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When connecting to a context, parent objects need to be assigned to their parent before their children #1

@dsrw

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@dsrw

Assuming we have something like the following:

# Server

state.units
|- bot.units
|  |- sign
 
# Client

state.units

When Client connects to Server, we need to ensure bot gets added to state before sign gets added to bot, or Client could miss the sign insertion.

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