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UTTM Hub

The document is a Lua script for a game interface using OrionLib, allowing players to execute various in-game actions such as acquiring weapons, deleting doors, and teleporting to locations. It includes multiple tabs with buttons for different game functionalities, each triggering specific callbacks when pressed. The script is designed for a Roblox game environment and provides a user-friendly way to interact with game elements.

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minchan784512
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
124 views8 pages

UTTM Hub

The document is a Lua script for a game interface using OrionLib, allowing players to execute various in-game actions such as acquiring weapons, deleting doors, and teleporting to locations. It includes multiple tabs with buttons for different game functionalities, each triggering specific callbacks when pressed. The script is designed for a Roblox game environment and provides a user-friendly way to interact with game elements.

Uploaded by

minchan784512
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 8

local OrionLib =

loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/
source')))()
local OrionLib =
loadstring(game:HttpGet(('https://raw.githubusercontent.com/thanhdat4461/
OrionMoblie/main/source')))()
local Window = OrionLib:MakeWindow({Name = "UTMM Hub", HidePremium = false,
SaveConfig = true, ConfigFolder = "UTMMfolder"})
local Tab = Window:MakeTab({
Name = "Most UTMMs",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})
local Section = Tab:AddSection({
Name = "Scripts"
})

Tab:AddButton({
Name = "Get All Weapons",
Callback = function()
print("button pressed")
for i,v in pairs(game.Players.LocalPlayer.Weapons:GetChildren()) do v.Value = true
end
end
})
Tab:AddButton({
Name = "Put Items in Shop",
Callback = function()
print("button pressed")
for i,v in pairs(game.Lighting:GetDescendants()) do

if v.ClassName == "StringValue" and v.Name == "Shop" then v.Value = "ExampleShop"


end end
end
})
Tab:AddButton({
Name = "Delete Gamepass Doors",
Callback = function()
print("button pressed")
while wait() do
game:GetService("Workspace")["GP Door"]:Destroy()
end
end
})
Tab:AddButton({
Name = "Delete Badge Doors",
Callback = function()
print("button pressed")
while wait() do
game:GetService("Workspace").BadgeDoor:Destroy()
end
end
})
local Tab = Window:MakeTab({
Name = "Normally Utmm Game",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})
local Section = Tab:AddSection({
Name = "Scripts for Normally Utmm Game"
})

--[[
Name = <string> - The name of the section.
]]
OrionLib:MakeNotification({
Name = "nothing here",
Content = "just nothing.",
Image = "rbxassetid://4483345998",
Time = 5
})
Tab:AddButton({
Name = "HAKAI GOD BONE",
Callback = function()
print("button pressed")
local args = {
[1] =
game:GetService("Lighting"):WaitForChild("Weapons"):WaitForChild("HAKAI"),
[2] = "Weapon"
}

game:GetService("Lighting"):WaitForChild("Buy"):FireServer(unpack(args))
end
})
Tab:AddButton({
Name = "POP BLADE",
Callback = function()
print("button pressed")
local args = {
[1] = game:GetService("Lighting"):WaitForChild("Weapons"):WaitForChild("POp
Blade"),
[2] = "Weapon"
}

game:GetService("Lighting"):WaitForChild("Buy"):FireServer(unpack(args))
end
})
Tab:AddButton({
Name = "HITOMI SWORD",
Callback = function()
print("button pressed")
local args = {
[1] =
game:GetService("Lighting"):WaitForChild("Weapons"):WaitForChild("GKATANA"),
[2] = "Weapon"
}

game:GetService("Lighting"):WaitForChild("Buy"):FireServer(unpack(args))
end
})
Tab:AddButton({
Name = "takusatu's Imposter Knife",
Callback = function()
print("button pressed")
local args = {
[1] =
game:GetService("Lighting"):WaitForChild("Weapons"):WaitForChild("Imposter Knife"),
[2] = "Weapon"
}

game:GetService("Lighting"):WaitForChild("Buy"):FireServer(unpack(args))
end
})
Tab:AddButton({
Name = "rensukego's bone sword",
Callback = function()
print("button pressed")
local args = {
[1] = game:GetService("Lighting"):WaitForChild("Weapons"):WaitForChild("bone
sword"),
[2] = "Weapon"
}

