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Aim:To Create An Interactive Animation Using Maya Animation Software

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0% found this document useful (0 votes)
114 views

Aim:To Create An Interactive Animation Using Maya Animation Software

Uploaded by

jeevanet
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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2D ANIMATION

Aim:To create an interactive animation using maya animation software .

MAYA:
The Maya user interface refers to everything that the Maya user sees and
operates within Maya. The menus, icons, scene views, windows, and
panels comprise the user interface.
Through the Maya user interface you access the features and operate the
tools and editors that allow you to create, animate, and render your three
dimensional objects, scenes, and effects within Maya.
Starting Maya

To start Maya on Windows


Do one of the following:
•Double-click the Maya icon on your desktop.
• From the Windows Start menu, select All Programs > Autodesk >
Autodesk Maya 2008 > Maya 2008 (Maya Complete or
Maya Unlimited).
To start Maya on Mac OS X
Do one of the following:
•Double-click the Maya icon on your desktop.
•Click the Maya icon in the Dock.
•From the Apple Finder menu, select Go > Applications and
then browse for the Maya icon and double-click it to start Maya.
To start Maya on Linux
Do one of the following:
•Double-click the Maya icon on your desktop.
•In a shell window, type: maya.
The Maya workspace
The Maya workspace is where you conduct most of your work within Maya.
The workspace is the central window where your objects and most editor
panels appear.
Axis Direction Indicator Camera View Type Grid Origin Panel Menu
When you start Maya for the first time, the workspace displays by default
in a perspective window, or panel. There are the other components of the
default perspective view panel:
•The panel is labeled persp at the bottom to indicate that you are viewing
the Maya scene from a perspective camera view.
•The panel has its own menu bar at the top left corner of the panel. These
menus allow you to access tools and functions related to that specific panel.
•The grid is displayed with two heavy lines intersecting at the center of the
Maya scene. This central location is called the origin. The origin is the center of
Maya’s 3D world, and with all object’s directional values measured from this
location.
XY
In Maya, like many other 3D applications, the three dimensions are labeled
as the X, Y, and Z axes. The origin is located at X, Y, Z position of 0, 0, 0.
The grid also lies along the X, Z plane. We refer to this as a plane because
you might visualize an imaginary, flat, two-dimensional square laying along
this 3D position.
Maya labels the X, Y, and Z axes with a color scheme: red for X, green for
Y, and blue for Z. Many tools that you use in Maya use this color scheme
to indicate that you are accessing a particular item that relates to X, Y, and
Z in some way.
The axis indicator shows in which direction, X, Y, or Z, you are viewing
the Maya scene. The axis indicator is color coded in the red, green, and
blue color scheme and appears in the lower left corner of a view panel.
This is extremely useful if you are new to 3D, as many of the instructions in
this manual and the Maya Help assume you know where you are viewing the
scene in relation to the X, Y, Z axes.
Main Menu bar:
Tools and items are accessible from pull down menus located at the top of
the user interface. In Maya, menus are grouped into menu sets. These menu
sets are accessible from the Main Menu bar.
The Main Menu bar appears at the top of the Maya interface directly below the
Maya title bar and displays the chosen menu set. Each menu set corresponds to
a module within Maya: Animation, Polygons, Surfaces, Rendering, and
Dynamics. Modules are a method for grouping related features and tools.
Maya® UnlimitedTM has additional menu sets (For example,
Maya® nClothTM).
To select a specific menu set
1On the Status line, select Animation from the drop-down menu.
The Main Menu changes to display the menu set that relates to
the Animation module. In particular, menu titles such as Animate,
Deform, Skeleton, Skin, and so on, appear.
2Using the menu selector, choose Polygons from the drop-down menu.
The main menu changes to display the menu set for Polygons. Menu
titles such as Select, Mesh, Edit Mesh, and so on, appear.
For now, leave the menu set at Polygons. You will use this set in the
next step.
To create a primitive 3D object from the Polygons menu set
1Select Create > Polygon Primitives > Interactive Creation and ensure
that a check mark does not appear beside this item.
For this lesson, you won’t use this option.
2From the Main Menu Bar, select Create > Polygon Primitives >
Cube. Maya creates a 3D cube primitive object and places it at the center
(origin) of the Maya workspace.

