Hi @spacejack , firstly, epic project! Secondly, how would you go about implementing directional light shadows on the generated terrain? I can't quite get my head around it? I've tried implementing all the shader chunks from threejs to cast shadows on the terrain from an object I have imported using getShadowMap(). But nothing seems to work...
Was just wondering if you'd know the solution?
Hi @spacejack , firstly, epic project! Secondly, how would you go about implementing directional light shadows on the generated terrain? I can't quite get my head around it? I've tried implementing all the shader chunks from threejs to cast shadows on the terrain from an object I have imported using getShadowMap(). But nothing seems to work...
Was just wondering if you'd know the solution?