0% found this document useful (0 votes)
437 views3 pages

Audio Effects Guide for Musicians

Chorus is an effect that makes a single instrument sound like multiple instruments playing together by modifying the sound. Compression reduces the dynamic range of an audio signal by decreasing gain when the signal is louder than a set threshold. Delay stores an audio signal for a set time before releasing it, creating echo effects.

Uploaded by

Matt Gooch
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
437 views3 pages

Audio Effects Guide for Musicians

Chorus is an effect that makes a single instrument sound like multiple instruments playing together by modifying the sound. Compression reduces the dynamic range of an audio signal by decreasing gain when the signal is louder than a set threshold. Delay stores an audio signal for a set time before releasing it, creating echo effects.

Uploaded by

Matt Gooch
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 3

Brief Explanation of Different Effects Chorus

Chorus is an effect that modifies the sound of a single instrument to simulate a group of the same instruments.

Compression
The main function of a compressor is to reduce the dynamic range of an audio signal or a live performance so that it will fit into the fairly narrow dynamic range of recorders, etc. Firstly, a threshold is established. When the audio signal is louder than the threshold, its gain is reduced. The amount of gain reduction applied depends on the compression ratio setting. For example, with a 2:1 ratio, for every 2 decibels the input signal increases, the output is allowed to increase only 1 decibel. A variety of other parameters in the compressor will also affect its performance processing specific signals - attack time, release time and others are very important. Another way a compressor can be used is to make a signal's average level higher, such as evening out a specific instrumental performance or part, fattening up sounds or increasing the apparent sustain on an instrument such as a guitar. Applying fairly heavy compression to a part is used to emphasise a 'breathy' sound quality. A compressor can also be used to eliminate any distortion.

Delay
Delay is an electronic device designed to store a signal for a specified period of time and then release it, therefore delaying the signal relative to other parts of an audio program. Delays are often used to create echo effects, where a particular signal may repeat several times, with each repeat being lower in level than the prior one.

Distortion
Distortion adds sustain and additional harmonics and overtones to the signal, creating a richer sound.

Proximity Effect
This is a phenomenon whereby there is an increase in the bass or low frequency response when a sound is close to a microphone with a directional characteristic (Cardioid/Fig 8. etc).

Double Tracking
The process of recording a track, then recording a second track while listening to the first and duplicating it. When the two tracks are played back together, the result is a slight 'chorusing' and fattening of the signal due to minor pitch and timing differences between the two performances. Double tracking is an effective tool, and has been used extensively in most pop music styles.

Equalisation (EQ)
An equaliser is an audio device which equals the tonal characteristics of a particular sound. Creatively it is used to alter the relative balance of frequencies to produce desired tonal characteristics in sounds. Applying no EQ settings retains the natural sample or recorded sound.

Flange
An effect applied to a sound wherein a delayed version of the sound is mixed with the original. An effect created by layering two identical sounds with a slight delay (1- 20 mS) and slightly modulating the delay of one or both of the sounds. The term comes from the early days of tape recording when delay effects were created by grabbing the flanges of the tape reels to change the tape speed.

Gate
This is a dynamics device whose function is to remove unwanted audio material below a certain threshold.

Modulation
The fast oscillation of one or more operators or sound waves of a synthesized sound. Commonly used in FM synthesis to add some complexity and texture to a sound. Many MIDI controllers and keyboards provide a specific wheel or slider for controlling the modulation of an instrument sound (often referred to as the mod-wheel). The process of one audio or control voltage source influencing a sound processor or other control voltage source. Example: Slowly modulating pitch cyclically produces vibrato. Modulating a filter cyclically produces wah-wah effects.

Normalisation
Normalisation increases the gain of an audio file until its loudest point (or sample) is at maximum level.

Panning
The process of controlling the relative position of a sound in a stereo field during mixdown or recording using a pan-pot. Usually this is not completely effective as the pan-pot alters only the relative amplitude of the sound left to right and not the crucial time aspect.

Phasing
technique used to filter a signal by creating a series of peaks and troughs in the frequency spectrum. The position of the peaks and troughs is typically modulated so that they vary over time, creating a sweeping effect. For this purpose, phasers usually include a low-frequency oscillator.

Reverb
The remainder of sound that exists in a room after the source of the sound has stopped is called reverberation, sometimes mistakenly called echo.

You might also like