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Grand Alliance Order

Grand Alliance Order

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100% found this document useful (4 votes)
2K views143 pages

Grand Alliance Order

Grand Alliance Order

Uploaded by

xandary
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
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oo, ee 6 =~ VW Ta AGE or SIGMAR oo i aa ae) va b = = < i-3 3 ca a is a je) From the maelstrom ofa sundered world, the Eight Realms were born. The formless and the divine exploded into life. Strang orlds appeared in the firmament, each one gilded with spirits, gods and men. Noblest of the gods was rond reckoning he illuminated the realms, wreathed in light and majesty as he carved out his, 4 reign. His strength was the power of thunder. His wisdom. 2 was infinite. Mortal and immortal alike kneeled before his lofty throne. Great empires rose and, for a while, treachery was banished. Sigmar claimed the land and sky as his own * Sigmar. For years and ruled over a glorious age of myth. alliance of gods and men tore itself apart. Myth and legend is fate. He fixed his gaze instead on the remains of the world he had lost long ago, brooding over its cha endlessly for a sign of hope, And then, his rage, he caught a glimpse of somethi pictured a weapon born of the heavens. enough to pierce the endless night. A: everything he had lost. Sigmar set his ai for long ages they -d core, searching the dark heat of magnificent. He beacon powerful my hewn from isans to work and ving to harness the power of the neared completion, he turned back to the realms and saw that the dominion of almost complete. The hour for vengeance had come. Finally, with lightning blazing across his brow, he stepped forth to unleash his cr The Age of Sigmar had begun. Bloodclaw Stathost. Heavenswatch Starhost Slann Starmaster Lord Kroak Saurus Oldblood, Ssurus Sunblood Saurus Oldblood on Carnosau Saurus Eterity Warden Saurus Guard . Saurus Scar Veteran fon Carnosaur e Saurus Scar-Veteran on Cold One. WARSCROLL BATTALIONS...» Saurus Warriors Saurus Astrolith Bearer. Saurus Knights ‘Skink Starseer ‘Skink Stapriest Troglodon ‘Skink Priest skinks. = Chameleon Skinks. Salamanders. Protectors .... 29 | _Ratordons an 2 | Soottandi cae EXTuEMIs CHAMBERS. fae Lord-Celestant on Stardrake .. ape ais Teed Bea “ Ripe Ra —— Ee Engine ofthe Gods, a7 48 50 52 53 SH 56 37 SYLVANETH. en 3 ‘Wargrove of the Salish Woad. .. 86 | Forest Spirit Wargrove = ‘Treelord Ancient a Treelord a Branchwraith a Dryads — FYRESLAYERS. Lords of the Lodge Forge Brethren ‘Auric Runefather ‘on Magmadroth. 98 Auric Runesmiter ‘on Magmadroth 100 Auric Runeson | on Magmadroth 102 ‘Auric Runefather 104 Auric Runesmiter. 105 ‘Aurie Runeson. 2106 Grimwrath Berzerker 107 Auric Runemaster se 108 Battlesmith cee 109 Vulkite Berzerkers = 110 ‘Auric Hearthguard ... uz Hearthguard Berzerkers......-.113 ‘THE GLORY OF AZYRHEIM.. 114 ‘The Wings of Azyr <8 120 122 124 Stonebreaker Battalion Azyrheim Lancehost Legions of Reconquest. | | ake pnts a ee etc att Gas Wty i. Wow Rud, Lentn, Notingham Nr: ted by Belmont nthe UK. ames-workshop.com eye stent te nin spy 25, United Kingdom DEVOTED OF SIGMAR Pilgrimage of Wrath War Altar of Sigmar. Warrior Priest Witch Hunter Flagellants.. FREE PEOPLES . Freeguild Regiment Freeguild General on Griffon. Freeguild General Demigryph Knights... Freeguild Greatswords Freeguild Crossbowmen. Freeguild Handgunners Freeguild Archers... Freeguild Pistoliers Freeguild Outriders... Freeguild Guard ‘COLLEGIATE ARCANE. ‘War Council Battlemage Battlemage on Griffon Luminark of Hysh Celestial Hurricanum IRONWELD ARSENAL .. ‘Artillery Detachment Gunmaster. . 