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Asdfghjm, L
1 3 + 1 3 +
1 3 + 2 4 +
1 5 + 2 4 +
2 4 +
1 3 + Subtract 1 Strike for each rolled.
2 2 + 2 4 +
2 4 +
Reroll any rolled. 1 4 +
CHARM 2 3 + BLINK
On Strike: Immobilize. 2 Can be used instead of movement. Place Wart on any field
within his movement range.
2
UNTOUCHABLE FLASH BOMB 2
Ignore up to 2 Strikes when attacked by creeps. 2 Blindness. 1
DEADLY REACH 2 4 + HASTY RETREAT
Add 1 for each unoccupied field between Seera and
her target.
2 If Wart takes damage and survives, place him on a field
with the closest allied tower.
3
AIRLEA 8 ICE SCEPTER JACK 10 FAITHFUL AXE
2 3 + 1 3 +
1 2 + 1 4 +
2 3 + 2 4 +
Subtract 1 Strike per each rolled. Reroll any rolled.
2 3 +
1 3 + Each counts as 2 Strikes.
2 3 +
1 3 + Each counts as 2 Strikes.
2 4 + 2 2 +
1 2 +
3 2 + Strike all miniatures on the field.
GALE 1 4 + HEADBUTT 1 4 +
On Strike: Push an opposing Hero 1 field away. May target
Heroes first.
2 On Strike: Knockdown. 2
WIND BARRIER EXPLOSIVE PUNCH 1 6 +
Ignore one non-adjacent attack targeting or passing through
Layalin's field.
3 Blekhart receives damage equal to half of the Strikes
inflicted (rounding down).
2
TORNADO 2 3 + HOMING MISSILE 3 2 +
Slay all Lane Creeps on a target field before applying
the attack.
4 Strikes all miniatures on the target field. 2
1 3 + 2 3 +
1 3 + 1 4 +
2 3 +
BLOOD PACT 2 4 +
Remove 1 damage from The Prophet for each Strike. 2
VEIL OF SHADOWS
Ignore Signature weapon attack. 2
SERVANTS OF ABYSS 3 4 +
On Strike: Immobilize. 2
5 CENTAUR CHIEFTAIN
5 CENTAUR CHIEFTAIN
5 TROLLS
5 5 4
6 + 6 + 6 +
On : Knockdown. On : Knockdown. On : The Hero may not move for the rest of
the turn.
4 4 3
6 + 6 + 4 +
On : The Hero may not move for the rest of On : The Hero may not move for the rest of Wildwing can only be struck by attacks with a
the turn. the turn. range greater than 1.
3 3 3
4 + 4 + 4 +
Wildwing can only be struck by attacks with a Wildwing can only be struck by attacks with a Wildwing can only be struck by attacks with a
range greater than 1. range greater than 1. range greater than 1.
2 OGRE 2 OGRE 2 OGRE
2 2 2
4 + 4 + 4 +
While defending: The Ogre ignores 1 strike for each While defending: The Ogre ignores 1 strike for each While defending: The Ogre ignores 1 strike for each
rolled by the Hero. rolled by the Hero. rolled by the Hero.
1 1 1
4 + 4 + 4 +
Discard 1 mana for each the Satyrs roll. Discard 1 mana for each the Satyrs roll. Discard 1 mana for each the Satyrs roll.
2 2 2
3 + 3 + 3 +
Attacks against the Ghosts have -1 Accurecy. Attacks against the Ghosts have -1 Accurecy. Attacks against the Ghosts have -1 Accurecy.
1 KOBOLDS 1 KOBOLDS 1 KOBOLDS
3 3 3
2 + 2 + 2 +
3 3 3
4 + 4 + 4 +
4 4
As you make your uneventful trek through the As you make your uneventful trek through the As you make your uneventful trek through the
forest you can't help but wonder if the journey is forest you can't help but wonder if the journey is forest you can't help but wonder if the journey is
supposed to be this easy. Discard this card. supposed to be this easy. Discard this card. supposed to be this easy. Discard this card.
As you make your uneventful trek through the Receive 1 damage. Roll 1 . On +: Lose 1 Receive 1 damage. Roll 1 . On +: Lose 1
forest you can't help but wonder if the journey is General Action. General Action.
supposed to be this easy. Discard this card.
