Hurrah for merchandising.
This is a fine specimen of brand exploitation done right. Progressing from the straightforward to the absurd, making a stop at a tea shop and climaxing with a pleasant ending. It is, however, Digi Charat, so dont expect much in the way of Shakespearian drama.
The animation (in my version) takes a hop from the usual 4:3 ratio to something approaching cinema widescreen and brings with it cleaner lines and more vivid colours. As a result, the character designs seem more alive especially during the "serious" animation moments. an unexpected bonus is the space fleet scene, which was rendered excellently.
Sound is a little bit of a let down*. The ending theme is simply a synthed up version of episode 15 with more of a jazz bend to it. Voice acting is identical to the main series but the lines call for more screaming than needed to be there. The budget seems to have gone to sound effects, and if so, they certainly used it. Each of the explosions is carried out with cinema speakers in mind.
Story is straightforward with a dragging sort-of-dramatic section at the end. The remainder is standard Digi Charat fare: minor toilet humor, contrived situations and complete sidestepping of rationality/the laws of physics.
The Character development isn't. This is exclusively for people who have the series. At the start the 4 main characters condense their introductions into the shortest time possible (Gema winning with 4.56 seconds).
This is a 21 minute bowl of vanilla iced cream, ideal for finishing a productive day of slave labor. The fact that this is approximately 1/2 the run time of the entire originating series means that it will most likely be watched less than the three minute shorts that justified it
* my rip has no opening theme, thus no comment.