- Mesher - Waves or Flat
- Generator - Transvoxel
Is there a way to determine if an object is exposed from the voxel terrain?
For example, take a cube and set it partially below the voxel surface and another completely below.
Is there way to distinguish between the two in terms of which is exposed or "more visible" ?
Is there a way to determine if an object is exposed from the voxel terrain?
For example, take a cube and set it partially below the voxel surface and another completely below.
Is there way to distinguish between the two in terms of which is exposed or "more visible" ?