3 Cogsmith....+.1..+- Helblaster Volley Gun Helstorm Rocket Battery. Cannon, Organ Gun ..... Steam Tank, Gyrocopters Gyrobombers DISPOSSESSED «.... Grudgebound War Throng. Warden King... Runelord ....... Unforged sceseseseeseess Warriors... Irondrakes. . Longbeards - Ironbreakers Hammerers| ‘Thunderers Quarrelers sm 177 126 | ELDRITCH COUNCIL. ce 125 | — Arcage on Dragon to) Dales 131 | Loremaner 32 | Sword 14 | PHOENIX TEMPLE 135 | | Spychen Wath 136 | HlamespyrePhoene tas | Froteart Phoenix. tsp | Amine... Mo | Phoenix Gard 141 | LION RANGERS 462 White Lions. oe White Lion Chariots ‘Ms {is | ORDER DRACONIS. Tresor M6 good --14s | DragonNoic -149 | Dragon Blades. 150 {2 | SWIFTHAWR AGENTS. ts | sen os ee ‘Chariots. cere as eens 1 | Seam Rewer tet | pla ark Recta 16 | packark Comin fe a 166 | scourgerine: Chari Wo | DAUGHTERS OF KHAINE Bloodwrack Ssterhod ip | Caldeone Blood Desh Bags Bee tates 175 | ploodwrnck Sine Bloodwrack Medusae. . og | _ Sisters of Slaughter. 178 | Denne Warlocks 180 iat “4 192 194 2196 197 198 199 200 202 204 205 206 208 209 -210 2u1 212 24 215 216 218 219 221 222 223 225 226 28 230 231 2232 2235 236 238 239 240 DARKLING COVENS.... ‘Thrall Warhost. Sorceress on Black Dragon. Sorceress... Black Guard... Executioners Dreadspears. Bleakswords . Darkshards | | SHADOWBLADES . Assassin Dark Riders ‘ORDER SERPENTIS Ebondrake Warhost,...22..« Dreadlord on Black Dragon... Drakespawn Knights... Drakespawn Chariots... War Hydra WANDERERS... Waystone Pathfinders ... Nomad Prince...... Spellweaver Waystrider. Waywatcher. Wayfinder... Glade Guard. Wildwood Rangers. Eternal Guard......+.e0+2 Sisters of the Thorn . Sisters of the Watch . Wild Riders... ‘THERULES. 27 272 7 HOW TO USE THIS BOOK 1 Realms, and beneath its boiling clouds the armies of Order Sigmar’ Storm rolls out across he Hi God have ravaged the lands, and at last, the vast celestial hosts Se reand thats ace aces the realms are ready to unleash thei retribution. of Azyrand their allies across the real eralsandwheretheystand | of the armies of Order atthe dawn of This book det ‘ewarto recaim the Mortal | the Age of Sigmar. You will also find. anumber of example armies showing you how the various factions of Order gather for war, such as the Stonebreaker Realms. You can use the information provided in this tome to provide you with an in-world context for your tres andit_ Battalions mustered to bring down enemy fortresses or the Wargrove ofthe Salish Woad that follows the Treelord Ancient Cuthrucu into battle, So sound. on of Citadel Mi coll vill show you how to create an army to crush all who stand against them. Within the pagesofthisbook you will | the war horns of Azytheim, rouse the find an extensiverange of warscrlls | children of Grimnir and call down coveringallofthe individual units | the lightning upon which ride the motives | andcharactersavallableto collectors | legendary Stormeast Eternals! WARSCROLL BATTALIONS The warriors ofthe Mortal Realms often fightin battalions. Each of these deadly fighting formations consists of several units that are organised and trained to fight alongside each other. The units in warseroll battalions can employ special tactics on the battlefield, making them truly deadly foes, Ifyou wish, you can organise the When you are seting up, you can ‘On the following pages you will fnd | selection of warscroll battalions. ‘Usually, a unit can only belong to ‘units in your army into a warscroll battalion. Doing so wil give you battalion instead of setting up a single access to additional abilities that can | unit. Alternatively, you can set up one