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AGE or SIGMAR
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je)From the maelstrom ofa sundered world, the Eight Realms
were born. The formless and the divine exploded into life.
Strang orlds appeared in the firmament, each one
gilded with spirits, gods and men. Noblest of the gods was
rond reckoning he illuminated the
realms, wreathed in light and majesty as he carved out his, 4
reign. His strength was the power of thunder. His wisdom. 2
was infinite. Mortal and immortal alike kneeled before his
lofty throne. Great empires rose and, for a while, treachery
was banished. Sigmar claimed the land and sky as his own *
Sigmar. For years
and ruled over a glorious age of myth.
alliance of gods and men tore itself apart. Myth and legend is
fate. He fixed his gaze instead on the remains of the world he
had lost long ago, brooding over its cha
endlessly for a sign of hope, And then,
his rage, he caught a glimpse of somethi
pictured a weapon born of the heavens.
enough to pierce the endless night. A:
everything he had lost. Sigmar set his ai
for long ages they
-d core, searching
the dark heat of
magnificent. He
beacon powerful
my hewn from
isans to work and
ving to harness the power of the
neared completion, he turned
back to the realms and saw that the dominion of
almost complete. The hour for vengeance had come. Finally,
with lightning blazing across his brow, he stepped forth to
unleash his cr
The Age of Sigmar had begun.Bloodclaw Stathost.
Heavenswatch Starhost
Slann Starmaster
Lord Kroak
Saurus Oldblood,
Ssurus Sunblood
Saurus Oldblood on Carnosau
Saurus Eterity Warden
Saurus Guard .
Saurus Scar Veteran
fon Carnosaur e
Saurus Scar-Veteran on Cold One.
WARSCROLL BATTALIONS...»
Saurus Warriors
Saurus Astrolith Bearer.
Saurus Knights
‘Skink Starseer
‘Skink Stapriest
Troglodon
‘Skink Priest
skinks. =
Chameleon Skinks.
Salamanders.
Protectors .... 29 | _Ratordons
an 2 | Soottandi
cae
EXTuEMIs CHAMBERS. fae
Lord-Celestant on Stardrake .. ape
ais Teed Bea
“ Ripe Ra
—— Ee
Engine ofthe Gods,
a7
48
50
52
53
SH
56
37
SYLVANETH. en 3
‘Wargrove of the Salish Woad. ..
86
| Forest Spirit Wargrove =
‘Treelord Ancient a
Treelord a
Branchwraith a
Dryads —
FYRESLAYERS.
Lords of the Lodge
Forge Brethren
‘Auric Runefather
‘on Magmadroth. 98
Auric Runesmiter
‘on Magmadroth 100
Auric Runeson
| on Magmadroth 102
‘Auric Runefather 104
Auric Runesmiter. 105
‘Aurie Runeson. 2106
Grimwrath Berzerker 107
Auric Runemaster se 108
Battlesmith cee 109
Vulkite Berzerkers = 110
‘Auric Hearthguard ... uz
Hearthguard Berzerkers......-.113
‘THE GLORY OF AZYRHEIM.. 114
‘The Wings of Azyr <8
120
122
124
Stonebreaker Battalion
Azyrheim Lancehost
Legions of Reconquest.
|
|
ake pnts a
ee etc
att
Gas Wty i. Wow Rud, Lentn,
Notingham Nr:
ted by Belmont nthe UK.
ames-workshop.com
eye stent te nin spy
25, United Kingdom
DEVOTED OF SIGMAR
Pilgrimage of Wrath
War Altar of Sigmar.
Warrior Priest
Witch Hunter
Flagellants..
FREE PEOPLES .
Freeguild Regiment
Freeguild General on Griffon.
Freeguild General
Demigryph Knights...
Freeguild Greatswords
Freeguild Crossbowmen.
Freeguild Handgunners
Freeguild Archers...
Freeguild Pistoliers
Freeguild Outriders...
Freeguild Guard
‘COLLEGIATE ARCANE.
‘War Council
Battlemage
Battlemage on Griffon
Luminark of Hysh
Celestial Hurricanum
IRONWELD ARSENAL ..
