texture-artist-jobs-in-kolkata, Kolkata

170 Texture Artist Jobs nearby Kolkata

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posted 2 weeks ago

3D Animation Artist

Prolific 3d Tech
experience1 to 5 Yrs
location
All India
skills
  • Maya
  • Vray
  • VFX
  • Technical Animation
Job Description
You will be joining the Technical Animation Team at Prolific 3D Tech, a company specializing in Industrial/Technical Animation Services. Your main responsibilities will include: - Preparing time sheets based on client input data such as 2D Drawings, Images, and Videos. - Creating 3D Animation Scripts and Storyboards. - Adding Materials, Textures, Decals, Lights, Environment, and Camera Angles in 3D Scenes. - Generating Rendered Images for various products and architecture. - Developing VFX such as Fluid and Powder Simulations for Machines/Plants and Products. - Editing videos and creating Rendered frames and Videos. To excel in this role, you should have the following qualifications: - Certified Animation Expert Diploma/Degree preferred. - Proficiency in Maya and Vray for 3D Animation. - Knowledge of VFX in Maya. - Strong understanding of Technical Animations related to Machines and Products. - Skilled in Rendering set up and Fluid/Powder simulations in 3D Scenes. - Basic Video editing skills. In addition to technical skills, soft skills such as being a Go Getter, having excellent communication, being result-oriented, patient, hardworking, and a team player are essential. Self-motivation and the ability to multitask will be key to your success in this position. Prolific 3D Tech is a 7-year-young company that aims to create engaging Animation Content for clients in various industries. Your work will contribute to worldwide recognition and business opportunities for clients in sectors like Pharmaceuticals, Packaging, Food, and Architecture. Please note that a Portfolio is mandatory for this position. The salary offered will be as per industry norms, and this is a full-time role with a day shift schedule. A Bachelor's degree is required, and having 1 year of work experience is preferred. If you meet the qualifications and are excited about the opportunity to work with cutting-edge animation technologies in a dynamic environment, we encourage you to apply before the application deadline on 04/10/2025. You will be joining the Technical Animation Team at Prolific 3D Tech, a company specializing in Industrial/Technical Animation Services. Your main responsibilities will include: - Preparing time sheets based on client input data such as 2D Drawings, Images, and Videos. - Creating 3D Animation Scripts and Storyboards. - Adding Materials, Textures, Decals, Lights, Environment, and Camera Angles in 3D Scenes. - Generating Rendered Images for various products and architecture. - Developing VFX such as Fluid and Powder Simulations for Machines/Plants and Products. - Editing videos and creating Rendered frames and Videos. To excel in this role, you should have the following qualifications: - Certified Animation Expert Diploma/Degree preferred. - Proficiency in Maya and Vray for 3D Animation. - Knowledge of VFX in Maya. - Strong understanding of Technical Animations related to Machines and Products. - Skilled in Rendering set up and Fluid/Powder simulations in 3D Scenes. - Basic Video editing skills. In addition to technical skills, soft skills such as being a Go Getter, having excellent communication, being result-oriented, patient, hardworking, and a team player are essential. Self-motivation and the ability to multitask will be key to your success in this position. Prolific 3D Tech is a 7-year-young company that aims to create engaging Animation Content for clients in various industries. Your work will contribute to worldwide recognition and business opportunities for clients in sectors like Pharmaceuticals, Packaging, Food, and Architecture. Please note that a Portfolio is mandatory for this position. The salary offered will be as per industry norms, and this is a full-time role with a day shift schedule. A Bachelor's degree is required, and having 1 year of work experience is preferred. If you meet the qualifications and are excited about the opportunity to work with cutting-edge animation technologies in a dynamic environment, we encourage you to apply before the application deadline on 04/10/2025.
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posted 2 months ago
experience3 to 7 Yrs
location
Chennai, Tamil Nadu
skills
  • painting
  • Maya
  • Zbrush
  • Photoshop
  • manipulating photographic elements
  • Mud Box
  • editing UVs
  • procedural textures
  • shading networks
  • Modelling
Job Description
As a Texture Artist, your main role will be to determine the surface qualities of every 3D modeled character, object, and environment. Your creativity and proficiency with industry software will be crucial in visualizing and creating appealing textures for 3D models. Key Responsibilities: - Able to take direction well and be a team player. - Extensive experience painting and manipulating photographic elements to create textures. - Proficient in Maya, Zbrush, Mud Box, and Photoshop. - Extensive experience editing and creating UVs. - Understands procedural textures and is able to create shading networks. - Understands Modelling. Qualifications Required: - Previous experience in painting and manipulating photographic elements. - Proficiency in Maya, Zbrush, Mud Box, and Photoshop. - Strong understanding of creating and editing UVs. - Knowledge of procedural textures and shading networks. - Familiarity with Modelling.,
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posted 5 days ago

