Showing posts with label solo. Show all posts
Showing posts with label solo. Show all posts

4/17/24

Crapland is a game. (SPEED-RUN) Session twoo.

✿.。.- ☆-. during this actual play I listened to the album .-.☆-.-。.✿

(catch up on the previous session here)

1.

Shark-8 caries Tela under an arm. He thinks about how Mel will beat his ass. He says Mel is good to kick our asses. 

Mok doesn’t say anything and then says let’s just get home already.

Shark-8 wonders if the rumors about Mok are true. 

Supposedly, whenever Mok dies, they ascend, and another is born identical to the first. 

Shark-8 wishes Mok ascended instead of Tela. 

(From the last session, the party was going to have an encounter in the 9th hex. They traveled, but they only traveled 7 hexes. As Shark-8 and Mok walk home, I will roll on the encounter table to see what happens. I rolled two bad dogs and rolled napping for their mien on the CRAPPY ENCOUNTERS table.)

“Stay quiet. Look.” Shark-8 points with his free hand to two bad black dogs asleep in the grass under a tree in the front yard where a car is still on fire. 

Mok thinks Crapland is single-handedly fucking this sphere into climate change. 

(Their house is four hexes away now, so let’s roll 2d6 again to see if they have another CRAPPY ENCOUNTER before then. Oof, I rolled snake eyes. In two hexes, they will encounter… roll on CRAPPY ENCOUNTER table, two bad dogs napping again. I'll cross this encounter off now and write something new later if I roll the same encounter again.)  

Further down the street, the party passes by another burning car with two bad dogs sleeping in the yard. The dogs fail a skill test to sniff the party out from their dreams as the party turns the corner and makes it home safely. 

All the lights in the house are off, but the TV screen is giving off a faint glow through the front window. 

(Since the Dream_Bod encounter from the last session turned into more of a boss fight, I’m going to give the party some crappy items that might not even help them on their quest to unlock each ending. Let’s say 1d6 packages arrived before they were ordered from the online shopping CRAPPY APP that somehow distorts the time-space continuum. I’ll roll randomly to see who the mail is for. It’s for Mel.)

Mok grabs Shark-8 by the shoulder and says let me go in first. They walk up the porch steps and find 4 packages with Mel’s name on them. 

Mok opens the door and says, “Melyougotsomemailwe’retiredandgonnacallitanightseeyallinthemorning.”

Shark-8 follows Mok straight to his room while keeping a neutral facial expression and trying to hide Tela’s face from Nope, Mel, and Riff. 

(Using the Fallen Oracle, let’s see if they noticed what happened to Tela. I’ll say they likely notice. They don’t notice anything weird, and since both d6 aren’t less than the d8, we don’t alter the scene.)

“Cool. Peace.” Riff says while giving the peace sign. 

(Roll on the CRAPPY T.V. SHOWS ON YERCRAPP T.V. table to see what has them so enamored they don’t notice anything different about Tela.)

On the T.V., cars drive around while people greased up in their underwear say “VROOM VROOM” loudly.

Mel says she had put some items from the Troikan Apparel online store in her cart but hadn’t purchased anything yet.  

The end credits of the “Vroom Vroom” show roll on the screen as drum-and-bass liquid neurofunk dark-side music plays. Riff turns the volume up. Mel gets up to collect her packages.

(Let’s roll for a random event on the Fallen Oracle to end the evening. I rolled a faction. I’m going to add the F.B.I. as a faction. I feel the F.B.I. are Crap.)

A blacked-out Crapillac Escrapade is parked illegally across six bike lanes across the street from the player’s house. 

(Does Mel notice? Let’s say the odds are even; it’s a 50/50 chance. We need an 8 or greater on 2d6 for Mel to notice. 2D6 = 4, 5, and 1D8 = 4. Mel definitely notices.)

She raises her flaming eyebrow, grabs her 4 packages, and heads back inside the house. 

“There’s some fucking FBI agents watching us from outside,” Mel says. Her flaming eyebrow sputters.

“Maybe they’re trying to find out who or what is causing all the cars to blow up in our hood,” Nope says.

“Don’t you think it’s strange? I’ve never seen the fucking FBI in Crapland before. Have you?”

“Nope.” Says Nope.

“It’s not like one of us is secretly an alien infiltrator operative from Mars,” Riff says, biting his nails. 

Let’s ask Witch Piss if Mel is going to do anything about the F.B.I. agents outside. 

“We stood around drinking, listening to the swish of rush hour traffic in the rain.” (I rolled page 145, paragraph 4, sentence 1).

I feel it’s obvious what happens. The party spends the rest of the evening chilling and watching T.V. before falling asleep. (Everyone heals 2d6 stamina and luck.)

Mel sits in front of the T.V. on the floor and opens her packages (quest items):

1. A bag of Crap Chips - These either heal you or make you unable to shut up about how good they are.

2. Portable game console - Requires a plasmic core, casts games as spells

3. Bucket of fish - 3d3 fish. Good for frying or fighting. Damage as a club.

4. Craptors-only jacket - It makes people think you’re a Craptor.

Mel says it’s bullshit that the portable game console doesn’t come with any games or batteries.


2. 

Mel, Riff, and Nope wake up in the living room with the T.V. still on. 

(OH NO A COMMERCIAL PLAYS! Everyone tests luck. Mel failed XD. ROLL ON CRAPPY COMMERCIALS TABLE)

A crappy commercial selling action figures from a new R-rated alien movie plays. It has a subliminal message about spit. Mel is enamored. Water (ACID) sprays from her face. Her eyes shoot into the back of her head. There’s a hard crack of thunder outside, and it begins to rain.

(Let’s roll a random event focus for the morning; it's a new plot.)