batalion, and so can only benefit beused by the units in the battalion. | some ofthe units from a warscroll The information needed to use these | bataion, and setup any remaining ‘powerful formations can be found on the warscroll battalion sheets that we from a single set of battalion abilities. However, some very large battalions Units individually later on, or you can | include other, smaller battalions, and Set up all ofthe units individually. For _| inthis case its possible for a unit to benefit from the abilities of two different battalions at the same time Publish for Warhammer Age of Sigmar. | example, in abatle where each player Each warscroll battalion sheet its the | takes iin turns to setup one unt, you units that make it up, and the rules for could set up one, some or all ofthe Units belonging to a warscroll battalion | in your army. any additional abilities that units from the warscroll battalion can use TTT 1, Title: The name ofthe warscroll battalion end a short ‘overview of the background for it and how it fights. 2, Organisation: This section lists the units that make up the \arseroll battalion and any restrictions that may apply to the models that you can include. 3. Abilities: Every warscrll battalion includes one or more abilities that some or all of the units from the battalion can’ use. The abilities listed for a warscroll battalion only apply to the units that make it up (even if there are other units of the same type in your army), These abilities are in addition to the abilities listed on the units|warscrols, aOR T TE: WARSCROLLS © e, each one fight yattle in the Mortal Realm: acl ightin, Be onde tee abilities. To represent this, every model has a warscrol® ies that apply to the model. are incredibly divers ‘The warriors and with their own unique weapons and combat ait that lists the characteristics, weapons and abilitis lc, simply refer The key below explains what you will find on a warscroll, and the Warhammer Age of Sigmar ules shet explains how this information is used in a game. The warscroll also includes picture ofa unit ofthe models thatthe warscroll describes, and a short piece of text explaining the background for the models and how they fight G nes Workshop. just visit our website .s-workshop.com for more on on how to obtain them. |. Title: The name of the model that the warscroll describes, + Characteristics: This set of characteristics tells you how fast, powerful and brave the model is, and how effective its weapons are - Descriptios he description tells you what weapons th can bearmed with, and what upgrades (if any) it can be given. The description wil also tell you ifthe model is fielded on its own asa Single model, or as part of unit. Ifthe model is fielded as part of a unit, then the description will say how many models the unit should fave (ifyou dost have enough models to field a unit, you can sil field one unit with as many models as you have available). model Abilities: Abilities are things that the model can do during a game ‘hat are not covered by the standard game rules. * Keywords: All models have alist of keywords, Sometimes a rule will ‘3y thatit only applies to models that havea specific keyword "Damage Table: Some models have a damage table that is used 10 termine one or more ofthe models characteristics Lookup the Paneer of wounds the model has suffered to find the value ofthe characteristic in question, » HINTS & TIPS Modifiers: Many warscrolls include modi Roll once and apply the result to all that can affect characteristics. | such weapons being used in the attack. For example, a rule might add I to The result applies for the rest of that the Move