Receive 1 Mana. Mana total may not exceed 8. Roll 1 . On +: Take 2 damage. Roll 1 . On +: Take 2 damage.
x GOLD POT x GOLD POT x POTION OF HEALING
Receive 1 gold. Roll 1 . On +: Receive 1 Receive 1 gold. Roll 1 . On +: Receive 1 Remove 1 damage from the Hero.
additional gold. additional gold.
Receive 1 gold. Roll 1 . On +: Receive 2 Receive 1 gold. Roll 1 . On +: Receive 2 Remove 1 damage from the Hero.
additional gold. additional gold.
Remove 2 damage from the Hero. Remove 2 damage from the Hero. Receive 1 Mana. Mana total may not exceed 8.
3 WIND OF CHANGE
3 FROSTSHIELD
5 BLOOD BLADE
3 HEALING URN 2 MINIMUM WAGE
5 + 2 +
Place this Hero on a field with May ignore up to 3 Strikes Receive 5 gold instead of 3 ALT: Ignore the effects of a
an allied tower. when attacked with a skill. when slaying a Hero. Forest Deck card and discard it.
3 TALL-MAN’S COAT
3 TITAN STRIDERS
3 VISOR OF SIGHT
3 SHADOW ARMOR
3 MYSTIC SHIELD
2 + 2 + 1 + 1 +
ADD: Ignore the Knockdown May move 4 fields instead of ADD: Ignore the Blindness ADD: Ignore up to two additional
Status Effect. 3 when moving. Status Effect. On Strike: Ignore all Strikes. Strikes when attacked with a skill.
3 NOBLE SHIELD
6 EVE'S KISS
6 ATTILA'S ROAR
5 THE EQUALIZER
5 BACKSTABBER
2 + 1 4 + 1 5 + 1 3 + 1 5 +
ALT: Ignore up to 3 strikes Target may not use defensive May target allied miniatures. Take half
when attacked by creeps. Reroll any rolled. On : Knockdown skills or items. of the allied Hero's gold on slaying.
5 FOCUS STONE
5 VITALITY
4 RUBY RING
6 CHALICE OF HEALTH
5 PLATE OF PAIN
4 + 3 +
While equipped, the Hero adds Remove up to 2 damage Remove 1 damage from any This Hero may roll to defend an
Add 2 to any skill roll. +2 to their maximum health. from this Hero. allied Hero for each Strike. attack made against an allied Hero.
6 MAJESTIC PLATE
5 MANA BOOTS
9 MINI BALLISTA
8 HEART-PIERCER
7 ATHENA'S LANCE
5 + 3 6 + 2 5 + 2 5 +
This Hero's next skill activation
this turn costs no Mana. Each counts as 2 Strikes.
5 THE DEFLECTOR
6 FINGER OF DEATH
7 HEAVY SCEPTER
5 WIDESWING
7 HOLY SWORD
2 + 3 4 + 3 4 + 1 3 + 1 4 +
ALT: Ignore all Strikes from attacks Strikes are applied to each miniature Before rolling, slay all creeps
with a range greater than 1. On : Knockdown. and objective on the target field. on the target field.
9 EVISCERATOR
5 HEAD BASHER
3 LASSO
4 MONSTER COOKIE
7 BRAWLER'S KNUCKLES
1 6 + 1 3 + 3
Place a Hero in range on a legal Forest Creeps will not attack First Signature Attack will not
Reroll any . On : Knockdown. On +: Knockdown. field closest to this Hero. this Hero when drawn. cost any action.
4 GAMBLER'S GLOVES
6 PURITY CAPE
5 GAMBLER'S VEST
5 SHERIFF'S HAT
6 WARDEN'S ARMOR
5 WARMONGER'S ARMOR
7 HOBNAIL BOOTS
4 SPIKED SHIELD 8 SVALINN 5 CAPTAIN'S SHIELD
7 GUNBLADE
7 THE DEMOLISHER
6 THE GUARDIAN
6 RECURVE BOW
5 EYE GOUGER
1 3 + 1 8 + 1 5 + 2 4 + 2 5 +
Inflicts 2 Strikes automatically Roll one less for each Remove 1 damage from an allied
in addition to the dice roll. miniature on the target field. Hero for each damage inflicted. On Strike: Blindness.