Mok places Tela’s dead body in his closet and wakes up Shark-8 by saying he’ll make breakfast.

In the kitchen, Mok opens the Fridge. There’s 1 canister of anise quick action whipped cream, a half-eaten chocolate cake, rotten bananas with a roach crawling on it, wilted greens, a half-eaten sandwich, and a jar of spicy pickles. 

Mok uses Tela’s ending to make a sandwich. (He tests luck and fails. He tries again but fails.)

Mok tries to make something remotely edible from this crap and fails. I mean, Shark-8 COULD eat this crap, but it wouldn’t provide any bonus.

“We’re out of bananas. Who wants to come with me to get some?” Mok says.

(I rolled, and Mel is the only one who doesn’t want to go with Mok.)

Shark-8 and Nope say they will go with Mok, but they must unlock their endings today. Riff just wants to get out of the house for the day. 

Wait, Mel says. She hands over the Craptors Only jacket, the bucket of fish, and a bag of chips. 


3. 

Inside Nope’s car, Shark-8 says he needs to go to the beach. Nope says he needs to go to the beach! Mok says that’s fine because the banana tree is near the beach, but they get the bananas before all the good ones fall off the tree. 

They head to the Wave-Brick Cove, unaware in 5 hexes, they will have an encounter:

1. Local odor

2. Bad dogs Giant Banana Slugs

3. Jerks

4. Dog Head Guys 

5. Omega Craptor 

6. Hissing lizards 

7. FBI

8. NONE

“Did you feel that?” Riff says.

“It’s just the car engine taking a shit. I’ll fix it later,” Mok says.

“You’re the worst mechanic. It’s raining, and I don’t even have wipers. This blows,” Nope says.

Shark-8 has his head out the window, and his mouth is wide-the-fuck-open. 

“GUYS GUYS!” Shark-8 yells. “It’s SHIN UNCHI TOKAGE!!!” 

(an Omega Craptor 3+ stories tall.) 

“He looks big mad!”


(START THE initiative)

Shin Unchi Tokage shoots a beam from its mouth at Nope’s car.

Everyone runs out of the car as it blows up.

The party is frantic, and the Omega Craptor tail swipes Shark-8 for 4 damage. 

“Guys, I forgot I could have restocked the fridge earlier,” Riff says as he gets kicked into the air by the Omega Craptor for 16 damage. 

(I will start letting the characters roll under their base skill to run away on their turns.)

Nope tries to run away but gets hit for 18 damage.

Omegacraptor goes again, and this time for Shark-8, dealing 8 damage.

Shark-8 eats the bag of chips Mel gave him and fully heals. 

Riff plays a nasty riff and gets hit for 4 damage.

END OF THE ROUND!

"Over here!" Mok lifts a manhole cover and jumps underground. The party follows without thinking twice. 

Riff puts his mask over his head.

Shank-8 says, “That’s not a mask; it’s a plastic bag.”

“Same thing,” Riff shrugs. “Follow me, I used to play shows down here when the band was underground.”

(let’s roll again to see how many hexes until the next encounter, 9 hexes, that actually will bring the party right across the street from the beach by that weird portal!)

(Let’s consult Witch Piss to see what the sewer is like. “Back at Danny’s, I gave everyone a beer - except Danny, who wouldn’t drink anything except his watermelon-flavored malt liquor.” I think this means there is a soda machine down here.)

Shark-8 pulls out his Crappy Phone and opens a Crappy App, but it’s just a Loud Ass Dub Siren. 

Riff grabs the phone from Shark-8 and opens another app. “It’s not party time, Breh.”

“BIKE MESSENGER ON A PIKE DAMNIT!” Riff drops the phone immediately after opening the messaging app, unencrypted. 

The phone hits the damp floor. (roll on the what did you slip on table) It’s covered in a red substance. 

“Did you just open the messaging app unencrypted” Nope asks. “Breh, you just sent all of Shark-8's nudes to the government.”

“Wait, what? Breh are you serious?!” Shark-8 picks up his phone using his mouth. The red substance tastes like sweet blood. “Oh, this is blood.”

“The government is going to rate your nudes and ensure they adhere to public decency rules,” Nope says. 

“Hol’ up, that’s why the FBI was outside the house last night, collecting nudes?” Riff says.

Mok says, Let’s just get to the beach so we can unlock all of our endings.

The party sees a light at the end of the tunnel.

They all start running towards it. 

“It’s a miracle,” Riff says. “Look.”

Conveniently placed next to the ladder leading up to the street is a Saint Refreshness machine.

Mok pulls 4 coins out of his pocket and hands one to each friend.

Riff says they have Elderberry Mindfuck and sheds a single tear. “They haven’t made that in like weeks!”

He inserts his coin and selects Elderberry Mindfuck.

Mok and Nope insert their coins and push the Marrow Rush button.

Shark-8 inserts his coin and selects Elderberry Mindfuck, but nothing happens. He has his own coins but holds his palm up towards Riff.

Riffs feels terrbile, that the FBI agents saw his nudes, have to rate them, make sure they adhere to public decency rules, feels terrible again, and hands Shark-8 a coin.

Shark-8 tries to get a dark star cola, but a nope cola is dispensed from Saint Refreshness.

They each climb the ladder and crawl out of the manhole in the middle of the damned freeway and back into the rain. They see the beach and the banana tree. All of it is only 100 feet away.

“Is that normal?” Shark-8 points at an Open Interdimensional Portal, Letting Forth Another World That is Decidedly Less Boring and Much Cooler, where Movies are Decent, and food tastes Good.

(I roll on that table and get a result that states roll again twice on the table.)

Plants near the schism start growing and growing and growing until they tower over the skyscrapers that don’t exist in Crapland. 

A Sports Car skids out of the schism. The action hero driving it shouts “Get in.”