characteristic ofa model, or | phase. For Damage, generate a value for subtract 1 from the result of ait roll, | each weapon that inflicts damage Modifiers are cumulative When to Use Abilities: Abilities that Random Values: Sometimes, the are used at the start ofa phase must be Move orweapon characteristicsona | carried out before any other actions. warscroll will have random values. For | By the same token, abilities used at the end of the phase are carried out afterall normal activities ‘example, the Move characteristic for ‘a model might be 2D6 (two dice rolls added together), whereas the Attacks characteristic of a weapon might be D6. | the phase are complete, Ifyou can use several abilities at the When a unit with a random Move same time, you can decide in which order they are used, Ifboth players can carry out abilities atthe same time, the characteristic is selected to move in. | the movement phase, roll the indicated ‘number of dice, The total ofthe dice rolled is the Move characteristic for all player whose turn is taking place uses their abilities frst, ‘models in the unit for the duration of that movement phase. | Save of“: Some models have a Save of “This means that they automatically Generate any random values for a fail all save rolls (do not make the rol weapon (except Damage) each time it fa if modifiers appl), 3 is chosen as the weapon for an attack. Keywords: Keywords are sometimes linked to (or tagged) by a rale. For ‘example, a rule might say thet it applies to ‘all Sronscast Ereawars? ‘This means that it would apply to ‘models that have the Stormeast Eternal keyword on their warscrol Keywords can also be a useful way to decide which models to include in an army. For example, if you want to ficld a Stormeast Eternals army, just use models that have the Stormeast Eternal keyword. ‘Minimum Range: Some weapons have ‘a minimum range. For example 6”-48". ‘The weapon cannot shoot at an enemy ‘unit that is within the minimum range ‘Weapons: Some models can be armed with two identical weapons. When the model attacks with these weapons, do not double the number of attacks that the weapons make; usually, the model gets an additional ability instead. whee STORMCAST ETERN NAL emerge the Stormeast Eternals. Heroic art of Sigmar’s Tempest ae ‘own into the Mortal Realms, reclaiming tormhosts sweep d mn the armies of the Dark Gods. From the lightning-wre warriors of the heavens, their shining Realmgates, kingdoms and continents fron ss foreven should Stormeast_ |The forces of Chaos first encountered alin batle, they are called 10 he he Azyr remade, and returned tothe fay the Stormeasts in the Igneous Delta cof Aqshy. It was there, against the Bloodbound, and their cruel master hos Khul, that the initial blows cof Sigma’s Realmgate Wars ~ the campaign to recapture the portals between worlds ~ were struck, Since ised into Stormhosts and their hers, the Stormecast B the races ofthe realms have ever tial force ike nothing that auspicious day of blood and fame, ‘wrought by the Hammers of Sigmar, | the Stormhosts ofthe Stormeas inder the command of Lord: each chamber isan army in ight, able to wage war bereft ofits brothers and crush foes that ‘outnumber it many times over Eternals have made their presence felt in each of the Mortal Realms. a (a STORMCAST ETERNAL STORMHOST erred Rod romeo eee Chambers es Chambers Decimators, Protectors and Retributors stride toward their victims, bringing CClad in gleaming armour and armed | Supporting the Liberators in each ‘with weapons cast from the forges of | Warrior Chamber are a host of Sigmaron, each Stormeast Eternal and | additional troops. judicators scythe ‘great