Samus (SSBU)/Grab
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Overview[edit]
Update History[edit]
Samus no longer launches herself off screen when grab and Bomb occur at the same time.
However, the phantom knockback would still occur at the exact frame of the hitbox and the explosion.
Grabbox Data[edit]
Standing Grab[edit]
ID | Radius | Bone | Offset | G | A | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Early | |||||||||||||||||||||||
0 | 4.0 | throw | 0.0 | 0.0 | 0.0 | ||||||||||||||||||
1 | 3.0 | top | 0.0 | 7.5 | 13.0 to 5.0 | ||||||||||||||||||
Late | |||||||||||||||||||||||
0 | 4.0 | throw | 0.0 | 0.0 | 0.0 |
Dash Grab[edit]
ID | Radius | Bone | Offset | G | A | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Early | |||||||||||||||||||||||
0 | 4.0 | throw | 0.0 | 0.0 | 0.0 | ||||||||||||||||||
1 | 3.0 | top | 0.0 | 7.5 | 13.0 to 5.0 | ||||||||||||||||||
Late | |||||||||||||||||||||||
0 | 4.0 | throw | 0.0 | 0.0 | 0.0 |
Pivot Grab[edit]
ID | Radius | Bone | Offset | G | A | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Early | |||||||||||||||||||||||
0 | 3.0 | throw | 0.0 | 0.0 | 0.0 | ||||||||||||||||||
1 | 3.0 | top | 0.0 | 7.5 | -18.0 to -5.0 | ||||||||||||||||||
Late | |||||||||||||||||||||||
0 | 3.0 | throw | 0.0 | 0.0 | 0.0 |
Timing[edit]
The arm cannon grabbox is only active for the first 3 frames.
Standing grab[edit]
Grab | 15-17, 18-22 |
---|---|
Interruptible | 60 |
Animation length | 78 |
Dash grab[edit]
Grab | 17-19, 20-24 |
---|---|
Interruptible | 68 |
Animation length | 80 |
Pivot grab[edit]
Grab | 18-20, 21-25 |
---|---|
Interruptible | 63 |
Animation length | 81 |
Lag time |
Grab |
Interruptible |
|