‘Artillery Detachment
Gunmaster. . 3
Cogsmith....+.1..+-
Helblaster Volley Gun
Helstorm Rocket Battery.
Cannon,
Organ Gun .....
Steam Tank,
Gyrocopters
Gyrobombers
DISPOSSESSED «....
Grudgebound War Throng.
Warden King...
Runelord .......
Unforged sceseseseeseess
Warriors...
Irondrakes. .
Longbeards -
Ironbreakers
Hammerers|
‘Thunderers
Quarrelers
sm
177
126 | ELDRITCH COUNCIL.
ce
125 | — Arcage on Dragon
to) Dales
131 | Loremaner
32 | Sword
14 | PHOENIX TEMPLE
135 | | Spychen Wath
136 | HlamespyrePhoene
tas | Froteart Phoenix.
tsp | Amine...
Mo | Phoenix Gard
141 | LION RANGERS
462 White Lions.
oe White Lion Chariots
‘Ms
{is | ORDER DRACONIS.
Tresor
M6 good
--14s | DragonNoic
-149 | Dragon Blades.
150
{2 | SWIFTHAWR AGENTS.
ts | sen
os
ee ‘Chariots.
cere
as eens
1 | Seam Rewer
tet | pla ark Recta
16 | packark Comin
fe a
166 | scourgerine: Chari
Wo | DAUGHTERS OF KHAINE
Bloodwrack Ssterhod
ip | Caldeone Blood
Desh Bags
Bee tates
175 | ploodwrnck Sine
Bloodwrack Medusae. .
og | _ Sisters of Slaughter.
178 | Denne Warlocks
180
iat
“4
192
194
2196
197
198
199
200
202
204
205
206
208
209
-210
2u1
212
24
215
216
218
219
221
222
223
225
226
28
230
231
2232
2235
236
238
239
240
DARKLING COVENS....
‘Thrall Warhost.
Sorceress on Black Dragon.
Sorceress...
Black Guard...
Executioners
Dreadspears.
Bleakswords .
Darkshards
|
| SHADOWBLADES .
Assassin
Dark Riders
‘ORDER SERPENTIS
Ebondrake Warhost,...22..«
Dreadlord on Black Dragon...
Drakespawn Knights...
Drakespawn Chariots...
War Hydra
WANDERERS...
Waystone Pathfinders ...
Nomad Prince......
Spellweaver
Waystrider.
Waywatcher.
Wayfinder...
Glade Guard.
Wildwood Rangers.
Eternal Guard......+.e0+2
Sisters of the Thorn .
Sisters of the Watch .
Wild Riders...
‘THERULES.
27
2727
HOW TO USE THIS BOOK
1 Realms, and beneath its boiling clouds the armies of Order
Sigmar’ Storm rolls out across he Hi God have ravaged the lands, and at last, the vast celestial hosts
Se reand thats ace aces the realms are ready to unleash thei retribution.
of Azyrand their allies across the real
eralsandwheretheystand | of the armies of Order atthe dawn of
This book det
‘ewarto recaim the Mortal | the Age of Sigmar. You will also find.
anumber of example armies showing
you how the various factions of Order
gather for war, such as the Stonebreaker
Realms. You can use the information
provided in this tome to provide you
with an in-world context for your
tres andit_ Battalions mustered to bring down
enemy fortresses or the Wargrove ofthe
Salish Woad that follows the Treelord
Ancient Cuthrucu into battle, So sound.
on of Citadel Mi
coll
vill show you how to create an army to
crush all who stand against them.
Within the pagesofthisbook you will | the war horns of Azytheim, rouse the
find an extensiverange of warscrlls | children of Grimnir and call down
coveringallofthe individual units | the lightning upon which ride the
motives | andcharactersavallableto collectors | legendary Stormeast Eternals!
WARSCROLL BATTALIONS
The warriors ofthe Mortal Realms often fightin battalions. Each of these deadly fighting formations
consists of several units that are organised and trained to fight alongside each other. The units in
warseroll battalions can employ special tactics on the battlefield, making them truly deadly foes,
Ifyou wish, you can organise the
When you are seting up, you can ‘On the following pages you will fnd
| selection of warscroll battalions.