2D GAME ARTIST

Rendered Ideas
experience1 to 5 Yrs
location
Maharashtra
skills
  • Visual Effects
  • Adobe Photoshop
  • Adobe Illustrator
  • Drawing
  • Sketching
  • Illustration
  • 2D Game Artist
  • Character Concepts
  • Environment Design
  • Texture Creation
  • Game Interface Design
  • Menu Design
  • Digital Art Techniques
Job Description
As a 2D Game Artist at our company, you will be responsible for creating character concepts, environments, backgrounds, visual effects, and decorations inside our game engine. You will collaborate with our Senior artist to ensure the delivery of high-quality art for our indie games. **Key Responsibilities:** - Create art in various styles from realistic to cartoon, from initial concept to implementation in the game. - Conceptualize, design, and produce stunning 2D in-game visual effects. - Develop high-quality texture content for the game world, including textures and related maps. - Decorate and optimize art within our in-house game engine. - Design character concepts, environments, backgrounds, game interfaces, and menus. - Actively participate in the game creation process by engaging with the design team. - Contribute effectively to the art pipeline while considering target platform limitations. - Ensure timely delivery of projects as per deadlines and milestones. **Qualifications Required:** - BA in art media, graphic design, or equivalent relevant experience. - Minimum of 1 year of experience as a video game artist. - Profound understanding of digital/traditional and Graphic art techniques. - Proficiency in 2D editing tools such as Adobe Photoshop or Illustrator to deliver high-quality 2D assets. - Strong background in academic drawing, sketching, or illustration is advantageous. - Versatile and willing to handle various tasks, from creative challenges to mass production. - Self-motivated, with excellent communication and organizational skills, and a team-oriented mindset. - Positive attitude with the capacity to give and receive objective feedback. - Ability to multitask and adapt readily to changes. Join our company to enjoy an attractive compensation package, participation in a profit-sharing scheme, and the opportunity to work with a small, passionate indie team where you have complete ownership of the game without client work. You will also have the freedom to implement and research top-notch game development processes.,
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posted 1 week ago
experience3 to 7 Yrs
location
Gujarat, Ahmedabad
skills
  • 3D Modeling
  • Texturing
  • Lighting
  • Rendering
  • Collaboration
  • Optimization
  • 3ds Max
  • Blender
  • Maya
  • Scene Assembly
  • Iteration Feedback
  • UV mappingUnwraping
  • PBR workflows
  • CADBIM integration
  • Blueprint scripting
Job Description
As an Unreal Engine Environment Artist for architectural visualization, your role involves creating stunning, photorealistic architectural scenes using 3D modeling, texturing, and lighting within Unreal Engine. You will collaborate with architects, designers, and visualization leads to produce immersive and visually striking environments that convey design intent accurately and artistically. Key Responsibilities: - 3D Modeling: Create detailed and optimized 3D models of architectural environments, including interiors, exteriors, landscapes, and props based on CAD files or blueprints. - Texturing & Materials: Develop high-quality textures and materials using tools like Substance Painter, Quixel, or Photoshop to apply physically accurate and stylistically appropriate materials aligning with architectural realism. - Lighting & Rendering: Set up dynamic and static lighting optimized for real-time projects in Unreal Engine to achieve photorealistic results, utilizing techniques like light baking, Lumen (UE5), and post-processing. - Scene Assembly: Integrate models, textures, lighting, and camera setups to build complete, polished environments within Unreal Engine. - Collaboration: Work closely with the architecture team, art leads, developers, and project managers to ensure alignment between artistic vision and technical requirements. - Optimization: Ensure scenes are optimized for performance without compromising visual quality, understanding level streaming, LODs, and efficient asset management in Unreal. - Iteration & Feedback: Accept and implement feedback from stakeholders, contributing ideas to enhance the quality and efficiency of visual outputs. Requirements: - Proven experience as an Environment Artist with a strong portfolio showcasing architectural visualization work in Unreal Engine. - Proficiency in 3D modeling software such as 3ds Max, Blender, or Maya. - Strong understanding of texturing, UV mapping/Unwrapping, and PBR workflows. - Experience with lighting techniques in Unreal Engine, particularly UE5, including Lumen and post-processing. - Solid grasp of architectural space, composition, and visual storytelling. - Familiarity with CAD/BIM integration is a plus, like importing from Revit or ArchiCAD. - Excellent attention to detail, strong sense of realism and aesthetics, good communication, and time-management skills. Preferred Skills: - Experience in virtual tours or interactive architectural walkthroughs. - Knowledge of Blueprint scripting for scene interaction (optional). What We Offer: - Competitive salary and benefits. - Opportunity to work on high-profile architectural projects. - Creative freedom and collaborative team environment. Job Type: Full-time Work Location: In person,
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posted 6 days ago
experience0 to 3 Yrs
location
Faridabad, Haryana
skills
  • 3D design
  • animation
  • Blender
  • UV mapping
  • modifiers
  • Substance Painter
  • Photoshop
  • product rendering
  • rendering skills
  • Cycles
  • animation keyframes
  • product visualization
Job Description
You are invited to join Mothrills as a Junior 3D Artist (Blender) in our creative team. Your role involves utilizing your passion for 3D design, animation, and product rendering. Whether you are a fresher or have up to 6 months of experience, your enthusiasm is valued. **Key Responsibilities:** - Model and texture products and props using Blender - Unwrap UVs and apply materials accurately - Set up lighting and camera angles for product shots - Render stills or animated visuals using Cycles - Follow reference images and creative direction - Work closely with senior artists and take feedback - Maintain organized project files and backups - Assist in simple product animations when needed - Good understanding of Blender tools (modeling, lighting, materials) - Basic knowledge of UV mapping and modifiers - Creative mindset with attention to detail - Ability to manage time and meet deadlines - Basic rendering skills in Cycles - Basic experience in Substance Painter or Photoshop - Familiarity with animation keyframes in Blender - Knowledge of product visualization or ad-style rendering **Qualification Required:** - Proficiency in Blender tools - Basic knowledge of UV mapping and modifiers - Creative mindset with attention to detail - Time management skills and ability to meet deadlines - Basic rendering skills in Cycles - Basic experience in Substance Painter or Photoshop - Familiarity with animation keyframes in Blender - Knowledge of product visualization or ad-style rendering As part of our team, you will have the opportunity to work in a full-time, permanent role. Additionally, you will enjoy benefits such as paid sick time. If you are willing to commute to Faridabad, Haryana, or relocate with an employer-provided relocation package, we welcome your application. Please be ready to discuss: - Your confidence in using Blender tools - Your availability to join if selected - Your experience in rendering products in Blender for clients, brands, or college projects. We look forward to your creative contributions at Mothrills!,
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posted 7 days ago