game:GetService("Lighting"):WaitForChild("Buy"):FireServer(unpack(args))
end
})
Tab:AddButton({
Name = "The Dark Lord's Blade",
Callback = function()
print("button pressed")
local args = {
[1] = game:GetService("Lighting"):WaitForChild("Weapons"):WaitForChild("The
Dark Lord's Blade"),
[2] = "Weapon"
}

game:GetService("Lighting"):WaitForChild("Buy"):FireServer(unpack(args))
end
})
Tab:AddButton({
Name = "Corruptions 010101 Effect",
Callback = function()
print("button pressed")
local args = {
[1] =
game:GetService("Lighting"):WaitForChild("Armor"):WaitForChild("Corruptions 010101
Effect"),
[2] = "Armor"
}

game:GetService("Lighting"):WaitForChild("Buy"):FireServer(unpack(args))
end
})
Tab:AddButton({
Name = "Black Imposter Cone",
Callback = function()
print("button pressed")
local args = {
[1] = game:GetService("Lighting"):WaitForChild("Armor"):WaitForChild("Cone"),
[2] = "Armor"
}

game:GetService("Lighting"):WaitForChild("Buy"):FireServer(unpack(args))
end
})
Tab:AddButton({
Name = "Clock.",
Callback = function()
print("button pressed")
local args = {
[1] = game:GetService("Lighting"):WaitForChild("Armor"):WaitForChild("Clock."),
[2] = "Armor"
}

game:GetService("Lighting"):WaitForChild("Buy"):FireServer(unpack(args))
end
})
Tab:AddButton({
Name = "aaa (armor)",
Callback = function()
print("button pressed")
local args = {
[1] = game:GetService("Lighting"):WaitForChild("Armor"):WaitForChild("aaa"),
[2] = "Armor"
}

game:GetService("Lighting"):WaitForChild("Buy"):FireServer(unpack(args))
end
})
Tab:AddButton({
Name = "Put Items in Shop (go to food shop first)",
Callback = function()
print("button pressed")
for i,v in pairs(game.Lighting:GetDescendants()) do

if v.ClassName == "StringValue" and v.Name == "Shop" then v.Value = "Food" end end
end
})
Tab:AddButton({
Name = "Delete Badge Doors to Christmas Area",
Callback = function()
print("button pressed")
game.workspace.BadgeDoor:Destroy()
game.workspace.BadgeDoor:Destroy()
end
})
Tab:AddButton({
Name = "Teleport to Unreleased Boss",
Callback = function()
print("button pressed")
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(141.430756,
4.16374493, 580.940002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
end
})
local Tab = Window:MakeTab({
Name = "Epic Special Mania",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})
local Section = Tab:AddSection({
Name = "Scripts for Epic Special Mania"
})
Tab:AddButton({
Name = "Infinite Damage Weapon",
Callback = function()
print("button pressed")
local args = {
[1] =
game:GetService("Lighting"):WaitForChild("Weapons"):WaitForChild("InfDMG"),
[2] = "Weapon"
}

game:GetService("Lighting"):WaitForChild("Buy"):FireServer(unpack(args))
end
})
Tab:AddButton({
Name = "Infinite HP",
Callback = function()
print("button pressed")
local args = {
[1] = game:GetService("Lighting"):WaitForChild("Armor"):WaitForChild("InfHP"),
[2] = "Armor"
}

game:GetService("Lighting"):WaitForChild("Buy"):FireServer(unpack(args))
end
})
local Tab = Window:MakeTab({
Name = "Some Utmm Dummy Game",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})
local Section = Tab:AddSection({
Name = "Scripts for Some Utmm Dummy Game"
})
Tab:AddButton({
Name = "Free Gold",
Callback = function()
print("button pressed")
local args = {
[1] =
game:GetService("Lighting"):WaitForChild("Weapons"):WaitForChild("StrangeKnife"),
[2] = "Weapon"
}

