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Way to determine if object is partially exposed? #868

@wehoit

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@wehoit
  • Mesher - Waves or Flat
  • Generator - Transvoxel

Is there a way to determine if an object is exposed from the voxel terrain?

For example, take a cube and set it partially below the voxel surface and another completely below.
Is there way to distinguish between the two in terms of which is exposed or "more visible" ?

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