Vector Works Tutorial
Vector Works Tutorial
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BasicTutorial
Content:
The Objectives of this Tutorial 3
VectorWorks: The Next Generation in CAD for Architecture 4
Module 1 - The VectorWorks Interface 5
Module 2 - Setting Up the Document 6
Module 3 - Drawing in 2D 9
Module 4 - Creating the Ground Floor of the House 11
1- Creating the Walls of the Ground Floor 11
2- Inserting Doors and Windows into the Walls 13
3- Using Parameterization Resources to Edit the Project 16
4- Creating the Project Floor 16
5- Creating a Staircase in the Project 17
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All other brands mentioned here may be registered trademarks of their respective owners and are recognized here.
VectorWorks - Basic Tutorial
Fig. 1
This tutorial will be divided into modules for a better understanding of each stage of the project.
Try to study each module and fully understand the commands and tools presented beforehand.
to proceed to the next module.
After completing each module, review the principles discussed and the tools presented. A suggestion-
So: try to explore the tools and commands covered in the module, making some modifications.
actions on what was created. Do some tests and try other alternatives for what was proposed.
IMPORTANT:
This tutorial was created to be executed with the software VectorWorks version 10 (Portuguese).
Before starting this tutorial, install VectorWorks on your computer (you can use the version
demo doVectorWorks to carry out this tutorial).
The minimum hardware to use VectorWorks is:
Windows version: Pentium with Windows 95, 98, 2000 or NT with 64 MB RAM
MacintoshVersion:PowerMacintoshwithMacOS8.6orhigherand64MBRAM.
The new version 10 of VectorWorks brings even more interactivity, precision, and productivity to the program.
Now get ready to forget everything you have learned about CAD... the time has come for you
get to know VectorWorks!
In some parts of the text, tips are presented and highlighted with the icon.
In some points of the tutorial, key sequences are used for command or window shortcuts.
In these cases, we describe the sequence of keys that should be kept pressed to access the
command or the window. For example: "Press Ctrl+B..." means that you should press the key
Control e, while keeping this key pressed, also press the 'B' key.
NOTE: This guide describes the key sequence for the Windows version. If you are using the version
On Macintosh for VectorWorks, simply replace the Ctrl (Control) key with the Cmd key in these sequences.
VectorWorks also allows you to customize the interface as you wish through the File/ command.
Settings/Workspace Editor.
Fig. 2 shows us the AEC interface of VectorWorks and its main parts.
Bar of
Menus
Palette of
Tools
2D
Bar Bar
Modes Data Palette of
Information
Palette of Palette of of the Object.
2D Edition Quotas
Palette of
Tools DRAWING WINDOW
3D
Fig. 2
If any palette is not visible on the screen, use the Windows/Palettes menu options to make it visible.
Menu Bar: Use it to access the various commands of the software VectorWorks.
Data Bar: Use the fields in this part of the interface to define the exact measurements of the objects that are
being created. In this bar, we can also access the Layers submenu.
2D Tools Palette: Used to access the various 2D creation tools of the program.
3D Tool Palette: Used to access the various 3D creation tools of the program.
Wall Palette: Use this palette to access the tools for creating and editing straight or curved walls.
AEC Object Palette: Use this palette to access the various parametric objects of VectorWorks (such as
doors, windows, stairs, etc.
View Bar: Use this part of the interface to quickly access view commands such as
zoom, frame the view, among others.
The Drawing Window: This is the part of the screen where you will actually draw.
Fig.3
In this window, we will define the size of the sheet we will be working with.
In the Size field, select the A4 option. In this example, we will use this sheet size.
Deselect the Show Page Breaks option.
Although we usually define the sheet size before we start drawing, in VectorWorks we
we can redefine the sheet size at any time whenever we wish.
Fig.4
In the field Name, select the option Meters. Select the option Show Unit Abbreviation.
OVectorWorks is a high-precision professional CAD software that has an accuracy of 10 decimal places.
decimals in all the designs you will make (regardless of the scale you are in). Like this
precision is much higher than necessary in the vast majority of professional application areas, you will be able to
opt for decimal rounding to reduce the number of decimal digits that will be shown both
in the numeric fields such as in the drawing quotas.
• In the Rounding field, select Round to: with three decimal places
after the comma (.001).
Click OK
Select the command Page/Layer Scale....
The Scale Definition window will appear (fig. 5).
Fig.5
In the field, set the scale to 1:75 to define the scale at 1:75 (see fig. 5).
Click OK.
We can change, whenever we want and at any time, the scale and units of the drawing.
We can do this even after the drawing is finished, in which case VectorWorks will correct the
size of the drawing in relation to the sheet and will automatically convert the units!
In addition to layers, oVectorWorks offers us a second level of organization of information called 'Clas-
we can divide the information of a drawing through a criterion with two levels of information
For example, we could divide a drawing by floors and category of information (electrical, hydraulic,
structure, etc.