‘Usually, a unit can only belong to
‘units in your army into a warscroll
battalion. Doing so wil give you
battalion instead of setting up a single
access to additional abilities that can | unit. Alternatively, you can set up one batalion, and so can only benefit
beused by the units in the battalion. | some ofthe units from a warscroll
The information needed to use these | bataion, and setup any remaining
‘powerful formations can be found on
the warscroll battalion sheets that we
from a single set of battalion abilities.
However, some very large battalions
Units individually later on, or you can | include other, smaller battalions, and
Set up all ofthe units individually. For _| inthis case its possible for a unit
to benefit from the abilities of two
different battalions at the same time
Publish for Warhammer Age of Sigmar. | example, in abatle where each player
Each warscroll battalion sheet its the | takes iin turns to setup one unt, you
units that make it up, and the rules for
could set up one, some or all ofthe
Units belonging to a warscroll battalion
| in your army.
any additional abilities that units from
the warscroll battalion can use
TTT
1, Title: The name ofthe warscroll battalion end a short
‘overview of the background for it and how it fights.
2, Organisation: This section lists the units that make up the
\arseroll battalion and any restrictions that may apply to
the models that you can include.
3. Abilities: Every warscrll battalion includes one or more
abilities that some or all of the units from the battalion can’
use. The abilities listed for a warscroll battalion only apply
to the units that make it up (even if there are other units of
the same type in your army), These abilities are in addition
to the abilities listed on the units|warscrols,
aOR T TE:WARSCROLLS
© e, each one fight
yattle in the Mortal Realm: acl ightin,
Be onde tee abilities. To represent this, every model has a warscrol®
ies that apply to the model.
are incredibly divers
‘The warriors and
with their own unique weapons and combat ait
that lists the characteristics, weapons and abilitis
lc, simply refer The key below explains what you
will find on a warscroll, and the
Warhammer Age of Sigmar ules shet
explains how this information is used
in a game. The warscroll also includes
picture ofa unit ofthe models thatthe
warscroll describes, and a short piece of
text explaining the background for the
models and how they fight
G nes Workshop. just visit our website
.s-workshop.com for more
on on how to obtain them.
|. Title: The name of the model that the warscroll describes,
+ Characteristics: This set of characteristics tells you how fast,
powerful and brave the model is, and how effective its weapons are
- Descriptios
he description tells you what weapons th
can bearmed with, and what upgrades (if any) it can be given. The
description wil also tell you ifthe model is fielded on its own asa
Single model, or as part of unit. Ifthe model is fielded as part of a
unit, then the description will say how many models the unit should
fave (ifyou dost have enough models to field a unit, you can sil
field one unit with as many models as you have available).
model
Abilities: Abilities are things that the model can do during a game
‘hat are not covered by the standard game rules.
* Keywords: All models have alist of keywords, Sometimes a rule will
‘3y thatit only applies to models that havea specific keyword
"Damage Table: Some models have a damage table that is used 10
termine one or more ofthe models characteristics Lookup the
Paneer of wounds the model has suffered to find the value ofthe
characteristic in question,
» HINTS & TIPS
Modifiers: Many warscrolls include
modi
Roll once and apply the result to all
that can affect characteristics. | such weapons being used in the attack.
For example, a rule might add I to The result applies for the rest of that
the Move characteristic ofa model, or | phase. For Damage, generate a value for
subtract 1 from the result of ait roll, | each weapon that inflicts damage
Modifiers are cumulative
When to Use Abilities: Abilities that
Random Values: Sometimes, the are used at the start ofa phase must be
Move orweapon characteristicsona | carried out before any other actions.
warscroll will have random values. For | By the same token, abilities used at
the end of the phase are carried out
afterall normal activities
‘example, the Move characteristic for
‘a model might be 2D6 (two dice rolls
added together), whereas the Attacks
characteristic of a weapon might be D6. |
the phase
are complete,
Ifyou can use several abilities at the
When a unit with a random Move same time, you can decide in which
order they are used, Ifboth players can
carry out abilities atthe same time, the
characteristic is selected to move in. |
the movement phase, roll the indicated
‘number of dice, The total ofthe dice
rolled is the Move characteristic for all
player whose turn is taking place uses
their abilities frst,
‘models in the unit for the duration of
that movement phase. | Save of“: Some models have a Save of
“This means that they automatically
Generate any random values for a fail all save rolls (do not make the rol
weapon (except Damage) each time it fa if modifiers appl),
3
is chosen as the weapon for an attack.