Junior CGI Artist

Simul Digital
experience1 to 6 Yrs
location
Jodhpur, Rajasthan
skills
  • visual effects
  • 3ds Max
  • texturing
  • rendering
  • color theory
  • communication skills
  • 3D models
  • renders
  • textures
  • lighting setups
  • CGI output
  • design principles
  • visual composition
Job Description
As a Junior CGI Artist / 3D Artist at our company, you will have the opportunity to work on multiple projects and enhance your skills. Your main responsibilities will include: - Developing high-quality 3D models, visual effects, and realistic renders - Creating textures, lighting setups, and polished CGI output - Collaborating closely with the design team to bring concepts to life - Contributing creatively to the overall visual direction of projects To qualify for this role, you should have: - 1-6 years of experience as a CGI Artist / 3D Artist (or on texturing/modelling) - Strong proficiency in 3ds Max - Expertise in realistic texturing, lighting, and rendering - Strong understanding of design principles, color theory, and visual composition - Good communication skills and ability to work collaboratively - A degree in Animation, Digital Arts, Graphic Design, or a related field This is an on-site position located in Jodhpur with a 5-day work week and an 8.5-hour shift from 10:00 AM to 6:30 PM. Join us and seize the opportunity to learn new tools and upgrade your skills while contributing to exciting projects.,
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posted 1 week ago
experience2 to 6 Yrs
location
All India
skills
  • 3D Modeling
  • Texturing
  • Blender
  • UV Mapping
  • Shading
  • Rendering
  • Unity
  • Animal Modeling
  • Environment Design
  • PBR Textures
  • Asset Creation
  • Realtime Engines
  • Unreal
Job Description
As a 3D Modeling & Texturing Artist (Blender) Animal & Environment Specialist, your role involves leading the creation of high-quality 3D assets in Blender, focusing on animal modeling and environment design for various media applications such as animation, games, or immersive experiences. Key Responsibilities: - Develop detailed animal models with accurate anatomy, proportion, and surface definition. - Sculpt and retopologize high-poly and low-poly models optimized for animation or real-time rendering. - Produce realistic PBR textures using tools like Blender, Substance Painter, or equivalent software. - Design environment and background assets, including natural landscapes, vegetation, terrain, and structural elements. - Create optimized UV layouts and efficient texture bakes. - Ensure art style consistency across characters, animals, props, and environments. - Collaborate with riggers and animators to ensure clean deformation and topology suitability. - Prepare asset export pipelines, including LOD creation, collision meshes, and engine-ready packaging if required. - Troubleshoot shading, material, and rendering issues in Blender or external engines like Unreal or Unity. - Contribute to documentation for asset specs, workflows, and naming conventions. Required Expertise: - Advanced proficiency in Blender for modeling, sculpting, UV mapping, shading, and rendering. - Strong portfolio demonstrating expertise in animal modeling, anatomy accuracy, and creature-detail work. - Proven capability in environment/background creation, including natural landscapes, terrains, vegetation, and scene composition. - Deep understanding of topology, edge flow, and performance optimization. - Proficiency with PBR pipelines, texture creation, baking, and material authoring. - Strong visual sense for form, scale, silhouette, and environmental storytelling. - Experience with asset integration into real-time engines like Unreal or Unity is a plus. Experience Requirements: - 2-4 years of experience in 3D asset creation for games, animation, VFX, or visualization. - Demonstrated ability to handle complex animal and environment assets independently. Performance Metrics: - Anatomical accuracy and clarity of animal models. - Visual quality and optimization of environments. - Consistency in texel density, UV layouts, and material fidelity. - Scene performance metrics such as poly count, draw calls, texture efficiency. - Speed of iteration and dependability against deadlines. If you are interested in this opportunity, please share your updated resume at hr@smartmagicproductions.com or connect on +91 86559 50422.,
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posted 2 weeks ago