Shark-8’s jaw drops. “Woah. That car looks like it's never blown up before.”

”That’s right!” The action star says. “I always drive away from explosions in slow motion.”

(Let’s ask Witch Piss what happens. pg 136, paragraph 2, sentence 1. “Felt a painful excitement in my chest.)

It’s obviously a red convertible with a set of longhorns across the grill. Riff calls shotgun, and the rest of the party hops into the back seat. 

(gonna ask Witch Piss what the heck is going on now, pg 68, paragraph 3, sentence 4. “Something. Something. Bussy.”)

(I will roll 3d8 on the quick NPC section of the Fallen oracle. I get the words Soldier, Drunk, Obtain.)

“I’m a drunk solder from the future sent to obtain Shark-8’s nudes from the FBI before they can take them to the white house to be rated by the president.”

Nope asks what the future is like. The action hero describes grim scenes where everyone is literally pawns in a game of chess played by corporate executive gods with giant stone faces. 

“I have a surf competition today, and I can’t be late,” Shark-8 says.

“I’ll get you there, but it is paramount I obtain your pictures and destroy those FBI agents."


Notes:
1. During this actual play, I listened to the album 召喚 by 妖女 · 天火見.

It was released on June 6, 1995.



This album is tagged as "80's," "90's," "ambient," "adult contemporary," "devotional," "dream," "funk," "jazz," "light," "love," "mountain," "new age," "temple," "traditional," and "world."

This album is a peaceful journey in your inner self. I'm happy to own this album.

Sometimes an atmosphere can only be captured by a song. This music makes me feel an indescribable emotion.

Imagine mooning through a psychedelic jungle under a holographic disco ball moon. That’s not even close to how fantastic this album is.

2. Witch Piss is a novel by Sam Pink
3. Crapland is a game by Orbital Intelligence 
4. I used this oracle by Perplexing Ruins



2/27/23

soloing the wandering gargoyle dungeon forest using magisk tjej

im going to make a magical schoolgirl character using the zine Magisk Tjej, written by Jennifer Unpleasant.

im just going to start with a single character. i wont make any hacks to the rules during character creation or gameplay (i think people sometimes give their players 'boosts' when playing games that aren't designed to be solo games, but i never do that).

i am going to use this character to play Wandering Gargoyle Dungeon Forest, written by Sean Richer.

if and/or when needed i will use an oracle sheet designed by Perplexing Ruins

Magisk Tjej is a mork borg hack about delinquent school girls and the demons they fight.

i'll share a bit of the character creation process for Magisk Tjej now

what kind of school do you skip?

private

what year are you you?

freshman

what adult and unladylike vice do you have?

beer.

are you brand faithful or agnostic?

i'm faithful to a specific brand still being made

your delinquent weapon?

a chain (d8)

your magical girl weapon?

chalice (1d6)

your adorable yet creepy mascot?

rodent-like. ends every sentence with "chuu." fascinated with explosions.

your reason for being a delinquent?

your parents suck ass

ok now for my stats

north cold, earth, winter = 0

east moist, fire, spring = 0

south hot, air, summer = -1

west dry, water, autumn = 0

my grief is 2

every magical girl starts with tier 1 armor (-d2)

i have named her Juanita Diaz, her closest friends and family call her Janie, and her rodent-like mascot is a rat named Blinker.

last weekend she became best friends with a new student that moved into her neighborhood

her name is Anya Ken'Darek

sunday night Juanita and Anya were drinking beer at Juanita's cousin's shed, behind their house, they witnessed a meteor flying through the sky, and it crash into the next town.

Anya Ken'Darek wasn't in class monday

search parties raked the forest to find Anya Ken'Darek

she wasn't in class on tuesday

the search parties grew, and the best hunting dogs were used, but still no Anya Ken'Darek

now it's wednesday and Juanita Diaz is skipping school

(i roll on the weather table included in wandering gargoyle dungeon forest.)

it's a complete downpour, it's pouring rain. everything is wet and slippery.

Juanita swings her Loopy Lines SUPERBREAK JanSport around to her chest, unzips the large pocket, and gets her umbrella out.

Blinker is holding Juanita's shoulders. Blinker tries to see something interesting through the downpour along the road. 

(i ask the oracle if there are cars on the road. "yes, but a mildly negative twist," the oracle says.)

there are a bunch of cars driving up and down the road right now. we will walk as far off to the side of the road as we can in the direction of the forest.

it's hard to see with the rain but eventually, we see the exit to the forest.

it's long after that before Juanita realizes she should already see the tree line from this distance. 

(as we enter a new location we will roll on the weather table again.)

the complete downpour is still pouring rain. everything is wet and slippery.

Blinker says "lemme take a look around chuu", Juanita sets her down.

(i'll consult the oracle to see what the empty forest floor looks like... "is there a huge gaping hole where the forest once was?" i rolled the dice; the oracle said, "yes, and a mildly positive twist, i rolled on a table on the oracle sheet and we will introduce a new npc.")

There's a huge gaping hole in the field now where the forest used to be. 

Blinker "oh, someone is coming, chuu," Juanita turns around and sees the headlights of a vehicle headed towards her, it's still dark in the early mornings this time of year. 

The truck stops (i roll all of the dice i have been using [3d6+1d4+1d3+1d8+1d12+1d10=28]) 28' from Juanita and Blinker.

an angry gentleman wearing all black clothes inside the truck shuts the engine off, steps out, and approaches the party.

"All them damn trees are gone. I had to see it myself."

"Us too," Janiata says, picking up Blinker.

("does the guy say anything about how Janita should be in school," i ask the oracle. "no," the oracle says.)

"Can you give us a ride to the next town?"