Keywords: Keywords are sometimes
linked to (or tagged) by a rale. For
‘example, a rule might say thet it
applies to ‘all Sronscast Ereawars?
‘This means that it would apply to
‘models that have the Stormeast Eternal
keyword on their warscrol
Keywords can also be a useful way
to decide which models to include in
an army. For example, if you want to
ficld a Stormeast Eternals army, just
use models that have the Stormeast
Eternal keyword.
‘Minimum Range: Some weapons have
‘a minimum range. For example 6”-48".
‘The weapon cannot shoot at an enemy
‘unit that is within the minimum range
‘Weapons: Some models can be armed
with two identical weapons. When the
model attacks with these weapons, do
not double the number of attacks that
the weapons make; usually, the model
gets an additional ability instead.whee
STORMCAST ETERN NAL
emerge the Stormeast Eternals. Heroic
art of Sigmar’s Tempest
ae ‘own into the Mortal Realms, reclaiming
tormhosts sweep d
mn the armies of the Dark Gods.
From the lightning-wre
warriors of the heavens, their shining
Realmgates, kingdoms and continents fron
ss foreven should Stormeast_ |The forces of Chaos first encountered
alin batle, they are called 10
he he
Azyr remade, and returned tothe fay
the Stormeasts in the Igneous Delta
cof Aqshy. It was there, against the
Bloodbound, and their cruel master
hos Khul, that the initial blows
cof Sigma’s Realmgate Wars ~ the
campaign to recapture the portals
between worlds ~ were struck, Since
ised into Stormhosts and their
hers, the Stormecast
B
the races ofthe realms have ever
tial force ike nothing
that auspicious day of blood and fame,
‘wrought by the Hammers of Sigmar,
| the Stormhosts ofthe Stormeas
inder the command of Lord:
each chamber isan army in
ight, able to wage war bereft
ofits brothers and crush foes that
‘outnumber it many times over
Eternals have made their presence felt
in each of the Mortal Realms.
a (a
STORMCAST ETERNAL STORMHOST
erred
Rod
romeo
eee
Chambers
es
Chambers
Decimators, Protectors and Retributors
stride toward their victims, bringing
CClad in gleaming armour and armed | Supporting the Liberators in each
‘with weapons cast from the forges of | Warrior Chamber are a host of
Sigmaron, each Stormeast Eternal and | additional troops. judicators scythe ‘great hammers, glaives and axes to bear.
Able to weather the most determined
of attacks and dish out punishing blows
the Stormhosts they serve have their | down enemies from afar with deadly
role to playin the grand war forthe
Mortal Realms. The foundations of
cach host are is Wartior Chamber,
formidable forces led by Lord
Celestants and filled with able warriors
Liberator, the fot soldier ofthe
Stormeast Eternals fil out the ranks to smash them apart. These ying
weapons, each of their crackling
lightning shafts and bolts punching in return, they shatter shield walls and
deadly rain of missiles falls upon the | theirknees.
Stormeasts’ adversaries, Prosecutors
heavens | ‘These warriors are forged together by
the leadership ofthe Lord-Celestant,
of these chambers, their sturdy shields, | heroes hurl down hammers or javelins guided by the chamber’
of sparking light from their gauntleted | Lord-Relictor, Knights-Azyros and
Lord-Castellants, The results a
tight-knit fighting force without peer
are swooping down from
‘who is in turn.