Hair Artist

Lakshya Digital
experience2 to 6 Yrs
location
All India
skills
  • Texturing
  • Maya
  • Blender
  • ZBrush
  • Substance Painter
  • Unreal Engine
  • Unity
  • Hair modeling
  • Grooming
  • XGen
  • Photoshop CC
Job Description
As a Hair Artist at Lakshya, a Keywords Studios company based in India, you will be responsible for designing, grooming, and texturing realistic and stylized hair assets for characters in game projects. Your role will involve collaborating with character artists, Leads, AD, and technical teams to ensure high-quality results that meet both the artistic vision and technical requirements. **Key Responsibilities:** - Design, sculpt, and texture high-quality hair assets using industry-standard tools. - Work on hair grooming, styling, and simulations for realistic and stylized characters. - Collaborate with character artists and animators to seamlessly integrate hair assets into the production pipeline. - Optimize hair assets for real-time rendering in game engines like Unreal Engine or Unity. - Implement physics-based hair movement and ensure natural behavior. - Stay updated with industry trends and research new techniques for hair creation. - Troubleshoot and solve technical challenges related to hair rendering and performance. **Qualifications:** - Minimum 2 years of experience in hair modeling, grooming, and texturing. - Proficiency in Maya/Blender, ZBrush, XGen, Photoshop CC, Substance Painter, Unreal Engine, Unity, or similar tools. - Strong understanding of real-time and pre-rendered hair workflows. - Strong artistic skills with a good grasp of texture and color theory. - Ability to work collaboratively with cross-functional teams in a fast-paced environment. If you have a passion for creating stunning hair assets and wish to be part of an innovative team, this role at Lakshya might be the perfect fit for you. Please note that Lakshya, established in 2004, is known for its reputation as a highly talented game art studio, having worked on over a hundred game titles including popular hits like Bloodborne, Dark Souls II, and Uncharted 2. The senior team at Lakshya consists of top-notch International and Indian talent, focused on delivering best-in-class services by blending artistic creativity with strong process orientation. For more information about Lakshya, you can visit their website at https://lakshyadigital.com/. As a Hair Artist at Lakshya, a Keywords Studios company based in India, you will be responsible for designing, grooming, and texturing realistic and stylized hair assets for characters in game projects. Your role will involve collaborating with character artists, Leads, AD, and technical teams to ensure high-quality results that meet both the artistic vision and technical requirements. **Key Responsibilities:** - Design, sculpt, and texture high-quality hair assets using industry-standard tools. - Work on hair grooming, styling, and simulations for realistic and stylized characters. - Collaborate with character artists and animators to seamlessly integrate hair assets into the production pipeline. - Optimize hair assets for real-time rendering in game engines like Unreal Engine or Unity. - Implement physics-based hair movement and ensure natural behavior. - Stay updated with industry trends and research new techniques for hair creation. - Troubleshoot and solve technical challenges related to hair rendering and performance. **Qualifications:** - Minimum 2 years of experience in hair modeling, grooming, and texturing. - Proficiency in Maya/Blender, ZBrush, XGen, Photoshop CC, Substance Painter, Unreal Engine, Unity, or similar tools. - Strong understanding of real-time and pre-rendered hair workflows. - Strong artistic skills with a good grasp of texture and color theory. - Ability to work collaboratively with cross-functional teams in a fast-paced environment. If you have a passion for creating stunning hair assets and wish to be part of an innovative team, this role at Lakshya might be the perfect fit for you. Please note that Lakshya, established in 2004, is known for its reputation as a highly talented game art studio, having worked on over a hundred game titles including popular hits like Bloodborne, Dark Souls II, and Uncharted 2. The senior team at Lakshya consists of top-notch International and Indian talent, focused on delivering best-in-class services by blending artistic creativity with strong process orientation. For more information about Lakshya, you can visit their website at https://lakshyadigital.com/.
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posted 1 month ago

3D Character Artist

Electronic Arts (EA)
experience3 to 7 Yrs
location
Hyderabad, Telangana
skills
  • 3D modeling
  • Texture painting
  • Human anatomy
  • Game engines
  • Substance Painter
  • Photoshop
  • Unity
  • 3D Character Artist
  • Sculpting
  • Material creation
  • PBR workflows
  • Clothing design
  • Character likeness fidelity
  • UV layout
  • Texture optimization
  • Unreal
  • Frostbite
Job Description
Role Overview: As a 3D Character Artist at Slingshot Studio, you will play a crucial role in bringing to life the diverse cast of characters that define the universe of our mobile Shooting Title game. Working closely with concept artists, animators, and technical artists, you will be responsible for creating visually striking and high-fidelity characters and accessories optimized for performance on mobile platforms. Your dynamic and imaginative approach, coupled with expertise in both traditional and modern 3D techniques, will contribute to the overall visual consistency and technical quality of the game. Key Responsibilities: - Model and texture high-quality 3D characters for mobile shooting games, including heads, bodies, clothing, gear, and accessories - Sculpt detailed high-poly assets using Zbrush and create optimized low-poly versions suitable for real-time mobile rendering - Create photo-realistic and/or stylized textures using Substance Painter, Photoshop, or equivalent tools - Ensure strong character deformation with clean topology and efficient UV layouts - Collaborate with rigging, animation, and technical art teams to implement assets effectively in-engine - Maintain consistent character style and quality while adhering to gameplay, animation, and performance constraints - Work independently and take ownership of assets from concept/block out to in-game implementation - Optimize assets for performance on mobile devices without sacrificing visual fidelity - Respond constructively to feedback from Art Directors and project leads, and iterate accordingly Qualifications: - 3+ years of industry experience in character creation for games, with at least one shipped title on mobile or console - Expertise in high-fidelity 3D modeling and sculpting using Maya and Zbrush - Proficiency in texture painting and material creation using Substance Painter/Designer and Photoshop - Strong knowledge of PBR workflows and ability to bake high-poly to low-poly maps (e.g., normal, AO, curvature) - Deep understanding of human anatomy, clothing design, and character likeness fidelity - Experience building game-resolution models with clean topology for deformation, rigging, and animation - Ability to visualize and iterate in 3D even from limited concept art or references - Familiarity with physically based materials and their accurate replication in CG (skin, fabric, metal, etc.) - Comfortable working in real-time game engines such as Unity, Unreal, or Frostbite - Experience designing modular character assets for customization systems and iterative pipelines - Efficient in UV layout and texture optimization, with a focus on mobile performance - Ability to troubleshoot and debug character assets within game engines (Note: Additional details about the company were not included in the job description provided),
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posted 1 week ago

3D Character Artist

seeyon animation
experience2 to 6 Yrs
location
Hyderabad, Telangana
skills
  • Modeling
  • UV Mapping
  • Texturing
  • 3D Character Artist
Job Description
As a 3D Character Artist - Gaming, your role will involve creating outstanding 3D Characters and Creatures for various game titles. You will be responsible for modeling, UV mapping, and texturing characters, character assets, and creatures across different genres and platforms. Key Responsibilities: - Create high-quality 3D characters and creatures for gaming titles - Model, UV map, and texture characters and character assets - Work on games that span different genres and platforms Qualifications Required: - Proficiency in 3D modeling software - Strong understanding of character design and anatomy - Experience in UV mapping and texturing - Knowledge of different gaming genres and platforms Please note that the location for this position is in Hyderabad.,
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posted 3 days ago