(i roll on the morale table from Magisk Tjej, he's indifferent.)

He looks kinda angrily at Juanita.

"Call A24. All us people who cut these trees for lumber just lost all our lumber and all our jobs."

"I'll give you two dollas if you drive us to Unpleasanton (the next town over). It's my lucky bill."

everyone gets in the truck. they take a short drive to the next town. the man introduces himself as Lightning Jones when he asks Juanita for the cash.

Unpleasanton. 

(roll on the weather table)

as they drive down the only main street of Unpleasanton, the weather clears up. 

(i ask the oracle if the street is busy now we are at the strip, the oracle tells me it's really busy in the worst way)

(im going to alter the scene using the oracle, "NPC acts suddenly")

(i rolled for a symbol from the orcale and got "burial")

Lightning Jones slams on the breaks. the truck slides a little. 

"It's a burial parade ritual of (roll on oracle table) adventurers," he says as they dance across the town square. 

"What does that mean?" Juanita asks.

"It looks cool chuu," Blinker says.

"That's Rex," Lightning Jones points to a large man dancing with a hammer, "The town leader. You never been to Unpleasanton right? There's the BBQ joint. Whatchu gun do here anyway," says Lightning Jones. 

"Well are you going to call A24 or do I have to? My friend is missing. I'm here to find Anya Ken'Darek." She leaves the passenger door open and walks into the BBQ shop.

(i ask the oracle if Lightning Jones mentions the cauldron? nope.)




here is the soundtrack of the session


6/9/22

Crapland is a game. (solo SPEED_RUN) Session 1.

 

I shall attempt the unthinkable.

A solo speed-run through the Craplands.

For the time being I’m only going to use 3 items for this speed-run.

  1. Crapland. Squared

  2. Witch Piss by Sam Pink (Major Oracle).

    This book will be the primary Oracle I ask for questions.

  3. Fallen RPG Oracle by Perplexing Ruins (Minor Oracle).

    This Oracle will fill in more details and complications when/if needed. I'll include a screenshot of it at the bottom of this post.

    Characters made. (All 6 backgrounds from Crapland).

    Oracles awakened.

    Let’s play.

    Oh, I’m just using regular Troika rules. No changes made for solo play.

    (I will attempt to be as detailed as possible with this play through to show my solo play style.)

    The game begins on page 58 of Crapland (squared). See that house in the top right corner? (If you’re following along.) That’s where my adventure begins.

    BRRRAP! BRRAP! BOOM BOOM BOOM!

    Gunshots go off in the distance. Our characters live next to the LONG HOUSE. It’s a shooting range.

    (Rolled on the Fallen Oracle weather table and it’s snowing.)

    Ah winter time. Snow falls as we find our 6 characters inside their home where it’s warm, cozy and safe from the LOCAL ODOR.

    So what’s everyone doing?

    BOOM BOOM!

    (It’s not gunshots this time.)

    Shark-8 is throwing a first through the wall. Typical. He must be bored. Also typical.

    Tela recites the alphabet backwards. Also bored.

    Riff tunes his guitar.

    Mel is screaming in her head.

    Everyone else is looking at their CRAPPY PHONE.

    Nope is playing a really bad movie tie-in game.

    Let’s ask Witch Piss what the game is about… (Roll 1d356 for page follow by 1d6 paragraph and 1d4 sentence.) “Should I unplug this?”

    The game is about the movie Unplugged, where you play as (roll on CRAP JOBS table) a bizarro video station operator that got too close to a pirate signal and started seeing really weird stuff, possibly in Toronto, Canada. You run around and unplug as many items as you can before the time runs out. I heard the movie is getting a sequel!

    Mok is playing with the voice assistant app. (This causes a random spell to go off. roll on the random spell table in Troika. Flash.)

    Mok’s crappy phone flashlight lights up the whole house! Everyone test luck or be blinded for 1d6 minutes.

    (Everyone but Mel passes.)

    “WTF BRUH!” - Mel screams, this time outside of her head, as she is blinded for 4 minutes.

    “Shark-8 why are you even here bruh, you have your own place!” - Mel continues.

    “I’m bored.” - Tela beeps as they turn on the T.V.

    (Roll on CRAPPY TV SHOWS ON YOUR CRAPPY TV table.)

    On the screen two very strong shirtless men kick each other in the abs over and over and over and over before a live audience that screams louder and louder.

    (Roll on CRAPPY REASONS TO GET OFF THE COUCH table.)

    KABOOM!

    A car parked down the street blows up.

    “Bruh the surf competition was canceled bruh. I’m looking for something I need.” - Shark-8 says and opens a drawer in the kitchen.

    (Roll on CRAPPY ITEMS table til Shark-8 finds what he needs.)

    Shark-8 finds a paycheck from last month written to Nope. It’s voided.

    He pulls out a bag of fertilizer and drops it on the floor.

    Another voided paycheck to Nope.

    He drops a potato sack full of potatoes on the floor, after putting one in his pocket of course.

    He grabs a love letter opener and holds onto it for now.

    He drops a keyboard on the floor. (It’s for hacking.)

    He drops 21 charges of C4 on the floor.

    He finds a half-drunk orange soda.

    He drinks it.

    Mel says this show sucks.

    Tela says how would you know you cant see anything.

    Tela looks at the strong men on the T.V. then at Shark-8 and back to the strong men on T.V. then at Shark-8 and back to the T.V. again.

    “I want a body.” - Tela beeps.

    “They’re over rated and lots of people don’t even like their bodies.” - says Nope.

    “It’s my body and I want it now.” - Tela boops and beeps.

    (The map is roughly 20x20 so I’m going to roll 2d20 to determine the location of the Dream_Bod.)

    14,8.

    (Every round it moves in a random direction so I’ll roll a d6 for that since the map uses hexagons.)

