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Showing posts with label imagery. Show all posts
Showing posts with label imagery. Show all posts

Friday, September 16, 2016

Carcosan Terrains

I've yet to run a Carcosa campaign, though I know I will at some point. I've been gathering up these images of sites on earth that evoke the place for me, as I've imagined it.

Brutalist architecture for the various abandoned and occupied structures, with vast emptiness and wastelands for the untouched natural world. The occasional yurt is where the desperate Men of various colors eke by in their cloistered tribes. No cities, no agriculuture. 

Hunting and gathering in an unfriendly world not intended to be lived in. Societies without culture or real progress, harsh subsistence disrupted by irrational internecine and sectarian conflict, or the reckless invocation of destructive sorceries and the use of dangerous technological artifacts not comprehended by those wielding them. 

A world that is vast and quiet and mostly empty, the silence interrupted by the eruptions of unspeakable Elder Gods and the screams of laser-burning extinction.

 I'll probably use it for one-shots.
Carcosan Terrain

Friday, April 29, 2016

Images of the Lost World


Traditional African architecture probably isn't well represented in most players imaginations, at least compared to the more common euro-fantasy environment with castles, medieval villages, wizard towers, and so on. To help solve that problem here's an imgur album of visual references for Khirima and other locations in your World of the Lost games.

View post on imgur.com