Senior 3D Artist

ChicMic Studios
experience3 to 7 Yrs
location
Punjab
skills
  • 3D modeling
  • texturing
  • rendering
  • Blender
  • Maya
  • Zbrush
  • Substance Painter
  • Unreal Engine
  • Unity
  • Marvelous Designer
  • Keyshot
  • Marmoset Toolbag
  • Roblox
  • Gaea
Job Description
As a skilled and imaginative 3D Artist, you will be an integral part of our team, bringing your solid foundation in 3D modeling, texturing, and rendering to the table. Your primary role will involve collaborating with designers and developers to produce high-quality 3D assets for a range of projects, including games, animations, and product visualizations. Your key responsibilities as a 3D Artist will include: - Creating intricate 3D models, textures, and materials for diverse assets - Cooperating with designers and developers to bring concepts to life - Optimizing 3D models for real-time rendering and performance - Developing lighting, shading, and rendering techniques for visual enhancement - Engaging in character modeling, environment creation, and animation as needed - Staying updated on the latest industry trends and software advancements Qualifications Required: - Bachelor's degree - 3 to 6 years of experience - Proficiency in 3D modeling software such as Blender, Maya, Zbrush, Substance Painter, and Marmoset Toolbag - Familiarity with Unreal Engine, Unity, Roblox, Marvelous Designer, Gaea, Keyshot, etc. - Strong expertise in texturing, shading, and rendering techniques - Knowledge of animation and rigging is a plus - Exceptional artistic abilities and attention to detail - A robust portfolio showcasing relevant work This full-time position offers benefits such as a flexible schedule, leave encashment, and Provident Fund. The work location will be in person. Join our team as a talented 3D Artist and contribute to creating captivating 3D assets for various projects, helping us achieve our goals.,
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posted 1 week ago
experience1 to 5 Yrs
location
All India
skills
  • 3D visualization
  • AutoCAD
  • 3Ds Max
  • UV mapping
  • Interior design
  • Texturing
  • Communication
  • Time management
  • Material realism
Job Description
Role Overview: You are being offered a position in Sirrus.ai's content intelligence division within First Livingspaces (FLS), an enterprise of The Chatterjee Group (TCG). Your role as a 3D Artist with an interior design focus will involve creating highly detailed and photo-realistic interior visualizations using AI to power marketing content-based collaterals for real estate developers. Your refined taste in aesthetics and spatial design will play a crucial role in bringing concepts to life through stunning 3D spaces. Key Responsibilities: - Build accurate 3D interior models from AutoCAD drawings and design references. - Deliver photo-realistic models focusing on lighting, texture, and mood. - Demonstrate a keen sense of interior design from color palettes to material selection and space styling. - Model and position custom furniture, props, and dcor elements as per the design brief. - Utilize UV mapping techniques for optimizing texturing and material realism. - Collaborate with interior designers and project teams to ensure visual alignment with design intent. - Maintain organized project files following best practices in file management. Qualifications Required: - 1+ year of experience in interior 3D visualization or equivalent. - Proficiency in AutoCAD for interpreting interior layouts. - Strong skills in 3Ds Max for modeling, shading, lighting, and rendering. - Good understanding of UV mapping, unwrapping, and texture optimization. - Ability to create props, furniture, and interior elements from scratch. - Aesthetic sense and design sensibility aligned with contemporary interior design trends. - Excellent communication and time management abilities. Additional Details: The Chatterjee Group (TCG) is a strategic investor with businesses in various sectors such as Petrochemicals, Pharmaceuticals, Biotech, Financial Services, Real Estate, and Technology. First Livingspaces (FLS) focuses on harnessing Artificial Intelligence to improve lives through ventures like Ziki and sirrus.ai. The company offers a vibrant workplace with opportunities for impact, flexibility, inclusivity, and diverse talent. FLS culture is built on pillars of teamwork, execution, experimentation, inclusivity, and respect, fostering growth and innovation. Note: Preferred skills such as exposure to Unreal Engine, experience in Photoshop, and familiarity with tools like Substance Painter or Corona Renderer are considered advantageous but not mandatory for the role.,
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posted 2 weeks ago
experience2 to 6 Yrs
location
All India, Noida
skills
  • ZBrush
  • Anatomy
  • Conceptualization
  • Maya
  • Blender
  • 3ds Max
  • KeyShot
  • Digital fabrication
  • Marvelous Designer
  • 3D sculpting
  • Form detailing
  • 3D printing workflows
  • CNC stone carving
  • Renderready assets
  • Nomad Sculpt
Job Description
You will be responsible for creating detailed 3D digital sculptures, reliefs, and wall murals using ZBrush to bring concepts to life. Your role will involve refining forms, anatomy, drapery, and intricate detailing to meet aesthetic and technical requirements. Additionally, you will collaborate closely with concept artists, 3D modelers, and architects to ensure visual consistency and style. Your contribution to artistic reviews will be crucial in maintaining quality, realism, and adherence to project timelines. It is important for you to work with production pipelines, adhere to naming conventions, and follow file management standards. Your ability to conceptualize references into models with proper scale, perspective, and proportions will be essential, while knowledge of architectural scale is a plus. Key Responsibilities: - Create high-resolution 3D sculpts in ZBrush for characters, creatures, environments, or products. - Refine forms, anatomy, drapery, and intricate detailing to meet aesthetic and technical requirements. - Collaborate closely with concept artists, 3D modelers, and architects to maintain visual consistency and style. - Contribute to artistic reviews, ensuring quality, realism, and adherence to project timelines. - Work with production pipelines and adhere to naming conventions and file management standards. - Ability to conceptualize references into models with proper scale, perspective, and proportions. - Knowledge of architectural scale is a plus. Required Skills & Experience: - Proficiency in ZBrush. - Solid understanding of human/creature anatomy, gesture, expressions, and proportion. - Experience with hard-surface and organic sculpting. - Familiarity with software such as Maya, Blender, 3ds Max, and KeyShot. - Understanding of 3D printing workflows, with CNC stone carving preferred. - Artistic eye for form, silhouette, texture, and surface detail. - Strong portfolio showcasing sculpting proficiency. Preferred Qualifications: - Bachelors degree or diploma in Fine Arts, 3D Design, Animation, or a related field. - 2+ years of experience in a professional 3D production environment. - Experience working with render-ready assets or digital fabrication projects. - Knowledge of Marvelous Designer or Nomad Sculpt is a plus. Soft Skills: - Excellent attention to detail and a passion for craftsmanship. - Ability to take and apply feedback constructively. - Strong communication and collaboration skills. - Organized and deadline-oriented mindset. Note: This job is full-time and permanent with benefits including paid sick time. The work location is in person. You will be responsible for creating detailed 3D digital sculptures, reliefs, and wall murals using ZBrush to bring concepts to life. Your role will involve refining forms, anatomy, drapery, and intricate detailing to meet aesthetic and technical requirements. Additionally, you will collaborate closely with concept artists, 3D modelers, and architects to ensure visual consistency and style. Your contribution to artistic reviews will be crucial in maintaining quality, realism, and adherence to project timelines. It is important for you to work with production pipelines, adhere to naming conventions, and follow file management standards. Your ability to conceptualize references into models with proper scale, perspective, and proportions will be essential, while knowledge of architectural scale is a plus. Key Responsibilities: - Create high-resolution 3D sculpts in ZBrush for characters, creatures, environments, or products. - Refine forms, anatomy, drapery, and intricate detailing to meet aesthetic and technical requirements. - Collaborate closely with concept artists, 3D modelers, and architects to maintain visual consistency and style. - Contribute to artistic reviews, ensuring quality, realism, and adherence to project timelines. - Work with production pipelines and adhere to naming conventions and file management standards. - Ability to conceptualize references into models with proper scale, perspective, and proportions. - Knowledge of architectural scale is a plus. Required Skills & Experience: - Proficiency in ZBrush. - Solid understanding of human/creature anatomy, gesture, expressions, and proportion. - Experience with hard-surface and organic sculpting. - Familiarity with software such as Maya, Blender, 3ds Max, and KeyShot. - Understanding of 3D printing workflows, with CNC stone carving preferred. - Artistic eye for form, silhouette, texture, and surface detail. - Strong portfolio showcasing sculpting proficiency. Preferred Qualifications: - Bachelors degree or diploma in Fine Arts, 3D Design, Animation, or a related field. - 2+ years of experience in a professional 3D production environment. - Experience working with render-ready assets or digital fabrication projects. - Knowledge of Marvelous Designer or Nomad Sculpt is a plus. Soft Skills: - Excellent attention to detail and a passion for craftsmanship. - Ability to take
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posted 2 weeks ago