hammers, glaives and axes to bear. Able to weather the most determined of attacks and dish out punishing blows the Stormhosts they serve have their | down enemies from afar with deadly role to playin the grand war forthe Mortal Realms. The foundations of cach host are is Wartior Chamber, formidable forces led by Lord Celestants and filled with able warriors Liberator, the fot soldier ofthe Stormeast Eternals fil out the ranks to smash them apart. These ying weapons, each of their crackling lightning shafts and bolts punching in return, they shatter shield walls and deadly rain of missiles falls upon the | theirknees. Stormeasts’ adversaries, Prosecutors heavens | ‘These warriors are forged together by the leadership ofthe Lord-Celestant, of these chambers, their sturdy shields, | heroes hurl down hammers or javelins guided by the chamber’ of sparking light from their gauntleted | Lord-Relictor, Knights-Azyros and Lord-Castellants, The results a tight-knit fighting force without peer are swooping down from ‘who is in turn. Liberator towers aver most mortal foes. fists, Each weapon whirls into the fray, (Countless chambers in hundreds of ‘Stormhosts have shattered the lei ‘of Chaos, halted rampaging orruk armies, and sent skeletal hordes back to the grave. They are the will of the God: the winged warrior’ hand above, called “Their armour makes them larger still, | from the storm, Where resistance shining pauldrons, thick breastplates | remains, and the fire of Judicators and expressionless war masks all adding to the effect ‘comme to life upon the battlefield g loosed upon the realms, and the alds ofthe Age of Sigmar, Liberators have not broken the enemy, | Ki igmarite statues | or the hammers and swords of the heavier troops move into the fray h a ‘WARSCRO BATTALION WARSCROLL BATTALION | STORMCAST ETERNALS STORMCAST ETERNALS j WARRIOR BROTHERHOOD THE SKYBORNE SLAYERS | A potent measure of a full chamber, the Warrior Brotherhood enters battle to the sound of ‘booming. Crashing from the sky in a meteoric blaze of force, the Skyborne Slayers strike at the enemy’s heart, | thunder and flashing lighting, its Stormcast Eternals made stronger by the presence of their brothers. slaying their generals and leaving the leaderless masses of their foe ripe for destruction. [ORANEATIOND EE) apuires | [orGANIsATION a ABILITIES Brothersin Arms: Add tothe Bravery of any unit fom this battalion that ‘The Skyborne Slayers consist ofthe | Hurled by Sigmar’s Hand: Instead of setting up a unit from the Skyborne ‘tin of one or more other units rom this attaon 7 | following units: Slayers on the battlefield, you can place it to one side and say that it is set up in the Celestial Realm. In any of your movement phases, you can transport all of Ushtning Strike: Insicad of setting up a unit rom this battalion onthe + 1Lord-Celestant the units from the Skyborne Slayers that you have placed to one sie onto the Youcan placeit to one side and say that itis set up in the Celestial “ny of Your movement phases, you can transport the unit to the °s do so, seit up on the battlefield more than 9" from any Is. This sits move for tha its for that movement phase. | + 2units of Liberators battlefield. When you do so, pick a point anywhere on the battlefield then set up. + 2units of Judicators all of the units within 12" ofthat point and more than 5” from any enemy models, + Lunit ofDecimators This is their move for that movement phase. + Lunit ofProtectors Honour of the God-King: Such is their dedication to the duty that Sigmar given them, units from the Skyborne SI never need to take Warriors of Thu himself has Brotherhood an re-roll wound