game:GetService("Lighting"):WaitForChild("Buy"):FireServer(unpack(args))
end
})
Tab:AddButton({
Name = "Admin Armor",
Callback = function()
print("button pressed")
local args = {
[1] = game:GetService("Lighting"):WaitForChild("Armor"):WaitForChild("admin
armor"),
[2] = "Armor"
}

game:GetService("Lighting"):WaitForChild("Buy"):FireServer(unpack(args))
end
})
local Tab = Window:MakeTab({
Name = "Utmm: Roblox tale 2",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})
local Section = Tab:AddSection({
Name = "Scripts for Utmm: Roblox tale 2"
})
Tab:AddButton({
Name = "OP Weapon",
Callback = function()
print("button pressed")
local args = {
[1] = game:GetService("Lighting"):WaitForChild("Weapons"):WaitForChild("the")
}

game:GetService("Lighting"):WaitForChild("EquipSkin"):FireServer(unpack(args))
end
})
Tab:AddButton({
Name = "Teleport To Event Bosses",
Callback = function()
print("button pressed")
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(305.649994,
39.6381454, -780.594116, 0.0754395276, -0.434397787, 0.897556365, -1.71779924e-10,
0.90012145, 0.435639173, -0.997150421, -0.0328644142, 0.0679047257)
end
})
local Tab = Window:MakeTab({
Name = "Undertale: The Last Monsters",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})
local Section = Tab:AddSection({
Name = "Scripts for Undertale: The Last Monsters"
})
Tab:AddButton({
Name = "Inf Dmg Weapon",
Callback = function()
print("button pressed")
local args = {
[1] = game:GetService("Lighting"):WaitForChild("Weapons"):WaitForChild("GOD
weapon"),
[2] = "Weapon"
}

game:GetService("Lighting"):WaitForChild("Buy"):FireServer(unpack(args))
end
})
Tab:AddButton({
Name = "Inf Health Armor",
Callback = function()
print("button pressed")
local args = {
[1] = game:GetService("Lighting"):WaitForChild("Armor"):WaitForChild("GOD
armor"),
[2] = "Armor"
}

game:GetService("Lighting"):WaitForChild("Buy"):FireServer(unpack(args))
end
})
Tab:AddButton({
Name = "ADMIN Soul",
Callback = function()
print("button pressed")
local args = {
[1] = game:GetService("Lighting"):WaitForChild("SOULs"):WaitForChild("ADMIN
soul"),
[2] = "SOUL"
}

game:GetService("Lighting"):WaitForChild("Buy"):FireServer(unpack(args))
end
})
local Tab = Window:MakeTab({
Name = "Paradox Utmm Mania",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})
local Section = Tab:AddSection({
Name = "Scripts for Paradox Utmm Mania"
})
Tab:AddButton({
Name = "Inf Gold Farm",
Callback = function()
print("button pressed")
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-
22.6317387, 59.5046768, 493.724915, -0.169594765, 0.196352124, -0.965755463, -
2.22113394e-09, 0.979951203, 0.1992383, 0.985513926, 0.0337897763, -0.166194588)
end
})
Tab:AddButton({
Name = "Teleport To Admin Area",
Callback = function()
print("button pressed")
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-
55.7472572, 41.7054901, 409.129181, -0.0462736599, 0.455680549, -0.888939798, -
3.22810445e-10, 0.889893115, 0.456169188, 0.998928845, 0.021108618, -0.0411786065)
end
})
Tab:AddButton({
Name = "Sam's Sword",
Callback = function()
print("button pressed")
local args = {
[1] = game:GetService("Lighting"):WaitForChild("Weapons"):WaitForChild("Sam's
Sword (Metal Gear Rising)")
}

game:GetService("Lighting"):WaitForChild("EquipSkin"):FireServer(unpack(args))
end
})
Tab:AddButton({
Name = "Delete a Reset Door",
Callback = function()
print("button pressed")
workspace.ResetDoor.ResetDoor:Destroy()
end
})
Tab:AddButton({
Name = "Teleport To Insane Owner (after you delete the reset door)",
Callback = function()
print("button pressed")
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(99.2397766,
25.8000221, -132.484543, -0.4856143, 0, -0.874173164, 0, 1, 0, 0.874173164, 0, -
0.4856143)
end
})

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