Senior 3D Game Artist

ChainScript Labs Pvt. Ltd.
experience5 to 9 Yrs
location
Tamil Nadu
skills
  • modeling
  • texturing
  • Maya
  • 3ds Max
  • Blender
  • Substance Painter
  • Substance Designer
  • ZBrush
  • Unreal Engine
  • optimization
  • 3D art
  • vegetation creation
Job Description
As a Senior 3D Game Artist at ChainScript Labs Pvt Ltd, you will play a crucial role in bringing game worlds to life through your expertise in creating high-quality 3D models, textures, and vegetation assets. Working closely with designers and programmers, you will ensure artistic vision is maintained while developing optimized assets suitable for real-time rendering. Your contributions will help maintain visual consistency across projects, following PBR workflows and game-ready standards. Additionally, you will participate in reviews to enhance the production pipeline. Key Responsibilities: - Create high-quality 3D models, textures, and vegetation assets - Work closely with designers and programmers to maintain artistic vision - Develop optimized assets suitable for real-time rendering - Collaborate with other artists to maintain visual consistency - Ensure all assets follow PBR workflows and game-ready standards - Participate in reviews and contribute to improving the production pipeline Qualifications Required: - 5 years of 3D art experience in the gaming industry - Strong modeling and texturing skills - Proficiency with Maya/3ds Max/Blender - Experience with Substance Painter & Substance Designer - Knowledge of ZBrush for sculpting - Experience working in Unreal Engine - Strong understanding of vegetation creation and optimization At ChainScript Labs, you will find a creative and collaborative work environment where you will have the opportunity to work on visually stunning gaming projects. If you are prepared to push the boundaries of digital innovation, apply now and embark on this exciting journey with us.,
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posted 2 weeks ago

3D Character Artist

SeeyonAnimation
experience2 to 6 Yrs
location
Hyderabad, Telangana
skills
  • 3D Modeling
  • UV Mapping
  • Texturing
Job Description
Role Overview: You will be responsible for creating outstanding 3D Characters and Creatures for some of the best known game titles. This will involve modeling, UV mapping, and texturing characters, character assets, and creatures for games that span different genres and platforms. Key Responsibilities: - Create outstanding 3D Characters and Creatures for game titles - Model, UV Map, and Texture characters, character assets, and creatures - Work on games across different genres and platforms Qualifications Required: - Proficiency in 3D modeling software - Experience with UV mapping and texturing - Strong understanding of character design and anatomy - Ability to work on games of various genres and platforms (Note: No additional details about the company were provided in the job description.),
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posted 1 week ago

