                                                                                                             DC
                                         Key Ability                                                                                                        Key Ability
                Power                                                                                                                 Power
               Save DC                                               10+                                                             Save DC                                          10+
                               Save DC
Save DC
Save DC
                                                                                                                                                                                                     Save DC
                                                       Known
Known
Known
                                                                                                                                                                                                                                     Known
                                                       Powers
Powers
Powers
                                                                                                                                                                                                                                     Powers
                               Power
Power
Power
Power
Power
Power
Power
                                                                                                                                                                                                                Power
                                           Point
Point
Point
                                                                                                                                                                                                                Point
      Power                                                         Power                                                        Power                                               Power
                                           Cost
Cost
Cost
                                                                                                                                                                                                                Cost
      Level                                                         Level                                                        Level                                               Level
      1st                                    1                      6th                             11                           1st                                1                6th                               11
      5th                                    9                                                                                   5th                                9
      * The maximum number of Power Points you can spend on a power is equal to your manifester level for the power’s class.
                                            Calculate
                                          Power Points          ✔                                                                                 Known Powers                                                                                                                                            XPH
                                                                                                                                                                                                                                                                                                      Ch. 4 & 5
                 Power Level
Resistance
                                                                                                                                                                                                                                                                                                             Augment
     Psionic
                                                                            Points
                                                                            Power
                                                                                                                                                                                                                                                           Power
     Class
                                                                                                                                      Manifest.                                    Aim
                               Power                                                           Discipline                  Display      Time            Range ¹            (Target/Area/Effect)                Duration                          Save                   Description
      ¹ Close = 25 ft. + 5 ft./2 Caster Levels      Medium = 100 ft. + 10 ft./Caster Level                                                                              Long = 400 ft. + 40 ft./Caster Level
      * Effect is centered on you. – Found in ‘Aim’    † time limited. – Found in ‘Duration’                                                                            ~ Effect lingers after Concentration is released. – Found in ‘Duration’
                                                         ✔ Pg. 4 (Magic)                                                             Insert A: Racial Traits, Feats and Special Abilities                                   0 Insert D: Spells & Powers Details
    Page Visibilities
                                                         ✔ Pg. 5 (Psionics)                                                          Insert B: Prepared Spells & Known Powers                                                    Insert E: Physical Description & Background
                                                         ✔ Pg. 6 (Known Spells/Spellbook)                                        0 Insert C: Known Spells/Spellbook                                                         0 Insert F: Notes
                                                                                                                                                  Character Data               +
                                                                                                                                                                               -       Calculations            ? Help
 Spell Level             Magic
                         Class                                              Known Spells/Spellbook                                                                  Treat as
                                                                                                                                                                  Spellbook
                                                                                                                                                                                                            PHB
                                                                                                                                                                                                           Ch. 11
                                                                                                                                                 Resistance
                                                                                                                                                 Spell
                                                                                                                                                                                                               Page
                                                                  Casting                         Aim                                                                                                 Source
               Spell                      School      Comp.        Time      Range ¹      (Target/Area/Effect)         Duration       Save                    Description                              Book
 ¹ Close = 25 ft. + 5 ft./2 Caster Levels      Medium = 100 ft. + 10 ft./Caster Level                   Long = 400 ft. + 40 ft./Caster Level
 * Effect is centered on you. – Found in ‘Aim’    † time limited. – Found in ‘Duration’                 ~ Effect lingers after Concentration is released. – Found in ‘Duration’
Created by: Shawn S. Altorio       pasus@ssa-x2.com      www.ssa-x2.com                                                                                                                                Page 6 of 7
                               ✔ Pg. 4 (Magic)                                 Insert A: Racial Traits, Feats and Special Abilities   0 Insert D: Spells & Powers Details
Page Visibilities
                               ✔ Pg. 5 (Psionics)                              Insert B: Prepared Spells & Known Powers                      Insert E: Physical Description & Background
                               ✔ Pg. 6 (Known Spells/Spellbook)             0 Insert C: Known Spells/Spellbook                        0 Insert F: Notes
                                                                                                                                          Character Data               +
                                                                                                                                                                       -      Calculations                         ? Help
 8 pt.*               Physical Description & Personality                                                                           PHB
                                                                                                                                    110              Character Portrait
Total Experience
                                                                                                                                                           Multiclass Penalty                %
                                                                                                                                                     Required For Next Level                            1,000
                                                                                                                                                                                     Calculate Experience
                                                                                                                                                                                   Required for Next Level    ✔
Campaign
                                                                                                                                                                                  April 2, 2006
                                                                                                                                                Date Character Created             Date Last Updated
                               ✔ Pg. 4 (Magic)                            Insert A: Racial Traits, Feats and Special Abilities   0 Insert D: Spells & Powers Details
Page Visibilities
                               ✔ Pg. 5 (Psionics)                         Insert B: Prepared Spells & Known Powers                  Insert E: Physical Description & Background
                               ✔ Pg. 6 (Known Spells/Spellbook)       0 Insert C: Known Spells/Spellbook                         0 Insert F: Notes