rolls of 1 for units from the Warriot that are within 8 of atleast a the wound rls are made atleast two other units from the battalion whi battleshock pe id ! oe eee oul Rysch WARSCROLL aeaeee CELESTANT-PRIME HAMMER OF SIGMAR a “MISSILE WEAPONS Range Attacks Toit To Wound Rend Damage The Cometstrike Sceptre ut See below — = MELEE WEAPONS Range Attacks To Hit To Wound Rend Damage Ghal Maraz,the Hammer ofSigmar 2" 2 dis 3 3 ABILITIES When the Celestant-Prime strikes from Hammer of Sigmar, a Cometstrike Sceptre Il models in any enemy unit within 12° of him: FY The Celestant-Prime can fly many inches ofthat point sufers D3 Orrery of Celestial Fates A storm of ‘mortal wounds, celestial energy swiss a Retribution from On High ested of and say that he is set Realm. In each of yo Realm imbuing Ghal Maraz with additional energies. For each bate round that he remains in the Celestial Realm, add 2 to the Attacks characteristic of Ghal Maraz unt the end of the batle WARSCROLL WARSCROLL — LORD-CELESTANT ON DRACOTH Range” Attacks ToHit To Wound Rend Y 3 34 3 1 3 3 1 Dracoth’s ¢ gs Y 3 3+ 3 1 DESCRIPTION COMMAND ABILITY Alor ingl F I 7 BE oe. cerestias, oman, stonoicasr erexwat, HERO, LORD-CELESTANT a Ie aamregyte i te PRDER, CELESTIA TORM te! HUMAN, To} N STORMCAST ETERNAL, 154 c WARSCROLL MELEE WEAPONS" Range Attacks To Hit To Wound Rend Damage SigmariteRunebade 3+ 1 1 Warhammer Es : ill a ee AbILiTiEs TnecapbleVngace: his od ;made a charge move this turn, it : sera and sesh bly hen sal Your next hero phase you can ad 10 reulof any hile inthe combat pas forthis model and iiendly SroxMcAST Sigmarte Warcoak: In yours phase, you can un EreRNAL units within 9 of him. i } YoU can pick th iguana unk moe DESCRIPTION A.Lord-Caselant isa single model. He isarmed witha Castellants Halberd and ‘arriesa Warding Lantern j EMI orn. cetsstra nos (Castellant’s Halberd WARSCROLL ~ LORD-CASTELLANT [MELEE WEAPONS Attacks To Hit To Wound Rend ABILITIES does so, pick ether nite StonMcAst ETERNAL unit thats within 12" ofthe Lord-Castellant. cach ti forthat uni a wound fa Cataos units chosen itis struck by the searing light ofthe Celestial Realm and sulfers mortal wound, Citaos Dazsow ‘units cannot abide the toch of thislight and suffer D3 mortal wounds instead, ‘ORMCAST ETERNAL, HERO, LORD-CASTELLANT Ee In addition, until your next hero phase, ea save roll of 7 or more ne model the onitheals Damage WARSCROLL WARSCROLL LORD-RELICTOR KNIGHT-AZYROS E | | | | | Range Attacks ToHit To Wound Rend “MELEE WEAPONS Range Attacks To Hit To Wound Rend Damage | i be ut ae “Ta Bt | | DESCRIPTION ABILITIES : DESCRIPTION ABILITIES Eclgagarte ri” Sedat tleetl spammer Saadeearet se ereey Ma eeiepns ee eno sstnladeeOnvralttsoracine Peay mde with heSroneage | I yy Riptigerccriteesié san corag era ae me suffers D3 mortal Uh Rerword thit aaa cnight-Azyros can fl that they are within 9" of the enemy. lowevs ch enemy unit within 8” of pan wounds, this model and roll a dice, Ona roll of30ngge * Knight-A fy aa ty Heese bender Phase.A Lord-Relicor cannot pray for n have beet suffered by the model that you phase, you can terol hitrolls ofl for as they ae blinded and driven fom ightning storm and ashealn ey %E* picked, A Lord-Relictor cannot pray fora attacks made against enemy units thatare the battlefield. The lights anathema to { ioeairs ingstorm inthe healing storm anda lightning storm in i Se hocuniin es he a Dee — es gy Bos ‘A RNAL, HERO, PRIEST, 1 r 7 a 7 NIGHT-VEXILLOR } i | ‘MISSILE WEAPONS Range Atlacks To Hit’ To Wound Rend Damage | RE Meseoneamnt faa ates! Tonierancislisa’ Sill PO ilk | | Talons ili Matias 4 | ft i a i pace cpa ; asiumies B escriprion Apiuimies