Liberator towers aver most mortal foes.
fists, Each weapon whirls into the fray,
(Countless chambers in hundreds of
‘Stormhosts have shattered the lei
‘of Chaos, halted rampaging orruk
armies, and sent skeletal hordes back to
the grave. They are the will of the God:
the winged warrior’ hand above, called
“Their armour makes them larger still, | from the storm, Where resistance
shining pauldrons, thick breastplates | remains, and the fire of Judicators
and expressionless war masks all
adding to the effect
‘comme to life upon the battlefield
g loosed upon the realms, and the
alds ofthe Age of Sigmar,
Liberators have not broken the enemy, | Ki
igmarite statues
| or the hammers and swords of the
heavier troops move into the fray h
a‘WARSCRO
BATTALION WARSCROLL
BATTALION
| STORMCAST ETERNALS STORMCAST ETERNALS
j WARRIOR BROTHERHOOD THE SKYBORNE SLAYERS
| A potent measure of a full chamber, the Warrior Brotherhood enters battle to the sound of ‘booming. Crashing from the sky in a meteoric blaze of force, the Skyborne Slayers strike at the enemy’s heart,
| thunder and flashing lighting, its Stormcast Eternals made stronger by the presence of their brothers. slaying their generals and leaving the leaderless masses of their foe ripe for destruction.
[ORANEATIOND EE) apuires | [orGANIsATION a ABILITIES
Brothersin Arms: Add tothe Bravery of any unit fom this battalion that ‘The Skyborne Slayers consist ofthe | Hurled by Sigmar’s Hand: Instead of setting up a unit from the Skyborne
‘tin of one or more other units rom this attaon 7 | following units: Slayers on the battlefield, you can place it to one side and say that it is set up in
the Celestial Realm. In any of your movement phases, you can transport all of
Ushtning Strike: Insicad of setting up a unit rom this battalion onthe + 1Lord-Celestant the units from the Skyborne Slayers that you have placed to one sie onto the
Youcan placeit to one side and say that itis set up in the Celestial
“ny of Your movement phases, you can transport the unit to the
°s do so, seit up on the battlefield more than 9" from any
Is. This sits move for tha
its for that movement phase. |
+ 2units of Liberators battlefield. When you do so, pick a point anywhere on the battlefield then set up.
+ 2units of Judicators all of the units within 12" ofthat point and more than 5” from any enemy models,
+ Lunit ofDecimators This is their move for that movement phase.
+ Lunit ofProtectors
Honour of the God-King: Such is their dedication to the duty that Sigmar
given them, units from the Skyborne SI
never need to take
Warriors of Thu himself has
Brotherhood
an re-roll wound rolls of 1 for units from the Warriot
that are within 8 of atleast a
the wound rls are made atleast two other units from the battalion whi
battleshock
pe id ! oe eeeoul
Rysch WARSCROLL aeaeee
CELESTANT-PRIME
HAMMER OF SIGMAR
a
“MISSILE WEAPONS Range Attacks Toit To Wound Rend Damage
The Cometstrike Sceptre ut See below — =
MELEE WEAPONS Range Attacks To Hit To Wound Rend Damage
Ghal Maraz,the Hammer ofSigmar 2" 2
dis 3 3
ABILITIES
When the Celestant-Prime strikes from
Hammer of Sigmar, a
Cometstrike Sceptre
Il models in any enemy unit
within 12° of him:
FY
The Celestant-Prime can fly
many inches ofthat point sufers D3 Orrery of Celestial Fates A storm of
‘mortal wounds, celestial energy swiss a
Retribution from On High ested of
and say that he is set
Realm. In each of yo
Realm imbuing Ghal Maraz with additional
energies. For each bate round that he
remains in the Celestial Realm, add 2 to the
Attacks characteristic of Ghal Maraz unt
the end of the batleWARSCROLL
WARSCROLL —
LORD-CELESTANT ON DRACOTH
Range” Attacks
ToHit To Wound Rend
Y 3 34 3 1
3 3 1
Dracoth’s ¢ gs Y 3 3+ 3 1
DESCRIPTION
COMMAND ABILITY
Alor
ingl
F
I
7 BE oe. cerestias, oman, stonoicasr erexwat, HERO, LORD-CELESTANT a
Ie aamregytei te
PRDER, CELESTIA TORM te!
