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Lowspecgamer Csgo Autoexec

This document provides a set of console commands for optimizing the performance and user experience of Counter-Strike: Global Offensive. It includes commands for customizing the HUD, viewmodel, sound, video settings, and key bindings. The settings are aimed at improving frame rate and reducing distractions to allow the player to focus on the game.

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jimmy2472
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0% found this document useful (0 votes)
673 views3 pages

Lowspecgamer Csgo Autoexec

This document provides a set of console commands for optimizing the performance and user experience of Counter-Strike: Global Offensive. It includes commands for customizing the HUD, viewmodel, sound, video settings, and key bindings. The settings are aimed at improving frame rate and reducing distractions to allow the player to focus on the game.

Uploaded by

jimmy2472
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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echo

echo
echo
echo
echo
echo

".____
_________
"
"|
|
______ _ __/ _____/_____ ____ ____ "
"|
| / _ \ \/ \/ /\_____ \\____ \_/ __ \_/ ___\"
"|
|__( <_> )
/ /
\ |_> > ___/\ \___"
"|_______ \____/ \/\_/ /_______ / __/ \___ >\___ "
"
\/
\/|__|
\/
\/"

// Hud
hud_showtargetid "1" //Enables display of target names, important
cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
cl_hud_radar_scale "0.9" //Radar Size, not too big and not too small
cl_radar_scale "0.3" //Radar Map Scale Size, 0.3 is perfect on all maps
cl_radar_always_centered "0" //Centers map instead of player in radar, important
cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
cl_hud_playercount_pos "1" //Puts player information in the bottom instead of to
p
cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
cl_hud_background_alpha "0.2" //Hidden but still visible black bars, easy on the
eyes
cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match t
heir rarity, cool feature
cl_radar_icon_scale_min "0.8" //Sets the minimum player icon scale, this value f
eels good
cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying other
wise
hud_scaling "0.95" //Scales hud elements to maximum value
safezonex "0.85" //Centers the hud closer to the middle
safezoney "0.85" //Centers the hud closer to the middle
// Viewmodels
viewmodel_offset_x
viewmodel_offset_y
viewmodel_offset_z
viewmodel_fov "68"

"1" //Changes viewmodel view in X scale


"2" //Changes viewmodel view in Y scale
"-2" //Changes viewmodel view in Z scale
//Highest viewmodel FOV

// Bob
cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest
for less distraction
cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, se
t to lowest for less distraction
cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, se
t to lowest for less distraction
cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
cl_viewmodel_shift_left_amt "0" //Removes shifting of arms
cl_viewmodel_shift_right_amt "0" //Removes shifting of arms
// Bindings
bind "mouse5" "+voicerecord" //More comfortable way of talking with your teammat
es
bind "f1" "autobuy" //Autobuy weapons if you have lots of money with F1
bind "f3" "buy flashbang;buy smokegrenade;buy flashbang;buy hegrenade" //Buy all
the important grenades with F3
bind "f4" "ignoremsg" //Ignore chat by turning off enemies, teams and both
bind "f" "+lookatweapon" //Inspect your weapon with F
bind mwheelup +jump //Makes bunnyhopping better
bind mwheeldown +jump //Makes bunnyhopping better

unbind "i" //So you don't accidentally enable hud fade, which is very annoying
// No Tutorial or Info Messages (FPS BOOST)
gameinstructor_enable "0" //Removes in game lessons
cl_showhelp "0" //Removes on-screen help
cl_autohelp "0" //Removes automatic help
cl_disablefreezecam "1" //Disables Freezecam, very important to have off
cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
// Rates (Settings are optimized for best networking experience)
rate "128000" //Max bytes per second the host can receive data
cl_cmdrate "128" //Max number of command packets sent to server per second
cl_updaterate "128" //Number of packets per second you are requesting from the s
erver
cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_r
atio / cl_updaterate)
cl_interp "0" //Sets the interpolation amount, always set this to 0
cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency fr
om client side view
cl_predict "1" //Skip waiting for server feedback and simulate client side movem
ent in real-time
cl_predictweapons "1" //Skip waiting for server feedback and perform client side
prediction of weapon effects
// Video
mat_monitorgamma "1.6" //Brightness, use this value for best brightness
mat_monitorgamma_tv_enabled "0" //Turn off TV Mode
// Sound
voice_scale "0.4" //Turns down the volume of other players voice to 40%
snd_mixahead "0.05" //Makes sound as instant as it can get, making it easier to
hear small things
snd_musicvolume "0" //Turns off all music, easier to focus
// Net
fps_max "600" //Setting this to 0 will uncap it but will load maps 90 seconds sl
ower. 600 gave me the best results.
fps_max_menu "60" //Frame limiting my menu to 300 because I can
net_graph "1" //Shows my network usage data
net_graphheight "990" //Changes height, used together with script
net_graphmsecs "400" //The latency graph represents this many milliseconds
net_graphpos "2" //Positioning of Net Graph
net_graphproportionalfont "0" //Makes font smaller
net_graphshowinterp "1" //Shows interpolation value
net_graphshowlatency "1" //Shows latency value
net_graphsolid "1" //Solid Net Graph
net_graphtext "1" //Shows text fields
net_maxroutable "1200" //Requested max packet size before packets are 'split'
net_scale "5" //Makes font smaller
// Other
r_drawtracers_firstperson "0" //Hides bullet tracers in first person view
lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
con_enable "1" // Enables console
// Mouse
m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailabl
e on OSX)

m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safet


y precaution
m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safet
y precaution
m_customaccel "0" //Custom mouse acceleration disabled
// Show netgraph when checking scoreboard script
alias "+scorenet" "+showscores; net_graphheight 0"
alias "-scorenet" "-showscores; net_graphheight 9999"
bind "TAB" "+scorenet" //Bind TAB to whatever you prefer
// Display Damage with Switch Script
alias displaydamage "displaydamage_on"
alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Pla
yer:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias display
damage "displaydamage_off""
alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2
0.5; alias displaydamage "displaydamage_on""
bind "F5" "displaydamage" //Bind F5 to whatever you prefer
//Added by LowSpecGamer
cl_forcepreload "1" // Preloads The
r_eyegloss "0" // No Makeup.
r_eyemove "0" // No Eye Movement.
r_eyeshift_x "0" // No Eye Movement
r_eyeshift_y "0" // No Eye Movement
r_eyeshift_z "0" // No Eye Movement
r_eyesize "0" // Smaller Eyes.

Whole Map & Sounds.


X-Angel.
Y-Angel.
Z-Angel.

bind l "r_cleardecals" //Press L to clear decals

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