Select the command Organize/Layers to access the layer definition window (fig. 6).
Fig.6
In this Mockup layer, we will, at a later stage, overlay the Ground and Upper layers.
Click the OK button to confirm the creation of the layers and return to the drawing window.
Module 3: Drawing in 2D
Figure 8 shows us the 2D tools of VectorWorks.
To use these tools, simply select the desired tool and click the
mouse to create the object in the window. Some tools like polylines and polygons
irregularities involve several clicks. In these cases, to finish the creation, click twice.
times at the same point.
TIP: If you drag an object while holding down the Control key (Windows) or the Option key (Mac), you
will create a copy of the dragged object.
Shift: Use this key while drawing a line or polygon to constrain the drawing of lines and
walls horizontal/vertical.
Edit/Copy: Use this command to copy an object from the drawing to the clipboard. The shortcut for this
the command is Ctrl+C (Windows) or Cmd+C (Mac).
Edit/Crop: Use this command to copy an object from the drawing to the memory, removing it from
drawing. The shortcut for this command is Ctrl+C (Windows) or Cmd+C (Mac).
Edit/Paste: Brings the object that is in memory to the drawing window.
Edit/Paste in Position: Brings the object that is in memory to the drawing window, respecting the
exact position x,y from where the original object was copied.
The fields displayed in the Data Bar will depend on the type of object we are creating.
Some of these fields, however, are common to various types of objects such as:
L: Length of the created object (Polar Coord.)
∆X: They move in X from the clicked starting point to the current one.
Another way to create an object with exact measurements is the parametric mode. This mode
just double-click the tool icon in the 2D tool palette and then set the
desired parameters in the tool's parameters window.
Practice a little!
In the next module of this tutorial, we will create the 3D walls of the ground floor of our house.
Before moving on to the next module, try practicing the 2D tools by drawing with the tools.
lines, circles, rectangles, etc. Practice creating these objects with exact measurements.
In the View Bar (in the lower-left corner of the drawing window), click the button for
that the entire sheet fits within the drawing window.
Select the Straight Walls tool on the iron palette
wall mints.
Click on the button to adjust the wall parameters na
Mode Bar.
In the Wall Parameters window (fig. 2):
Enter the value 0.2 (20 cm) in the Thickness field.
Click on the Extreme field, select the option None
Click OK to return. Fig. 2
In the Mode Bar, click on the wall drawing option by the left face.
Using the mouse, adjust the position of the wall to vertical and click to confirm the drawing of this 2nd wall.
Using the same technique shown above, create the 6-meter wall and the two 5-meter walls.
Use the following procedure to create the wall at a 45-degree angle:
Point To create the wall inclined at 45 degrees, we will use a very advanced resource (and
exclusive) of VectorWorks called "Smart Cursor". Through it we can perform
quickly alignments with total precision with any points of the drawing.
• Move the cursor until it touches the starting point of the first wall, the message
"Point" will appear (fig. 4a) confirming that you are exactly at the point.
initial of the first wall (DO NOT click yet),
• Move the cursor down and note that VectorWorks will show a dotted line and
Fig. 4a
the message 'Alin H' (fig. 4b) indicating that you are aligned horizontally
with the starting point, (DO NOT click yet)
Continue down until you receive the message '45º'
Alin H" (fig. 4c) indicating that its wall
is inclined at 45º and aligned with the point Fig. 4c
superior.
Now create the last wall by moving the mouse
up until it touches the starting point of the first-
Alin H
the created wall. Click to close the contour
45º/ Align H
the walls.
Fig. 4b
OVectorWorks allows you to change the height or even the shape of one or more walls of the layer.
whenever you wish.
To observe the walls in 3D:
Click on the Hover tool (on the Palette
Return to the Top/Plan view by selecting the command Visual/Views/Top Plan. Or simply,
by typing the shortcut Ctrl+5 (Windows) and Cmd+5 (Macintosh).
To return the view to the full sheet display, click the button. in the Viewbar.
Door 2 Window 3
0.9m
Window 1
Door 1
Window 2
Fig.6
On the AEC Objects Palette, click on the parametric tool for creating Simple Doors
In the Modes Bar, click the button to adjust the port parameters
In this door (fig. 7), we can adjust various parameters for creation
of a door. You can choose the type of door, its dimensions, the type
of detailing and much more...
• Enter 2 in the Width field, click on the Type field and change to the type
Simple 2 Sheets. Adjust the other parameters as shown in the figure.
Click OK.
To switch from one field to another in the parameters adjustment window,
Press the Tab key.
Move the cursor to the center of the wall where the door will be placed (see fig.