HUMAN, To}
N STORMCAST ETERNAL, 154 c
WARSCROLL
MELEE WEAPONS" Range Attacks To Hit To Wound Rend Damage
SigmariteRunebade 3+ 1 1
Warhammer Es : ill
a ee
AbILiTiEs
TnecapbleVngace: his od
;made a charge move this turn, it :
sera and sesh bly hen sal
Your next hero phase you can ad 10
reulof any hile inthe combat pas
forthis model and iiendly SroxMcAST
Sigmarte Warcoak: In yours
phase, you can un
EreRNAL units within 9 of him.
i
}
YoU can pick th
iguana unk moe
DESCRIPTION
A.Lord-Caselant isa single model. He
isarmed witha Castellants Halberd and
‘arriesa Warding Lantern
j EMI orn. cetsstra nos
(Castellant’s Halberd
WARSCROLL
~ LORD-CASTELLANT
[MELEE WEAPONS Attacks To Hit To Wound Rend
ABILITIES
does so, pick ether nite
StonMcAst ETERNAL unit thats within
12" ofthe Lord-Castellant. cach ti
forthat uni
a wound
fa Cataos units chosen itis struck by
the searing light ofthe Celestial Realm and
sulfers mortal wound, Citaos Dazsow
‘units cannot abide the toch of thislight
and suffer D3 mortal wounds instead,
‘ORMCAST ETERNAL, HERO, LORD-CASTELLANT
Ee
In addition, until your next hero phase,
ea save roll of 7 or more
ne model the onitheals
DamageWARSCROLL
WARSCROLL
LORD-RELICTOR KNIGHT-AZYROS
E | |
|
|
| Range Attacks ToHit To Wound Rend “MELEE WEAPONS Range Attacks To Hit To Wound Rend Damage |
i be ut ae “Ta Bt
|
|
DESCRIPTION ABILITIES : DESCRIPTION ABILITIES
Eclgagarte ri” Sedat tleetl spammer Saadeearet se ereey Ma eeiepns ee eno
sstnladeeOnvralttsoracine Peay mde with heSroneage | I yy Riptigerccriteesié san corag era ae me
suffers D3 mortal Uh Rerword thit aaa cnight-Azyros can fl that they are within 9" of the enemy. lowevs ch enemy unit within 8” of
pan wounds, this model and roll a dice, Ona roll of30ngge * Knight-A fy aa ty Heese bender
Phase.A Lord-Relicor cannot pray for n have beet suffered by the model that you phase, you can terol hitrolls ofl for as they ae blinded and driven fom
ightning storm and ashealn ey %E* picked, A Lord-Relictor cannot pray fora attacks made against enemy units thatare the battlefield. The lights anathema to
{ ioeairs ingstorm inthe healing storm anda lightning storm in i Se hocuniin es he a Dee
— es gy Bos
‘A RNAL, HERO, PRIEST, 1 r 7 a 7NIGHT-VEXILLOR
}
i |
‘MISSILE WEAPONS Range Atlacks To Hit’ To Wound Rend Damage |
RE Meseoneamnt faa ates! Tonierancislisa’ Sill PO ilk |
| Talons ili Matias 4
| ft i a i pace cpa
;
asiumies B escriprion Apiuimies
eta this model wilones stortated Arsoye p07 Meteorie Standard, while others army thatae within 1 as they are Pennant the Stormbringer can sunmoa
When you do so, he makes 1 attack with
his Realmhunter’s Bow rather than 3,
;
renters
hae Datitenses D313 Danage Theta ns
F :
|
mighty hurricane in your her phase To
dos, picka SronMCAST ETERNAY unit
in your army and remove from play, then
setitup anywhere more than 3" from the
‘emg. It cannot move in the following
‘movement phase. ARer setting up the ni
heto phase Todo so, pcka point on the
Duet witinae cherocicand oll diese ere oe
faltwo die adding heremsfogether, nares of 4s bated by the gale
chunittbaiswibinihatmanpioches _andaufrsD3 mortal wot
| of the point that you picked suffers D3
ORDER, CELESTIAL, HUMAN, StoRMc IAL, HUMAN, STORMCAST ETERNAL, HERO, TOTEM, KNIGHT-VEXILLOR
‘AST ETERNAL, HERO, KNI
IT-VENATORWARSCROLL
WARSCROLL
s |
a THELEEWEAPONS "TS Range Alda Tole Towed) Raha Toamage? |
| MELEE WEAPONS Range” Avocs To Hit” To Wout ROD” bog ees ——. =
ae eek A a
{ NE inh Aitieadi Sieg! foamed
us Sa + ft
j DESCRIPTION
i pe ASILIES, DESCRIPTION ABILITIES
‘and ‘Glory: In your hero phase, “Thunderblast: In your shooting phasea |p AunitofLiberators has 5 or more models. Paired Weapons: Anextrawespon allows Lay Low the Tyrant: IFany model from
model's Battle-horn. To do so, pick. Knight Heraldor can ‘with a Warhammer in each hand, while ‘openings in their
Stonscast Erewwat unit thats with with his Batte-hora, shaking PUL I Cehers wed paired Warblades Ot You oll of | for models
he ChaBthistum evenifit topple. The does 0 ick 17 en his oS a
rement phase, within 15" and roll a dice, Each unit Wi id others still pair a Sigmarite Shield
that many inches of the terrain eaftPe TW Vi.4 Warblade In anycase | in every Sigmarite Shields: You can resoll ave
Grandhammer, or a Grandblade. ‘the unit are carrying Sigmarite Shields,
LIBERATOR-PRIME
; : her than 2.