5 LIMBCUTTER
9 ROD OF THE GODDESS
4 TRANSMUTATION WAND
6 ROYAL STAFF
5 SUMMONING WAND
2 5 + 3 5 + 2 2 + 2 2
If Transmutation Wand inflicts Slay all of the Lane Creeps Fill the targeted Beaten Path
On Strike: Immobilize. Each counts as 2 Strikes. damage, receive 1 bonus gold. on the target field. field with allied Regulars.
5 HAMMER OF JUSTICE
7 HAMMER OF JUSTICE
5 NINJA SAI
8 NINJA SAI
5 ICE SCEPTER
1 4 + 1 5 + 1 4 + 1 5 + 2 3 +
Remove 1 damage from Lord Upgrade: Shadow Strike.
Pyrith for each + rolled. Each counts as 3 Strikes.
5 FAITHFUL AXE
7 FAITHFUL AXE
6 GOBLIN’S HOWITZER
8 GOBLIN’S HOWITZER
7 ICE SCEPTER
1 3 + 2 3 + 2 4 + 3 5 + 2 3 +
On +: Immobilize.
5 POLISHED BLADE
8 POLISHED BLADE
3 LASHING TWIGS 7 LASHING TWIGS 5 TWIN BLADES
1 4 + 1 4 + 1 6 + 1 6 + 1 5 +
On Strike: Remove one Status
Effect from any allied Hero. Each counts as 2 Strikes.
4 FIRE SERPENT
7 FIRE SERPENT
5 HAWK’S GAUNTLET
8 HAWK’S GAUNTLET
7 TWIN BLADES
2 5 + 2 5 + 2 3 + 3 4 + 1 5 +
Upgrade: Mana Burn.
On +: Knockdown. Discard 2 Mana for each +.
5 DEATH'S GRASP
7 DEATH'S GRASP
5 TRUSTY BLADE
8 TRUSTY BLADE
6 HEARTSTOPPER
2 3 + 2 3 + 1 4 + 2 4 + 2 4 +
Upgrade: Life to Mana.
Receive 5 Mana instead of 3. Each counts as 2 Strikes.
1 5 + 1 5 + 1 4 + 1 4 + 2 3 +
Upgrade: Blink. Wart may make a
free attack with his Swift Dagger
after using Blink. Each counts as 2 Strikes. Each counts as 3 Strikes.
4 DULL SPEAR
7 DULL SPEAR
4 HEAVY SPEAR
7 HEAVY SPEAR
4 WAND OF NATURE
2 4 + 2 5 + 1 3 + 1 4 + 2 5 +
On +: Knockdown.
2 4 + 2 5 + 3 4 + 4 6 + 2 6 +
Upgrade: Disappearing Coin. Target loses All damage against creeps is
Each counts as 2 Strikes. twice as much gold as Strikes applied. Cannot damage objectives. doubled.
5 BONE MAGIC
7 BONE MAGIC
5 MAIMING TALONS
6 MAIMING TALONS
5 SERPENT'S BOW
2 4 + 3 4 + 1 4 + 1 4 + 2 4 +
On +: Knockdown.
5 STATIC RESONATORS
5 STATIC RESONATORS
5 SKY LANCE
6 SKY LANCE
6 SERPENT'S BOW
2 3 + 2 3 + 3 3 + 3 4 + 2 4 +
Eli Ironsmith's skills cost 1
less Mana.
4 GRAVE CALL
6 GRAVE CALL
4 CRUDE WOOD
5 CRUDE WOOD
5 TOMAHAWK
2 3 + 2 3 + 1 5 + 1 6 + 1 3 +
Upgrade: Mass Dispel. Only remove
Status Effects from allied Heroes.
4 CHAOS FLAIL
5 CHAOS FLAIL
5 FLAMETHROWER
6 FLAMETHROWER
6 TOMAHAWK
1 4 + 1 4 + 1 3 + 2 3 + 2 3 +
On : Replace any one Regular For each : Replace any one Strike each miniature and Strike each miniature and objective
creep with a specialized creep. Regular creep with a specialized creep. objective on the field. on the field. On : Blindness. On : Receive 1 Mana.
5 BOW OF DESTINY
6 BOW OF DESTINY
2 3 + 2 4 +
1 1 1 1 1 1 1
1 1 1 1 1 1 1
3 3 3 3 3 3 3
1 1 1 1 1 1 1
1 1 1 1 1 1 1
3 3 3 3 3 3 3