Sr 3D Artist

Diadeis India
experience5 to 9 Yrs
location
All India
skills
  • Autodesk Maya
  • VRay
  • Photoshop
  • Illustrator
  • 3D Modeling
  • Texturing
  • Lighting
  • Rendering
  • Compositing
  • Color Theory
  • Texture Painting
  • 3D Production Pipeline
  • Art Background
Job Description
As a 3D Artist, your primary focus will be to create precise models of customer products within the agreed time frame, based on technical drawings or the actual products. You will also be responsible for creating photorealistic renders, optimizing digital files before sending them to clients for review, and accentuating the form of the products using lights and shadows. Your tasks will involve understanding UV sets and maps, following 2D & 3D CGI workflows & processes, re-topologizing raw 3D models, creating materials and textures, and setting up lights to produce photorealistic or stylized materials/shaders. Additionally, you will need to provide technical assistance to the team when required and serve as the team's Creative QC. Supporting tasks may include attending client meetings, calibration meetings, and briefings if needed. You will also be expected to complete any ad hoc tasks assigned by the 3D Lead and follow company protocols regarding job delivery and completion through MySGS. Furthermore, you may be required to perform other duties as assigned by the company from time to time. Key Responsibilities: - Create precise models of customer products based on technical drawings or actual products - Generate photorealistic renders - Optimize digital files before client review - Accentuate product form using lights and shadows - Understand UV sets and maps - Follow 2D & 3D CGI workflows & processes - Re-topologize raw 3D models - Create materials, textures, and set up lights for photorealistic or stylized materials/shaders - Provide technical assistance to the team - Serve as the team's Creative QC Qualifications Required: - High proficiency in Autodesk Maya - High proficiency in V-Ray lights and materials/shader - Extensive knowledge of Photoshop and Illustrator CS6 or above - Demonstrated competence in 3D forms, from mechanical design to organic objects, and from photoreal to stylized - Ability to create consumer products in 3D software, involving hard-surface and organic modeling, texturing, lighting, rendering, and compositing - Knowledge of colors, lights, shades, and 3D production pipeline - Strong sense of three-dimensional design and attention to detail in organic and mechanical surfaces - Familiarity with how well-modeled objects react to light and reflection realistically - Fluency in other lighting software and processes - Texture painting ability is a plus - Solid art background is a plus - Beneficial knowledge of Esko, ArtiosCAD, XML file formats, Sculpting, and 3DS Max This role will provide you with the opportunity to showcase your skills in creating 3D models and photorealistic renders, while also contributing to the team's overall success.,
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posted 2 weeks ago
experience1 to 5 Yrs
location
All India, Ghaziabad
skills
  • 3D Modeling
  • 3ds Max
  • Lighting
  • Texturing
Job Description
In this role as a 3D Rendering Artist at a decade-old firm in Ghaziabad, you will be responsible for creating high-quality 3D visualizations of hotels and restaurants using models, textures, and lighting. Your main tasks will involve developing and refining 3D assets in 3ds Max to maintain visual consistency and technical precision, while also ensuring adherence to project timelines. You will collaborate closely with team members to achieve project goals effectively. Key Responsibilities: - Create high-quality 3D visualizations of hotels and restaurants using models, textures, and lighting - Develop and refine 3D assets in 3ds Max - Ensure visual consistency and technical precision of renders - Collaborate with team members to meet project goals - Adhere to project timelines effectively Qualifications: - Minimum 1-2 years of experience working with architectural projects - Proficiency in 3D Modeling and using 3ds Max - Skills in Lighting (Corona, V-Ray) and Texturing - Detail-oriented with strong visual and artistic skills - Ability to work collaboratively in a team environment - Excellent time management and organizational skills - Bachelor's degree in 3D Design, Animation, Game Design, or related field preferred In this role as a 3D Rendering Artist at a decade-old firm in Ghaziabad, you will be responsible for creating high-quality 3D visualizations of hotels and restaurants using models, textures, and lighting. Your main tasks will involve developing and refining 3D assets in 3ds Max to maintain visual consistency and technical precision, while also ensuring adherence to project timelines. You will collaborate closely with team members to achieve project goals effectively. Key Responsibilities: - Create high-quality 3D visualizations of hotels and restaurants using models, textures, and lighting - Develop and refine 3D assets in 3ds Max - Ensure visual consistency and technical precision of renders - Collaborate with team members to meet project goals - Adhere to project timelines effectively Qualifications: - Minimum 1-2 years of experience working with architectural projects - Proficiency in 3D Modeling and using 3ds Max - Skills in Lighting (Corona, V-Ray) and Texturing - Detail-oriented with strong visual and artistic skills - Ability to work collaboratively in a team environment - Excellent time management and organizational skills - Bachelor's degree in 3D Design, Animation, Game Design, or related field preferred
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posted 1 week ago