    The Dream_Bod is on the damn freeway.

    Or is it the damned freeway?

    (I’m going to use the Fallen yes/no Oracle to see who/if any of the crew will help Tela get their dream body. I’ll say the odds are even and roll 2d6 vs 1d8. We have to get an 8 or better for a yes on the 2d6. If both the d6 are less than the d8 we will alter the scene.)

    Does Shark-8 want to help Tela find their dream body?

    2d6 = 2, 6

    1d8 = 8

    Yes, but since both d6 are les than the d8 we will alter the scene with a mildly negative twist. (Advance a threat.)

    A Portal opens.

    (Roll on CRAP EFFECTS FROM AN INTERDIMENSIONAL PORTAL OPENING AND LETTING FORTH ANOTHER WORLD THAT IS DECIDEDLY LESS BORING AND MUCH MORE COOL WHERE MOVIES ARE DECENT AND FOOD TATES GOOD table.)

    A loud sound blasts out…

    Let’s ask Witch Piss what the sound is. (Page 94, paragraph 1, sentence 4.) “Fock dat.”

    Spooky, everyone thinks.

    Does Nope want to help Tela find their dream body?

    2d6 = 2, 3

    1d8 = 3

    No.

    Does Mok want to help Tela find their dream body?

    2d6 = 4, 6

    1d8 = 2

    Yes, and a mildly positive twist. (Environmental change.)

    It stops snowing. Roll again on weather table. It’s now raining.

    Does Riff want to help Tela find their dream body?

    2d6 = 1, 5

    1d8 = 7

    No, and a mildly negative twist. (Add a shift, advance a plot.)

    Roll on random event focus for plot. New plot. Let’s thumb through Crapland to find a new plot point.

    (Roll on CRAPPY REASONS TO GET OFF THE COUCH table.)

    Lizard people are hissing and shit. Likely shooting guns blowing up cars.

    Does Mel want to help Tela find their dream body?

    2d6 = 3, 1

    1d8 = 7

    No, and a mildly negative twist. (Add a twist, foreshadow a threat.)

    (Roll on CRAPPY REASONS TO GET OFF THE COUCH table.)

    A neighbor’s car blows. (It’s the lizard people XD.)

    We’ll say it’s today in game, Monday, June 6th, 4:32pm.

    Shark-8, Mok and Tela step outside. Shark-8 hands Tela the love letter opener and says just incase while winking.

    The flames of the neighbors car are unaffected by the rain. It smells awful as it burns, but it always smells awful in Crapland.

    Further down the street another car is on fire still.

    The rain begins to wash away the snow on the ground.

    “If I was a Dream_Bod where would I be? Hmm.” - Shark-8 says as the party walks down the street passing by the long house in the distance.

    (The party will have an encounter every 2d6 hexes traveled. 9, cool. Also let’s add the lizard people with guns driving around town blowing shit up to the encounter table.)

    It will take the party 7 hexes to get the down their street to the dammed freeway. So let’s roll a d6 7 times to see where the Dream_Bod is wandering to.

    6, Northwest.

    6, oof it’s trying to cross the freeway.

    We must roll vs skill 10.

    The Dream_Bod has a skill of 8 so we will roll 2d6 + 8 vs 2d6 + 10 that’s 18 vs 14. The delivery drivers swerves and avoids hitting the Dream_Bod as it flexes its thighs in the street for a moment.

    Cool let’s continue with the d6 random directions the body wanders in as the party heads toward the freeway on foot.

    Tela says they should have asked Nope to borrow his car.

    3, what the hell, the Dream_Bod is going back across the damn freeway again. Let’s roll vs again. 2d6 + 8 vs 2d6 + 10. That’s 13 vs 19. I Rolled a 2 for damage on the gigantic beast table as a lifted Astro van with 35 inch tires strikes the armorless Dream_Bod for 8 damage. It barrel rolls through the guardrail, then stands up and walks in a random direction.

    1, no! It’s crossing the damn freeway again! 2d6 + 8 vs 2d6 + 10. That’s 15 vs 14. The Dream_Bod flexes its back and crosses the street safely.

    Where will it go next?

    1, it walks down the street that our party lives on! Dream_bod is in the adjacent hex.

    Our party sees it. What do they do?

    Let’s ask Witch Piss how the party reacts. (Page 24, paragraph 5, sentence 2.) “She said hi, smiled at us as she passed.”

    Tela beeps out a loud “hi” towards the Dream_Bod.

    Let’s ask Witch Piss how the Dream_Bod reacts to Tela. (Page 303, paragraph 6, sentence 3.) “He continued to do it, looking side to side.”

    That’s exactly what happens.

    Mok is holding a banana peel.

    Mok tells Tela the Dream_Bod must not have heard them.

    Roll one more time for a random direction for the Dream_Bod to move.

    5, the hex right in front of the party.

    Tela asks how are we going to do this exactly.

    Mok says we have to shut it down.

    Shark-8 says they have to beat it into submission.

    The party walks down the center of the asphalt to the end of their street. Rain falls as the Dream_Bod approaches them.

    I’ll use technical grimoire’s turn tracker.




    Round 1

    The Dream_Bod is binary so I need to roll on the 1s and 0s table for it each round.

    I rolled 3, HYPERBOLE INTERPOLATION, everyone tests their luck. On failure, they start having the crappiest arguments for d3 rounds. They can’t do anything but make inane arguments. They eventually find out they all agree on sparkling water.

    Shark-8 passes their luck test.

    Mok passes their luck test.

    Tela passes their luck test.

    Nice try Dream_Bod. Back to initiative.

    Mok goes first.

    Mok is out of bananas. Mok says they should have got some bananas before trying to unlock Tela’s ending.