6 - Door 1) when the cursor shows the message "Center" click the mouse
To confirm. Move the mouse to define the direction of the door opening.
and click again to confirm the insertion of the door in the center of the wall.
Being an Object-Oriented CAD software, VectorWorks will open
automatically the wall to insert the door. And it will correct the opening
automatically if you move the door or take it off the wall. This would not happen
in a simple Geometry-Oriented CAD.
To access the sliding door creation tool, click the mouse. Fig. 7
about the Simple Door tool and hold down the button. Others
Parametric door tools will emerge alongside the Simple Door.
In the Mode Bar, click the Preferences button. and hit the
fields as shown in fig. 8. Pay special attention to the parameters:
4m Altura:2.1 Qty TraversesV:0
Type: 4 Panels Qty Crossbars H:0
Click OK.
• In the Modes Bar, click the button to change the insertion option
action of the door by the extreme left.
• Still in the Modes Bar, click the button
insertion option by reference point
.
Determining the Reference Point.
Click on the inner junction of the walls to
determine the reference point. (see the fi- Fig. 8
Fig.9 gura 9)
Move the mouse to the right (approx. 1m) along the wall, click to locate it.
Click again to determine your positioning sense.
The distance determination window will open. Enter 0.9 in the Distance field and click OK.
The sliding door will be installed precisely 90cm from the left corner of the wall.
Flying Tool .
• Drag the mouse over the window to view the ground floor model in
different angles. Place it approximately in position
shown in fig. 11.
• In the Visual menu select Presentation / Solid Shading
• Now visualize in presentation mode OpenGL using Fig.10
Presentation command/OpenGL
Note that when we insert windows and doors into the walls, VectorWorks automatically cut them out.
walls including in 3D
Presented Model
in OpenGL
Fig.11
Fig.12
In the drawing window, create a rectangle that extends from the top-left corner of the page.
draw to the bottom right corner.
Don't worry if the rectangle covers the wall drawing, hiding them.
With the newly created rectangle still selected, execute the command AEC/Floor
In the floor parameter adjustment window, enter 0.1 (10 cm) for the Thickness field and click Ok.
The rectangle has now been transformed into a floor object with a thickness of 10 cm.
The floor is covering your walls (that's why your walls are no longer visible) to send
the floor behind the walls: Select the floor and then execute Tool/Overlay/Send to
Back, or simply press the shortcut Ctrl + B.
Fig. 14 Fig. 15
• Click the mouse to set the location, move the mouse to set the orientation in which the ladder
it will be placed and click to confirm.
• Click on the Walk Through tool and then in the tool Overview .
Drag the mouse in the window to observe the ground floor model from different angles. Place it approximately
carefully in the position shown in fig. 16. If desired, use the Zoom tool to approximate
the image of the ladder.
Fig. 16
Open the Object Information Palette and change the following parameters:
Enable the Left and Right Handrail options.
Change the Type to Without Mirrors.
Try changing the Type and Shape of the staircase to other options.
Fig. 17
Some Suggestions:
Add some internal walls to your ground floor.
Add doors in these internal walls
Create a Helical (Spiral) staircase using the tool in the AEC Object Palette.
Move the position of some windows and doors and notice that the walls are automatically adjusted.
Using the Curved Walls tool (Wall Palette), create some curved walls in your
project. Note that the curved walls will also automatically join with the other walls.
Select the sunlight that is in the middle of your view and delete it (press Delete).
Copying the Walls from the Ground Floor to the Upper Floor
Fig.1
Glue the ground floor walls on the upper floor using Edit/Paste in Position.
When we place the copies of the walls from the Ground Floor on the Upper Floor, VectorWorks will automatically
position them 2.8m high, as this is the Z value of this layer. Thus we 'assemble' completely
precision a floor over another, without the need for any complex 3D editing commands.
To select more than one object, just click on the objects while holding down the SHIFT key.
Note that when we remove the door from the wall, the
The door in the wall will close automatically. Fig. 2
This is because VectorWorks is a CAD software
so object-oriented, making it easier to
any type of editing in a proje-
to architectural.
Once outside the wall, you can delete the symbol (door or window) by selecting it normally.
and pressing Delete.
Using the same procedure, also remove all the windows.
Fig. 3
Click on the Walk Through tool in the tool Overflight and drag the mouse on the
drawing window to observe it from different angles.
A very important point is that the 3D model is fully linked to the layers that compose it.
Thus, any changes we make to the original layers (Ground, Upper...) will be reflected in the 3D model.
automatically.
As we will see next...
Select the Straight Wall Creation tool and click the preferences button
In the command definition window, select the option Cover Util Area.
This will automatically generate a polygon from the outer surfaces of the walls that delimit
the project (i.e., the definition polygon of the project slab). Optionally, you may use the
"Cover Useful Area" option to generate an individual polygon for each internal environment of the project.