. :
AN, STORMCAST g a — — —
ETERNAL, HERO, KNIGHT-HERALDORWARSCROLL
JUDICATORS
| Missile WEAPONS” SY Rangel” Atacks Toit” To Wound’ Reka Damage
Skybolt Bow 24 1 a 3+ 1 1
| Boltstorm Crossbow 2 a 3 “a 1
| Shockbolt Bow ae 1 3 3+ 1 1
| Thunderbolt Crossbow 18 See below jp.
| (MELEE WEAPONS Range Attacks To Hit To Wound) Rend Dam:
pac Sioem dt lie
ABILITIES
Rapid Fire If unit offudicat
ovein theme cts doesnot Thunderbolt Crsshow: When a mode
ee se,then you can attacks witha Thunderbolt Crossbow the
Attacks
s characteristic of any
Bolstorm Crossbows the unit uses inthe
shooting phase ofthe same ture
targetis struck by a mighty blast of Celestial
‘nergy; pick an enemy unit within 18° and
roll dice. Subtract 1 from the roll ithe
target is a Monsen. If the result is equal
toorless than the number of models inthe
Unit, the unit suffers D3 mortal wounds
Chained Lightning: 1
a Judicator
attack
witha Shoekbolt ow so
: the bolt explodes into a story
oflighining Instead of
olla dice
wound olsequal
single
‘and makea number
the number scored,
‘making
el
| kerwoxos fl ORDER, CELESTIAL, Hy,
athe shoot
hocting phase
‘AN, STORMCAsT
ETERNAL JUSTICAR, JUDICATORS
PROSECUTORS
WITH CELESTIAL HAMMERS.
MISSILE WEAPONS: x Range Attacks To Hit To Wound Rend “Damage
INELEE WEAPONS ange Attacks” o inlabesDGS
ecidese gabe 2 ne
Grandblade aa
caipncsti 1 ai nasal
Senne a
DESCRIPTION PROSECUTOR-PRIME
Prime. Trained for brutal melee he makes
attacks rather than 2in the combat phase
models. Some units are armed with
Celestial Hammer in each hand, while
thers goto battle armed with a single
Celestial Hammer and carrying a
Sigmarite Shield. lin every 3 models
may instead be armed with a Grandaxe,
Grandblade or Grandhammer
ABILITIES
Heralds of Righteousness: Roll 3 dice
instead of dice when determining the
charge move for this unit. In addition, you
can declare a charge with this unit iftis
Within 18” of the enemy rather than 12
FLY
Prosecutors can fy
‘the unit are carrying Sigmar
HUMAN, STORMCAST ETE
PROSECUTORS
witha Grandaxe, select target unit and
make one attack against it for each model it
bas within range
Paired Celestial Hammers: You cane
roll hit rolls ofl for models armed with
‘more than one Celestial Hammer,
Sigmarite Shields: You can reroll sve
rolls of for this unit ifany models fom
ShieldsWARSCROLL
PROSECUTORS
WITH STORMCALL JAVELINS
a ts al
wae
bescriPrion satus
lls down aol of igh
k oflghtning; that
has Damage? instead of |
Hels ogee la
= ined de whence
- : charge move for this tons
nit. Inaddition, you
ththisunitifitis
ther than 12
candeclarea charg
a charge
PROSECUTOR PRIME within 16 ofthe enemy ra
Theleades
=a ORDER, CELESTIAL, HUMAN, StORyc
‘AST ETERNAL, ANGEL
ee 3
DISSE WEAPONS WE hangs ROLE Se woud
Strmel lin rs 1 a
MELEE WEAPONS Range Atacks To Hit To Wound
Stn jrn eS 4, ee
———sysiirmapne
the unit are carrying
05, PROS}
Rend
g 1
1
Rend
Dams
elds: You can re-roll ave
his unit ifany models fom
Sigmarit Shiels
+
me
RETRIBUTORS
“MELEE WEAPONS Range Attacks ToHit To Wound Rend Damage
Lightning Hammer v 2 3 3 4 A
Sta ——————— Seebelow ——————>y,
DESCRIPTION ABILITIES
A unit of Retributors has 3 or more model,
“They are armed with Lightning Hammers.