    Mok throws a banana peel in an attempt to trip the Dream_Bod. Roll vs. Mok will roll 2d6 + 6 (their skill) against the Dream_Bod who will be rolling 2d6 + 8. On second thought I’ll allow Mok to use their skill in mathmology to gain insight on the angle and such for their banana peel toss. It will be 2d6 + 9.

    Mok got 18 vs Dream_Bod’s 15.

    As the Dream_Bod takes it next step Mok perfectly tosses the banana peel and it skids directly where Dream_Bod’s next step will land.

    I will use the Dream_Bod’s skill as if it were luck(without reducing it) to see if they do actually trip on the banana peel.

    6 under 8. Nothing happens.

    Shark-8’s turn. He charges Dream_Bod and tries to bite it.

    Shark-8 got 19 vs Dream_Bod’s 13.

    I’ll roll damage as modest beast for Shark-8’s bite. It’s to the ankle. Dream_Bod takes 8 damage. 33 Stamina remaining.

    END of round.

    Roll again on the 1s and 0s table. 2, EN-PIXELIZATION RAYS. If a roll is even, halve it. If it’s odd, double it.

    Shark-8’s turn. Same strategy.

    Shark-8 got 17 vs Dream_Bod’s 15. I must double them both. Either way Shark-8 wins.

    Shark-8 bites Dream_Bod’s shoulder for 6 damage. 27 stamina remains.

    Mok’s turn. Mok is going to try and kick the Dream_Bod between the legs. Fighting is dirty Mok says so might as well fight dirty.

    Mok got 20 vs Dream_Bod’s 10. OOF! Dream_Bod rolled snake eyes. That’s a fumble. I won’t even halve the rolls. We will roll unarmed damage with a plus 1 since Dream_Bod fumbled. That’s 2 damage. 25 stamina remains.

    Dream_Bod’s turn. They use their special. Dream_Bod snaps their fingers and shoots finger guns at Shark-8 and begins to flex their muscles. Shark-8 must test luck in order to break free from this enchantment. Shark-8 says the Dream_Bod has skipped too many leg days at the gym and passes the luck test.

    Tela’s turn. They pull out the love letter opener Shark-8 gave them and says that this will hurt them more that it will hurt the Dream_Bod.

    Tela got 16 vs Dream_Bod’s 19. With EN-PIXELIZATION RAYS that’s actually an 8 vs 38 rofl.

    Tela misses and Dream_Bod delivers and flying knee to Tela for 4 damage. Tela now has 17 stamina.

    Dream_Bod’s turn. They will attack a random target (roll 1d3, got a 2 so that’s Mok). Let’s roll vs and see what happens. Mok will use acrobatics to dodge the attack.

    Dream_Bod got 15 vs Mok’s 17. Double both numbers and Mok still wins.

    Deam_Bod attempts to grab Mok’s tail but Mok does a sick back flip. He says he learned that from watching (roll on d63 CRAPPY TV SHOWS) Surgeons on Rockets.

    Shark-8 runs in a circle around Dream_Bod before going in for another bite.

    Shark-8 got 15 vs Dream_Bod’s 16. So that’s actually 30 vs 8 hehe.

    Dream_Bod only takes 4 damage though. 23 stamina remaining.

    Mok sees an opening and goes for it using acrobatics to perform a sick spin kick.

    Mok got a 14 vs Dream_Bod’s 18. We halve both numbers as Mok gets grabbed mid air by Dream_Bod and choke slammed into the wet asphalt. Mok loses 2 stamina but he’s fine with still having 14 left.

    Tela’s turn. She let’s out a long angry BOOOOOP and throws the love letter opener at the Dream_Bod.

    Tela got a 12 vs Dream_Bod’s 14. It’s really a 6 vs 7 though.

    The love letter opener falls short due to the rain and the Dream_Bod throws an elbow into the side of Tela’s face for 8 damage. Tela’s face turns blue for a second. They have 9 stamina.

    Dream_Bod is exerting itself so much that it’s body is now producing steam in the cold rain. It leaps into the air and cannonballs towards (random as always) Shark-8.

    Dream_Bod got an 18 vs Shark-8’s 12. Again we halve the numbers but it doesn’t really matter. Or does it? Who wrote this crap anyway.

    Crap I just realized I should have been doubling or halving ALL ROLLS.

    That means damage rolls as well. OOPS. I’ll start doing that NOW.

    Dream_Bod rolled a 6 for damage. We will halve that for being even. Shark-8 receives 4 damage. He has 16 stamina now.

    END of ROUND.

    Round 3 FIGHT!

    I will roll on the 1s and 0s table. The Dream_Bod is still using it’s EN-PIXELIZATION RAYS.

    Mok will go first. He says something about how they should have come up with a more creative plan.

    Mok tries to throw another banana peel to knock the Dream_Bod prone.

    Mok got a 17 vs Dream_Bod’s 15. Y’all know how the EN-PIXELIZATION RAYS work by now. I double the numbers since they are odd and Mok still wins.

    Dream_Bod still gets a save to avoid slipping on the banana peel though. They got a 7 but we double it! That’s way over their skill of 8!

    Dream_Bod’s flies into the air and slams down on their back. There’s a huge splash of water. They will be at a -2 to all rolls until they get back up.

    Shark-8 bites at the Dream_Bod.

    Shark-8 got a 16 vs Dream_Bod’s 16 but we minus 2 so it’s 14. Course we have to halve the numbers but Shark-8 still wins.

    I rolled a 5 for damage so we double that haha. Dream_Bod takes 12 points of damage leaving 11 stamina remaining.

    Dream_Bod’s turn. They stand up and FLEX! This time at Mok. He has to test his luck or be enamored by the sheer strength of the Dream_Bod.

