Assuming we have something like the following:
# Server
state.units
|- bot.units
| |- sign
# Client
state.units
When Client connects to Server, we need to ensure bot gets added to state before sign gets added to bot, or Client could miss the sign insertion.
Assuming we have something like the following:
When
Clientconnects toServer, we need to ensurebotgets added tostatebeforesigngets added tobot, or Client could miss thesigninsertion.