eta this model wilones stortated Arsoye p07 Meteorie Standard, while others army thatae within 1 as they are Pennant the Stormbringer can sunmoa When you do so, he makes 1 attack with his Realmhunter’s Bow rather than 3, ; renters hae Datitenses D313 Danage Theta ns F : | mighty hurricane in your her phase To dos, picka SronMCAST ETERNAY unit in your army and remove from play, then setitup anywhere more than 3" from the ‘emg. It cannot move in the following ‘movement phase. ARer setting up the ni heto phase Todo so, pcka point on the Duet witinae cherocicand oll diese ere oe faltwo die adding heremsfogether, nares of 4s bated by the gale chunittbaiswibinihatmanpioches _andaufrsD3 mortal wot | of the point that you picked suffers D3 ORDER, CELESTIAL, HUMAN, StoRMc IAL, HUMAN, STORMCAST ETERNAL, HERO, TOTEM, KNIGHT-VEXILLOR ‘AST ETERNAL, HERO, KNI IT-VENATOR WARSCROLL WARSCROLL s | a THELEEWEAPONS "TS Range Alda Tole Towed) Raha Toamage? | | MELEE WEAPONS Range” Avocs To Hit” To Wout ROD” bog ees ——. = ae eek A a { NE inh Aitieadi Sieg! foamed us Sa + ft j DESCRIPTION i pe ASILIES, DESCRIPTION ABILITIES ‘and ‘Glory: In your hero phase, “Thunderblast: In your shooting phasea |p AunitofLiberators has 5 or more models. Paired Weapons: Anextrawespon allows Lay Low the Tyrant: IFany model from model's Battle-horn. To do so, pick. Knight Heraldor can ‘with a Warhammer in each hand, while ‘openings in their Stonscast Erewwat unit thats with with his Batte-hora, shaking PUL I Cehers wed paired Warblades Ot You oll of | for models he ChaBthistum evenifit topple. The does 0 ick 17 en his oS a rement phase, within 15" and roll a dice, Each unit Wi id others still pair a Sigmarite Shield that many inches of the terrain eaftPe TW Vi.4 Warblade In anycase | in every Sigmarite Shields: You can resoll ave Grandhammer, or a Grandblade. ‘the unit are carrying Sigmarite Shields, LIBERATOR-PRIME ; : her than 2. . : AN, STORMCAST g a — — — ETERNAL, HERO, KNIGHT-HERALDOR WARSCROLL JUDICATORS | Missile WEAPONS” SY Rangel” Atacks Toit” To Wound’ Reka Damage Skybolt Bow 24 1 a 3+ 1 1 | Boltstorm Crossbow 2 a 3 “a 1 | Shockbolt Bow ae 1 3 3+ 1 1 | Thunderbolt Crossbow 18 See below jp. | (MELEE WEAPONS Range Attacks To Hit To Wound) Rend Dam: pac Sioem dt lie ABILITIES Rapid Fire If unit offudicat ovein theme cts doesnot Thunderbolt Crsshow: When a mode ee se,then you can attacks witha Thunderbolt Crossbow the Attacks s characteristic of any Bolstorm Crossbows the unit uses inthe shooting phase ofthe same ture targetis struck by a mighty blast of Celestial ‘nergy; pick an enemy unit within 18° and roll dice. Subtract 1 from the roll ithe target is a Monsen. If the result is equal toorless than the number of models inthe Unit, the unit suffers D3 mortal wounds Chained Lightning: 1 a Judicator attack witha Shoekbolt ow so : the bolt explodes into a story oflighining Instead of olla dice wound olsequal single ‘and makea number the number scored, ‘making el | kerwoxos fl ORDER, CELESTIAL, Hy, athe shoot hocting phase ‘AN, STORMCAsT ETERNAL JUSTICAR, JUDICATORS PROSECUTORS WITH CELESTIAL HAMMERS. MISSILE WEAPONS: x Range Attacks To Hit To Wound Rend “Damage INELEE WEAPONS ange Attacks” o inlabesDGS ecidese gabe 2 ne Grandblade aa caipncsti 1 ai nasal Senne a DESCRIPTION PROSECUTOR-PRIME Prime. Trained for brutal melee he makes attacks rather than 2in the combat phase models. Some units are armed with Celestial Hammer in each hand, while thers goto battle armed with a single Celestial Hammer and carrying a Sigmarite Shield. lin every 3 models may instead be armed with a Grandaxe, Grandblade or Grandhammer ABILITIES Heralds of Righteousness: Roll 3 dice instead of dice when determining the charge move for this unit. In addition, you can declare a charge with this unit iftis Within 18” of the enemy rather than 12 FLY Prosecutors can fy ‘the unit are carrying Sigmar HUMAN, STORMCAST ETE PROSECUTORS witha Grandaxe, select target unit and make one attack against it for each model it bas within range Paired Celestial Hammers: You cane roll hit rolls ofl for models armed with ‘more than one Celestial Hammer, Sigmarite Shields: You can reroll sve rolls of for this unit ifany models fom Shields WARSCROLL PROSECUTORS WITH STORMCALL JAVELINS a ts al wae bescriPrion satus lls down aol of igh k oflghtning; that has Damage? instead of | Hels ogee la = ined de whence - : charge move for this tons nit. Inaddition, you ththisunitifitis ther than 12 candeclarea charg a charge PROSECUTOR PRIME within 16 ofthe enemy ra Theleades =a ORDER, CELESTIAL, HUMAN, StORyc ‘AST ETERNAL, ANGEL ee 3 DISSE WEAPONS WE hangs ROLE Se woud Strmel lin rs 1 a MELEE WEAPONS Range Atacks To Hit To Wound Stn jrn eS 4, ee ———sysiirmapne the unit are carrying 05, PROS} Rend g 1 1 Rend Dams elds: You can re-roll ave his unit ifany models fom Sigmarit Shiels + me RETRIBUTORS “MELEE WEAPONS Range Attacks ToHit To Wound Rend Damage Lightning Hammer v 2 3 3 4 A Sta ——————— Seebelow ——————>y, DESCRIPTION ABILITIES A unit of Retributors has 3 or more model, “They are armed with Lightning Hammers. Zin every 5 models may instead be armed with a Starsoul Mace RETRIBUTOR-PRIME ‘he leader ofthis units the Retributor: rime, A Retributor-Prime makes 3 attacks rather than 2 with Lightning Hammer ELESTIAL, HUMAN, STORMCAST ET Blast to Ashes: the hit roll fora model attacking with a Lightning Hammer is 6 or ‘ore, that blow strikes wth a thunderous bastthat inflicts 2 mortal wounds instead ofits normal damage. Do not make a ‘wound or save rll forthe attack. SE |AL, PALADIN, RETRIBUTORS Starsoul Mace: A model armed with Starsoul Mace can make a starblast attack in each combat phase. Piekan enemy ‘uit tat within ofthe model with the Starsoul Mace. That unit sufers D3 mortal wounds MELEE WEAPONS ‘Range Thunderaxe 2 See Starsoul Mace ABILITIES (Geaving Blow: A single swing ofa ‘Thunderaxe can carve through sever lacks witha Thunderaes, Tanda foreach model (Grim Harvesters: Fear surrounds they set about thir lad for enemy units th ofsny Decimatons, ORDER, CELEStIA se CELESTIAL, HUMAN, 5 = AN STORMCASr p: CAST ETERN, Attacks get unitand make To Hit To Wound below 34 3+ Starsoul Mace: A model armed witha al Starsoul Mace can make a starblastatadh unit that is w mortal wounds. tofbatteshock ‘AL, PALADIN, DECIMATORS in each combat phase, Pick an enemy. in 1" of the model with ‘thas the Starsoul Mace, That unit suffers D3 Damage! Geir A DESCRIPTION A unit of Protectors has 5 or mor ‘hey are armed with Stormst 2in every 5 models may in with a Starsoul Mace PROTECTOR-PRIME The leader ofthis unit is Prime, A Protector Prime Stormstrike ) than 3, WARSCROLL "MELEE WEAPONS Range Attacks To Hit To Wound Rend Damage Stormstrike Glaive 3 3 Es 3 1 1 Starsoul Mace 1 Seebelow _———___=4 ABILITIES Deathstrike: A Stormstrike Glaive can slay ‘monstrous foes with a single blow. Ifthe Stormstrike Glaiveis 6 or tis a MONSTER, it does make Pick an enemy the model with e. That unit sufers D3 Storm-shield: Ars Protectors’ weaving Gla from the hit rolls on arget a unit of Pr beyond them. Soe el ~ GRYPH-HOUNDS MELEE WEAPONS Range Attacks To Hit To Wound Rend Damage ms y 2 3 4 L } DESCRIPTION ABILITIES | RYPH- HOUNDS > x = XTREMIS CHAN RS chambers are unleashed upon th ts) .

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