CG Artist

Isad group
experience2 to 6 Yrs
location
Noida, Uttar Pradesh
skills
  • 3D modelling
  • texturing
  • lighting
  • animation
  • CGI
  • Blender
  • Maya
  • Nuke
  • Adobe Creative Suite
  • Unreal Engine
  • VFX
  • communication
  • Mudbox
  • Visual effect
  • Z Brush
  • modelling skills
  • 2D3D animation
  • compositing software
  • animation principles
  • motion dynamics
Job Description
As a CGI/3D Generalist Artist at Bhutani Infra Plot No. 1, Sector 90 Noida, you will be responsible for creating still and moving images, as well as visual effects using computers. Your expertise in 3D modelling, texturing, lighting, and CGI will be crucial in delivering high-quality CG animation content for various projects. **Responsibilities:** - Develop 3D modelling, texturing, lighting, and animation to create complex, photo-realistic CG characters and effects for animation and VFX advertising projects. - Proficiency in industry-standard tools such as Blender, Maya, Nuke, Adobe Creative Suite, Z Brush, and Unreal Engine is essential. - Realize and create CGI characters while supporting the Marketing team in planning and executing projects to deliver top-notch CG animation content. - Model and texture a variety of environments, buildings, props, and characters, ensuring adherence to style guides for project consistency. - Continuously update your skill-set through self-learning to meet the expected quality and timely delivery of Model/Texture efficiently. **Requirement:** - Proven experience in CGI/VFX with strong modelling skills and good written and oral communication abilities. - Showcase a reel and examples of your work, demonstrating a balance between creativity and technical constraints. - Proficiency in Maya, Blender, Nuke, Adobe Creative Suite, Mudbox, and ZBrush is required. - Strong experience in CGI, 2D/3D animation, and a solid understanding of animation principles, timing, and motion dynamics. - Assist in developing rendering techniques with appropriate compositing software and detailed documentation. In addition to the above, you must have the ability to commute/relocate to Noida, Uttar Pradesh. The job type is Full-time, and the work location is in person. Experience Required: - CGI: 2 years - 3D animation: 2 years - 2D animation: 2 years,
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posted 2 weeks ago

Senior 3D Artist

Simul Digital
experience7 to 12 Yrs
location
Jodhpur, Rajasthan
skills
  • 3ds Max
  • Texturing
  • Lighting
  • Rendering
  • Color Theory
  • Communication Skills
  • CGI Artist
  • 3D Artist
  • Design Principles
  • Visual Composition
Job Description
Role Overview: As a Senior CGI Artist at our company, your main responsibilities will include developing high-quality 3D models, visual effects, and realistic renders. You will also be creating textures, lighting setups, and polished CGI output for multiple projects. Collaboration with the design team to bring concepts to life and contributing creatively to the overall visual direction of projects will be a crucial part of your role. Key Responsibilities: - Develop high-quality 3D models, visual effects, and realistic renders - Create textures, lighting setups, and polished CGI output for multiple projects - Collaborate closely with the design team to bring concepts to life - Contribute creatively to the overall visual direction of projects Qualifications Required: - 7-12 years of experience as a CGI Artist / 3D Artist - Strong proficiency in 3ds Max - Expertise in realistic texturing, lighting, and rendering - Strong understanding of design principles, color theory, and visual composition - Good communication skills and ability to work collaboratively - Degree in Animation, Digital Arts, Graphic Design, or related field Additional Details: The company offers a supportive work culture, growth opportunities, skill development, and the chance to learn new tools and upgrade skills. The work environment includes a 5-day work week with an 8.5-hour shift from 10:00 AM to 6:30 PM. This is an on-site position located in Jodhpur. If you are interested or require more details, please DM directly to apply for this position.,
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posted 1 week ago
experience3 to 7 Yrs
location
Gujarat, Ahmedabad
skills
  • 3D Modeling
  • Texturing
  • Lighting
  • Rendering
  • Collaboration
  • Optimization
  • UV Mapping
  • Scene Assembly
  • Iteration Feedback
  • PBR Workflows
  • CADBIM Integration
  • Blueprint Scripting
Job Description
As an Unreal Engine Environment Artist at our company, you will be responsible for creating stunning, photorealistic architectural scenes by utilizing your skills in 3D modeling, texturing, and lighting within Unreal Engine. You will collaborate closely with architects, designers, and visualization leads to bring architectural concepts to life with accuracy and artistry. **Key Responsibilities:** - **3D Modeling:** - Create detailed and optimized 3D models of architectural environments, including interiors, exteriors, landscapes, and props based on CAD files or blueprints. - **Texturing & Materials:** - Develop high-quality textures and materials using tools such as Substance Painter, Quixel, or Photoshop. Apply physically accurate and stylistically appropriate materials for architectural realism. - **Lighting & Rendering:** - Set up dynamic and static lighting optimized for real-time projects within Unreal Engine to achieve photorealistic results. Utilize light baking, Lumen (UE5), and post-processing techniques. - **Scene Assembly:** - Integrate models, textures, lighting, and camera setups to build complete, polished environments within Unreal Engine. - **Collaboration:** - Work closely with the architecture team, art leads, developers, and project managers to ensure alignment of artistic vision and technical requirements. - **Optimization:** - Ensure scene optimization for performance without compromising visual quality. Understand level streaming, LODs, and efficient asset management in Unreal. - **Iteration & Feedback:** - Accept and implement feedback from stakeholders and contribute ideas to enhance the quality and efficiency of visual outputs. **Requirements:** - Proven experience as an Environment Artist with a strong portfolio showcasing architectural visualization work in Unreal Engine. - Proficiency in 3D modeling software (e.g., 3ds Max, Blender, Maya). - Strong understanding of texturing, UV mapping/Unwrapping, and PBR workflows. - Experience with lighting techniques in Unreal Engine, including Lumen and post-processing. - Solid grasp of architectural space, composition, and visual storytelling. - Familiarity with CAD/BIM integration (e.g., importing from Revit, ArchiCAD). - Excellent attention to detail, realism, and aesthetics. - Good communication and time-management skills. **Preferred Skills:** - Experience in virtual tours or interactive architectural walkthroughs. - Knowledge of Blueprint scripting for scene interaction (optional). In addition to the job responsibilities and requirements, we offer a competitive salary and benefits, the opportunity to work on high-profile architectural projects, and a creative and collaborative team environment. This is a full-time position with an in-person work location.,
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