Steps to create an 2d animation of ball bouncing


step1.First create a new scene from the file menu.

step2:The change the view as required.

Step3:Then create a primitive 3D object from the polygons menu.


Step4:Then by using the translation tool move the object from one
position to another.

Step5:Now select the coordinates of the polygon and fix the key.
Step6:.Resize the polygon to create the required effect.

Step7:Then after setting the key for all the values ,play the animation by
using the play button at the bottom right corner.
Result:
Thus the 2D animation has been successfully created by using the
maya software.
IMAGE EDITING AND MANIPULATION
AIM:
To Perform image editing and manipulation operations on the image.

Introduction
Photoshop is the industry-standard image rendering software. You can
use Photoshop to
create customized graphics, edit photographs and make flyers and images
for print as
well as for the web. This handout provides a simple how-to guide
to familiarizing
yourself with the Photoshop environment.
The Photoshop Environment
Photoshop Toolbox
The Photoshop toolbox is the most important user interface with this complex
program, and includes the primary tools to work with graphics. These include
the tools that let you use type, and select, paint, draw, sample, edit,
move,annotate, and view images. Other tools in the toolbox allow you to change
foreground/background colors, go to Adobe Online by either clicking thefeather
Adobe logo at the top of the pallet or by going to File > AdobeOnline.
Overview of the tools
To view the name of a tool button, hold your mouse pointer over the tool you
want to see, and the name will appear as a tool tip. (See the image right.) Some
tool buttons have multiple tools combined into one button. Tool buttons with
multiple tools have a small triangle in the lower right hand corner of the button.
Right click and hold this button to view the alternate tools.
The marquee tools make rectangular, elliptical,
single row, and single column selections.
The move tool moves selections, layers, and guides.
The lasso tools make freehand, polygonal (straight-
edged), and magnetic (snap-to) selections.
The magic wand tool selects similarly colored areas.
The crop tool trims images.
The spot healing brush tool removes blemishes and other imperfections
in your photos by sampling pixels from around the retouched area.
The healing brush tool repairs imperfections in a selected area of an
image using a selected sample or pattern.
The patch tool, like the healing brush tool, matches the texture, lighting,
and shading of the
sampled pixels to the source pixels. You can also use the patch tool to
clone isolated areas of an
image.
The red eye tool fixes red eyes with one click. Set options to adjust pupil
size and darkening
amount.
The brush tool paints brush strokes.
The pencil tool paints hard-edged strokes.
Color replacement tool replaces specific colors in your image. You can
paint over a targeted color with a corrective color.
The clone stamp tool paints with a sample of an
image. The pattern stamp tool paints using part of
an image as a pattern.
The history brush tool paints a copy of the selected state or snapshot into
the current image window.
The art history brush tool paints with stylized strokes that simulate the look
of different paint styles, using a
selected state or snapshot.
The eraser tool erases pixels and restores parts of
an image to a previously saved state.
The background eraser tool erases areas to transparency
The magic eraser tool erases solid-colored areas to transparency with a
single click.
The gradient tools create straight-line, radial, angle, reflected, and
diamond blends between colors.
The paint bucket tool fills similarly colored areas with the foreground color.
The blur tool blurs hard edges in an image.
The sharpen tool sharpens soft edges in an image.
The smudge tool smudges data in an image.

Basic operations on the image to create a visiting card:


Step1:first create image from the file menu , set the width and height of
the image and also the resolution of the image.
Step2:Then change the background color of the image from the color
palette from any combination of RGB.

Step3:Then insert text into the image by using the text tool and change
the colors as required.
Step4:Then create a new layer by right clicking and select new layer.set
the layer name and add the contact details and address.

Step5: Then apply the drop shadow effect to the text by using layer
style window as shown
below.

Step6:Now insert the logo by using the quick selection tool and resize it.

Step7:After creating the image save the work by selecting save from the
file menu and set the location.
Result:
Thus image editing and manipulation operations on the image has
been performed successfully

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