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Sounds and listeners have both a position and direction. So basically, one is calculating the direction between two positions, and the other is calculating a relative direction between two directions. They're calculating different things. |
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I have a stupid question :
why
ma_sound_get_direction_to_listenerandma_spatializer_get_relative_position_and_directioncalculate direction differently?Beta Was this translation helpful? Give feedback.
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