The floor polygon will be generated automatically (the polygon will cover the walls, but will not
don't worry about this now).
Click on any blank area of the drawing, outside the house, to deselect all objects.
• Click on any point of the upper floor to select the generated polygon.
Let'snowturnthispolygonintoaslab10cmthick.
With the newly generated polygon selected, select the AEC/Floor command in the definition window.
For the floor, enter 0.1 for Thickness and leave the Bottom Z at 0m. Click OK.
Send the newly generated floor back (so that it doesn't overlap the walls) using the command
Iron/Overlay/Send to Back.
The shortcut to execute the Send to Back command is to press Ctrl + B
Select the 3
walls that
form the eaves to
Fig.7
Fig. 8
Notice that the 3 walls have changed in height. This is one of the characteristics of VectorWorks: the
Parameterization of any created element.
Switch to the Mockup layer to observe the result of the model so far.
With the tool Flyover rotate the model in space to observe it from various angles.
In VectorWorks we can create curved walls directly with the tool. , like
also transform a straight wall into a curve, as we will do next.
Make the 'Upper' layer active again, 1
• Select a thread tool
(Rounding) on the wall palette.
2
Click on the options button ofFilete
3
(in the Modes Bar) and type 3 for the radius.
Click OK.
• In the Mode Bar, select the 3rd Mode. 4
left side) of creation
Creates the curved walls (see fig. 9):
Fig.9
Click on the wall (point 1) and move the mouse
to the other wall (point 2) and click again
to confirm you.
Click on the wall (point 3) and move the mouse to the other wall (point 4) and click to confirm.
Door 2: Sliding Door com 1.5m (larg.) por 2.1m (altura). Config: 2 Painéis (2 Panels)
Insert in the center of the wall.
• With the Flyover tool Rotate the model in space to observe it from various angles.
• Use the Visual/Presentation command to choose a different Presentation (e.g., Shading)
Solid or OpenGL.
If you choose the OpenGL presentation and everything turns dark, it's because there is no light defined.
project. To solve this, just choose a shading presentation beforehand (e.g., Solid Shading)
for a light to be placed. After this, select the OpenGL presentation.
Let'snowcreatetheroofofthishouse.
VectorWorks allows you to create roofs in two ways: manually and automatically. The manual method uses the
command AEC/Generate Roof Water, and it will define each water that composes the roof individually. This
mode is used to generate more customized roofs. The automatic mode will automatically generate
all the water that makes up the roof of a house from the existing walls.
Let'susetheautomaticmodetogeneratetheroofofthishouse.
In this creation mode, VectorWorks requires that there are straight walls or some polygon that defines it.
the outline that the roof should take. Thus, we will use the walls of the Ground Floor as the reference
to generate the roof.
• Make the Ground Floor layer active (using the layer pop-up menu in the Data Bar)
• Select only the walls, using the following technique: Select all (Ctrl + A) and then, with the key
Hold down the Shift key, click on the floor and the stairs to deselect them.
Select the AEC command / Generate Roof from Walls
In the roof definition window (fig. 11)
define the parameters as below:
30°
Support Height: 0
Eave: 1m
Eave Profile: Vertical
0.1m
Activate the Create Roof option in the Layer and
enter the name of the layer where the roof will be
created. In our case, the layer will be "Cover-
tura
Fig. 11
Click OK to generate the roof automatically.
mind.
Select the roof and change the fill color of the roof in the Attributes Palette.
Fig.12
Congratulations!
You just generated an architectural project, completely in 3D with VectorWorks!
Stop for a moment and reflect on the following:
In which other CAD software could you so interactively and easily carry out a project?
architectural completely in 3D?
For this reason, VectorWorks has been adopted by thousands of architects and designers around the world.
Continue Exploring...
Experiment making some modifications to the project you created.
Try to use the tools and commands you learned to create a new project.
Finalize the project documentation that you created by following the steps presented on the next page...
Fig.13
OVectorWorks offers various features to streamline the generation of technical project documentation.
These resources include: Hatching, Dimensioning, Fully integrated Quantitative Worksheets,
generation of automatic cuts, Scripts for generating markings, margins, and sheet stamps
much more.
Below we explain one of the methods used in VectorWorks to generate a technical document.
Posts by plants, elevations/cuts in a single board.
Create a new layer called 'Documentation'. In this layer we will generate the documentation.
Place the view in Top/Plan.
Select Page/Layer Scale, change the layer scale to 1:200
Make the Ground layer active, select all (Ctrl+A) and use the command Edit/Copy or press Ctrl+C.
• Switch to the Documentation layer and paste the copied floor plan from the Ground Floor (Ctrl+V).
Group the objects (Ctrl+G) and position them where you want.
Repeat the 3 previous steps to copy the floor plan from the Superior to the Documentation.
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Walking Through 3D tools Makes the observer walk through the model