    Mok rolls an 8 which we half lol and he passes his luck test just barely.

    Dream_Bod goes again (randomly) for Mok.

    Mok will attempt to dodge.

    Mok got a 15 (30) vs Dream_Bod’s 17 (34).

    Dream_Bod grabs Mok’s tail and pulls it really hard. Dream_Bod rolled a 6 so that’s actually a 3 and Mok takes 4 damage. He’s got 10 stamina left.

    Dream_Bod goes again. That’s a streak! This time it’s against Shark-8.

    Shark-8 asks how can this thing fight so well without any eyes.

    Dream_Bod got a 13 (26) vs Shark-8’s 20 (10).

    Dream_Bod does a roundoff backflip and hits Shark-8 right on the nose for 14 damage. He only has 2 stamina left.

    It’s Shark-8s turn. Let’s roll 2d6 to see if Shark-8 can retrieve his provision. 5, that’s equal to the position of the potato in his inventory. He pulls a potato out of his pocket and eats it. He heals 5 stamina and says gross.

    It’s Tela’s turn. They want to use their mismatched power cable as a whip. Since whips aren’t on the weapons table for Troika I’ll rule that they do the same damage as knives since the tip of a whip moves extremely fast and causes skin to tear. That was dark.

    Tela got a 14 (7) vs Dream_Bod’s 14 (7). Tela chooses to test her luck. They got a 7 which we double and they fail their luck test.

    Deam_Bod grabs the cable and pulls Tela in for a chest-bump. Tela loses 14 stamina. This brings Tela to -5. Fucking hell man.

    Tela’s screen flashes between blues, thick black bars, and static. There’s flashes from internal sparks. The rain puts them out. Thin black fumes rise. Rain striking asphalt reflects off Tela’s blank screen.

    Shark-8 is speechless.

    Mok goes into a banana-less banana rage. He reaches behind his back and shrieks in pain as he rips out his razor sharp spine flail. I’ll rule that it does damage as a sword. At the beginning of the next round we will add d3 initiative tokens for him that will last 3 rounds. Mok looks scary as fuck, even to Shark-8.

    Back to initiative it’s Dream_Bod’s turn. They go for Mok.

    Dream_Bod got a 14 (7) vs Mok’s 11 (22).

    Mok is known for fucking around. Mok isn’t fucking around anymore.

    I rolled a 3 for damage so we will double that as Mok buries his razor spine into the flesh of the Deam_Bod for 8 damage. Dream_Bod now has 3 stamina left.

    END of ROUND!

    I rolled a 3 for the amount of Mok tokens to add to the initiative deck.

    Now I roll on the 1s and 0s table. It’s EN-PIXELIZATION RAYS again.

    Shark-8 will go first. He chooses not to act. I add his token back to the stack.

    Mok’s turn.

    Mok walks towards Dream_Bod like a ghost between the rain in a slowed + reverb fashion. He raises his razor spine flail in the air and spins it like a cyclone.

    Mok rolls 13 (26) vs Dream_Bod’s 16 (8).

    “Round here we’re carving out our names… INTO YOUR FLESH!” - Mok screams out.

    Mok rips open the Dream_Bod cutting it from stem to stern.

    Shark-8 scoops Tela up.

    Mok turns, drops his spine and embraces them both in tears in the rain.

    Roll a d6 to hear which sad song by Slowdive plays out as a drone camera from above slowly zooms out and fades to black as the end credits roll.

    1. Cello
    2. When the Sun Hits
    3. Dagger
    4. Primal
    5. Spanish Air
    6. Ballad of Sister Sue

    Mok and Shark-8 have unlocked Tela’s ending.

    THE DREAMIEST DREAM_BOD THAT EVER DREAMED.

    Flexing for good right? Every round you may spend your action and d6 luck to make a sandwich that fully heals you. If you can’t afford the luck, the sandwich makes you dance. You dance really well, but you’re still hungry. That’s crappy.



4/20/22

I test played a friend's game solo #ttrpg

My friend Kirby from the Necropolis discord server publishes TTRPGs under the name Disaster Tourism. They posted a message asking if anyone would be interested in play testing their new extremely minimal rules light cyber punk themed game. It's like a hack of one of their other games they released recently. 

Since my deployment I've really enjoyed playing TTRPGs solo. This game was just released today so I wanted to share my play through. 

I made it pretty detailed so you can maybe get inspired to try playing your own solo games and see how I run my own oracle (a way to emulate a game master for solo play).

Also here is the kickass music I was listening to.

You can get the game here! (There's free community copies still)

Wired Solo Test Play 1

(I’ll be listening to the dark synth AMV radio - brutal 80s beats on YouTube that streams 247 during this play through unless otherwise stated).


I’m using a method for an oracle where you grab a book and roll for a random page number followed by rolls for paragon and sentence. 


The book I will use is Psycho Nymph Exile.


The adventure I will be playing for this test play is the one included in the back of the new Cy-Borg TTRPG.


Tough: 1 

Wire: 1

Skill: 2


Vitality: 3

Encumbrance: 5

Chip Slots: 7


Gear: Fire Katana 1d3 2 slots. Medium sized.


Hack: Bypass 2 slots. 1d6.


Firewall: None. +2 bonus hack effect.


Armor: Leather shirt. 1 mod. 1 port. 2 slots. +1 small gear dmg


Street Red: 0

Narc: 0


XXX&soitbegins_)))


Xleo (my character is a woman in her early 30s. She has a buzz cut but her hair is aqua blue with white cheetah print and she’s heavy on her make-up and she really wants a new recursive synthesizer but for now REVENGE will have to do. She reeks of lighter fluid due to her fire katana).


Let’s roll for weather using Cy-Borg to get the scene started. 1d12. 11 Blinding fog.