Zin every 5 models may instead be armed
with a Starsoul Mace
RETRIBUTOR-PRIME
‘he leader ofthis units the Retributor:
rime, A Retributor-Prime makes 3 attacks
rather than 2 with Lightning Hammer
ELESTIAL, HUMAN, STORMCAST ET
Blast to Ashes: the hit roll fora model
attacking with a Lightning Hammer is 6 or
‘ore, that blow strikes wth a thunderous
bastthat inflicts 2 mortal wounds instead
ofits normal damage. Do not make a
‘wound or save rll forthe attack.
SE
|AL, PALADIN, RETRIBUTORS
Starsoul Mace: A model armed with
Starsoul Mace can make a starblast attack
in each combat phase. Piekan enemy
‘uit tat within ofthe model with
the Starsoul Mace. That unit sufers D3
mortal woundsMELEE WEAPONS ‘Range
Thunderaxe 2 See
Starsoul Mace
ABILITIES
(Geaving Blow: A single swing ofa
‘Thunderaxe can carve through sever
lacks witha
Thunderaes,
Tanda
foreach model
(Grim Harvesters: Fear surrounds
they set about thir
lad for enemy units th
ofsny Decimatons,
ORDER, CELEStIA
se CELESTIAL, HUMAN, 5
= AN STORMCASr p:
CAST ETERN,
Attacks
get unitand make
To Hit To Wound
below 34 3+
Starsoul Mace: A model armed witha
al Starsoul Mace can make a starblastatadh
unit that is w
mortal wounds.
tofbatteshock
‘AL, PALADIN, DECIMATORS
in each combat phase, Pick an enemy.
in 1" of the model with
‘thas the Starsoul Mace, That unit suffers D3
Damage!
Geir
A
DESCRIPTION
A unit of Protectors has 5 or mor
‘hey are armed with Stormst
2in every 5 models may in
with a Starsoul Mace
PROTECTOR-PRIME
The leader ofthis unit is
Prime, A Protector Prime
Stormstrike
) than 3,
WARSCROLL
"MELEE WEAPONS Range Attacks To Hit To Wound Rend Damage
Stormstrike Glaive 3 3 Es 3 1 1
Starsoul Mace 1 Seebelow _———___=4
ABILITIES
Deathstrike: A Stormstrike Glaive can slay
‘monstrous foes with a single blow. Ifthe
Stormstrike Glaiveis 6 or
tis a MONSTER, it does
make
Pick an enemy
the model with
e. That unit sufers D3
Storm-shield: Ars
Protectors’ weaving Gla
from the hit rolls on
arget a unit of Pr
beyond them.
Soe el~ GRYPH-HOUNDS
MELEE WEAPONS Range Attacks To Hit To Wound Rend Damage
ms y 2 3 4 L
} DESCRIPTION ABILITIES
|
RYPH- HOUNDS> x =
XTREMIS CHAN RS
chambers are unleashed upon th ts)
.