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Sieve of Eratosthenes
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Vulkan-based particle system
Win32 Extensions
Boolean Expression Simplifier
Bitmap
D3D-based terrain renderer
OpenGL Extensions
I don't remember what this does. It has something to do with the game of Go.
Implementation of Craig Reynolds' flocking simulation
Heightfield object
Various neural network implementations
DirectX-based renderer
Recursive IFF loading based on an ancient Windows audio library
ROAM Implementation
SDL Extensions
Trims silences from the ends of an audio clip
Displays the largest file and folders
SOCKS 5 Server