Now to the adventure…


<the job>


To erase the debt of of Charlie Sand at the Casino.


Let’s just open the scene with Xleo playing slots and a doom punk band playing on the stage. Roll for random encounter.


A nearby guest screams. She just won jackpot on slot! Other guests approach her. 


Xleo looks over and sees a guest is trying to pickpocket some of the coins. 


“Hey he’s taking your coins!”


4 guards head over.


Perfect distraction Xleo thinks and heads to the staff door she’s been eyeing the last 45 minutes.


The door is unlocked but let’s ask the oracle if anyone is inside at the moment.


Roll 1d188 for page number then d6 for paragraph and d4 for sentence.


Pg. 64 paragraph 5. Sentence 1. “Stray lasers slam into the corpse mountain, knocking showers of blood from the roof of the flesh-tunnel.”


I’ll interpret that as the room is dead and empty. Lucky Xleo.


Lockers line the walls but there’s an elevator in the corner. Xleo gets in and press the down button.


The doors open and there’s 5 staffers watching cameras in the room. It’s a Sec Office. Fuck. There’s also an AI here. Book says they want no trouble though so maybe this is good for Xleo. Obviously they will notice her coming off the elevator so let’s ask the oracle how they react.


Pg. 55 paragraph 2. Sentence 4. “Like those healthy ones who have everything, but hunger for those who have nothing.”


Ok seems like they want a fight actually~!


We’ll say the 5 staff are basic enemies and the AI is rough.


Vitality dmg taken

AI 11

Staffer 1 5 -1=4

Staffer 2 8 -2=6

Staffer 3 6 -2=4

Staffer 4 8 -2=6

Staffer 5 6 -3=3


Xleo rolls for an attack with her flame katana against the first staffer. 1d6-skill+armor for Xleo that’s 2-2+1=1 


The Staffer has an enemy hd of 1d6 and rolled 3. SICK! Xleo goes first and hits Staffer with her Flame Katana (1d3) for 1dmg gashing the side of his face. His ear hits the floor.


Let’s roll again for combat against the next Staffer that charges her. Xleo got a 2. Staffer 2 got 4. Xleo slices him for 2dmg.


This time for combat Xleo rolls 4. Staffer 3 got 5. Xleo claps his cheeks for 2dmg. Let’s GO!


Xleo rolls 5 for combat. Staffer 4 got 6 (PHEW!) and takes 2 dmg.

Xleo rolls 0 combat against the last staffer. Course she will hit! 3 dm!

Xleo changes her stance as the AI approaches. Xleo got 1. AI got 1 and spin kicks Xleo across her face for 7dmg. 

Xleo’s neck snaps. The AI carries her limp body into the elevator and rides it up exiting in the staff room. 

They take Xleo’s katana and walk out the back door to the alley. The AI tosses Cleo’s body into the dumpster. 

The End

XXX0_r

10/8/21

the beautiful sunset...Very Pretty Paleozoic Pals part 3 solo

(if you're on your phone scroll down and select view web version. when it reloads hit play on the video to listen to music while you read if you like)
   
     The voice of a talkative Wet Grass Beast calls out to the party.

    "Come. Sit. Talk."

(photo i edited from the book)

    Steam rises from rain hitting the hot coals. But there's not a fire. There's a mound of mud, sticks and wet grass beyond the coals. It actually seems cozy. A few flowers are included.  

    Frogbroth's disconcerting white eyes lock with the figure that spoke. Their eyes are dead. 

    "I'm Sail-Gem." The tall permian throws brush on the coals. A fire starts to burn.
    "I love polkadots." Harpnoodler compliments Sail-Gem's bow tie.
    "Mmms. Yes. Thank you. You have a lovely shell. And you..." Sail-Gem nods to Frogbroth. "Is that a voidstar?"
    "Indeed Sail-Gem. I'd like to summon another tonight."
    "Have you heard of the pretty dig?" Sail-Gem asks, placing a pot on the fire. The flames don't seem to bother her as it clearly burns her flesh for a second. 
    "The pretty dig?" Harpnoodler holds a thin stone tablet and her eyes narrow on Sail-Gem. 
    "I knew a digger I did. From 'round up there. It's a hole... to the North. That's where I'm headed. I'd like to see them again."
    "Are you dead?"
    "I've never been so alive."
 
    Sail-Gem serves a bowl of stew that smells ripe to Frog and Harp. Harp heals 5 stamina from the meal and Frog offers her serving to Harp. Harp heals another 1 stamina. 

    Frogbroth leaves the fire and makes her way into Sail-Gem's brush tent bedroom. She blows out their candles and calls to the voidstar constellation. The spell fails and she feels betrayed. She calls her lone voidstar to her face and settles in for the night. The voidstar vibrates against her smooth skin. She calls upon the constellation of dead wisdom. Nothing happens. She cries clutching her ancestors toothed necklace until she falls asleep. 

    In the morning the party awakes on opposite sides of the brush tent. Frog looks over and harp and all she can see is her and slightest sound of snoring. Sail-Gem is nowhere to be found. The coals are still hot. There are tracks leading into the marsh east. 

    "Well that's where we're going too." Harpnoodler and Frogbrother hold each other as they walk eastward. 

    The rest of the day is a short, streamy rainstorm, then more sunshine. Frogbroth wishes she grabbed the flowers from Sail-Gem's camp.

    "We made it." Harpnoodler says, overlooking many streams that surround a village in the distance centered between two large orange hills. As the sun sets Harp winks at Frog. 

    Frogbroth lies down on some rocks near the stream and Harpnoodler levitates beside her. Harp lays a tentacle on Frog's hip but and Frog readjusts herself. Harpnoodler retreats her tentacle and they soak up the last bit of sun.