Thanks for this helpful geometry processing library
Question: According to https://github.com/cnr-isti-vclab/vcglib/blob/devel/vcg/complex/algorithms/local_optimization/tri_edge_collapse_quadric_tex.h
I have noticed that UseVertexWeight, UseArea, PreserveBoundary are not used, but the corresponding functionalities are realised in tri_edge_collapse_quadric.h. Is this a desired behavaior or is it a mistake?
Thanks for this helpful geometry processing library
Question: According to https://github.com/cnr-isti-vclab/vcglib/blob/devel/vcg/complex/algorithms/local_optimization/tri_edge_collapse_quadric_tex.h
I have noticed that
UseVertexWeight,UseArea,PreserveBoundaryare not used, but the corresponding functionalities are realised intri_edge_collapse_quadric.h. Is this a desired behavaior or is it a mistake?